Provided by: cmake-data_3.10.2-1ubuntu2.18.04.2_all bug

NAME

       cmake-properties - CMake Properties Reference

PROPERTIES OF GLOBAL SCOPE

   ALLOW_DUPLICATE_CUSTOM_TARGETS
       Allow duplicate custom targets to be created.

       Normally  CMake  requires that all targets built in a project have globally unique logical
       names (see policy CMP0002).  This is necessary to generate meaningful project  file  names
       in  Xcode  and  VS  IDE  generators.   It  also  allows  the target names to be referenced
       unambiguously.

       Makefile generators are capable of supporting duplicate custom target names.  For projects
       that  care  only  about  Makefile  generators  and  do not wish to support Xcode or VS IDE
       generators, one may set this property to true to  allow  duplicate  custom  targets.   The
       property  allows  multiple  add_custom_target  command  calls  in different directories to
       specify the same target name.  However, setting  this  property  will  cause  non-Makefile
       generators to produce an error and refuse to generate the project.

   AUTOGEN_SOURCE_GROUP
       Name of the  source_group() for AUTOMOC and AUTORCC generated files.

       Files  generated  by  AUTOMOC  and  AUTORCC  are  not  always  known at configure time and
       therefore can’t be passed to source_group().  AUTOGEN_SOURCE_GROUP an be used  instead  to
       generate or select a source group for AUTOMOC and AUTORCC generated files.

       For    AUTOMOC    and    AUTORCC   specific   overrides   see   AUTOMOC_SOURCE_GROUP   and
       AUTORCC_SOURCE_GROUP respectively.

   AUTOGEN_TARGETS_FOLDER
       Name of FOLDER for *_autogen targets that are added automatically by CMake for targets for
       which AUTOMOC is enabled.

       If  not  set,  CMake  uses the FOLDER property of the parent target as a default value for
       this property.  See also the documentation for the FOLDER target property and the  AUTOMOC
       target property.

   AUTOMOC_SOURCE_GROUP
       Name of the  source_group() for AUTOMOC generated files.

       When set this is used instead of AUTOGEN_SOURCE_GROUP for files generated by AUTOMOC.

   AUTOMOC_TARGETS_FOLDER
       Name of FOLDER for *_autogen targets that are added automatically by CMake for targets for
       which AUTOMOC is enabled.

       This property is obsolete.  Use AUTOGEN_TARGETS_FOLDER instead.

       If not set, CMake uses the FOLDER property of the parent target as  a  default  value  for
       this  property.  See also the documentation for the FOLDER target property and the AUTOMOC
       target property.

   AUTORCC_SOURCE_GROUP
       Name of the  source_group() for AUTORCC generated files.

       When set this is used instead of AUTOGEN_SOURCE_GROUP for files generated by AUTORCC.

   CMAKE_C_KNOWN_FEATURES
       List of C features known to this version of CMake.

       The features listed in this global property  may  be  known  to  be  available  to  the  C
       compiler.   If  the  feature  is  available  with the C compiler, it will be listed in the
       CMAKE_C_COMPILE_FEATURES variable.

       The features listed here may be used with the target_compile_features() command.  See  the
       cmake-compile-features(7)  manual  for  information  on  compile  features  and  a list of
       supported compilers.

       The features known to this version of CMake are:

       c_std_90
              Compiler mode is aware of C 90.

       c_std_99
              Compiler mode is aware of C 99.

       c_std_11
              Compiler mode is aware of C 11.

       c_function_prototypes
              Function prototypes, as defined in ISO/IEC 9899:1990.

       c_restrict
              restrict keyword, as defined in ISO/IEC 9899:1999.

       c_static_assert
              Static assert, as defined in ISO/IEC 9899:2011.

       c_variadic_macros
              Variadic macros, as defined in ISO/IEC 9899:1999.

   CMAKE_CXX_KNOWN_FEATURES
       List of C++ features known to this version of CMake.

       The features listed in this global property may be  known  to  be  available  to  the  C++
       compiler.   If  the  feature  is available with the C++ compiler, it will be listed in the
       CMAKE_CXX_COMPILE_FEATURES variable.

       The features listed here may be used with the target_compile_features() command.  See  the
       cmake-compile-features(7)  manual  for  information  on  compile  features  and  a list of
       supported compilers.

       The features known to this version of CMake are:

       cxx_std_98
              Compiler mode is aware of C++ 98.

       cxx_std_11
              Compiler mode is aware of C++ 11.

       cxx_std_14
              Compiler mode is aware of C++ 14.

       cxx_std_17
              Compiler mode is aware of C++ 17.

       cxx_aggregate_default_initializers
              Aggregate default initializers, as defined in N3605.

       cxx_alias_templates
              Template aliases, as defined in N2258.

       cxx_alignas
              Alignment control alignas, as defined in N2341.

       cxx_alignof
              Alignment control alignof, as defined in N2341.

       cxx_attributes
              Generic attributes, as defined in N2761.

       cxx_attribute_deprecated
              [[deprecated]] attribute, as defined in N3760.

       cxx_auto_type
              Automatic type deduction, as defined in N1984.

       cxx_binary_literals
              Binary literals, as defined in N3472.

       cxx_constexpr
              Constant expressions, as defined in N2235.

       cxx_contextual_conversions
              Contextual conversions, as defined in N3323.

       cxx_decltype_incomplete_return_types
              Decltype on incomplete return types, as defined in N3276.

       cxx_decltype
              Decltype, as defined in N2343.

       cxx_decltype_auto
              decltype(auto) semantics, as defined in N3638.

       cxx_default_function_template_args
              Default template arguments for function templates, as defined in DR226

       cxx_defaulted_functions
              Defaulted functions, as defined in N2346.

       cxx_defaulted_move_initializers
              Defaulted move initializers, as defined in N3053.

       cxx_delegating_constructors
              Delegating constructors, as defined in N1986.

       cxx_deleted_functions
              Deleted functions, as defined in N2346.

       cxx_digit_separators
              Digit separators, as defined in N3781.

       cxx_enum_forward_declarations
              Enum forward declarations, as defined in N2764.

       cxx_explicit_conversions
              Explicit conversion operators, as defined in N2437.

       cxx_extended_friend_declarations
              Extended friend declarations, as defined in N1791.

       cxx_extern_templates
              Extern templates, as defined in N1987.

       cxx_final
              Override control final keyword, as defined in N2928, N3206 and N3272.

       cxx_func_identifier
              Predefined __func__ identifier, as defined in N2340.

       cxx_generalized_initializers
              Initializer lists, as defined in N2672.

       cxx_generic_lambdas
              Generic lambdas, as defined in N3649.

       cxx_inheriting_constructors
              Inheriting constructors, as defined in N2540.

       cxx_inline_namespaces
              Inline namespaces, as defined in N2535.

       cxx_lambdas
              Lambda functions, as defined in N2927.

       cxx_lambda_init_captures
              Initialized lambda captures, as defined in N3648.

       cxx_local_type_template_args
              Local and unnamed types as template arguments, as defined in N2657.

       cxx_long_long_type
              long long type, as defined in N1811.

       cxx_noexcept
              Exception specifications, as defined in N3050.

       cxx_nonstatic_member_init
              Non-static data member initialization, as defined in N2756.

       cxx_nullptr
              Null pointer, as defined in N2431.

       cxx_override
              Override control override keyword, as defined in N2928, N3206 and N3272.

       cxx_range_for
              Range-based for, as defined in N2930.

       cxx_raw_string_literals
              Raw string literals, as defined in N2442.

       cxx_reference_qualified_functions
              Reference qualified functions, as defined in N2439.

       cxx_relaxed_constexpr
              Relaxed constexpr, as defined in N3652.

       cxx_return_type_deduction
              Return type deduction on normal functions, as defined in N3386.

       cxx_right_angle_brackets
              Right angle bracket parsing, as defined in N1757.

       cxx_rvalue_references
              R-value references, as defined in N2118.

       cxx_sizeof_member
              Size of non-static data members, as defined in N2253.

       cxx_static_assert
              Static assert, as defined in N1720.

       cxx_strong_enums
              Strongly typed enums, as defined in N2347.

       cxx_thread_local
              Thread-local variables, as defined in N2659.

       cxx_trailing_return_types
              Automatic function return type, as defined in N2541.

       cxx_unicode_literals
              Unicode string literals, as defined in N2442.

       cxx_uniform_initialization
              Uniform initialization, as defined in N2640.

       cxx_unrestricted_unions
              Unrestricted unions, as defined in N2544.

       cxx_user_literals
              User-defined literals, as defined in N2765.

       cxx_variable_templates
              Variable templates, as defined in N3651.

       cxx_variadic_macros
              Variadic macros, as defined in N1653.

       cxx_variadic_templates
              Variadic templates, as defined in N2242.

       cxx_template_template_parameters
              Template template parameters, as defined in ISO/IEC 14882:1998.

   DEBUG_CONFIGURATIONS
       Specify which configurations are for debugging.

       The value must be a semi-colon separated list  of  configuration  names.   Currently  this
       property  is  used  only  by  the target_link_libraries command (see its documentation for
       details).  Additional uses may be defined in the future.

       This property must be  set  at  the  top  level  of  the  project  and  before  the  first
       target_link_libraries command invocation.  If any entry in the list does not match a valid
       configuration for the project the behavior is undefined.

   DISABLED_FEATURES
       List of features which are disabled during the CMake run.

       List of features which are disabled during the CMake run.   By  default  it  contains  the
       names  of  all  packages  which were not found.  This is determined using the <NAME>_FOUND
       variables.  Packages which are searched QUIET are not listed.  A project can add  its  own
       features to this list.  This property is used by the macros in FeatureSummary.cmake.

   ENABLED_FEATURES
       List of features which are enabled during the CMake run.

       List of features which are enabled during the CMake run.  By default it contains the names
       of all packages which were found.  This is determined using  the  <NAME>_FOUND  variables.
       Packages  which  are searched QUIET are not listed.  A project can add its own features to
       this list.  This property is used by the macros in FeatureSummary.cmake.

   ENABLED_LANGUAGES
       Read-only property that contains the list of currently enabled languages

       Set to list of currently enabled languages.

   FIND_LIBRARY_USE_LIB32_PATHS
       Whether the find_library() command should automatically search lib32 directories.

       FIND_LIBRARY_USE_LIB32_PATHS is a boolean specifying whether  the  find_library()  command
       should automatically search the lib32 variant of directories called lib in the search path
       when building 32-bit binaries.

       See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.

   FIND_LIBRARY_USE_LIB64_PATHS
       Whether find_library() should automatically search lib64 directories.

       FIND_LIBRARY_USE_LIB64_PATHS is a boolean specifying whether  the  find_library()  command
       should automatically search the lib64 variant of directories called lib in the search path
       when building 64-bit binaries.

       See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.

   FIND_LIBRARY_USE_LIBX32_PATHS
       Whether the find_library() command should automatically search libx32 directories.

       FIND_LIBRARY_USE_LIBX32_PATHS is a boolean specifying whether the  find_library()  command
       should  automatically  search  the  libx32 variant of directories called lib in the search
       path when building x32-abi binaries.

       See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.

   FIND_LIBRARY_USE_OPENBSD_VERSIONING
       Whether find_library() should find OpenBSD-style shared libraries.

       This property is a boolean specifying  whether  the  find_library()  command  should  find
       shared  libraries  with  OpenBSD-style  versioned  extension:  “.so.<major>.<minor>”.  The
       property is set to true on OpenBSD and false on other platforms.

   GENERATOR_IS_MULTI_CONFIG
       Read-only property that is true on multi-configuration generators.

       True when using a multi-configuration generator  (such  as  Visual  Studio  Generators  or
       Xcode).    Multi-config   generators   use   CMAKE_CONFIGURATION_TYPES   as   the  set  of
       configurations and ignore CMAKE_BUILD_TYPE.

   GLOBAL_DEPENDS_DEBUG_MODE
       Enable global target dependency graph debug mode.

       CMake automatically analyzes the global inter-target dependency graph at the beginning  of
       native  build  system  generation.   This  property  causes  it  to display details of its
       analysis to stderr.

   GLOBAL_DEPENDS_NO_CYCLES
       Disallow global target dependency graph cycles.

       CMake automatically analyzes the global inter-target dependency graph at the beginning  of
       native  build  system  generation.  It reports an error if the dependency graph contains a
       cycle that does not consist of all STATIC library targets.  This property tells  CMake  to
       disallow all cycles completely, even among static libraries.

   IN_TRY_COMPILE
       Read-only property that is true during a try-compile configuration.

       True when building a project inside a try_compile() or try_run() command.

   PACKAGES_FOUND
       List of packages which were found during the CMake run.

       List  of packages which were found during the CMake run.  Whether a package has been found
       is determined using the <NAME>_FOUND variables.

   PACKAGES_NOT_FOUND
       List of packages which were not found during the CMake run.

       List of packages which were not found during the CMake run.  Whether a  package  has  been
       found is determined using the <NAME>_FOUND variables.

   JOB_POOLS
       Ninja only: List of available pools.

       A pool is a named integer property and defines the maximum number of concurrent jobs which
       can  be  started  by  a  rule  assigned  to  the  pool.   The  JOB_POOLS  property  is   a
       semicolon-separated list of pairs using the syntax NAME=integer (without a space after the
       equality sign).

       For instance:

          set_property(GLOBAL PROPERTY JOB_POOLS two_jobs=2 ten_jobs=10)

       Defined  pools  could   be   used   globally   by   setting   CMAKE_JOB_POOL_COMPILE   and
       CMAKE_JOB_POOL_LINK  or  per  target by setting the target properties JOB_POOL_COMPILE and
       JOB_POOL_LINK.

       Build targets provided by CMake that are meant for individual  interactive  use,  such  as
       install, are placed in the console pool automatically.

   PREDEFINED_TARGETS_FOLDER
       Name of FOLDER for targets that are added automatically by CMake.

       If  not  set,  CMake  uses  “CMakePredefinedTargets” as a default value for this property.
       Targets such as INSTALL, PACKAGE and RUN_TESTS will be organized into  this  FOLDER.   See
       also the documentation for the FOLDER target property.

   ECLIPSE_EXTRA_NATURES
       List of natures to add to the generated Eclipse project file.

       Eclipse projects specify language plugins by using natures. This property should be set to
       the unique identifier for a nature (which looks like a Java package name).

   REPORT_UNDEFINED_PROPERTIES
       If set, report any undefined properties to this file.

       If this property is set to a filename then when CMake runs it will report  any  properties
       or  variables  that  were  accessed  but  not  defined into the filename specified in this
       property.

   RULE_LAUNCH_COMPILE
       Specify a launcher for compile rules.

       Makefile Generators and the Ninja  generator  prefix  compiler  commands  with  the  given
       launcher  command  line.   This is intended to allow launchers to intercept build problems
       with high granularity.  Other generators ignore this  property  because  their  underlying
       build systems provide no hook to wrap individual commands with a launcher.

   RULE_LAUNCH_CUSTOM
       Specify a launcher for custom rules.

       Makefile Generators and the Ninja generator prefix custom commands with the given launcher
       command line.  This is intended to allow launchers to intercept build problems  with  high
       granularity.  Other generators ignore this property because their underlying build systems
       provide no hook to wrap individual commands with a launcher.

   RULE_LAUNCH_LINK
       Specify a launcher for link rules.

       Makefile Generators and the Ninja generator prefix link  and  archive  commands  with  the
       given  launcher  command  line.   This  is  intended to allow launchers to intercept build
       problems with high granularity.  Other  generators  ignore  this  property  because  their
       underlying build systems provide no hook to wrap individual commands with a launcher.

   RULE_MESSAGES
       Specify whether to report a message for each make rule.

       This  property  specifies  whether  Makefile  generators  should  add  a  progress message
       describing what each build rule does.  If the property is not set the default is ON.   Set
       the property to OFF to disable granular messages and report only as each target completes.
       This is intended to allow scripted builds  to  avoid  the  build  time  cost  of  detailed
       reports.   If  a CMAKE_RULE_MESSAGES cache entry exists its value initializes the value of
       this property.  Non-Makefile generators currently ignore this property.

   TARGET_ARCHIVES_MAY_BE_SHARED_LIBS
       Set if shared libraries may be named like archives.

       On AIX shared libraries may be named “lib<name>.a”.  This property is set to true on  such
       platforms.

   TARGET_MESSAGES
       Specify whether to report the completion of each target.

       This  property  specifies  whether  Makefile  Generators  should  add  a  progress message
       describing that each target has been completed.  If the property is not set the default is
       ON.  Set the property to OFF to disable target completion messages.

       This  option is intended to reduce build output when little or no work needs to be done to
       bring the build tree up to date.

       If a CMAKE_TARGET_MESSAGES cache entry exists its value  initializes  the  value  of  this
       property.

       Non-Makefile generators currently ignore this property.

       See  the  counterpart  property  RULE_MESSAGES  to  disable  everything  except for target
       completion messages.

   TARGET_SUPPORTS_SHARED_LIBS
       Does the target platform support shared libraries.

       TARGET_SUPPORTS_SHARED_LIBS is a boolean specifying whether the target  platform  supports
       shared  libraries.   Basically all current general general purpose OS do so, the exception
       are usually embedded systems with no or special OSs.

   USE_FOLDERS
       Use the FOLDER target property to organize targets into folders.

       If not set, CMake treats this property as OFF  by  default.   CMake  generators  that  are
       capable  of  organizing  into  a  hierarchy of folders use the values of the FOLDER target
       property to name those folders. See also the documentation for the FOLDER target property.

   XCODE_EMIT_EFFECTIVE_PLATFORM_NAME
       Control emission of EFFECTIVE_PLATFORM_NAME by the Xcode generator.

       It is required for building the same target with multiple SDKs. A common use case  is  the
       parallel use of iphoneos and iphonesimulator SDKs.

       Three  different  states  possible  that  control  when  the  Xcode  generator  emits  the
       EFFECTIVE_PLATFORM_NAME variable:

       • If set to ON it will always be emitted

       • If set to OFF it will never be emitted

       • If unset (the default) it will only be emitted when the project was  configured  for  an
         embedded Xcode SDK like iOS, tvOS, watchOS or any of the simulators.

       NOTE:
          When  this behavior is enable for generated Xcode projects, the EFFECTIVE_PLATFORM_NAME
          variable will leak into Generator expressions like TARGET_FILE and  will  render  those
          mostly unusable.

PROPERTIES ON DIRECTORIES

   ADDITIONAL_MAKE_CLEAN_FILES
       Additional files to clean during the make clean stage.

       A list of files that will be cleaned as a part of the “make clean” stage.

   BINARY_DIR
       This   read-only  directory  property  reports  absolute  path  to  the  binary  directory
       corresponding to the source on which it is read.

   BUILDSYSTEM_TARGETS
       This read-only directory property contains a ;-list of buildsystem targets  added  in  the
       directory  by  calls  to  the  add_library(),  add_executable(),  and  add_custom_target()
       commands.  The list does not include any Imported  Targets  or  Alias  Targets,  but  does
       include  Interface  Libraries.   Each  entry  in the list is the logical name of a target,
       suitable to pass to the get_property() command TARGET option.

   CACHE_VARIABLES
       List of cache variables available in the current directory.

       This read-only property specifies the list of CMake cache variables currently defined.  It
       is intended for debugging purposes.

   CLEAN_NO_CUSTOM
       Set  to  true to tell Makefile Generators not to remove the outputs of custom commands for
       this directory during the make clean operation.   This  is  ignored  on  other  generators
       because it is not possible to implement.

   CMAKE_CONFIGURE_DEPENDS
       Tell  CMake  about additional input files to the configuration process.  If any named file
       is modified the build system will re-run CMake to re-configure the file and  generate  the
       build system again.

       Specify  files  as a semicolon-separated list of paths.  Relative paths are interpreted as
       relative to the current source directory.

   COMPILE_DEFINITIONS
       Preprocessor definitions for compiling a directory’s sources.

       This property specifies the list of options given so far to the add_definitions() command.

       The COMPILE_DEFINITIONS property may be set to a semicolon-separated list of  preprocessor
       definitions  using  the  syntax  VAR  or  VAR=value.   Function-style  definitions are not
       supported.  CMake will automatically escape the  value  correctly  for  the  native  build
       system (note that CMake language syntax may require escapes to specify some values).

       This  property  will  be  initialized  in  each  directory by its value in the directory’s
       parent.

       CMake will automatically drop some definitions that are not supported by the native  build
       tool.

       Disclaimer:  Most native build tools have poor support for escaping certain values.  CMake
       has work-arounds for many cases  but  some  values  may  just  not  be  possible  to  pass
       correctly.   If  a  value  does  not  seem  to  be  escaped  correctly,  do not attempt to
       work-around the problem by adding escape sequences to the  value.   Your  work-around  may
       break  in  a  future  version of CMake that has improved escape support.  Instead consider
       defining the macro in a (configured) header file.   Then  report  the  limitation.   Known
       limitations include:

          #          - broken almost everywhere
          ;          - broken in VS IDE 7.0 and Borland Makefiles
          ,          - broken in VS IDE
          %          - broken in some cases in NMake
          & |        - broken in some cases on MinGW
          ^ < > \"   - broken in most Make tools on Windows

       CMake  does not reject these values outright because they do work in some cases.  Use with
       caution.

       Contents of COMPILE_DEFINITIONS may use “generator expressions” with  the  syntax  $<...>.
       See   the  cmake-generator-expressions(7)  manual  for  available  expressions.   See  the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

       The  corresponding  COMPILE_DEFINITIONS_<CONFIG>  property   may   be   set   to   specify
       per-configuration  definitions.   Generator  expressions  should  be  preferred instead of
       setting the alternative property.

   COMPILE_OPTIONS
       List of options to pass to the compiler.

       This property holds a ;-list of options given so far to the add_compile_options() command.

