oracular (7) cmake-properties.7.gz

Provided by: cmake-data_3.30.3-1_all bug

NAME

       cmake-properties - CMake Properties Reference

PROPERTIES OF GLOBAL SCOPE

   ALLOW_DUPLICATE_CUSTOM_TARGETS
       Allow duplicate custom targets to be created.

       Normally  CMake  requires  that  all  targets  built in a project have globally unique logical names (see
       policy CMP0002).  This is necessary to generate meaningful project file names in Xcode and Visual  Studio
       Generators IDE generators.  It also allows the target names to be referenced unambiguously.

       Makefile  generators  are  capable  of supporting duplicate add_custom_target() names.  For projects that
       care only about Makefile Generators and do not wish to support Xcode  or  Visual  Studio  Generators  IDE
       generators,  one  may  set  this property to True to allow duplicate custom targets.  The property allows
       multiple add_custom_target() command calls in different directories to  specify  the  same  target  name.
       However,  setting  this  property  will  cause  non-Makefile generators to produce an error and refuse to
       generate the project.

   AUTOGEN_SOURCE_GROUP
       Added in version 3.9.

       Name of the  source_group() for AUTOMOC, AUTORCC and AUTOUIC generated files.

       Files generated by AUTOMOC, AUTORCC and AUTOUIC are not always known  at  configure  time  and  therefore
       can't  be  passed  to  source_group().   AUTOGEN_SOURCE_GROUP can be used instead to generate or select a
       source group for AUTOMOC, AUTORCC and AUTOUIC generated files.

       For AUTOMOC, AUTORCC and AUTOUIC specific overrides see  AUTOMOC_SOURCE_GROUP,  AUTORCC_SOURCE_GROUP  and
       AUTOUIC_SOURCE_GROUP respectively.

   AUTOGEN_TARGETS_FOLDER
       Name  of FOLDER for *_autogen targets that are added automatically by CMake for targets for which AUTOMOC
       is enabled.

       If not set, CMake uses the FOLDER property of the parent target as a default  value  for  this  property.
       See also the documentation for the FOLDER target property and the AUTOMOC target property.

   AUTOMOC_SOURCE_GROUP
       Added in version 3.9.

       Name of the  source_group() for AUTOMOC generated files.

       When set this is used instead of AUTOGEN_SOURCE_GROUP for files generated by AUTOMOC.

   AUTOMOC_TARGETS_FOLDER
       Name  of FOLDER for *_autogen targets that are added automatically by CMake for targets for which AUTOMOC
       is enabled.

       This property is obsolete.  Use AUTOGEN_TARGETS_FOLDER instead.

       If not set, CMake uses the FOLDER property of the parent target as a default  value  for  this  property.
       See also the documentation for the FOLDER target property and the AUTOMOC target property.

   AUTORCC_SOURCE_GROUP
       Added in version 3.9.

       Name of the  source_group() for AUTORCC generated files.

       When set this is used instead of AUTOGEN_SOURCE_GROUP for files generated by AUTORCC.

   AUTOUIC_SOURCE_GROUP
       Added in version 3.21.

       Name of the  source_group() for AUTOUIC generated files.

       When set this is used instead of AUTOGEN_SOURCE_GROUP for files generated by AUTOUIC.

   CMAKE_C_KNOWN_FEATURES
       Added in version 3.1.

       List of C features known to this version of CMake.

       The  features  listed  in  this  global  property may be known to be available to the C compiler.  If the
       feature is available with the C compiler, it will be listed in the CMAKE_C_COMPILE_FEATURES variable.

       The  features  listed  here  may  be  used  with  the   target_compile_features()   command.    See   the
       cmake-compile-features(7) manual for information on compile features and a list of supported compilers.

       The features known to this version of CMake are listed below.

   High level meta features indicating C standard support
       Added in version 3.8.

       c_std_90
              Compiler mode is at least C 90.

       c_std_99
              Compiler mode is at least C 99.

       c_std_11
              Compiler mode is at least C 11.

       c_std_17
              Added in version 3.21.

              Compiler mode is at least C 17.

       c_std_23
              Added in version 3.21.

              Compiler mode is at least C 23.

       NOTE:
          If the compiler's default standard level is at least that of the requested feature, CMake may omit the
          -std= flag.  The flag may still be added if the compiler's default extensions mode does not match  the
          <LANG>_EXTENSIONS target property, or if the <LANG>_STANDARD target property is set.

   Low level individual compile features
       c_function_prototypes
              Function prototypes, as defined in ISO/IEC 9899:1990.

       c_restrict
              restrict keyword, as defined in ISO/IEC 9899:1999.

       c_static_assert
              Static assert, as defined in ISO/IEC 9899:2011.

       c_variadic_macros
              Variadic macros, as defined in ISO/IEC 9899:1999.

   CMAKE_CUDA_KNOWN_FEATURES
       Added in version 3.17.

       List of CUDA features known to this version of CMake.

       The  features  listed  in this global property may be known to be available to the CUDA compiler.  If the
       feature is available with the  C++  compiler,  it  will  be  listed  in  the  CMAKE_CUDA_COMPILE_FEATURES
       variable.

       The   features   listed   here   may  be  used  with  the  target_compile_features()  command.   See  the
       cmake-compile-features(7) manual for information on compile features and a list of supported compilers.

       The features known to this version of CMake are:

       cuda_std_03
              Compiler mode is at least CUDA/C++ 03.

       cuda_std_11
              Compiler mode is at least CUDA/C++ 11.

       cuda_std_14
              Compiler mode is at least CUDA/C++ 14.

       cuda_std_17
              Compiler mode is at least CUDA/C++ 17.

       cuda_std_20
              Compiler mode is at least CUDA/C++ 20.

       cuda_std_23
              Added in version 3.20.

              Compiler mode is at least CUDA/C++ 23.

       cuda_std_26
              Added in version 3.30.

              Compiler mode is at least CUDA/C++ 26.

       NOTE:
          If the compiler's default standard level is at least that of the requested feature, CMake may omit the
          -std=  flag.  The flag may still be added if the compiler's default extensions mode does not match the
          <LANG>_EXTENSIONS target property, or if the <LANG>_STANDARD target property is set.

   CMAKE_CXX_KNOWN_FEATURES
       Added in version 3.1.

       List of C++ features known to this version of CMake.

       The features listed in this global property may be known to be available to the  C++  compiler.   If  the
       feature is available with the C++ compiler, it will be listed in the CMAKE_CXX_COMPILE_FEATURES variable.

       The   features   listed   here   may  be  used  with  the  target_compile_features()  command.   See  the
       cmake-compile-features(7) manual for information on compile features and a list of supported compilers.

       The features known to this version of CMake are listed below.

   High level meta features indicating C++ standard support
       Added in version 3.8.

       The following meta features indicate general support for the associated language standard.   It  reflects
       the  language  support claimed by the compiler, but it does not necessarily imply complete conformance to
       that standard.

       cxx_std_98
              Compiler mode is at least C++ 98.

       cxx_std_11
              Compiler mode is at least C++ 11.

       cxx_std_14
              Compiler mode is at least C++ 14.

       cxx_std_17
              Compiler mode is at least C++ 17.

       cxx_std_20
              Added in version 3.12.

              Compiler mode is at least C++ 20.

       cxx_std_23
              Added in version 3.20.

              Compiler mode is at least C++ 23.

       cxx_std_26
              Added in version 3.30.

              Compiler mode is at least C++ 26.

       NOTE:
          If the compiler's default standard level is at least that of the requested feature, CMake may omit the
          -std=  flag.  The flag may still be added if the compiler's default extensions mode does not match the
          <LANG>_EXTENSIONS target property, or if the <LANG>_STANDARD target property is set.

   Low level individual compile features
       For C++ 11 and C++ 14, compilers were sometimes slow  to  implement  certain  language  features.   CMake
       provided  some  individual  compile  features  to  help projects determine whether specific features were
       available.  These individual features are now less relevant and projects should generally prefer  to  use
       the high level meta features instead.  Individual compile features are not provided for C++ 17 or later.

       See  the  cmake-compile-features(7)  manual  for  further  discussion  of  the  use of individual compile
       features.

   Individual features from C++ 98
       cxx_template_template_parameters
              Template template parameters, as defined in ISO/IEC 14882:1998.

   Individual features from C++ 11
       cxx_alias_templates
              Template aliases, as defined in N2258.

       cxx_alignas
              Alignment control alignas, as defined in N2341.

       cxx_alignof
              Alignment control alignof, as defined in N2341.

       cxx_attributes
              Generic attributes, as defined in N2761.

       cxx_auto_type
              Automatic type deduction, as defined in N1984.

       cxx_constexpr
              Constant expressions, as defined in N2235.

       cxx_decltype_incomplete_return_types
              Decltype on incomplete return types, as defined in N3276.

       cxx_decltype
              Decltype, as defined in N2343.

       cxx_default_function_template_args
              Default template arguments for function templates, as defined in DR226

       cxx_defaulted_functions
              Defaulted functions, as defined in N2346.

       cxx_defaulted_move_initializers
              Defaulted move initializers, as defined in N3053.

       cxx_delegating_constructors
              Delegating constructors, as defined in N1986.

       cxx_deleted_functions
              Deleted functions, as defined in N2346.

       cxx_enum_forward_declarations
              Enum forward declarations, as defined in N2764.

       cxx_explicit_conversions
              Explicit conversion operators, as defined in N2437.

       cxx_extended_friend_declarations
              Extended friend declarations, as defined in N1791.

       cxx_extern_templates
              Extern templates, as defined in N1987.

       cxx_final
              Override control final keyword, as defined in N2928, N3206 and N3272.

       cxx_func_identifier
              Predefined __func__ identifier, as defined in N2340.

       cxx_generalized_initializers
              Initializer lists, as defined in N2672.

       cxx_inheriting_constructors
              Inheriting constructors, as defined in N2540.

       cxx_inline_namespaces
              Inline namespaces, as defined in N2535.

       cxx_lambdas
              Lambda functions, as defined in N2927.

       cxx_local_type_template_args
              Local and unnamed types as template arguments, as defined in N2657.

       cxx_long_long_type
              long long type, as defined in N1811.

       cxx_noexcept
              Exception specifications, as defined in N3050.

       cxx_nonstatic_member_init
              Non-static data member initialization, as defined in N2756.

       cxx_nullptr
              Null pointer, as defined in N2431.

       cxx_override
              Override control override keyword, as defined in N2928, N3206 and N3272.

       cxx_range_for
              Range-based for, as defined in N2930.

       cxx_raw_string_literals
              Raw string literals, as defined in N2442.

       cxx_reference_qualified_functions
              Reference qualified functions, as defined in N2439.

       cxx_right_angle_brackets
              Right angle bracket parsing, as defined in N1757.

       cxx_rvalue_references
              R-value references, as defined in N2118.

       cxx_sizeof_member
              Size of non-static data members, as defined in N2253.

       cxx_static_assert
              Static assert, as defined in N1720.

       cxx_strong_enums
              Strongly typed enums, as defined in N2347.

       cxx_thread_local
              Thread-local variables, as defined in N2659.

       cxx_trailing_return_types
              Automatic function return type, as defined in N2541.

       cxx_unicode_literals
              Unicode string literals, as defined in N2442.

       cxx_uniform_initialization
              Uniform initialization, as defined in N2640.

       cxx_unrestricted_unions
              Unrestricted unions, as defined in N2544.

       cxx_user_literals
              User-defined literals, as defined in N2765.

       cxx_variadic_macros
              Variadic macros, as defined in N1653.

       cxx_variadic_templates
              Variadic templates, as defined in N2242.

   Individual features from C++ 14
       cxx_aggregate_default_initializers
              Aggregate default initializers, as defined in N3605.

       cxx_attribute_deprecated
              [[deprecated]] attribute, as defined in N3760.

       cxx_binary_literals
              Binary literals, as defined in N3472.

       cxx_contextual_conversions
              Contextual conversions, as defined in N3323.

       cxx_decltype_auto
              decltype(auto) semantics, as defined in N3638.

       cxx_digit_separators
              Digit separators, as defined in N3781.

       cxx_generic_lambdas
              Generic lambdas, as defined in N3649.

       cxx_lambda_init_captures
              Initialized lambda captures, as defined in N3648.

       cxx_relaxed_constexpr
              Relaxed constexpr, as defined in N3652.

       cxx_return_type_deduction
              Return type deduction on normal functions, as defined in N3386.

       cxx_variable_templates
              Variable templates, as defined in N3651.

   CMAKE_HIP_KNOWN_FEATURES
       Added in version 3.30.

       List of HIP features known to this version of CMake.

       The features listed in this global property may be known to be available to the  HIP  compiler.   If  the
       feature is available with the HIP compiler, it will be listed in the CMAKE_HIP_COMPILE_FEATURES variable.

       The   features   listed   here   may  be  used  with  the  target_compile_features()  command.   See  the
       cmake-compile-features(7) manual for information on compile features and a list of supported compilers.

       The features known to this version of CMake are:

       hip_std_98
              Compiler mode is at least HIP/C++ 98.

       hip_std_11
              Compiler mode is at least HIP/C++ 11.

       hip_std_14
              Compiler mode is at least HIP/C++ 14.

       hip_std_17
              Compiler mode is at least HIP/C++ 17.

       hip_std_20
              Compiler mode is at least HIP/C++ 20.

       hip_std_23
              Compiler mode is at least HIP/C++ 23.

       hip_std_26
              Added in version 3.30.

              Compiler mode is at least HIP/C++ 26.

       NOTE:
          If the compiler's default standard level is at least that of the requested feature, CMake may omit the
          -std=  flag.  The flag may still be added if the compiler's default extensions mode does not match the
          <LANG>_EXTENSIONS target property, or if the <LANG>_STANDARD target property is set.

   CMAKE_ROLE
       Added in version 3.14.

       Tells what mode the current running script is in. Could be one of several values:

       PROJECT
              Running in project mode (processing a CMakeLists.txt file).

       SCRIPT Running in -P script mode.

       FIND_PACKAGE
              Running in --find-package mode.

       CTEST  Running in CTest script mode.

       CPACK  Running in CPack.

   DEBUG_CONFIGURATIONS
       Specify which configurations are for debugging.

       The value must be a semi-colon separated list of configuration names.  Currently this  property  is  used
       only by the target_link_libraries() command.  Additional uses may be defined in the future.

       This  property  must  be set at the top level of the project and before the first target_link_libraries()
       command invocation.  If any entry in the list does not match a valid configuration for  the  project  the
       behavior is undefined.

   DISABLED_FEATURES
       List of features which are disabled during the CMake run.

       List  of  features  which  are  disabled  during  the CMake run.  By default it contains the names of all
       packages which were not found.  This is determined using the <NAME>_FOUND variables.  Packages which  are
       searched  QUIET  are not listed.  A project can add its own features to this list.  This property is used
       by the macros in FeatureSummary.cmake.

   ECLIPSE_EXTRA_CPROJECT_CONTENTS
       Added in version 3.12.

       Additional contents to be inserted into the generated Eclipse cproject file.

       The cproject file defines the CDT specific information. Some third party IDE's are based on Eclipse  with
       the  addition  of  other  information specific to that IDE.  Through this property, it is possible to add
       this additional contents to the generated project.  It is expected to contain valid XML.

       Also see the ECLIPSE_EXTRA_NATURES property.

   ECLIPSE_EXTRA_NATURES
       List of natures to add to the generated Eclipse project file.

       Eclipse projects specify language plugins by using natures. This property should be  set  to  the  unique
       identifier for a nature (which looks like a Java package name).

       Also see the ECLIPSE_EXTRA_CPROJECT_CONTENTS property.

   ENABLED_FEATURES
       List of features which are enabled during the CMake run.

       List  of  features  which  are  enabled  during  the  CMake run.  By default it contains the names of all
       packages which were found.  This is determined using the  <NAME>_FOUND  variables.   Packages  which  are
       searched  QUIET  are not listed.  A project can add its own features to this list.  This property is used
       by the macros in FeatureSummary.cmake.

   ENABLED_LANGUAGES
       Read-only property that contains the list of currently enabled languages

       Set to list of currently enabled languages.

   FIND_LIBRARY_USE_LIB32_PATHS
       Added in version 3.7.

       Whether the find_library() command should automatically search lib32 directories.

       FIND_LIBRARY_USE_LIB32_PATHS  is  a  boolean  specifying  whether  the  find_library()   command   should
       automatically  search the lib32 variant of directories called lib in the search path when building 32-bit
       binaries.

       See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.

   FIND_LIBRARY_USE_LIB64_PATHS
       Whether find_library() should automatically search lib64 directories.

       FIND_LIBRARY_USE_LIB64_PATHS  is  a  boolean  specifying  whether  the  find_library()   command   should
       automatically  search the lib64 variant of directories called lib in the search path when building 64-bit
       binaries.

       See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.

   FIND_LIBRARY_USE_LIBX32_PATHS
       Added in version 3.9.

       Whether the find_library() command should automatically search libx32 directories.

       FIND_LIBRARY_USE_LIBX32_PATHS  is  a  boolean  specifying  whether  the  find_library()  command   should
       automatically  search  the  libx32  variant  of  directories  called lib in the search path when building
       x32-abi binaries.

       See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.

   FIND_LIBRARY_USE_OPENBSD_VERSIONING
       Whether find_library() should find OpenBSD-style shared libraries.

       This property is a boolean specifying whether the find_library() command  should  find  shared  libraries
       with  OpenBSD-style  versioned  extension: ".so.<major>.<minor>".  The property is set to true on OpenBSD
       and false on other platforms.

   GENERATOR_IS_MULTI_CONFIG
       Added in version 3.9.

       Read-only property that is true on multi-configuration generators.

       True when using a multi-configuration generator such as:

       • Ninja Multi-ConfigVisual Studio GeneratorsXcode

       Multi-config  generators  use  CMAKE_CONFIGURATION_TYPES  as  the  set  of  configurations   and   ignore
       CMAKE_BUILD_TYPE.

   GLOBAL_DEPENDS_DEBUG_MODE
       Enable global target dependency graph debug mode.

       CMake  automatically  analyzes  the global inter-target dependency graph at the beginning of native build
       system generation.  This property causes it to display details of its analysis to stderr.

   GLOBAL_DEPENDS_NO_CYCLES
       Disallow global target dependency graph cycles.

       CMake automatically analyzes the global inter-target dependency graph at the beginning  of  native  build
       system generation.  It reports an error if the dependency graph contains a cycle that does not consist of
       all STATIC library targets.  This property tells CMake to disallow  all  cycles  completely,  even  among
       static libraries.

   INSTALL_PARALLEL
       Added in version 3.30.

       Enables parallel installation option for the Ninja generator.

       When  this  property  is  ON,  install/local targets have the console pool disabled, allowing them to run
       concurrently.

       This property also provides the  target  install/parallel,  which  has  an  explicit  dependency  on  the
       install/local target for each subdirectory, recursing down the project.

       Setting  this  property has no affect on the behavior of cmake --install.  The install must be invoked by
       building the install/parallel target directly.

       Calls to install(CODE) or install(SCRIPT) might depend on  actions  performed  by  an  earlier  install()
       command  in  a  different directory such as files installed or variable settings. If the project has such
       order-dependent installation logic, parallel installation should be not be enabled, in order  to  prevent
       possible race conditions.

   IN_TRY_COMPILE
       Read-only property that is true during a try-compile configuration.

       True when building a project inside a try_compile() or try_run() command.

   JOB_POOLS
       Ninja only: List of available pools.

       A pool is a named integer property and defines the maximum number of concurrent jobs which can be started
       by a rule assigned to the pool.  The JOB_POOLS property is a semicolon-separated list of pairs using  the
       syntax NAME=integer (without a space after the equality sign).

       For instance:

          set_property(GLOBAL PROPERTY JOB_POOLS two_jobs=2 ten_jobs=10)

       Defined  pools  could  be  used globally by setting CMAKE_JOB_POOL_COMPILE and CMAKE_JOB_POOL_LINK or per
       target by setting the target properties JOB_POOL_COMPILE and JOB_POOL_LINK.  Custom commands  and  custom
       targets  can  specify  pools  using  the  option JOB_POOL.  Using a pool that is not defined by JOB_POOLS
       causes an error by ninja at build time.

       If not set, this property uses the value of the CMAKE_JOB_POOLS variable.

       Build targets provided by CMake that are meant for individual  interactive  use,  such  as  install,  are
       placed in the console pool automatically.

   PACKAGES_FOUND
       List of packages which were found during the CMake run.

       List  of  packages which were found during the CMake run.  Whether a package has been found is determined
       using the <NAME>_FOUND variables.

   PACKAGES_NOT_FOUND
       List of packages which were not found during the CMake run.

       List of packages which were not found during the  CMake  run.   Whether  a  package  has  been  found  is
       determined using the <NAME>_FOUND variables.

   PREDEFINED_TARGETS_FOLDER
       Name of FOLDER for targets that are added automatically by CMake.

       If  not  set,  CMake uses "CMakePredefinedTargets" as a default value for this property.  Targets such as
       INSTALL, PACKAGE and RUN_TESTS will be organized into this FOLDER.  See also the  documentation  for  the
       FOLDER target property.

   PROPAGATE_TOP_LEVEL_INCLUDES_TO_TRY_COMPILE
       Added in version 3.30.

       When  this  global  property  is set to true, the CMAKE_PROJECT_TOP_LEVEL_INCLUDES variable is propagated
       into try_compile() calls that use the whole-project signature.  Calls to the source  file  signature  are
       not affected by this property.  PROPAGATE_TOP_LEVEL_INCLUDES_TO_TRY_COMPILE is unset by default.

       For  dependency  providers  that want to be enabled in whole-project try_compile() calls, set this global
       property to true just before  or  after  registering  the  provider.   Note  that  all  files  listed  in
       CMAKE_PROJECT_TOP_LEVEL_INCLUDES  will  need  to  be  able to handle being included in such try_compile()
       calls, and it is the user's responsibility to ensure this.

   REPORT_UNDEFINED_PROPERTIES
       If set, report any undefined properties to this file.

       If this property is set to a filename then when CMake runs it will report  any  properties  or  variables
       that were accessed but not defined into the filename specified in this property.

   RULE_LAUNCH_COMPILE
       Specify a launcher for compile rules.

       NOTE:
          This  property  is  intended  for  internal  use  by ctest(1).  Projects and developers should use the
          <LANG>_COMPILER_LAUNCHER target properties or the associated CMAKE_<LANG>_COMPILER_LAUNCHER  variables
          instead.

       Makefile  Generators  and  the  Ninja  generator prefix compiler commands with the given launcher command
       line.  This is intended to allow launchers to intercept build  problems  with  high  granularity.   Other
       generators ignore this property because their underlying build systems provide no hook to wrap individual
       commands with a launcher.

   RULE_LAUNCH_CUSTOM
       Specify a launcher for custom rules.

       Makefile Generators and the Ninja generator prefix custom commands with the given launcher command  line.
       This  is intended to allow launchers to intercept build problems with high granularity.  Other generators
       ignore this property because their underlying build systems provide no hook to wrap  individual  commands
       with a launcher.

   RULE_LAUNCH_LINK
       Specify a launcher for link rules.

       NOTE:
          This  property  is  intended  for  internal  use  by ctest(1).  Projects and developers should use the
          <LANG>_LINKER_LAUNCHER target properties  or  the  associated  CMAKE_<LANG>_LINKER_LAUNCHER  variables
          instead.

       Makefile  Generators  and  the  Ninja  generator prefix link and archive commands with the given launcher
       command line.  This is intended to allow launchers to intercept build  problems  with  high  granularity.
       Other  generators  ignore  this  property  because their underlying build systems provide no hook to wrap
       individual commands with a launcher.

   RULE_MESSAGES
       Specify whether to report a message for each make rule.

       This property specifies whether Makefile generators should add a progress message  describing  what  each
       build  rule  does.   If  the  property  is not set the default is ON.  Set the property to OFF to disable
       granular messages and report only as each target completes.  This is intended to allow scripted builds to
       avoid  the  build  time  cost of detailed reports.  If a CMAKE_RULE_MESSAGES cache entry exists its value
       initializes the value of this property.  Non-Makefile generators currently ignore this property.

   TARGET_ARCHIVES_MAY_BE_SHARED_LIBS
       Set if shared libraries may be named like archives.

       On AIX shared libraries may be named "lib<name>.a".  This property is set to true on such platforms.

   TARGET_MESSAGES
       Added in version 3.4.

       Specify whether to report the completion of each target.

       This property specifies whether Makefile Generators should add a progress message  describing  that  each
       target  has  been  completed.   If the property is not set the default is ON.  Set the property to OFF to
       disable target completion messages.

       This option is intended to reduce build output when little or no work needs to be done to bring the build
       tree up to date.

       If a CMAKE_TARGET_MESSAGES cache entry exists its value initializes the value of this property.

       Non-Makefile generators currently ignore this property.

       See the counterpart property RULE_MESSAGES to disable everything except for target completion messages.

   TARGET_SUPPORTS_SHARED_LIBS
       Does the target platform support shared libraries.

       TARGET_SUPPORTS_SHARED_LIBS  is  a  boolean  specifying  whether  the  target  platform  supports  shared
       libraries.  Basically all current general purpose OS do so, the exceptions are usually  embedded  systems
       with no or special OSs.

   USE_FOLDERS
       Controls  whether  to  use  the  FOLDER  target  property to organize targets into folders.  The value of
       USE_FOLDERS at the end of the top level CMakeLists.txt file is what determines the behavior.

       Changed in version 3.26: CMake treats this property as ON by default.  See policy CMP0143.

       Not all CMake generators support recording folder details for  targets.   The  Xcode  and  Visual  Studio
       generators  are examples of generators that do.  Similarly, not all IDEs support presenting targets using
       folder hierarchies, even if the CMake generator used provides the necessary information.

   XCODE_EMIT_EFFECTIVE_PLATFORM_NAME
       Added in version 3.8.

       Control emission of EFFECTIVE_PLATFORM_NAME by the Xcode generator.

       It is required for building the same target with multiple SDKs. A common use case is the parallel use  of
       iphoneos and iphonesimulator SDKs.

       Three  different  states possible that control when the Xcode generator emits the EFFECTIVE_PLATFORM_NAME
       variable:

       • If set to ON it will always be emitted

       • If set to OFF it will never be emitted

       • If unset (the default) it will only be emitted when the project was configured for  an  embedded  Xcode
         SDK like iOS, tvOS, visionOS, watchOS or any of the simulators.

       NOTE:
          When  this  behavior is enable for generated Xcode projects, the EFFECTIVE_PLATFORM_NAME variable will
          leak into Generator expressions like TARGET_FILE and will render those mostly unusable.

PROPERTIES ON DIRECTORIES

   ADDITIONAL_CLEAN_FILES
       Added in version 3.15.

       A ;-list of files or directories that will be removed as a part of the global clean target.  It is useful
       for  specifying  generated  files or directories that are used by multiple targets or by CMake itself, or
       that are generated in ways which cannot be captured as outputs or byproducts of custom commands.

       If an additional clean file is specific to a single target only, then the  ADDITIONAL_CLEAN_FILES  target
       property would usually be a better choice than this directory property.

       Relative paths are allowed and are interpreted relative to the current binary directory.

       Contents of ADDITIONAL_CLEAN_FILES may use generator expressions.

       This property only works for the Ninja and the Makefile generators.  It is ignored by other generators.

   BINARY_DIR
       Added in version 3.7.

       This  read-only  directory  property  reports  absolute path to the binary directory corresponding to the
       source on which it is read.

   BUILDSYSTEM_TARGETS
       Added in version 3.7.

       This read-only directory property contains a semicolon-separated list of buildsystem targets added in the
       directory  by  calls  to the add_library(), add_executable(), and add_custom_target() commands.  The list
       does not include any Imported Targets or Alias Targets, but does include Interface Libraries.  Each entry
       in  the  list  is  the  logical  name  of a target, suitable to pass to the get_property() command TARGET
       option.

       See also the IMPORTED_TARGETS directory property.

   CACHE_VARIABLES
       List of cache variables available in the current directory.

       This read-only property specifies the list of CMake cache variables currently defined.   It  is  intended
       for debugging purposes.

   CLEAN_NO_CUSTOM
       Set  to  true to tell Makefile Generators not to remove the outputs of custom commands for this directory
       during the make clean operation.  This is ignored on other generators  because  it  is  not  possible  to
       implement.

   CMAKE_CONFIGURE_DEPENDS
       Tell  CMake about additional input files to the configuration process.  If any named file is modified the
       build system will re-run CMake to re-configure the file and generate the build system again.

       Specify files as a semicolon-separated list of paths.  Relative paths are interpreted as relative to  the
       current source directory.

   COMPILE_DEFINITIONS
       Preprocessor definitions for compiling a directory's sources.

       This  property  specifies  the  list  of  options  given  so  far  to  the  add_compile_definitions() (or
       add_definitions()) command.

       The COMPILE_DEFINITIONS property may be set to a semicolon-separated  list  of  preprocessor  definitions
       using  the  syntax  VAR  or  VAR=value.   Function-style  definitions  are  not  supported.   CMake  will
       automatically escape the value correctly for the native build system (note that CMake language syntax may
       require escapes to specify some values).

       This property will be initialized in each directory by its value in the directory's parent.

       CMake will automatically drop some definitions that are not supported by the native build tool.

       Added in version 3.26: Any leading -D on an item will be removed.

       Disclaimer:  Most  native  build  tools  have  poor  support  for  escaping  certain  values.   CMake has
       work-arounds for many cases but some values may just not be possible to pass correctly.  If a value  does
       not seem to be escaped correctly, do not attempt to work-around the problem by adding escape sequences to
       the value.  Your work-around may break in a future version of CMake that  has  improved  escape  support.
       Instead  consider  defining  the macro in a (configured) header file.  Then report the limitation.  Known
       limitations include:

          #          - broken almost everywhere
          ;          - broken in VS IDE 7.0 and Borland Makefiles
          ,          - broken in VS IDE
          %          - broken in some cases in NMake
          & |        - broken in some cases on MinGW
          ^ < > \"   - broken in most Make tools on Windows

       CMake does not reject these values outright because they do work in some cases.  Use with caution.

       Contents of COMPILE_DEFINITIONS may  use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

       The  corresponding  COMPILE_DEFINITIONS_<CONFIG>  property  may  be  set  to  specify   per-configuration
       definitions.  Generator expressions should be preferred instead of setting the alternative property.

   COMPILE_OPTIONS
       List of options to pass to the compiler.

       This  property  holds  a  semicolon-separated  list  of options given so far to the add_compile_options()
       command.

       This property is used to initialize the COMPILE_OPTIONS target property when a target is  created,  which
       is used by the generators to set the options for the compiler.

       Contents   of  COMPILE_OPTIONS  may  use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

   DEFINITIONS
       For CMake 2.4 compatibility only.  Use COMPILE_DEFINITIONS instead.

       This read-only property specifies the list of flags given so far to the add_definitions() command.  It is
       intended for debugging purposes.  Use the COMPILE_DEFINITIONS directory property instead.

       This built-in read-only property does not exist if policy CMP0059 is set to NEW.

   EXCLUDE_FROM_ALL
       Set this directory property to a true value on a subdirectory to  exclude  its  targets  from  the  "all"
       target  of  its ancestors.  If excluded, running e.g. make in the parent directory will not build targets
       the subdirectory by default.  This does not affect the "all" target of the subdirectory itself.   Running
       e.g. make inside the subdirectory will still build its targets.

       EXCLUDE_FROM_ALL  is  meant  for  when  the  subdirectory contains a separate part of the project that is
       useful, but not necessary, such as a set of examples, or e.g. an integrated 3rd party library.  Typically
       the  subdirectory should contain its own project() command invocation so that a full build system will be
       generated in the subdirectory (such as a Visual  Studio  IDE  solution  file).   Note  that  inter-target
       dependencies  supersede  this  exclusion.  If a target built by the parent project depends on a target in
       the subdirectory, the dependee target will be included in the parent project build system to satisfy  the
       dependency.

       If the EXCLUDE_FROM_ALL argument is provided, it has the following effects:

       • Targets  defined  in  the  subdirectory  or  below will not be included in the ALL target of the parent
         directory.  Those targets must be built explicitly by the user, or be a dependency  of  another  target
         that will be built.

       • Targets defined in the subdirectory or below will be excluded from IDE project files.

       • Any  install  rules  defined  in  the  subdirectory or below will be ignored when installing the parent
         directory.

       Note that these effects are not the same as those for the EXCLUDE_FROM_ALL target property.

   IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
       Specify #include line transforms for dependencies in a directory.

       This property specifies rules to transform macro-like #include lines during implicit dependency  scanning
       of  C  and  C++  source files.  The list of rules must be semicolon-separated with each entry of the form
       A_MACRO(%)=value-with-% (the % must be literal).  During dependency scanning occurrences of  A_MACRO(...)
       on  #include  lines  will  be replaced by the value given with the macro argument substituted for %.  For
       example, the entry

          MYDIR(%)=<mydir/%>

       will convert lines of the form

          #include MYDIR(myheader.h)

       to

          #include <mydir/myheader.h>

       allowing the dependency to be followed.

       This property applies to sources in all targets within a directory.  The property value is initialized in
       each directory by its value in the directory's parent.

   IMPORTED_TARGETS
       Added in version 3.21.

       This  read-only  directory  property contains a semicolon-separated list of Imported Targets added in the
       directory by calls to the add_library() and add_executable() commands.  Each entry in  the  list  is  the
       logical name of a target, suitable to pass to the get_property() command TARGET option when called in the
       same directory.

       See also the BUILDSYSTEM_TARGETS directory property.

   INCLUDE_DIRECTORIES
       List of preprocessor include file search directories.

       This property specifies the list of directories given so far to the include_directories() command.

       This property is used to  populate  the  INCLUDE_DIRECTORIES  target  property,  which  is  used  by  the
       generators to set the include directories for the compiler.

       In  addition to accepting values from that command, values may be set directly on any directory using the
       set_property() command, and can be set on the  current  directory  using  the  set_directory_properties()
       command.   A directory gets its initial value from its parent directory if it has one.  The initial value
       of the INCLUDE_DIRECTORIES target property comes from the value of this  property.   Both  directory  and
       target   property  values  are  adjusted  by  calls  to  the  include_directories()  command.   Calls  to
       set_property() or set_directory_properties(), however, will update the directory property  value  without
       updating  target  property  values.   Therefore  direct  property  updates  must  be made before calls to
       add_executable() or add_library() for targets they are meant to affect.

       The target property values are used by the generators to set the include paths for the compiler.

       Contents of INCLUDE_DIRECTORIES may  use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

   INCLUDE_REGULAR_EXPRESSION
       Include file scanning regular expression.

       This property specifies the regular expression used during dependency scanning  to  match  include  files
       that  should be followed.  See the include_regular_expression() command for a high-level interface to set
       this property.

   LABELS
       Added in version 3.10.

       Specify a list of text labels associated with  a  directory  and  all  of  its  subdirectories.  This  is
       equivalent to setting the LABELS target property and the LABELS test property on all targets and tests in
       the current directory and subdirectories. Note: Launchers must enabled to propagate labels to targets.

       The CMAKE_DIRECTORY_LABELS variable can be used to initialize this property.

       The list is reported in dashboard submissions.

   LINK_DIRECTORIES
       List of linker search directories.

       This property holds a semicolon-separated list of  directories  and  is  typically  populated  using  the
       link_directories() command.  It gets its initial value from its parent directory, if it has one.

       The  directory  property  is  used  to  initialize  the LINK_DIRECTORIES target property when a target is
       created.  That target property is used by the generators to set the library search  directories  for  the
       linker.

       Contents  of  LINK_DIRECTORIES  may  use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

   LINK_OPTIONS
       Added in version 3.13.

       List  of options to use for the link step of shared library, module and executable targets as well as the
       device link step.

       This property holds a semicolon-separated list of options given so far to the add_link_options() command.

       This property is used to initialize the LINK_OPTIONS target property when a target is created,  which  is
       used by the generators to set the options for the compiler.

       Contents   of   LINK_OPTIONS   may   use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

   LISTFILE_STACK
       The current stack of listfiles being processed.

       This  property  is mainly useful when trying to debug errors in your CMake scripts.  It returns a list of
       what list files are currently being processed, in order.  So if one listfile does  an  include()  command
       then that is effectively pushing the included listfile onto the stack.

   MACROS
       List of macro commands available in the current directory.

       This  read-only  property  specifies  the  list  of  CMake  macros currently defined.  It is intended for
       debugging purposes.  See the macro() command.

   PARENT_DIRECTORY
       Source directory that added current subdirectory.

       This read-only property specifies the source directory that added  the  current  source  directory  as  a
       subdirectory of the build.  In the top-level directory the value is the empty-string.

   RULE_LAUNCH_COMPILE
       Specify a launcher for compile rules.

       NOTE:
          This  property  is  intended  for  internal  use  by ctest(1).  Projects and developers should use the
          <LANG>_COMPILER_LAUNCHER target properties or the associated CMAKE_<LANG>_COMPILER_LAUNCHER  variables
          instead.

       See  the  global  property  of  the  same  name  for  details.   This overrides the global property for a
       directory.

   RULE_LAUNCH_CUSTOM
       Specify a launcher for custom rules.

       See the global property of the same  name  for  details.   This  overrides  the  global  property  for  a
       directory.

   RULE_LAUNCH_LINK
       Specify a launcher for link rules.

       NOTE:
          This  property  is  intended  for  internal  use  by ctest(1).  Projects and developers should use the
          <LANG>_LINKER_LAUNCHER target properties  or  the  associated  CMAKE_<LANG>_LINKER_LAUNCHER  variables
          instead.

       See  the  global  property  of  the  same  name  for  details.   This overrides the global property for a
       directory.

   SOURCE_DIR
       Added in version 3.7.

       This read-only directory property reports absolute path to the source directory on which it is read.

   SUBDIRECTORIES
       Added in version 3.7.

       This read-only directory property contains a semicolon-separated list of subdirectories processed so  far
       by the add_subdirectory() or subdirs() commands.  Each entry is the absolute path to the source directory
       (containing the CMakeLists.txt file).  This is suitable to pass to the get_property()  command  DIRECTORY
       option.

