Provided by: glhack_1.2-3_amd64 bug

NAME

       glhackrc - Configuration file for the glHack game

DESCRIPTION

       The  glHack  configuration  file  stores  settings for both standard NetHack options (like
       "hilite_pet") and glHack-specific options (like "keyrepeat").  Options that take  a  value
       will be shown here with example values.

       The config file is always ~/.glhackrc

FORMAT

       The  format  is a superset of the standard NetHack configuration file format (.nethackrc).
       Lines beginning with a hash (`#') are comments and are  ignored.   Blank  lines  are  also
       ignored.  The remaining lines have the form:

              KEYWORD=data...

       (The  keywords  are  uppercase  as a matter of convention, but don't need to be).  The two
       main keywords are OPTIONS and GL_OPTIONS.  The first is used for standard NetHack options,
       and  the latter is new and is used for glHack-specific options.  NetHack also defines some
       additional keywords: DUNGEON, EFFECTS, MONSTERS, TRAPS, and  BOULDER,  which  have  little
       relevance to glHack since they only control the text map view.

       The  data after the `=' sign depends on the keyword.  For both OPTIONS and GL_OPTIONS, the
       data consists of one or more option names (possibly with  values)  separated  with  commas
       (`,').  A colon (`:') is used in between an option name and its value.  For example:

              GL_OPTIONS=windowed,depth:32

       contains  two  glHack options: "windowed" (without any value), and "depth" (with the value
       "32").

       Options can be booleans, integers, or strings.  Boolean  options  are  enabled  simply  by
       including  their  name,  and  are disabled by using an exclamation mark (`!') before their
       name (e.g.  "!windowed").  String values should not be quoted.

GLHACK OPTIONS

       These options must appear after the GL_OPTIONS keyword:

       mode:1024x768
              Use the specified video mode.  Normally glHack will autodetect the mode, but  using
              this  option  will  override  that.   The  default  value  (when all else fails) is
              800x600.

       depth:32
              Video depth (bits per pixel).  Possible values are 15, 16, 24 and 32,  and  8  when
              using the software renderer.  The default value is autodetected.

       windowed
              Open in a window.  Default is fullscreen.

       gamma:+1
              Gamma  correction  value.  Range is -5 to +5, where positive values make the screen
              brighter, and negative values make it  darker.   Zero  is  the  default  value  (no
              adjustment).

       jailsize:60
              Sets  the  "jail"  size,  which  is a percentage of the size of the screen.  Usable
              range is 1 to 100.

              The jail controls when the map window scrolls: when  set  to  1,  the  player  will
              always  be  centered  on the screen.  and the map always scrolls when moving.  When
              set to 100, the map will only scroll if the player tries to move off  the  edge  of
              the screen.

              This option is ignored when "jumpscroll" is enabled (see below).

       defzoom:16
              Sets  the  default  zoom  factor, in pixels.  Use 0 to make it the same as the tile
              size (i.e. 1:1 scale), which is the default.  Use 8 to mean the text-mode view.

       keyrepeat:never
              Enables/disables keyboard auto-repeat.   Use  "never"  to  disable  it  everywhere,
              "always" to enable it everywhere, and "partial" is a compromise which enables auto-
              repeat for scrolling windows (etc) but disables it for game commands (moving, etc).

       altprev
              Enables the alternate previous history (CTRL-P) mode, which is more  like  the  TTY
              version:  the  lines are limited to the message window, and you don't need to press
              CTRL-O, space or escape to dismiss the window.

       prevstep:3
              Number of lines to step through the previous message history.   For  altprev  mode,
              using  the  same  value as the message window height (vary_msgcount) gives the best
              results.  That is the default for altprev mode, for normal mode the default is 1.

       reformat
              Causes text windows that don't fit  across  the  screen  to  be  reformatted.   The
              default is off.

       shrinkwrap
              Shrinks the fonts on text windows if they don't fit across the screen.  It's mainly
              an alternative to the `reformat' option.  Default is off.

       flipping
              Flips monster tiles horizontally so the direction they face on-screen  matches  the
              direction  they  are  moving  in.  NOTE: this only works in GL mode, and it doesn't
              work with the Isometric tileset.

       jumpscroll
              Scrolls the map window in large jumps, rather than  single  steps,  which  improves
              speed  when using the software renderer.  When enabled, the standard NetHack option
              "scroll_margin" will be used to decide when to scroll.

       invisfx
              Draws monsters which are invisible (but can be seen  by  the  player)  using  alpha
              blending (i.e.  translucently).  Default is off.

NETHACK OPTIONS

       Note  that  this  manpage only documents a few standard NetHack options (ones particularly
       relevant to glHack).  There are many more available, please consult the NetHack  Guidebook
       for the complete list.

       These options must appear after the OPTIONS keyword:

       windowtype:SDL
              The windowtype option is very important for glHack.  This is the only way to select
              between the OpenGL renderer and the pure software renderer.

              The `GL' value (without quotes) selects the OpenGL renderer.  This is the default.

              The `SDL' value selects the software renderer.

       tile_height:64
              Choose the tileset to use.  Allowable values are 16, 32 and 64.   The  16x16  tiles
              are the same as the standard NetHack 3.4.0 ones.  The other tiles have been created
              (from many sources) specially for glHack.  The value  `64'  selects  the  Isometric
              (pseudo-3D) tileset.  The default is 32.

       font_size_map:20
       font_size_message:8
       font_size_status:14
       font_size_menu:22
       font_size_text:22

              These options set the font size used in various windows on the screen.  Each number
              represent the font's height, and there are currently four fonts available:  8,  14,
              20  and 22.  All fonts use the IBM VGA character set (cp437), and the `IBMgraphics'
              option can be enabled for the text map view.

              The default for font_size_map is 14, and for font_size_message is 20.  The  default
              values  for  the  rest  will be copied from font_size_message (allowing them to all
              share the same size).

       vary_msgcount:4
              Sets the number of lines in the message window.  Acceptable range is between 2  and
              8.  The default is 3.

       scroll_margin:4
              When  the glHack option "jumpscroll" is enabled, the value of scroll_margin is used
              to determine when to scroll.  It specifies (roughly) the number of tiles  to  leave
              at the edge of the screen, so when the player crosses that line, the map scrolls.

       splash_screen
              Can be used to enable/disable the initial splash screen.  It is enabled by default.

EXAMPLES

       Here is an example configuration file:

       #
       # glHack Config file
       #
       OPTIONS=windowtype:SDL
       OPTIONS=tile_height:32,vary_msgcount:3
       OPTIONS=font_size_message:20,font_size_map:14
       OPTIONS=dogname:Woofer,catname:Morris
       OPTIONS=horsename:Tally,fruit:mango
       OPTIONS=color,hilite_pet,safe_pet
       OPTIONS=verbose,lit_corridor,confirm
       OPTIONS=pickup_burden:U,pickup_types:$?!/="
       OPTIONS=!showexp,showscore,splash_screen,!time
       OPTIONS=toptenwin,tombstone,menustyle:partial
       OPTIONS=!prayconfirm,pushweapon,disclose:yi ya yv
       #
       GL_OPTIONS=!windowed,keyrepeat:always
       GL_OPTIONS=altprev,prevstep:3
       GL_OPTIONS=flipping,!jumpscroll

SEE ALSO

       glhack(6) nethack-guidebook(6)

       The glHack Homepage: http://glhack.sourceforge.net/http://glhack.sourceforge.net/⟩

       The official NetHack page: http://www.nethack.org/http://www.nethack.org/⟩

                                           January 2003                               glhackrc(5)