       This property is used to initialize the COMPILE_OPTIONS target property when a  target  is
       created, which is used by the generators to set the options for the compiler.

       Contents  of  COMPILE_OPTIONS may use “generator expressions” with the syntax $<...>.  See
       the  cmake-generator-expressions(7)   manual   for   available   expressions.    See   the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   DEFINITIONS
       For CMake 2.4 compatibility only.  Use COMPILE_DEFINITIONS instead.

       This  read-only property specifies the list of flags given so far to the add_definitions()
       command.  It is intended for debugging purposes.  Use  the  COMPILE_DEFINITIONS  directory
       property instead.

       This built-in read-only property does not exist if policy CMP0059 is set to NEW.

   EXCLUDE_FROM_ALL
       Exclude the directory from the all target of its parent.

       A  property  on  a  directory  that indicates if its targets are excluded from the default
       build target.  If it is not, then with a Makefile for example typing make will  cause  the
       targets to be built.  The same concept applies to the default build of other generators.

   IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
       Specify #include line transforms for dependencies in a directory.

       This  property  specifies  rules  to  transform  macro-like #include lines during implicit
       dependency  scanning  of  C  and  C++  source  files.   The  list   of   rules   must   be
       semicolon-separated  with  each entry of the form “A_MACRO(%)=value-with-%” (the % must be
       literal).  During dependency scanning occurrences of A_MACRO(…) on #include lines will  be
       replaced by the value given with the macro argument substituted for ‘%’.  For example, the
       entry

          MYDIR(%)=<mydir/%>

       will convert lines of the form

          #include MYDIR(myheader.h)

       to

          #include <mydir/myheader.h>

       allowing the dependency to be followed.

       This property applies to sources in all targets within a directory.  The property value is
       initialized in each directory by its value in the directory’s parent.

   INCLUDE_DIRECTORIES
       List of preprocessor include file search directories.

       This  property specifies the list of directories given so far to the include_directories()
       command.

       This property is used to populate the INCLUDE_DIRECTORIES target property, which  is  used
       by the generators to set the include directories for the compiler.

       In  addition  to  accepting  values  from  that command, values may be set directly on any
       directory using the set_property() command.  A directory gets its initial value  from  its
       parent  directory  if  it  has  one.   The initial value of the INCLUDE_DIRECTORIES target
       property comes from the value of this property.  Both directory and target property values
       are adjusted by calls to the include_directories() command.

       The  target  property  values  are used by the generators to set the include paths for the
       compiler.

       Contents of INCLUDE_DIRECTORIES may use “generator expressions” with  the  syntax  $<...>.
       See   the  cmake-generator-expressions(7)  manual  for  available  expressions.   See  the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   INCLUDE_REGULAR_EXPRESSION
       Include file scanning regular expression.

       This property specifies the regular expression used during dependency  scanning  to  match
       include files that should be followed.  See the include_regular_expression() command for a
       high-level interface to set this property.

   INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
       Per-configuration interprocedural optimization for a directory.

       This is  a  per-configuration  version  of  INTERPROCEDURAL_OPTIMIZATION.   If  set,  this
       property overrides the generic property for the named configuration.

   INTERPROCEDURAL_OPTIMIZATION
       Enable interprocedural optimization for targets in a directory.

       If set to true, enables interprocedural optimizations if they are known to be supported by
       the compiler.

   LABELS
       Specify a list of text labels associated with a directory and all of  its  subdirectories.
       This  is  equivalent to setting the LABELS target property and the LABELS test property on
       all targets and tests in the current directory and subdirectories.  Note:  Launchers  must
       enabled to propagate labels to targets.

       The CMAKE_DIRECTORY_LABELS variable can be used to initialize this property.

       The list is reported in dashboard submissions.

   LINK_DIRECTORIES
       List of linker search directories.

       This   read-only  property  specifies  the  list  of  directories  given  so  far  to  the
       link_directories command.  It is intended for debugging purposes.

   LISTFILE_STACK
       The current stack of listfiles being processed.

       This property is mainly useful when trying to debug errors  in  your  CMake  scripts.   It
       returns  a  list  of  what  list files are currently being processed, in order.  So if one
       listfile does an include() command then that is effectively pushing the included  listfile
       onto the stack.

   MACROS
       List of macro commands available in the current directory.

       This  read-only  property  specifies  the  list  of CMake macros currently defined.  It is
       intended for debugging purposes.  See the macro command.

   PARENT_DIRECTORY
       Source directory that added current subdirectory.

       This read-only property specifies the source  directory  that  added  the  current  source
       directory  as  a  subdirectory  of the build.  In the top-level directory the value is the
       empty-string.

   RULE_LAUNCH_COMPILE
       Specify a launcher for compile rules.

       See the global property of the same name for details.  This overrides the global  property
       for a directory.

   RULE_LAUNCH_CUSTOM
       Specify a launcher for custom rules.

       See  the global property of the same name for details.  This overrides the global property
       for a directory.

   RULE_LAUNCH_LINK
       Specify a launcher for link rules.

       See the global property of the same name for details.  This overrides the global  property
       for a directory.

   SOURCE_DIR
       This  read-only  directory property reports absolute path to the source directory on which
       it is read.

   SUBDIRECTORIES
       This read-only directory property contains a ;-list of subdirectories processed so far  by
       the  add_subdirectory()  or  subdirs()  commands.   Each entry is the absolute path to the
       source directory (containing the CMakeLists.txt file).  This is suitable to  pass  to  the
       get_property() command DIRECTORY option.

       NOTE:
          The  subdirs() command does not process its arguments until after the calling directory
          is fully processed.  Therefore looking up this property in the current  directory  will
          not see them.

   TEST_INCLUDE_FILES
       A list of cmake files that will be included when ctest is run.

       If  you  specify TEST_INCLUDE_FILES, those files will be included and processed when ctest
       is run on the directory.

   VARIABLES
       List of variables defined in the current directory.

       This read-only property specifies the list of CMake variables currently  defined.   It  is
       intended for debugging purposes.

   VS_GLOBAL_SECTION_POST_<section>
       Specify a postSolution global section in Visual Studio.

       Setting  a  property  like  this  generates an entry of the following form in the solution
       file:

          GlobalSection(<section>) = postSolution
            <contents based on property value>
          EndGlobalSection

       The property must be set to a semicolon-separated list of key=value pairs.  Each such pair
       will  be  transformed into an entry in the solution global section.  Whitespace around key
       and value is ignored.  List elements which do not contain an equal sign are skipped.

       This property only works for Visual Studio 8 and above; it is ignored on other generators.
       The  property  only  applies  when  set  on  a  directory  whose CMakeLists.txt contains a
       project() command.

       Note   that   CMake   generates    postSolution    sections    ExtensibilityGlobals    and
       ExtensibilityAddIns  by  default.  If you set the corresponding property, it will override
       the default section.   For  example,  setting  VS_GLOBAL_SECTION_POST_ExtensibilityGlobals
       will  override  the  default  contents  of the ExtensibilityGlobals section, while keeping
       ExtensibilityAddIns on its default.  However, CMake will always add a SolutionGuid to  the
       ExtensibilityGlobals section if it is not specified explicitly.

   VS_GLOBAL_SECTION_PRE_<section>
       Specify a preSolution global section in Visual Studio.

       Setting  a  property  like  this  generates an entry of the following form in the solution
       file:

          GlobalSection(<section>) = preSolution
            <contents based on property value>
          EndGlobalSection

       The property must be set to a semicolon-separated list of key=value pairs.  Each such pair
       will  be  transformed into an entry in the solution global section.  Whitespace around key
       and value is ignored.  List elements which do not contain an equal sign are skipped.

       This property only works for Visual Studio 8 and above; it is ignored on other generators.
       The  property  only  applies  when  set  on  a  directory  whose CMakeLists.txt contains a
       project() command.

   VS_STARTUP_PROJECT
       Specify the default startup project in a Visual Studio solution.

       The Visual Studio Generators create a .sln file for each  directory  whose  CMakeLists.txt
       file  calls the project() command.  Set this property in the same directory as a project()
       command call (e.g. in the top-level CMakeLists.txt file) to specify  the  default  startup
       project for the correpsonding solution file.

       The  property must be set to the name of an existing target.  This will cause that project
       to be listed first in the generated solution file causing Visual Studio  to  make  it  the
       startup project if the solution has never been opened before.

       If this property is not specified, then the ALL_BUILD project will be the default.

PROPERTIES ON TARGETS

   ALIASED_TARGET
       Name of target aliased by this target.

       If this is an Alias Target, this property contains the name of the target aliased.

   ANDROID_ANT_ADDITIONAL_OPTIONS
       Set the additional options for Android Ant build system. This is a string value containing
       all command line options for the Ant build.  This property is initialized by the value  of
       the CMAKE_ANDROID_ANT_ADDITIONAL_OPTIONS variable if it is set when a target is created.

   ANDROID_API
       When  Cross  Compiling  for  Android  with NVIDIA Nsight Tegra Visual Studio Edition, this
       property sets the Android target API version (e.g. 15).  The  version  number  must  be  a
       positive   decimal   integer.    This   property  is  initialized  by  the  value  of  the
       CMAKE_ANDROID_API variable if it is set when a target is created.

   ANDROID_API_MIN
       Set the Android MIN API version (e.g. 9).  The version number must be a  positive  decimal
       integer.   This property is initialized by the value of the CMAKE_ANDROID_API_MIN variable
       if it is set when a target is created.  Native code builds using this API version.

   ANDROID_ARCH
       When Cross Compiling for Android with NVIDIA Nsight  Tegra  Visual  Studio  Edition,  this
       property sets the Android target architecture.

       This is a string property that could be set to the one of the following values:

       • armv7-a: “ARMv7-A (armv7-a)”

       • armv7-a-hard: “ARMv7-A, hard-float ABI (armv7-a)”

       • arm64-v8a: “ARMv8-A, 64bit (arm64-v8a)”

       • x86: “x86 (x86)”

       • x86_64: “x86_64 (x86_64)”

       This  property is initialized by the value of the CMAKE_ANDROID_ARCH variable if it is set
       when a target is created.

   ANDROID_ASSETS_DIRECTORIES
       Set the Android assets directories to copy into the main assets folder before build.  This
       a string property that contains the directory paths separated by semicolon.  This property
       is initialized by the value of the CMAKE_ANDROID_ASSETS_DIRECTORIES variable if it is  set
       when a target is created.

   ANDROID_GUI
       When  Cross  Compiling  for  Android  with NVIDIA Nsight Tegra Visual Studio Edition, this
       property specifies whether to build an executable as an application package on Android.

       When this property is set to true the executable when built for Android will be created as
       an   application   package.    This   property   is   initialized  by  the  value  of  the
       CMAKE_ANDROID_GUI variable if it is set when a target is created.

       Add the AndroidManifest.xml source file explicitly to the target add_executable()  command
       invocation to specify the root directory of the application package source.

   ANDROID_JAR_DEPENDENCIES
       Set  the  Android  property  that  specifies  JAR  dependencies.   This  is a string value
       property. This property is initialized by the value of the  CMAKE_ANDROID_JAR_DEPENDENCIES
       variable if it is set when a target is created.

   ANDROID_JAR_DIRECTORIES
       Set the Android property that specifies directories to search for the JAR libraries.

       This  a  string  property  that contains the directory paths separated by semicolons. This
       property is initialized by the value of the CMAKE_ANDROID_JAR_DIRECTORIES variable  if  it
       is set when a target is created.

       Contents  of  ANDROID_JAR_DIRECTORIES  may  use  “generator  expressions”  with the syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.

   ANDROID_JAVA_SOURCE_DIR
       Set the Android property that defines the Java  source  code  root  directories.   This  a
       string  property  that contains the directory paths separated by semicolon.  This property
       is initialized by the value of the CMAKE_ANDROID_JAVA_SOURCE_DIR variable  if  it  is  set
       when a target is created.

   ANDROID_NATIVE_LIB_DEPENDENCIES
       Set the Android property that specifies the .so dependencies.  This is a string property.

       This  property  is  initialized  by the value of the CMAKE_ANDROID_NATIVE_LIB_DEPENDENCIES
       variable if it is set when a target is created.

       Contents of ANDROID_NATIVE_LIB_DEPENDENCIES  may  use  “generator  expressions”  with  the
       syntax $<...>. See the cmake-generator-expressions(7) manual for available expressions.

   ANDROID_NATIVE_LIB_DIRECTORIES
       Set the Android property that specifies directories to search for the

       This a string property that contains the directory paths separated by semicolons.

       This  property  is  initialized  by  the value of the CMAKE_ANDROID_NATIVE_LIB_DIRECTORIES
       variable if it is set when a target is created.

       Contents of ANDROID_NATIVE_LIB_DIRECTORIES may use “generator expressions” with the syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.

   ANDROID_PROCESS_MAX
       Set  the  Android  property  that  defines  the  maximum  number of a parallel Android NDK
       compiler  processes  (e.g.  4).   This  property  is  initialized  by  the  value  of  the
       CMAKE_ANDROID_PROCESS_MAX variable if it is set when a target is created.

   ANDROID_PROGUARD
       When  this property is set to true that enables the ProGuard tool to shrink, optimize, and
       obfuscate the code by removing unused code and renaming classes, fields, and methods  with
       semantically   obscure   names.   This  property  is  initialized  by  the  value  of  the
       CMAKE_ANDROID_PROGUARD variable if it is set when a target is created.

   ANDROID_PROGUARD_CONFIG_PATH
       Set the Android property that specifies the location of the ProGuard  config  file.  Leave
       empty  to  use the default one.  This a string property that contains the path to ProGuard
       config   file.    This    property    is    initialized    by    the    value    of    the
       CMAKE_ANDROID_PROGUARD_CONFIG_PATH variable if it is set when a target is created.

   ANDROID_SECURE_PROPS_PATH
       Set  the Android property that states the location of the secure properties file.  This is
       a string property that contains the file path.  This property is initialized by the  value
       of the CMAKE_ANDROID_SECURE_PROPS_PATH variable if it is set when a target is created.

   ANDROID_SKIP_ANT_STEP
       Set  the Android property that defines whether or not to skip the Ant build step.  This is
       a boolean property initialized by the value of the CMAKE_ANDROID_SKIP_ANT_STEP variable if
       it is set when a target is created.

   ANDROID_STL_TYPE
       When  Cross  Compiling  for  Android  with NVIDIA Nsight Tegra Visual Studio Edition, this
       property specifies the type of STL support for the project.  This  is  a  string  property
       that could set to the one of the following values:

       none   No C++ Support

       system Minimal C++ without STL

       gabi++_static
              GAbi++ Static

       gabi++_shared
              GAbi++ Shared

       gnustl_static
              GNU libstdc++ Static

       gnustl_shared
              GNU libstdc++ Shared

       stlport_static
              STLport Static

       stlport_shared
              STLport Shared

       This  property is initialized by the value of the CMAKE_ANDROID_STL_TYPE variable if it is
       set when a target is created.

   ARCHIVE_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for ARCHIVE target files.

       This is a per-configuration version of the ARCHIVE_OUTPUT_DIRECTORY target  property,  but
       multi-configuration  generators (VS, Xcode) do NOT append a per-configuration subdirectory
       to  the  specified  directory.   This  property  is  initialized  by  the  value  of   the
       CMAKE_ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when a target is created.

       Contents of ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> may use generator expressions.

   ARCHIVE_OUTPUT_DIRECTORY
       Output directory in which to build ARCHIVE target files.

       This  property  specifies  the  directory into which archive target files should be built.
       The property value may use generator  expressions.   Multi-configuration  generators  (VS,
       Xcode)  append  a  per-configuration  subdirectory  to  the  specified  directory unless a
       generator expression is used.

       This property is initialized by the value of the  variable  CMAKE_ARCHIVE_OUTPUT_DIRECTORY
       if it is set when a target is created.

       See also the ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> target property.

   ARCHIVE_OUTPUT_NAME_<CONFIG>
       Per-configuration output name for ARCHIVE target files.

       This is the configuration-specific version of the ARCHIVE_OUTPUT_NAME target property.

   ARCHIVE_OUTPUT_NAME
       Output name for ARCHIVE target files.

       This  property specifies the base name for archive target files.  It overrides OUTPUT_NAME
       and OUTPUT_NAME_<CONFIG> properties.

       See also the ARCHIVE_OUTPUT_NAME_<CONFIG> target property.

   AUTOGEN_BUILD_DIR
       Directory where AUTOMOC, AUTOUIC and AUTORCC generate files for the target.

       The   directory   is   created   on   demand    and    automatically    added    to    the
       ADDITIONAL_MAKE_CLEAN_FILES.

       When  unset  or  empty  the  directory  <dir>/<target-name>_autogen is used where <dir> is
       CMAKE_CURRENT_BINARY_DIR and <target-name> is NAME.

       By default AUTOGEN_BUILD_DIR is unset.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOGEN_TARGET_DEPENDS
       Target dependencies of the corresponding _autogen target.

       Targets which have their AUTOMOC target ON have a corresponding _autogen target  which  is
       used  to  autogenerate  generate  moc  files.   As  this  _autogen  target  is  created at
       generate-time, it is not possible to define dependencies of it, such as to  create  inputs
       for the moc executable.

       The  AUTOGEN_TARGET_DEPENDS  target  property can be set instead to a list of dependencies
       for the _autogen target.  The buildsystem will be generated to depend on its contents.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC_COMPILER_PREDEFINES
       Boolean value  used  by  AUTOMOC  to  determine  if  the  compiler  pre  definitions  file
       moc_predefs.h should be generated.

       CMake  generates a moc_predefs.h file with compiler pre definitions from the output of the
       command defined in CMAKE_CXX_COMPILER_PREDEFINES_COMMAND when

       • AUTOMOC is enabled,

       • AUTOMOC_COMPILER_PREDEFINES is enabled,

       • CMAKE_CXX_COMPILER_PREDEFINES_COMMAND isn’t empty and

       • the Qt version is greater or equal 5.8.

       The moc_predefs.h file, which is generated in AUTOGEN_BUILD_DIR, is passed to moc  as  the
       argument to the --include option.

       By        default        AUTOMOC_COMPILER_PREDEFINES       is       initialized       from
       CMAKE_AUTOMOC_COMPILER_PREDEFINES, which is ON by default.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC_DEPEND_FILTERS
       Filter definitions used by AUTOMOC to extract file names from source  code  as  additional
       dependencies for the moc file.

       This property is only used if the AUTOMOC property is ON for this target.

       Filters  are  defined  as  KEYWORD;REGULAR_EXPRESSION  pairs.  First  the  file content is
       searched for KEYWORD. If it is found at least once,  then  file  names  are  extracted  by
       successively searching for REGULAR_EXPRESSION and taking the first match group.

       Consider  a  filter  extracts  the  file  name  DEP from the content of a file FOO. If DEP
       changes, then the moc file for FOO gets rebuilt.  The file DEP is searched  for  first  in
       the vicinity of FOO and afterwards in the target’s INCLUDE_DIRECTORIES.

       By  default AUTOMOC_DEPEND_FILTERS is initialized from CMAKE_AUTOMOC_DEPEND_FILTERS, which
       is empty by default.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Example
       Consider a file FOO.hpp holds a custom macro OBJ_JSON_FILE and we want  the  moc  file  to
       depend on the macro`s file name argument:

          class My_Class : public QObject
          {
            Q_OBJECT
            OBJ_JSON_FILE ( "DEP.json" )
          ...
          };

       Then we might use CMAKE_AUTOMOC_DEPEND_FILTERS to define a filter like this:

          set(CMAKE_AUTOMOC_DEPEND_FILTERS
            "OBJ_JSON_FILE" "[\n][ \t]*OBJ_JSON_FILE[ \t]*\\([ \t]*\"([^\"]+)\""
          )

   AUTOMOC_MACRO_NAMES
       A  ;-list  list  of  macro  names  used  by AUTOMOC to determine if a C++ file needs to be
       processed by moc.

       This property is only used if the AUTOMOC property is ON for this target.

       When running AUTOMOC, CMake searches for the strings listed in AUTOMOC_MACRO_NAMES in  C++
       source and header files.  If any of the strings is found

       • as the first non space string on a new line or

       • as the first non space string after a { on a new line,

       then the file will be processed by moc.

       By default AUTOMOC_MACRO_NAMES is initialized from CMAKE_AUTOMOC_MACRO_NAMES.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Example
       In  this  case the the Q_OBJECT macro is hidden inside an other macro called CUSTOM_MACRO.
       To let CMake know that source files, that contain CUSTOM_MACRO, need to be moc  processed,
       we call:

          set_property(TARGET tgt APPEND PROPERTY AUTOMOC_MACRO_NAMES "CUSTOM_MACRO")

   AUTOMOC_MOC_OPTIONS
       Additional options for moc when using AUTOMOC

       This  property  is only used if the AUTOMOC property is ON for this target.  In this case,
       it holds additional command line options which will be used when moc  is  executed  during
       the  build,  i.e.  it is equivalent to the optional OPTIONS argument of the qt4_wrap_cpp()
       macro.

       By default it is empty.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC
       Should the target be processed with automoc (for Qt projects).

       AUTOMOC is a boolean  specifying  whether  CMake  will  handle  the  Qt  moc  preprocessor
       automatically,  i.e.   without  having  to use the QT4_WRAP_CPP() or QT5_WRAP_CPP() macro.
       Currently Qt4 and Qt5 are supported.

       When this property is set ON, CMake will scan the header and source files  at  build  time
       and invoke moc accordingly.

       • If  an  #include  statement  like  #include  "moc_<basename>.cpp" is found, a macro from
         AUTOMOC_MACRO_NAMES is expected to appear in the <basename>.h(xx) header  file.  moc  is
         run on the header file to generate moc_<basename>.cpp in the <AUTOGEN_BUILD_DIR>/include
         directory which is automatically added to the target’s INCLUDE_DIRECTORIES.  This allows
         the compiler to find the included moc_<basename>.cpp file regardless of the location the
         original source.