       NOTE:
          The  subdirs()  command  does  not  process  its  arguments until after the calling directory is fully
          processed.  Therefore looking up this property in the current directory will not see them.

   SYSTEM
       Added in version 3.25.

       This directory property is used to initialize the SYSTEM target property for non-imported targets created
       in  that  directory.   It is set to true by add_subdirectory() and FetchContent_Declare() when the SYSTEM
       option is given as an argument to those commands.

   TESTS
       Added in version 3.12.

       List of tests.

       This read-only property holds a semicolon-separated  list  of  tests  defined  so  far,  in  the  current
       directory, by the add_test() command.

   TEST_INCLUDE_FILES
       Added in version 3.10.

       A list of cmake files that will be included when ctest is run.

       If  you  specify  TEST_INCLUDE_FILES, those files will be included and processed when ctest is run on the
       directory.

   VARIABLES
       List of variables defined in the current directory.

       This read-only property specifies the list of CMake variables currently  defined.   It  is  intended  for
       debugging purposes.

   VS_GLOBAL_SECTION_POST_<section>
       Specify a postSolution global section in Visual Studio.

       Setting a property like this generates an entry of the following form in the solution file:

          GlobalSection(<section>) = postSolution
            <contents based on property value>
          EndGlobalSection

       The  property  must  be  set  to  a  semicolon-separated list of key=value pairs.  Each such pair will be
       transformed into an entry in the solution global section.  Whitespace around key and  value  is  ignored.
       List elements which do not contain an equal sign are skipped.

       This property only works for Visual Studio 12 and above; it is ignored on other generators.  The property
       only applies when set on a directory whose CMakeLists.txt contains a project() command.

       Note that CMake generates postSolution sections ExtensibilityGlobals and ExtensibilityAddIns by  default.
       If  you  set  the  corresponding  property,  it  will override the default section.  For example, setting
       VS_GLOBAL_SECTION_POST_ExtensibilityGlobals   will    override    the    default    contents    of    the
       ExtensibilityGlobals  section,  while  keeping  ExtensibilityAddIns  on its default.  However, CMake will
       always add a SolutionGuid to the ExtensibilityGlobals section if it is not specified explicitly.

   VS_GLOBAL_SECTION_PRE_<section>
       Specify a preSolution global section in Visual Studio.

       Setting a property like this generates an entry of the following form in the solution file:

          GlobalSection(<section>) = preSolution
            <contents based on property value>
          EndGlobalSection

       The property must be set to a semicolon-separated list of  key=value  pairs.   Each  such  pair  will  be
       transformed  into  an  entry in the solution global section.  Whitespace around key and value is ignored.
       List elements which do not contain an equal sign are skipped.

       This property only works for Visual Studio 12 and above; it is ignored on other generators.  The property
       only applies when set on a directory whose CMakeLists.txt contains a project() command.

   VS_STARTUP_PROJECT
       Added in version 3.6.

       Specify the default startup project in a Visual Studio solution.

       The  Visual  Studio  Generators create a .sln file for each directory whose CMakeLists.txt file calls the
       project() command.  Set this property in the same directory as a project()  command  call  (e.g.  in  the
       top-level  CMakeLists.txt  file)  to  specify  the default startup project for the corresponding solution
       file.

       The property must be set to the name of an existing target.  This will cause that project  to  be  listed
       first in the generated solution file causing Visual Studio to make it the startup project if the solution
       has never been opened before.

       If this property is not specified, then the ALL_BUILD project will be the default.

PROPERTIES ON TARGETS

   ADDITIONAL_CLEAN_FILES
       Added in version 3.15.

       A ;-list of files or directories that will be removed as a part of the global clean target.   It  can  be
       used  to  specify  files  and  directories  that are generated as part of building the target or that are
       directly associated with the target in some way (e.g. created as a result of running the target).

       For custom targets, if such files can be captured as outputs or byproducts instead, then that  should  be
       preferred  over adding them to this property.  If an additional clean file is used by multiple targets or
       isn't target-specific, then the ADDITIONAL_CLEAN_FILES directory property may  be  the  more  appropriate
       property to use.

       Relative paths are allowed and are interpreted relative to the current binary directory.

       Contents of ADDITIONAL_CLEAN_FILES may use generator expressions.

       This property only works for the Ninja and the Makefile generators.  It is ignored by other generators.

   AIX_EXPORT_ALL_SYMBOLS
       Added in version 3.17.

       On  AIX,  CMake  automatically  exports  all symbols from shared libraries, and from executables with the
       ENABLE_EXPORTS target property set.  Explicitly disable this boolean property to  suppress  the  behavior
       and  export  no symbols by default.  In this case it is expected that the project will use other means to
       export some symbols.

       This property is initialized by the value of the CMAKE_AIX_EXPORT_ALL_SYMBOLS variable if it is set  when
       a target is created.

   ALIAS_GLOBAL
       Added in version 3.18.

       Read-only property indicating of whether an ALIAS target is globally visible.

       The  boolean  value  of  this  property  is  TRUE for aliases to IMPORTED targets created with the GLOBAL
       options to add_executable() or add_library(), FALSE otherwise. It is undefined for targets  built  within
       the project.

       NOTE:
          Promoting  an  IMPORTED  target  from  LOCAL  to GLOBAL scope by changing the value or IMPORTED_GLOBAL
          target property do not change the scope of local aliases.

   ALIASED_TARGET
       Name of target aliased by this target.

       If this is an Alias Target, this property contains the name of the target aliased.

   ANDROID_ANT_ADDITIONAL_OPTIONS
       Added in version 3.4.

       Set the additional options for Android Ant build system. This is a string value  containing  all  command
       line   options   for   the   Ant   build.    This   property   is   initialized   by  the  value  of  the
       CMAKE_ANDROID_ANT_ADDITIONAL_OPTIONS variable if it is set when a target is created.

   ANDROID_API
       Added in version 3.1.

       When Cross Compiling for Android with NVIDIA Nsight Tegra Visual Studio Edition, this property  sets  the
       Android  target  API  version  (e.g.  15).   The version number must be a positive decimal integer.  This
       property is initialized by the value of the CMAKE_ANDROID_API variable if it is  set  when  a  target  is
       created.

   ANDROID_API_MIN
       Added in version 3.2.

       Set  the  Android MIN API version (e.g. 9).  The version number must be a positive decimal integer.  This
       property is initialized by the value of the CMAKE_ANDROID_API_MIN variable if it is set when a target  is
       created.  Native code builds using this API version.

   ANDROID_ARCH
       Added in version 3.4.

       When  Cross  Compiling for Android with NVIDIA Nsight Tegra Visual Studio Edition, this property sets the
       Android target architecture.

       This is a string property that could be set to the one of the following values:

       • armv7-a: "ARMv7-A (armv7-a)"

       • armv7-a-hard: "ARMv7-A, hard-float ABI (armv7-a)"

       • arm64-v8a: "ARMv8-A, 64bit (arm64-v8a)"

       • x86: "x86 (x86)"

       • x86_64: "x86_64 (x86_64)"

       This property is initialized by the value of the CMAKE_ANDROID_ARCH variable if it is set when  a  target
       is created.

   ANDROID_ASSETS_DIRECTORIES
       Added in version 3.4.

       Set  the  Android  assets  directories  to  copy  into the main assets folder before build. This a string
       property that contains the directory paths separated by semicolon.  This property is initialized  by  the
       value of the CMAKE_ANDROID_ASSETS_DIRECTORIES variable if it is set when a target is created.

   ANDROID_GUI
       Added in version 3.1.

       When  Cross Compiling for Android with NVIDIA Nsight Tegra Visual Studio Edition, this property specifies
       whether to build an executable as an application package on Android.

       When this property is set to true the executable when built for Android will be created as an application
       package.  This property is initialized by the value of the CMAKE_ANDROID_GUI variable if it is set when a
       target is created.

       Add the AndroidManifest.xml source file explicitly to the target add_executable() command  invocation  to
       specify the root directory of the application package source.

   ANDROID_JAR_DEPENDENCIES
       Added in version 3.4.

       Set the Android property that specifies JAR dependencies.  This is a string value property. This property
       is initialized by the value of the CMAKE_ANDROID_JAR_DEPENDENCIES variable if it is set when a target  is
       created.

   ANDROID_JAR_DIRECTORIES
       Added in version 3.4.

       Set the Android property that specifies directories to search for the JAR libraries.

       This  a  string  property  that  contains  the  directory paths separated by semicolons. This property is
       initialized by the value of the CMAKE_ANDROID_JAR_DIRECTORIES variable if it is  set  when  a  target  is
       created.

       Contents  of  ANDROID_JAR_DIRECTORIES  may  use  "generator expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.

   ANDROID_JAVA_SOURCE_DIR
       Added in version 3.4.

       Set the Android property that defines the Java source code root directories.  This a string property that
       contains  the  directory  paths separated by semicolon.  This property is initialized by the value of the
       CMAKE_ANDROID_JAVA_SOURCE_DIR variable if it is set when a target is created.

   ANDROID_NATIVE_LIB_DEPENDENCIES
       Added in version 3.4.

       Set the Android property that specifies the .so dependencies.  This is a string property.

       This property is initialized by the value of the CMAKE_ANDROID_NATIVE_LIB_DEPENDENCIES variable if it  is
       set when a target is created.

       Contents  of  ANDROID_NATIVE_LIB_DEPENDENCIES may use "generator expressions" with the syntax $<...>. See
       the cmake-generator-expressions(7) manual for available expressions.

   ANDROID_NATIVE_LIB_DIRECTORIES
       Added in version 3.4.

       Set the Android property that specifies directories to search for the .so libraries.

       This a string property that contains the directory paths separated by semicolons.

       This property is initialized by the value of the CMAKE_ANDROID_NATIVE_LIB_DIRECTORIES variable if  it  is
       set when a target is created.

       Contents  of  ANDROID_NATIVE_LIB_DIRECTORIES may use "generator expressions" with the syntax $<...>.  See
       the cmake-generator-expressions(7) manual for available expressions.

   ANDROID_PROCESS_MAX
       Added in version 3.4.

       Set the Android property that defines the maximum number of a parallel  Android  NDK  compiler  processes
       (e.g.  4).   This property is initialized by the value of the CMAKE_ANDROID_PROCESS_MAX variable if it is
       set when a target is created.

   ANDROID_PROGUARD
       Added in version 3.4.

       When this property is set to true that enables the ProGuard tool to shrink, optimize, and  obfuscate  the
       code  by  removing unused code and renaming classes, fields, and methods with semantically obscure names.
       This property is initialized by the value of the CMAKE_ANDROID_PROGUARD variable if  it  is  set  when  a
       target is created.

   ANDROID_PROGUARD_CONFIG_PATH
       Added in version 3.4.

       Set  the Android property that specifies the location of the ProGuard config file. Leave empty to use the
       default one.  This a string property that contains the path to ProGuard config file.   This  property  is
       initialized by the value of the CMAKE_ANDROID_PROGUARD_CONFIG_PATH variable if it is set when a target is
       created.

   ANDROID_SECURE_PROPS_PATH
       Added in version 3.4.

       Set the Android property that states the location of the  secure  properties  file.   This  is  a  string
       property   that   contains   the   file  path.   This  property  is  initialized  by  the  value  of  the
       CMAKE_ANDROID_SECURE_PROPS_PATH variable if it is set when a target is created.

   ANDROID_SKIP_ANT_STEP
       Added in version 3.4.

       Set the Android property that defines whether or not to skip the Ant  build  step.   This  is  a  boolean
       property  initialized by the value of the CMAKE_ANDROID_SKIP_ANT_STEP variable if it is set when a target
       is created.

   ANDROID_STL_TYPE
       Added in version 3.4.

       When Cross Compiling for Android with NVIDIA Nsight Tegra Visual Studio Edition, this property  specifies
       the  type  of  STL  support  for the project.  This is a string property that could set to the one of the
       following values:

       none   No C++ Support

       system Minimal C++ without STL

       gabi++_static
              GAbi++ Static

       gabi++_shared
              GAbi++ Shared

       gnustl_static
              GNU libstdc++ Static

       gnustl_shared
              GNU libstdc++ Shared

       stlport_static
              STLport Static

       stlport_shared
              STLport Shared

       This property is initialized by the value of the CMAKE_ANDROID_STL_TYPE variable if  it  is  set  when  a
       target is created.

   ARCHIVE_OUTPUT_DIRECTORY
       Output directory in which to build ARCHIVE target files.

       This  property  specifies  the  directory  into which archive target files should be built.  The property
       value may use  generator  expressions.   Multi-configuration  generators  (Visual  Studio,  Xcode,  Ninja
       Multi-Config)  append  a  per-configuration  subdirectory  to  the specified directory unless a generator
       expression is used.

       This property is initialized by the value of the CMAKE_ARCHIVE_OUTPUT_DIRECTORY variable  if  it  is  set
       when a target is created.

       NOTE:
          On  macOS,  this  property  will  be  ignored  for  the  linker  import  files  (e.g.  .tbd files, see
          ENABLE_EXPORTS property for details) when:

          • The FRAMEWORK is set, because the framework layout cannot be changed.

          • The Xcode generator is used, due to the limitations and constraints of the Xcode tool.

          In both cases, the linker import files will be generated in the same directory as the shared library.

       See also the ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> target property.

   ARCHIVE_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for ARCHIVE target files.

       This  is  a  per-configuration   version   of   the   ARCHIVE_OUTPUT_DIRECTORY   target   property,   but
       multi-configuration  generators  (VS,  Xcode)  do  NOT  append  a  per-configuration  subdirectory to the
       specified    directory.     This    property    is    initialized     by     the     value     of     the
       CMAKE_ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when a target is created.

       Contents of ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> may use generator expressions.

   ARCHIVE_OUTPUT_NAME
       Output name for ARCHIVE target files.

       This  property  specifies  the  base  name  for  archive  target  files.   It  overrides  OUTPUT_NAME and
       OUTPUT_NAME_<CONFIG> properties.

       NOTE:
          On macOS, this property  will  be  ignored  for  the  linker  import  files  (e.g.   .tbd  files,  see
          ENABLE_EXPORTS property for details) when:

          • The FRAMEWORK is set, because the framework layout cannot be changed.

          • The Xcode generator is used, due to the limitations and constraints of the Xcode tool.

          In both cases, the linker import files will be generated with the same name as the shared library.

       See also the ARCHIVE_OUTPUT_NAME_<CONFIG> target property.

   ARCHIVE_OUTPUT_NAME_<CONFIG>
       Per-configuration output name for ARCHIVE target files.

       This is the configuration-specific version of the ARCHIVE_OUTPUT_NAME target property.

   AUTOGEN_BETTER_GRAPH_MULTI_CONFIG
       Added in version 3.29.

       AUTOGEN_BETTER_GRAPH_MULTI_CONFIG  is  a  boolean  property  that  can  be set on a target to have better
       dependency graph for multi-configuration generators.  When this property is enabled, CMake will  generate
       more  per-config  targets.   Thus,  the  dependency  graph  will be more accurate for multi-configuration
       generators and some recompilations will be avoided.

       If the Qt version is 6.8 or newer, this property is enabled by default.  If the Qt version is older  than
       6.8,  this property is disabled by default.  Consult the Qt documentation to check if the property can be
       enabled for older Qt versions.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

       This property is initialized by the CMAKE_AUTOGEN_BETTER_GRAPH_MULTI_CONFIG variable if it is set when  a
       target is created.

   AUTOGEN_BUILD_DIR
       Added in version 3.9.

       Directory where AUTOMOC, AUTOUIC and AUTORCC generate files for the target.

       The directory is created on demand and automatically added to the ADDITIONAL_CLEAN_FILES target property.

       When   unset   or   empty   the   directory   <dir>/<target-name>_autogen   is   used   where   <dir>  is
       CMAKE_CURRENT_BINARY_DIR and <target-name> is NAME.

       By default AUTOGEN_BUILD_DIR is unset.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOGEN_COMMAND_LINE_LENGTH_MAX
       Added in version 3.29.

       Command line length limit for autogen targets, i.e. moc or uic, that triggers the use of  response  files
       on Windows instead of passing all arguments to the command line.

       • An empty (or unset) value sets the limit to 32000

       • A positive non zero integer value sets the exact command line length limit.

       By default AUTOGEN_COMMAND_LINE_LENGTH_MAX is initialized from CMAKE_AUTOGEN_COMMAND_LINE_LENGTH_MAX.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOGEN_ORIGIN_DEPENDS
       Added in version 3.14.

       Switch for forwarding origin target dependencies to the corresponding The <ORIGIN>_autogen target target.

          NOTE:
              If  Qt  5.15  or  later  is  used and the generator is either Ninja or Makefile Generators, origin
              target dependencies are forwarded to the The <ORIGIN>_autogen_timestamp_deps target target instead
              of The <ORIGIN>_autogen target

       Targets  which have their AUTOMOC or AUTOUIC property ON have a corresponding The <ORIGIN>_autogen target
       target which generates moc and uic files.  As this The  <ORIGIN>_autogen  target  target  is  created  at
       generate-time,  it  is not possible to define dependencies of it using e.g.  add_dependencies().  Instead
       the AUTOGEN_ORIGIN_DEPENDS target property decides whether  the  origin  target  dependencies  should  be
       forwarded to the The <ORIGIN>_autogen target target or not.

       By  default  AUTOGEN_ORIGIN_DEPENDS  is  initialized  from  CMAKE_AUTOGEN_ORIGIN_DEPENDS  which  is ON by
       default.

       In total the dependencies of the The <ORIGIN>_autogen target target are composed from

       • forwarded origin target dependencies (enabled by default via AUTOGEN_ORIGIN_DEPENDS)

       • additional user defined dependencies from AUTOGEN_TARGET_DEPENDS

       See the cmake-qt(7) manual for more information on using CMake with Qt.

       NOTE:
          Disabling AUTOGEN_ORIGIN_DEPENDS is useful to  avoid  building  of  origin  target  dependencies  when
          building  the  The  <ORIGIN>_autogen  target target only. This is especially interesting when a global
          autogen target is enabled.

          When the The <ORIGIN>_autogen target target doesn't require all the origin target's dependencies,  and
          AUTOGEN_ORIGIN_DEPENDS  is  disabled,  it  might  be necessary to extend AUTOGEN_TARGET_DEPENDS to add
          missing dependencies.

   AUTOGEN_PARALLEL
       Added in version 3.11.

       Number of parallel moc or uic processes to start when using AUTOMOC and AUTOUIC.

       The custom The <ORIGIN>_autogen target target starts a number of threads  of  which  each  one  parses  a
       source  file  and  on  demand  starts  a  moc or uic process. AUTOGEN_PARALLEL controls how many parallel
       threads (and therefore moc or uic processes) are started.

       • An empty (or unset) value or the string AUTO sets the number of  threads/processes  to  the  number  of
         physical CPUs on the host system.

       • A positive non zero integer value sets the exact thread/process count.

       • Otherwise a single thread/process is started.

       By default AUTOGEN_PARALLEL is initialized from CMAKE_AUTOGEN_PARALLEL.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOGEN_TARGET_DEPENDS
       Additional target dependencies of the corresponding The <ORIGIN>_autogen target target.

          NOTE:
              If  Qt  5.15 or later is used and the generator is either Ninja or Makefile Generators, additional
              target dependencies are added to the The <ORIGIN>_autogen_timestamp_deps target target instead  of
              the The <ORIGIN>_autogen target target.

       Targets  which have their AUTOMOC or AUTOUIC property ON have a corresponding The <ORIGIN>_autogen target
       target which generates moc and uic files.  As this The <ORIGIN>_autogen  target   target  is  created  at
       generate-time,  it  is not possible to define dependencies of it using e.g.  add_dependencies().  Instead
       the AUTOGEN_TARGET_DEPENDS target property can be set to a ;-list of additional dependencies for the  The
       <ORIGIN>_autogen target  target. Dependencies can be target names or file names.

       In total the dependencies of the The <ORIGIN>_autogen target  target are composed from

       • forwarded origin target dependencies (enabled by default via AUTOGEN_ORIGIN_DEPENDS)

       • additional user defined dependencies from AUTOGEN_TARGET_DEPENDS

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Use cases
       If AUTOMOC or AUTOUIC depends on a file that is either

       • a GENERATED non C++ file (e.g. a GENERATED .json or .ui file) or

       • a GENERATED C++ file that isn't recognized by AUTOMOC and AUTOUIC because it's skipped by SKIP_AUTOMOC,
         SKIP_AUTOUIC, SKIP_AUTOGEN or CMP0071 or

       • a file that isn't in the origin target's sources

       it must be added to AUTOGEN_TARGET_DEPENDS.

   AUTOGEN_USE_SYSTEM_INCLUDE
       Added in version 3.27.

       AUTOGEN_USE_SYSTEM_INCLUDE is a boolean property that can be set on a target to indicate that the autogen
       target include directory should be added as a system include directory or normal include directory to the
       target.

       If this property is not set, the autogen target include directory is added as a system include  directory
       by default.  See policy CMP0151.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

       This  property is initialized by the CMAKE_AUTOGEN_USE_SYSTEM_INCLUDE variable if it is set when a target
       is created.

   AUTOMOC
       Should the target be processed with auto-moc (for Qt projects).

       AUTOMOC is a boolean specifying whether CMake will handle the Qt  moc  preprocessor  automatically,  i.e.
       without  having  to use commands like QT4_WRAP_CPP(), qt5_wrap_cpp(), etc.  Currently, Qt versions 4 to 6
       are supported.

       This property is initialized by the value of the CMAKE_AUTOMOC variable if it is set  when  a  target  is
       created.

       When  this  property  is set ON, CMake will scan the header and source files at build time and invoke moc
       accordingly.

   Header file processing
       At configuration time, a list of header files that should be scanned by  AUTOMOC  is  computed  from  the
       target's sources.

       • All header files in the target's sources are added to the scan list.

       • For all C++ source files <source_base>.<source_extension> in the target's sources, CMake searches for

         • a regular header with the same base name (<source_base>.<header_extention>) and

         • a private header with the same base name and a _p suffix (<source_base>_p.<header_extention>)

         and adds these to the scan list.

       At build time, CMake scans each unknown or modified header file from the list and searches for

       • a Qt macro from AUTOMOC_MACRO_NAMES,

       • additional file dependencies from the FILE argument of a Q_PLUGIN_METADATA macro and

       • additional file dependencies detected by filters defined in AUTOMOC_DEPEND_FILTERS.

       If   a  Qt  macro  is  found,  then  the  header  will  be  compiled  by  the  moc  to  the  output  file
       moc_<base_name>.cpp.  The complete output file path is described in the section Output file location.

       The header will be moc compiled again if a file from the additional file dependencies changes.

       Header moc output files moc_<base_name>.cpp can be included in source files.  In  the  section  Including
       header moc files in sources there is more information on that topic.

   Source file processing
       At build time, CMake scans each unknown or modified C++ source file from the target's sources for

       • a Qt macro from AUTOMOC_MACRO_NAMES,

       • includes of header moc files (see Including header moc files in sources),

       • additional file dependencies from the FILE argument of a Q_PLUGIN_METADATA macro and

       • additional file dependencies detected by filters defined in AUTOMOC_DEPEND_FILTERS.

       If a Qt macro is found, then the C++ source file <base>.<source_extension> is expected to as well contain
       an include statement

          #include <<base>.moc> // or
          #include "<base>.moc"

       The source file then will be compiled by the moc to the output file <base>.moc.   A  description  of  the
       complete output file path is in section Output file location.

       The source will be moc compiled again if a file from the additional file dependencies changes.

   Including header moc files in sources
       A  source  file  can include the moc output file of a header <header_base>.<header_extension> by using an
       include statement of the form

          #include <moc_<header_base>.cpp> // or
          #include "moc_<header_base>.cpp"

       If the moc output file of a header is included by a source, it will be generated in a different  location
       than if it was not included.  This is described in the section Output file location.

   Output file location
   Included moc output files
       moc output files that are included by a source file will be generated in

       • <AUTOGEN_BUILD_DIR>/include for single configuration generators or in

       • <AUTOGEN_BUILD_DIR>/include_<CONFIG> for multi configuration generators.

       Where <AUTOGEN_BUILD_DIR> is the value of the target property AUTOGEN_BUILD_DIR.

       The include directory is automatically added to the target's INCLUDE_DIRECTORIES.

   Not included moc output files
       moc output files that are not included in a source file will be generated in

       • <AUTOGEN_BUILD_DIR>/<SOURCE_DIR_CHECKSUM> for single configuration generators or in,

       • <AUTOGEN_BUILD_DIR>/include_<CONFIG>/<SOURCE_DIR_CHECKSUM> for multi configuration generators.

       Where  <SOURCE_DIR_CHECKSUM>  is  a  checksum computed from the relative parent directory path of the moc
       input file.  This scheme allows to have moc input files with the same name in different directories.

       All not included moc output files will be included automatically by the CMake generated file

       • <AUTOGEN_BUILD_DIR>/mocs_compilation.cpp, or

       • <AUTOGEN_BUILD_DIR>/mocs_compilation_$<CONFIG>.cpp,

       which is added to the target's sources.

   Qt version detection
       AUTOMOC enabled targets need to know the Qt major and minor version  they're  working  with.   The  major
       version  usually  is provided by the INTERFACE_QT_MAJOR_VERSION property of the Qt[456]Core library, that
       the target links to.  To find the minor version, CMake builds a list of available Qt versions from

       • Qt6Core_VERSION_MAJOR and Qt6Core_VERSION_MINOR variables (usually set by find_package(Qt6...))

       • Qt6Core_VERSION_MAJOR and Qt6Core_VERSION_MINOR directory properties

       • Qt5Core_VERSION_MAJOR and Qt5Core_VERSION_MINOR variables (usually set by find_package(Qt5...))

       • Qt5Core_VERSION_MAJOR and Qt5Core_VERSION_MINOR directory properties

       • QT_VERSION_MAJOR and QT_VERSION_MINOR  variables (usually set by find_package(Qt4...))

       • QT_VERSION_MAJOR and QT_VERSION_MINOR  directory properties

       in the context of the add_executable() or add_library() call.

       Assumed  INTERFACE_QT_MAJOR_VERSION is a valid number, the first entry in the list with a matching  major
       version   is   taken.    If   no   matching   major  version  was  found,  an  error  is  generated.   If
       INTERFACE_QT_MAJOR_VERSION is not a valid number, the first entry in the list is taken.

       A find_package(Qt[456]...) call sets the QT/Qt[56]Core_VERSION_MAJOR/MINOR variables.  If the call is  in
       a different context than the add_executable() or add_library() call, e.g. in a function, then the version
       variables might not be available to the AUTOMOC enabled target.  In that case the version  variables  can
       be  forwarded  from the find_package(Qt[456]...) calling context to the add_executable() or add_library()
       calling context as directory properties.  The following Qt5 example demonstrates the procedure.

          function (add_qt5_client)
            find_package(Qt5 REQUIRED QUIET COMPONENTS Core Widgets)
            ...
            set_property(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
              PROPERTY Qt5Core_VERSION_MAJOR "${Qt5Core_VERSION_MAJOR}")
            set_property(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
              PROPERTY Qt5Core_VERSION_MINOR "${Qt5Core_VERSION_MAJOR}")
            ...
          endfunction ()
          ...
          add_qt5_client()
          add_executable(myTarget main.cpp)
          target_link_libraries(myTarget Qt5::QtWidgets)
          set_property(TARGET myTarget PROPERTY AUTOMOC ON)

   Modifiers
       AUTOMOC_EXECUTABLE: The moc executable will be detected automatically, but can be  forced  to  a  certain
       binary using this target property.

       AUTOMOC_MOC_OPTIONS: Additional command line options for moc can be set in this target property.

       AUTOMOC_MACRO_NAMES:  This  list  of  Qt  macro  names can be extended to search for additional macros in
       headers and sources.

       AUTOMOC_DEPEND_FILTERS: moc dependency file names can be extracted from headers or  sources  by  defining
       file name filters in this target property.

       AUTOMOC_COMPILER_PREDEFINES: Compiler pre definitions for moc are written to the moc_predefs.h file.  The
       generation of this file can be enabled or disabled in this target property.

       SKIP_AUTOMOC: Sources and headers can be excluded from AUTOMOC processing by  setting  this  source  file
       property.

       SKIP_AUTOGEN:  Source  files can be excluded from AUTOMOC, AUTOUIC and AUTORCC processing by setting this
       source file property.

       AUTOGEN_SOURCE_GROUP: This global property can be used to group files generated  by  AUTOMOC  or  AUTORCC
       together in an IDE, e.g.  in MSVS.

       AUTOGEN_TARGETS_FOLDER:  This  global  property can be used to group AUTOMOC, AUTOUIC and AUTORCC targets
       together in an IDE, e.g.  in MSVS.

       CMAKE_GLOBAL_AUTOGEN_TARGET: A global autogen target, that depends on all AUTOMOC  or  AUTOUIC  generated
       The <ORIGIN>_autogen target targets in the project, will be generated when this variable is ON.

       AUTOGEN_PARALLEL:  This  target property controls the number of moc or uic processes to start in parallel
       during builds.

       AUTOGEN_COMMAND_LINE_LENGTH_MAX: This target property controls the limit when to use response  files  for
       moc or uic processes on Windows.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC_COMPILER_PREDEFINES
       Added in version 3.10.

       Boolean  value  used by AUTOMOC to determine if the compiler pre definitions file moc_predefs.h should be
       generated.

       CMake generates a moc_predefs.h file with compiler pre definitions from the output of the command defined
       in CMAKE_CXX_COMPILER_PREDEFINES_COMMAND when

       • AUTOMOC is enabled,

       • AUTOMOC_COMPILER_PREDEFINES is enabled,

       • CMAKE_CXX_COMPILER_PREDEFINES_COMMAND isn't empty and

       • the Qt version is greater or equal 5.8.

       The  moc_predefs.h file, which is generated in AUTOGEN_BUILD_DIR, is passed to moc as the argument to the
       --include option.

       By default AUTOMOC_COMPILER_PREDEFINES is initialized from CMAKE_AUTOMOC_COMPILER_PREDEFINES, which is ON
       by default.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC_DEPEND_FILTERS
       Added in version 3.9.

       Filter  definitions  used  by  AUTOMOC  to  extract  file names from a source file that are registered as
       additional dependencies for the moc file of the source file.

       Filters are defined as KEYWORD;REGULAR_EXPRESSION pairs. First the file content is searched for  KEYWORD.
       If   it  is  found  at  least  once,  then  file  names  are  extracted  by  successively  searching  for
       REGULAR_EXPRESSION and taking the first match group.

       The file name found in the first match group is searched for

       • first in the vicinity of the source file

       • and afterwards in the target's INCLUDE_DIRECTORIES.

       If any of the extracted files changes, then the moc file for the source file gets rebuilt even  when  the
       source file itself doesn't change.

       If  any  of  the  extracted  files is GENERATED or if it is not in the target's sources, then it might be
       necessary to add it to the The <ORIGIN>_autogen target target  dependencies.  See  AUTOGEN_TARGET_DEPENDS
       for reference.

       By  default  AUTOMOC_DEPEND_FILTERS  is  initialized from CMAKE_AUTOMOC_DEPEND_FILTERS, which is empty by
       default.

       From Qt 5.15.0 on this variable is ignored as moc is able to output the correct dependencies.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Example 1
       A header file my_class.hpp uses a custom macro JSON_FILE_MACRO  which  is  defined  in  an  other  header
       macros.hpp.  We want the moc file of my_class.hpp to depend on the file name argument of JSON_FILE_MACRO:

          // my_class.hpp
          class My_Class : public QObject
          {
            Q_OBJECT
            JSON_FILE_MACRO ( "info.json" )
          ...
          };

       In CMakeLists.txt we add a filter to CMAKE_AUTOMOC_DEPEND_FILTERS like this:

          list( APPEND CMAKE_AUTOMOC_DEPEND_FILTERS
            "JSON_FILE_MACRO"
            "[\n][ \t]*JSON_FILE_MACRO[ \t]*\\([ \t]*\"([^\"]+)\""
          )

       We  assume info.json is a plain (not GENERATED) file that is listed in the target's source.  Therefore we
       do not need to add it to AUTOGEN_TARGET_DEPENDS.

   Example 2
       In the target my_target a header file complex_class.hpp uses a custom  macro  JSON_BASED_CLASS  which  is
       defined in an other header macros.hpp:

          // macros.hpp
          ...
          #define JSON_BASED_CLASS(name, json) \
          class name : public QObject \
          { \
            Q_OBJECT \
            Q_PLUGIN_METADATA(IID "demo" FILE json) \
            name() {} \
          };
          ...

          // complex_class.hpp
          #pragma once
          JSON_BASED_CLASS(Complex_Class, "meta.json")
          // end of file

       Since  complex_class.hpp doesn't contain a Q_OBJECT macro it would be ignored by AUTOMOC.  We change this
       by adding JSON_BASED_CLASS to CMAKE_AUTOMOC_MACRO_NAMES:

          list(APPEND CMAKE_AUTOMOC_MACRO_NAMES "JSON_BASED_CLASS")

       We  want  the  moc  file  of  complex_class.hpp  to  depend  on  meta.json.   So  we  add  a  filter   to
       CMAKE_AUTOMOC_DEPEND_FILTERS:

          list(APPEND CMAKE_AUTOMOC_DEPEND_FILTERS
            "JSON_BASED_CLASS"
            "[\n^][ \t]*JSON_BASED_CLASS[ \t]*\\([^,]*,[ \t]*\"([^\"]+)\""
          )

       Additionally we assume meta.json is GENERATED which is why we have to add it to AUTOGEN_TARGET_DEPENDS:

          set_property(TARGET my_target APPEND PROPERTY AUTOGEN_TARGET_DEPENDS "meta.json")

   AUTOMOC_EXECUTABLE
       Added in version 3.14.

       AUTOMOC_EXECUTABLE  is file path pointing to the moc executable to use for AUTOMOC enabled files. Setting
       this property will make CMake skip the automatic detection of the moc binary as well as the  sanity-tests
       normally run to ensure that the binary is available and working as expected.

       Usually  this  property does not need to be set. Only consider this property if auto-detection of moc can
       not work -- e.g. because you are building the moc binary as part of your project.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC_MACRO_NAMES
       Added in version 3.10.

       A semicolon-separated list of macro names used by AUTOMOC  to  determine  if  a  C++  file  needs  to  be
       processed by moc.

       This property is only used if the AUTOMOC property is ON for this target.

       When  running  AUTOMOC,  CMake  searches  for the strings listed in AUTOMOC_MACRO_NAMES in C++ source and
       header files.  If any of the strings is found

       • as the first non space string on a new line or

       • as the first non space string after a { on a new line,

       then the file will be processed by moc.

       By default AUTOMOC_MACRO_NAMES is initialized from CMAKE_AUTOMOC_MACRO_NAMES.

       See also the INTERFACE_AUTOMOC_MACRO_NAMES target property.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Example
       In this case the Q_OBJECT macro is hidden inside another macro called CUSTOM_MACRO.  To  let  CMake  know
       that source files that contain CUSTOM_MACRO need to be moc processed, we call:

          set_property(TARGET tgt APPEND PROPERTY AUTOMOC_MACRO_NAMES "CUSTOM_MACRO")

   AUTOMOC_MOC_OPTIONS
       Additional options for moc when using AUTOMOC

       This  property  is  only  used  if  the  AUTOMOC  property is ON for this target.  In this case, it holds
       additional command line options which will be used when moc is executed during the  build,  i.e.   it  is
       equivalent to the optional OPTIONS argument of the qt4_wrap_cpp() macro.

       This  property  is initialized by the value of the CMAKE_AUTOMOC_MOC_OPTIONS variable if it is set when a
       target is created, or an empty string otherwise.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   EXAMPLE
       In this example, the moc tool is invoked with the -D_EXTRA_DEFINE option when generating the moc file for
       object.cpp.

       CMakeLists.txt

                 add_executable(mocOptions object.cpp main.cpp)
                 set_property(TARGET mocOptions PROPERTY AUTOMOC ON)
                 target_compile_options(mocOptions PRIVATE "-D_EXTRA_DEFINE")
                 set_property(TARGET mocOptions PROPERTY AUTOMOC_MOC_OPTIONS "-D_EXTRA_DEFINE")
                 target_link_libraries(mocOptions Qt6::Core)

       object.hpp

                 #ifndef Object_HPP
                 #define Object_HPP

                 #include <QObject>

                 #ifdef _EXTRA_DEFINE
                 class Object : public QObject
                 {
                 Q_OBJECT
                 public:

                   Object();

                 };
                 #endif

                 #endif

   AUTOMOC_PATH_PREFIX
       Added in version 3.16.

       When  this  property  is  ON, CMake will generate the -p path prefix option for moc on AUTOMOC enabled Qt
       targets.

       To generate the path prefix, CMake tests if the header compiled by moc is in any of  the  target  include
       directories.   If  so,  CMake  will  compute  the relative path accordingly.  If the header is not in the
       include directories, CMake will omit the -p path prefix option.  moc usually generates a relative include
       path in that case.

       AUTOMOC_PATH_PREFIX is initialized from the variable CMAKE_AUTOMOC_PATH_PREFIX, which is OFF by default.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Reproducible builds
       For  reproducible  builds  it  is  recommended to keep headers that are moc compiled in one of the target
       include directories and set AUTOMOC_PATH_PREFIX to ON.  This ensures that:

       • moc output files are identical on different build setups,

       • moc output files will compile correctly when the source and/or build directory is a symbolic link.

   AUTORCC
       Should the target be processed with auto-rcc (for Qt projects).

       AUTORCC is a boolean specifying whether CMake will handle the Qt rcc code generator  automatically,  i.e.
       without  having  to  use  commands  like  QT4_ADD_RESOURCES(),  qt5_add_resources(),  etc.  Currently, Qt
       versions 4 to 6 are supported.

       When this property is ON, CMake will handle .qrc files added as target sources at build time  and  invoke
       rcc  accordingly.   This  property is initialized by the value of the CMAKE_AUTORCC variable if it is set
       when a target is created.