         • For    multi    configuration     generators,     the     include     directory     is
           <AUTOGEN_BUILD_DIR>/include_<CONFIG>.

         • See AUTOGEN_BUILD_DIR.

       • If  an  #include  statement  like  #include  "<basename>.moc"  is  found,  a  macro from
         AUTOMOC_MACRO_NAMES is expected to appear in the source file  and  moc  is  run  on  the
         source file itself.

       • Header  files  that  are  not included by an #include "moc_<basename>.cpp" statement are
         nonetheless  scanned  for  a  macro   out   of   AUTOMOC_MACRO_NAMES.    The   resulting
         moc_<basename>.cpp  files are generated in custom directories and automatically included
         in a generated <AUTOGEN_BUILD_DIR>/mocs_compilation.cpp file, which is compiled as  part
         of the target.

         • The custom directories with checksum based names help to avoid name collisions for moc
           files with the same <basename>.

         • See AUTOGEN_BUILD_DIR.

       • Additionally, header files with the same base name as a source file, (like <basename>.h)
         or  _p  appended  to the base name (like <basename>_p.h), are scanned for a macro out of
         AUTOMOC_MACRO_NAMES, and if found, moc is also executed on those files.

       • AUTOMOC always checks multiple header alternative extensions, such  as  hpp,  hxx,  etc.
         when searching for headers.

       • AUTOMOC looks for the Q_PLUGIN_METADATA macro and reruns the moc when the file addressed
         by the FILE argument of the macro changes.

       This property is initialized by the value of the CMAKE_AUTOMOC variable if it is set  when
       a target is created.

       Additional command line options for moc can be set via the AUTOMOC_MOC_OPTIONS property.

       By  enabling  the  CMAKE_AUTOMOC_RELAXED_MODE  variable  the rules for searching the files
       which will be processed by moc can be relaxed.  See the documentation  for  this  variable
       for more details.

       The  global  property  AUTOGEN_TARGETS_FOLDER  can  be  used  to group the automoc targets
       together in an IDE, e.g.  in MSVS.

       The global property AUTOGEN_SOURCE_GROUP can be used to group files generated  by  AUTOMOC
       together in an IDE, e.g.  in MSVS.

       Additional macro names to search for can be added to AUTOMOC_MACRO_NAMES.

       Additional  moc  dependency  file  names  can  be  extracted  from  source  code  by using
       AUTOMOC_DEPEND_FILTERS.

       Compiler pre definitions for moc are written to a moc_predefs.h file which  is  controlled
       by AUTOMOC_COMPILER_PREDEFINES.

       Source  C++  files can be excluded from AUTOMOC processing by enabling SKIP_AUTOMOC or the
       broader SKIP_AUTOGEN.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOUIC
       Should the target be processed with autouic (for Qt projects).

       AUTOUIC is a boolean specifying whether CMake  will  handle  the  Qt  uic  code  generator
       automatically,  i.e.  without  having  to  use  the  QT4_WRAP_UI() or QT5_WRAP_UI() macro.
       Currently Qt4 and Qt5 are supported.

       When this property is ON, CMake will scan the source files at build time  and  invoke  uic
       accordingly.   If an #include statement like #include "ui_foo.h" is found in source.cpp, a
       foo.ui file is searched for first in the vicinity of  source.cpp  and  afterwards  in  the
       optional  AUTOUIC_SEARCH_PATHS  of  the target.  uic is run on the foo.ui file to generate
       ui_foo.h in the directory <AUTOGEN_BUILD_DIR>/include, which is automatically added to the
       target’s INCLUDE_DIRECTORIES.

       • For     multi     configuration     generators,     the     include     directory     is
         <AUTOGEN_BUILD_DIR>/include_<CONFIG>.

       • See AUTOGEN_BUILD_DIR.

       This property is initialized by the value of the CMAKE_AUTOUIC variable if it is set  when
       a target is created.

       Additional  command  line  options  for uic can be set via the AUTOUIC_OPTIONS source file
       property on the foo.ui file.  The global property AUTOGEN_TARGETS_FOLDER can  be  used  to
       group the autouic targets together in an IDE, e.g. in MSVS.

       Source  files  can  be  excluded  from  AUTOUIC processing by enabling SKIP_AUTOUIC or the
       broader SKIP_AUTOGEN.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOUIC_OPTIONS
       Additional options for uic when using AUTOUIC

       This property holds additional command line  options  which  will  be  used  when  uic  is
       executed  during  the  build  via  AUTOUIC,  i.e. it is equivalent to the optional OPTIONS
       argument of the qt4_wrap_ui() macro.

       By default it is empty.

       This property is initialized by the value of the CMAKE_AUTOUIC_OPTIONS variable if  it  is
       set when a target is created.

       The  options  set on the target may be overridden by AUTOUIC_OPTIONS set on the .ui source
       file.

       This  property  may  use  “generator  expressions”  with  the  syntax  $<...>.   See   the
       cmake-generator-expressions(7) manual for available expressions.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   EXAMPLE
          # ...
          set_property(TARGET tgt PROPERTY AUTOUIC_OPTIONS "--no-protection")
          # ...

   AUTOUIC_SEARCH_PATHS
       Search path list used by AUTOUIC to find included .ui files.

       This property is initialized by the value of the CMAKE_AUTOUIC_SEARCH_PATHS variable if it
       is set when a target is created. Otherwise it is empty.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTORCC
       Should the target be processed with autorcc (for Qt projects).

       AUTORCC is a boolean specifying whether CMake  will  handle  the  Qt  rcc  code  generator
       automatically,  i.e.  without having to use the QT4_ADD_RESOURCES() or QT5_ADD_RESOURCES()
       macro.  Currently Qt4 and Qt5 are supported.

       When this property is ON, CMake will handle .qrc files added as target  sources  at  build
       time  and  invoke  rcc  accordingly.   This  property  is  initialized by the value of the
       CMAKE_AUTORCC variable if it is set when a target is created.

       Additional command line options for rcc can be set via  the  AUTORCC_OPTIONS  source  file
       property on the .qrc file.

       The  global  property  AUTOGEN_TARGETS_FOLDER  can  be  used  to group the autorcc targets
       together in an IDE, e.g. in MSVS.

       The global property AUTOGEN_SOURCE_GROUP can be used to group files generated  by  AUTORCC
       together in an IDE, e.g.  in MSVS.

       When  there  are  multiple  .qrc files with the same name, CMake will generate unspecified
       unique names for rcc.  Therefore if Q_INIT_RESOURCE() or Q_CLEANUP_RESOURCE() need  to  be
       used the .qrc file name must be unique.

       Source  files  can  be  excluded  from  AUTORCC processing by enabling SKIP_AUTORCC or the
       broader SKIP_AUTOGEN.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTORCC_OPTIONS
       Additional options for rcc when using AUTORCC

       This property holds additional command line  options  which  will  be  used  when  rcc  is
       executed  during  the  build  via  AUTORCC,  i.e. it is equivalent to the optional OPTIONS
       argument of the qt4_add_resources() macro.

       By default it is empty.

       This property is initialized by the value of the CMAKE_AUTORCC_OPTIONS variable if  it  is
       set when a target is created.

       The  options set on the target may be overridden by AUTORCC_OPTIONS set on the .qrc source
       file.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   EXAMPLE
          # ...
          set_property(TARGET tgt PROPERTY AUTORCC_OPTIONS "--compress;9")
          # ...

   BINARY_DIR
       This read-only property reports the value of the CMAKE_CURRENT_BINARY_DIR variable in  the
       directory in which the target was defined.

   BUILD_RPATH
       A  ;-list  specifying  runtime path (RPATH) entries to add to binaries linked in the build
       tree (for platforms that support it).  The entries will not be used for  binaries  in  the
       install tree.  See also the INSTALL_RPATH target property.

       This  property  is initialized by the value of the variable CMAKE_BUILD_RPATH if it is set
       when a target is created.

   BUILD_WITH_INSTALL_NAME_DIR
       BUILD_WITH_INSTALL_NAME_DIR is a boolean specifying whether the macOS  install_name  of  a
       target  in the build tree uses the directory given by INSTALL_NAME_DIR.  This setting only
       applies to targets on macOS.

       This    property    is    initialized     by     the     value     of     the     variable
       CMAKE_BUILD_WITH_INSTALL_NAME_DIR if it is set when a target is created.

       If   this   property   is   not   set  and  policy  CMP0068  is  not  NEW,  the  value  of
       BUILD_WITH_INSTALL_RPATH is used in its place.

   BUILD_WITH_INSTALL_RPATH
       BUILD_WITH_INSTALL_RPATH is a boolean specifying whether to link the target in  the  build
       tree  with  the INSTALL_RPATH.  This takes precedence over SKIP_BUILD_RPATH and avoids the
       need for relinking before installation.

       This property is initialized by the value of the  CMAKE_BUILD_WITH_INSTALL_RPATH  variable
       if it is set when a target is created.

       If  policy  CMP0068 is not NEW, this property also controls use of INSTALL_NAME_DIR in the
       build tree on macOS.  Either way, the BUILD_WITH_INSTALL_NAME_DIR  target  property  takes
       precedence.

   BUNDLE_EXTENSION
       The file extension used to name a BUNDLE, a FRAMEWORK, or a MACOSX_BUNDLE target on the OS
       X and iOS.

       The default value is bundle, framework, or app for the respective target types.

   BUNDLE
       This target is a CFBundle on the OS X.

       If a module library target has this property set to true it will be built  as  a  CFBundle
       when  built  on the mac.  It will have the directory structure required for a CFBundle and
       will be suitable to be used for creating Browser Plugins or other application resources.

   C_EXTENSIONS
       Boolean specifying whether compiler specific extensions are requested.

       This property specifies whether compiler specific extensions should  be  used.   For  some
       compilers,  this  results  in  adding a flag such as -std=gnu11 instead of -std=c11 to the
       compile line.  This property is ON by default. The basic C standard level is controlled by
       the C_STANDARD target property.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the CMAKE_C_EXTENSIONS variable if it is  set
       when a target is created.

   C_STANDARD
       The C standard whose features are requested to build this target.

       This  property specifies the C standard whose features are requested to build this target.
       For some compilers, this results in adding a flag such as -std=gnu11 to the compile  line.
       For compilers that have no notion of a standard level, such as Microsoft Visual C++ before
       2015 Update 3, this has no effect.

       Supported values are 90, 99 and 11.

       If the value requested does not result in a compile flag being added for the  compiler  in
       use, a previous standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY C_STANDARD 11)

       with a compiler which does not support -std=gnu11 or an equivalent flag will not result in
       an error or warning, but will instead add the -std=gnu99 or -std=gnu90 flag if  supported.
       This  “decay”  behavior  may  be  controlled with the C_STANDARD_REQUIRED target property.
       Additionally,  the  C_EXTENSIONS  target  property  may  be  used   to   control   whether
       compiler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the CMAKE_C_STANDARD variable if  it  is  set
       when a target is created.

   C_STANDARD_REQUIRED
       Boolean describing whether the value of C_STANDARD is a requirement.

       If this property is set to ON, then the value of the C_STANDARD target property is treated
       as a requirement.  If this property is OFF or unset, the  C_STANDARD  target  property  is
       treated  as  optional  and  may  “decay”  to  a  previous standard if the requested is not
       available.  For compilers that have no notion of a standard level, such as MSVC, this  has
       no effect.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the CMAKE_C_STANDARD_REQUIRED variable if  it
       is set when a target is created.

   COMPATIBLE_INTERFACE_BOOL
       Properties which must be compatible with their link interface

       The  COMPATIBLE_INTERFACE_BOOL  property  may contain a list of properties for this target
       which must be consistent when evaluated as a boolean with the  INTERFACE  variant  of  the
       property  in  all  linked  dependees.  For example, if a property FOO appears in the list,
       then for each dependee, the INTERFACE_FOO property content in all of its dependencies must
       be consistent with each other, and with the FOO property in the depender.

       Consistency  in  this sense has the meaning that if the property is set, then it must have
       the same boolean value as all others, and if the property is not set, then it is ignored.

       Note that for each dependee, the set of properties specified in  this  property  must  not
       intersect with the set specified in any of the other Compatible Interface Properties.

   COMPATIBLE_INTERFACE_NUMBER_MAX
       Properties whose maximum value from the link interface will be used.

       The  COMPATIBLE_INTERFACE_NUMBER_MAX  property  may  contain a list of properties for this
       target whose maximum value may be read at generate time when evaluated  in  the  INTERFACE
       variant  of  the property in all linked dependees.  For example, if a property FOO appears
       in the list, then for each dependee, the INTERFACE_FOO property  content  in  all  of  its
       dependencies  will  be compared with each other and with the FOO property in the depender.
       When reading the FOO property at generate time, the maximum value will be returned. If the
       property is not set, then it is ignored.

       Note  that  for  each  dependee, the set of properties specified in this property must not
       intersect with the set specified in any of the other Compatible Interface Properties.

   COMPATIBLE_INTERFACE_NUMBER_MIN
       Properties whose maximum value from the link interface will be used.

       The COMPATIBLE_INTERFACE_NUMBER_MIN property may contain a list  of  properties  for  this
       target  whose  minimum  value may be read at generate time when evaluated in the INTERFACE
       variant of the property of all linked dependees.  For example, if a property  FOO  appears
       in  the  list,  then  for  each dependee, the INTERFACE_FOO property content in all of its
       dependencies will be compared with each other and with the FOO property in  the  depender.
       When  reading  the  FOO property at generate time, the minimum value will be returned.  If
       the property is not set, then it is ignored.

       Note that for each dependee, the set of properties specified in  this  property  must  not
       intersect with the set specified in any of the other Compatible Interface Properties.

   COMPATIBLE_INTERFACE_STRING
       Properties which must be string-compatible with their link interface

       The  COMPATIBLE_INTERFACE_STRING property may contain a list of properties for this target
       which must be the same when evaluated as a string in the INTERFACE variant of the property
       all  linked  dependees.  For example, if a property FOO appears in the list, then for each
       dependee, the INTERFACE_FOO property content in all of its dependencies must be equal with
       each  other,  and with the FOO property in the depender.  If the property is not set, then
       it is ignored.

       Note that for each dependee, the set of properties specified in  this  property  must  not
       intersect with the set specified in any of the other Compatible Interface Properties.

   COMPILE_DEFINITIONS
       Preprocessor definitions for compiling a target’s sources.

       The  COMPILE_DEFINITIONS property may be set to a semicolon-separated list of preprocessor
       definitions using the  syntax  VAR  or  VAR=value.   Function-style  definitions  are  not
       supported.   CMake  will  automatically  escape  the  value correctly for the native build
       system (note that CMake language syntax may require escapes to specify some values).

       CMake will automatically drop some definitions that are not supported by the native  build
       tool.

       Disclaimer:  Most native build tools have poor support for escaping certain values.  CMake
       has work-arounds for many cases  but  some  values  may  just  not  be  possible  to  pass
       correctly.   If  a  value  does  not  seem  to  be  escaped  correctly,  do not attempt to
       work-around the problem by adding escape sequences to the  value.   Your  work-around  may
       break  in  a  future  version of CMake that has improved escape support.  Instead consider
       defining the macro in a (configured) header file.   Then  report  the  limitation.   Known
       limitations include:

          #          - broken almost everywhere
          ;          - broken in VS IDE 7.0 and Borland Makefiles
          ,          - broken in VS IDE
          %          - broken in some cases in NMake
          & |        - broken in some cases on MinGW
          ^ < > \"   - broken in most Make tools on Windows

       CMake  does not reject these values outright because they do work in some cases.  Use with
       caution.

       Contents of COMPILE_DEFINITIONS may use “generator expressions” with  the  syntax  $<...>.
       See   the  cmake-generator-expressions(7)  manual  for  available  expressions.   See  the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

       The  corresponding  COMPILE_DEFINITIONS_<CONFIG>  property   may   be   set   to   specify
       per-configuration  definitions.   Generator  expressions  should  be  preferred instead of
       setting the alternative property.

   COMPILE_FEATURES
       Compiler features enabled for this target.

       The list of features in this  property  are  a  subset  of  the  features  listed  in  the
       CMAKE_CXX_COMPILE_FEATURES variable.

       Contents  of COMPILE_FEATURES may use “generator expressions” with the syntax $<...>.  See
       the  cmake-generator-expressions(7)   manual   for   available   expressions.    See   the
       cmake-compile-features(7)  manual  for  information  on  compile  features  and  a list of
       supported compilers.

   COMPILE_FLAGS
       Additional flags to use when compiling this target’s sources.

       The COMPILE_FLAGS property sets additional compiler flags used to build sources within the
       target.  Use COMPILE_DEFINITIONS to pass additional preprocessor definitions.

       This    property    is    deprecated.    Use   the   COMPILE_OPTIONS   property   or   the
       command:target_compile_options command instead.

   COMPILE_OPTIONS
       List of options to pass to the compiler.

       This property holds a ;-list of  options  specified  so  far  for  its  target.   Use  the
       target_compile_options() command to append more options.

       This  property  is  initialized by the COMPILE_OPTIONS directory property when a target is
       created, and is used by the generators to set the options for the compiler.

       Contents of COMPILE_OPTIONS may use “generator expressions” with the syntax  $<...>.   See
       the   cmake-generator-expressions(7)   manual   for   available   expressions.    See  the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   COMPILE_PDB_NAME
       Output name for the MS debug symbol .pdb file generated by  the  compiler  while  building
       source files.

       This property specifies the base name for the debug symbols file.  If not set, the default
       is unspecified.

       NOTE:
          The compiler-generated program database files are specified by the  /Fd  compiler  flag
          and  are  not the same as linker-generated program database files specified by the /pdb
          linker flag.  Use the PDB_NAME property to specify the latter.

   COMPILE_PDB_NAME_<CONFIG>
       Per-configuration output name for the MS debug symbol .pdb file generated by the  compiler
       while building source files.

       This is the configuration-specific version of COMPILE_PDB_NAME.

       NOTE:
          The  compiler-generated  program  database files are specified by the /Fd compiler flag
          and are not the same as linker-generated program database files specified by  the  /pdb
          linker flag.  Use the PDB_NAME_<CONFIG> property to specify the latter.

   COMPILE_PDB_OUTPUT_DIRECTORY
       Output  directory  for  the  MS  debug  symbol  .pdb  file generated by the compiler while
       building source files.

       This property specifies the directory into which the MS debug symbols will  be  placed  by
       the    compiler.     This    property    is    initialized    by    the   value   of   the
       CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY variable if it is set when a target is created.

       NOTE:
          The compiler-generated program database files are specified by the  /Fd  compiler  flag
          and  are  not the same as linker-generated program database files specified by the /pdb
          linker flag.  Use the PDB_OUTPUT_DIRECTORY property to specify the latter.

   COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for the MS debug symbol  .pdb  file  generated  by  the
       compiler while building source files.

       This    is    a    per-configuration    version   of   COMPILE_PDB_OUTPUT_DIRECTORY,   but
       multi-configuration generators (VS, Xcode) do NOT append a per-configuration  subdirectory
       to   the  specified  directory.   This  property  is  initialized  by  the  value  of  the
       CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG> variable  if  it  is  set  when  a  target  is
       created.

       NOTE:
          The  compiler-generated  program  database files are specified by the /Fd compiler flag
          and are not the same as linker-generated program database files specified by  the  /pdb
          linker flag.  Use the PDB_OUTPUT_DIRECTORY_<CONFIG> property to specify the latter.

   <CONFIG>_OUTPUT_NAME
       Old per-configuration target file base name.  Use OUTPUT_NAME_<CONFIG> instead.

       This is a configuration-specific version of the OUTPUT_NAME target property.

   <CONFIG>_POSTFIX
       Postfix to append to the target file name for configuration <CONFIG>.

       When  building  with  configuration <CONFIG> the value of this property is appended to the
       target file name built on disk.  For non-executable targets, this property is  initialized
       by the value of the variable CMAKE_<CONFIG>_POSTFIX if it is set when a target is created.
       This property is ignored on the Mac for Frameworks and App Bundles.

   CROSSCOMPILING_EMULATOR
       Use the given emulator to run executables created when crosscompiling.  This command  will
       be added as a prefix to add_test(), add_custom_command(), and add_custom_target() commands
       for built target system executables.

       This property is initialized by the value of the CMAKE_CROSSCOMPILING_EMULATOR variable if
       it is set when a target is created.

   CUDA_PTX_COMPILATION
       Compile CUDA sources to .ptx files instead of .obj files within Object Libraries.

       For example:

          add_library(myptx OBJECT a.cu b.cu)
          set_property(TARGET myptx PROPERTY CUDA_PTX_COMPILATION ON)

   CUDA_SEPARABLE_COMPILATION
       CUDA only: Enables separate compilation of device code

       If set this will enable separable compilation for all CUDA files for the given target.

       For instance:

          set_property(TARGET myexe PROPERTY CUDA_SEPARABLE_COMPILATION ON)

   CUDA_RESOLVE_DEVICE_SYMBOLS
       CUDA only: Enables device linking for the specific static library target

       If  set  this  will  enable  device linking on this static library target. Normally device
       linking is deferred until a shared  library  or  executable  is  generated,  allowing  for
       multiple static libraries to resolve device symbols at the same time.

       For instance:

          set_property(TARGET mystaticlib PROPERTY CUDA_RESOLVE_DEVICE_SYMBOLS ON)

   CUDA_EXTENSIONS
       Boolean specifying whether compiler specific extensions are requested.

       This  property  specifies  whether  compiler specific extensions should be used.  For some
       compilers, this results in adding a flag such as -std=gnu++11 instead of -std=c++11 to the
       compile  line.   This  property  is  ON  by  default. The basic CUDA/C++ standard level is
       controlled by the CUDA_STANDARD target property.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This  property  is initialized by the value of the CMAKE_CUDA_EXTENSIONS variable if it is
       set when a target is created.

   CUDA_STANDARD
       The CUDA/C++ standard whose features are requested to build this target.

       This property specifies the CUDA/C++ standard whose features are requested to  build  this
       target.   For  some  compilers,  this results in adding a flag such as -std=gnu++11 to the
       compile line.

       Supported values are 98, 11, 14.

       If the value requested does not result in a compile flag being added for the  compiler  in
       use, a previous standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY CUDA_STANDARD 11)

       with  a compiler which does not support -std=gnu++11 or an equivalent flag will not result
       in an error or warning, but will instead add the -std=gnu++98  flag  if  supported.   This
       “decay”  behavior  may  be  controlled  with  the  CUDA_STANDARD_REQUIRED target property.
       Additionally,  the  CUDA_EXTENSIONS  target  property  may  be  used  to  control  whether
       compiler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the CMAKE_CUDA_STANDARD variable if it is set
       when a target is created.

   CUDA_STANDARD_REQUIRED
       Boolean describing whether the value of CUDA_STANDARD is a requirement.

       If  this  property  is  set  to ON, then the value of the CUDA_STANDARD target property is
       treated as a requirement.  If this property is OFF  or  unset,  the  CUDA_STANDARD  target
       property is treated as optional and may “decay” to a previous standard if the requested is
       not available.  For compilers that have no notion of a standard level, such as MSVC,  this
       has no effect.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the CMAKE_CUDA_STANDARD_REQUIRED variable  if
       it is set when a target is created.

   CXX_EXTENSIONS
       Boolean specifying whether compiler specific extensions are requested.

       This  property  specifies  whether  compiler specific extensions should be used.  For some
       compilers, this results in adding a flag such as -std=gnu++11 instead of -std=c++11 to the
       compile  line.  This property is ON by default. The basic C++ standard level is controlled
       by the CXX_STANDARD target property.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This  property  is  initialized by the value of the CMAKE_CXX_EXTENSIONS variable if it is
       set when a target is created.

   CXX_STANDARD
       The C++ standard whose features are requested to build this target.

       This property specifies the C++ standard  whose  features  are  requested  to  build  this
       target.   For  some  compilers,  this results in adding a flag such as -std=gnu++11 to the
       compile line.  For compilers that have no notion of a standard level,  such  as  Microsoft
       Visual C++ before 2015 Update 3, this has no effect.

       Supported values are 98, 11, 14, and 17.

       If  the  value requested does not result in a compile flag being added for the compiler in
       use, a previous standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY CXX_STANDARD 11)

       with a compiler which does not support -std=gnu++11 or an equivalent flag will not  result
       in  an  error  or  warning, but will instead add the -std=gnu++98 flag if supported.  This
       “decay” behavior  may  be  controlled  with  the  CXX_STANDARD_REQUIRED  target  property.
       Additionally,   the  CXX_EXTENSIONS  target  property  may  be  used  to  control  whether
       compiler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This  property is initialized by the value of the CMAKE_CXX_STANDARD variable if it is set
       when a target is created.

   CXX_STANDARD_REQUIRED
       Boolean describing whether the value of CXX_STANDARD is a requirement.

       If this property is set to ON, then the value  of  the  CXX_STANDARD  target  property  is
       treated  as  a  requirement.   If  this  property is OFF or unset, the CXX_STANDARD target
       property is treated as optional and may “decay” to a previous standard if the requested is
       not  available.  For compilers that have no notion of a standard level, such as MSVC, this
       has no effect.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This  property  is initialized by the value of the CMAKE_CXX_STANDARD_REQUIRED variable if
       it is set when a target is created.

   DEBUG_POSTFIX
       See target property <CONFIG>_POSTFIX.

       This property is a special case of the  more-general  <CONFIG>_POSTFIX  property  for  the
       DEBUG configuration.

   DEFINE_SYMBOL
       Define a symbol when compiling this target’s sources.

       DEFINE_SYMBOL sets the name of the preprocessor symbol defined when compiling sources in a
       shared library.  If not set here then it is set to target_EXPORTS by  default  (with  some
       substitutions  if  the target is not a valid C identifier).  This is useful for headers to
       know whether they are being included from inside their  library  or  outside  to  properly
       setup dllexport/dllimport decorations.

   DEPLOYMENT_REMOTE_DIRECTORY
       Set   the   WinCE  project  RemoteDirectory  in  DeploymentTool  and  RemoteExecutable  in
       DebuggerTool in .vcproj files generated by the Visual Studio 9 2008 and  Visual  Studio  8
       2005  generators.   This  is  useful  when  you want to debug on remote WinCE device.  For
       example:

          set_property(TARGET ${TARGET} PROPERTY
            DEPLOYMENT_REMOTE_DIRECTORY "\\FlashStorage")

       produces:

          <DeploymentTool RemoteDirectory="\FlashStorage" ... />
          <DebuggerTool RemoteExecutable="\FlashStorage\target_file" ... />

   EchoString
       A message to be displayed when the target is built.

       A message to display on some generators (such as makefiles) when the target is built.

   ENABLE_EXPORTS
       Specify whether an executable exports symbols for loadable modules.

       Normally an executable does not export any symbols because it is the final program.  It is
       possible  for  an  executable to export symbols to be used by loadable modules.  When this
       property is set to true CMake will allow other targets to “link” to  the  executable  with
       the  TARGET_LINK_LIBRARIES()  command.   On all platforms a target-level dependency on the
       executable is created for targets that link to it.  For DLL platforms  an  import  library
       will  be  created  for  the exported symbols and then used for linking.  All Windows-based
       systems including Cygwin are DLL  platforms.   For  non-DLL  platforms  that  require  all
       symbols  to  be  resolved  at  link  time,  such  as  OS  X, the module will “link” to the
       executable using a flag like -bundle_loader.  For other non-DLL platforms the link rule is
       simply ignored since the dynamic loader will automatically bind symbols when the module is
       loaded.

       This property is initialized by the value of the variable CMAKE_ENABLE_EXPORTS  if  it  is
       set when a target is created.

   EXCLUDE_FROM_ALL
       Exclude the target from the all target.

       A  property  on  a  target that indicates if the target is excluded from the default build
       target.  If it is not, then with a Makefile for example typing make will cause this target
       to  be  built.   The  same  concept  applies  to  the  default  build of other generators.
       Installing a target with EXCLUDE_FROM_ALL set to true has undefined behavior.

   EXCLUDE_FROM_DEFAULT_BUILD_<CONFIG>
       Per-configuration version of target exclusion from “Build Solution”.

       This is the configuration-specific version of EXCLUDE_FROM_DEFAULT_BUILD.  If the  generic
       EXCLUDE_FROM_DEFAULT_BUILD  is  also  set on a target, EXCLUDE_FROM_DEFAULT_BUILD_<CONFIG>
       takes precedence in configurations for which it has a value.

   EXCLUDE_FROM_DEFAULT_BUILD
       Exclude target from “Build Solution”.

       This property is only used by Visual Studio generators.  When set to TRUE, the target will
       not be built when you press “Build Solution”.

   EXPORT_NAME
       Exported name for target files.

       This  sets  the name for the IMPORTED target generated when it this target is is exported.
       If not set, the logical target name is used by default.

   FOLDER
       Set the folder name. Use to organize targets in an IDE.

       Targets with no FOLDER property will appear as top level  entities  in  IDEs  like  Visual
       Studio.   Targets  with the same FOLDER property value will appear next to each other in a
       folder of that name.  To nest folders, use FOLDER values such as  ‘GUI/Dialogs’  with  ‘/’
       characters separating folder levels.

   Fortran_FORMAT
       Set to FIXED or FREE to indicate the Fortran source layout.

       This property tells CMake whether the Fortran source files in a target use fixed-format or
       free-format.  CMake will pass the corresponding format flag  to  the  compiler.   Use  the
       source-specific  Fortran_FORMAT  property  to change the format of a specific source file.
       If the variable CMAKE_Fortran_FORMAT is set when a target is created its value is used  to
       initialize this property.

   Fortran_MODULE_DIRECTORY
       Specify output directory for Fortran modules provided by the target.

       If the target contains Fortran source files that provide modules and the compiler supports
       a module output directory this specifies the  directory  in  which  the  modules  will  be
       placed.   When  this property is not set the modules will be placed in the build directory
       corresponding    to    the    target’s    source    directory.     If     the     variable
       CMAKE_Fortran_MODULE_DIRECTORY  is  set  when  a  target  is  created its value is used to
       initialize this property.

       Note that some compilers will automatically search the module output directory for modules
       USEd  during  compilation but others will not.  If your sources USE modules their location
       must be specified by INCLUDE_DIRECTORIES regardless of this property.

   FRAMEWORK
       Build SHARED or STATIC library as Framework Bundle on the OS X and iOS.

       If such a library target has this property set to TRUE it will be  built  as  a  framework
       when  built  on  the  OS  X  and iOS.  It will have the directory structure required for a
       framework and will be suitable to be used with the -framework option

       To customize Info.plist file in  the  framework,  use  MACOSX_FRAMEWORK_INFO_PLIST  target
       property.

       For OS X see also the FRAMEWORK_VERSION target property.

       Example of creation dynamicFramework:

          add_library(dynamicFramework SHARED
                      dynamicFramework.c
                      dynamicFramework.h
          )
          set_target_properties(dynamicFramework PROPERTIES
            FRAMEWORK TRUE
            FRAMEWORK_VERSION C
            MACOSX_FRAMEWORK_IDENTIFIER com.cmake.dynamicFramework
            MACOSX_FRAMEWORK_INFO_PLIST Info.plist
            # "current version" in semantic format in Mach-O binary file
            VERSION 16.4.0
            # "compatibility version" in semantic format in Mach-O binary file
            SOVERSION 1.0.0
            PUBLIC_HEADER dynamicFramework.h
            XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "iPhone Developer"
          )

   FRAMEWORK_VERSION
       Version of a framework created using the FRAMEWORK target property (e.g. A).

       This property only affects OS X, as iOS doesn’t have versioned directory structure.

   GENERATOR_FILE_NAME
       Generator’s file for this target.

       An internal property used by some generators to record the name of the project or dsp file
       associated with this target.  Note that at configure time, this property is only  set  for
       targets created by include_external_msproject().

   GNUtoMS
       Convert GNU import library (.dll.a) to MS format (.lib).

       When  linking  a  shared  library  or  executable  that exports symbols using GNU tools on
       Windows (MinGW/MSYS) with Visual Studio installed convert the import library (.dll.a) from
       GNU  to MS format (.lib).  Both import libraries will be installed by install(TARGETS) and
       exported by install(EXPORT) and export() to be linked by applications with either GNU-  or
       MS-compatible tools.

       If  the  variable  CMAKE_GNUtoMS  is  set  when  a  target is created its value is used to
       initialize this property.  The variable must be  set  prior  to  the  first  command  that
       enables a language such as project() or enable_language().  CMake provides the variable as
       an option to the user automatically when configuring on Windows with GNU tools.

   HAS_CXX
       Link the target using the C++ linker tool (obsolete).

       This is equivalent to setting the LINKER_LANGUAGE property to CXX.   See  that  property’s
       documentation for details.

   IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
       Specify #include line transforms for dependencies in a target.

       This  property  specifies  rules  to  transform  macro-like #include lines during implicit
       dependency  scanning  of  C  and  C++  source  files.   The  list   of   rules   must   be
       semicolon-separated  with  each entry of the form “A_MACRO(%)=value-with-%” (the % must be
       literal).  During dependency scanning occurrences of A_MACRO(…) on #include lines will  be
       replaced by the value given with the macro argument substituted for ‘%’.  For example, the
       entry

          MYDIR(%)=<mydir/%>

       will convert lines of the form

          #include MYDIR(myheader.h)

       to

          #include <mydir/myheader.h>

       allowing the dependency to be followed.

       This property applies to sources in the target on which it is set.

   IMPORTED_CONFIGURATIONS
       Configurations provided for an IMPORTED target.

       Set this to the list of configuration names available for an IMPORTED target.   The  names
       correspond to configurations defined in the project from which the target is imported.  If
       the importing project uses a different set of configurations the names may be mapped using
       the MAP_IMPORTED_CONFIG_<CONFIG> property.  Ignored for non-imported targets.

   IMPORTED_IMPLIB_<CONFIG>
       <CONFIG>-specific version of IMPORTED_IMPLIB property.

       Configuration  names  correspond to those provided by the project from which the target is
       imported.

   IMPORTED_IMPLIB
       Full path to the import library for an IMPORTED target.

       Set this to the location of the “.lib” part of a windows DLL.   Ignored  for  non-imported
       targets.

   IMPORTED_LIBNAME_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LIBNAME property.

       Configuration  names  correspond to those provided by the project from which the target is
       imported.

   IMPORTED_LIBNAME
       Specify the link library name for an imported Interface Library.

       An interface library builds no library file itself but does specify usage requirements for
       its  consumers.  The IMPORTED_LIBNAME property may be set to specify a single library name
       to be placed on the link line  in  place  of  the  interface  library  target  name  as  a
       requirement for using the interface.

       This property is intended for use in naming libraries provided by a platform SDK for which
       the full path to a library file may not be known.  The value may be a plain  library  name
       such as foo but may not be a path (e.g. /usr/lib/libfoo.so) or a flag (e.g. -Wl,...).  The
       name is never treated as a library target name even if it happens to name one.

       The IMPORTED_LIBNAME property is allowed only  on  imported  Interface  Libraries  and  is
       rejected on targets of other types (for which the IMPORTED_LOCATION target property may be
       used).

   IMPORTED_LINK_DEPENDENT_LIBRARIES_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_DEPENDENT_LIBRARIES.

       Configuration names correspond to those provided by the project from which the  target  is
       imported.   If  set, this property completely overrides the generic property for the named
       configuration.

   IMPORTED_LINK_DEPENDENT_LIBRARIES
       Dependent shared libraries of an imported shared library.

       Shared libraries may be linked to other shared libraries as part of their  implementation.
       On some platforms the linker searches for the dependent libraries of shared libraries they
       are including in the link.  Set this property to the list of dependent shared libraries of
       an  imported library.  The list should be disjoint from the list of interface libraries in
       the INTERFACE_LINK_LIBRARIES property.  On platforms requiring dependent shared  libraries
       to  be  found  at  link time CMake uses this list to add appropriate files or paths to the
       link command line.  Ignored for non-imported targets.

   IMPORTED_LINK_INTERFACE_LANGUAGES_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_LANGUAGES.

       Configuration names correspond to those provided by the project from which the  target  is
       imported.   If  set, this property completely overrides the generic property for the named
       configuration.

   IMPORTED_LINK_INTERFACE_LANGUAGES
       Languages compiled into an IMPORTED static library.

       Set this to the list of languages of source files compiled to produce  a  STATIC  IMPORTED
       library  (such as “C” or “CXX”).  CMake accounts for these languages when computing how to
       link a target to the imported library.  For example, when  a  C  executable  links  to  an
       imported  C++  static  library  CMake  chooses  the C++ linker to satisfy language runtime
       dependencies of the static library.

       This property is ignored for targets that are not  STATIC  libraries.   This  property  is
       ignored for non-imported targets.

   IMPORTED_LINK_INTERFACE_LIBRARIES_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_LIBRARIES.

       Configuration  names  correspond to those provided by the project from which the target is
       imported.  If set, this property completely overrides the generic property for  the  named
       configuration.

       This  property  is  ignored  if  the  target also has a non-empty INTERFACE_LINK_LIBRARIES
       property.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   IMPORTED_LINK_INTERFACE_LIBRARIES
       Transitive link interface of an IMPORTED target.

       Set this to the list of libraries whose interface is included  when  an  IMPORTED  library
       target  is  linked to another target.  The libraries will be included on the link line for
       the target.  Unlike the LINK_INTERFACE_LIBRARIES property, this property  applies  to  all
       imported  target  types,  including  STATIC  libraries.   This  property  is  ignored  for
       non-imported targets.

       This property is ignored if the  target  also  has  a  non-empty  INTERFACE_LINK_LIBRARIES
       property.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   IMPORTED_LINK_INTERFACE_MULTIPLICITY_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_MULTIPLICITY.

       If   set,   this  property  completely  overrides  the  generic  property  for  the  named
       configuration.

   IMPORTED_LINK_INTERFACE_MULTIPLICITY
       Repetition count for cycles of IMPORTED static libraries.

       This is LINK_INTERFACE_MULTIPLICITY for IMPORTED targets.

   IMPORTED_LOCATION_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LOCATION property.

       Configuration names correspond to those provided by the project from which the  target  is
       imported.

   IMPORTED_LOCATION
       Full path to the main file on disk for an IMPORTED target.

       Set  this to the location of an IMPORTED target file on disk.  For executables this is the
       location of the executable file.  For bundles  on  OS  X  this  is  the  location  of  the
       executable  file  inside  Contents/MacOS  under the application bundle folder.  For static
       libraries and modules this is the location of the library or module.  For shared libraries
       on  non-DLL  platforms this is the location of the shared library.  For frameworks on OS X
       this is the location of the library file symlink just inside the  framework  folder.   For
       DLLs  this  is the location of the “.dll” part of the library.  For UNKNOWN libraries this
       is the location of the file to be linked.  Ignored for non-imported targets.

       Projects   may   skip   IMPORTED_LOCATION   if   the    configuration-specific    property
       IMPORTED_LOCATION_<CONFIG>  is set.  To get the location of an imported target read one of
       the LOCATION or LOCATION_<CONFIG> properties.

   IMPORTED_NO_SONAME_<CONFIG>
       <CONFIG>-specific version of IMPORTED_NO_SONAME property.

       Configuration names correspond to those provided by the project from which the  target  is
       imported.

   IMPORTED_NO_SONAME
       Specifies that an IMPORTED shared library target has no “soname”.

       Set  this property to true for an imported shared library file that has no “soname” field.
       CMake may adjust generated link commands for some platforms to  prevent  the  linker  from
       using  the  path  to the library in place of its missing soname.  Ignored for non-imported
       targets.

   IMPORTED_OBJECTS_<CONFIG>
       <CONFIG>-specific version of IMPORTED_OBJECTS property.

       Configuration names correspond to those provided by the project from which the  target  is
       imported.

   IMPORTED_OBJECTS
       ;-list of absolute paths to the object files on disk for an imported object library.

       Ignored for non-imported targets.

       Projects    may    skip    IMPORTED_OBJECTS   if   the   configuration-specific   property
       IMPORTED_OBJECTS_<CONFIG> is set instead.

   IMPORTED
       Read-only indication of whether a target is IMPORTED.

       The boolean value of this property is True for targets created with the IMPORTED option to
       add_executable() or add_library().  It is False for targets built within the project.

   IMPORTED_SONAME_<CONFIG>
       <CONFIG>-specific version of IMPORTED_SONAME property.

       Configuration  names  correspond to those provided by the project from which the target is
       imported.

   IMPORTED_SONAME
       The “soname” of an IMPORTED target of shared library type.

       Set this to the “soname” embedded in an imported shared library.  This is meaningful  only
       on platforms supporting the feature.  Ignored for non-imported targets.

   IMPORT_PREFIX
       What comes before the import library name.

       Similar  to  the  target  property  PREFIX,  but  used  for  import  libraries  (typically
       corresponding to a DLL) instead of regular libraries.  A target property that can  be  set
       to override the prefix (such as “lib”) on an import library name.

   IMPORT_SUFFIX
       What comes after the import library name.

       Similar  to  the  target  property  SUFFIX,  but  used  for  import  libraries  (typically
       corresponding to a DLL) instead of regular libraries.  A target property that can  be  set
       to override the suffix (such as “.lib”) on an import library name.

   INCLUDE_DIRECTORIES
       List of preprocessor include file search directories.

       This    property   specifies   the   list   of   directories   given   so   far   to   the
       target_include_directories() command.  In addition to accepting values from that  command,
       values  may be set directly on any target using the set_property() command.  A target gets
       its initial value for this property from the value of  the  INCLUDE_DIRECTORIES  directory
       property.   Both  directory  and  target  property  values  are  adjusted  by calls to the
       include_directories() command.

       The value of this property is used by the generators to set  the  include  paths  for  the
       compiler.

       Relative  paths  should  not  be  added to this property directly. Use one of the commands
       above instead to handle relative paths.

       Contents of INCLUDE_DIRECTORIES may use “generator expressions” with  the  syntax  $<...>.
       See   the  cmake-generator-expressions(7)  manual  for  available  expressions.   See  the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   INSTALL_NAME_DIR
       Mac OSX directory name for installed targets.

       INSTALL_NAME_DIR is a string specifying the directory portion of the “install_name”  field
       of shared libraries on Mac OSX to use in the installed targets.

   INSTALL_RPATH
       The rpath to use for installed targets.

       A semicolon-separated list specifying the rpath to use in installed targets (for platforms
       that  support  it).   This  property  is  initialized  by  the  value  of   the   variable
       CMAKE_INSTALL_RPATH if it is set when a target is created.

   INSTALL_RPATH_USE_LINK_PATH
       Add paths to linker search and installed rpath.

       INSTALL_RPATH_USE_LINK_PATH  is  a  boolean that if set to true will append directories in
       the linker search path and outside the project to the  INSTALL_RPATH.   This  property  is
       initialized  by  the  value of the variable CMAKE_INSTALL_RPATH_USE_LINK_PATH if it is set
       when a target is created.

   INTERFACE_AUTOUIC_OPTIONS
       List of interface options to pass to uic.