       By default AUTORCC is processed by a custom command.  If the .qrc file is GENERATED, a custom  target  is
       used instead.

       When there are multiple .qrc files with the same name, CMake will generate unspecified unique output file
       names for rcc.  Therefore, if Q_INIT_RESOURCE() or Q_CLEANUP_RESOURCE() need to be used,  the  .qrc  file
       name must be unique.

   Modifiers
       AUTORCC_EXECUTABLE:  The  rcc  executable  will be detected automatically, but can be forced to a certain
       binary by setting this target property.

       AUTORCC_OPTIONS: Additional command line options for rcc can  be  set  via  this  target  property.   The
       corresponding AUTORCC_OPTIONS source file property can be used to specify options to be applied only to a
       specific .qrc file.

       SKIP_AUTORCC: .qrc files can be excluded from AUTORCC processing by setting this source file property.

       SKIP_AUTOGEN: Source files can be excluded from AUTOMOC, AUTOUIC and AUTORCC processing by  setting  this
       source file property.

       AUTOGEN_SOURCE_GROUP:  This  global  property  can be used to group files generated by AUTOMOC or AUTORCC
       together in an IDE, e.g.  in MSVS.

       AUTOGEN_TARGETS_FOLDER: This global property can be used to group AUTOMOC, AUTOUIC  and  AUTORCC  targets
       together in an IDE, e.g.  in MSVS.

       CMAKE_GLOBAL_AUTORCC_TARGET:  A  global autorcc target that depends on all AUTORCC targets in the project
       will be generated when this variable is ON.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTORCC_EXECUTABLE
       Added in version 3.14.

       AUTORCC_EXECUTABLE is file path pointing to the rcc executable to use for AUTORCC enabled files.  Setting
       this  property will make CMake skip the automatic detection of the rcc binary as well as the sanity-tests
       normally run to ensure that the binary is available and working as expected.

       Usually this property does not need to be set. Only consider this property if auto-detection of  rcc  can
       not work -- e.g. because you are building the rcc binary as part of your project.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTORCC_OPTIONS
       Additional options for rcc when using AUTORCC

       This  property  holds  additional command line options which will be used when rcc is executed during the
       build via AUTORCC, i.e. it is equivalent to the optional  OPTIONS  argument  of  the  qt4_add_resources()
       macro.

       This  property  is  initialized  by  the  value of the CMAKE_AUTORCC_OPTIONS variable if it is set when a
       target is created, or an empty string otherwise.

       The options set on the target may be overridden by AUTORCC_OPTIONS set on the .qrc source file.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   EXAMPLE
          # ...
          set_property(TARGET tgt PROPERTY AUTORCC_OPTIONS "--compress;9")
          # ...

   AUTOUIC
       Should the target be processed with auto-uic (for Qt projects).

       AUTOUIC is a boolean specifying whether CMake will handle the Qt uic code generator  automatically,  i.e.
       without having to use commands like QT4_WRAP_UI(), qt5_wrap_ui(), etc.  Currently, Qt versions 4 to 6 are
       supported.

       This property is initialized by the value of the CMAKE_AUTOUIC variable if it is set  when  a  target  is
       created.

       When  this  property  is  ON,  CMake  will  scan the header and source files at build time and invoke uic
       accordingly.

   Header and source file processing
       At build time, CMake scans each header and source file from the target's sources for  include  statements
       of the form

          #include "ui_<ui_base>.h"

       Once such an include statement is found in a file, CMake searches for the uic input file <ui_base>.ui

       • in the vicinity of the file and

       • in the AUTOUIC_SEARCH_PATHS of the target.

       If the <ui_base>.ui file was found, uic is called on it to generate ui_<ui_base>.h in the directory

       • <AUTOGEN_BUILD_DIR>/include for single configuration generators or in

       • <AUTOGEN_BUILD_DIR>/include_<CONFIG> for multi configuration generators.

       Where <AUTOGEN_BUILD_DIR> is the value of the target property AUTOGEN_BUILD_DIR.

       The include directory is automatically added to the target's INCLUDE_DIRECTORIES.

   Modifiers
       AUTOUIC_EXECUTABLE:  The  uic  executable  will be detected automatically, but can be forced to a certain
       binary using this target property.

       AUTOUIC_OPTIONS: Additional command line options for uic can  be  set  via  this  target  property.   The
       corresponding AUTOUIC_OPTIONS source file property can be used to specify options to be applied only to a
       specific <base_name>.ui file.

       SKIP_AUTOUIC: Source files can be excluded from AUTOUIC processing by setting this source file property.

       SKIP_AUTOGEN: Source files can be excluded from AUTOMOC, AUTOUIC and AUTORCC processing by  setting  this
       source file property.

       AUTOGEN_TARGETS_FOLDER:  This  global  property can be used to group AUTOMOC, AUTOUIC and AUTORCC targets
       together in an IDE, e.g.  in MSVS.

       CMAKE_GLOBAL_AUTOGEN_TARGET: A global autogen target, that depends on all AUTOMOC  or  AUTOUIC  generated
       The <ORIGIN>_autogen target targets in the project, will be generated when this variable is ON.

       AUTOGEN_PARALLEL:  This  target property controls the number of moc or uic processes to start in parallel
       during builds.

       AUTOGEN_COMMAND_LINE_LENGTH_MAX: This target property controls the limit when to use response  files  for
       moc or uic processes on Windows.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOUIC_EXECUTABLE
       Added in version 3.14.

       AUTOUIC_EXECUTABLE  is file path pointing to the uic executable to use for AUTOUIC enabled files. Setting
       this property will make CMake skip the automatic detection of the uic binary as well as the  sanity-tests
       normally run to ensure that the binary is available and working as expected.

       Usually  this  property does not need to be set. Only consider this property if auto-detection of uic can
       not work -- e.g. because you are building the uic binary as part of your project.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOUIC_OPTIONS
       Added in version 3.0.

       Additional options for uic when using AUTOUIC

       This property holds additional command line options which will be used when uic is  executed  during  the
       build via AUTOUIC, i.e. it is equivalent to the optional OPTIONS argument of the qt4_wrap_ui() macro.

       This  property  is  initialized  by  the  value of the CMAKE_AUTOUIC_OPTIONS variable if it is set when a
       target is created, or an empty string otherwise.

       The options set on the target may be overridden by AUTOUIC_OPTIONS set on the .ui source file.

       This   property   may   use   "generator   expressions"   with    the    syntax    $<...>.     See    the
       cmake-generator-expressions(7) manual for available expressions.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   EXAMPLE
          # ...
          set_property(TARGET tgt PROPERTY AUTOUIC_OPTIONS "--no-protection")
          # ...

   AUTOUIC_SEARCH_PATHS
       Added in version 3.9.

       Search path list used by AUTOUIC to find included .ui files.

       This  property is initialized by the value of the CMAKE_AUTOUIC_SEARCH_PATHS variable if it is set when a
       target is created. Otherwise it is empty.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   BINARY_DIR
       Added in version 3.4.

       This read-only property reports the value of the CMAKE_CURRENT_BINARY_DIR variable in  the  directory  in
       which the target was defined.

   BUILD_RPATH
       Added in version 3.8.

       A semicolon-separated list specifying runtime path (RPATH) entries to add to binaries linked in the build
       tree (for platforms that support it).  By default, CMake sets the runtime path of binaries in  the  build
       tree  to  contain  search paths it knows are needed to find the shared libraries they link.  Projects may
       set BUILD_RPATH to specify additional search paths.

       The build-tree runtime path will not be used for binaries in the install tree.  It will be replaced  with
       the install-tree runtime path during the installation step.  See also the INSTALL_RPATH target property.

       This property is initialized by the value of the variable CMAKE_BUILD_RPATH if it is set when a target is
       created.

       This property supports generator expressions.

       Other settings that affect the build-tree runtime path include:

       • The CMAKE_SKIP_RPATH variable completely disables runtime paths in both  the  build  tree  and  install
         tree.

       • The SKIP_BUILD_RPATH target property disables setting any runtime path in the build tree.

       • The  BUILD_RPATH_USE_ORIGIN  target  property  causes  the  automatically-generated runtime path to use
         entries relative to $ORIGIN.

       • The BUILD_WITH_INSTALL_RPATH target property causes binaries in the build tree to  be  built  with  the
         install-tree runtime path.

   BUILD_RPATH_USE_ORIGIN
       Added in version 3.14.

       Whether to use relative paths for the build RPATH.

       This property is initialized by the value of the variable CMAKE_BUILD_RPATH_USE_ORIGIN.

       On  platforms  that  support  runtime paths (RPATH) with the $ORIGIN token, setting this property to TRUE
       enables relative paths in the build RPATH for executables and  shared  libraries  that  point  to  shared
       libraries in the same build tree.

       Normally  the  build RPATH of a binary contains absolute paths to the directory of each shared library it
       links to.  The RPATH entries for directories contained within the build tree  can  be  made  relative  to
       enable  relocatable  builds  and to help achieve reproducible builds by omitting the build directory from
       the build environment.

       This property has no effect on platforms that do not support the $ORIGIN token  in  RPATH,  or  when  the
       CMAKE_SKIP_RPATH  variable  is  set. The runtime path set through the BUILD_RPATH target property is also
       unaffected by this property.

   BUILD_WITH_INSTALL_NAME_DIR
       Added in version 3.9.

       BUILD_WITH_INSTALL_NAME_DIR is a boolean specifying whether the macOS install_name of  a  target  in  the
       build tree uses the directory given by INSTALL_NAME_DIR.  This setting only applies to targets on macOS.

       This  property is initialized by the value of the variable CMAKE_BUILD_WITH_INSTALL_NAME_DIR if it is set
       when a target is created.

       If this property is not set and policy CMP0068 is not NEW, the value of BUILD_WITH_INSTALL_RPATH is  used
       in its place.

   BUILD_WITH_INSTALL_RPATH
       BUILD_WITH_INSTALL_RPATH  is  a  boolean specifying whether to link the target in the build tree with the
       INSTALL_RPATH.  This takes precedence over SKIP_BUILD_RPATH and avoids  the  need  for  relinking  before
       installation.

       This  property  is  initialized  by the value of the CMAKE_BUILD_WITH_INSTALL_RPATH variable if it is set
       when a target is created.

       If policy CMP0068 is not NEW, this property also controls use of INSTALL_NAME_DIR in the  build  tree  on
       macOS.  Either way, the BUILD_WITH_INSTALL_NAME_DIR target property takes precedence.

   BUNDLE
       This target is a CFBundle on the macOS.

       If a module library target has this property set to true it will be built as a CFBundle when built on the
       mac.  It will have the directory structure required for a CFBundle and will be suitable to  be  used  for
       creating Browser Plugins or other application resources.

   BUNDLE_EXTENSION
       The file extension used to name a BUNDLE, a FRAMEWORK, or a MACOSX_BUNDLE target on the macOS and iOS.

       The default value is bundle, framework, or app for the respective target types.

   C_EXTENSIONS
       Added in version 3.1.

       Boolean specifying whether compiler specific extensions are requested.

       This  property  specifies  whether compiler specific extensions should be used.  For some compilers, this
       results in adding a flag such as -std=gnu11 instead of -std=c11 to the compile line.  This property is ON
       by default. The basic C standard level is controlled by the C_STANDARD target property.

       See  the  cmake-compile-features(7)  manual  for  information on compile features and a list of supported
       compilers.

       This property is initialized by the value of the CMAKE_C_EXTENSIONS variable if  set  when  a  target  is
       created and otherwise by the value of CMAKE_C_EXTENSIONS_DEFAULT (see CMP0128).

   C_STANDARD
       Added in version 3.1.

       The C standard whose features are requested to build this target.

       This  property  specifies  the  C  standard  whose features are requested to build this target.  For some
       compilers, this results in adding a flag such as -std=gnu11 to the compile line.  For compilers that have
       no  notion  of  a  C  standard  level,  such as Microsoft Visual C++ before VS 16.7, this property has no
       effect.

       Supported values are:

       90     C89/C90

       99     C99

       11     C11

       17     Added in version 3.21.

              C17

       23     Added in version 3.21.

              C23

       If the value requested does not result in a compile flag being added for the compiler in use, a  previous
       standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY C_STANDARD 11)

       with  a  compiler  which does not support -std=gnu11 or an equivalent flag will not result in an error or
       warning, but will instead add the -std=gnu99 or -std=gnu90 flag if supported.  This "decay" behavior  may
       be  controlled  with  the  C_STANDARD_REQUIRED  target  property.   Additionally, the C_EXTENSIONS target
       property may be used to control whether compiler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) manual for information on compile features  and  a  list  of  supported
       compilers.

       This  property is initialized by the value of the CMAKE_C_STANDARD variable if it is set when a target is
       created.

   C_STANDARD_REQUIRED
       Added in version 3.1.

       Boolean describing whether the value of C_STANDARD is a requirement.

       If this property is set to ON, then the  value  of  the  C_STANDARD  target  property  is  treated  as  a
       requirement.  If this property is OFF or unset, the C_STANDARD target property is treated as optional and
       may "decay" to a previous standard if the requested is not available.  For compilers that have no  notion
       of a C standard level, such as Microsoft Visual C++ before VS 16.7, this property has no effect.

       See  the  cmake-compile-features(7)  manual  for  information on compile features and a list of supported
       compilers.

       This property is initialized by the value of the CMAKE_C_STANDARD_REQUIRED variable if it is set  when  a
       target is created.

   COMMON_LANGUAGE_RUNTIME
       Added in version 3.12.

       By setting this target property, the target is configured to build with C++/CLI support.

       The   Visual   Studio   generator   defines   the   clr   parameter   depending   on  the  value  of  the
       COMMON_LANGUAGE_RUNTIME target property:

       Not Set (default)
          Native C++.

       "" (set but empty)
          Mixed unmanaged/managed C++ using .NET Framework.

       netcore
              Added in version 3.26.

              Mixed unmanaged/managed C++ using .NET Core.

              This required VS 2019's v142 toolset or higher.

       pure
          Managed C++.

       safe
          Managed C++.

       This property is only evaluated Visual Studio Generators for VS 2010 and above.

       To be able to build managed C++ targets with VS 2017 and above the  component  C++/CLI  support  must  be
       installed, which may not be done by default.

       See also IMPORTED_COMMON_LANGUAGE_RUNTIME

   COMPATIBLE_INTERFACE_BOOL
       Properties which must be compatible with their link interface

       The  COMPATIBLE_INTERFACE_BOOL  property  may  contain a list of properties for this target which must be
       consistent when evaluated as a boolean  with  the  INTERFACE  variant  of  the  property  in  all  linked
       dependees.  For example, if a property FOO appears in the list, then for each dependee, the INTERFACE_FOO
       property content in all of its dependencies must be consistent with each other, and with the FOO property
       in the depender.

       Consistency in this sense has the meaning that if the property is set, then it must have the same boolean
       value as all others, and if the property is not set, then it is ignored.

       Note that for each dependee, the set of properties specified in this property must not intersect with the
       set specified in any of the other Compatible Interface Properties.

   COMPATIBLE_INTERFACE_NUMBER_MAX
       Properties whose maximum value from the link interface will be used.

       The  COMPATIBLE_INTERFACE_NUMBER_MAX  property  may  contain  a  list of properties for this target whose
       maximum value may be read at generate time when evaluated in the INTERFACE variant of the property in all
       linked  dependees.   For  example,  if  a  property  FOO appears in the list, then for each dependee, the
       INTERFACE_FOO property content in all of its dependencies will be compared with each other and  with  the
       FOO  property in the depender.  When reading the FOO property at generate time, the maximum value will be
       returned. If the property is not set, then it is ignored.

       Note that for each dependee, the set of properties specified in this property must not intersect with the
       set specified in any of the other Compatible Interface Properties.

   COMPATIBLE_INTERFACE_NUMBER_MIN
       Properties whose minimum value from the link interface will be used.

       The  COMPATIBLE_INTERFACE_NUMBER_MIN  property  may  contain  a  list of properties for this target whose
       minimum value may be read at generate time when evaluated in the INTERFACE variant of the property of all
       linked  dependees.   For  example,  if  a  property  FOO appears in the list, then for each dependee, the
       INTERFACE_FOO property content in all of its dependencies will be compared with each other and  with  the
       FOO  property in the depender.  When reading the FOO property at generate time, the minimum value will be
       returned.  If the property is not set, then it is ignored.

       Note that for each dependee, the set of properties specified in this property must not intersect with the
       set specified in any of the other Compatible Interface Properties.

   COMPATIBLE_INTERFACE_STRING
       Properties which must be string-compatible with their link interface

       The  COMPATIBLE_INTERFACE_STRING  property may contain a list of properties for this target which must be
       the same when evaluated as a string in the INTERFACE variant of the property all linked  dependees.   For
       example,  if  a  property  FOO  appears  in  the list, then for each dependee, the INTERFACE_FOO property
       content in all of its dependencies must be equal with each other,  and  with  the  FOO  property  in  the
       depender.  If the property is not set, then it is ignored.

       Note that for each dependee, the set of properties specified in this property must not intersect with the
       set specified in any of the other Compatible Interface Properties.

   COMPILE_DEFINITIONS
       Preprocessor definitions for compiling a target's sources.

       The COMPILE_DEFINITIONS property may be set to a semicolon-separated  list  of  preprocessor  definitions
       using  the  syntax  VAR  or  VAR=value.   Function-style  definitions  are  not  supported.   CMake  will
       automatically escape the value correctly for the native build system (note that CMake language syntax may
       require escapes to specify some values).

       CMake will automatically drop some definitions that are not supported by the native build tool.

       Added in version 3.26: Any leading -D on an item will be removed.

       Disclaimer:  Most  native  build  tools  have  poor  support  for  escaping  certain  values.   CMake has
       work-arounds for many cases but some values may just not be possible to pass correctly.  If a value  does
       not seem to be escaped correctly, do not attempt to work-around the problem by adding escape sequences to
       the value.  Your work-around may break in a future version of CMake that  has  improved  escape  support.
       Instead  consider  defining  the macro in a (configured) header file.  Then report the limitation.  Known
       limitations include:

          #          - broken almost everywhere
          ;          - broken in VS IDE 7.0 and Borland Makefiles
          ,          - broken in VS IDE
          %          - broken in some cases in NMake
          & |        - broken in some cases on MinGW
          ^ < > \"   - broken in most Make tools on Windows

       CMake does not reject these values outright because they do work in some cases.  Use with caution.

       Contents of COMPILE_DEFINITIONS may  use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

       The  corresponding  COMPILE_DEFINITIONS_<CONFIG>  property  may  be  set  to  specify   per-configuration
       definitions.  Generator expressions should be preferred instead of setting the alternative property.

   COMPILE_FEATURES
       Added in version 3.1.

       Compiler features enabled for this target.

       The   list   of   features   in   this   property   are   a   subset   of  the  features  listed  in  the
       CMAKE_C_COMPILE_FEATURES, CMAKE_CUDA_COMPILE_FEATURES, and CMAKE_CXX_COMPILE_FEATURES variables.

       Contents  of  COMPILE_FEATURES  may  use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7)  manual  for  available  expressions.   See  the cmake-compile-features(7)
       manual for information on compile features and a list of supported compilers.

   COMPILE_FLAGS
       Additional flags to use when compiling this target's sources.

       The COMPILE_FLAGS property sets additional compiler flags used to build sources within the  target.   Use
       COMPILE_DEFINITIONS to pass additional preprocessor definitions.

       This  property  is  deprecated.  Use the COMPILE_OPTIONS property or the target_compile_options() command
       instead.

   COMPILE_OPTIONS
       List of options to pass to the compiler.

       This property holds a semicolon-separated list of options specified so  far  for  its  target.   Use  the
       target_compile_options()  command  to  append more options.  The options will be added after flags in the
       CMAKE_<LANG>_FLAGS  and  CMAKE_<LANG>_FLAGS_<CONFIG>  variables,  but  before   those   propagated   from
       dependencies by the INTERFACE_COMPILE_OPTIONS property.

       This  property  adds  compile  options for all languages in a target.  Use the COMPILE_LANGUAGE generator
       expression to specify per-language compile options.

       This property is initialized by the COMPILE_OPTIONS directory property when a target is created,  and  is
       used by the generators to set the options for the compiler.

       Contents   of  COMPILE_OPTIONS  may  use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

   Option De-duplication
       The final set of options used for a target is constructed by accumulating options from the current target
       and the usage requirements of its dependencies.  The set of options is de-duplicated to avoid repetition.

       Added in version 3.12: While beneficial for individual options, the  de-duplication  step  can  break  up
       option groups.  For example, -option A -option B becomes -option A B.  One may specify a group of options
       using shell-like quoting along with a SHELL: prefix.  The SHELL: prefix is dropped, and the rest  of  the
       option  string is parsed using the separate_arguments() UNIX_COMMAND mode. For example, "SHELL:-option A"
       "SHELL:-option B" becomes -option A -option B.

   COMPILE_PDB_NAME
       Added in version 3.1.

       Output name for the MS debug symbol .pdb file generated by the compiler while building source files.

       This property specifies the base  name  for  the  debug  symbols  file.   If  not  set,  the  default  is
       unspecified.

       NOTE:
          The  compiler-generated  program database files are specified by the /Fd compiler flag and are not the
          same as linker-generated program database files specified by the /pdb linker flag.  Use  the  PDB_NAME
          property to specify the latter.

   COMPILE_PDB_NAME_<CONFIG>
       Added in version 3.1.

       Per-configuration  output name for the MS debug symbol .pdb file generated by the compiler while building
       source files.

       This is the configuration-specific version of COMPILE_PDB_NAME.

       NOTE:
          The compiler-generated program database files are specified by the /Fd compiler flag and are  not  the
          same  as  linker-generated  program  database  files  specified  by  the  /pdb  linker  flag.  Use the
          PDB_NAME_<CONFIG> property to specify the latter.

   COMPILE_PDB_OUTPUT_DIRECTORY
       Added in version 3.1.

       Output directory for the MS debug symbol .pdb file generated by the compiler while building source files.

       This property specifies the directory into which the MS debug symbols will be  placed  by  the  compiler.
       This property is initialized by the value of the CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY variable if it is set
       when a target is created.

       NOTE:
          The compiler-generated program database files are specified by the /Fd compiler flag and are  not  the
          same  as  linker-generated  program  database  files  specified  by  the  /pdb  linker  flag.  Use the
          PDB_OUTPUT_DIRECTORY property to specify the latter.

   COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG>
       Added in version 3.1.

       Per-configuration output directory for the MS debug symbol .pdb file  generated  by  the  compiler  while
       building source files.

       This  is  a per-configuration version of COMPILE_PDB_OUTPUT_DIRECTORY, but multi-configuration generators
       (Visual Studio, Xcode) do NOT append a per-configuration subdirectory to the specified  directory.   This
       property is initialized by the value of the CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG> variable if it is
       set when a target is created.

       NOTE:
          The compiler-generated program database files are specified by the /Fd compiler flag and are  not  the
          same  as  linker-generated  program  database  files  specified  by  the  /pdb  linker  flag.  Use the
          PDB_OUTPUT_DIRECTORY_<CONFIG> property to specify the latter.

   COMPILE_WARNING_AS_ERROR
       Added in version 3.24.

       Specify whether to treat warnings on compile as errors.  If enabled, adds a flag  to  treat  warnings  on
       compile  as  errors.   If the cmake --compile-no-warning-as-error option is given on the cmake(1) command
       line, this property is ignored.

       This property is not implemented for all compilers.  It is silently ignored if there is no implementation
       for the compiler being used.  The currently implemented compiler IDs are:

       • GNUClangAppleClangFujitsuFujitsuClangIBMClangIntelIntelLLVMLCCMSVCNVHPCNVIDIA (CUDA)

       • QCCSunProTaskingTIVisualAgeXLXLClang

       This  property  is  initialized  by the value of the variable CMAKE_COMPILE_WARNING_AS_ERROR if it is set
       when a target is created.

   <CONFIG>_OUTPUT_NAME
       Old per-configuration target file base name.  Use OUTPUT_NAME_<CONFIG> instead.

       This is a configuration-specific version of the OUTPUT_NAME target property.

   <CONFIG>_POSTFIX
       Postfix to append to the target file name for configuration <CONFIG>.

       When building with configuration <CONFIG> the value of this property is appended to the target file  name
       built  on  disk.   For  non-executable  targets,  this  property  is  initialized  by  the  value  of the
       CMAKE_<CONFIG>_POSTFIX variable if it is set when a target is created.  This property is ignored on macOS
       for Frameworks and App Bundles.

       For macOS see also the FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG> target property.

   CROSSCOMPILING_EMULATOR
       Added in version 3.3.

       Use  the  given emulator to run executables created when crosscompiling.  This command will be added as a
       prefix to add_test(), add_custom_command(), and add_custom_target()  commands  for  built  target  system
       executables.

       Added  in version 3.15: If this property contains a semicolon-separated list, then the first value is the
       command and remaining values are its arguments.

       Added in version 3.29: Contents of CROSSCOMPILING_EMULATOR may use generator expressions.

       This property is initialized by the value of the CMAKE_CROSSCOMPILING_EMULATOR variable if it is set when
       a target is created.

   CUDA_ARCHITECTURES
       Added in version 3.18.

       List of architectures to generate device code for.

       An  architecture  can  be  suffixed  by  either  -real or -virtual to specify the kind of architecture to
       generate code for.  If no suffix is given then code is generated for both real and virtual architectures.

       A non-empty false value (e.g. OFF) disables adding architectures.  This is intended to support  packagers
       and rare cases where full control over the passed flags is required.

       This  property  is  initialized by the value of the CMAKE_CUDA_ARCHITECTURES variable if it is set when a
       target is created.

       The CUDA_ARCHITECTURES target property must be set to a non-empty value  on  targets  that  compile  CUDA
       sources, or it is an error.  See policy CMP0104.

       The CUDA_ARCHITECTURES may be set to one of the following special values:

       all    Added in version 3.23.

              Compile  for  all  supported  major  and  minor  real architectures, and the highest major virtual
              architecture.

       all-major
              Added in version 3.23.

              Compile for all supported major real architectures, and the highest major virtual architecture.

       native Added in version 3.24.

              Compile for the architecture(s) of the host's GPU(s).

   Examples
          set_target_properties(tgt PROPERTIES CUDA_ARCHITECTURES "35;50;72")

       Generates code for real and virtual architectures 30, 50 and 72.

          set_property(TARGET tgt PROPERTY CUDA_ARCHITECTURES 70-real 72-virtual)

       Generates code for real architecture 70 and virtual architecture 72.

          set_property(TARGET tgt PROPERTY CUDA_ARCHITECTURES OFF)

       CMake will not pass any architecture flags to the compiler.

   CUDA_CUBIN_COMPILATION
       Added in version 3.27.

       Compile CUDA sources to .cubin files instead of .obj files within Object Libraries.

       For example:

          add_library(mycubin OBJECT a.cu b.cu)
          set_property(TARGET mycubin PROPERTY CUDA_CUBIN_COMPILATION ON)

   CUDA_EXTENSIONS
       Added in version 3.8.

       Boolean specifying whether compiler specific extensions are requested.

       This property specifies whether compiler specific extensions should be used.  For  some  compilers,  this
       results  in  adding a flag such as -std=gnu++11 instead of -std=c++11 to the compile line.  This property
       is ON by default. The basic CUDA/C++ standard level is controlled by the CUDA_STANDARD target property.

       See the cmake-compile-features(7) manual for information on compile features  and  a  list  of  supported
       compilers.

       This  property  is initialized by the value of the CMAKE_CUDA_EXTENSIONS variable if set when a target is
       created and otherwise by the value of CMAKE_CUDA_EXTENSIONS_DEFAULT (see CMP0128).

   CUDA_FATBIN_COMPILATION
       Added in version 3.27.

       Compile CUDA sources to .fatbin files instead of .obj files within Object Libraries.

       For example:

          add_library(myfbins OBJECT a.cu b.cu)
          set_property(TARGET myfbins PROPERTY CUDA_FATBIN_COMPILATION ON)

   CUDA_OPTIX_COMPILATION
       Added in version 3.27.

       Compile CUDA sources to .optixir files instead of .obj files within Object Libraries.

       For example:

          add_library(myoptix OBJECT a.cu b.cu)
          set_property(TARGET myoptix PROPERTY CUDA_OPTIX_COMPILATION ON)

   CUDA_PTX_COMPILATION
       Added in version 3.9.

       Compile CUDA sources to .ptx files instead of .obj files within Object Libraries.

       For example:

          add_library(myptx OBJECT a.cu b.cu)
          set_property(TARGET myptx PROPERTY CUDA_PTX_COMPILATION ON)

   CUDA_RESOLVE_DEVICE_SYMBOLS
       Added in version 3.9.

       CUDA only: Enables device linking for the specific library target where required.

       If set, this will tell the required compilers to enable device linking  on  the  library  target.  Device
       linking  is  an  additional  link step required by some CUDA compilers when CUDA_SEPARABLE_COMPILATION is
       enabled. Normally device linking is deferred until a shared library or executable is generated,  allowing
       for  multiple  static libraries to resolve device symbols at the same time when they are used by a shared
       library or executable.

       If this property or CMAKE_CUDA_RESOLVE_DEVICE_SYMBOLS is unset, static libraries are treated as if it  is
       disabled while shared, module, and executable targets behave as if it is on.

       If  CMAKE_CUDA_RESOLVE_DEVICE_SYMBOLS  has  been  defined,  this property is initialized to the value the
       variable and overriding the default behavior.

       Note that device linking is not supported for Object Libraries.

       For instance:

          set_property(TARGET mystaticlib PROPERTY CUDA_RESOLVE_DEVICE_SYMBOLS ON)

   CUDA_RUNTIME_LIBRARY
       Added in version 3.17.

       Select the CUDA runtime library for use by compilers targeting the CUDA language.

       The allowed case insensitive values are:

       None   Link with -cudart=none or equivalent flag(s) to use no CUDA runtime library.

       Shared Link with -cudart=shared or equivalent flag(s) to use a dynamically-linked CUDA runtime library.

       Static Link with -cudart=static or equivalent flag(s) to use a statically-linked CUDA runtime library.

       Contents of CUDA_RUNTIME_LIBRARY may use generator expressions.

       If that property is not set then CMake uses an appropriate default value based on the compiler to  select
       the CUDA runtime library.

       NOTE:
          This  property  has effect only when the CUDA language is enabled. To control the CUDA runtime linking
          when only using the CUDA SDK with the C or C++ language we recommend using the FindCUDAToolkit module.

   CUDA_SEPARABLE_COMPILATION
       Added in version 3.8.

       CUDA only: Enables separate compilation of device code

       If set this will enable separable compilation for all CUDA files for the given target.

       For instance:

          set_property(TARGET myexe PROPERTY CUDA_SEPARABLE_COMPILATION ON)

       This property is initialized by the value of the CMAKE_CUDA_SEPARABLE_COMPILATION variable if it  is  set
       when a target is created.

   CUDA_STANDARD
       Added in version 3.8.

       The CUDA/C++ standard whose features are requested to build this target.

       This  property  specifies  the  CUDA/C++ standard whose features are requested to build this target.  For
       some compilers, this results in adding a flag such as -std=gnu++11 to the compile line.

       Supported values are:

       98     CUDA C++98. Note that this maps to the same as 03 internally.

       03     CUDA C++03

       11     CUDA C++11

       14     CUDA C++14. While CMake 3.8 and later recognize 14 as a valid  value,  CMake  3.9  was  the  first
              version to include support for any compiler.

       17     CUDA  C++17.  While  CMake  3.8  and later recognize 17 as a valid value, CMake 3.18 was the first
              version to include support for any compiler.

       20     Added in version 3.12.

              CUDA C++20. While CMake 3.12 and later recognize 20 as a valid value, CMake  3.18  was  the  first
              version to include support for any compiler.

       23     Added in version 3.20.

              CUDA C++23

       26     Added in version 3.25.

              CUDA  C++26.  CMake  3.25  and later recognize 26 as a valid value, no version has support for any
              compiler.

       If the value requested does not result in a compile flag being added for the compiler in use, a  previous
       standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY CUDA_STANDARD 11)

       with  a compiler which does not support -std=gnu++11 or an equivalent flag will not result in an error or
       warning, but will instead add  the  -std=gnu++03  flag  if  supported.   This  "decay"  behavior  may  be
       controlled  with  the  CUDA_STANDARD_REQUIRED  target property.  Additionally, the CUDA_EXTENSIONS target
       property may be used to control whether compiler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) manual for information on compile features  and  a  list  of  supported
       compilers.

       This  property is initialized by the value of the CMAKE_CUDA_STANDARD variable if it is set when a target
       is created.

   CUDA_STANDARD_REQUIRED
       Added in version 3.8.

       Boolean describing whether the value of CUDA_STANDARD is a requirement.

       If this property is set to ON, then the value of the  CUDA_STANDARD  target  property  is  treated  as  a
       requirement.   If this property is OFF or unset, the CUDA_STANDARD target property is treated as optional
       and may "decay" to a previous standard if the requested is not available.  For  compilers  that  have  no
       notion of a standard level, such as MSVC 1800 (Visual Studio 2013) and lower, this has no effect.

       See  the  cmake-compile-features(7)  manual  for  information on compile features and a list of supported
       compilers.

       This property is initialized by the value of the CMAKE_CUDA_STANDARD_REQUIRED variable if it is set  when
       a target is created.

   CXX_EXTENSIONS
       Added in version 3.1.

       Boolean specifying whether compiler specific extensions are requested.

       This  property  specifies  whether compiler specific extensions should be used.  For some compilers, this
       results in adding a flag such as -std=gnu++11 instead of -std=c++11 to the compile line.   This  property
       is ON by default. The basic C++ standard level is controlled by the CXX_STANDARD target property.

       See  the  cmake-compile-features(7)  manual  for  information on compile features and a list of supported
       compilers.

       This property is initialized by the value of the CMAKE_CXX_EXTENSIONS variable if set when  a  target  is
       created and otherwise by the value of CMAKE_CXX_EXTENSIONS_DEFAULT (see CMP0128).

   CXX_MODULE_DIRS
       Added in version 3.28.

       Semicolon-separated  list  of  base directories of the target's default C++ module set (i.e. the file set
       with name and type CXX_MODULES). The property supports generator expressions.

       This property is normally only set by target_sources(FILE_SET) rather than being manipulated directly.

       See CXX_MODULE_DIRS_<NAME> for the list of base directories in other C++ module sets.

   CXX_MODULE_DIRS_<NAME>
       Added in version 3.28.

       Semicolon-separated list of base directories of the target's <NAME> C++ module set,  which  has  the  set
       type CXX_MODULES. The property supports generator expressions.

       This property is normally only set by target_sources(FILE_SET) rather than being manipulated directly.

       See  CXX_MODULE_DIRS  for the list of base directories in the default C++ module set. See CXX_MODULE_SETS
       for the file set names of all C++ module sets.

   CXX_MODULE_SET
       Added in version 3.28.

       Semicolon-separated list of files in the target's default C++ module set, (i.e. the file  set  with  name
       and  type  CXX_MODULES).  If  any  of  the paths are relative, they are computed relative to the target's
       source directory. The property supports generator expressions.

       This property is normally only set by target_sources(FILE_SET) rather than being manipulated directly.

       See CXX_MODULE_SET_<NAME> for the list of files in other C++ module sets.

   CXX_MODULE_SET_<NAME>
       Added in version 3.28.

       Semicolon-separated list of files in the  target's  <NAME>  C++  module  set,  which  has  the  set  type
       CXX_MODULES.  If  any  of  the  paths  are  relative,  they  are computed relative to the target's source
       directory. The property supports generator expressions.

       This property is normally only set by target_sources(FILE_SET) rather than being manipulated directly.

       See CXX_MODULE_SET for the list of files in the default C++ module set. See CXX_MODULE_SETS for the  file
       set names of all C++ module sets.

   CXX_MODULE_SETS
       Added in version 3.28.

       Read-only  list  of  the  target's  PRIVATE and PUBLIC C++ module sets (i.e.  all file sets with the type
       CXX_MODULES). Files listed in these file sets are  treated  as  source  files  for  the  purpose  of  IDE
       integration.

       C++ module sets may be defined using the target_sources() command FILE_SET option with type CXX_MODULES.

       See also CXX_MODULE_SET_<NAME>, CXX_MODULE_SET and INTERFACE_CXX_MODULE_SETS.

   CXX_MODULE_STD
       Added in version 3.30.

       CXX_MODULE_STD is a boolean specifying whether the target may use import std; its C++ sources or not.

       NOTE:
          This  setting  is  meaningful  only  when experimental support for import std; has been enabled by the
          CMAKE_EXPERIMENTAL_CXX_IMPORT_STD gate.

       When this property is explicitly set to ON, CMake will add a dependency to a target  which  provides  the
       C++ standard library's modules for the C++ standard applied to the target. This target is only applicable
       within the current build and will not appear in the exported interfaces of the targets.   When  consumed,
       these targets will be reapplied as necessary.

       This  property's  value  is  not  relevant for targets which disable scanning (see CXX_SCAN_FOR_MODULES).
       Additionally, this property only applies to targets utilizing C++23 (cxx_std_23) or newer.

       The property supports generator expressions, however expressions that depend upon the configuration,  the
       consuming  target,  or  the  linker language are not allowed. Whether a target uses import std should not
       depend upon such things as it is a static property of the target's source code.

       Targets which are exported with C++ module sources will have this property's resolved value exported.

   CXX_SCAN_FOR_MODULES
       Added in version 3.28.

       CXX_SCAN_FOR_MODULES is a boolean specifying whether CMake will scan C++ sources in the target for module
       dependencies.   See  also  the  CXX_SCAN_FOR_MODULES for per-source settings which, if set, overrides the
       target-wide settings.

       This property is initialized by the value of the CMAKE_CXX_SCAN_FOR_MODULES variable if it is set when  a
       target is created.

       When  this  property  is  set ON or unset, CMake will scan the target's CXX sources at build time and add
       module dependency information to the compile line as necessary.  When this property  is  set  OFF,  CMake
       will not scan the target's CXX sources at build time.

       Note  that scanning is only performed if C++20 or higher is enabled for the target.  Scanning for modules
       in the target's sources belonging to file sets of type CXX_MODULES is always performed.

   CXX_STANDARD
       Added in version 3.1.

       The C++ standard whose features are requested to build this target.

       This property specifies the C++ standard whose features are requested to build  this  target.   For  some
       compilers,  this  results  in adding a flag such as -std=gnu++11 to the compile line.  For compilers that
       have no notion of a standard level, such as Microsoft Visual C++  before  2015  Update  3,  this  has  no
       effect.

       Supported values are:

       98     C++98

       11     C++11

       14     C++14

       17     Added in version 3.8.

              C++17

       20     Added in version 3.12.

              C++20

       23     Added in version 3.20.

              C++23

       26     Added in version 3.25.

              C++26.  CMake  3.25  and  later  recognize  26  as  a  valid value, no version has support for any
              compiler.

       If the value requested does not result in a compile flag being added for the compiler in use, a  previous
       standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY CXX_STANDARD 11)

       with  a compiler which does not support -std=gnu++11 or an equivalent flag will not result in an error or
       warning, but will instead add  the  -std=gnu++98  flag  if  supported.   This  "decay"  behavior  may  be
       controlled  with  the  CXX_STANDARD_REQUIRED  target  property.   Additionally, the CXX_EXTENSIONS target
       property may be used to control whether compiler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) manual for information on compile features  and  a  list  of  supported
       compilers.

       This  property  is initialized by the value of the CMAKE_CXX_STANDARD variable if it is set when a target
       is created.

   CXX_STANDARD_REQUIRED
       Added in version 3.1.

       Boolean describing whether the value of CXX_STANDARD is a requirement.

       If this property is set to ON, then the value of  the  CXX_STANDARD  target  property  is  treated  as  a
       requirement.   If  this property is OFF or unset, the CXX_STANDARD target property is treated as optional
       and may "decay" to a previous standard if the requested is not available.  For  compilers  that  have  no
       notion of a standard level, such as MSVC 1800 (Visual Studio 2013) and lower, this has no effect.

       See  the  cmake-compile-features(7)  manual  for  information on compile features and a list of supported
       compilers.

       This property is initialized by the value of the CMAKE_CXX_STANDARD_REQUIRED variable if it is set when a
       target is created.

   DEBUG_POSTFIX
       See target property <CONFIG>_POSTFIX.

       This   property  is  a  special  case  of  the  more-general  <CONFIG>_POSTFIX  property  for  the  DEBUG
       configuration.

   DEFINE_SYMBOL
       Define a symbol when compiling this target's sources.

       DEFINE_SYMBOL sets the name of the preprocessor  symbol  defined  when  compiling  sources  in  a  shared
       library.   If  not  set  here then it is set to target_EXPORTS by default (with some substitutions if the
       target is not a valid C identifier).  This is useful for headers to know whether they are being  included
       from inside their library or outside to properly setup dllexport/dllimport decorations on Windows.

       On POSIX platforms, this can optionally be used to control the visibility of symbols.

       CMake provides support for such decorations with the GenerateExportHeader module.

   DEPLOYMENT_ADDITIONAL_FILES
       Added in version 3.13.

       Set  the  WinCE project AdditionalFiles in DeploymentTool in .vcproj files generated by the Visual Studio
       Generators.  This is useful when you want to debug on remote WinCE device.  Specify additional files that
       will be copied to the device.  For example:

          set_property(TARGET ${TARGET} PROPERTY
            DEPLOYMENT_ADDITIONAL_FILES "english.lng|local_folder|remote_folder|0"
            "german.lng|local_folder|remote_folder|0")

       produces:

          <DeploymentTool AdditionalFiles="english.lng|local_folder|remote_folder|0;german.lng|local_folder|remote_folder|0" ... />

   DEPLOYMENT_REMOTE_DIRECTORY
       Added in version 3.6.

       Set  the  WinCE project RemoteDirectory in DeploymentTool and RemoteExecutable in DebuggerTool in .vcproj
       files generated by the Visual Studio Generators.  This is useful when you want to debug on  remote  WinCE
       device.  For example:

          set_property(TARGET ${TARGET} PROPERTY
            DEPLOYMENT_REMOTE_DIRECTORY "\\FlashStorage")

       produces:

          <DeploymentTool RemoteDirectory="\FlashStorage" ... />
          <DebuggerTool RemoteExecutable="\FlashStorage\target_file" ... />

   DEPRECATION
       Added in version 3.17.

       Deprecation message from imported target's developer.

       DEPRECATION  is  the  message  regarding  a  deprecation  status to be displayed to downstream users of a
       target.

       The message is formatted as follows:

       • Lines that do not start in whitespace are wrapped as paragraph text.

       • Lines that start in whitespace are preserved as preformatted text.

   DISABLE_PRECOMPILE_HEADERS
       Added in version 3.16.

       Disables the precompilation of header files specified by PRECOMPILE_HEADERS property.

       If the property is not set, CMake will use the value provided by CMAKE_DISABLE_PRECOMPILE_HEADERS.

   DLL_NAME_WITH_SOVERSION
       Added in version 3.27.

       This property controls whether the SOVERSION target property is added to the filename  of  generated  DLL
       filenames for the Windows platform, which is selected when the WIN32 variable is set.

       The  value  of  the  listed  property  is appended to the basename of the runtime component of the shared
       library target as -<SOVERSION>.

       Please note that setting this property has no effect if versioned filenames are  globally  disabled  with
       the CMAKE_PLATFORM_NO_VERSIONED_SONAME variable.

   DOTNET_SDK
       Added in version 3.23.

       Specify the .NET SDK for C# projects.  For example: Microsoft.NET.Sdk.

       This  property  tells Visual Studio Generators for VS 2019 and above to generate a .NET SDK-style project
       using the specified SDK.  The property is meaningful only to these generators, and only  in  C#  targets.
       It is ignored for C++ projects, even if they are managed (e.g. using COMMON_LANGUAGE_RUNTIME).

       This property must be a non-empty string to generate .NET SDK-style projects.  CMake does not perform any
       validations for the value of the property.

       This property may be initialized for all targets using the CMAKE_DOTNET_SDK variable.

       NOTE:
          The  Visual  Studio  Generators  in  this  version  of  CMake  have  not  yet   learned   to   support
          add_custom_command()  in .NET SDK-style projects.  It is currently an error to attach a custom command
          to a target with the DOTNET_SDK property set.

   DOTNET_TARGET_FRAMEWORK
       Added in version 3.17.

       Specify the .NET target framework.

       Used to specify the .NET target framework for C++/CLI and C#.  For example: netcoreapp2.1.

       This property is only evaluated for Visual Studio Generators VS 2010 and above.

       Can be initialized for all targets using the variable CMAKE_DOTNET_TARGET_FRAMEWORK.

   DOTNET_TARGET_FRAMEWORK_VERSION
       Added in version 3.12.

       Specify the .NET target framework version.

       Used to specify the .NET target framework version for C++/CLI and C#.  For example: v4.5.

       This property is only evaluated for Visual Studio Generators VS 2010 and above.

       To   initialize   this    variable    for    all    targets    set    CMAKE_DOTNET_TARGET_FRAMEWORK    or
       CMAKE_DOTNET_TARGET_FRAMEWORK_VERSION. If both are set, the latter is ignored.

   EchoString
       A message to be displayed when the target is built.

       A message to display on some generators (such as Makefile Generators) when the target is built.

   ENABLE_EXPORTS
       Specify whether an executable or a shared library exports symbols.

       Normally  an  executable does not export any symbols because it is the final program.  It is possible for
       an executable to export symbols to be used by loadable modules.  When this property is set to true  CMake
       will  allow  other  targets to "link" to the executable with the target_link_libraries() command.  On all
       platforms a target-level dependency on the executable is created for targets that link to  it.   Handling
       of the executable on the link lines of the loadable modules varies by platform:

       • On Windows-based systems (including Cygwin) an "import library" is created along with the executable to
         list the exported symbols.  Loadable modules link to the import library to get the symbols.

       • On macOS, loadable modules link to the executable itself using the -bundle_loader flag.

       • On AIX, a linker "import file" is created along with the executable to list the  exported  symbols  for
         import when linking other targets.  Loadable modules link to the import file to get the symbols.

       • On  other  platforms,  loadable  modules are simply linked without referencing the executable since the
         dynamic loader will automatically bind symbols when the module is loaded.

       This property is initialized by the value of the CMAKE_EXECUTABLE_ENABLE_EXPORTS variable, if it  is  set
       when   an   executable   target   is   created.   If  CMAKE_EXECUTABLE_ENABLE_EXPORTS  is  not  set,  the
       CMAKE_ENABLE_EXPORTS variable is used to initialize  the  property  instead  for  backward  compatibility
       reasons.  See below for alternative initialization behavior for shared library targets.

       Added  in  version  3.27:  To  link with a shared library on macOS, or to a shared framework on any Apple
       platform, a linker import file can be used instead of the actual  shared  library.  These  linker  import
       files are also known as text-based stubs, and they have a .tbd file extension.

       The  generation  of  these  linker  import  files,  as  well  as their consumption, is controlled by this
       property. When this property is set to true on a shared library target, CMake will generate a  .tbd  file
       for  the library.  Other targets that link to the shared library target will then use this .tbd file when
       linking rather than linking to the shared library binary.

       NOTE:
          For    backward    compatibility    reasons,    this    property    will    be    ignored    if    the
          XCODE_ATTRIBUTE_GENERATE_TEXT_BASED_STUBS           target           property          or          the
          CMAKE_XCODE_ATTRIBUTE_GENERATE_TEXT_BASED_STUBS variable is set to false.

       For   shared   library   targets,   this   property   is   initialized    by    the    value    of    the
       CMAKE_SHARED_LIBRARY_ENABLE_EXPORTS variable, if it is set when the target is created.

   EXCLUDE_FROM_ALL
       Set  this  target  property  to a true (or false) value to exclude (or include) the target from the "all"
       target of the containing directory and its ancestors.  If excluded, running e.g. make in  the  containing
       directory or its ancestors will not build the target by default.

       If this target property is not set then the target will be included in the "all" target of the containing
       directory.  Furthermore, it will be included in the "all" target of its ancestor directories  unless  the
       EXCLUDE_FROM_ALL directory property is set.

       With  EXCLUDE_FROM_ALL  set  to false or not set at all, the target will be brought up to date as part of
       doing a make install or its equivalent for the CMake generator being used.

       If a target has EXCLUDE_FROM_ALL set to true, it may still be listed in an install(TARGETS) command,  but
       the  user  is responsible for ensuring that the target's build artifacts are not missing or outdated when
       an install is performed.

       This   property   may   use   "generator   expressions"    with    the    syntax    $<...>.    See    the
       cmake-generator-expressions(7) manual for available expressions.

       Only  the "Ninja Multi-Config" generator supports a property value that varies by configuration.  For all
       other generators the value of this property must be the same for all configurations.

   EXCLUDE_FROM_DEFAULT_BUILD
       Exclude target from Build Solution.

       This property is only used by Visual Studio generators.  When set to TRUE, the target will not  be  built
       when you press Build Solution.

   EXCLUDE_FROM_DEFAULT_BUILD_<CONFIG>
       Per-configuration version of target exclusion from Build Solution.

       This   is   the   configuration-specific   version   of   EXCLUDE_FROM_DEFAULT_BUILD.    If  the  generic
       EXCLUDE_FROM_DEFAULT_BUILD is also set on a target, EXCLUDE_FROM_DEFAULT_BUILD_<CONFIG> takes  precedence
       in configurations for which it has a value.

   EXPORT_COMPILE_COMMANDS
       Added in version 3.20.

       Enable/Disable output of compile commands during generation for a target.

       This property is initialized by the value of the variable CMAKE_EXPORT_COMPILE_COMMANDS if it is set when
       a target is created.

   EXPORT_FIND_PACKAGE_NAME
       NOTE:
          Experimental. Gated by CMAKE_EXPERIMENTAL_EXPORT_PACKAGE_DEPENDENCIES.

       Control the package name associated with a dependency target when exporting a find_dependency()  call  in
       install(EXPORT)  or  export(EXPORT). This can be used to assign a package name to a package that is built
       by CMake and exported, or to override the package in the find_package() call that created the target.

       This property is initialized by CMAKE_EXPORT_FIND_PACKAGE_NAME.

   EXPORT_NAME
       Exported name for target files.

       This sets the name for the IMPORTED target generated by the install(EXPORT) and  export()  commands.   If
       not set, the logical target name is used by default.

   EXPORT_NO_SYSTEM
       Added in version 3.25.

       This  property  affects  the  behavior  of the install(EXPORT) and export() commands when they install or
       export the target respectively.  When EXPORT_NO_SYSTEM  is  set  to  true,  those  commands  generate  an
       imported target with SYSTEM property set to false.

       See  the NO_SYSTEM_FROM_IMPORTED target property to set this behavior on the target consuming the include
       directories rather than the one providing them.

   EXPORT_PROPERTIES
       Added in version 3.12.

       List additional properties to export for a target.

       This property contains a list of property names that  should  be  exported  by  the  install(EXPORT)  and
       export()  commands.   By  default  only a limited number of properties are exported. This property can be
       used to additionally export other properties as well.

       Properties starting with INTERFACE_ or IMPORTED_ are not allowed as they are reserved for internal  CMake
       use.

       Properties containing generator expressions are also not allowed.

       NOTE:
          Since  CMake  3.19, Interface Libraries may have arbitrary target properties.  If a project exports an
          interface library with  custom  properties,  the  resulting  package  may  not  work  with  dependents
          configured by older versions of CMake that reject the custom properties.

   FOLDER
       For IDEs that present targets using a folder hierarchy, this property specifies the name of the folder to
       place the target under.  To nest folders, use  FOLDER  values  such  as  GUI/Dialogs  with  /  characters
       separating  folder  levels.   Targets with no FOLDER property will appear as top level entities.  Targets
       with the same FOLDER property value will appear in the same folder as siblings.

       Only some CMake generators honor the FOLDER property (e.g. Xcode or any of the Visual Studio generators).
       Those generators that don't will simply ignore it.

       This  property  is  initialized  by  the value of the variable CMAKE_FOLDER if it is set when a target is
       created.

       The global property USE_FOLDERS must be set to true, otherwise the FOLDER property is ignored.

   Fortran_BUILDING_INSTRINSIC_MODULES
       Added in version 3.22.

       Instructs the CMake Fortran preprocessor that the target is building Fortran intrinsics  for  building  a
       Fortran compiler.

       This  property  is off by default and should be turned only on projects that build a Fortran compiler. It
       should not be turned on for projects that use a Fortran compiler.

       Turning this property on will correctly add dependencies for building Fortran intrinsic  modules  whereas
       turning  the  property  off  will  ignore  Fortran  intrinsic modules in the dependency graph as they are
       supplied by the compiler itself.

   Fortran_FORMAT
       Set to FIXED or FREE to indicate the Fortran source layout.

       This property tells CMake whether the Fortran source files in a target use fixed-format  or  free-format.
       CMake  will  pass  the corresponding format flag to the compiler.  Use the source-specific Fortran_FORMAT
       property to change the format of a specific source file.  If the  variable  CMAKE_Fortran_FORMAT  is  set
       when a target is created its value is used to initialize this property.

   Fortran_MODULE_DIRECTORY
       Specify output directory for Fortran modules provided by the target.

       If  the  target  contains  Fortran  source  files that provide modules and the compiler supports a module
       output directory this specifies the directory in which the modules will be placed.  When this property is
       not set the modules will be placed in the build directory corresponding to the target's source directory.
       If the variable CMAKE_Fortran_MODULE_DIRECTORY is set when a target is  created  its  value  is  used  to
       initialize this property.

       When  using one of the Visual Studio Generators with the Intel Fortran plugin installed in Visual Studio,
       a subdirectory named after the configuration will be appended to the path where modules are created.  For
       example,  if  Fortran_MODULE_DIRECTORY  is set to C:/some/path, modules will end up in C:/some/path/Debug
       (or C:/some/path/Release etc.) when an Intel Fortran .vfproj file is generated, and in C:/some/path  when
       any other generator is used.

       Note  that  some  compilers will automatically search the module output directory for modules USEd during
       compilation but others will not.  If your sources  USE  modules  their  location  must  be  specified  by
       INCLUDE_DIRECTORIES regardless of this property.

   Fortran_PREPROCESS
       Added in version 3.18.

       Control whether the Fortran source file should be unconditionally preprocessed.

       If  unset  or  empty,  rely  on  the  compiler  to  determine whether the file should be preprocessed. If
       explicitly set to OFF then the file does not need to be preprocessed. If explicitly set to ON,  then  the
       file does need to be preprocessed as part of the compilation step.

       When  using  the  Ninja  generator,  all  source files are first preprocessed in order to generate module
       dependency information. Setting this property to OFF will make Ninja skip this step.

       Use the source-specific Fortran_PREPROCESS property if a single file needs to  be  preprocessed.  If  the
       variable  CMAKE_Fortran_PREPROCESS  is  set when a target is created its value is used to initialize this
       property.

       NOTE:
          For some compilers, NAG, PGI and Solaris Studio, setting this to OFF will have no effect.

   FRAMEWORK
       Build SHARED or STATIC library as Framework Bundle on the macOS and iOS.

       If such a library target has this property set to TRUE it will be built as a framework when built on  the
       macOS  and iOS.  It will have the directory structure required for a framework and will be suitable to be
       used with the -framework option.  This property is  initialized  by  the  value  of  the  CMAKE_FRAMEWORK
       variable if it is set when a target is created.

       To customize Info.plist file in the framework, use MACOSX_FRAMEWORK_INFO_PLIST target property.

       For macOS see also the FRAMEWORK_VERSION target property.

       Example of creation dynamicFramework:

          add_library(dynamicFramework SHARED
                      dynamicFramework.c
                      dynamicFramework.h
          )
          set_target_properties(dynamicFramework PROPERTIES
            FRAMEWORK TRUE
            FRAMEWORK_VERSION C
            MACOSX_FRAMEWORK_IDENTIFIER com.cmake.dynamicFramework
            MACOSX_FRAMEWORK_INFO_PLIST Info.plist
            # "current version" in semantic format in Mach-O binary file
            VERSION 16.4.0
            # "compatibility version" in semantic format in Mach-O binary file
            SOVERSION 1.0.0
            PUBLIC_HEADER dynamicFramework.h
            XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "iPhone Developer"
          )

   FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG>
       Added in version 3.18.

       Postfix  to  append  to  the  framework  file  name for configuration <CONFIG>, when using a multi-config
       generator (like Xcode and Ninja Multi-Config).

       When building with configuration <CONFIG> the value of this property is appended to  the  framework  file
       name built on disk.

       For    example,    given    a    framework    called    my_fw,    a    value    of    _debug    for   the
       FRAMEWORK_MULTI_CONFIG_POSTFIX_DEBUG  property,  and  Debug;Release  in  CMAKE_CONFIGURATION_TYPES,   the
       following relevant files would be created for the Debug and Release configurations:

       • Release/my_fw.framework/my_fwRelease/my_fw.framework/Versions/A/my_fwDebug/my_fw.framework/my_fw_debugDebug/my_fw.framework/Versions/A/my_fw_debug

       For     framework    targets,    this    property    is    initialized    by    the    value    of    the
       CMAKE_FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG> variable if it is set when a target is created.

       This property is ignored for non-framework targets, and when using single config generators.

   FRAMEWORK_VERSION
       Added in version 3.4.

       Version of a framework created using the FRAMEWORK target property (e.g. A).

       This property only affects macOS, as iOS doesn't have versioned directory structure.

   GENERATOR_FILE_NAME
       Generator's file for this target.

       An internal property used by some generators to record the name of the project  or  dsp  file  associated
       with  this  target.   Note  that  at  configure  time,  this  property is only set for targets created by
       include_external_msproject().

   GHS_INTEGRITY_APP
       Added in version 3.14.

       ON / OFF boolean to determine if an executable target should be treated as an Integrity Application.

       If no value is set and if a .int file is added as a source file to  the  executable  target  it  will  be
       treated as an Integrity Application.

       Supported on Green Hills MULTI.

   GHS_NO_SOURCE_GROUP_FILE
       Added in version 3.14.

       ON / OFF boolean to control if the project file for a target should be one single file or multiple files.

       The  default behavior or when the property is OFF is to generate a project file for the target and then a
       sub-project file for each source group.

       When this property is ON or if CMAKE_GHS_NO_SOURCE_GROUP_FILE is ON then only a single  project  file  is
       generated for the target.

       Supported on Green Hills MULTI.

   GNUtoMS
       Convert GNU import library (.dll.a) to MS format (.lib).

       When  linking a shared library or executable that exports symbols using GNU tools on Windows (MinGW/MSYS)
       with Visual Studio installed convert the import library (.dll.a) from GNU  to  MS  format  (.lib).   Both
       import  libraries  will be installed by install(TARGETS) and exported by install(EXPORT) and  export() to
       be linked by applications with either GNU- or MS-compatible tools.

       If the variable CMAKE_GNUtoMS is set when a target is created  its  value  is  used  to  initialize  this
       property.   The variable must be set prior to the first command that enables a language such as project()
       or enable_language().  CMake  provides  the  variable  as  an  option  to  the  user  automatically  when
       configuring on Windows with GNU tools.

   HAS_CXX
       Link the target using the C++ linker tool (obsolete).

       This is equivalent to setting the LINKER_LANGUAGE property to CXX.

   HEADER_DIRS
       Added in version 3.23.

       Semicolon-separated  list  of base directories of the target's default header set (i.e. the file set with
       name and type HEADERS). The property supports generator expressions.

       This property is normally only set by target_sources(FILE_SET) rather than being manipulated directly.

       See HEADER_DIRS_<NAME> for the list of base directories in other header sets.

   HEADER_DIRS_<NAME>
       Added in version 3.23.

       Semicolon-separated list of base directories of the target's <NAME> header set, which has  the  set  type
       HEADERS. The property supports generator expressions.

       This property is normally only set by target_sources(FILE_SET) rather than being manipulated directly.

       See  HEADER_DIRS for the list of base directories in the default header set. See HEADER_SETS for the file
       set names of all header sets.

   HEADER_SET
       Added in version 3.23.

       Semicolon-separated list of files in the target's default header set, (i.e. the file set  with  name  and
       type  HEADERS).  If  any  of  the  paths  are relative, they are computed relative to the target's source
       directory.  The property supports generator expressions.

       This property is normally only set by target_sources(FILE_SET) rather than being manipulated directly.

       See HEADER_SET_<NAME> for the list of files in other header sets.

   HEADER_SET_<NAME>
       Added in version 3.23.

       Semicolon-separated list of files in the target's <NAME> header set, which has the set type  HEADERS.  If
       any  of the paths are relative, they are computed relative to the target's source directory. The property
       supports generator expressions.

       This property is normally only set by target_sources(FILE_SET) rather than being manipulated directly.

       See HEADER_SET for the list of files in the default header set.  See HEADER_SETS for the file  set  names
       of all header sets.

   HEADER_SETS
       Added in version 3.23.

       Read-only  list  of  the  target's  PRIVATE  and  PUBLIC  header  sets (i.e.  all file sets with the type
       HEADERS). Files listed in these file sets are treated as source files for the purpose of IDE integration.
       The files also have their HEADER_FILE_ONLY property set to TRUE.

       Header sets may be defined using the target_sources() command FILE_SET option with type HEADERS.

       See also HEADER_SET_<NAME>, HEADER_SET and INTERFACE_HEADER_SETS.

   HIP_ARCHITECTURES
       Added in version 3.21.

       List of GPU architectures to for which to generate device code.  Architecture names are interpreted based
       on CMAKE_HIP_PLATFORM.

       A non-empty false value (e.g. OFF) disables adding architectures.  This is intended to support  packagers
       and rare cases where full control over the passed flags is required.

       This  property  is  initialized  by the value of the CMAKE_HIP_ARCHITECTURES variable if it is set when a
       target is created.

       The HIP compilation model has two modes: whole and separable. Whole compilation generates device code  at
       compile  time.  Separable compilation generates device code at link time. Therefore the HIP_ARCHITECTURES
       target property should be set on targets that compile or link with any HIP sources.

   Examples
          set_property(TARGET tgt PROPERTY HIP_ARCHITECTURES gfx801 gfx900)

       Generates code for both gfx801 and gfx900.

   HIP_EXTENSIONS
       Added in version 3.21.

       Boolean specifying whether compiler specific extensions are requested.

       This property specifies whether compiler specific extensions should be used.  For  some  compilers,  this
       results  in  adding a flag such as -std=gnu++11 instead of -std=c++11 to the compile line.  This property
       is ON by default. The basic HIP/C++ standard level is controlled by the HIP_STANDARD target property.

       See the cmake-compile-features(7) manual for information on compile features  and  a  list  of  supported
       compilers.

       This  property  is  initialized by the value of the CMAKE_HIP_EXTENSIONS variable if set when a target is
       created and otherwise by the value of CMAKE_HIP_EXTENSIONS_DEFAULT (see CMP0128).

   HIP_STANDARD
       Added in version 3.21.

       The HIP/C++ standard requested to build this target.

       Supported values are:

       98     HIP C++98

       11     HIP C++11

       14     HIP C++14

       17     HIP C++17

       20     HIP C++20

       23     HIP C++23

       26     Added in version 3.25.

              HIP C++26. CMake 3.25 and later recognize 26 as a valid value, no  version  has  support  for  any
              compiler.

       If  the value requested does not result in a compile flag being added for the compiler in use, a previous
       standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY HIP_STANDARD 11)

       with a compiler which does not support -std=gnu++11 or an equivalent flag will not result in an error  or
       warning,  but  will  instead  add  the  -std=gnu++98  flag  if  supported.   This "decay" behavior may be
       controlled with the HIP_STANDARD_REQUIRED  target  property.   Additionally,  the  HIP_EXTENSIONS  target
       property may be used to control whether compiler-specific extensions are enabled on a per-target basis.

       See  the  cmake-compile-features(7)  manual  for  information on compile features and a list of supported
       compilers.

       This property is initialized by the value of the CMAKE_HIP_STANDARD variable if it is set when  a  target
       is created.

   HIP_STANDARD_REQUIRED
       Added in version 3.21.

       Boolean describing whether the value of HIP_STANDARD is a requirement.

       If  this  property  is  set  to  ON,  then  the value of the HIP_STANDARD target property is treated as a
       requirement.  If this property is OFF or unset, the HIP_STANDARD target property is treated  as  optional
       and may "decay" to a previous standard if the requested is not available.

       See  the  cmake-compile-features(7)  manual  for  information on compile features and a list of supported
       compilers.

       This property is initialized by the value of the CMAKE_HIP_STANDARD_REQUIRED variable if it is set when a
       target is created.

   IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
       Specify #include line transforms for dependencies in a target.

       This  property specifies rules to transform macro-like #include lines during implicit dependency scanning
       of C and C++ source files.  The list of rules must be semicolon-separated with each  entry  of  the  form
       A_MACRO(%)=value-with-%  (the % must be literal).  During dependency scanning occurrences of A_MACRO(...)
       on #include lines will be replaced by the value given with the macro argument  substituted  for  %.   For
       example, the entry

          MYDIR(%)=<mydir/%>

       will convert lines of the form

          #include MYDIR(myheader.h)

       to

          #include <mydir/myheader.h>

       allowing the dependency to be followed.

       This property applies to sources in the target on which it is set.

   IMPORTED
       Read-only indication of whether a target is IMPORTED.

       The  boolean  value  of  this  property  is  True  for  targets  created  with  the  IMPORTED  option  to
       add_executable() or add_library().  It is False for targets built within the project.

   IMPORTED_COMMON_LANGUAGE_RUNTIME
       Added in version 3.12.

       Property to define if the target uses C++/CLI.

       Ignored for non-imported targets.

       See also the COMMON_LANGUAGE_RUNTIME target property.

   IMPORTED_CONFIGURATIONS
       Configurations provided for an imported target.

       Set this to the list of configuration names available for an imported  target.   For  each  configuration
       named, the imported target's artifacts must be specified in other target properties:

       • IMPORTED_LOCATION_<CONFIG>, or

       • IMPORTED_IMPLIB_<CONFIG>  (on  DLL platforms, on AIX for Executables or on Apple for Shared Libraries),
         or

       • IMPORTED_OBJECTS_<CONFIG> (for Object Libraries), or

       • IMPORTED_LIBNAME_<CONFIG> (for Interface Libraries).

       The configuration names correspond to those defined in the project from which the target is imported.  If
       the  importing  project  uses  a  different  set  of  configurations,  the  names may be mapped using the
       MAP_IMPORTED_CONFIG_<CONFIG> target property.

       The IMPORTED_CONFIGURATIONS property is ignored for non-imported targets.

   IMPORTED_CXX_MODULES_COMPILE_DEFINITIONS
       Added in version 3.28.

       Preprocessor definitions for compiling an IMPORTED target's C++ module sources.

       CMake will automatically drop some definitions that are not supported by the native build tool.

   IMPORTED_CXX_MODULES_COMPILE_FEATURES
       Added in version 3.28.

       Compiler features enabled for this IMPORTED target's C++ modules.

       The value of this property is used by the generators to set the include paths for the compiler.

   IMPORTED_CXX_MODULES_COMPILE_OPTIONS
       Added in version 3.28.

       List of options to pass to the compiler for this IMPORTED target's C++ modules.

   Option De-duplication
       The final set of options used for a target is constructed by accumulating options from the current target
       and the usage requirements of its dependencies.  The set of options is de-duplicated to avoid repetition.

       Added  in  version  3.12:  While  beneficial for individual options, the de-duplication step can break up
       option groups.  For example, -option A -option B becomes -option A B.  One may specify a group of options
       using  shell-like  quoting along with a SHELL: prefix.  The SHELL: prefix is dropped, and the rest of the
       option string is parsed using the separate_arguments() UNIX_COMMAND mode. For example, "SHELL:-option  A"
       "SHELL:-option B" becomes -option A -option B.

   IMPORTED_CXX_MODULES_INCLUDE_DIRECTORIES
       Added in version 3.28.

       List of preprocessor include file search directories when compiling C++ modules for IMPORTED targets.

       The value of this property is used by the generators to set the include paths for the compiler.

   IMPORTED_CXX_MODULES_LINK_LIBRARIES
       Added in version 3.28.

       List of direct dependencies to use for usage requirements for C++ modules in the target's C++ modules.

   IMPORTED_GLOBAL
       Added in version 3.11.

       Indication of whether an IMPORTED target is globally visible.

       The  boolean  value  of  this  property  is  True for targets created with the IMPORTED GLOBAL options to
       add_executable() or add_library(). It is always False for targets built within the project.

       For targets created with the IMPORTED  option  to  add_executable()  or  add_library()  but  without  the
       additional  option  GLOBAL this is False, too. However, setting this property for such a locally IMPORTED
       target to True promotes that target to global scope.  This  promotion  can  only  be  done  in  the  same
       directory where that IMPORTED target was created in the first place.

       NOTE:
          Once an imported target has been made global, it cannot be changed back to non-global. Therefore, if a
          project sets this property, it may only provide a value of True. CMake will  issue  an  error  if  the
          project tries to set the property to a non-True value, even if the value was already False.

       NOTE:
          Local  ALIAS  targets  created  before  promoting  an IMPORTED target from LOCAL to GLOBAL, keep their
          initial scope (see ALIAS_GLOBAL target property).

   IMPORTED_IMPLIB
       Full path to the import library for an IMPORTED target.

       This property may be set:

       • On DLL platforms, to the location of the .lib part of the DLL.

       • Added in version 3.16: On AIX, to an import file  (e.g.  .imp)  created  for  executables  that  export
         symbols (see the ENABLE_EXPORTS target property).

       • Added  in  version 3.27: On Apple platforms, to an import file (e.g. .tbd) created for shared libraries
         or frameworks (see the ENABLE_EXPORTS target property).  For frameworks, this is the  location  of  the
         .tbd file symlink just inside the framework folder.

       • Added  in  version  3.28:  On non-DLL platforms, to the location of a shared library.  When set without
         also specifying an IMPORTED_LOCATION, the library is considered to be a stub, and its location will not
         be added as a runtime search path to dependents that link it.

       Changed  in  version  3.28:  If  an  imported  target is an Apple framework or XCFramework, the preferred
       arrangement is to set IMPORTED_LOCATION to the .framework or .xcframework  directory.   CMake  will  then
       find  the  relevant  .tbd  file  inside  that  framework  or  XCFramework automatically without requiring
       IMPORTED_IMPLIB to be set.

       The IMPORTED_IMPLIB target property  may  be  overridden  for  a  given  configuration  <CONFIG>  by  the
       configuration-specific      IMPORTED_IMPLIB_<CONFIG>      target      property.      Furthermore,     the
       MAP_IMPORTED_CONFIG_<CONFIG> target property may be used to map between a  project's  configurations  and
       those  of an imported target.  If none of these is set then the name of any other configuration listed in
       the IMPORTED_CONFIGURATIONS target property may be selected and its IMPORTED_IMPLIB_<CONFIG> value used.

       This property is ignored for non-imported targets.

   IMPORTED_IMPLIB_<CONFIG>
       <CONFIG>-specific version of IMPORTED_IMPLIB property.

       Configuration names correspond to those provided by the project from which the target is imported.

   IMPORTED_LIBNAME
       Added in version 3.8.

       Specify the link library name for an imported Interface Library.

       An interface library builds no library file itself but does specify usage requirements for its consumers.
       The  IMPORTED_LIBNAME  property may be set to specify a single library name to be placed on the link line
       in place of the interface library target name as a requirement for using the interface.

       This property is intended for use in naming libraries provided by a platform SDK for which the full  path
       to  a  library file may not be known.  The value may be a plain library name such as foo but may not be a
       path (e.g. /usr/lib/libfoo.so) or a flag (e.g. -Wl,...).  The name is never treated as a  library  target
       name even if it happens to name one.

       The  IMPORTED_LIBNAME property is allowed only on imported Interface Libraries and is rejected on targets
       of other types (for which the IMPORTED_LOCATION target property may be used).

   IMPORTED_LIBNAME_<CONFIG>
       Added in version 3.8.

       <CONFIG>-specific version of IMPORTED_LIBNAME property.

       Configuration names correspond to those provided by the project from which the target is imported.

   IMPORTED_LINK_DEPENDENT_LIBRARIES
       Dependent shared libraries of an imported shared library.

       Shared libraries may be linked to other shared libraries  as  part  of  their  implementation.   On  some
       platforms  the  linker searches for the dependent libraries of shared libraries they are including in the
       link.  Set this property to the list of dependent shared libraries of  an  imported  library.   The  list
       should  be  disjoint  from  the list of interface libraries in the INTERFACE_LINK_LIBRARIES property.  On
       platforms requiring dependent shared libraries to be found at link time  CMake  uses  this  list  to  add
       appropriate files or paths to the link command line.  Ignored for non-imported targets.

   IMPORTED_LINK_DEPENDENT_LIBRARIES_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_DEPENDENT_LIBRARIES.

       Configuration  names  correspond  to those provided by the project from which the target is imported.  If
       set, this property completely overrides the generic property for the named configuration.

   IMPORTED_LINK_INTERFACE_LANGUAGES
       Languages compiled into an IMPORTED static library.

       Set this to the list of languages of source files compiled to produce a STATIC IMPORTED library (such  as
       C  or  CXX).   CMake  accounts  for  these  languages when computing how to link a target to the imported
       library.  For example, when a C executable links to an imported C++ static library CMake chooses the  C++
       linker to satisfy language runtime dependencies of the static library.

       This  property  is  ignored  for  targets  that  are  not STATIC libraries.  This property is ignored for
       non-imported targets.

   IMPORTED_LINK_INTERFACE_LANGUAGES_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_LANGUAGES.

       Configuration names correspond to those provided by the project from which the target  is  imported.   If
       set, this property completely overrides the generic property for the named configuration.

   IMPORTED_LINK_INTERFACE_LIBRARIES
       Transitive link interface of an IMPORTED target.

       Set  this  to the list of libraries whose interface is included when an IMPORTED library target is linked
       to another target.  The libraries will be  included  on  the  link  line  for  the  target.   Unlike  the
       LINK_INTERFACE_LIBRARIES  property,  this property applies to all imported target types, including STATIC
       libraries.  This property is ignored for non-imported targets.

       This property is ignored if the target also has a non-empty INTERFACE_LINK_LIBRARIES property.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   IMPORTED_LINK_INTERFACE_LIBRARIES_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_LIBRARIES.

       Configuration names correspond to those provided by the project from which the target  is  imported.   If
       set, this property completely overrides the generic property for the named configuration.

       This property is ignored if the target also has a non-empty INTERFACE_LINK_LIBRARIES property.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   IMPORTED_LINK_INTERFACE_MULTIPLICITY
       Repetition count for cycles of IMPORTED static libraries.

       This is LINK_INTERFACE_MULTIPLICITY for IMPORTED targets.

   IMPORTED_LINK_INTERFACE_MULTIPLICITY_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_MULTIPLICITY.

       If set, this property completely overrides the generic property for the named configuration.

   IMPORTED_LOCATION
       Full path to the main file on disk for an IMPORTED target.

       Set this to the location of an IMPORTED target file on disk.  For executables this is the location of the
       executable file.  For STATIC libraries and modules this is the location of the library  or  module.   For
       SHARED  libraries  on  non-DLL  platforms  this  is  the location of the shared library.  For application
       bundles on macOS this is the location of the executable file  inside  Contents/MacOS  within  the  bundle
       folder.   For  frameworks  on  macOS  this  is  the  location of the library file symlink just inside the
       framework folder.  For DLLs this is the location of the .dll part of the library.  For UNKNOWN  libraries
       this is the location of the file to be linked.  Ignored for non-imported targets.

       Added  in  version  3.28:  For  ordinary  frameworks  on Apple platforms, this may be the location of the
       .framework folder itself.  For XCFrameworks, it may be the location of the .xcframework folder, in  which
       case  any  target  that  links  against  it  will get the selected library's Headers directory as a usage
       requirement.