       Targets may populate this property to publish the options required to  use  when  invoking
       uic.   Consuming  targets  can  add  entries to their own AUTOUIC_OPTIONS property such as
       $<TARGET_PROPERTY:foo,INTERFACE_AUTOUIC_OPTIONS> to use the uic options specified  in  the
       interface of foo. This is done automatically by the target_link_libraries() command.

       This  property  supports  generator  expressions.   See the cmake-generator-expressions(7)
       manual for available expressions.

   INTERFACE_COMPILE_DEFINITIONS
       List of public compile definitions requirements for a library.

       Targets may populate this property to publish the compile definitions required to  compile
       against  the  headers  for the target.  The target_compile_definitions() command populates
       this property with values given to the PUBLIC and INTERFACE keywords.  Projects  may  also
       get and set the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this
       property from all target dependencies to determine the build properties of the consumer.

       Contents of INTERFACE_COMPILE_DEFINITIONS may use “generator expressions” with the  syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) -manual for more on defining buildsystem properties.

   INTERFACE_COMPILE_FEATURES
       List of public compile features requirements for a library.

       Targets may populate this property to publish the compile  features  required  to  compile
       against  the headers for the target.  The target_compile_features() command populates this
       property with values given to the PUBLIC and INTERFACE keywords.  Projects  may  also  get
       and set the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this
       property from all target dependencies to determine the build properties of the consumer.

       Contents of INTERFACE_COMPILE_FEATURES may use “generator  expressions”  with  the  syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) -manual for more on defining buildsystem properties.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

   INTERFACE_COMPILE_OPTIONS
       List of public compile options requirements for a library.

       Targets  may  populate  this  property  to publish the compile options required to compile
       against the headers for the target.  The target_compile_options() command  populates  this
       property  with  values  given to the PUBLIC and INTERFACE keywords.  Projects may also get
       and set the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this
       property from all target dependencies to determine the build properties of the consumer.

       Contents  of  INTERFACE_COMPILE_OPTIONS  may  use  “generator expressions” with the syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) -manual for more on defining buildsystem properties.

   INTERFACE_INCLUDE_DIRECTORIES
       List of public include directories requirements for a library.

       Targets  may populate this property to publish the include directories required to compile
       against the headers for the target.  The  target_include_directories()  command  populates
       this  property  with values given to the PUBLIC and INTERFACE keywords.  Projects may also
       get and set the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this
       property from all target dependencies to determine the build properties of the consumer.

       Contents  of INTERFACE_INCLUDE_DIRECTORIES may use “generator expressions” with the syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) -manual for more on defining buildsystem properties.

       Include  directories  usage  requirements  commonly  differ between the build-tree and the
       install-tree.  The BUILD_INTERFACE and INSTALL_INTERFACE generator expressions can be used
       to  describe  separate usage requirements based on the usage location.  Relative paths are
       allowed within the INSTALL_INTERFACE  expression  and  are  interpreted  relative  to  the
       installation prefix.  For example:

          target_include_directories(mylib INTERFACE
            $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include/mylib>
            $<INSTALL_INTERFACE:include/mylib>  # <prefix>/include/mylib
          )

   Creating Relocatable Packages
       Note   that   it   is   not   advisable   to   populate   the   INSTALL_INTERFACE  of  the
       INTERFACE_INCLUDE_DIRECTORIES of a target with absolute paths to the  include  directories
       of dependencies.  That would hard-code into installed packages the include directory paths
       for dependencies as found on the machine the package was made on.

       The INSTALL_INTERFACE of the INTERFACE_INCLUDE_DIRECTORIES is only suitable for specifying
       the  required  include  directories for headers provided with the target itself, not those
       provided by the transitive dependencies  listed  in  its  INTERFACE_LINK_LIBRARIES  target
       property.   Those  dependencies should themselves be targets that specify their own header
       locations in INTERFACE_INCLUDE_DIRECTORIES.

       See the  Creating  Relocatable  Packages  section  of  the  cmake-packages(7)  manual  for
       discussion  of additional care that must be taken when specifying usage requirements while
       creating packages for redistribution.

   INTERFACE_LINK_LIBRARIES
       List public interface libraries for a library.

       This property contains the list of transitive  link  dependencies.   When  the  target  is
       linked into another target using the target_link_libraries() command, the libraries listed
       (and recursively their link interface libraries) will be  provided  to  the  other  target
       also.     This    property    is    overridden    by   the   LINK_INTERFACE_LIBRARIES   or
       LINK_INTERFACE_LIBRARIES_<CONFIG> property if policy CMP0022 is OLD or unset.

       Contents of INTERFACE_LINK_LIBRARIES may  use  “generator  expressions”  with  the  syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   Creating Relocatable Packages
       Note that it is not advisable to populate the INTERFACE_LINK_LIBRARIES of  a  target  with
       absolute  paths to dependencies.  That would hard-code into installed packages the library
       file paths for dependencies as found on the machine the package was made on.

       See the  Creating  Relocatable  Packages  section  of  the  cmake-packages(7)  manual  for
       discussion  of additional care that must be taken when specifying usage requirements while
       creating packages for redistribution.

   INTERFACE_POSITION_INDEPENDENT_CODE
       Whether consumers need to create a position-independent target

       The INTERFACE_POSITION_INDEPENDENT_CODE property informs consumers of this target  whether
       they  must set their POSITION_INDEPENDENT_CODE property to ON.  If this property is set to
       ON, then the POSITION_INDEPENDENT_CODE property on  all  consumers  will  be  set  to  ON.
       Similarly,  if this property is set to OFF, then the POSITION_INDEPENDENT_CODE property on
       all consumers will be set to OFF.  If this property  is  undefined,  then  consumers  will
       determine  their POSITION_INDEPENDENT_CODE property by other means.  Consumers must ensure
       that  the  targets  that  they  link  to  have  a   consistent   requirement   for   their
       INTERFACE_POSITION_INDEPENDENT_CODE property.

   INTERFACE_SOURCES
       List of interface sources to compile into consuming targets.

       Targets  may  populate  this  property  to  publish  the  sources for consuming targets to
       compile.  The target_sources() command populates this property with values  given  to  the
       PUBLIC and INTERFACE keywords.  Projects may also get and set the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this
       property from all target dependencies to determine the sources of the consumer.

       Contents of INTERFACE_SOURCES may use “generator expressions” with the syntax $<...>.  See
       the   cmake-generator-expressions(7)   manual   for   available   expressions.    See  the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   INTERFACE_SYSTEM_INCLUDE_DIRECTORIES
       List of public system include directories for a library.

       Targets may populate this property to publish the include directories which contain system
       headers,    and    therefore    should    not    result   in   compiler   warnings.    The
       target_include_directories(SYSTEM) command signature populates this property  with  values
       given to the PUBLIC and INTERFACE keywords.

       Projects  may  also  get  and  set  the  property  directly, but must be aware that adding
       directories to this property does not make  those  directories  used  during  compilation.
       Adding  directories  to this property marks directories as SYSTEM which otherwise would be
       used in a non-SYSTEM manner.  This can appear similar  to  ‘duplication’,  so  prefer  the
       high-level  target_include_directories(SYSTEM)  command  and avoid setting the property by
       low-level means.

       When target dependencies are specified using target_link_libraries(), CMake will read this
       property  from  all target dependencies to mark the same include directories as containing
       system headers.

       Contents of INTERFACE_SYSTEM_INCLUDE_DIRECTORIES may use “generator expressions” with  the
       syntax  $<...>.   See the cmake-generator-expressions(7) manual for available expressions.
       See the cmake-buildsystem(7) manual for more on defining buildsystem properties.

   INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
       Per-configuration interprocedural optimization for a target.

       This is  a  per-configuration  version  of  INTERPROCEDURAL_OPTIMIZATION.   If  set,  this
       property overrides the generic property for the named configuration.

       This  property  is initialized by the CMAKE_INTERPROCEDURAL_OPTIMIZATION_<CONFIG> variable
       if it is set when a target is created.

   INTERPROCEDURAL_OPTIMIZATION
       Enable interprocedural optimization for a target.

       If set to true, enables interprocedural optimizations if they are known to be supported by
       the compiler.

       This  property  is initialized by the CMAKE_INTERPROCEDURAL_OPTIMIZATION variable if it is
       set when a target is created.

   IOS_INSTALL_COMBINED
       Build a combined (device and simulator) target when installing.

       When this property is set to set to false (which is the default) then it  will  either  be
       built  with  the  device  SDK  or  the simulator SDK depending on the SDK set. But if this
       property is set to true then the target will  at  install  time  also  be  built  for  the
       corresponding SDK and combined into one library.

       This feature requires at least Xcode version 6.

   JOB_POOL_COMPILE
       Ninja only: Pool used for compiling.

       The  number  of  parallel  compile  processes  could be limited by defining pools with the
       global JOB_POOLS property and then specifying here the pool name.

       For instance:

          set_property(TARGET myexe PROPERTY JOB_POOL_COMPILE ten_jobs)

       This property is initialized by the value of CMAKE_JOB_POOL_COMPILE.

   JOB_POOL_LINK
       Ninja only: Pool used for linking.

       The number of parallel link processes could be limited by defining pools with  the  global
       JOB_POOLS property and then specifying here the pool name.

       For instance:

          set_property(TARGET myexe PROPERTY JOB_POOL_LINK two_jobs)

       This property is initialized by the value of CMAKE_JOB_POOL_LINK.

   LABELS
       Specify a list of text labels associated with a target.

       Target label semantics are currently unspecified.

   <LANG>_CLANG_TIDY
       This property is implemented only when <LANG> is C or CXX.

       Specify  a  ;-list  containing  a  command  line  for  the  clang-tidy tool.  The Makefile
       Generators and the Ninja generator will run this tool along with the compiler and report a
       warning if the tool reports any problems.

       This property is initialized by the value of the CMAKE_<LANG>_CLANG_TIDY variable if it is
       set when a target is created.

   <LANG>_COMPILER_LAUNCHER
       This property is implemented only when <LANG> is C, CXX, or CUDA.

       Specify a ;-list containing a command line for a compiler  launching  tool.  The  Makefile
       Generators  and  the  Ninja  generator  will  run  this tool and pass the compiler and its
       arguments to the tool. Some example tools are distcc and ccache.

       This property is initialized by the value of the  CMAKE_<LANG>_COMPILER_LAUNCHER  variable
       if it is set when a target is created.

   <LANG>_CPPCHECK
       This property is supported only when <LANG> is C or CXX.

       Specify  a  ;-list  containing  a command line for the cppcheck static analysis tool.  The
       Makefile Generators and the Ninja generator will run cppcheck along with the compiler  and
       report any problems.

       This  property  is initialized by the value of the CMAKE_<LANG>_CPPCHECK variable if it is
       set when a target is created.

   <LANG>_CPPLINT
       This property is supported only when <LANG> is C or CXX.

       Specify a ;-list containing a command line for the cpplint style  checker.   The  Makefile
       Generators and the Ninja generator will run cpplint along with the compiler and report any
       problems.

       This property is initialized by the value of the CMAKE_<LANG>_CPPLINT variable  if  it  is
       set when a target is created.

   <LANG>_INCLUDE_WHAT_YOU_USE
       This property is implemented only when <LANG> is C or CXX.

       Specify  a  ;-list  containing  a  command  line  for  the include-what-you-use tool.  The
       Makefile Generators and the Ninja generator will run this tool along with the compiler and
       report a warning if the tool reports any problems.

       This  property  is  initialized  by  the  value  of  the CMAKE_<LANG>_INCLUDE_WHAT_YOU_USE
       variable if it is set when a target is created.

   <LANG>_VISIBILITY_PRESET
       Value for symbol visibility compile flags

       The <LANG>_VISIBILITY_PRESET property determines the value passed in a visibility  related
       compile  option,  such  as -fvisibility= for <LANG>.  This property affects compilation in
       sources of all types of targets (subject to policy CMP0063).

       This property is initialized by the value of the  CMAKE_<LANG>_VISIBILITY_PRESET  variable
       if it is set when a target is created.

   LIBRARY_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for LIBRARY target files.

       This  is  a per-configuration version of the LIBRARY_OUTPUT_DIRECTORY target property, but
       multi-configuration generators (VS, Xcode) do NOT append a per-configuration  subdirectory
       to   the  specified  directory.   This  property  is  initialized  by  the  value  of  the
       CMAKE_LIBRARY_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when a target is created.

       Contents of LIBRARY_OUTPUT_DIRECTORY_<CONFIG> may use generator expressions.

   LIBRARY_OUTPUT_DIRECTORY
       Output directory in which to build LIBRARY target files.

       This property specifies the directory into which library target  files  should  be  built.
       The  property  value  may  use generator expressions.  Multi-configuration generators (VS,
       Xcode) append a  per-configuration  subdirectory  to  the  specified  directory  unless  a
       generator expression is used.

       This  property  is initialized by the value of the variable CMAKE_LIBRARY_OUTPUT_DIRECTORY
       if it is set when a target is created.

       See also the LIBRARY_OUTPUT_DIRECTORY_<CONFIG> target property.

   LIBRARY_OUTPUT_NAME_<CONFIG>
       Per-configuration output name for LIBRARY target files.

       This is the configuration-specific version of the LIBRARY_OUTPUT_NAME target property.

   LIBRARY_OUTPUT_NAME
       Output name for LIBRARY target files.

       This property specifies the base name for library target files.  It overrides  OUTPUT_NAME
       and OUTPUT_NAME_<CONFIG> properties.

       See also the LIBRARY_OUTPUT_NAME_<CONFIG> target property.

   LINK_DEPENDS_NO_SHARED
       Do not depend on linked shared library files.

       Set  this  property to true to tell CMake generators not to add file-level dependencies on
       the shared library files linked by this target.  Modification to the shared libraries will
       not  be  sufficient to re-link this target.  Logical target-level dependencies will not be
       affected so the linked shared libraries will still be  brought  up  to  date  before  this
       target is built.

       This  property is initialized by the value of the variable CMAKE_LINK_DEPENDS_NO_SHARED if
       it is set when a target is created.

   LINK_DEPENDS
       Additional files on which a target binary depends for linking.

       Specifies a semicolon-separated list of full-paths to files on which  the  link  rule  for
       this  target depends.  The target binary will be linked if any of the named files is newer
       than it.

       This  property  is  ignored  by  non-Makefile  generators.   It  is  intended  to  specify
       dependencies on “linker scripts” for custom Makefile link rules.

   LINKER_LANGUAGE
       Specifies language whose compiler will invoke the linker.

       For  executables,  shared libraries, and modules, this sets the language whose compiler is
       used to link the target (such as “C” or “CXX”).  A typical value for an executable is  the
       language  of  the  source  file providing the program entry point (main).  If not set, the
       language with the highest linker preference value is the default.   See  documentation  of
       CMAKE_<LANG>_LINKER_PREFERENCE variables.

       If this property is not set by the user, it will be calculated at generate-time by CMake.

   LINK_FLAGS_<CONFIG>
       Per-configuration linker flags for a target.

       This is the configuration-specific version of LINK_FLAGS.

   LINK_FLAGS
       Additional flags to use when linking this target.

       The  LINK_FLAGS  property  can  be  used  to add extra flags to the link step of a target.
       LINK_FLAGS_<CONFIG> will add to the configuration <CONFIG>, for example,  DEBUG,  RELEASE,
       MINSIZEREL, RELWITHDEBINFO.

   LINK_INTERFACE_LIBRARIES_<CONFIG>
       Per-configuration list of public interface libraries for a target.

       This  is  the  configuration-specific  version  of LINK_INTERFACE_LIBRARIES.  If set, this
       property completely overrides the generic property for the named configuration.

       This property is overridden by the INTERFACE_LINK_LIBRARIES property if policy CMP0022  is
       NEW.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   Creating Relocatable Packages
       Note  that  it  is  not  advisable  to populate the LINK_INTERFACE_LIBRARIES_<CONFIG> of a
       target with absolute paths to dependencies.  That would hard-code into installed  packages
       the library file paths for dependencies as found on the machine the package was made on.

       See  the  Creating  Relocatable  Packages  section  of  the  cmake-packages(7)  manual for
       discussion of additional care that must be taken when specifying usage requirements  while
       creating packages for redistribution.

   LINK_INTERFACE_LIBRARIES
       List public interface libraries for a shared library or executable.

       By default linking to a shared library target transitively links to targets with which the
       library itself was linked.  For an executable with exports (see the ENABLE_EXPORTS  target
       property)  no  default  transitive link dependencies are used.  This property replaces the
       default transitive link dependencies with an explicit list.  When  the  target  is  linked
       into  another  target using the target_link_libraries() command, the libraries listed (and
       recursively their link interface libraries) will be provided to the other target also.  If
       the  list  is  empty  then  no transitive link dependencies will be incorporated when this
       target is linked into another target even if the default set is non-empty.  This  property
       is  initialized  by  the value of the CMAKE_LINK_INTERFACE_LIBRARIES variable if it is set
       when a target is created.  This property is ignored for STATIC libraries.

       This property is overridden by the INTERFACE_LINK_LIBRARIES property if policy CMP0022  is
       NEW.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   Creating Relocatable Packages
       Note  that  it  is not advisable to populate the LINK_INTERFACE_LIBRARIES of a target with
       absolute paths to dependencies.  That would hard-code into installed packages the  library
       file paths for dependencies as found on the machine the package was made on.

       See  the  Creating  Relocatable  Packages  section  of  the  cmake-packages(7)  manual for
       discussion of additional care that must be taken when specifying usage requirements  while
       creating packages for redistribution.

   LINK_INTERFACE_MULTIPLICITY_<CONFIG>
       Per-configuration repetition count for cycles of STATIC libraries.

       This  is  the configuration-specific version of LINK_INTERFACE_MULTIPLICITY.  If set, this
       property completely overrides the generic property for the named configuration.

   LINK_INTERFACE_MULTIPLICITY
       Repetition count for STATIC libraries with cyclic dependencies.

       When linking to a STATIC library target with cyclic dependencies the linker  may  need  to
       scan  more  than  once  through  the  archives  in the strongly connected component of the
       dependency graph.  CMake by default constructs the link line so that the linker will  scan
       through the component at least twice.  This property specifies the minimum number of scans
       if it is larger than the default.  CMake uses the largest value specified by any target in
       a component.

   LINK_LIBRARIES
       List of direct link dependencies.

       This  property  specifies the list of libraries or targets which will be used for linking.
       In addition to accepting values from the target_link_libraries() command,  values  may  be
       set directly on any target using the set_property() command.

       The  value  of  this  property is used by the generators to set the link libraries for the
       compiler.

       Contents of LINK_LIBRARIES may use “generator expressions” with the  syntax  $<...>.   See
       the   cmake-generator-expressions(7)   manual   for   available   expressions.    See  the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   LINK_SEARCH_END_STATIC
       End a link line such that static system libraries are used.

       Some linkers support switches such as -Bstatic and -Bdynamic to determine whether  to  use
       static  or  shared  libraries for -lXXX options.  CMake uses these options to set the link
       type for libraries whose full paths are not known or (in some cases) are in implicit  link
       directories  for  the platform.  By default CMake adds an option at the end of the library
       list (if necessary) to set the linker  search  type  back  to  its  starting  type.   This
       property switches the final linker search type to -Bstatic regardless of how it started.

       This  property is initialized by the value of the variable CMAKE_LINK_SEARCH_END_STATIC if
       it is set when a target is created.

       See also LINK_SEARCH_START_STATIC.

   LINK_SEARCH_START_STATIC
       Assume the linker looks for static libraries by default.

       Some linkers support switches such as -Bstatic and -Bdynamic to determine whether  to  use
       static  or  shared  libraries for -lXXX options.  CMake uses these options to set the link
       type for libraries whose full paths are not known or (in some cases) are in implicit  link
       directories  for  the  platform.   By  default  the  linker  search  type is assumed to be
       -Bdynamic at the beginning of the library list.  This property switches the assumption  to
       -Bstatic.   It  is  intended for use when linking an executable statically (e.g.  with the
       GNU -static option).

       This property is initialized by the value of the  variable  CMAKE_LINK_SEARCH_START_STATIC
       if it is set when a target is created.

       See also LINK_SEARCH_END_STATIC.

   LINK_WHAT_YOU_USE
       This  is  a  boolean  option that when set to TRUE will automatically run ldd -r -u on the
       target after it is linked. In addition, the linker flag -Wl,--no-as-needed will be  passed
       to  the  target  with the link command so that all libraries specified on the command line
       will be linked into the target. This will result in the link producing a list of libraries
       that  provide  no  symbols  used  by this target but are being linked to it.  This is only
       applicable to executable and shared library targets and will only work  when  ld  and  ldd
       accept the flags used.

       This property is initialized by the value of the CMAKE_LINK_WHAT_YOU_USE variable if it is
       set when a target is created.

   LOCATION_<CONFIG>
       Read-only property providing a target location on disk.

       A read-only property that indicates where a target’s main file is located on disk for  the
       configuration  <CONFIG>.  The property is defined only for library and executable targets.
       An imported target may provide  a  set  of  configurations  different  from  that  of  the
       importing  project.   By  default  CMake  looks  for  an exact-match but otherwise uses an
       arbitrary available configuration.  Use the MAP_IMPORTED_CONFIG_<CONFIG> property  to  map
       imported configurations explicitly.

       Do  not  set  properties that affect the location of a target after reading this property.
       These          include          properties           whose           names           match
       “(RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?”,
       (IMPLIB_)?(PREFIX|SUFFIX), or “LINKER_LANGUAGE”.  Failure  to  follow  this  rule  is  not
       diagnosed and leaves the location of the target undefined.

   LOCATION
       Read-only location of a target on disk.

       For an imported target, this read-only property returns the value of the LOCATION_<CONFIG>
       property for an unspecified configuration <CONFIG> provided by the target.