       The IMPORTED_LOCATION target property may be  overridden  for  a  given  configuration  <CONFIG>  by  the
       configuration-specific      IMPORTED_LOCATION_<CONFIG>     target     property.      Furthermore,     the
       MAP_IMPORTED_CONFIG_<CONFIG> target property may be used to map between a  project's  configurations  and
       those  of an imported target.  If none of these is set then the name of any other configuration listed in
       the IMPORTED_CONFIGURATIONS target property may be  selected  and  its  IMPORTED_LOCATION_<CONFIG>  value
       used.

       To get the location of an imported target read one of the LOCATION or LOCATION_<CONFIG> properties.

       For platforms with import libraries (e.g. Windows, AIX or Apple) see also IMPORTED_IMPLIB.

   IMPORTED_LOCATION_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LOCATION property.

       Configuration names correspond to those provided by the project from which the target is imported.

   IMPORTED_NO_SONAME
       Specifies that an IMPORTED shared library target has no soname.

       Set this property to true for an imported shared library file that has no soname field.  CMake may adjust
       generated link commands for some platforms to prevent the linker from using the path to  the  library  in
       place of its missing soname.  Ignored for non-imported targets.

   IMPORTED_NO_SONAME_<CONFIG>
       <CONFIG>-specific version of IMPORTED_NO_SONAME property.

       Configuration names correspond to those provided by the project from which the target is imported.

   IMPORTED_OBJECTS
       Added in version 3.9.

       A semicolon-separated list of absolute paths to the object files on disk for an imported object library.

       Ignored for non-imported targets.

       Projects  may  skip  IMPORTED_OBJECTS if the configuration-specific property IMPORTED_OBJECTS_<CONFIG> is
       set instead, except in situations as noted in the section below.

   Xcode Generator Considerations
       Added in version 3.20.

       For Apple platforms, a project may be built for more than one architecture.  This is  controlled  by  the
       CMAKE_OSX_ARCHITECTURES  variable.   For  all  but  the Xcode generator, CMake invokes compilers once per
       source file and passes multiple -arch flags, leading to a single object file which will  be  a  universal
       binary.   Such object files work well when listed in the IMPORTED_OBJECTS of a separate CMake build, even
       for the Xcode generator.  But producing such object files with the Xcode  generator  is  more  difficult,
       since  it  invokes the compiler once per architecture for each source file.  Unlike the other generators,
       it does not generate universal object file binaries.

       A further complication with the Xcode generator is that  when  targeting  device  platforms  (iOS,  tvOS,
       visionOS  or  watchOS),  the  Xcode  generator  has the ability to use either the device or simulator SDK
       without needing CMake to be re-run.  The SDK can be selected at build time.  But since some architectures
       can  be  supported by both the device and the simulator SDKs (e.g. arm64 with Xcode 12 or later), not all
       combinations can be represented in a single universal binary.  The only solution in this case is to  have
       multiple object files.

       IMPORTED_OBJECTS  doesn't  support  generator  expressions,  so every file it lists needs to be valid for
       every architecture and SDK.  If incorporating object files that are  not  universal  binaries,  the  path
       and/or  file  name  of  each object file has to somehow encapsulate the different architectures and SDKs.
       With the Xcode generator, Xcode variables of the form $(...) can be used to represent these  aspects  and
       Xcode  will substitute the appropriate values at build time.  CMake doesn't interpret these variables and
       embeds them unchanged in  the  Xcode  project  file.   $(CURRENT_ARCH)  can  be  used  to  represent  the
       architecture, while $(EFFECTIVE_PLATFORM_NAME) can be used to differentiate between SDKs.

       The  following  shows one example of how these two variables can be used to refer to an object file whose
       location depends on both the SDK and the architecture:

          add_library(someObjs OBJECT IMPORTED)

          set_property(TARGET someObjs PROPERTY IMPORTED_OBJECTS
            # Quotes are required because of the ()
            "/path/to/somewhere/objects$(EFFECTIVE_PLATFORM_NAME)/$(CURRENT_ARCH)/func.o"
          )

          # Example paths:
          #   /path/to/somewhere/objects-iphoneos/arm64/func.o
          #   /path/to/somewhere/objects-iphonesimulator/x86_64/func.o

       In some cases, you may want to have configuration-specific object files as  well.   The  $(CONFIGURATION)
       Xcode variable is often used for this and can be used in conjunction with the others mentioned above:

          add_library(someObjs OBJECT IMPORTED)
          set_property(TARGET someObjs PROPERTY IMPORTED_OBJECTS
            "/path/to/somewhere/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)/$(CURRENT_ARCH)/func.o"
          )

          # Example paths:
          #   /path/to/somewhere/Release-iphoneos/arm64/func.o
          #   /path/to/somewhere/Debug-iphonesimulator/x86_64/func.o

       When  any Xcode variable is used, CMake is not able to fully evaluate the path(s) at configure time.  One
       consequence of this is that the configuration-specific  IMPORTED_OBJECTS_<CONFIG>  properties  cannot  be
       used,  since CMake cannot determine whether an object file exists at a particular <CONFIG> location.  The
       IMPORTED_OBJECTS property must be used for these situations and the configuration-specific aspects of the
       path should be handled by the $(CONFIGURATION) Xcode variable.

   IMPORTED_OBJECTS_<CONFIG>
       Added in version 3.9.

       <CONFIG>-specific version of IMPORTED_OBJECTS property.

       Configuration names correspond to those provided by the project from which the target is imported.

   Xcode Generator Considerations
       Do  not  use  this  <CONFIG>-specific property if you need to use Xcode variables like $(CURRENT_ARCH) or
       $(EFFECTIVE_PLATFORM_NAME) in the value.  The <CONFIG>-specific properties will be ignored in such  cases
       because  CMake cannot determine whether a file exists at the configuration-specific path at configuration
       time.  For such cases, use IMPORTED_OBJECTS instead.

   IMPORTED_SONAME
       The soname of an IMPORTED target of shared library type.

       Set this to the soname embedded in an imported shared library.  This  is  meaningful  only  on  platforms
       supporting the feature.  Ignored for non-imported targets.

   IMPORTED_SONAME_<CONFIG>
       <CONFIG>-specific version of IMPORTED_SONAME property.

       Configuration names correspond to those provided by the project from which the target is imported.

   IMPORT_PREFIX
       What comes before the import library name.

       Similar  to  the target property PREFIX, but used for import libraries (typically corresponding to a DLL)
       instead of regular libraries.  A target property that can be set to override the prefix (such as lib)  on
       an import library name.

   IMPORT_SUFFIX
       What comes after the import library name.

       Similar  to  the target property SUFFIX, but used for import libraries (typically corresponding to a DLL)
       instead of regular libraries.  A target property that can be set to override the suffix (such as .lib) on
       an import library name.

   INCLUDE_DIRECTORIES
       List of preprocessor include file search directories.

       This property specifies the list of directories given so far to the target_include_directories() command.
       In addition to accepting values from that command, values may be set directly on  any  target  using  the
       set_property()  command.   A  target  gets  its  initial  value  for  this property from the value of the
       INCLUDE_DIRECTORIES directory property.  Both directory and target property values are adjusted by  calls
       to the include_directories() command.

       The value of this property is used by the generators to set the include paths for the compiler.

       Relative  paths  should  not be added to this property directly. Use one of the commands above instead to
       handle relative paths.

       Contents of INCLUDE_DIRECTORIES may use cmake-generator-expressions(7) with the syntax $<...>.   See  the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

   INSTALL_NAME_DIR
       Directory name for installed targets on Apple platforms.

       INSTALL_NAME_DIR is a string specifying the directory portion  of  the  "install_name"  field  of  shared
       libraries  on  Apple  platforms  for  installed  targets.   When  not  set, the default directory used is
       determined by MACOSX_RPATH.  If the BUILD_WITH_INSTALL_NAME_DIR  property  is  set,  this  will  be  used
       already in the build tree.  Policies CMP0068 and CMP0042 are also relevant.

       This  property  is  initialized  by  the value of the variable CMAKE_INSTALL_NAME_DIR if it is set when a
       target is created.

       This property supports generator expressions.  In particular, the $<INSTALL_PREFIX> generator  expression
       can be used to set the directory relative to the install-time prefix.

       On  platforms  that  support  runtime  paths  (RPATH), refer to the INSTALL_RPATH target property.  Under
       Windows, the TARGET_RUNTIME_DLLS generator expression is related.

   INSTALL_REMOVE_ENVIRONMENT_RPATH
       Added in version 3.16.

       Controls whether toolchain-defined rpaths should be removed during installation.

       When a target is being installed, CMake may need to rewrite its rpath information.  This occurs when  the
       install  rpath  (as  specified  by the INSTALL_RPATH target property) has different contents to the rpath
       that the target was built with.  Some toolchains insert their own rpath contents into the binary as  part
       of  the  build.  By default, CMake will preserve those extra inserted contents in the install rpath.  For
       those scenarios where such toolchain-inserted entries need  to  be  discarded  during  install,  set  the
       INSTALL_REMOVE_ENVIRONMENT_RPATH target property to true.

       This  property  is  initialized by the value of CMAKE_INSTALL_REMOVE_ENVIRONMENT_RPATH when the target is
       created.

   INSTALL_RPATH
       The rpath to use for installed targets.

       By default, the install rpath is empty. It can be set using this property, which is a semicolon-separated
       list  specifying the rpath to use in installed targets (for platforms that support it).  This property is
       initialized by the value of the variable CMAKE_INSTALL_RPATH if it is  set  when  a  target  is  created.
       Beside  setting  the install rpath manually, using the INSTALL_RPATH_USE_LINK_PATH target property it can
       also be generated automatically by CMake.

       Normally CMake uses the build tree for the RPATH when building executables etc on systems that use RPATH,
       see  the BUILD_RPATH target property. When the software is installed the targets are edited (or relinked)
       by CMake (see CMAKE_NO_BUILTIN_CHRPATH) to have the install RPATH.  This editing during installation  can
       be avoided via the BUILD_WITH_INSTALL_RPATH target property.

       For handling toolchain-dependent RPATH entries the INSTALL_REMOVE_ENVIRONMENT_RPATH can be used.  Runtime
       paths can be disabled completely via the CMAKE_SKIP_RPATH variable.

       Because the rpath may contain ${ORIGIN}, which coincides with CMake syntax, the contents of INSTALL_RPATH
       are properly escaped in the cmake_install.cmake script (see policy CMP0095.)

       This property supports generator expressions.

       On   Apple   platforms,   refer   to   the   INSTALL_NAME_DIR   target   property.   Under  Windows,  the
       TARGET_RUNTIME_DLLS generator expression is related.

   INSTALL_RPATH_USE_LINK_PATH
       Add paths to linker search and installed rpath.

       INSTALL_RPATH_USE_LINK_PATH is a boolean that if set to TRUE will  append  to  the  runtime  search  path
       (rpath)  of  installed binaries any directories outside the project that are in the linker search path or
       contain linked library files.  The directories are appended after the value of the  INSTALL_RPATH  target
       property.

       This  property is initialized by the value of the variable CMAKE_INSTALL_RPATH_USE_LINK_PATH if it is set
       when a target is created.

   INTERFACE_AUTOMOC_MACRO_NAMES
       Added in version 3.27.

       A semicolon-separated list of macro names for AUTOMOC to be propagated to consumers.

       When a target with AUTOMOC enabled links to a library that sets INTERFACE_AUTOMOC_MACRO_NAMES, the target
       inherits  the  listed  macro  names  and  merges them with those specified in its own AUTOMOC_MACRO_NAMES
       property.  The target will then automatically generate MOC  files  for  source  files  that  contain  the
       inherited macro names too, not just the macro names specified in its own AUTOMOC_MACRO_NAMES property.

       By default INTERFACE_AUTOMOC_MACRO_NAMES is empty.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Example 1
       In  this  example, myapp inherits the macro names STATIC_LIB_1 and STATIC_LIB_2 from static_lib.  The moc
       tool will then automatically  be  run  on  any  of  the  myapp  sources  which  contain  STATIC_LIB_1  or
       STATIC_LIB_2.

          set(AUTOMOC ON)
          add_executable(myapp main.cpp)
          target_link_libraries(myapp PRIVATE static_lib)

          add_library(static_lib STATIC static.cpp)
          set_property(TARGET static_lib PROPERTY
            INTERFACE_AUTOMOC_MACRO_NAMES "STATIC_LIB_1;STATIC_LIB_2"
          )

   Example 2
       In  this  example,  the INTERFACE_AUTOMOC_MACRO_NAMES target property of the various *_deep_lib libraries
       will propagate to shared_lib, static_lib  and  interface_lib.   Because  the  linking  relationships  are
       specified as PUBLIC and INTERFACE, those macro names will also further propagate transitively up to app.

          set(AUTOMOC ON)

          add_library(shared_deep_lib SHARED deep_lib.cpp)
          add_library(static_deep_lib STATIC deep_lib.cpp)
          add_library(interface_deep_lib INTERFACE)

          set_property(TARGET shared_deep_lib PROPERTY
            INTERFACE_AUTOMOC_MACRO_NAMES "SHARED_LINK_LIB"
          )
          set_property(TARGET static_deep_lib PROPERTY
            INTERFACE_AUTOMOC_MACRO_NAMES "STATIC_LINK_LIB"
          )
          set_property(TARGET interface_deep_lib PROPERTY
            INTERFACE_AUTOMOC_MACRO_NAMES "INTERFACE_LINK_LIB"
          )

          add_library(shared_lib SHARED lib.cpp)
          add_library(static_lib STATIC lib.cpp)
          add_library(interface_lib INTERFACE)

          # PUBLIC and INTERFACE here ensure the macro names propagate to any
          # consumers of shared_lib, static_lib or interface_lib too
          target_link_libraries(shared_lib PUBLIC shared_deep_lib)
          target_link_libraries(static_lib PUBLIC static_deep_lib)
          target_link_libraries(interface_lib INTERFACE interface_deep_lib)

          # This consumer will receive all three of the above custom macro names as
          # transitive usage requirements
          add_executable(app main.cpp)
          target_link_libraries(app PRIVATE shared_lib static_lib interface_lib)

       In the above:

       • shared_lib sources will be processed by moc if they contain SHARED_LINK_LIB.

       • static_lib sources will be processed by moc if they contain STATIC_LINK_LIB.

       • app   sources   will   be  processed  by  moc  if  they  contain  SHARED_LINK_LIB,  STATIC_LINK_LIB  or
         INTERFACE_LINK_LIB.

   INTERFACE_AUTOUIC_OPTIONS
       Added in version 3.0.

       List of interface options to pass to uic.

       Targets may populate this property to publish the options required to use when invoking  uic.   Consuming
       targets     can     add     entries     to     their     own    AUTOUIC_OPTIONS    property    such    as
       $<TARGET_PROPERTY:foo,INTERFACE_AUTOUIC_OPTIONS> to use the uic options specified  in  the  interface  of
       foo. This is done automatically by the target_link_libraries() command.

       This  property  supports  generator  expressions.   See  the  cmake-generator-expressions(7)  manual  for
       available expressions.

   INTERFACE_COMPILE_DEFINITIONS
       List of public compile definitions requirements for a library.

       Targets may populate this property to publish the compile definitions required  to  compile  against  the
       headers  for  the  target.   The target_compile_definitions() command populates this property with values
       given to the PUBLIC and INTERFACE keywords.  Projects may also get and set the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this property  from
       all target dependencies to determine the build properties of the consumer.

       Contents  of  INTERFACE_COMPILE_DEFINITIONS  may use "generator expressions" with the syntax $<...>.  See
       the cmake-generator-expressions(7)  manual  for  available  expressions.   See  the  cmake-buildsystem(7)
       -manual for more on defining buildsystem properties.

   INTERFACE_COMPILE_FEATURES
       Added in version 3.1.

       List of public compile features requirements for a library.

       Targets  may  populate  this  property  to  publish  the compile features required to compile against the
       headers for the target.  The target_compile_features() command populates this property with values  given
       to the PUBLIC and INTERFACE keywords.  Projects may also get and set the property directly.

       When  target dependencies are specified using target_link_libraries(), CMake will read this property from
       all target dependencies to determine the build properties of the consumer.

       Contents of INTERFACE_COMPILE_FEATURES may use "generator expressions" with the syntax $<...>.   See  the
       cmake-generator-expressions(7)  manual  for  available expressions.  See the cmake-buildsystem(7) -manual
       for more on defining buildsystem properties.

       See the cmake-compile-features(7) manual for information on compile features  and  a  list  of  supported
       compilers.

   INTERFACE_COMPILE_OPTIONS
       List of public compile options requirements for a library.

       Targets may populate this property to publish the compile options required to compile against the headers
       for the target.  The target_compile_options() command populates this property with values  given  to  the
       PUBLIC and INTERFACE keywords.  Projects may also get and set the property directly.

       When  target dependencies are specified using target_link_libraries(), CMake will read this property from
       all target dependencies to determine the build properties of the consumer.

       Contents of INTERFACE_COMPILE_OPTIONS may use "generator expressions" with the syntax  $<...>.   See  the
       cmake-generator-expressions(7)  manual  for  available expressions.  See the cmake-buildsystem(7) -manual
       for more on defining buildsystem properties.

   INTERFACE_CXX_MODULE_SETS
       Added in version 3.28.

       Read-only list of the target's PUBLIC C++ module sets (i.e. all file sets  with  the  type  CXX_MODULES).
       Files  listed  in  these  C++  module  sets  can  be  installed  with  install(TARGETS) and exported with
       install(EXPORT) and export().

       C++ module sets may be defined using the target_sources() command FILE_SET option with type CXX_MODULES.

       See also CXX_MODULE_SETS.

   INTERFACE_HEADER_SETS
       Added in version 3.23.

       Read-only list of the target's INTERFACE and PUBLIC header sets  (i.e.   all  file  sets  with  the  type
       HEADERS).  Files  listed  in  these  header sets can be installed with install(TARGETS) and exported with
       install(EXPORT) and export().

       Header sets may be defined using the target_sources() command FILE_SET option with type HEADERS.

       See also HEADER_SETS.

   INTERFACE_HEADER_SETS_TO_VERIFY
       Added in version 3.24.

       Used to specify which PUBLIC and INTERFACE header sets of a target should be verified.

       This  property  contains  a  semicolon-separated  list  of  header  sets  which  should  be  verified  if
       VERIFY_INTERFACE_HEADER_SETS  is  set to TRUE. If the list is empty, all PUBLIC and INTERFACE header sets
       are verified. (If the project does not want  to  verify  any  header  sets  on  the  target,  simply  set
       VERIFY_INTERFACE_HEADER_SETS to FALSE.)

   INTERFACE_INCLUDE_DIRECTORIES
       List of public include directories requirements for a library.

       Targets  may  populate  this  property to publish the include directories required to compile against the
       headers for the target.  The target_include_directories() command populates  this  property  with  values
       given to the PUBLIC and INTERFACE keywords.  Projects may also get and set the property directly.

       When  target dependencies are specified using target_link_libraries(), CMake will read this property from
       all target dependencies to determine the build properties of the consumer.

       Contents of INTERFACE_INCLUDE_DIRECTORIES may use "generator expressions" with the  syntax  $<...>.   See
       the  cmake-generator-expressions(7)  manual  for  available  expressions.   See  the cmake-buildsystem(7)
       -manual for more on defining buildsystem properties.

       Include directories usage requirements commonly differ between the build-tree and the install-tree.   The
       BUILD_INTERFACE  and  INSTALL_INTERFACE  generator  expressions  can  be  used to describe separate usage
       requirements based on the usage location.   Relative  paths  are  allowed  within  the  INSTALL_INTERFACE
       expression and are interpreted relative to the installation prefix.  For example:

          target_include_directories(mylib INTERFACE
            $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include/mylib>
            $<INSTALL_INTERFACE:include/mylib>  # <prefix>/include/mylib
          )

   Creating Relocatable Packages
       Note that it is not advisable to populate the INSTALL_INTERFACE of the INTERFACE_INCLUDE_DIRECTORIES of a
       target with absolute paths to the  include  directories  of  dependencies.   That  would  hard-code  into
       installed  packages  the include directory paths for dependencies as found on the machine the package was
       made on.

       The INSTALL_INTERFACE of the INTERFACE_INCLUDE_DIRECTORIES is only suitable for specifying  the  required
       include  directories  for  headers  provided with the target itself, not those provided by the transitive
       dependencies  listed  in  its  INTERFACE_LINK_LIBRARIES  target  property.   Those  dependencies   should
       themselves be targets that specify their own header locations in INTERFACE_INCLUDE_DIRECTORIES.

       See  the  Creating  Relocatable  Packages  section  of  the  cmake-packages(7)  manual  for discussion of
       additional care that must be taken  when  specifying  usage  requirements  while  creating  packages  for
       redistribution.

   INTERFACE_LINK_DEPENDS
       Added in version 3.13.

       Additional public interface files on which a target binary depends for linking.

       This property is supported only by Ninja and Makefile Generators.  It is intended to specify dependencies
       on "linker scripts" for custom Makefile link rules.

       When target dependencies are specified using target_link_libraries(), CMake will read this property  from
       all target dependencies to determine the build properties of the consumer.

       Contents  of  INTERFACE_LINK_DEPENDS  may  use  "generator  expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.  See  the  cmake-buildsystem(7)  -manual
       for more on defining buildsystem properties.

       Link  dependency  files  usage  requirements commonly differ between the build-tree and the install-tree.
       The BUILD_INTERFACE and INSTALL_INTERFACE generator expressions can be used to  describe  separate  usage
       requirements  based  on  the  usage  location.   Relative  paths are allowed within the INSTALL_INTERFACE
       expression and are interpreted relative to the installation prefix.  For example:

          set_property(TARGET mylib PROPERTY INTERFACE_LINK_DEPENDS
            $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/mylinkscript>
            $<INSTALL_INTERFACE:mylinkscript>  # <prefix>/mylinkscript
          )

   INTERFACE_LINK_DIRECTORIES
       Added in version 3.13.

       List of public link directories requirements for a library.

       Targets may populate this property to publish the  link  directories  required  to  compile  against  the
       headers  for the target.  The target_link_directories() command populates this property with values given
       to the PUBLIC and INTERFACE keywords.  Projects may also get and set the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this property  from
       all target dependencies to determine the build properties of the consumer.

       Contents  of  INTERFACE_LINK_DIRECTORIES may use "generator expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.  See  the  cmake-buildsystem(7)  -manual
       for more on defining buildsystem properties.

   INTERFACE_LINK_LIBRARIES
       List public interface libraries for a library.

       This  property contains the list of transitive link dependencies.  When the target is linked into another
       target using the target_link_libraries() command,  the  libraries  listed  (and  recursively  their  link
       interface  libraries)  will  be  provided  to  the other target also.  This property is overridden by the
       LINK_INTERFACE_LIBRARIES or LINK_INTERFACE_LIBRARIES_<CONFIG> property if policy CMP0022 is OLD or unset.

       The value of this property is used by the generators when constructing the  link  rule  for  a  dependent
       target.   A dependent target's direct link dependencies, specified by its LINK_LIBRARIES target property,
       are linked  first,  followed  by  indirect  dependencies  from  the  transitive  closure  of  the  direct
       dependencies' INTERFACE_LINK_LIBRARIES properties.  See policy CMP0022.

       Contents  of  INTERFACE_LINK_LIBRARIES  may  use "generator expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

       NOTE:
          A  call  to target_link_libraries(<target> ...) may update this property on <target>.  If <target> was
          not created in the same directory as the call then target_link_libraries() will wrap each  entry  with
          the  form  ::@(directory-id);...;::@,  where the ::@ is literal and the (directory-id) is unspecified.
          This tells the generators that the named libraries must be looked up in the scope of the caller rather
          than  in  the  scope in which the <target> was created.  Valid directory ids are stripped on export by
          the install(EXPORT) and export() commands.

       INTERFACE_LINK_LIBRARIES adds transitive link dependencies for a target's dependents.   In  advanced  use
       cases,   one   may   update  the  direct  link  dependencies  of  a  target's  dependents  by  using  the
       INTERFACE_LINK_LIBRARIES_DIRECT and INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target properties.

   Creating Relocatable Packages
       Note that it is not advisable to populate the INTERFACE_LINK_LIBRARIES of a target with absolute paths to
       dependencies.   That  would  hard-code into installed packages the library file paths for dependencies as
       found on the machine the package was made on.

       See the Creating  Relocatable  Packages  section  of  the  cmake-packages(7)  manual  for  discussion  of
       additional  care  that  must  be  taken  when  specifying  usage requirements while creating packages for
       redistribution.

   INTERFACE_LINK_LIBRARIES_DIRECT
       Added in version 3.24.

       List of libraries that consumers of this library should treat as direct link dependencies.

       This target property may be set to include items in  a  dependent  target's  final  set  of  direct  link
       dependencies.  See the INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property to exclude items.

       The  initial  set  of  a  dependent  target's direct link dependencies is specified by its LINK_LIBRARIES
       target property.  Indirect link dependencies are specified by the transitive closure of the  direct  link
       dependencies'  INTERFACE_LINK_LIBRARIES  properties.   Any  link dependency may specify additional direct
       link dependencies using the INTERFACE_LINK_LIBRARIES_DIRECT target property.   The  set  of  direct  link
       dependencies     is     then     filtered    to    exclude    items    named    by    any    dependency's
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property.

       The value of INTERFACE_LINK_LIBRARIES_DIRECT may use generator expressions.

       NOTE:
          The INTERFACE_LINK_LIBRARIES_DIRECT target property  is  intended  for  advanced  use  cases  such  as
          injection  of  static  plugins into a consuming executable.  It should not be used as a substitute for
          organizing normal calls to target_link_libraries().

   Direct Link Dependencies as Usage Requirements
       The INTERFACE_LINK_LIBRARIES_DIRECT and  INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE  target  properties  are
       usage  requirements.  Their effects propagate to dependent targets transitively, and can therefore affect
       the direct link dependencies of every target in a chain of dependent libraries.   Whenever  some  library
       target  X  links  to  another  library  target  Y  whose  direct or transitive usage requirements contain
       INTERFACE_LINK_LIBRARIES_DIRECT or INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE, the properties may affect X's
       list of direct link dependencies:

       • If  X  is  a  shared  library  or  executable, its dependencies are linked.  They also affect the usage
         requirements with which X's sources are compiled.

       • If X is a static library or object library, it does not actually link,  so  its  dependencies  at  most
         affect the usage requirements with which X's sources are compiled.

       The properties may also affect the list of direct link dependencies on X's dependents:

       • If X links Y publicly:

            target_link_libraries(X PUBLIC Y)

         then   Y   is   placed   in   X's   INTERFACE_LINK_LIBRARIES,  so  Y's  usage  requirements,  including
         INTERFACE_LINK_LIBRARIES_DIRECT, INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE, and  the  usage  requirements
         declared by the direct link dependencies they add, are propagated to X's dependents.

       • If X is a static library or object library, and links Y privately:

            target_link_libraries(X PRIVATE Y)

         then  $<LINK_ONLY:Y>  is  placed  in X's INTERFACE_LINK_LIBRARIES.  Y's linking requirements, including
         INTERFACE_LINK_LIBRARIES_DIRECT,  INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE,  and  the  transitive   link
         dependencies  declared  by  the  direct  link  dependencies they add, are propagated to X's dependents.
         However, Y's non-linking usage requirements are blocked by the LINK_ONLY generator expression, and  are
         not propagated to X's dependents.

       • If X is a shared library or executable, and links Y privately:

            target_link_libraries(X PRIVATE Y)

         then   Y   is   not   placed   in   X's  INTERFACE_LINK_LIBRARIES,  so  Y's  usage  requirements,  even
         INTERFACE_LINK_LIBRARIES_DIRECT and INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE, are not propagated to  X's
         dependents.

       • In   all   cases,   the   content   of   X's   INTERFACE_LINK_LIBRARIES   is   not   affected   by  Y's
         INTERFACE_LINK_LIBRARIES_DIRECT or INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE.

       One may limit the effects of INTERFACE_LINK_LIBRARIES_DIRECT and  INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE
       to  a  subset  of  dependent  targets by using the TARGET_PROPERTY generator expression.  For example, to
       limit the effects to executable targets, use an entry of the form:

          "$<$<STREQUAL:$<TARGET_PROPERTY:TYPE>,EXECUTABLE>:...>"

       Similarly, to limit the effects to specific targets, use an entry of the form:

          "$<$<BOOL:$<TARGET_PROPERTY:USE_IT>>:...>"

       This entry will only affect targets that set their USE_IT target property to a true value.

   Direct Link Dependency Ordering
       The list of direct link dependencies for a target is  computed  from  an  initial  ordered  list  in  its
       LINK_LIBRARIES  target  property.  For each item, additional direct link dependencies are discovered from
       its direct and transitive INTERFACE_LINK_LIBRARIES_DIRECT usage requirements.  Each  discovered  item  is
       injected  before  the item that specified it.  However, a discovered item is added at most once, and only
       if it did not appear anywhere in the initial list.  This gives LINK_LIBRARIES control  over  ordering  of
       those direct link dependencies that it explicitly specifies.

       Once   all   direct   link   dependencies   have   been   collected,   items   named   by  all  of  their
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE usage requirements are removed from the final  list.   This  does
       not affect the order of the items that remain.

   Example: Static Plugins
       Consider  a  static  library  Foo  that  provides  a  static  plugin  FooPlugin  to consuming application
       executables, where the implementation of the plugin depends on Foo and other things.  In this  case,  the
       application  should  link  to FooPlugin directly, before Foo.  However, the application author only knows
       about Foo.  We can express this as follows:

          # Core library used by other components.
          add_library(Core STATIC core.cpp)

          # Foo is a static library for use by applications.
          # Implementation of Foo depends on Core.
          add_library(Foo STATIC foo.cpp foo_plugin_helper.cpp)
          target_link_libraries(Foo PRIVATE Core)

          # Extra parts of Foo for use by its static plugins.
          # Implementation of Foo's extra parts depends on both Core and Foo.
          add_library(FooExtras STATIC foo_extras.cpp)
          target_link_libraries(FooExtras PRIVATE Core Foo)

          # The Foo library has an associated static plugin
          # that should be linked into the final executable.
          # Implementation of the plugin depends on Core, Foo, and FooExtras.
          add_library(FooPlugin STATIC foo_plugin.cpp)
          target_link_libraries(FooPlugin PRIVATE Core Foo FooExtras)

          # An app that links Foo should link Foo's plugin directly.
          set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT FooPlugin)

          # An app does not need to link Foo directly because the plugin links it.
          set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE Foo)

       An application app only needs to specify that it links to Foo:

          add_executable(app main.cpp)
          target_link_libraries(app PRIVATE Foo)

       The INTERFACE_LINK_LIBRARIES_DIRECT target property on Foo tells CMake to pretend  that  app  also  links
       directly to FooPlugin.  The INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property on Foo tells CMake to
       pretend that app did not link directly to Foo.  Instead, Foo will be linked as a dependency of FooPlugin.
       The final link line for app will link the libraries in the following order:

       • FooPlugin as a direct link dependency of app (via Foo's usage requirements).

       • FooExtras as a dependency of FooPlugin.

       • Foo as a dependency of FooPlugin and FooExtras.

       • Core as a dependency of FooPlugin, FooExtras, and Foo.

       Note that without the INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property, Foo would be linked twice:
       once as a direct dependency of app, and once as a dependency of FooPlugin.

   Example: Opt-In Static Plugins
       In the above Example: Static Plugins, the app executable specifies that it links directly to Foo.   In  a
       real application, there might be an intermediate library:

          add_library(app_impl STATIC app_impl.cpp)
          target_link_libraries(app_impl PRIVATE Foo)

          add_executable(app main.cpp)
          target_link_libraries(app PRIVATE app_impl)

       In     this     case     we     do     not     want     Foo's     INTERFACE_LINK_LIBRARIES_DIRECT     and
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target properties to affect the direct dependencies of  app_impl.
       To avoid this, we can revise the property values to make their effects opt-in:

          # An app that links Foo should link Foo's plugin directly.
          set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT
            "$<$<BOOL:$<TARGET_PROPERTY:FOO_STATIC_PLUGINS>>:FooPlugin>"
          )

          # An app does not need to link Foo directly because the plugin links it.
          set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE
            "$<$<BOOL:$<TARGET_PROPERTY:FOO_STATIC_PLUGINS>>:Foo>"
          )

       Now, the app executable can opt-in to get Foo's plugin(s):

          set_property(TARGET app PROPERTY FOO_STATIC_PLUGINS 1)

       The final link line for app will now link the libraries in the following order:

       • FooPlugin as a direct link dependency of app (via Foo's usage requirements).

       • app_impl as a direct link dependency of app.

       • FooExtras as a dependency of FooPlugin.

       • Foo as a dependency of app_impl, FooPlugin, and FooExtras.

       • Core as a dependency of FooPlugin, FooExtras, and Foo.

   INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE
       Added in version 3.24.

       List of libraries that consumers of this library should not treat as direct link dependencies.

       This  target  property  may  be  set  to exclude items from a dependent target's final set of direct link
       dependencies.  This property is processed after the INTERFACE_LINK_LIBRARIES_DIRECT  target  property  of
       all  other  dependencies of the dependent target, so exclusion from direct link dependence takes priority
       over inclusion.

       The initial set of a dependent target's direct link  dependencies  is  specified  by  its  LINK_LIBRARIES
       target  property.   Indirect link dependencies are specified by the transitive closure of the direct link
       dependencies' INTERFACE_LINK_LIBRARIES properties.  Any link dependency  may  specify  additional  direct
       link  dependencies  using  the  INTERFACE_LINK_LIBRARIES_DIRECT  target property.  The set of direct link
       dependencies    is    then    filtered    to    exclude    items    named     by     any     dependency's
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property.

       Excluding  an  item from a dependent target's direct link dependencies does not mean the dependent target
       won't  link  the  item.   The  item  may  still  be  linked  as  an  indirect  link  dependency  via  the
       INTERFACE_LINK_LIBRARIES property on other dependencies.

       The value of INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE may use generator expressions.

       NOTE:
          The INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property is intended for advanced use cases such as
          injection of static plugins into a consuming executable.  It should not be used as  a  substitute  for
          organizing normal calls to target_link_libraries().

       See the INTERFACE_LINK_LIBRARIES_DIRECT target property documentation for more details and examples.

   INTERFACE_LINK_OPTIONS
       Added in version 3.13.

       List of public link options requirements for a library.

       Targets  may  populate  this property to publish the link options required to compile against the headers
       for the target.  The target_link_options() command populates this  property  with  values  given  to  the
       PUBLIC and INTERFACE keywords.  Projects may also get and set the property directly.

       When  target dependencies are specified using target_link_libraries(), CMake will read this property from
       all target dependencies to determine the build properties of the consumer.

       Contents of INTERFACE_LINK_OPTIONS may use "generator expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7)  manual  for  available expressions.  See the cmake-buildsystem(7) -manual
       for more on defining buildsystem properties.

   INTERFACE_POSITION_INDEPENDENT_CODE
       Whether consumers need to create a position-independent target

       The INTERFACE_POSITION_INDEPENDENT_CODE property informs consumers of this target whether they  must  set
       their   POSITION_INDEPENDENT_CODE   property   to   ON.   If  this  property  is  set  to  ON,  then  the
       POSITION_INDEPENDENT_CODE property on  all consumers will be set to ON. Similarly, if  this  property  is
       set  to  OFF,  then  the POSITION_INDEPENDENT_CODE property on all consumers will be set to OFF.  If this
       property is undefined, then consumers will determine their POSITION_INDEPENDENT_CODE  property  by  other
       means.   Consumers must ensure that the targets that they link to have a consistent requirement for their
       INTERFACE_POSITION_INDEPENDENT_CODE property.

       Contents of INTERFACE_POSITION_INDEPENDENT_CODE may use "generator expressions" with the  syntax  $<...>.
       See  the  cmake-generator-expressions(7)  manual for available expressions.  See the cmake-buildsystem(7)
       manual for more on defining buildsystem properties.

   INTERFACE_PRECOMPILE_HEADERS
       Added in version 3.16.

       List of interface header files to precompile into consuming targets.

       Targets may populate this property to publish the header files for consuming targets to precompile.   The
       target_precompile_headers() command populates this property with values given to the PUBLIC and INTERFACE
       keywords.   Projects  may  also  get  and  set  the   property   directly.    See   the   discussion   in
       target_precompile_headers()  for  guidance  on appropriate use of this property for installed or exported
       targets.

       Contents of INTERFACE_PRECOMPILE_HEADERS may use "generator expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

   INTERFACE_SOURCES
       Added in version 3.1.

       List of interface sources to compile into consuming targets.

       Targets may populate this property to  publish  the  sources  for  consuming  targets  to  compile.   The
       target_sources()  command populates this property with values given to the PUBLIC and INTERFACE keywords.
       Projects may also get and set the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this property  from
       all target dependencies to determine the sources of the consumer.

       Contents  of  INTERFACE_SOURCES  may  use  "generator  expressions"  with  the  syntax  $<...>.   See the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

   INTERFACE_SYSTEM_INCLUDE_DIRECTORIES
       List of public system include directories for a library.

       Targets  may  populate this property to publish the include directories which contain system headers, and
       therefore should not result in compiler warnings.  Additionally, system include directories are  searched
       after normal include directories regardless of the order specified.

       When  the  target_include_directories()  command  is given the SYSTEM keyword, it populates this property
       with values provided after the PUBLIC and INTERFACE keywords.

       Projects may also get and set the property directly, but must be aware that adding  directories  to  this
       property  does  not  make those directories used during compilation.  Adding directories to this property
       marks directories as system directories which otherwise would be used in a non-system manner.   This  can
       appear  similar  to  duplication,  so prefer the high-level target_include_directories() command with the
       SYSTEM keyword and avoid setting the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this property  from
       all target dependencies to mark the same include directories as containing system headers.

       Contents  of INTERFACE_SYSTEM_INCLUDE_DIRECTORIES may use "generator expressions" with the syntax $<...>.
       See the cmake-generator-expressions(7) manual for available expressions.   See  the  cmake-buildsystem(7)
       manual for more on defining buildsystem properties.

   INTERPROCEDURAL_OPTIMIZATION
       Enable interprocedural optimization for a target.

       If  set to true, enables interprocedural optimizations if they are known to be supported by the compiler.
       Depending on value of policy  CMP0069,  the  error  will  be  reported  or  ignored,  if  interprocedural
       optimization is enabled but not supported.

       This  property  is  initialized  by  the  CMAKE_INTERPROCEDURAL_OPTIMIZATION variable if it is set when a
       target is created.

       There  is  also  the  per-configuration  INTERPROCEDURAL_OPTIMIZATION_<CONFIG>  target  property,   which
       overrides INTERPROCEDURAL_OPTIMIZATION if it is set.

   INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
       Per-configuration interprocedural optimization for a target.

       This is a per-configuration version of INTERPROCEDURAL_OPTIMIZATION.  If set, this property overrides the
       generic property for the named configuration.

       This property is initialized by the CMAKE_INTERPROCEDURAL_OPTIMIZATION_<CONFIG> variable  if  it  is  set
       when a target is created.

   ISPC_HEADER_DIRECTORY
       Added in version 3.19.

       Specify relative output directory for ISPC headers provided by the target.

       If  the  target  contains  ISPC source files, this specifies the directory in which the generated headers
       will be placed. Relative paths are treated with respect to the value  of  CMAKE_CURRENT_BINARY_DIR.  When
       this property is not set, the headers will be placed a generator defined build directory. If the variable
       CMAKE_ISPC_HEADER_DIRECTORY is set when a target  is  created  its  value  is  used  to  initialize  this
       property.

   ISPC_HEADER_SUFFIX
       Added in version 3.19.2.

       Specify output suffix to be used for ISPC generated headers provided by the target.

       This  property  is  initialized by the value of the CMAKE_ISPC_HEADER_SUFFIX variable if it is set when a
       target  is created.

       If the target contains ISPC source files, this specifies the header suffix to be used for  the  generated
       headers.

       The default value is _ispc.h.

   ISPC_INSTRUCTION_SETS
       Added in version 3.19.

       List of instruction set architectures to generate code for.

       This property is initialized by the value of the CMAKE_ISPC_INSTRUCTION_SETS variable if it is set when a
       target is created.

       The ISPC_INSTRUCTION_SETS target property must be used when generating for multiple instruction  sets  so
       that CMake can track what object files will be generated.

   Examples
          set_property(TARGET tgt PROPERTY ISPC_INSTRUCTION_SETS avx2-i32x4 avx512skx-i32x835)

       Generates code for avx2 and avx512skx target architectures.

   JOB_POOL_COMPILE
       Ninja only: Pool used for compiling.

       The  number  of  parallel  compile processes could be limited by defining pools with the global JOB_POOLS
       property and then specifying here the pool name.

       For instance:

          set_property(TARGET myexe PROPERTY JOB_POOL_COMPILE ten_jobs)

       This property is initialized by the value of CMAKE_JOB_POOL_COMPILE.

   JOB_POOL_LINK
       Ninja only: Pool used for linking.

       The number of parallel link processes could be limited  by  defining  pools  with  the  global  JOB_POOLS
       property and then specifying here the pool name.

       For instance:

          set_property(TARGET myexe PROPERTY JOB_POOL_LINK two_jobs)

       This property is initialized by the value of CMAKE_JOB_POOL_LINK.

   JOB_POOL_PRECOMPILE_HEADER
       Added in version 3.17.

       Ninja only: Pool used for generating pre-compiled headers.

       The  number  of  parallel  compile processes could be limited by defining pools with the global JOB_POOLS
       property and then specifying here the pool name.

       For instance:

          set_property(TARGET myexe PROPERTY JOB_POOL_PRECOMPILE_HEADER two_jobs)

       This property is initialized by the value of CMAKE_JOB_POOL_PRECOMPILE_HEADER.

       If neither JOB_POOL_PRECOMPILE_HEADER nor CMAKE_JOB_POOL_PRECOMPILE_HEADER are set then  JOB_POOL_COMPILE
       will be used for this task.

   LABELS
       Specify a list of text labels associated with a target.

       Target label semantics are currently unspecified.

   <LANG>_CLANG_TIDY
       Added in version 3.6.

       This property is implemented only when <LANG> is C, CXX, OBJC or OBJCXX.

       Specify  a  semicolon-separated  list  containing  a  command line for the clang-tidy tool.  The Makefile
       Generators and the Ninja generator will run this tool along with the compiler and report a warning if the
       tool reports any problems.

       The  specified  clang-tidy  command  line will be invoked with additional arguments specifying the source
       file and, after --, the full compiler command line.

       Changed in version 3.25: If the specified clang-tidy command line includes the  -p  option,  it  will  be
       invoked  without  --  and the full compiler command line.  clang-tidy will look up the source file in the
       specified compiler commands database.

       This property is initialized by the value of the CMAKE_<LANG>_CLANG_TIDY variable if it  is  set  when  a
       target is created.

       Added in version 3.27: This property supports generator expressions.

       Added  in  version  3.27:  SKIP_LINTING  can  be  set on individual source files to exclude them from the
       linting    tools    defined    by     <LANG>_CPPLINT,     <LANG>_CLANG_TIDY,     <LANG>_CPPCHECK,     and
       <LANG>_INCLUDE_WHAT_YOU_USE.   When SKIP_LINTING is set to true on a source file, those tools will not be
       run on that specific file.

   <LANG>_CLANG_TIDY_EXPORT_FIXES_DIR
       Added in version 3.26.

       This property is implemented only when <LANG> is C, CXX, OBJC or OBJCXX, and  only  has  an  effect  when
       <LANG>_CLANG_TIDY is set.

       Specify  a directory for the clang-tidy tool to put .yaml files containing its suggested changes in. This
       can be used for automated mass refactoring by clang-tidy. Each object file that gets compiled will have a
       corresponding   .yaml   file   in   this   directory.   After   the  build  is  completed,  you  can  run
       clang-apply-replacements on this directory to simultaneously apply all  suggested  changes  to  the  code
       base.  If this property is not an absolute directory, it is assumed to be relative to the target's binary
       directory. This property should be preferred over adding an --export-fixes or --fix argument directly  to
       the <LANG>_CLANG_TIDY property.

       When  this  property is set, CMake takes ownership of the specified directory, and may create, modify, or
       delete files and directories within the directory at any time  during  configure  or  build  time.  Users
       should  use  a  dedicated  directory  for  exporting  clang-tidy  fixes  to avoid having files deleted or
       overwritten by CMake. Users should not create, modify, or delete files in this directory.

       This property is initialized by the value of the CMAKE_<LANG>_CLANG_TIDY_EXPORT_FIXES_DIR variable if  it
       is set when a target is created.

   <LANG>_COMPILER_LAUNCHER
       Added in version 3.4.

       This property is implemented only when <LANG> is C, CXX, Fortran, HIP, ISPC, OBJC, OBJCXX, or CUDA.

       Specify  a semicolon-separated list containing a command line for a compiler launching tool. The Makefile
       Generators and the Ninja generator will run this tool and pass the compiler  and  its  arguments  to  the
       tool. Some example tools are distcc and ccache.

       This  property  is  initialized  by the value of the CMAKE_<LANG>_COMPILER_LAUNCHER variable if it is set
       when a target is created.

       Added in version 3.25: The property value may use generator expressions.

   <LANG>_CPPCHECK
       Added in version 3.10.

       This property is supported only when <LANG> is C or CXX.

       Specify a semicolon-separated list containing a command line for the cppcheck static analysis tool.   The
       Makefile  Generators  and  the  Ninja  generator will run cppcheck along with the compiler and report any
       problems.  If the command-line specifies the exit code options to cppcheck then the build  will  fail  if
       the tool returns non-zero.

       This  property  is  initialized  by  the  value of the CMAKE_<LANG>_CPPCHECK variable if it is set when a
       target is created.

       Added in version 3.27: This property supports generator expressions.

       Added in version 3.27: SKIP_LINTING can be set on individual  source  files  to  exclude  them  from  the
       linting     tools     defined     by     <LANG>_CPPLINT,    <LANG>_CLANG_TIDY,    <LANG>_CPPCHECK,    and
       <LANG>_INCLUDE_WHAT_YOU_USE.  When SKIP_LINTING is set to true on a source file, those tools will not  be
       run on that specific file.

   <LANG>_CPPLINT
       Added in version 3.8.

       This property is supported only when <LANG> is C or CXX.

       Specify a semicolon-separated list containing a command line for the cpplint style checker.  The Makefile
       Generators and the Ninja generator will run cpplint along with the compiler and report any problems.

       This property is initialized by the value of the CMAKE_<LANG>_CPPLINT variable if it is set when a target
       is created.

       Added in version 3.27: This property supports generator expressions.

       Added  in  version  3.27:  SKIP_LINTING  can  be  set on individual source files to exclude them from the
       linting    tools    defined    by     <LANG>_CPPLINT,     <LANG>_CLANG_TIDY,     <LANG>_CPPCHECK,     and
       <LANG>_INCLUDE_WHAT_YOU_USE.   When SKIP_LINTING is set to true on a source file, those tools will not be
       run on that specific file.

   <LANG>_EXTENSIONS
       The variations are:

       • C_EXTENSIONSCXX_EXTENSIONSCUDA_EXTENSIONSHIP_EXTENSIONSOBJC_EXTENSIONSOBJCXX_EXTENSIONS

       These properties specify whether compiler-specific extensions are requested.

       These properties are initialized by the value of the CMAKE_<LANG>_EXTENSIONS variable if it is set when a
       target is created and otherwise by the value of CMAKE_<LANG>_EXTENSIONS_DEFAULT (see CMP0128).

       For  supported  CMake  versions  see  the  respective  pages.   To control language standard versions see
       <LANG>_STANDARD.

       See the cmake-compile-features(7) manual for information on compile features  and  a  list  of  supported
       compilers.

   <LANG>_INCLUDE_WHAT_YOU_USE
       Added in version 3.3.

       This property is implemented only when <LANG> is C or CXX.

       Specify  a  semicolon-separated  list  containing  a command line for the include-what-you-use tool.  The
       Makefile Generators and the Ninja generator will run this tool along  with  the  compiler  and  report  a
       warning if the tool reports any problems.

       This  property is initialized by the value of the CMAKE_<LANG>_INCLUDE_WHAT_YOU_USE variable if it is set
       when a target is created.

       Added in version 3.27: This property supports generator expressions.

       Added in version 3.27: SKIP_LINTING can be set on individual  source  files  to  exclude  them  from  the
       linting     tools     defined     by     <LANG>_CPPLINT,    <LANG>_CLANG_TIDY,    <LANG>_CPPCHECK,    and
       <LANG>_INCLUDE_WHAT_YOU_USE.  When SKIP_LINTING is set to true on a source file, those tools will not  be
       run on that specific file.

   <LANG>_LINKER_LAUNCHER
       Added in version 3.21.

       This property is implemented only when <LANG> is C, CXX, OBJC, or OBJCXX

       Specify  a  semicolon-separated  list containing a command line for a linker launching tool. The Makefile
       Generators and the Ninja generator will run this tool and pass the linker and its arguments to the  tool.
       This is useful for tools such as static analyzers.

       This  property is initialized by the value of the CMAKE_<LANG>_LINKER_LAUNCHER variable if it is set when
       a target is created.

       Added in version 3.27: The property value may use generator expressions.

   <LANG>_STANDARD
       The variations are:

       • C_STANDARDCXX_STANDARDCUDA_STANDARDHIP_STANDARDOBJC_STANDARDOBJCXX_STANDARD

       These properties specify language standard versions  which  are  requested.  When  a  newer  standard  is
       specified than is supported by the compiler, then it will fallback to the latest supported standard. This
       "decay" behavior may be controlled with the <LANG>_STANDARD_REQUIRED target property.

       Note that the actual language standard used  may  be  higher  than  that  specified  by  <LANG>_STANDARD,
       regardless  of  the  value  of <LANG>_STANDARD_REQUIRED.  In particular, usage requirements or the use of
       compile features can raise the required language standard above what <LANG>_STANDARD specifies.

       These properties are initialized by the value of the CMAKE_<LANG>_STANDARD variable if it is set  when  a
       target is created.

       For  supported  values  and  CMake  versions  see  the  respective  pages.   To control compiler-specific
       extensions see <LANG>_EXTENSIONS.

       See the cmake-compile-features(7) manual for information on compile features  and  a  list  of  supported
       compilers.

   <LANG>_STANDARD_REQUIRED
       The variations are:

       • C_STANDARD_REQUIREDCXX_STANDARD_REQUIREDCUDA_STANDARD_REQUIREDHIP_STANDARD_REQUIREDOBJC_STANDARD_REQUIREDOBJCXX_STANDARD_REQUIRED

       These properties specify whether the value of <LANG>_STANDARD is a requirement.  When false or unset, the
       <LANG>_STANDARD target property is treated as optional and may "decay" to  a  previous  standard  if  the
       requested  standard  is  not  available.   When  <LANG>_STANDARD_REQUIRED is set to true, <LANG>_STANDARD
       becomes a hard requirement and a fatal error will be issued if that requirement cannot be met.

       Note that the actual language standard used  may  be  higher  than  that  specified  by  <LANG>_STANDARD,
       regardless  of  the  value  of <LANG>_STANDARD_REQUIRED.  In particular, usage requirements or the use of
       compile features can raise the required language standard above what <LANG>_STANDARD specifies.

       These properties are initialized by the value of the CMAKE_<LANG>_STANDARD_REQUIRED variable if it is set
       when a target is created.

       See  the  cmake-compile-features(7)  manual  for  information on compile features and a list of supported
       compilers.

   <LANG>_VISIBILITY_PRESET
       Value for symbol visibility compile flags

       The <LANG>_VISIBILITY_PRESET property determines the value passed in a visibility related compile option,
       such  as  -fvisibility= for <LANG>.  This property affects compilation in sources of all types of targets
       (subject to policy CMP0063).

       This property is initialized by the value of the CMAKE_<LANG>_VISIBILITY_PRESET variable  if  it  is  set
       when a target is created.

   LIBRARY_OUTPUT_DIRECTORY
       Output directory in which to build LIBRARY target files.

       This  property  specifies  the  directory  into which library target files should be built.  The property
       value may use  generator  expressions.   Multi-configuration  generators  (Visual  Studio,  Xcode,  Ninja
       Multi-Config)  append  a  per-configuration  subdirectory  to  the specified directory unless a generator
       expression is used.

       This property is initialized by the value of the CMAKE_LIBRARY_OUTPUT_DIRECTORY variable  if  it  is  set
       when a target is created.

       See also the LIBRARY_OUTPUT_DIRECTORY_<CONFIG> target property.

   LIBRARY_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for LIBRARY target files.

       This   is   a   per-configuration   version   of   the   LIBRARY_OUTPUT_DIRECTORY  target  property,  but
       multi-configuration generators (Visual Studio  Generators,  Xcode)  do  NOT  append  a  per-configuration
       subdirectory   to   the  specified  directory.   This  property  is  initialized  by  the  value  of  the
       CMAKE_LIBRARY_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when a target is created.

       Contents of LIBRARY_OUTPUT_DIRECTORY_<CONFIG> may use generator expressions.

   LIBRARY_OUTPUT_NAME
       Output name for LIBRARY target files.

       This property  specifies  the  base  name  for  library  target  files.   It  overrides  OUTPUT_NAME  and
       OUTPUT_NAME_<CONFIG> properties.

       See also the LIBRARY_OUTPUT_NAME_<CONFIG> target property.

   LIBRARY_OUTPUT_NAME_<CONFIG>
       Per-configuration output name for LIBRARY target files.

       This is the configuration-specific version of the LIBRARY_OUTPUT_NAME target property.

   LINK_DEPENDS
       Additional files on which a target binary depends for linking.

       Specifies  a  semicolon-separated  list  of  full-paths  to  files on which the link rule for this target
       depends.  The target binary will be linked if any of the named files is newer than it.

       This property is supported only by Ninja and Makefile Generators.  It is intended to specify dependencies
       on "linker scripts" for custom Makefile link rules.

       Contents   of   LINK_DEPENDS   may   use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

   LINK_DEPENDS_NO_SHARED
       Do not depend on linked shared library files.

       Set  this  property  to  true  to  tell CMake generators not to add file-level dependencies on the shared
       library files linked by this target.  Modification to the shared libraries  will  not  be  sufficient  to
       re-link  this  target.   Logical  target-level  dependencies  will  not  be affected so the linked shared
       libraries will still be brought up to date before this target is built.

       This property is initialized by the value of the CMAKE_LINK_DEPENDS_NO_SHARED variable if it is set  when
       a target is created.

   LINK_DIRECTORIES
       Added in version 3.13.

       List of directories to use for the link step of shared library, module and executable targets.

       This  property  holds a semicolon-separated list of directories specified so far for its target.  Use the
       target_link_directories() command to append more search directories.

       This property is initialized by the LINK_DIRECTORIES directory property when a target is created, and  is
       used by the generators to set the search directories for the linker.

       Contents  of  LINK_DIRECTORIES  may  use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

   LINK_FLAGS
       Additional  flags  to  use  when  linking  this  target  if it is a shared library, module library, or an
       executable. Static libraries need to use STATIC_LIBRARY_OPTIONS or STATIC_LIBRARY_FLAGS properties.

       The LINK_FLAGS property, managed as a string, can be used to add extra  flags  to  the  link  step  of  a
       target.   LINK_FLAGS_<CONFIG>  will  add  to  the  configuration  <CONFIG>,  for example, DEBUG, RELEASE,
       MINSIZEREL, RELWITHDEBINFO, ...

       NOTE:
          This property has been superseded by LINK_OPTIONS property.

   LINK_FLAGS_<CONFIG>
       Per-configuration linker flags for a SHARED library, MODULE or EXECUTABLE target.

       This is the configuration-specific version of LINK_FLAGS.

       NOTE:
          This property has been superseded by LINK_OPTIONS property.

   LINK_INTERFACE_LIBRARIES
       List public interface libraries for a shared library or executable.

       By default linking to a shared library target transitively links to targets with which the library itself
       was  linked.   For  an  executable  with  exports  (see  the  ENABLE_EXPORTS  target property) no default
       transitive link dependencies are used.  This property replaces the default transitive  link  dependencies
       with  an  explicit list.  When the target is linked into another target using the target_link_libraries()
       command, the libraries listed (and recursively their link interface libraries) will be  provided  to  the
       other  target  also.  If the list is empty then no transitive link dependencies will be incorporated when
       this target is linked into another target even if  the  default  set  is  non-empty.   This  property  is
       initialized  by  the  value  of the CMAKE_LINK_INTERFACE_LIBRARIES variable if it is set when a target is
       created.  This property is ignored for STATIC libraries.

       This property is overridden by the INTERFACE_LINK_LIBRARIES property if policy CMP0022 is NEW.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   Creating Relocatable Packages
       Note that it is not advisable to populate the LINK_INTERFACE_LIBRARIES of a target with absolute paths to
       dependencies.   That  would  hard-code into installed packages the library file paths for dependencies as
       found on the machine the package was made on.

       See the Creating  Relocatable  Packages  section  of  the  cmake-packages(7)  manual  for  discussion  of
       additional  care  that  must  be  taken  when  specifying  usage requirements while creating packages for
       redistribution.

   LINK_INTERFACE_LIBRARIES_<CONFIG>
       Per-configuration list of public interface libraries for a target.

       This is the configuration-specific version of LINK_INTERFACE_LIBRARIES.  If set, this property completely
       overrides the generic property for the named configuration.

       This property is overridden by the INTERFACE_LINK_LIBRARIES property if policy CMP0022 is NEW.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   Creating Relocatable Packages
       Note that it is not advisable to populate the LINK_INTERFACE_LIBRARIES_<CONFIG> of a target with absolute
       paths to dependencies.  That  would  hard-code  into  installed  packages  the  library  file  paths  for
       dependencies as found on the machine the package was made on.

       See  the  Creating  Relocatable  Packages  section  of  the  cmake-packages(7)  manual  for discussion of
       additional care that must be taken  when  specifying  usage  requirements  while  creating  packages  for
       redistribution.

   LINK_INTERFACE_MULTIPLICITY
       Repetition count for STATIC libraries with cyclic dependencies.

       When  linking  to  a STATIC library target with cyclic dependencies the linker may need to scan more than
       once through the archives in the strongly connected component of the dependency graph.  CMake by  default
       constructs  the  link  line  so  that  the  linker  will scan through the component at least twice.  This
       property specifies the minimum number of scans if it is larger than the default.  CMake uses the  largest
       value specified by any target in a component.

   LINK_INTERFACE_MULTIPLICITY_<CONFIG>
       Per-configuration repetition count for cycles of STATIC libraries.

       This  is  the  configuration-specific  version  of  LINK_INTERFACE_MULTIPLICITY.   If  set, this property
       completely overrides the generic property for the named configuration.

   LINK_LIBRARIES
       List of direct link dependencies.

       This property specifies the list of libraries or targets which will be used for linking.  In addition  to
       accepting values from the target_link_libraries() command, values may be set directly on any target using
       the set_property() command.

       The value of this property is used by the generators to construct the link  rule  for  the  target.   The
       direct  link dependencies are linked first, followed by indirect dependencies from the transitive closure
       of the direct dependencies' INTERFACE_LINK_LIBRARIES properties.  See policy CMP0022.

       Contents of LINK_LIBRARIES may use generator expressions with the syntax $<...>.  Policy CMP0131  affects
       the behavior of the LINK_ONLY generator expression for this property.

       See the cmake-buildsystem(7) manual for more on defining buildsystem properties.

       NOTE:
          A  call  to target_link_libraries(<target> ...) may update this property on <target>.  If <target> was
          not created in the same directory as the call then target_link_libraries() will wrap each  entry  with
          the  form  ::@(directory-id);...;::@,  where the ::@ is literal and the (directory-id) is unspecified.
          This tells the generators that the named libraries must be looked up in the scope of the caller rather
          than  in  the  scope in which the <target> was created.  Valid directory ids are stripped on export by
          the install(EXPORT) and export() commands.

       In advanced use cases, the list of direct link dependencies specified by this property may be updated  by
       usage     requirements     from    dependencies.     See    the    INTERFACE_LINK_LIBRARIES_DIRECT    and
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target properties.

   LINK_LIBRARIES_ONLY_TARGETS
       Added in version 3.23.

       Enforce that link items that can be target names are actually existing targets.

       Set this property to a true value to enable additional checks on the contents of the  LINK_LIBRARIES  and
       INTERFACE_LINK_LIBRARIES  target  properties, typically populated by target_link_libraries().  Checks are
       also applied to libraries added to a target through the INTERFACE_LINK_LIBRARIES_DIRECT properties of its
       dependencies.   CMake  will  verify  that  link  items  that might be target names actually name existing
       targets.  An item is considered a possible target name if:

       • it does not contain a / or \, and

       • it does not start in -, and

       • (for historical reasons) it does not start in $ or `.

       This property is initialized by the  value  of  the  CMAKE_LINK_LIBRARIES_ONLY_TARGETS  variable  when  a
       non-imported  target  is  created.  The property may be explicitly enabled on an imported target to check
       its link interface.

       In the following example, CMake will halt with an error at configure time because miLib is not a target:

          set(CMAKE_LINK_LIBRARIES_ONLY_TARGETS ON)
          add_library(myLib STATIC myLib.c)
          add_executable(myExe myExe.c)
          target_link_libraries(myExe PRIVATE miLib) # typo for myLib

       In order to link toolchain-provided libraries by name while still enforcing  LINK_LIBRARIES_ONLY_TARGETS,
       use an imported Interface Library with the IMPORTED_LIBNAME target property:

          add_library(toolchain::m INTERFACE IMPORTED)
          set_property(TARGET toolchain::m PROPERTY IMPORTED_LIBNAME "m")
          target_link_libraries(myExe PRIVATE toolchain::m)

       See also policy CMP0028.

       NOTE:
          If  INTERFACE_LINK_LIBRARIES  contains generator expressions, its actual list of link items may depend
          on the type and properties of the consuming target.  In such cases CMake may not always  detect  names
          of  missing  targets that only appear for specific consumers.  A future version of CMake with improved
          heuristics may start triggering errors on projects accepted by previous versions of CMake.

   LINK_LIBRARY_OVERRIDE
       Added in version 3.24.

       Override the library features associated with libraries from LINK_LIBRARY  generator  expressions.   This
       can  be  used to resolve incompatible library features that result from specifying different features for
       the same library in different LINK_LIBRARY generator expressions.

       This property supports overriding multiple libraries and features. It expects a semicolon-separated list,
       where each list item has the following form:

          feature[,link-item]*

       For  each  comma-separated link-item, any existing library feature associated with it will be ignored for
       the target this property is set on.  The item will instead be  associated  with  the  specified  feature.
       Each  link-item  can  be  anything  that  would  be  accepted as part of a library-list in a LINK_LIBRARY
       generator expression.

          add_library(lib1 ...)
          add_library(lib2 ...)
          add_library(lib3 ...)

          target_link_libraries(lib1 PUBLIC "$<LINK_LIBRARY:feature1,external>")
          target_link_libraries(lib2 PUBLIC "$<LINK_LIBRARY:feature2,lib1>")
          target_link_libraries(lib3 PRIVATE lib1 lib2)

          # lib1 is associated with both feature2 and no feature. Without any override,
          # this would result in a fatal error at generation time for lib3.
          # Define an override to resolve the incompatible feature associations.
          set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE "feature2,lib1,external")

          # lib1 and external will now be associated with feature2 instead when linking lib3

       It is also possible to  override  any  feature  with  the  pre-defined  DEFAULT  library  feature.   This
       effectively discards any feature for that link item, for that target only (lib3 in this example):

          # When linking lib3, discard any library feature for lib1, and use feature2 for external
          set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE
            "DEFAULT,lib1"
            "feature2,external"
          )

       The  above example also demonstrates how to specify different feature overrides for different link items.
       See the LINK_LIBRARY_OVERRIDE_<LIBRARY> target property for an  alternative  way  of  overriding  library
       features  for  individual  libraries, which may be simpler in some cases.  If both properties are defined
       and specify an override for the same link item,  LINK_LIBRARY_OVERRIDE_<LIBRARY>  takes  precedence  over
       LINK_LIBRARY_OVERRIDE.

       Contents of LINK_LIBRARY_OVERRIDE may use generator expressions.

       For  more  information  about  library  features,  see  the CMAKE_<LANG>_LINK_LIBRARY_USING_<FEATURE> and
       CMAKE_LINK_LIBRARY_USING_<FEATURE> variables.

   LINK_LIBRARY_OVERRIDE_<LIBRARY>
       Added in version 3.24.

       Override the library feature associated with <LIBRARY> from LINK_LIBRARY generator expressions.  This can
       be  used  to  resolve  incompatible  library  features that result from specifying different features for
       <LIBRARY> in different LINK_LIBRARY generator expressions.

       When set on a target, this property holds a single  library  feature  name,  which  will  be  applied  to
       <LIBRARY> when linking that target.

          add_library(lib1 ...)
          add_library(lib2 ...)
          add_library(lib3 ...)

          target_link_libraries(lib1 PUBLIC "$<LINK_LIBRARY:feature1,external>")
          target_link_libraries(lib2 PUBLIC "$<LINK_LIBRARY:feature2,lib1>")
          target_link_libraries(lib3 PRIVATE lib1 lib2)

          # lib1 is associated with both feature2 and no feature. Without any override,
          # this would result in a fatal error at generation time for lib3.
          # Define an override to resolve the incompatible feature associations.
          set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE_lib1 feature2)

          # lib1 will now be associated with feature2 instead when linking lib3

       It  is  also  possible  to  override  any  feature  with  the  pre-defined DEFAULT library feature.  This
       effectively discards any feature for that link item, for that target only (lib3 in this example):

          # When linking lib3, discard any library feature for lib1
          set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE_lib1 DEFAULT)

       See the LINK_LIBRARY_OVERRIDE target property for an alternative way of overriding library  features  for
       multiple  libraries  at  once.   If both properties are defined and specify an override for the same link
       item, LINK_LIBRARY_OVERRIDE_<LIBRARY> takes precedence over LINK_LIBRARY_OVERRIDE.

       Contents of LINK_LIBRARY_OVERRIDE_<LIBRARY> may use generator expressions.

       For more information  about  library  features,  see  the  CMAKE_<LANG>_LINK_LIBRARY_USING_<FEATURE>  and
       CMAKE_LINK_LIBRARY_USING_<FEATURE> variables.

   LINK_OPTIONS
       Added in version 3.13.

       List  of options to use for the link step of shared library, module and executable targets as well as the
       device link step. Targets that are  static  libraries  need  to  use  the  STATIC_LIBRARY_OPTIONS  target
       property.

       These  options  are used for both normal linking and device linking (see policy CMP0105). To control link
       options for normal and device link steps, $<HOST_LINK> and $<DEVICE_LINK> generator  expressions  can  be
       used.

       This  property  holds  a  semicolon-separated  list  of options specified so far for its target.  Use the
       target_link_options() command to append more options.

       This property is initialized by the LINK_OPTIONS directory property when a target is created, and is used
       by the generators to set the options for the compiler.

       Contents   of   LINK_OPTIONS   may   use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

       NOTE:
          This property must be used in preference to LINK_FLAGS property.

   Host And Device Specific Link Options
       Added   in   version   3.18:   When   a   device   link   step   is  involved,  which  is  controlled  by
       CUDA_SEPARABLE_COMPILATION and CUDA_RESOLVE_DEVICE_SYMBOLS properties and policy CMP0105, the raw options
       will  be  delivered  to  the  host  and device link steps (wrapped in -Xcompiler or equivalent for device
       link). Options wrapped with $<DEVICE_LINK:...> generator expression will be used only for the device link
       step.  Options  wrapped  with  $<HOST_LINK:...>  generator expression will be used only for the host link
       step.

   Option De-duplication
       The final set of options used for a target is constructed by accumulating options from the current target
       and the usage requirements of its dependencies.  The set of options is de-duplicated to avoid repetition.

       Added  in  version  3.12:  While  beneficial for individual options, the de-duplication step can break up
       option groups.  For example, -option A -option B becomes -option A B.  One may specify a group of options
       using  shell-like  quoting along with a SHELL: prefix.  The SHELL: prefix is dropped, and the rest of the
       option string is parsed using the separate_arguments() UNIX_COMMAND mode. For example, "SHELL:-option  A"
       "SHELL:-option B" becomes -option A -option B.

   Handling Compiler Driver Differences
       To  pass  options  to the linker tool, each compiler driver has its own syntax.  The LINKER: prefix and ,
       separator can be used to specify, in a portable way, options to pass  to  the  linker  tool.  LINKER:  is
       replaced  by  the appropriate driver option and , by the appropriate driver separator.  The driver prefix
       and  driver  separator  are  given  by   the   values   of   the   CMAKE_<LANG>_LINKER_WRAPPER_FLAG   and
       CMAKE_<LANG>_LINKER_WRAPPER_FLAG_SEP variables.

       For example, "LINKER:-z,defs" becomes -Xlinker -z -Xlinker defs for Clang and -Wl,-z,defs for GNU GCC.

       The LINKER: prefix can be specified as part of a SHELL: prefix expression.

       The LINKER: prefix supports, as an alternative syntax, specification of arguments using the SHELL: prefix
       and space as separator. The previous example then becomes "LINKER:SHELL:-z defs".

       NOTE:
          Specifying the SHELL: prefix anywhere other than at  the  beginning  of  the  LINKER:  prefix  is  not
          supported.

   LINK_SEARCH_END_STATIC
       End a link line such that static system libraries are used.

       Some linkers support switches such as -Bstatic and -Bdynamic to determine whether to use static or shared
       libraries for -lXXX options.  CMake uses these options to set the link  type  for  libraries  whose  full
       paths  are  not  known  or (in some cases) are in implicit link directories for the platform.  By default
       CMake adds an option at the end of the library list (if necessary) to set the linker search type back  to
       its  starting type.  This property switches the final linker search type to -Bstatic regardless of how it
       started.

       This property is initialized by the value of the variable CMAKE_LINK_SEARCH_END_STATIC if it is set  when
       a target is created.

       See also LINK_SEARCH_START_STATIC.

   LINK_SEARCH_START_STATIC
       Assume the linker looks for static libraries by default.

       Some linkers support switches such as -Bstatic and -Bdynamic to determine whether to use static or shared
       libraries for -lXXX options.  CMake uses these options to set the link  type  for  libraries  whose  full
       paths are not known or (in some cases) are in implicit link directories for the platform.  By default the
       linker search type is assumed to be -Bdynamic at the  beginning  of  the  library  list.   This  property
       switches  the assumption to -Bstatic.  It is intended for use when linking an executable statically (e.g.
       with the GNU -static option).

       This property is initialized by the value of the variable
              CMAKE_LINK_SEARCH_START_STATIC if it is set when a target is created.

       See also LINK_SEARCH_END_STATIC.

   LINK_WHAT_YOU_USE
       Added in version 3.7.

       This is a  boolean  option  that,  when  set  to  TRUE,  will  automatically  run  contents  of  variable
       CMAKE_LINK_WHAT_YOU_USE_CHECK on the target after it is linked. In addition, the linker flag specified by
       variable CMAKE_<LANG>_LINK_WHAT_YOU_USE_FLAG  will be passed to the target with the link command so  that
       all  libraries specified on the command line will be linked into the target. This will result in the link
       producing a list of libraries that provide no symbols used by this target but are being linked to it.

       NOTE:
          For now, it is only supported for ELF platforms and is only applicable to  executable  and  shared  or
          module library targets. This property will be ignored for any other targets and configurations.

       This  property  is  initialized  by the value of the CMAKE_LINK_WHAT_YOU_USE variable if it is set when a
       target is created.

   LINKER_LANGUAGE
       Specifies language whose compiler will invoke the linker.

       For executables, shared libraries, and modules, this sets the language whose compiler is used to link the
       target  (such  as  "C"  or  "CXX").  A typical value for an executable is the language of the source file
       providing the program entry point (main).  If not set, the language with the  highest  linker  preference
       value  is  the  default.   Details  of  the  linker preferences are considered internal, but some limited
       discussion can be found under the internal CMAKE_<LANG>_LINKER_PREFERENCE variables.

       If this property is not set by the user, it will be calculated at generate-time by CMake.

   LINKER_TYPE
       Added in version 3.29.

       Specify which linker will be used for the link step. The property value may use generator expressions.

       NOTE:
          It is assumed that the linker specified is fully compatible with the default one  the  compiler  would
          normally invoke. CMake will not do any option translation.

       Linker  types  are  case-sensitive  and  may  only contain letters, numbers and underscores. Linker types
       defined in all uppercase are reserved for CMake's own built-in types. The pre-defined linker types are:

       DEFAULT
              This type corresponds to standard  linking,  essentially  equivalent  to  the  LINKER_TYPE  target
              property not being set at all.

       SYSTEM Use  the  standard  linker  provided  by  the platform or toolchain. For example, this implies the
              Microsoft linker for all MSVC-compatible compilers.  This type  is  supported  for  the  following
              platform-compiler combinations:

              • Linux: GNU, Clang, LLVMFlang, NVIDIA, and Swift compilers.

              • Apple platforms: AppleClang, Clang, GNU, and Swift compilers.

              • Windows: MSVC, GNU, Clang, NVIDIA, and Swift compilers.

       LLD    Use the LLVM linker. This type is supported for the following platform-compiler combinations:

              • Linux: GNU, Clang, LLVMFlang, NVIDIA, and Swift compilers.

              • Apple platforms: Clang, AppleClang, and Swift compilers.

              • Windows:  GNU,  Clang with MSVC-like front-end, Clang with GNU-like front-end, MSVC, NVIDIA with
                MSVC-like front-end, and Swift.

       BFD    Use the GNU linker.  This type is supported for the following platform-compiler combinations:

              • Linux: GNU, Clang, LLVMFlang, and NVIDIA compilers.

              • Windows: GNU, Clang with GNU-like front-end.

       GOLD   Supported on Linux platform with GNU, Clang, LLVMFlang, NVIDIA, and Swift compilers.

       MOLD   Use the mold linker. This type is supported on the following platform-compiler combinations:

              • Linux: GNU, Clang, LLVMFlang, and NVIDIA compilers.

              • Apple platforms: Clang and AppleClang compilers (acts as an alias to the sold linker).

       SOLD   Use the sold linker. This type is only supported on Apple  platforms  with  Clang  and  AppleClang
              compilers.

       APPLE_CLASSIC
              Use  the  Apple  linker  in  the  classic  behavior  (i.e.  before Xcode 15.0).  This type is only
              supported on Apple platforms with GNU, Clang, AppleClang, and Swift compilers.

       MSVC   Use the Microsoft linker. This type is only supported on the Windows  platform  with  MSVC,  Clang
              with MSVC-like front-end, and Swift compilers.

       This property is not supported on Green Hills MULTI generator.

       The    implementation    details    for    the    selected    linker    will    be    provided   by   the
       CMAKE_<LANG>_USING_LINKER_<TYPE> variable. For example:

          add_library(lib1 SHARED ...)
          set_property(TARGET lib1 PROPERTY LINKER_TYPE LLD)

       This specifies that lib1 should use linker type LLD for the link step.  The  command  line  options  that
       will be passed to the toolchain will be provided by the CMAKE_<LANG>_USING_LINKER_LLD variable.

       Note  that  the  linker  would  typically  be set using CMAKE_LINKER_TYPE for the whole build rather than
       setting the LINKER_TYPE property on individual targets.

   LOCATION
       Read-only location of a target on disk.

       For an imported target, this read-only property returns the value of the LOCATION_<CONFIG>  property  for
       an unspecified configuration <CONFIG> provided by the target.