       For a non-imported target, this property is provided for compatibility with CMake 2.4  and
       below.   It was meant to get the location of an executable target’s output file for use in
       add_custom_command.  The path may contain a build-system-specific portion that is replaced
       at build time with the configuration getting built (such as “$(ConfigurationName)” in VS).
       In CMake 2.6 and above add_custom_command automatically recognizes a target  name  in  its
       COMMAND  and  DEPENDS  options and computes the target location.  In CMake 2.8.4 and above
       add_custom_command recognizes generator expressions to refer to target locations  anywhere
       in the command.  Therefore this property is not needed for creating custom commands.

       Do  not  set  properties that affect the location of a target after reading this property.
       These          include          properties           whose           names           match
       “(RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?”,
       (IMPLIB_)?(PREFIX|SUFFIX), or “LINKER_LANGUAGE”.  Failure  to  follow  this  rule  is  not
       diagnosed and leaves the location of the target undefined.

   MACOSX_BUNDLE_INFO_PLIST
       Specify a custom Info.plist template for a OS X and iOS Application Bundle.

       An  executable target with MACOSX_BUNDLE enabled will be built as an application bundle on
       OS X.  By default its  Info.plist  file  is  created  by  configuring  a  template  called
       MacOSXBundleInfo.plist.in  located  in  the CMAKE_MODULE_PATH.  This property specifies an
       alternative template file name which may be a full path.

       The following target properties may be set to specify content to be  configured  into  the
       file:

       MACOSX_BUNDLE_BUNDLE_NAME
              Sets CFBundleName.

       MACOSX_BUNDLE_BUNDLE_VERSION
              Sets CFBundleVersion.

       MACOSX_BUNDLE_COPYRIGHT
              Sets NSHumanReadableCopyright.

       MACOSX_BUNDLE_GUI_IDENTIFIER
              Sets CFBundleIdentifier.

       MACOSX_BUNDLE_ICON_FILE
              Sets CFBundleIconFile.

       MACOSX_BUNDLE_INFO_STRING
              Sets CFBundleGetInfoString.

       MACOSX_BUNDLE_LONG_VERSION_STRING
              Sets CFBundleLongVersionString.

       MACOSX_BUNDLE_SHORT_VERSION_STRING
              Sets CFBundleShortVersionString.

       CMake  variables  of the same name may be set to affect all targets in a directory that do
       not have each specific property set.  If a custom Info.plist is specified by this property
       it may of course hard-code all the settings instead of using the target properties.

   MACOSX_BUNDLE
       Build an executable as an Application Bundle on OS X or iOS.

       When this property is set to TRUE the executable when built on OS X or iOS will be created
       as an application bundle.  This makes it a GUI executable that can be  launched  from  the
       Finder.   See  the MACOSX_BUNDLE_INFO_PLIST target property for information about creation
       of the Info.plist file for the application bundle.  This property is  initialized  by  the
       value of the variable CMAKE_MACOSX_BUNDLE if it is set when a target is created.

   MACOSX_FRAMEWORK_INFO_PLIST
       Specify a custom Info.plist template for a OS X and iOS Framework.

       A  library target with FRAMEWORK enabled will be built as a framework on OS X.  By default
       its    Info.plist    file    is    created    by    configuring    a    template    called
       MacOSXFrameworkInfo.plist.in located in the CMAKE_MODULE_PATH.  This property specifies an
       alternative template file name which may be a full path.

       The following target properties may be set to specify content to be  configured  into  the
       file:

       MACOSX_FRAMEWORK_BUNDLE_VERSION
              Sets CFBundleVersion.

       MACOSX_FRAMEWORK_ICON_FILE
              Sets CFBundleIconFile.

       MACOSX_FRAMEWORK_IDENTIFIER
              Sets CFBundleIdentifier.

       MACOSX_FRAMEWORK_SHORT_VERSION_STRING
              Sets CFBundleShortVersionString.

       CMake  variables  of the same name may be set to affect all targets in a directory that do
       not have each specific property set.  If a custom Info.plist is specified by this property
       it may of course hard-code all the settings instead of using the target properties.

   MACOSX_RPATH
       Whether this target on OS X or iOS is located at runtime using rpaths.

       When this property is set to TRUE, the directory portion of the install_name field of this
       shared library will be @rpath unless overridden by INSTALL_NAME_DIR.  This  indicates  the
       shared library is to be found at runtime using runtime paths (rpaths).

       This  property is initialized by the value of the variable CMAKE_MACOSX_RPATH if it is set
       when a target is created.

       Runtime paths will also be embedded in binaries using this target and can be controlled by
       the INSTALL_RPATH target property on the target linking to this target.

       Policy  CMP0042  was introduced to change the default value of MACOSX_RPATH to TRUE.  This
       is because use of @rpath is a more flexible and powerful alternative  to  @executable_path
       and @loader_path.

   MANUALLY_ADDED_DEPENDENCIES
       Get manually added dependencies to other top-level targets.

       This  read-only  property  can  be used to query all dependencies that were added for this
       target with the add_dependencies() command.

   MAP_IMPORTED_CONFIG_<CONFIG>
       Map from project configuration to imported target’s configuration.

       Set this to the list of configurations of an imported target that  may  be  used  for  the
       current  project’s  <CONFIG> configuration.  Targets imported from another project may not
       provide the same set of configuration names available in  the  current  project.   Setting
       this  property tells CMake what imported configurations are suitable for use when building
       the <CONFIG> configuration.  The first configuration in the list found to be  provided  by
       the  imported  target  (i.e. via IMPORTED_LOCATION_<CONFIG> for the mapped-to <CONFIG>) is
       selected.  As a special case, an empty  list  element  refers  to  the  configuration-less
       imported target location (i.e. IMPORTED_LOCATION).

       If  this  property  is set and no matching configurations are available, then the imported
       target is considered to be not found.  This property is ignored for non-imported targets.

       This property is  initialized  by  the  value  of  the  CMAKE_MAP_IMPORTED_CONFIG_<CONFIG>
       variable if it is set when a target is created.

   Example
       For example creating imported C++ library foo:

          add_library(foo STATIC IMPORTED)

       Use foo_debug path for Debug build type:

          set_property(
            TARGET foo APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG
            )

          set_target_properties(foo PROPERTIES
            IMPORTED_LINK_INTERFACE_LANGUAGES_DEBUG "CXX"
            IMPORTED_LOCATION_DEBUG "${foo_debug}"
            )

       Use foo_release path for Release build type:

          set_property(
            TARGET foo APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE
            )

          set_target_properties(foo PROPERTIES
            IMPORTED_LINK_INTERFACE_LANGUAGES_RELEASE "CXX"
            IMPORTED_LOCATION_RELEASE "${foo_release}"
            )

       Use Release version of library for MinSizeRel and RelWithDebInfo build types:

          set_target_properties(foo PROPERTIES
            MAP_IMPORTED_CONFIG_MINSIZEREL Release
            MAP_IMPORTED_CONFIG_RELWITHDEBINFO Release
            )

   NAME
       Logical name for the target.

       Read-only logical name for the target as used by CMake.

   NO_SONAME
       Whether to set “soname” when linking a shared library.

       Enable  this  boolean property if a generated shared library should not have “soname” set.
       Default is to set “soname” on all shared libraries as long as the  platform  supports  it.
       Generally, use this property only for leaf private libraries or plugins.  If you use it on
       normal shared libraries which other targets link against, on some platforms a linker  will
       insert  a full path to the library (as specified at link time) into the dynamic section of
       the dependent binary.  Therefore, once installed, dynamic loader may  eventually  fail  to
       locate the library for the binary.

   NO_SYSTEM_FROM_IMPORTED
       Do  not  treat  include  directories  from  the interfaces of consumed imported targets as
       SYSTEM.

       The contents of the INTERFACE_INCLUDE_DIRECTORIES target property of imported targets  are
       treated  as  SYSTEM  includes  by  default.   If  this  property  is  enabled on a target,
       compilation  of  sources  in  that  target  will   not   treat   the   contents   of   the
       INTERFACE_INCLUDE_DIRECTORIES of consumed imported targets as system includes.

       This property is initialized by the value of the CMAKE_NO_SYSTEM_FROM_IMPORTED variable if
       it is set when a target is created.

   OSX_ARCHITECTURES_<CONFIG>
       Per-configuration OS X and iOS binary architectures for a target.

       This property is the configuration-specific version of OSX_ARCHITECTURES.

   OSX_ARCHITECTURES
       Target specific architectures for OS X.

       The OSX_ARCHITECTURES property sets the target binary architecture for  targets  on  OS  X
       (-arch).     This    property    is   initialized   by   the   value   of   the   variable
       CMAKE_OSX_ARCHITECTURES   if   it   is   set   when   a   target    is    created.     Use
       OSX_ARCHITECTURES_<CONFIG>  to  set the binary architectures on a per-configuration basis,
       where <CONFIG> is an upper-case name (e.g. OSX_ARCHITECTURES_DEBUG).

   OUTPUT_NAME_<CONFIG>
       Per-configuration target file base name.

       This is the configuration-specific version of the OUTPUT_NAME target property.

   OUTPUT_NAME
       Output name for target files.

       This sets the base name for output files created for an executable or library target.   If
       not set, the logical target name is used by default.

       Contents of OUTPUT_NAME and the variants listed below may use generator expressions.

       See also the variants:

       • OUTPUT_NAME_<CONFIG>ARCHIVE_OUTPUT_NAME_<CONFIG>ARCHIVE_OUTPUT_NAMELIBRARY_OUTPUT_NAME_<CONFIG>LIBRARY_OUTPUT_NAMERUNTIME_OUTPUT_NAME_<CONFIG>RUNTIME_OUTPUT_NAME

   PDB_NAME_<CONFIG>
       Per-configuration  output  name  for the MS debug symbol .pdb file generated by the linker
       for an executable or shared library target.

       This is the configuration-specific version of PDB_NAME.

       NOTE:
          This property does not apply to STATIC library targets because no linker is invoked  to
          produce them so they have no linker-generated .pdb file containing debug symbols.

          The  linker-generated  program database files are specified by the /pdb linker flag and
          are not the same as compiler-generated program database  files  specified  by  the  /Fd
          compiler flag.  Use the COMPILE_PDB_NAME_<CONFIG> property to specify the latter.

   PDB_NAME
       Output name for the MS debug symbol .pdb file generated by the linker for an executable or
       shared library target.

       This property specifies the base name for  the  debug  symbols  file.   If  not  set,  the
       OUTPUT_NAME target property value or logical target name is used by default.

       NOTE:
          This  property does not apply to STATIC library targets because no linker is invoked to
          produce them so they have no linker-generated .pdb file containing debug symbols.

          The linker-generated program database files are specified by the /pdb linker  flag  and
          are  not  the  same  as  compiler-generated program database files specified by the /Fd
          compiler flag.  Use the COMPILE_PDB_NAME property to specify the latter.

   PDB_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for the MS debug symbol  .pdb  file  generated  by  the
       linker for an executable or shared library target.

       This  is  a  per-configuration  version  of  PDB_OUTPUT_DIRECTORY, but multi-configuration
       generators (VS, Xcode) do NOT append a per-configuration  subdirectory  to  the  specified
       directory.      This     property     is    initialized    by    the    value    of    the
       CMAKE_PDB_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when a target is created.

       NOTE:
          This property does not apply to STATIC library targets because no linker is invoked  to
          produce them so they have no linker-generated .pdb file containing debug symbols.

          The  linker-generated  program database files are specified by the /pdb linker flag and
          are not the same as compiler-generated program database  files  specified  by  the  /Fd
          compiler  flag.   Use the COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG> property to specify the
          latter.

   PDB_OUTPUT_DIRECTORY
       Output directory for the MS debug symbols  .pdb  file  generated  by  the  linker  for  an
       executable or shared library target.

       This  property  specifies  the directory into which the MS debug symbols will be placed by
       the linker.  This property is initialized by the value of  the  CMAKE_PDB_OUTPUT_DIRECTORY
       variable if it is set when a target is created.

       NOTE:
          This  property does not apply to STATIC library targets because no linker is invoked to
          produce them so they have no linker-generated .pdb file containing debug symbols.

          The linker-generated program database files are specified by the /pdb linker  flag  and
          are  not  the  same  as  compiler-generated program database files specified by the /Fd
          compiler flag.  Use the COMPILE_PDB_OUTPUT_DIRECTORY property to specify the latter.

   POSITION_INDEPENDENT_CODE
       Whether to create a position-independent target

       The POSITION_INDEPENDENT_CODE property determines whether position independent executables
       or  shared  libraries  will  be  created.  This property is True by default for SHARED and
       MODULE library targets and False otherwise.  This property is initialized by the value  of
       the CMAKE_POSITION_INDEPENDENT_CODE variable  if it is set when a target is created.

   PREFIX
       What comes before the library name.

       A  target  property  that  can  be set to override the prefix (such as “lib”) on a library
       name.

   PRIVATE_HEADER
       Specify private header files in a FRAMEWORK shared library target.

       Shared library targets marked with the FRAMEWORK property generate frameworks on OS X, iOS
       and  normal  shared  libraries  on other platforms.  This property may be set to a list of
       header files to be placed in the PrivateHeaders directory inside the framework folder.  On
       non-Apple  platforms these headers may be installed using the PRIVATE_HEADER option to the
       install(TARGETS) command.

   PROJECT_LABEL
       Change the name of a target in an IDE.

       Can be used to change the name of the target in an IDE like Visual Studio.

   PUBLIC_HEADER
       Specify public header files in a FRAMEWORK shared library target.

       Shared library targets marked with the FRAMEWORK property generate frameworks on OS X, iOS
       and  normal  shared  libraries  on other platforms.  This property may be set to a list of
       header files to be placed in the  Headers  directory  inside  the  framework  folder.   On
       non-Apple  platforms  these headers may be installed using the PUBLIC_HEADER option to the
       install(TARGETS) command.

   RESOURCE
       Specify resource files in a FRAMEWORK or BUNDLE.

       Target marked with the FRAMEWORK or BUNDLE  property  generate  framework  or  application
       bundle  (both  OS  X  and iOS is supported) or normal shared libraries on other platforms.
       This property may be set to a list of files to be placed in  the  corresponding  directory
       (eg.  Resources directory for OS X) inside the bundle.  On non-Apple platforms these files
       may be installed using the RESOURCE option to the install(TARGETS) command.

       Following example of Application Bundle:

          add_executable(ExecutableTarget
            addDemo.c
            resourcefile.txt
            appresourcedir/appres.txt
          )

          target_link_libraries(ExecutableTarget heymath mul)

          set(RESOURCE_FILES
            resourcefile.txt
            appresourcedir/appres.txt
          )

          set_target_properties(ExecutableTarget PROPERTIES
            MACOSX_BUNDLE TRUE
            MACOSX_FRAMEWORK_IDENTIFIER org.cmake.ExecutableTarget
            RESOURCE "${RESOURCE_FILES}"
          )

       will produce flat structure for iOS systems:

          ExecutableTarget.app
            appres.txt
            ExecutableTarget
            Info.plist
            resourcefile.txt

       For OS X systems it will produce following directory structure:

          ExecutableTarget.app/
            Contents
              Info.plist
              MacOS
                ExecutableTarget
              Resources
                appres.txt
                resourcefile.txt

       For Linux, such cmake script produce following files:

          ExecutableTarget
          Resources
            appres.txt
            resourcefile.txt

   RULE_LAUNCH_COMPILE
       Specify a launcher for compile rules.

       See the global property of the same name for  details.   This  overrides  the  global  and
       directory property for a target.

   RULE_LAUNCH_CUSTOM
       Specify a launcher for custom rules.

       See  the  global  property  of  the  same name for details.  This overrides the global and
       directory property for a target.

   RULE_LAUNCH_LINK
       Specify a launcher for link rules.

       See the global property of the same name for  details.   This  overrides  the  global  and
       directory property for a target.

   RUNTIME_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for RUNTIME target files.

       This  is  a per-configuration version of the RUNTIME_OUTPUT_DIRECTORY target property, but
       multi-configuration generators (VS, Xcode) do NOT append a per-configuration  subdirectory
       to   the  specified  directory.   This  property  is  initialized  by  the  value  of  the
       CMAKE_RUNTIME_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when a target is created.

       Contents of RUNTIME_OUTPUT_DIRECTORY_<CONFIG> may use generator expressions.

   RUNTIME_OUTPUT_DIRECTORY
       Output directory in which to build RUNTIME target files.

       This property specifies the directory into which runtime target  files  should  be  built.
       The  property  value  may  use generator expressions.  Multi-configuration generators (VS,
       Xcode) append a  per-configuration  subdirectory  to  the  specified  directory  unless  a
       generator expression is used.

       This  property  is initialized by the value of the variable CMAKE_RUNTIME_OUTPUT_DIRECTORY
       if it is set when a target is created.

       See also the RUNTIME_OUTPUT_DIRECTORY_<CONFIG> target property.

   RUNTIME_OUTPUT_NAME_<CONFIG>
       Per-configuration output name for RUNTIME target files.

       This is the configuration-specific version of the RUNTIME_OUTPUT_NAME target property.

   RUNTIME_OUTPUT_NAME
       Output name for RUNTIME target files.

       This property specifies the base name for runtime target files.  It overrides  OUTPUT_NAME
       and OUTPUT_NAME_<CONFIG> properties.

       See also the RUNTIME_OUTPUT_NAME_<CONFIG> target property.

   SKIP_BUILD_RPATH
       Should rpaths be used for the build tree.

       SKIP_BUILD_RPATH  is a boolean specifying whether to skip automatic generation of an rpath
       allowing the target to run from the build tree.  This property is initialized by the value
       of the variable CMAKE_SKIP_BUILD_RPATH if it is set when a target is created.

   SOURCE_DIR
       This  read-only property reports the value of the CMAKE_CURRENT_SOURCE_DIR variable in the
       directory in which the target was defined.

   SOURCES
       Source names specified for a target.

       List of sources specified for a target.

   SOVERSION
       What version number is this target.

       For shared libraries VERSION and SOVERSION can be used to specify the  build  version  and
       API version respectively.  When building or installing appropriate symlinks are created if
       the platform supports symlinks and the linker supports so-names.  If only one of  both  is
       specified the missing is assumed to have the same version number.  SOVERSION is ignored if
       NO_SONAME property is set.

   Windows Versions
       For shared libraries and executables on Windows the VERSION attribute is parsed to extract
       a  <major>.<minor>  version  number.   These  numbers are used as the image version of the
       binary.

   Mach-O Versions
       For shared libraries and executables on Mach-O systems (e.g. OS  X,  iOS),  the  SOVERSION
       property  corresponds  to  compatibility  version and VERSION to current version.  See the
       FRAMEWORK target property for an example.  Versions of Mach-O binaries may be checked with
       the otool -L <binary> command.

   STATIC_LIBRARY_FLAGS_<CONFIG>
       Per-configuration flags for creating a static library.

       This is the configuration-specific version of STATIC_LIBRARY_FLAGS.

   STATIC_LIBRARY_FLAGS
       Extra flags to use when linking static libraries.

       Extra flags to use when linking a static library.

   SUFFIX
       What comes after the target name.

       A  target property that can be set to override the suffix (such as “.so” or “.exe”) on the
       name of a library, module or executable.

   TYPE
       The type of the target.

       This read-only property can be used to test the type of the given target.  It will be  one
       of STATIC_LIBRARY, MODULE_LIBRARY, SHARED_LIBRARY, INTERFACE_LIBRARY, EXECUTABLE or one of
       the internal target types.

   VERSION
       What version number is this target.

       For shared libraries VERSION and SOVERSION can be used to specify the  build  version  and
       API version respectively.  When building or installing appropriate symlinks are created if
       the platform supports symlinks and the linker supports so-names.  If only one of  both  is
       specified the missing is assumed to have the same version number.  For executables VERSION
       can be used to specify  the  build  version.   When  building  or  installing  appropriate
       symlinks are created if the platform supports symlinks.

   Windows Versions
       For shared libraries and executables on Windows the VERSION attribute is parsed to extract
       a <major>.<minor> version number.  These numbers are used as  the  image  version  of  the
       binary.

   Mach-O Versions
       For  shared  libraries  and  executables on Mach-O systems (e.g. OS X, iOS), the SOVERSION
       property correspond to compatibility version and VERSION  to  current  version.   See  the
       FRAMEWORK target property for an example.  Versions of Mach-O binaries may be checked with
       the otool -L <binary> command.

   VISIBILITY_INLINES_HIDDEN
       Whether to add a compile flag to hide symbols of inline functions

       The VISIBILITY_INLINES_HIDDEN property determines whether a flag for  hiding  symbols  for
       inline  functions,  such  as -fvisibility-inlines-hidden, should be used when invoking the
       compiler.  This property affects compilation in sources of all types of  targets  (subject
       to policy CMP0063).

       This  property is initialized by the value of the CMAKE_VISIBILITY_INLINES_HIDDEN variable
       if it is set when a target is created.

   VS_CONFIGURATION_TYPE
       Visual Studio project configuration type.

       Sets the ConfigurationType attribute for a  generated  Visual  Studio  project.   If  this
       property  is  set, it overrides the default setting that is based on the target type (e.g.
       StaticLibrary, Application, …).

       Supported on Visual Studio Generators for VS 2010 and higher.

   VS_DEBUGGER_WORKING_DIRECTORY
       Sets the local debugger working directory for Visual Studio C++ targets.  This is  defined
       in <LocalDebuggerWorkingDirectory> in the Visual Studio project file.

   VS_DESKTOP_EXTENSIONS_VERSION
       Visual Studio Windows 10 Desktop Extensions Version

       Specifies the version of the Desktop Extensions that should be included in the target. For
       example 10.0.10240.0. If the value is not specified, the Desktop Extensions  will  not  be
       included.  To  use  the same version of the extensions as the Windows 10 SDK that is being
       used, you can use the CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.