       For  a non-imported target, this property is provided for compatibility with CMake 2.4 and below.  It was
       meant to get the location of an executable target's output file for  use  in  add_custom_command().   The
       path  may  contain  a build-system-specific portion that is replaced at build time with the configuration
       getting built (such as  $(ConfigurationName)  in  VS).   In  CMake  2.6  and  above  add_custom_command()
       automatically  recognizes  a  target  name  in  its  COMMAND  and DEPENDS options and computes the target
       location.  In CMake 2.8.4 and above add_custom_command() recognizes generator  expressions  to  refer  to
       target  locations  anywhere  in  the  command.  Therefore this property is not needed for creating custom
       commands.

       Do not set properties that affect the location of a target after reading this  property.   These  include
       properties     whose     names    match    (RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?,
       (IMPLIB_)?(PREFIX|SUFFIX), or "LINKER_LANGUAGE".  Failure to follow this rule is not diagnosed and leaves
       the location of the target undefined.

   LOCATION_<CONFIG>
       Read-only property providing a target location on disk.

       A  read-only  property that indicates where a target's main file is located on disk for the configuration
       <CONFIG>.  The property is defined only for library and  executable  targets.   An  imported  target  may
       provide a set of configurations different from that of the importing project.  By default CMake looks for
       an   exact-match   but   otherwise   uses   an    arbitrary    available    configuration.     Use    the
       MAP_IMPORTED_CONFIG_<CONFIG> property to map imported configurations explicitly.

       Do  not  set  properties that affect the location of a target after reading this property.  These include
       properties    whose    names     match     (RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?,
       (IMPLIB_)?(PREFIX|SUFFIX),  or  LINKER_LANGUAGE.  Failure to follow this rule is not diagnosed and leaves
       the location of the target undefined.

   MACHO_COMPATIBILITY_VERSION
       Added in version 3.17.

       What compatibility version number is this target for Mach-O binaries.

       For shared libraries on  Mach-O  systems  (e.g.  macOS,  iOS)  the  MACHO_COMPATIBILITY_VERSION  property
       corresponds  to  the  compatibility version and MACHO_CURRENT_VERSION corresponds to the current version.
       These are both embedded in the shared library binary and can  be  checked  with  the  otool  -L  <binary>
       command.

       It  should  be  noted  that  the  MACHO_CURRENT_VERSION and MACHO_COMPATIBILITY_VERSION properties do not
       affect the file names or version-related symlinks that CMake generates for the library.  The VERSION  and
       SOVERSION  target  properties  still  control the file and symlink names.  The install_name is also still
       controlled by SOVERSION.

       When MACHO_CURRENT_VERSION and MACHO_COMPATIBILITY_VERSION are not given, VERSION and SOVERSION are  used
       for  the  version  details  to  be  embedded in the binaries respectively.  The MACHO_CURRENT_VERSION and
       MACHO_COMPATIBILITY_VERSION properties only need to be given if the project needs to  decouple  the  file
       and symlink naming from the version details embedded in the binaries (e.g. to match libtool conventions).

   MACHO_CURRENT_VERSION
       Added in version 3.17.

       What current version number is this target for Mach-O binaries.

       For  shared  libraries  on  Mach-O  systems  (e.g.  macOS,  iOS) the MACHO_COMPATIBILITY_VERSION property
       corresponds to the compatibility version and MACHO_CURRENT_VERSION corresponds to  the  current  version.
       These  are  both  embedded  in  the  shared  library binary and can be checked with the otool -L <binary>
       command.

       It should be noted that the  MACHO_CURRENT_VERSION  and  MACHO_COMPATIBILITY_VERSION  properties  do  not
       affect  the file names or version-related symlinks that CMake generates for the library.  The VERSION and
       SOVERSION target properties still control the file and symlink names.  The  install_name  is  also  still
       controlled by SOVERSION.

       When  MACHO_CURRENT_VERSION and MACHO_COMPATIBILITY_VERSION are not given, VERSION and SOVERSION are used
       for the version details to be embedded in  the  binaries  respectively.   The  MACHO_CURRENT_VERSION  and
       MACHO_COMPATIBILITY_VERSION  properties  only  need to be given if the project needs to decouple the file
       and symlink naming from the version details embedded in the binaries (e.g. to match libtool conventions).

   MACOSX_BUNDLE
       Build an executable as an Application Bundle on macOS or iOS.

       When this property is set to TRUE the executable when built on  macOS  or  iOS  will  be  created  as  an
       application  bundle.   This  makes  it  a  GUI  executable that can be launched from the Finder.  See the
       MACOSX_BUNDLE_INFO_PLIST target property for information about creation of the Info.plist  file  for  the
       application  bundle.  This property is initialized by the value of the variable CMAKE_MACOSX_BUNDLE if it
       is set when a target is created.

   MACOSX_BUNDLE_INFO_PLIST
       Specify a custom Info.plist template for a macOS and iOS Application Bundle.

       An executable target with MACOSX_BUNDLE enabled will be built as an  application  bundle  on  macOS.   By
       default its Info.plist file is created by configuring a template called MacOSXBundleInfo.plist.in located
       in the CMAKE_MODULE_PATH.  This property specifies an alternative template file name which may be a  full
       path.

       The following target properties may be set to specify content to be configured into the file:

       MACOSX_BUNDLE_BUNDLE_NAME
              Sets CFBundleName.

       MACOSX_BUNDLE_BUNDLE_VERSION
              Sets CFBundleVersion.

       MACOSX_BUNDLE_COPYRIGHT
              Sets NSHumanReadableCopyright.

       MACOSX_BUNDLE_GUI_IDENTIFIER
              Sets CFBundleIdentifier.

       MACOSX_BUNDLE_ICON_FILE
              Sets CFBundleIconFile.

       MACOSX_BUNDLE_INFO_STRING
              Sets CFBundleGetInfoString.

       MACOSX_BUNDLE_LONG_VERSION_STRING
              Sets CFBundleLongVersionString.

       MACOSX_BUNDLE_SHORT_VERSION_STRING
              Sets CFBundleShortVersionString.

       CMake  variables  of  the same name may be set to affect all targets in a directory that do not have each
       specific property set.  If a custom Info.plist is specified by this property it may of  course  hard-code
       all the settings instead of using the target properties.

   MACOSX_FRAMEWORK_INFO_PLIST
       Specify a custom Info.plist template for a macOS and iOS Framework.

       A library target with FRAMEWORK enabled will be built as a framework on macOS.  By default its Info.plist
       file  is  created  by  configuring  a  template  called  MacOSXFrameworkInfo.plist.in  located   in   the
       CMAKE_MODULE_PATH.  This property specifies an alternative template file name which may be a full path.

       The following target properties may be set to specify content to be configured into the file:

       MACOSX_FRAMEWORK_BUNDLE_VERSION
              Sets CFBundleVersion.

       MACOSX_FRAMEWORK_ICON_FILE
              Sets CFBundleIconFile.

       MACOSX_FRAMEWORK_IDENTIFIER
              Sets CFBundleIdentifier.

       MACOSX_FRAMEWORK_SHORT_VERSION_STRING
              Sets CFBundleShortVersionString.

       CMake  variables  of  the same name may be set to affect all targets in a directory that do not have each
       specific property set.  If a custom Info.plist is specified by this property it may of  course  hard-code
       all the settings instead of using the target properties.

   MACOSX_RPATH
       Whether this target on macOS or iOS is located at runtime using rpaths.

       When this property is set to TRUE, the directory portion of the install_name field of this shared library
       will be @rpath unless overridden by INSTALL_NAME_DIR.  This indicates the shared library is to  be  found
       at runtime using runtime paths (rpaths).

       This  property  is initialized by the value of the variable CMAKE_MACOSX_RPATH if it is set when a target
       is created.

       Runtime paths will also be embedded  in  binaries  using  this  target  and  can  be  controlled  by  the
       INSTALL_RPATH target property on the target linking to this target.

       Policy  CMP0042  was introduced to change the default value of MACOSX_RPATH to TRUE.  This is because use
       of @rpath is a more flexible and powerful alternative to @executable_path and @loader_path.

   MANUALLY_ADDED_DEPENDENCIES
       Added in version 3.8.

       Get manually added dependencies to other top-level targets.

       This read-only property can be used to query all dependencies that were added for this  target  with  the
       add_dependencies() command.

   MAP_IMPORTED_CONFIG_<CONFIG>
       Map from project configuration to imported target's configuration.

       Set  this  to the list of configurations of an imported target that may be used for the current project's
       <CONFIG> configuration.  Targets  imported  from  another  project  may  not  provide  the  same  set  of
       configuration  names  available  in the current project.  Setting this property tells CMake what imported
       configurations are suitable for use when building the <CONFIG> configuration.  The first configuration in
       the  list  found  to  be  provided  by  the  imported target (i.e. via IMPORTED_LOCATION_<CONFIG> for the
       mapped-to  <CONFIG>)  is  selected.   As  a  special  case,  an  empty  list  element   refers   to   the
       configuration-less imported target location (i.e. IMPORTED_LOCATION).

       If  this  property  is  set  and  no  matching  configurations are available, then the imported target is
       considered to be not found.  This property is ignored for non-imported targets.

       This property is initialized by the value of the CMAKE_MAP_IMPORTED_CONFIG_<CONFIG> variable if it is set
       when a target is created.

   Example
       For example creating imported C++ library foo:

          add_library(foo STATIC IMPORTED)

       Use foo_debug path for Debug build type:

          set_property(
            TARGET foo APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG
            )

          set_target_properties(foo PROPERTIES
            IMPORTED_LINK_INTERFACE_LANGUAGES_DEBUG "CXX"
            IMPORTED_LOCATION_DEBUG "${foo_debug}"
            )

       Use foo_release path for Release build type:

          set_property(
            TARGET foo APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE
            )

          set_target_properties(foo PROPERTIES
            IMPORTED_LINK_INTERFACE_LANGUAGES_RELEASE "CXX"
            IMPORTED_LOCATION_RELEASE "${foo_release}"
            )

       Use Release version of library for MinSizeRel and RelWithDebInfo build types:

          set_target_properties(foo PROPERTIES
            MAP_IMPORTED_CONFIG_MINSIZEREL Release
            MAP_IMPORTED_CONFIG_RELWITHDEBINFO Release
            )

   MSVC_DEBUG_INFORMATION_FORMAT
       Added in version 3.25.

       Select debug information format when targeting the MSVC ABI.

       The allowed values are:

       Embedded
              Compile  with  -Z7  or  equivalent  flag(s)  to  produce object files with full symbolic debugging
              information.

       ProgramDatabase
              Compile with -Zi or equivalent flag(s) to  produce  a  program  database  that  contains  all  the
              symbolic debugging information.

       EditAndContinue
              Compile  with  -ZI  or equivalent flag(s) to produce a program database that supports the Edit and
              Continue feature.

       The value is ignored on compilers not targeting the MSVC ABI, but an unsupported value will  be  rejected
       as an error when using a compiler targeting the MSVC ABI.

       The value may also be the empty string (""), in which case no debug information format flag will be added
       explicitly by CMake.

       Use generator expressions to support per-configuration specification.  For example, the code:

          add_executable(foo foo.c)
          set_property(TARGET foo PROPERTY
            MSVC_DEBUG_INFORMATION_FORMAT "$<$<CONFIG:Debug,RelWithDebInfo>:ProgramDatabase>")

       selects for the target foo the program database debug information format for the Debug configuration.

       This property is initialized from the value of the CMAKE_MSVC_DEBUG_INFORMATION_FORMAT variable, if it is
       set.   If  this  property  is  not  set, CMake selects a debug information format using the default value
       $<$<CONFIG:Debug,RelWithDebInfo>:ProgramDatabase>,  if  supported  by   the   compiler,   and   otherwise
       $<$<CONFIG:Debug,RelWithDebInfo>:Embedded>.

       NOTE:
          This  property  has  effect  only  when  policy  CMP0141 is set to NEW prior to the first project() or
          enable_language() command that enables a language using a compiler targeting the MSVC ABI.

   MSVC_RUNTIME_LIBRARY
       Added in version 3.15.

       Select the MSVC runtime library for use by compilers targeting the MSVC ABI.

       The allowed values are:

       MultiThreaded
              Compile with -MT or equivalent flag(s) to use a multi-threaded statically-linked runtime library.

       MultiThreadedDLL
              Compile with -MD or equivalent flag(s) to use a multi-threaded dynamically-linked runtime library.

       MultiThreadedDebug
              Compile with -MTd or equivalent flag(s) to use a multi-threaded statically-linked runtime library.

       MultiThreadedDebugDLL
              Compile with -MDd or  equivalent  flag(s)  to  use  a  multi-threaded  dynamically-linked  runtime
              library.

       The  value  is ignored on compilers not targeting the MSVC ABI, but an unsupported value will be rejected
       as an error when using a compiler targeting the MSVC ABI.

       The value may also be the empty string ("") in which case no runtime library selection flag will be added
       explicitly  by  CMake.  Note that with Visual Studio Generators the native build system may choose to add
       its own default runtime library selection flag.

       Use generator expressions to support per-configuration specification.  For example, the code:

          add_executable(foo foo.c)
          set_property(TARGET foo PROPERTY
            MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")

       selects for the target foo a multi-threaded statically-linked  runtime  library  with  or  without  debug
       information depending on the configuration.

       The  property is initialized from the value of the CMAKE_MSVC_RUNTIME_LIBRARY variable, if it is set.  If
       the property is not set, then CMake uses the default  value  MultiThreaded$<$<CONFIG:Debug>:Debug>DLL  to
       select a MSVC runtime library.

       NOTE:
          This  property  has  effect  only  when  policy  CMP0091 is set to NEW prior to the first project() or
          enable_language() command that enables a language using a compiler targeting the MSVC ABI.

   NAME
       Logical name for the target.

       Read-only logical name for the target as used by CMake.

   NO_SONAME
       Whether to set soname when linking a shared library.

       Enable this boolean property if a generated SHARED library should not have soname set.  Default is to set
       soname  on  all  shared libraries as long as the platform supports it.  Generally, use this property only
       for leaf private libraries or plugins.  If you use it on normal shared libraries which other targets link
       against,  on  some  platforms a linker will insert a full path to the library (as specified at link time)
       into the dynamic section of  the  dependent  binary.   Therefore,  once  installed,  dynamic  loader  may
       eventually fail to locate the library for the binary.

   NO_SYSTEM_FROM_IMPORTED
       Do not treat include directories from the interfaces of consumed Imported Targets as system directories.

       When    the   consumed   target's   SYSTEM   property   is   set   to   true,   the   contents   of   the
       INTERFACE_INCLUDE_DIRECTORIES target property are treated as system includes or, on Apple platforms, when
       the target is a framework, it will be treated as system.  By default, SYSTEM is true for imported targets
       and false for other target types.  If the NO_SYSTEM_FROM_IMPORTED property is set to true on a  consuming
       target,   compilation  of  sources  in  that  consuming  target  will  not  treat  the  contents  of  the
       INTERFACE_INCLUDE_DIRECTORIES of consumed imported targets as system  includes,  even  if  that  imported
       target's SYSTEM property is false.

       Directories  listed  in  the  INTERFACE_SYSTEM_INCLUDE_DIRECTORIES  property  of consumed targets are not
       affected by NO_SYSTEM_FROM_IMPORTED.   Those  directories  will  always  be  treated  as  system  include
       directories by consumers.

       This property is initialized by the value of the CMAKE_NO_SYSTEM_FROM_IMPORTED variable if it is set when
       a target is created.

       See the EXPORT_NO_SYSTEM target property to set  this  behavior  on  the  target  providing  the  include
       directories rather than the target consuming them.

   OBJC_EXTENSIONS
       Added in version 3.16.

       Boolean specifying whether compiler specific extensions are requested.

       This  property  specifies  whether compiler specific extensions should be used.  For some compilers, this
       results in adding a flag such as -std=gnu11 instead of -std=c11 to the compile line.  This property is ON
       by default. The basic OBJC standard level is controlled by the OBJC_STANDARD target property.

       If  the  property  is not set, and the project has set the C_EXTENSIONS, the value of C_EXTENSIONS is set
       for OBJC_EXTENSIONS.

       See the cmake-compile-features(7) manual for information on compile features  and  a  list  of  supported
       compilers.

       This  property  is initialized by the value of the CMAKE_OBJC_EXTENSIONS variable if set when a target is
       created and otherwise by the value of CMAKE_OBJC_EXTENSIONS_DEFAULT (see CMP0128).

   OBJC_STANDARD
       Added in version 3.16.

       The OBJC standard whose features are requested to build this target.

       This property specifies the OBJC standard whose features are requested to build this  target.   For  some
       compilers, this results in adding a flag such as -std=gnu11 to the compile line.

       Supported values are:

       90     Objective C89/C90

       99     Objective C99

       11     Objective C11

       17     Added in version 3.21.

              Objective C17

       23     Added in version 3.21.

              Objective C23

       If  the value requested does not result in a compile flag being added for the compiler in use, a previous
       standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY OBJC_STANDARD 11)

       with a compiler which does not support -std=gnu11 or an equivalent flag will not result in  an  error  or
       warning,  but will instead add the -std=gnu99 or -std=gnu90 flag if supported.  This "decay" behavior may
       be controlled with the OBJC_STANDARD_REQUIRED target property.  Additionally, the OBJC_EXTENSIONS  target
       property may be used to control whether compiler-specific extensions are enabled on a per-target basis.

       If  the  property  is not set, and the project has set the C_STANDARD, the value of C_STANDARD is set for
       OBJC_STANDARD.

       See the cmake-compile-features(7) manual for information on compile features  and  a  list  of  supported
       compilers.

       This  property is initialized by the value of the CMAKE_OBJC_STANDARD variable if it is set when a target
       is created.

   OBJC_STANDARD_REQUIRED
       Added in version 3.16.

       Boolean describing whether the value of OBJC_STANDARD is a requirement.

       If this property is set to ON, then the value of the  OBJC_STANDARD  target  property  is  treated  as  a
       requirement.   If this property is OFF or unset, the OBJC_STANDARD target property is treated as optional
       and may "decay" to a previous standard if the requested is not available.

       If  the  property  is  not  set,  and  the  project  has  set  the  C_STANDARD_REQUIRED,  the  value   of
       C_STANDARD_REQUIRED is set for OBJC_STANDARD_REQUIRED.

       See  the  cmake-compile-features(7)  manual  for  information on compile features and a list of supported
       compilers.

       This property is initialized by the value of the CMAKE_OBJC_STANDARD_REQUIRED variable if it is set  when
       a target is created.

   OBJCXX_EXTENSIONS
       Added in version 3.16.

       Boolean specifying whether compiler specific extensions are requested.

       This  property  specifies  whether compiler specific extensions should be used.  For some compilers, this
       results in adding a flag such as -std=gnu++11 instead of -std=c++11 to the compile line.   This  property
       is ON by default. The basic ObjC++ standard level is controlled by the OBJCXX_STANDARD target property.

       See  the  cmake-compile-features(7)  manual  for  information on compile features and a list of supported
       compilers.

       If the property is not set, and the project has set the CXX_EXTENSIONS, the value  of  CXX_EXTENSIONS  is
       set for OBJCXX_EXTENSIONS.

       This property is initialized by the value of the CMAKE_OBJCXX_EXTENSIONS variable if set when a target is
       created and otherwise by the value of CMAKE_OBJCXX_EXTENSIONS_DEFAULT (see CMP0128).

   OBJCXX_STANDARD
       Added in version 3.16.

       The ObjC++ standard whose features are requested to build this target.

       This property specifies the ObjC++ standard whose features are requested to build this target.  For  some
       compilers, this results in adding a flag such as -std=gnu++11 to the compile line.

       Supported values are:

       98     Objective C++98

       11     Objective C++11

       14     Objective C++14

       17     Objective C++17

       20     Objective C++20

       23     Added in version 3.20.

              Objective C++23

       26     Added in version 3.25.

              Objective  C++26.  CMake  3.25 and later recognize 26 as a valid value, no version has support for
              any compiler.

       If the value requested does not result in a compile flag being added for the compiler in use, a  previous
       standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY OBJCXX_STANDARD 11)

       with  a compiler which does not support -std=gnu++11 or an equivalent flag will not result in an error or
       warning, but will instead add  the  -std=gnu++98  flag  if  supported.   This  "decay"  behavior  may  be
       controlled with the OBJCXX_STANDARD_REQUIRED target property.  Additionally, the OBJCXX_EXTENSIONS target
       property may be used to control whether compiler-specific extensions are enabled on a per-target basis.

       If the property is not set, and the project has set the CXX_STANDARD, the value of  CXX_STANDARD  is  set
       for OBJCXX_STANDARD.

       See  the  cmake-compile-features(7)  manual  for  information on compile features and a list of supported
       compilers.

       This property is initialized by the value of the CMAKE_OBJCXX_STANDARD variable  if  it  is  set  when  a
       target is created.

   OBJCXX_STANDARD_REQUIRED
       Added in version 3.16.

       Boolean describing whether the value of OBJCXX_STANDARD is a requirement.

       If  this  property  is  set  to ON, then the value of the OBJCXX_STANDARD target property is treated as a
       requirement.  If this property is OFF or  unset,  the  OBJCXX_STANDARD  target  property  is  treated  as
       optional and may "decay" to a previous standard if the requested is not available.

       If  the  property  is  not  set,  and  the  project  has  set  the  CXX_STANDARD_REQUIRED,  the  value of
       CXX_STANDARD_REQUIRED is set for OBJCXX_STANDARD_REQUIRED.

       See the cmake-compile-features(7) manual for information on compile features  and  a  list  of  supported
       compilers.

       This  property  is  initialized  by the value of the CMAKE_OBJCXX_STANDARD_REQUIRED variable if it is set
       when a target is created.

   OPTIMIZE_DEPENDENCIES
       Added in version 3.19.

       Activates dependency optimization of static and object libraries.

       When this property is set to true, some dependencies for a static or object library  may  be  removed  at
       generation  time  if they are not necessary to build the library, since static and object libraries don't
       actually link against anything.

       If a static or object library has dependency optimization enabled, it first  discards  all  dependencies.
       Then,  it  looks through all of the direct and indirect dependencies that it initially had, and adds them
       back if they meet any of the following criteria:

       • The dependency was added to the library by add_dependencies().

       • The dependency was added to the library through a source file in the  library  generated  by  a  custom
         command that uses the dependency.

       • The dependency has any PRE_BUILD, PRE_LINK, or POST_BUILD custom commands associated with it.

       • The dependency contains any source files that were generated by a custom command.

       • The  dependency  contains  any  languages  which produce side effects that are relevant to the library.
         Currently, all languages except C, C++, Objective-C, Objective-C++, assembly, and CUDA are  assumed  to
         produce  side  effects.   However,  side  effects  from  one language are assumed not to be relevant to
         another (for example, a Fortran library is assumed to not have any side effects that are relevant for a
         Swift library.)

       As  an  example,  assume  you have a static Fortran library which depends on a static C library, which in
       turn depends on a static Fortran library. The top-level Fortran library has optimization enabled, but the
       middle  C  library  does  not. If you build the top Fortran library, the bottom Fortran library will also
       build, but not the middle C library, since the C library does not have any side effects that are relevant
       for the Fortran library. However, if you build the middle C library, the bottom Fortran library will also
       build, even though it does not have any side effects that are relevant to the  C  library,  since  the  C
       library does not have optimization enabled.

       This  property is initialized by the value of the CMAKE_OPTIMIZE_DEPENDENCIES variable when the target is
       created.

   OSX_ARCHITECTURES
       Target specific architectures for macOS.

       The OSX_ARCHITECTURES property sets the target binary architecture for targets on  macOS  (-arch).   This
       property  is  initialized by the value of the variable CMAKE_OSX_ARCHITECTURES if it is set when a target
       is created.  Use OSX_ARCHITECTURES_<CONFIG> to set the binary architectures on a per-configuration basis,
       where <CONFIG> is an upper-case name (e.g. OSX_ARCHITECTURES_DEBUG).

   OSX_ARCHITECTURES_<CONFIG>
       Per-configuration macOS and iOS binary architectures for a target.

       This property is the configuration-specific version of OSX_ARCHITECTURES.

   OUTPUT_NAME
       Output name for target files.

       This  sets  the  base name for output files created for an executable or library target.  If not set, the
       logical target name is used by default during  generation.  The  value  is  not  set  by  default  during
       configuration.

       Contents of OUTPUT_NAME and the variants listed below may use generator expressions.

       See also the variants:

       • OUTPUT_NAME_<CONFIG>ARCHIVE_OUTPUT_NAME_<CONFIG>ARCHIVE_OUTPUT_NAMELIBRARY_OUTPUT_NAME_<CONFIG>LIBRARY_OUTPUT_NAMERUNTIME_OUTPUT_NAME_<CONFIG>RUNTIME_OUTPUT_NAME

   OUTPUT_NAME_<CONFIG>
       Per-configuration target file base name.

       This is the configuration-specific version of the OUTPUT_NAME target property.

   PCH_INSTANTIATE_TEMPLATES
       Added in version 3.19.

       When  this  property  is  set  to  true,  the  precompiled header compiler options will contain a flag to
       instantiate templates during the generation of the PCH  if  supported.  This  can  significantly  improve
       compile times. Supported in Clang since version 11.

       This  property  is  initialized by the value of the CMAKE_PCH_INSTANTIATE_TEMPLATES variable if it is set
       when a target is created.  If that variable is not set, the property defaults to ON.

   PCH_WARN_INVALID
       Added in version 3.18.

       When this property is set to true, the precompile header compiler options will contain  a  compiler  flag
       which should warn about invalid precompiled headers e.g. -Winvalid-pch for GNU compiler.

       This  property  is  initialized  by  the value of the CMAKE_PCH_WARN_INVALID variable if it is set when a
       target is created.  If that variable is not set, the property defaults to ON.

   PDB_NAME
       Output name for the MS debug symbol .pdb file generated by the linker for an executable or shared library
       target.

       This  property  specifies  the  base name for the debug symbols file.  If not set, the OUTPUT_NAME target
       property value or logical target name is used by default.

       NOTE:
          This property does not apply to STATIC library targets because no linker is invoked to produce them so
          they have no linker-generated .pdb file containing debug symbols.

          The linker-generated program database files are specified by the /pdb linker flag and are not the same
          as  compiler-generated  program  database  files  specified  by  the  /Fd  compiler  flag.   Use   the
          COMPILE_PDB_NAME property to specify the latter.

   PDB_NAME_<CONFIG>
       Per-configuration output name for the MS debug symbol .pdb file generated by the linker for an executable
       or shared library target.

       This is the configuration-specific version of PDB_NAME.

       NOTE:
          This property does not apply to STATIC library targets because no linker is invoked to produce them so
          they have no linker-generated .pdb file containing debug symbols.

          The linker-generated program database files are specified by the /pdb linker flag and are not the same
          as  compiler-generated  program  database  files  specified  by  the  /Fd  compiler  flag.   Use   the
          COMPILE_PDB_NAME_<CONFIG> property to specify the latter.

   PDB_OUTPUT_DIRECTORY
       Output  directory  for the MS debug symbols .pdb file generated by the linker for an executable or shared
       library target.

       This property specifies the directory into which the MS debug symbols will be placed by the  linker.  The
       property  value may use generator expressions.  Multi-configuration generators append a per-configuration
       subdirectory to the specified directory unless a generator expression is used.

       This property is initialized by the value of the CMAKE_PDB_OUTPUT_DIRECTORY variable if it is set when  a
       target is created.

       NOTE:
          This property does not apply to STATIC library targets because no linker is invoked to produce them so
          they have no linker-generated .pdb file containing debug symbols.

          The linker-generated program database files are specified by the /pdb linker flag and are not the same
          as   compiler-generated  program  database  files  specified  by  the  /Fd  compiler  flag.   Use  the
          COMPILE_PDB_OUTPUT_DIRECTORY property to specify the latter.

   PDB_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for the MS debug symbol .pdb file  generated  by  the  linker  for  an
       executable or shared library target.

       This  is  a per-configuration version of PDB_OUTPUT_DIRECTORY, but multi-configuration generators (Visual
       Studio Generators, Xcode) do NOT append a per-configuration  subdirectory  to  the  specified  directory.
       This  property  is  initialized by the value of the CMAKE_PDB_OUTPUT_DIRECTORY_<CONFIG> variable if it is
       set when a target is created.

       Contents of PDB_OUTPUT_DIRECTORY_<CONFIG> may use generator expressions.

       NOTE:
          This property does not apply to STATIC library targets because no linker is invoked to produce them so
          they have no linker-generated .pdb file containing debug symbols.

          The linker-generated program database files are specified by the /pdb linker flag and are not the same
          as  compiler-generated  program  database  files  specified  by  the  /Fd  compiler  flag.   Use   the
          COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG> property to specify the latter.

   POSITION_INDEPENDENT_CODE
       Whether to create a position-independent target

       The  POSITION_INDEPENDENT_CODE  property  determines  whether  position independent executables or shared
       libraries will be created.  This property is True by default for SHARED and MODULE  library  targets  and
       False  otherwise.   This  property  is  initialized  by  the value of the CMAKE_POSITION_INDEPENDENT_CODE
       variable  if it is set when a target is created.

       NOTE:
          For executable targets, the link step is controlled by the CMP0083 policy  and  the  CheckPIESupported
          module.

   PRECOMPILE_HEADERS
       Added in version 3.16.

       List of header files to precompile.

       This  property  holds  a  semicolon-separated list of header files to precompile specified so far for its
       target.  Use the target_precompile_headers() command to append more header files.

       This property supports generator expressions.

   PRECOMPILE_HEADERS_REUSE_FROM
       Added in version 3.16.

       Target from which to reuse the precompiled headers build artifact.

       See the second signature of target_precompile_headers() command for more detailed information.

   PREFIX
       What comes before the library name.

       A target property that can be set to override the prefix (such as lib) on a library name.

   PRIVATE_HEADER
       Specify private header files in a FRAMEWORK shared library target.

       Shared library targets marked with the FRAMEWORK property generate frameworks on macOS,  iOS  and  normal
       shared  libraries on other platforms.  This property may be set to a list of header files to be placed in
       the PrivateHeaders directory inside the framework folder.  On non-Apple platforms these  headers  may  be
       installed using the PRIVATE_HEADER option to the install(TARGETS) command.

   PROJECT_LABEL
       Change the name of a target in an IDE.

       Can be used to change the name of the target in an IDE like Visual Studio.

   PUBLIC_HEADER
       Specify public header files in a FRAMEWORK shared library target.

       Shared  library  targets  marked with the FRAMEWORK property generate frameworks on macOS, iOS and normal
       shared libraries on other platforms.  This property may be set to a list of header files to be placed  in
       the Headers directory inside the framework folder.  On non-Apple platforms these headers may be installed
       using the PUBLIC_HEADER option to the install(TARGETS) command.

   RESOURCE
       Specify resource files in a FRAMEWORK or BUNDLE.

       Target marked with the FRAMEWORK or BUNDLE property generate framework or application bundle (both  macOS
       and  iOS is supported) or normal shared libraries on other platforms.  This property may be set to a list
       of files to be placed in the corresponding directory (eg.  Resources  directory  for  macOS)  inside  the
       bundle.   On  non-Apple  platforms  these  files  may  be  installed  using  the  RESOURCE  option to the
       install(TARGETS) command.

       Following example of Application Bundle:

          add_executable(ExecutableTarget
            addDemo.c
            resourcefile.txt
            appresourcedir/appres.txt)

          target_link_libraries(ExecutableTarget heymath mul)

          set(RESOURCE_FILES
            resourcefile.txt
            appresourcedir/appres.txt)

          set_target_properties(ExecutableTarget PROPERTIES
            MACOSX_BUNDLE TRUE
            MACOSX_FRAMEWORK_IDENTIFIER org.cmake.ExecutableTarget
            RESOURCE "${RESOURCE_FILES}")

       will produce flat structure for iOS systems:

          ExecutableTarget.app
            appres.txt
            ExecutableTarget
            Info.plist
            resourcefile.txt

       For macOS systems it will produce following directory structure:

          ExecutableTarget.app/
            Contents
              Info.plist
              MacOS
                ExecutableTarget
              Resources
                appres.txt
                resourcefile.txt

       For Linux, such CMake script produce following files:

          ExecutableTarget
          Resources
            appres.txt
            resourcefile.txt

   RULE_LAUNCH_COMPILE
       Specify a launcher for compile rules.

       NOTE:
          This property is intended for internal use by  ctest(1).   Projects  and  developers  should  use  the
          <LANG>_COMPILER_LAUNCHER  target properties or the associated CMAKE_<LANG>_COMPILER_LAUNCHER variables
          instead.

       See the global property of the same name for details.  This overrides the global and  directory  property
       for a target.

   RULE_LAUNCH_CUSTOM
       Specify a launcher for custom rules.

       See  the  global property of the same name for details.  This overrides the global and directory property
       for a target.

   RULE_LAUNCH_LINK
       Specify a launcher for link rules.

       NOTE:
          This property is intended for internal use by  ctest(1).   Projects  and  developers  should  use  the
          <LANG>_LINKER_LAUNCHER  target  properties  or  the  associated CMAKE_<LANG>_LINKER_LAUNCHER variables
          instead.

       See the global property of the same name for details.  This overrides the global and  directory  property
       for a target.

   RUNTIME_OUTPUT_DIRECTORY
       Output directory in which to build RUNTIME target files.

       This  property  specifies  the  directory  into which runtime target files should be built.  The property
       value may use  generator  expressions.   Multi-configuration  generators  (Visual  Studio,  Xcode,  Ninja
       Multi-Config)  append  a  per-configuration  subdirectory  to  the specified directory unless a generator
       expression is used.

       This property is initialized by the value of the CMAKE_RUNTIME_OUTPUT_DIRECTORY variable  if  it  is  set
       when a target is created.

       See also the RUNTIME_OUTPUT_DIRECTORY_<CONFIG> target property.

   RUNTIME_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for RUNTIME target files.

       This   is   a   per-configuration   version   of   the   RUNTIME_OUTPUT_DIRECTORY  target  property,  but
       multi-configuration generators (Visual Studio  Generators,  Xcode)  do  NOT  append  a  per-configuration
       subdirectory   to   the  specified  directory.   This  property  is  initialized  by  the  value  of  the
       CMAKE_RUNTIME_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when a target is created.

       Contents of RUNTIME_OUTPUT_DIRECTORY_<CONFIG> may use generator expressions.

   RUNTIME_OUTPUT_NAME
       Output name for RUNTIME target files.

       This property  specifies  the  base  name  for  runtime  target  files.   It  overrides  OUTPUT_NAME  and
       OUTPUT_NAME_<CONFIG> properties.

       See also the RUNTIME_OUTPUT_NAME_<CONFIG> target property.

   RUNTIME_OUTPUT_NAME_<CONFIG>
       Per-configuration output name for RUNTIME target files.

       This is the configuration-specific version of the RUNTIME_OUTPUT_NAME target property.

   SKIP_BUILD_RPATH
       Should rpaths be used for the build tree.

       SKIP_BUILD_RPATH  is  a  boolean specifying whether to skip automatic generation of an rpath allowing the
       target to run from the  build  tree,  see  also  the  BUILD_RPATH  target  property.   This  property  is
       initialized by the value of the variable CMAKE_SKIP_BUILD_RPATH if it is set when a target is created.

   SOURCE_DIR
       Added in version 3.4.

       This  read-only  property  reports the value of the CMAKE_CURRENT_SOURCE_DIR variable in the directory in
       which the target was defined.

   SOURCES
       This specifies the list of paths to source files for the target.  The following commands all set  or  add
       to the SOURCES target property and are the usual way to manipulate it:

       • add_executable()add_library()add_custom_target()target_sources()

       Contents  of  SOURCES may use generator expressions.  If a path starts with a generator expression, it is
       expected to evaluate to an absolute path. Not doing so is considered undefined behavior.

       Paths that are for files generated by the build will be treated as relative to the build directory of the
       target,  if  the  path is not already specified as an absolute path.  Note that whether a file is seen as
       generated may be affected by policies CMP0118 and CMP0163.

       If a path does not start with a generator expression, is not an absolute path  and  is  not  a  generated
       file, it will be treated as relative to the location selected by the first of the following that matches:

       • If a file by the specified path exists relative to the target's source directory, use that file.

       • If  policy  CMP0115  is  not set to NEW, try appending each known source file extension to the path and
         check if that exists relative to the target's source directory.

       • Repeat the above two steps, this time relative to the target's binary directory instead.

       Note that the above decisions are made at generation time, not build time.

       See the cmake-buildsystem(7) manual for more on defining buildsystem properties.

   SOVERSION
       ABI version number of a shared library target.

       For shared libraries VERSION and SOVERSION can be used to specify  the  build  version  and  ABI  version
       respectively.   When  building  or  installing  appropriate symlinks are created if the platform supports
       symlinks and the linker supports so-names.  If only one of both is specified the missing  is  assumed  to
       have the same version number.  SOVERSION is ignored if NO_SONAME property is set.

       A  common  convention  is  to  specify  both  VERSION and SOVERSION such that SOVERSION matches the first
       component of VERSION:

          set_target_properties(mylib PROPERTIES VERSION 1.2.3 SOVERSION 1)

       The idea is that breaking changes to the ABI increment both the SOVERSION and the major VERSION number.

   Windows Versions
       For shared  libraries  and  executables  on  Windows  the  VERSION  attribute  is  parsed  to  extract  a
       <major>.<minor> version number.  These numbers are used as the image version of the binary.

   Mach-O Versions
       For  shared  libraries  and  executables  on  Mach-O  systems  (e.g.  macOS, iOS), the SOVERSION property
       corresponds to the compatibility version and VERSION corresponds to the current  version  (unless  Mach-O
       specific overrides are provided, as discussed below).  See the FRAMEWORK target property for an example.

       For shared libraries, the MACHO_COMPATIBILITY_VERSION and MACHO_CURRENT_VERSION properties can be used to
       override the compatibility version and current version respectively.  Note that SOVERSION will  still  be
       used to form the install_name and both SOVERSION and VERSION may also affect the file and symlink names.

       Versions of Mach-O binaries may be checked with the otool -L <binary> command.

   STATIC_LIBRARY_FLAGS
       Archiver  (or  MSVC  librarian)  flags  for  a static library target.  Targets that are shared libraries,
       modules, or executables need to use the LINK_OPTIONS or LINK_FLAGS target properties.