   VS_DOTNET_REFERENCE_<refname>
       Visual Studio managed project .NET reference with name <refname> and hint path.

       Adds one .NET reference to generated Visual Studio project. The reference  will  have  the
       name <refname> and will point to the assembly given as value of the property.

       See also VS_DOTNET_REFERENCES and VS_DOTNET_REFERENCES_COPY_LOCAL

   VS_DOTNET_REFERENCEPROP_<refname>_TAG_<tagname>
       Defines an XML property <tagname> for a .NET reference <refname>.

       Reference  properties  can  be  set  for  .NET  references which are defined by the target
       properties  VS_DOTNET_REFERENCES,  VS_DOTNET_REFERENCE_<refname>  and  also  for   project
       references to other C# targets which are established by target_link_libraries().

       This  property  is  only  applicable  to  C# targets and Visual Studio generators 2010 and
       later.

   VS_DOTNET_REFERENCES
       Visual Studio managed project .NET references

       Adds one or more semicolon-delimited .NET references to a generated Visual Studio project.
       For example, “System;System.Windows.Forms”.

   VS_DOTNET_REFERENCES_COPY_LOCAL
       Sets the Copy Local property for all .NET hint references in the target

       Boolean  property  to  enable/disable copying of .NET hint references to output directory.
       The default is ON.

   VS_DOTNET_TARGET_FRAMEWORK_VERSION
       Specify the .NET target framework version.

       Used to specify the .NET target framework version for C++/CLI.  For example, “v4.5”.

   VS_GLOBAL_KEYWORD
       Visual Studio project keyword for VS 10 (2010) and newer.

       Sets the  “keyword”  attribute  for  a  generated  Visual  Studio  project.   Defaults  to
       “Win32Proj”.   You  may wish to override this value with “ManagedCProj”, for example, in a
       Visual Studio managed C++ unit test project.

       Use the VS_KEYWORD target property to set the keyword  for  Visual  Studio  9  (2008)  and
       older.

   VS_GLOBAL_PROJECT_TYPES
       Visual Studio project type(s).

       Can  be  set  to  one  or  more  UUIDs recognized by Visual Studio to indicate the type of
       project.  This value is copied verbatim into the generated project file.   Example  for  a
       managed C++ unit testing project:

          {3AC096D0-A1C2-E12C-1390-A8335801FDAB};{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}

       UUIDs are semicolon-delimited.

   VS_GLOBAL_ROOTNAMESPACE
       Visual Studio project root namespace.

       Sets  the  “RootNamespace” attribute for a generated Visual Studio project.  The attribute
       will be generated only if this is set.

   VS_GLOBAL_<variable>
       Visual Studio project-specific global variable.

       Tell the Visual Studio generator to set the global variable ‘<variable>’ to a given  value
       in  the  generated  Visual  Studio  project.  Ignored on other generators.  Qt integration
       works better if VS_GLOBAL_QtVersion is  set  to  the  version  FindQt4.cmake  found.   For
       example, “4.7.3”

   VS_IOT_EXTENSIONS_VERSION
       Visual Studio Windows 10 IoT Extensions Version

       Specifies  the  version  of  the IoT Extensions that should be included in the target. For
       example 10.0.10240.0. If the value is not  specified,  the  IoT  Extensions  will  not  be
       included.  To  use  the same version of the extensions as the Windows 10 SDK that is being
       used, you can use the CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.

   VS_IOT_STARTUP_TASK
       Visual Studio Windows 10 IoT Continuous Background Task

       Specifies that the target should be compiled as a Continuous Background Task library.

   VS_KEYWORD
       Visual Studio project keyword for VS 9 (2008) and older.

       Can be set to change the visual studio keyword, for example Qt integration works better if
       this is set to Qt4VSv1.0.

       Use  the  VS_GLOBAL_KEYWORD target property to set the keyword for Visual Studio 10 (2010)
       and newer.

   VS_MOBILE_EXTENSIONS_VERSION
       Visual Studio Windows 10 Mobile Extensions Version

       Specifies the version of the Mobile Extensions that should be included in the target.  For
       example  10.0.10240.0.  If  the  value is not specified, the Mobile Extensions will not be
       included. To use the same version of the extensions as the Windows 10 SDK  that  is  being
       used, you can use the CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.

   VS_SCC_AUXPATH
       Visual Studio Source Code Control Aux Path.

       Can be set to change the visual studio source code control auxpath property.

   VS_SCC_LOCALPATH
       Visual Studio Source Code Control Local Path.

       Can be set to change the visual studio source code control local path property.

   VS_SCC_PROJECTNAME
       Visual Studio Source Code Control Project.

       Can be set to change the visual studio source code control project name property.

   VS_SCC_PROVIDER
       Visual Studio Source Code Control Provider.

       Can be set to change the visual studio source code control provider property.

   VS_SDK_REFERENCES
       Visual Studio project SDK references.  Specify a ;-list of SDK references to be added to a
       generated Visual Studio project, e.g.  Microsoft.AdMediatorWindows81, Version=1.0.

   VS_USER_PROPS
       Sets the user props file to be included  in  the  visual  studio  C++  project  file.  The
       standard  path  is  $(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props, which is in most
       cases the same as %LOCALAPPDATA%\\Microsoft\\MSBuild\\v4.0\\Microsoft.Cpp.Win32.user.props
       or %LOCALAPPDATA%\\Microsoft\\MSBuild\\v4.0\\Microsoft.Cpp.x64.user.props.

       The  *.user.props  files  can  be  used  for  Visual  Studio  wide  configuration which is
       independent from cmake.

   VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION
       Visual Studio Windows Target Platform Minimum Version

       For Windows 10. Specifies the minimum version of  the  OS  that  is  being  targeted.  For
       example    10.0.10240.0.    If    the    value    is   not   specified,   the   value   of
       CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION will be used on WindowsStore  projects  otherwise
       the target platform minimum version will not be specified for the project.

   VS_WINRT_COMPONENT
       Mark a target as a Windows Runtime component for the Visual Studio generator.  Compile the
       target with C++/CX language  extensions  for  Windows  Runtime.   For  SHARED  and  MODULE
       libraries, this also defines the _WINRT_DLL preprocessor macro.

       NOTE:
          Currently  this  is implemented only by Visual Studio generators.  Support may be added
          to other generators in the future.

   VS_WINRT_EXTENSIONS
       Deprecated.  Use VS_WINRT_COMPONENT instead.  This property was  an  experimental  partial
       implementation of that one.

   VS_WINRT_REFERENCES
       Visual Studio project Windows Runtime Metadata references

       Adds  one  or  more  semicolon-delimited  WinRT  references  to  a generated Visual Studio
       project.  For example, “Windows;Windows.UI.Core”.

   WIN32_EXECUTABLE
       Build an executable with a WinMain entry point on windows.

       When this property is set to true the executable when linked on Windows  will  be  created
       with  a  WinMain()  entry  point  instead  of just main().  This makes it a GUI executable
       instead of a console  application.   See  the  CMAKE_MFC_FLAG  variable  documentation  to
       configure  use  of MFC for WinMain executables.  This property is initialized by the value
       of the variable CMAKE_WIN32_EXECUTABLE if it is set when a target is created.

   WINDOWS_EXPORT_ALL_SYMBOLS
       This property is implemented only for MS-compatible tools on Windows.

       Enable this boolean property to automatically create a module definition (.def) file  with
       all  global symbols found in the input .obj files for a SHARED library (or executable with
       ENABLE_EXPORTS) on Windows.  The module definition file  will  be  passed  to  the  linker
       causing   all   symbols   to  be  exported  from  the  .dll.   For  global  data  symbols,
       __declspec(dllimport) must still be used when compiling against the code in the .dll.  All
       other  function  symbols  will  be  automatically  exported and imported by callers.  This
       simplifies porting projects to Windows by reducing the need for explicit dllexport markup,
       even in C++ classes.

       When  this  property  is  enabled, zero or more .def files may also be specified as source
       files of the target.  The exports named by these files will be merged with those  detected
       from  the  object  files  to  generate a single module definition file to be passed to the
       linker.  This can be used to export symbols from a .dll that are not in any of its  object
       files but are added by the linker from dependencies (e.g. msvcrt.lib).

       This property is initialized by the value of the CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS variable
       if it is set when a target is created.

   XCODE_ATTRIBUTE_<an-attribute>
       Set Xcode target attributes directly.

       Tell the Xcode generator to set ‘<an-attribute>’ to a given value in the  generated  Xcode
       project.  Ignored on other generators.

       See  the CMAKE_XCODE_ATTRIBUTE_<an-attribute> variable to set attributes on all targets in
       a directory tree.

       Contents of XCODE_ATTRIBUTE_<an-attribute> may use “generator expressions” with the syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   XCODE_EXPLICIT_FILE_TYPE
       Set the Xcode explicitFileType attribute on its reference to a target.  CMake  computes  a
       default based on target type but can be told explicitly with this property.

       See also XCODE_PRODUCT_TYPE.

   XCODE_PRODUCT_TYPE
       Set  the  Xcode  productType  attribute  on  its  reference to a target.  CMake computes a
       default based on target type but can be told explicitly with this property.

       See also XCODE_EXPLICIT_FILE_TYPE.

   XCTEST
       This target is a XCTest CFBundle on the Mac.

       This property will usually get set via the xctest_add_bundle() macro in FindXCTest module.

       If a module library target has this property set to true it will be built  as  a  CFBundle
       when built on the Mac.  It will have the directory structure required for a CFBundle.

       This property depends on BUNDLE to be effective.

PROPERTIES ON TESTS

   ATTACHED_FILES_ON_FAIL
       Attach a list of files to a dashboard submission if the test fails.

       Same as ATTACHED_FILES, but these files will only be included if the test does not pass.

   ATTACHED_FILES
       Attach a list of files to a dashboard submission.

       Set  this  property to a list of files that will be encoded and submitted to the dashboard
       as an addition to the test result.

   COST
       Set this to a floating point value. Tests in a test set will be run in descending order of
       cost.

       This property describes the cost of a test.  You can explicitly set this value; tests with
       higher COST values will run first.

   DEPENDS
       Specifies that this test should only be run after the specified list of tests.

       Set this to a list of tests that must finish before this test is run. The results of those
       tests  are  not  considered,  the dependency relationship is purely for order of execution
       (i.e. it is really just a run after relationship). Consider using test fixtures with setup
       tests if a dependency with successful completion is required (see FIXTURES_REQUIRED).

   DISABLED
       If set to true, the test will be skipped and its status will be ‘Not Run’. A DISABLED test
       will not be counted in the total number  of  tests  and  its  completion  status  will  be
       reported to CDash as ‘Disabled’.

       A DISABLED test does not participate in test fixture dependency resolution.  If a DISABLED
       test has fixture requirements defined in its FIXTURES_REQUIRED property, it will not cause
       setup or cleanup tests for those fixtures to be added to the test set.

       If  a  test with the FIXTURES_SETUP property set is DISABLED, the fixture behavior will be
       as though that setup test was passing and any test case requiring that fixture will  still
       run.

   ENVIRONMENT
       Specify environment variables that should be defined for running a test.

       If  set  to  a  list  of  environment  variables  and values of the form MYVAR=value those
       environment variables will be defined while running the test.  The environment is restored
       to its previous state after the test is done.

   FAIL_REGULAR_EXPRESSION
       If the output matches this regular expression the test will fail.

       If  set,  if  the output matches one of specified regular expressions, the test will fail.
       Example:

          set_tests_properties(mytest PROPERTIES
            FAIL_REGULAR_EXPRESSION "[^a-z]Error;ERROR;Failed"
          )

       FAIL_REGULAR_EXPRESSION expects a list of regular expressions.

   FIXTURES_CLEANUP
       Specifies a list of fixtures for which the test is to be treated as a cleanup test.  These
       fixture  names  are  distinct  from  test  case  names  and  are  not required to have any
       similarity to the names of tests associated with them.

       Fixture cleanup tests are ordinary tests with all of the usual test functionality. Setting
       the FIXTURES_CLEANUP property for a test has two primary effects:

       • CTest will ensure the test executes after all other tests which list any of the fixtures
         in its FIXTURES_REQUIRED property.

       • If CTest is asked to run only a subset of tests (e.g. using regular expressions  or  the
         --rerun-failed  option)  and the cleanup test is not in the set of tests to run, it will
         automatically be  added  if  any  tests  in  the  set  require  any  fixture  listed  in
         FIXTURES_CLEANUP.

       A cleanup test can have multiple fixtures listed in its FIXTURES_CLEANUP property. It will
       execute only once for the whole CTest run, not once for each fixture. A fixture  can  also
       have  more  than  one  cleanup  test  defined.  If  there are multiple cleanup tests for a
       fixture, projects can control  their  order  with  the  usual  DEPENDS  test  property  if
       necessary.

       A  cleanup  test  is  allowed to require other fixtures, but not any fixture listed in its
       FIXTURES_CLEANUP property. For example:

          # Ok: Dependent fixture is different to cleanup
          set_tests_properties(cleanupFoo PROPERTIES
            FIXTURES_CLEANUP  Foo
            FIXTURES_REQUIRED Bar
          )

          # Error: cannot require same fixture as cleanup
          set_tests_properties(cleanupFoo PROPERTIES
            FIXTURES_CLEANUP  Foo
            FIXTURES_REQUIRED Foo
          )

       Cleanup tests will execute even if setup or regular tests for that  fixture  fail  or  are
       skipped.

       See FIXTURES_REQUIRED for a more complete discussion of how to use test fixtures.

   FIXTURES_REQUIRED
       Specifies  a list of fixtures the test requires. Fixture names are case sensitive and they
       are not required to have any similarity to test names.

       Fixtures are a way to attach setup and cleanup tasks to a set of tests. If a test requires
       a  given  fixture,  then all tests marked as setup tasks for that fixture will be executed
       first (once for the whole set of tests, not once per test requiring  the  fixture).  After
       all  tests  requiring  a  particular  fixture  have completed, CTest will ensure all tests
       marked as cleanup tasks for that fixture are then executed.  Tests  are  marked  as  setup
       tasks  with  the  FIXTURES_SETUP  property  and as cleanup tasks with the FIXTURES_CLEANUP
       property. If any of a fixture’s setup tests fail, all tests listing that fixture in  their
       FIXTURES_REQUIRED  property  will  not be executed. The cleanup tests for the fixture will
       always be executed, even if some setup tests fail.

       When CTest is asked to execute only a  subset  of  tests  (e.g.  by  the  use  of  regular
       expressions   or   when  run  with  the  --rerun-failed  command  line  option),  it  will
       automatically add any setup or cleanup tests for fixtures required by  any  of  the  tests
       that  are  in the execution set. This behavior can be overridden with the -FS, -FC and -FA
       command line options to ctest(1) if desired.

       Since setup and cleanup tasks are also tests, they can have an ordering specified  by  the
       DEPENDS test property just like any other tests.  This can be exploited to implement setup
       or cleanup using multiple tests for a single fixture to modularise setup or cleanup logic.

       The concept of a fixture is different to that of a resource  specified  by  RESOURCE_LOCK,
       but  they  may  be  used  together. A fixture defines a set of tests which share setup and
       cleanup requirements, whereas a resource lock has the effect of ensuring a particular  set
       of  tests  do  not  run  in  parallel. Some situations may need both, such as setting up a
       database, serialising test access to that database and deleting the database again at  the
       end.  For  such  cases,  tests  would populate both FIXTURES_REQUIRED and RESOURCE_LOCK to
       combine the two behaviours. Names used for RESOURCE_LOCK have no relationship  with  names
       of fixtures, so note that a resource lock does not imply a fixture and vice versa.

       Consider  the  following example which represents a database test scenario similar to that
       mentioned above:

          add_test(NAME testsDone   COMMAND emailResults)
          add_test(NAME fooOnly     COMMAND testFoo)
          add_test(NAME dbOnly      COMMAND testDb)
          add_test(NAME dbWithFoo   COMMAND testDbWithFoo)
          add_test(NAME createDB    COMMAND initDB)
          add_test(NAME setupUsers  COMMAND userCreation)
          add_test(NAME cleanupDB   COMMAND deleteDB)
          add_test(NAME cleanupFoo  COMMAND removeFoos)

          set_tests_properties(setupUsers PROPERTIES DEPENDS createDB)

          set_tests_properties(createDB   PROPERTIES FIXTURES_SETUP    DB)
          set_tests_properties(setupUsers PROPERTIES FIXTURES_SETUP    DB)
          set_tests_properties(cleanupDB  PROPERTIES FIXTURES_CLEANUP  DB)
          set_tests_properties(cleanupFoo PROPERTIES FIXTURES_CLEANUP  Foo)
          set_tests_properties(testsDone  PROPERTIES FIXTURES_CLEANUP  "DB;Foo")

          set_tests_properties(fooOnly    PROPERTIES FIXTURES_REQUIRED Foo)
          set_tests_properties(dbOnly     PROPERTIES FIXTURES_REQUIRED DB)
          set_tests_properties(dbWithFoo  PROPERTIES FIXTURES_REQUIRED "DB;Foo")

          set_tests_properties(dbOnly dbWithFoo createDB setupUsers cleanupDB
                               PROPERTIES RESOURCE_LOCK DbAccess)

       Key points from this example:

       • Two fixtures are defined: DB and Foo. Tests can require a single fixture as fooOnly  and
         dbOnly do, or they can depend on multiple fixtures like dbWithFoo does.

       • A  DEPENDS  relationship  is set up to ensure setupUsers happens after createDB, both of
         which are setup tests for the DB fixture and  will  therefore  be  executed  before  the
         dbOnly and dbWithFoo tests automatically.

       • No  explicit DEPENDS relationships were needed to make the setup tests run before or the
         cleanup tests run after the regular tests.

       • The Foo fixture has no setup tests defined, only a single cleanup test.

       • testsDone is a cleanup test for both the DB and Foo fixtures.  Therefore, it  will  only
         execute  once  regular tests for both fixtures have finished (i.e. after fooOnly, dbOnly
         and dbWithFoo). No DEPENDS relationship was specified for testsDone, so it  is  free  to
         run before, after or concurrently with other cleanup tests for either fixture.

       • The  setup  and  cleanup  tests  never  list  the  fixtures  they  are  for in their own
         FIXTURES_REQUIRED property, as that would result in a dependency on  themselves  and  be
         considered an error.

   FIXTURES_SETUP
       Specifies  a  list  of fixtures for which the test is to be treated as a setup test. These
       fixture names are distinct from  test  case  names  and  are  not  required  to  have  any
       similarity to the names of tests associated with them.

       Fixture  setup  tests are ordinary tests with all of the usual test functionality. Setting
       the FIXTURES_SETUP property for a test has two primary effects:

       • CTest will ensure the test executes before  any  other  test  which  lists  the  fixture
         name(s) in its FIXTURES_REQUIRED property.

       • If  CTest  is asked to run only a subset of tests (e.g. using regular expressions or the
         --rerun-failed option) and the setup test is not in the set of tests  to  run,  it  will
         automatically  be  added  if  any  tests  in  the  set  require  any  fixture  listed in
         FIXTURES_SETUP.

       A setup test can have multiple fixtures listed in its  FIXTURES_SETUP  property.  It  will
       execute  only  once for the whole CTest run, not once for each fixture. A fixture can also
       have more than one setup test defined. If there are multiple setup tests  for  a  fixture,
       projects can control their order with the usual DEPENDS test property if necessary.

       A  setup  test  is  allowed  to  require other fixtures, but not any fixture listed in its
       FIXTURES_SETUP property. For example:

          # Ok: dependent fixture is different to setup
          set_tests_properties(setupFoo PROPERTIES
            FIXTURES_SETUP    Foo
            FIXTURES_REQUIRED Bar
          )

          # Error: cannot require same fixture as setup
          set_tests_properties(setupFoo PROPERTIES
            FIXTURES_SETUP    Foo
            FIXTURES_REQUIRED Foo
          )

       If any of a fixture’s setup tests fail, none of the tests  listing  that  fixture  in  its
       FIXTURES_REQUIRED property will be run. Cleanup tests will, however, still be executed.

       See FIXTURES_REQUIRED for a more complete discussion of how to use test fixtures.

   LABELS
       Specify a list of text labels associated with a test.

       The list is reported in dashboard submissions.

   MEASUREMENT
       Specify a CDASH measurement and value to be reported for a test.

       If  set  to  a name then that name will be reported to CDASH as a named measurement with a
       value of 1.  You may also specify a value by setting MEASUREMENT to “measurement=value”.

   PASS_REGULAR_EXPRESSION
       The output must match this regular expression for the test to pass.

       If set, the test output will be checked against the specified regular expressions  and  at
       least one of the regular expressions has to match, otherwise the test will fail.  Example:

          set_tests_properties(mytest PROPERTIES
            PASS_REGULAR_EXPRESSION "TestPassed;All ok"
          )

       PASS_REGULAR_EXPRESSION expects a list of regular expressions.

   PROCESSORS
       Set to specify how many process slots this test requires.

       Denotes  the number of processors that this test will require.  This is typically used for
       MPI tests, and should be used in conjunction with the ctest_test() PARALLEL_LEVEL option.

       This will also be used to display a weighted test timing result in  label  and  subproject
       summaries  in  the  command  line output of ctest(1). The wall clock time for the test run
       will be multiplied by this property to give a better idea of how much cpu  resource  CTest
       allocated for the test.

   REQUIRED_FILES
       List of files required to run the test.

       If set to a list of files, the test will not be run unless all of the files exist.

   RESOURCE_LOCK
       Specify a list of resources that are locked by this test.

       If  multiple  tests  specify  the  same  resource  lock,  they  are  guaranteed not to run
       concurrently.

       See also FIXTURES_REQUIRED if the resource requires any setup or cleanup steps.

   RUN_SERIAL
       Do not run this test in parallel with any other test.

       Use this option in conjunction with the ctest_test PARALLEL_LEVEL option to  specify  that
       this test should not be run in parallel with any other tests.

   SKIP_RETURN_CODE
       Return code to mark a test as skipped.

       Sometimes  only  a  test itself can determine if all requirements for the test are met. If
       such a situation should not be considered a hard failure a return code of the process  can
       be specified that will mark the test as “Not Run” if it is encountered.

   TIMEOUT
       How many seconds to allow for this test.

       This  property  if  set  will  limit  a test to not take more than the specified number of
       seconds to run.  If it exceeds that the test process will be killed and ctest will move to
       the next test.  This setting takes precedence over CTEST_TEST_TIMEOUT.

   TIMEOUT_AFTER_MATCH
       Change a test’s timeout duration after a matching line is encountered in its output.

   Usage
          add_test(mytest ...)
          set_property(TEST mytest PROPERTY TIMEOUT_AFTER_MATCH "${seconds}" "${regex}")

   Description
       Allow a test seconds to complete after regex is encountered in its output.

       When  the  test  outputs  a line that matches regex its start time is reset to the current
       time and its timeout duration is changed to seconds.  Prior to this, the timeout  duration
       is  determined  by  the  TIMEOUT  property or the CTEST_TEST_TIMEOUT variable if either of
       these are set.  Because the test’s start time  is  reset,  its  execution  time  will  not
       include any time that was spent waiting for the matching output.

       TIMEOUT_AFTER_MATCH  is useful for avoiding spurious timeouts when your test must wait for
       some system resource to become available before it can execute.  Set TIMEOUT to  a  longer
       duration that accounts for resource acquisition and use TIMEOUT_AFTER_MATCH to control how
       long the actual test is allowed to run.

       If the required resource can be controlled by CTest you should use  RESOURCE_LOCK  instead
       of  TIMEOUT_AFTER_MATCH.   This  property  should  be  used  when only the test itself can
       determine when its required resources are available.

   WILL_FAIL
       If set to true, this will invert the pass/fail flag of the test.

       This property can be used for tests that are expected to fail and return a non zero return
       code.

   WORKING_DIRECTORY
       The directory from which the test executable will be called.

       If this is not set it is called from the directory the test executable is located in.

PROPERTIES ON SOURCE FILES

   ABSTRACT
       Is this source file an abstract class.

       A  property  on a source file that indicates if the source file represents a class that is
       abstract.  This only makes sense for languages that have a notion of an abstract class and
       it is only used by some tools that wrap classes into other languages.

   AUTOUIC_OPTIONS
       Additional options for uic when using AUTOUIC

       This  property  holds  additional  command  line  options  which  will be used when uic is
       executed during the build via AUTOUIC, i.e. it  is  equivalent  to  the  optional  OPTIONS
       argument of the qt4_wrap_ui() macro.

       By default it is empty.

       The options set on the .ui source file may override AUTOUIC_OPTIONS set on the target.

   EXAMPLE
          # ...
          set_property(SOURCE widget.ui PROPERTY AUTOUIC_OPTIONS "--no-protection")
          # ...

   AUTORCC_OPTIONS
       Additional options for rcc when using AUTORCC

       This  property  holds  additional  command  line  options  which  will be used when rcc is
       executed during the build via AUTORCC, i.e. it  is  equivalent  to  the  optional  OPTIONS
       argument of the qt4_add_resources() macro.

       By default it is empty.

       The options set on the .qrc source file may override AUTORCC_OPTIONS set on the target.

   EXAMPLE
          # ...
          set_property(SOURCE resources.qrc PROPERTY AUTORCC_OPTIONS "--compress;9")
          # ...

   COMPILE_DEFINITIONS
       Preprocessor definitions for compiling a source file.

       The  COMPILE_DEFINITIONS property may be set to a semicolon-separated list of preprocessor
       definitions using the  syntax  VAR  or  VAR=value.   Function-style  definitions  are  not
       supported.   CMake  will  automatically  escape  the  value correctly for the native build
       system (note that CMake language syntax may require escapes to specify some values).  This
       property    may    be    set    on    a    per-configuration    basis   using   the   name
       COMPILE_DEFINITIONS_<CONFIG>   where    <CONFIG>    is    an    upper-case    name    (ex.
       “COMPILE_DEFINITIONS_DEBUG”).

       CMake  will automatically drop some definitions that are not supported by the native build
       tool.  Xcode does not support per-configuration definitions on source files.

       Disclaimer: Most native build tools have poor support for escaping certain values.   CMake
       has  work-arounds  for  many  cases  but  some  values  may  just  not be possible to pass
       correctly.  If a value  does  not  seem  to  be  escaped  correctly,  do  not  attempt  to
       work-around  the  problem  by  adding escape sequences to the value.  Your work-around may
       break in a future version of CMake that has improved  escape  support.   Instead  consider
       defining  the  macro  in  a  (configured) header file.  Then report the limitation.  Known
       limitations include:

          #          - broken almost everywhere
          ;          - broken in VS IDE 7.0 and Borland Makefiles
          ,          - broken in VS IDE
          %          - broken in some cases in NMake
          & |        - broken in some cases on MinGW
          ^ < > \"   - broken in most Make tools on Windows

       CMake does not reject these values outright because they do work in some cases.  Use  with
       caution.

   COMPILE_FLAGS
       Additional flags to be added when compiling this source file.

       These  flags will be added to the list of compile flags when this source file builds.  Use
       COMPILE_DEFINITIONS to pass additional preprocessor definitions.

       Contents of COMPILE_FLAGS may use “generator expressions” with the syntax $<...>.  See the
       cmake-generator-expressions(7)  manual for available expressions.  However, Xcode does not
       support  per-config  per-source  settings,  so  expressions  that  depend  on  the   build
       configuration are not allowed with that generator.

   EXTERNAL_OBJECT
       If set to true then this is an object file.

       If  this  property is set to true then the source file is really an object file and should
       not be compiled.  It will still be linked into the target though.

   Fortran_FORMAT
       Set to FIXED or FREE to indicate the Fortran source layout.

       This property tells CMake whether  a  given  Fortran  source  file  uses  fixed-format  or
       free-format.   CMake  will  pass  the corresponding format flag to the compiler.  Consider
       using the target-wide Fortran_FORMAT property if all source files in a  target  share  the
       same format.

   GENERATED
       Is this source file generated as part of the build process.

       If  a  source  file  is generated by the build process CMake will handle it differently in
       terms of dependency checking etc.  Otherwise  having  a  non-existent  source  file  could
       create problems.

   HEADER_FILE_ONLY
       Is this source file only a header file.

       A  property  on  a  source file that indicates if the source file is a header file with no
       associated implementation.  This is set automatically based on the file extension  and  is
       used by CMake to determine if certain dependency information should be computed.

       By setting this property to ON, you can disable compilation of the given source file, even
       if it should be compiled because it is part of the library’s/executable’s sources.

       This is useful if you have some source files which you somehow pre-process, and  then  add
       these pre-processed sources via add_library() or add_executable(). Normally, in IDE, there
       would be no reference of the original sources, only of these pre-processed sources. So  by
       setting  this  property  for  all the original source files to ON, and then either calling
       add_library() or add_executable() while passing both the  pre-processed  sources  and  the
       original  sources,  or  by  using  target_sources()  to  add original source files will do
       exactly what would one expect, i.e.  the original source files would be  visible  in  IDE,
       and will not be built.

   KEEP_EXTENSION
       Make the output file have the same extension as the source file.

       If  this  property  is  set then the file extension of the output file will be the same as
       that of the source file.  Normally the output file extension  is  computed  based  on  the
       language of the source file, for example .cxx will go to a .o extension.

   LABELS
       Specify a list of text labels associated with a source file.

       This  property  has  meaning  only when the source file is listed in a target whose LABELS
       property is also set.  No other semantics are currently specified.

   LANGUAGE
       What programming language is the file.

       A property that can be set to indicate what programming language the source file  is.   If
       it  is not set the language is determined based on the file extension.  Typical values are
       CXX C etc.  Setting this property for a file means this file will be compiled.  Do not set
       this for headers or files that should not be compiled.

   LOCATION
       The full path to a source file.

       A read only property on a SOURCE FILE that contains the full path to the source file.

   MACOSX_PACKAGE_LOCATION
       Place  a  source  file inside a Application Bundle (MACOSX_BUNDLE), Core Foundation Bundle
       (BUNDLE), or Framework Bundle (FRAMEWORK).  It is applicable for OS X and iOS.

       Executable targets with  the  MACOSX_BUNDLE  property  set  are  built  as  OS  X  or  iOS
       application  bundles  on  Apple  platforms.   Shared  library  targets  with the FRAMEWORK
       property set are built as OS X or iOS  frameworks  on  Apple  platforms.   Module  library
       targets  with  the  BUNDLE  property  set  are  built  as  OS  X CFBundle bundles on Apple
       platforms.  Source files listed in the target with this property set will be copied  to  a
       directory  inside  the bundle or framework content folder specified by the property value.
       For OS X Application  Bundles  the  content  folder  is  <name>.app/Contents.   For  OS  X
       Frameworks  the content folder is <name>.framework/Versions/<version>.  For OS X CFBundles
       the content folder is <name>.bundle/Contents (unless the extension is changed).   See  the
       PUBLIC_HEADER,  PRIVATE_HEADER,  and RESOURCE target properties for specifying files meant
       for Headers, PrivateHeaders, or Resources directories.

       If the specified location is equal to Resources, the resulting location will be  the  same
       as  if  the  RESOURCE property had been used. If the specified location is a sub-folder of
       Resources, it will be placed into the respective sub-folder. Note: For iOS  Apple  uses  a
       flat  bundle  layout where no Resources folder exist. Therefore CMake strips the Resources
       folder name from the specified location.

   OBJECT_DEPENDS
       Additional files on which a compiled object file depends.

       Specifies a ;-list of full-paths to files on which any object  files  compiled  from  this
       source file depend.  On Makefile Generators and the Ninja generator an object file will be
       recompiled if any of the named files is newer than it.  Visual Studio Generators  and  the
       Xcode generator cannot implement such compilation dependencies.

       This  property  need not be used to specify the dependency of a source file on a generated
       header file that it includes.  Although the property was originally  introduced  for  this
       purpose,  it  is no longer necessary.  If the generated header file is created by a custom
       command in the same target as the source file, the automatic dependency  scanning  process
       will recognize the dependency.  If the generated header file is created by another target,
       an inter-target dependency should be created with the add_dependencies() command  (if  one
       does not already exist due to linking relationships).

   OBJECT_OUTPUTS
       Additional outputs for a Makefile rule.

       Additional outputs created by compilation of this source file.  If any of these outputs is
       missing the object will be recompiled.  This is supported only on Makefile generators  and
       will be ignored on other generators.

   SKIP_AUTOGEN
       Exclude the source file from AUTOMOC, AUTOUIC and AUTORCC processing (for Qt projects).

       For finer exclusion control see SKIP_AUTOMOC, SKIP_AUTOUIC and SKIP_AUTORCC.

   EXAMPLE
          # ...
          set_property(SOURCE file.h PROPERTY SKIP_AUTOGEN ON)
          # ...

   SKIP_AUTOMOC
       Exclude the source file from AUTOMOC processing (for Qt projects).

       For broader exclusion control see SKIP_AUTOGEN.

   EXAMPLE
          # ...
          set_property(SOURCE file.h PROPERTY SKIP_AUTOMOC ON)
          # ...

   SKIP_AUTORCC
       Exclude the source file from AUTORCC processing (for Qt projects).

       For broader exclusion control see SKIP_AUTOGEN.

   EXAMPLE
          # ...
          set_property(SOURCE file.qrc PROPERTY SKIP_AUTORCC ON)
          # ...

   SKIP_AUTOUIC
       Exclude the source file from AUTOUIC processing (for Qt projects).

       SKIP_AUTOUIC can be set on C++ header and source files and on .ui files.

       For broader exclusion control see SKIP_AUTOGEN.

   EXAMPLE
          # ...
          set_property(SOURCE file.h PROPERTY SKIP_AUTOUIC ON)
          set_property(SOURCE file.cpp PROPERTY SKIP_AUTOUIC ON)
          set_property(SOURCE widget.ui PROPERTY SKIP_AUTOUIC ON)
          # ...

   SYMBOLIC
       Is this just a name for a rule.

       If  SYMBOLIC  (boolean)  is  set to true the build system will be informed that the source
       file is not actually created on disk but instead used as a symbolic name for a build rule.

   VS_COPY_TO_OUT_DIR
       Sets the <CopyToOutputDirectory> tag for a source file in a Visual  Studio  project  file.
       Valid values are Never, Always and PreserveNewest.

   VS_CSHARP_<tagname>
       Visual Studio and CSharp source-file-specific configuration.

       Tell  the Visual Studio generator to set the source file tag <tagname> to a given value in
       the generated Visual Studio CSharp project. Ignored on  other  generators  and  languages.
       This  property  can  be  used to define dependencies between source files or set any other
       Visual Studio specific parameters.

       Example usage:

          set_source_files_property(<filename>
                   PROPERTIES
                   VS_CSHARP_DependentUpon <other file>
                   VS_CSHARP_SubType "Form")

   VS_DEPLOYMENT_CONTENT
       Mark a source file as content for  deployment  with  a  Windows  Phone  or  Windows  Store
       application  when built with a Visual Studio generator.  The value must evaluate to either
       1 or 0 and  may  use  generator  expressions  to  make  the  choice  based  on  the  build
       configuration.   The  .vcxproj  file  entry  for  the  source  file  will be marked either
       DeploymentContent or ExcludedFromBuild for values 1 and 0, respectively.

   VS_DEPLOYMENT_LOCATION
       Specifies the deployment location for a content  source  file  with  a  Windows  Phone  or
       Windows  Store  application  when  built with a Visual Studio generator.  This property is
       only applicable when using VS_DEPLOYMENT_CONTENT.  The value represent the  path  relative
       to the app package and applies to all configurations.

   VS_INCLUDE_IN_VSIX
       Boolean  property  to  specify  if  the  file  should  be included within a VSIX extension
       package. This is needed for development of Visual Studio extensions.

   VS_RESOURCE_GENERATOR
       This property allows to specify the resource  generator  to  be  used  on  this  file.  It
       defaults to PublicResXFileCodeGenerator if not set.

       This property only applies to C# projects.

   VS_SHADER_ENTRYPOINT
       Specifies the name of the entry point for the shader of a .hlsl source file.

   VS_SHADER_FLAGS
       Set additional VS shader flags of a .hlsl source file.

   VS_SHADER_MODEL
       Specifies the shader model of a .hlsl source file. Some shader types can only be used with
       recent shader models

   VS_SHADER_OUTPUT_HEADER_FILE
       Set filename for output header file containing object code of a .hlsl source file.

   VS_SHADER_TYPE
       Set the VS shader type of a .hlsl source file.

   VS_SHADER_VARIABLE_NAME
       Set name of variable in header file containing object code of a .hlsl source file.

   VS_TOOL_OVERRIDE
       Override the default Visual Studio tool that will be applied to the source file with a new
       tool not based on the extension of the file.

   VS_XAML_TYPE
       Mark  a XAML source file as a different type than the default Page.  The most common usage
       would be to set the default App.xaml file as ApplicationDefinition.

   WRAP_EXCLUDE
       Exclude this source file from any code wrapping techniques.

       Some packages can wrap  source  files  into  alternate  languages  to  provide  additional
       functionality.   For  example,  C++ code can be wrapped into Java or Python etc using SWIG
       etc.  If WRAP_EXCLUDE is set to true (1 etc) that indicates that this source  file  should
       not be wrapped.

   XCODE_EXPLICIT_FILE_TYPE
       Set  the  Xcode  explicitFileType  attribute  on  its  reference  to a source file.  CMake
       computes a default based on file extension but can be told explicitly with this property.

       See also XCODE_LAST_KNOWN_FILE_TYPE.

   XCODE_FILE_ATTRIBUTES
       Add values to the Xcode ATTRIBUTES setting on its reference to a source file.  Among other
       things, this can be used to set the role on a mig file:

          set_source_files_properties(defs.mig
              PROPERTIES
                  XCODE_FILE_ATTRIBUTES "Client;Server"
          )

   XCODE_LAST_KNOWN_FILE_TYPE
       Set  the  Xcode  lastKnownFileType  attribute  on  its  reference to a source file.  CMake
       computes a default based on file extension but can be told explicitly with this property.

       See also XCODE_EXPLICIT_FILE_TYPE, which is preferred over this property if set.

PROPERTIES ON CACHE ENTRIES

   ADVANCED
       True if entry should be hidden by default in GUIs.

       This is a boolean value indicating whether the entry is considered  interesting  only  for
       advanced configuration.  The mark_as_advanced() command modifies this property.

   HELPSTRING
       Help associated with entry in GUIs.

       This string summarizes the purpose of an entry to help users set it through a CMake GUI.

   MODIFIED
       Internal management property.  Do not set or get.

       This  is  an  internal  cache  entry  property  managed by CMake to track interactive user
       modification of entries.  Ignore it.

   STRINGS
       Enumerate possible STRING entry values for GUI selection.

       For cache entries with type STRING, this enumerates a set of values.  CMake GUIs  may  use
       this  to  provide a selection widget instead of a generic string entry field.  This is for
       convenience only.  CMake does not enforce that the value matches one of those listed.

   TYPE
       Widget type for entry in GUIs.

       Cache entry values are always strings, but CMake GUIs present widgets to  help  users  set
       values.   The  GUIs  use this property as a hint to determine the widget type.  Valid TYPE
       values are:

          BOOL          = Boolean ON/OFF value.
          PATH          = Path to a directory.
          FILEPATH      = Path to a file.
          STRING        = Generic string value.
          INTERNAL      = Do not present in GUI at all.
          STATIC        = Value managed by CMake, do not change.
          UNINITIALIZED = Type not yet specified.

       Generally the TYPE of a cache entry should be set by the command which  creates  it  (set,
       option, find_library, etc.).

   VALUE
       Value of a cache entry.

       This  property  maps  to  the actual value of a cache entry.  Setting this property always
       sets the value without checking, so use with care.

PROPERTIES ON INSTALLED FILES

   CPACK_DESKTOP_SHORTCUTS
       Species a list of shortcut names that should be created on the Desktop for this file.

       The property is currently only supported by the WIX generator.

   CPACK_NEVER_OVERWRITE
       Request that this file not be overwritten on install or reinstall.

       The property is currently only supported by the WIX generator.

   CPACK_PERMANENT
       Request that this file not be removed on uninstall.

       The property is currently only supported by the WIX generator.

   CPACK_START_MENU_SHORTCUTS
       Species a list of shortcut names that should be created in the Start Menu for this file.

       The property is currently only supported by the WIX generator.

   CPACK_STARTUP_SHORTCUTS
       Species a list of shortcut names that should be created in the  Startup  folder  for  this
       file.

       The property is currently only supported by the WIX generator.

   CPACK_WIX_ACL
       Specifies access permissions for files or directories installed by a WiX installer.

       The  property  can contain multiple list entries, each of which has to match the following
       format.

          <user>[@<domain>]=<permission>[,<permission>]

       <user> and <domain> specify the windows user and domain for which the <Permission> element
       should be generated.

       <permission> is any of the YesNoType attributes listed here:

          http://wixtoolset.org/documentation/manual/v3/xsd/wix/permission.html

DEPRECATED PROPERTIES ON DIRECTORIES

   COMPILE_DEFINITIONS_<CONFIG>
       Ignored.  See CMake Policy CMP0043.

       Per-configuration preprocessor definitions in a directory.

       This  is  the  configuration-specific  version of COMPILE_DEFINITIONS where <CONFIG> is an
       upper-case name (ex. COMPILE_DEFINITIONS_DEBUG).

       This property will be initialized in each  directory  by  its  value  in  the  directory’s
       parent.

       Contents  of  COMPILE_DEFINITIONS_<CONFIG> may use “generator expressions” with the syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

       Generator expressions should be preferred instead of setting this property.

   TEST_INCLUDE_FILE
       Deprecated.  Use TEST_INCLUDE_FILES instead.

       A cmake file that will be included when ctest is run.

       If  you  specify TEST_INCLUDE_FILE, that file will be included and processed when ctest is
       run on the directory.

DEPRECATED PROPERTIES ON TARGETS

   COMPILE_DEFINITIONS_<CONFIG>
       Ignored.  See CMake Policy CMP0043.

       Per-configuration preprocessor definitions on a target.

       This is the configuration-specific version of COMPILE_DEFINITIONS  where  <CONFIG>  is  an
       upper-case name (ex. COMPILE_DEFINITIONS_DEBUG).

       Contents  of  COMPILE_DEFINITIONS_<CONFIG> may use “generator expressions” with the syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

       Generator expressions should be preferred instead of setting this property.

   POST_INSTALL_SCRIPT
       Deprecated install support.

       The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the old way to specify CMake
       scripts to run before and after installing a target.  They are  used  only  when  the  old
       INSTALL_TARGETS command is used to install the target.  Use the INSTALL command instead.

   PRE_INSTALL_SCRIPT
       Deprecated install support.

       The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the old way to specify CMake
       scripts to run before and after installing a target.  They are  used  only  when  the  old
       INSTALL_TARGETS command is used to install the target.  Use the INSTALL command instead.

DEPRECATED PROPERTIES ON SOURCE FILES

   COMPILE_DEFINITIONS_<CONFIG>
       Ignored.  See CMake Policy CMP0043.

       Per-configuration preprocessor definitions on a source file.

       This  is  the configuration-specific version of COMPILE_DEFINITIONS.  Note that Xcode does
       not support per-configuration source file flags so this property will be  ignored  by  the
       Xcode generator.

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