       The STATIC_LIBRARY_FLAGS property, managed as a string, can be used to add extra flags to the  link  step
       of  a  static  library target.  STATIC_LIBRARY_FLAGS_<CONFIG> will add to the configuration <CONFIG>, for
       example, DEBUG, RELEASE, MINSIZEREL, RELWITHDEBINFO, ...

       NOTE:
          This property has been superseded by STATIC_LIBRARY_OPTIONS property.

   STATIC_LIBRARY_FLAGS_<CONFIG>
       Per-configuration archiver (or MSVC librarian) flags for a static library target.

       This is the configuration-specific version of STATIC_LIBRARY_FLAGS.

       NOTE:
          This property has been superseded by STATIC_LIBRARY_OPTIONS property.

   STATIC_LIBRARY_OPTIONS
       Added in version 3.13.

       Archiver (or MSVC librarian) flags for a static library  target.   Targets  that  are  shared  libraries,
       modules, or executables need to use the LINK_OPTIONS target property.

       This  property  holds  a  semicolon-separated  list  of  options  specified  so  far for its target.  Use
       set_target_properties() or set_property() commands to set its content.

       Contents of STATIC_LIBRARY_OPTIONS may use "generator expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

       NOTE:
          This property must be used in preference to STATIC_LIBRARY_FLAGS property.

   Option De-duplication
       The final set of options used for a target is constructed by accumulating options from the current target
       and the usage requirements of its dependencies.  The set of options is de-duplicated to avoid repetition.

       Added  in  version  3.12:  While  beneficial for individual options, the de-duplication step can break up
       option groups.  For example, -option A -option B becomes -option A B.  One may specify a group of options
       using  shell-like  quoting along with a SHELL: prefix.  The SHELL: prefix is dropped, and the rest of the
       option string is parsed using the separate_arguments() UNIX_COMMAND mode. For example, "SHELL:-option  A"
       "SHELL:-option B" becomes -option A -option B.

   SUFFIX
       What comes after the target name.

       A  target property that can be set to override the suffix (such as .so or .exe) on the name of a library,
       module or executable.

   Swift_COMPILATION_MODE
       Added in version 3.29.

       Specify how Swift compiles a target.

       The allowed values are:

       incremental
              Compiles each Swift source in the module separately, resulting in better parallelism in the build.
              The  compiler  emits additional information into the build directory improving rebuild performance
              when small changes are made to the source between rebuilds. This is the best option to  use  while
              iterating on changes in a project.

       wholemodule
              Whole-module  optimizations are slowest to compile, but results in the most optimized library. The
              entire context is loaded into once instance of the compiler, so there  is  no  parallelism  across
              source files in the module.

       singlefile
              Compiles  each  source  in a Swift modules separately, resulting in better parallelism. Unlike the
              incremental build mode, no additional information is emitted by the compiler during the build,  so
              rebuilding  after  making small changes to the source file will not run faster. This option should
              be used sparingly, preferring incremental builds, unless working around a compiler bug.

       Use generator expressions to support per-configuration specification. For example, the code:

          add_library(foo foo.swift)
          set_property(TARGET foo PROPERTY
            Swift_COMPILATION_MODE "$<IF:$<CONFIG:Release>,wholemodule,incremental>")

       sets the Swift compilation mode to wholemodule mode in the release configuration and sets the property to
       incremental mode in other configurations.

       The property is initialized from the value of the CMAKE_Swift_COMPILATION_MODE variable, if it is set. If
       the property is not set or is empty, then CMake uses the default value incremental to specify  the  swift
       compilation mode.

       NOTE:
          This  property  only  has  effect  when  policy  CMP0157 is set to NEW prior to the first project() or
          enable_language() command that enables the Swift language.

   Swift_DEPENDENCIES_FILE
       Added in version 3.15.

       This property sets the path for the Swift dependency file (swiftdep) for  the  target.   If  one  is  not
       specified, it will default to <TARGET>.swiftdeps.

   Swift_LANGUAGE_VERSION
       Added in version 3.16.

       This property sets the language version for the Swift sources in the target.  If one is not specified, it
       will default to CMAKE_Swift_LANGUAGE_VERSION if specified, otherwise it is the latest  version  supported
       by the compiler.

   Swift_MODULE_DIRECTORY
       Added in version 3.15.

       Specify output directory for Swift modules provided by the target.

       If  the  target  contains  Swift  source files, this specifies the directory in which the modules will be
       placed.  When this property is not set, the modules will be placed in the build  directory  corresponding
       to  the  target's source directory.  If the variable CMAKE_Swift_MODULE_DIRECTORY is set when a target is
       created its value is used to initialize this property.

       WARNING:
          This property does not currently provide a way to express per-config module directories, so  use  with
          multi-config generators is problematic:

          • The Xcode generator does not implement the property at all.

          • The  Ninja Multi-Config generator implements this property, but module files generated for different
            build configurations have the same path, which can lead to subtle problems when building  more  than
            one configuration.

   Swift_MODULE_NAME
       Added in version 3.15.

       This property specifies the name of the Swift module.  It is defaulted to the name of the target.

   SYSTEM
       Added in version 3.25.

       Specifies that a target is a system target.  This has the following effects:

       • Entries  of  INTERFACE_INCLUDE_DIRECTORIES  are  treated  as  system include directories when compiling
         consumers.  Entries of INTERFACE_SYSTEM_INCLUDE_DIRECTORIES  are  not  affected,  and  will  always  be
         treated as system include directories.

       • On  Apple  platforms,  If the FRAMEWORK target property is true, the frameworks directory is treated as
         system.

       For   imported   targets,   this   property    defaults    to    true,    which    means    that    their
       INTERFACE_INCLUDE_DIRECTORIES  and,  if  the  FRAMEWORK target property is true, frameworks directory are
       treated  as  system  directories  by  default.   If  their  SYSTEM  property   is   false,   then   their
       INTERFACE_INCLUDE_DIRECTORIES   as   well  as  frameworks  will  not  be  treated  as  system.   Use  the
       EXPORT_NO_SYSTEM property to change how a target's SYSTEM property is set when it is installed.

       For non-imported targets, this target property is initialized from the SYSTEM directory property when the
       target is created.

   TEST_LAUNCHER
       Added in version 3.29.

       Use the given launcher to run executables.  This command will be added as a prefix to add_test() commands
       for build target system executables and is meant to be run on the host machine.

       It effectively acts as a run script for tests in a  similar  way  to  how  CMAKE_<LANG>_COMPILER_LAUNCHER
       works for compilation.

       If  this  property contains a semicolon-separated list, then the first value is the command and remaining
       values are its arguments.

       Contents of TEST_LAUNCHER may use generator expressions.

       This property is initialized by the value of the CMAKE_TEST_LAUNCHER variable if it is set when a  target
       is created.

   TRANSITIVE_COMPILE_PROPERTIES
       Added in version 3.30.

       Properties  that the TARGET_PROPERTY generator expression, on the target and its dependents, evaluates as
       the union of values collected from the transitive closure of link dependencies, excluding entries guarded
       by LINK_ONLY.

       The  value  is  a  semicolon-separated  list of custom transitive property names.  Any leading INTERFACE_
       prefix is ignored, e.g., INTERFACE_PROP is treated as just PROP.

       See documentation of the TARGET_PROPERTY generator expression for details of custom  transitive  property
       evaluation.   See  also the TRANSITIVE_LINK_PROPERTIES target property, which includes entries guarded by
       LINK_ONLY.

   TRANSITIVE_LINK_PROPERTIES
       Added in version 3.30.

       Properties that the TARGET_PROPERTY generator expression, on the target and its dependents, evaluates  as
       the union of values collected from the transitive closure of link dependencies, including entries guarded
       by LINK_ONLY.

       The value is a semicolon-separated list of custom transitive  property  names.   Any  leading  INTERFACE_
       prefix is ignored, e.g., INTERFACE_PROP is treated as just PROP.

       See  documentation  of the TARGET_PROPERTY generator expression for details of custom transitive property
       evaluation.  See also the TRANSITIVE_COMPILE_PROPERTIES target property, which excludes  entries  guarded
       by LINK_ONLY..

   TYPE
       The type of the target.

       This  read-only  property  can  be  used  to  test  the  type  of  the  given  target.  It will be one of
       STATIC_LIBRARY, MODULE_LIBRARY, SHARED_LIBRARY, OBJECT_LIBRARY, INTERFACE_LIBRARY, EXECUTABLE or  one  of
       the internal target types.

   UNITY_BUILD
       Added in version 3.16.

       When  this  property  is  set  to  true, the target source files will be combined into batches for faster
       compilation.  This is done by creating a (set of) unity sources which #include the original sources, then
       compiling these unity sources instead of the originals.  This is known as a Unity or Jumbo build.

       CMake  provides  different  algorithms  for  selecting  which sources are grouped together into a bucket.
       Algorithm selection is  decided  by  the  UNITY_BUILD_MODE  target  property,  which  has  the  following
       acceptable values:

       • BATCH  When in this mode CMake determines which files are grouped together.  The UNITY_BUILD_BATCH_SIZE
         property controls the upper limit on how many sources can be combined per unity source file.

       • GROUP When in this mode each target explicitly specifies how to group source files.  Each  source  file
         that has the same UNITY_GROUP value will be grouped together. Any sources that don't have this property
         will be compiled individually. The UNITY_BUILD_BATCH_SIZE property is ignored when using this mode.

       If no explicit UNITY_BUILD_MODE has been specified, CMake will default to BATCH.

       Unity builds are supported for the following languages:

       C      Added in version 3.16.

       CXX    Added in version 3.16.

       OBJC   Added in version 3.29.

       OBJCXX Added in version 3.29.

       For targets that mix source files from more than one language, CMake separates the  languages  such  that
       each generated unity source file only contains sources for a single language.

       This property is initialized by the value of the CMAKE_UNITY_BUILD variable when a target is created.

       NOTE:
          Projects should not directly set the UNITY_BUILD property or its associated CMAKE_UNITY_BUILD variable
          to true.  Depending on the capabilities of the build machine and compiler used, it might or might  not
          be  appropriate  to  enable  unity builds.  Therefore, this feature should be under developer control,
          which would normally be through the developer choosing whether or not  to  set  the  CMAKE_UNITY_BUILD
          variable  on the cmake(1) command line or some other equivalent method.  However, it IS recommended to
          set the UNITY_BUILD target property to false if it is known that enabling unity builds for the  target
          can lead to problems.

   ODR (One definition rule) errors
       When  multiple  source  files  are  included  into  one  source file, as is done for unity builds, it can
       potentially lead to ODR errors.  CMake provides a number of measures to help address such problems:

       • Any  source  file  that  has  a  non-empty  COMPILE_OPTIONS,  COMPILE_DEFINITIONS,  COMPILE_FLAGS,   or
         INCLUDE_DIRECTORIES source property will not be combined into a unity source.

       • Any source file which is scanned for C++ module sources via CXX_SCAN_FOR_MODULES, CXX_SCAN_FOR_MODULES,
         or  membership  of  a  CXX_MODULES  file  set  will  not  be  combined  into  a  unity   source.    See
         cmake-cxxmodules(7) for details.

       • Projects  can  prevent an individual source file from being combined into a unity source by setting its
         SKIP_UNITY_BUILD_INCLUSION source property to true.  This can  be  a  more  effective  way  to  prevent
         problems with specific files than disabling unity builds for an entire target.

       • Projects  can  set  UNITY_BUILD_UNIQUE_ID to cause a valid C-identifier to be generated which is unique
         per file in a unity build.  This can be used to avoid  problems  with  anonymous  namespaces  in  unity
         builds.

       • The UNITY_BUILD_CODE_BEFORE_INCLUDE and UNITY_BUILD_CODE_AFTER_INCLUDE target properties can be used to
         inject code into the unity source files before and after every #include statement.

       • The order of source files added to the target via  commands  like  add_library(),  add_executable()  or
         target_sources()  will  be preserved in the generated unity source files.  This can be used to manually
         enforce a specific grouping based on the UNITY_BUILD_BATCH_SIZE target property.

   UNITY_BUILD_BATCH_SIZE
       Added in version 3.16.

       Specifies the maximum number of source files that can be combined into any one  unity  source  file  when
       unity  builds  are  enabled  by  the  UNITY_BUILD  target  property.   The  original source files will be
       distributed across as many unity source files as necessary to honor this limit.

       The initial value for this property is taken from  the  CMAKE_UNITY_BUILD_BATCH_SIZE  variable  when  the
       target is created.  If that variable has not been set, the initial value will be 8.

       The  batch  size  needs to be selected carefully.  If set too high, the size of the combined source files
       could result in the compiler using excessive memory or hitting other similar limits.  In  extreme  cases,
       this  can  even  result in build failure.  On the other hand, if the batch size is too low, there will be
       little gain in build performance.

       Although strongly discouraged, the batch size may be set to a value of 0 to combine all the  sources  for
       the  target into a single unity file, regardless of how many sources are involved.  This runs the risk of
       creating an excessively large unity source file and negatively impacting  the  build  performance,  so  a
       value of 0 is not generally recommended.

   UNITY_BUILD_CODE_AFTER_INCLUDE
       Added in version 3.16.

       Code snippet which is included verbatim by the UNITY_BUILD feature just after every #include statement in
       the generated unity source files.  For example:

          set(after [[
          #if defined(NOMINMAX)
          #undef NOMINMAX
          #endif
          ]])
          set_target_properties(myTarget PROPERTIES
            UNITY_BUILD_CODE_AFTER_INCLUDE "${after}"
          )

       See also UNITY_BUILD_CODE_BEFORE_INCLUDE.

   UNITY_BUILD_CODE_BEFORE_INCLUDE
       Added in version 3.16.

       Code snippet which is included verbatim by the UNITY_BUILD feature just before every  #include  statement
       in the generated unity source files.  For example:

          set(before [[
          #if !defined(NOMINMAX)
          #define NOMINMAX
          #endif
          ]])
          set_target_properties(myTarget PROPERTIES
            UNITY_BUILD_CODE_BEFORE_INCLUDE "${before}"
          )

       See also UNITY_BUILD_CODE_AFTER_INCLUDE.

   UNITY_BUILD_MODE
       Added in version 3.18.

       CMake  provides  different  algorithms  for  selecting  which sources are grouped together into a bucket.
       Selection is decided by this property, which has the following acceptable values:

       BATCH  When in this mode CMake determines which files are grouped together.   The  UNITY_BUILD_BATCH_SIZE
              property controls the upper limit on how many sources can be combined per unity source file.

              Example usage:

                 add_library(example_library
                             source1.cxx
                             source2.cxx
                             source3.cxx
                             source4.cxx)

                 set_target_properties(example_library PROPERTIES
                                       UNITY_BUILD_MODE BATCH
                                       UNITY_BUILD_BATCH_SIZE 2
                                       )

       GROUP  When  in  this  mode  each target explicitly specifies how to group source files. Each source file
              that has the same UNITY_GROUP value will be grouped together. Any sources  that  don't  have  this
              property  will be compiled individually. The UNITY_BUILD_BATCH_SIZE property is ignored when using
              this mode.

              Example usage:

                 add_library(example_library
                             source1.cxx
                             source2.cxx
                             source3.cxx
                             source4.cxx)

                 set_target_properties(example_library PROPERTIES
                                       UNITY_BUILD_MODE GROUP
                                       )

                 set_source_files_properties(source1.cxx source2.cxx source3.cxx
                                             PROPERTIES UNITY_GROUP "bucket1"
                                             )
                 set_source_files_properties(source4.cxx
                                             PROPERTIES UNITY_GROUP "bucket2"
                                             )

       If no explicit UNITY_BUILD_MODE has been specified, CMake will default to BATCH.

   UNITY_BUILD_UNIQUE_ID
       Added in version 3.20.

       The name of a valid C-identifier which is set to a unique per-file value during unity builds.

       When this property is populated and when UNITY_BUILD is true, the property value  is  used  to  define  a
       compiler  definition  of  the  specified  name. The value of the defined symbol is unspecified, but it is
       unique per file path.

       Given:

          set_target_properties(myTarget PROPERTIES
            UNITY_BUILD "ON"
            UNITY_BUILD_UNIQUE_ID "MY_UNITY_ID"
          )

       the MY_UNITY_ID symbol is defined to a unique per-file value.

       One known use case for this identifier is to disambiguate the variables in an anonymous  namespace  in  a
       limited  scope.   Anonymous namespaces present a problem for unity builds because they are used to ensure
       that certain variables and declarations are scoped to a translation  unit  which  is  approximated  by  a
       single  source  file.  When source files are combined in a unity build file, those variables in different
       files are combined in a single translation unit and the names clash.  This property can be used to  avoid
       that with code like the following:

          // Needed for when unity builds are disabled
          #ifndef MY_UNITY_ID
          #define MY_UNITY_ID
          #endif

          namespace { namespace MY_UNITY_ID {
            // The name 'i' clashes (or could clash) with other
            // variables in other anonymous namespaces
            int i = 42;
          }}

          int use_var()
          {
            return MY_UNITY_ID::i;
          }

       The pseudonymous namespace is used within a truly anonymous namespace.  On many platforms, this maintains
       the invariant that the symbols within do not get external linkage when performing a unity build.

   VERIFY_INTERFACE_HEADER_SETS
       Added in version 3.24.

       Used to verify that all headers in a target's PUBLIC and INTERFACE header sets can be included  on  their
       own.

       When  this  property is set to true, and the target is an object library, static library, shared library,
       interface library, or executable with exports enabled, and the target has one or more PUBLIC or INTERFACE
       header  sets,  an object library target named <target_name>_verify_interface_header_sets is created. This
       verification target has one source file per header in the PUBLIC and INTERFACE header sets.  Each  source
       file  only includes its associated header file. The verification target links against the original target
       to  get  all  of  its  usage  requirements.  The  verification  target  has  its   EXCLUDE_FROM_ALL   and
       DISABLE_PRECOMPILE_HEADERS  properties  set  to  true, and its AUTOMOC, AUTORCC, AUTOUIC, and UNITY_BUILD
       properties set to false.

       If the header's LANGUAGE property is set, the value of that property is used to  determine  the  language
       with  which  to  compile  the  header  file.  Otherwise, if the target has any C++ sources, the header is
       compiled as C++.  Otherwise, if the target has any C sources, the header is compiled as C.  Otherwise, if
       C++  is enabled globally, the header is compiled as C++.  Otherwise, if C is enabled globally, the header
       is compiled as C. Otherwise, the header file is not compiled.

       If the header's SKIP_LINTING property is set to true, the file is not compiled.

       If any verification targets are created, a top-level target  called  all_verify_interface_header_sets  is
       created which depends on all verification targets.

       This property is initialized by the value of the CMAKE_VERIFY_INTERFACE_HEADER_SETS variable if it is set
       when a target is created.

       If the project wishes  to  control  which  header  sets  are  verified  by  this  property,  it  can  set
       INTERFACE_HEADER_SETS_TO_VERIFY.

   VERSION
       Version number of a shared library target.

       For  shared  libraries  VERSION  and  SOVERSION  can be used to specify the build version and ABI version
       respectively.  When building or installing appropriate symlinks are  created  if  the  platform  supports
       symlinks  and  the  linker supports so-names.  If only one of both is specified the missing is assumed to
       have the same version number.  For executables VERSION can be used to specify the  build  version.   When
       building or installing appropriate symlinks are created if the platform supports symlinks.

       A  common  convention  is  to  specify  both  VERSION and SOVERSION such that SOVERSION matches the first
       component of VERSION:

          set_target_properties(mylib PROPERTIES VERSION 1.2.3 SOVERSION 1)

       The idea is that breaking changes to the ABI increment both the SOVERSION and the major VERSION number.

   Windows Versions
       For shared  libraries  and  executables  on  Windows  the  VERSION  attribute  is  parsed  to  extract  a
       <major>.<minor> version number.  These numbers are used as the image version of the binary.

   Mach-O Versions
       For  shared  libraries  and  executables  on  Mach-O  systems  (e.g.  macOS, iOS), the SOVERSION property
       corresponds to the compatibility version and VERSION corresponds to the current  version  (unless  Mach-O
       specific overrides are provided, as discussed below).  See the FRAMEWORK target property for an example.

       For shared libraries, the MACHO_COMPATIBILITY_VERSION and MACHO_CURRENT_VERSION properties can be used to
       override the compatibility version and current version respectively.  Note that SOVERSION will  still  be
       used to form the install_name and both SOVERSION and VERSION may also affect the file and symlink names.

       Versions of Mach-O binaries may be checked with the otool -L <binary> command.

   VISIBILITY_INLINES_HIDDEN
       Whether to add a compile flag to hide symbols of inline functions

       The VISIBILITY_INLINES_HIDDEN property determines whether a flag for hiding symbols for inline functions,
       such as -fvisibility-inlines-hidden, should be used when invoking the compiler.   This  property  affects
       compilation in sources of all types of targets (subject to policy CMP0063).

       This  property  is  initialized by the value of the CMAKE_VISIBILITY_INLINES_HIDDEN variable if it is set
       when a target is created.

   VS_CONFIGURATION_TYPE
       Added in version 3.6.

       Visual Studio project configuration type.

       Sets the ConfigurationType attribute for a generated Visual Studio project.  The property value  may  use
       generator  expressions.   If  this property is set, it overrides the default setting that is based on the
       target type (e.g. StaticLibrary, Application, ...).

       Supported on Visual Studio Generators for VS 2010 and higher.

   VS_DEBUGGER_COMMAND
       Added in version 3.12.

       Sets the local debugger command for Visual Studio C++ targets.  The  property  value  may  use  generator
       expressions.  This is defined in <LocalDebuggerCommand> in the Visual Studio project file.  This property
       is initialized by the value of the variable CMAKE_VS_DEBUGGER_COMMAND if it  is  set  when  a  target  is
       created.

       This property only works for Visual Studio 12 2013 and above; it is ignored on other generators.

   VS_DEBUGGER_COMMAND_ARGUMENTS
       Added in version 3.13.

       Sets the local debugger command line arguments for Visual Studio C++ targets.  The property value may use
       generator expressions.  This is defined in <LocalDebuggerCommandArguments> in the Visual  Studio  project
       file.   This  property is initialized by the value of the variable CMAKE_VS_DEBUGGER_COMMAND_ARGUMENTS if
       it is set when a target is created.

       This property only works for Visual Studio 12 2013 and above; it is ignored on other generators.

   VS_DEBUGGER_ENVIRONMENT
       Added in version 3.13.

       Sets the local debugger environment for Visual Studio C++ targets.  The property value may use  generator
       expressions.   This  is  defined  in  <LocalDebuggerEnvironment> in the Visual Studio project file.  This
       property is initialized by the value of the variable CMAKE_VS_DEBUGGER_ENVIRONMENT if it is  set  when  a
       target is created.

       This property only works for Visual Studio 12 2013 and above; it is ignored on other generators.

   VS_DEBUGGER_WORKING_DIRECTORY
       Added in version 3.8.

       Sets  the  local  debugger  working  directory for Visual Studio C++ targets.  The property value may use
       generator expressions.  This is defined in <LocalDebuggerWorkingDirectory> in the Visual  Studio  project
       file.   This  property is initialized by the value of the variable CMAKE_VS_DEBUGGER_WORKING_DIRECTORY if
       it is set when a target is created.

       This property only works for Visual Studio 12 2013 and above; it is ignored on other generators.

   VS_DESKTOP_EXTENSIONS_VERSION
       Added in version 3.4.

       Visual Studio Windows 10 Desktop Extensions Version

       Specifies the version of the Desktop Extensions that should  be  included  in  the  target.  For  example
       10.0.10240.0. If the value is not specified, the Desktop Extensions will not be included. To use the same
       version  of  the  extensions  as  the  Windows  10  SDK  that  is   being   used,   you   can   use   the
       CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.

   VS_DOTNET_DOCUMENTATION_FILE
       Added in version 3.17.

       Visual Studio managed project .NET documentation output

       Sets the target XML documentation file output.

   VS_DOTNET_REFERENCE_<refname>
       Added in version 3.8.

       Visual Studio managed project .NET reference with name <refname> and hint path.

       Adds  one  .NET  reference to generated Visual Studio project. The reference will have the name <refname>
       and will point to the assembly given as value of the property.

       See also VS_DOTNET_REFERENCES and VS_DOTNET_REFERENCES_COPY_LOCAL

   VS_DOTNET_REFERENCEPROP_<refname>_TAG_<tagname>
       Added in version 3.10.

       Defines an XML property <tagname> for a .NET reference <refname>.

       Reference properties can be  set  for  .NET  references  which  are  defined  by  the  target  properties
       VS_DOTNET_REFERENCES,  VS_DOTNET_REFERENCE_<refname>  and also for project references to other C# targets
       which are established by target_link_libraries().

       This property is only applicable to C# targets and Visual Studio generators 2010 and later.

   VS_DOTNET_REFERENCES
       Visual Studio managed project .NET references

       Adds one or more semicolon-delimited .NET references to a generated Visual Studio project.  For  example,
       "System;System.Windows.Forms".

   VS_DOTNET_REFERENCES_COPY_LOCAL
       Added in version 3.8.

       Sets the Copy Local property for all .NET hint references in the target

       Boolean  property  to  enable/disable copying of .NET hint references to output directory. The default is
       ON.

   VS_DOTNET_STARTUP_OBJECT
       Added in version 3.24.

       Sets the startup object property in Visual Studio .NET  targets.   The  property  value  defines  a  full
       qualified class name (including package name), for example: MyCompany.Package.MyStarterClass.

       If  the  property  is  unset,  Visual  Studio uses the first matching static void Main(string[]) function
       signature by default. When more than one Main() method is available in the current project, the  property
       becomes mandatory for building the project.

       This property only works for Visual Studio 12 2013 and above; it is ignored on other generators.

          set_property(TARGET ${TARGET_NAME} PROPERTY
            VS_DOTNET_STARTUP_OBJECT "MyCompany.Package.MyStarterClass")

   VS_DOTNET_TARGET_FRAMEWORK_VERSION
       Specify the .NET target framework version.

       Used to specify the .NET target framework version for C++/CLI. For example, "v4.5".

       This   property   is   deprecated  and  should  not  be  used  anymore.  Use  DOTNET_TARGET_FRAMEWORK  or
       DOTNET_TARGET_FRAMEWORK_VERSION instead.

   VS_DPI_AWARE
       Added in version 3.16.

       Set the Manifest Tool -> Input  and  Output  ->  DPI  Awareness  in  the  Visual  Studio  target  project
       properties.

       Valid values are PerMonitor, ON, or OFF.

       For example:

          add_executable(myproject myproject.cpp)
          set_property(TARGET myproject PROPERTY VS_DPI_AWARE "PerMonitor")

   VS_GLOBAL_KEYWORD
       Visual Studio project keyword.

       Sets  the  "keyword"  attribute for a generated Visual Studio project.  Defaults to "Win32Proj".  You may
       wish to override this value with "ManagedCProj", for example, in a Visual Studio managed  C++  unit  test
       project.

   VS_GLOBAL_PROJECT_TYPES
       Visual Studio project type(s).

       Can  be set to one or more UUIDs recognized by Visual Studio to indicate the type of project.  This value
       is copied verbatim into the generated project file.  Example for a managed C++ unit testing project:

          {3AC096D0-A1C2-E12C-1390-A8335801FDAB};{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}

       UUIDs are semicolon-delimited.

   VS_GLOBAL_ROOTNAMESPACE
       Visual Studio project root namespace.

       Sets the "RootNamespace" attribute for  a  generated  Visual  Studio  project.   The  attribute  will  be
       generated only if this is set.

   VS_GLOBAL_<variable>
       Visual Studio project-specific global variable.

       Tell  the  Visual  Studio  generator  to  set  the  global  variable '<variable>' to a given value in the
       generated Visual  Studio  project.   Ignored  on  other  generators.   Qt  integration  works  better  if
       VS_GLOBAL_QtVersion is set to the version FindQt4.cmake found.  For example, "4.7.3"

   VS_IOT_EXTENSIONS_VERSION
       Added in version 3.4.

       Visual Studio Windows 10 IoT Extensions Version

       Specifies  the  version  of  the  IoT  Extensions  that  should  be  included  in the target. For example
       10.0.10240.0. If the value is not specified, the IoT Extensions will not be included.  To  use  the  same
       version   of   the   extensions   as   the   Windows  10  SDK  that  is  being  used,  you  can  use  the
       CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.

   VS_IOT_STARTUP_TASK
       Added in version 3.4.

       Visual Studio Windows 10 IoT Continuous Background Task

       Specifies that the target should be compiled as a Continuous Background Task library.

   VS_JUST_MY_CODE_DEBUGGING
       Added in version 3.15.

       Enable Just My Code with Visual Studio debugger.

       Supported on Visual Studio Generators  for  VS  2010  and  higher,  Makefile  Generators  and  the  Ninja
       generators.

       This  property  is initialized by the CMAKE_VS_JUST_MY_CODE_DEBUGGING variable if it is set when a target
       is created.

   VS_KEYWORD
       Removed.  This once specified the Visual Studio project keyword for the Visual Studio 9  2008  generator,
       and older, but all of those generators have been removed.

       Use the VS_GLOBAL_KEYWORD target property to set the keyword for Visual Studio 12 (2013) and newer.

   VS_MOBILE_EXTENSIONS_VERSION
       Added in version 3.4.

       Visual Studio Windows 10 Mobile Extensions Version

       Specifies  the  version  of  the  Mobile  Extensions  that  should be included in the target. For example
       10.0.10240.0. If the value is not specified, the Mobile Extensions will not be included. To use the  same
       version   of   the   extensions   as   the   Windows  10  SDK  that  is  being  used,  you  can  use  the
       CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.

   VS_NO_COMPILE_BATCHING
       Added in version 3.24.

       Turn off compile batching for the target. Usually MSBuild calls the compiler with  multiple  c/cpp  files
       and  compiler  starts  subprocesses  for each file to make the build parallel. If you want compiler to be
       invoked with one file at a time set VS_NO_COMPILE_BATCHING to ON. If this flag is set MSBuild  will  call
       compiler  with one c/cpp file at a time. Useful when you want to use tool that replaces the compiler, for
       example some build caching tool.

       This property is initialized by the CMAKE_VS_NO_COMPILE_BATCHING variable if it is set when a  target  is
       created.

   Example
       This shows setting the property for the target foo.

          add_library(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_NO_COMPILE_BATCHING ON)

   VS_NO_SOLUTION_DEPLOY
       Added in version 3.15.

       Specify  that  the  target should not be marked for deployment to a Windows CE or Windows Phone device in
       the generated Visual Studio solution.

       Be default, all EXE and shared library (DLL) targets are marked to deploy to the  target  device  in  the
       generated Visual Studio solution.

       Generator expressions are supported.

       There are reasons one might want to exclude a target / generated project from deployment:

       • The library or executable may not be necessary in the primary deploy/debug scenario, and excluding from
         deployment saves time in the develop/download/debug cycle.

       • There may be insufficient space on the target device to accommodate all of the build products.

       • Visual Studio 2013 requires a  target  device  IP  address  be  entered  for  each  target  marked  for
         deployment.   For  large  numbers of targets, this can be tedious.  NOTE: Visual Studio will deploy all
         project dependencies of a project tagged for deployment to the IP address configured for  that  project
         even if those dependencies are not tagged for deployment.

   Example 1
       This shows setting the variable for the target foo.

          add_library(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_NO_SOLUTION_DEPLOY ON)

   Example 2
       This shows setting the variable for the Release configuration only.

          add_library(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_NO_SOLUTION_DEPLOY "$<CONFIG:Release>")

   VS_PACKAGE_REFERENCES
       Added in version 3.15.

       Visual Studio package references for nuget.

       Adds one or more semicolon-delimited package references to a generated Visual Studio project. The version
       of the package will be underscore delimited. For example, boost_1.7.0;nunit_3.12.*.

          set_property(TARGET ${TARGET_NAME} PROPERTY
            VS_PACKAGE_REFERENCES "boost_1.7.0")

   VS_PLATFORM_TOOLSET
       Added in version 3.18.

       Overrides the platform toolset used to build a target.

       Only supported when the compiler used by the given toolset is the same as the compiler used to build  the
       whole source tree.

       This  is  especially  useful  to  create driver projects with the toolsets "WindowsUserModeDriver10.0" or
       "WindowsKernelModeDriver10.0".

   VS_PROJECT_IMPORT
       Added in version 3.15.

       Visual Studio managed project imports

       Adds to a generated Visual Studio project one or more semicolon-delimited paths to  .props  files  needed
       when       building       projects       from      some      NuGet      packages.       For      example,
       my_packages_path/MyPackage.1.0.0/build/MyPackage.props.

   VS_SCC_AUXPATH
       Visual Studio Source Code Control Aux Path.

       Can be set to change the visual studio source code control auxpath property.

   VS_SCC_LOCALPATH
       Visual Studio Source Code Control Local Path.

       Can be set to change the visual studio source code control local path property.

   VS_SCC_PROJECTNAME
       Visual Studio Source Code Control Project.

       Can be set to change the visual studio source code control project name property.

   VS_SCC_PROVIDER
       Visual Studio Source Code Control Provider.

       Can be set to change the visual studio source code control provider property.

   VS_SDK_REFERENCES
       Added in version 3.7.

       Visual Studio project SDK references.  Specify a semicolon-separated list of SDK references to  be  added
       to a generated Visual Studio project, e.g.  Microsoft.AdMediatorWindows81, Version=1.0.

   VS_SOLUTION_DEPLOY
       Added in version 3.18.

       Specify that the target should be marked for deployment when not targeting Windows CE, Windows Phone or a
       Windows Store application.

       If the target platform doesn't support deployment, this property won't have any effect.

       Generator expressions are supported.

   Examples
       Always deploy target foo:

          add_executable(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_SOLUTION_DEPLOY ON)

       Deploy target foo for all configurations except Release:

          add_executable(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_SOLUTION_DEPLOY "$<NOT:$<CONFIG:Release>>")

   VS_SOURCE_SETTINGS_<tool>
       Added in version 3.18.

       Set any item metadata on all non-built files that use <tool>.

       Takes a list of Key=Value pairs. Tells the Visual Studio generator to set Key to Value as  item  metadata
       on all non-built files that use <tool>.

       For example:

          set_property(TARGET main PROPERTY VS_SOURCE_SETTINGS_FXCompile "Key=Value" "Key2=Value2")

       will set Key to Value and Key2 to Value2 for all non-built files that use FXCompile.

       Generator expressions are supported.

   VS_USE_DEBUG_LIBRARIES
       Added in version 3.30.

       Indicate  to  Visual  Studio  Generators  what  configurations are considered debug configurations.  This
       controls the UseDebugLibraries setting in each configuration of a .vcxproj file.

       The "Use Debug Libraries" setting in Visual Studio projects, despite its  specific-sounding  name,  is  a
       general-purpose  indicator  of  what  configurations  are considered debug configurations.  In standalone
       projects, this may affect MSBuild's default  selection  of  MSVC  runtime  library,  optimization  flags,
       runtime  checks,  and  similar  settings.   In  CMake  projects  those  settings  are typically generated
       explicitly based on the project's  specification,  e.g.,  the  MSVC  runtime  library  is  controlled  by
       MSVC_RUNTIME_LIBRARY.   However,  the  UseDebugLibraries indicator is useful for reference by both humans
       and tools, and may also affect the behavior of platform-specific SDKs.

       Set VS_USE_DEBUG_LIBRARIES to a true or false value to indicate whether each configuration is  considered
       a  debug  configuration.   The value may also be the empty string ("") in which case no UseDebugLibraries
       will be added explicitly by CMake, and MSBuild will use its default value, false.

       Use generator expressions for per-configuration specification.  For example, the code:

          add_executable(foo foo.c)
          set_property(TARGET foo PROPERTY
            VS_USE_DEBUG_LIBRARIES "$<CONFIG:Debug,Custom>")

       indicates that target foo considers its "Debug" and "Custom" configurations to be  debug  configurations,
       and its other configurations to be non-debug configurations.

       The  property  is  initialized from the value of the CMAKE_VS_USE_DEBUG_LIBRARIES variable, if it is set.
       If the property is not set then CMake generates UseDebugLibraries using  heuristics  to  determine  which
       configurations are debug configurations.  See policy CMP0162.

   VS_USER_PROPS
       Added in version 3.8.

       Sets  the  user  props  file  to  be included in the visual studio C++ project file. The standard path is
       $(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props,   which   is   in   most   cases   the   same    as
       %LOCALAPPDATA%\\Microsoft\\MSBuild\\v4.0\\Microsoft.Cpp.Win32.user.props                               or
       %LOCALAPPDATA%\\Microsoft\\MSBuild\\v4.0\\Microsoft.Cpp.x64.user.props.

       The *.user.props files can be used for Visual Studio wide configuration which is independent from cmake.

   VS_FILTER_PROPS
       Added in version 3.30.

       Sets the filter props file to be included in the visual studio C++ project filter file.

       The *.filter.props files can be used for Visual Studio  wide  configuration  which  is  independent  from
       cmake.

   VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION
       Added in version 3.4.

       Visual Studio Windows Target Platform Minimum Version

       For Windows 10. Specifies the minimum version of the OS that is being targeted. For example 10.0.10240.0.
       If the value is not specified, the value of the CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable will be
       used  on  WindowsStore projects.  Otherwise the target platform minimum version will not be specified for
       the project.

       Added   in   version    3.27:    This    property    is    initialized    by    the    value    of    the
       CMAKE_VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION variable if it is set when a target is created.

   VS_WINRT_COMPONENT
       Added in version 3.1.

       Mark  a  target  as a Windows Runtime component for the Visual Studio generator.  Compile the target with
       C++/CX language extensions for Windows Runtime.  For SHARED and MODULE libraries, this also  defines  the
       _WINRT_DLL preprocessor macro.

       NOTE:
          Currently  this  is  implemented  only  by  Visual  Studio  generators.  Support may be added to other
          generators in the future.

   VS_WINRT_REFERENCES
       Visual Studio project Windows Runtime Metadata references

       Adds one or more semicolon-delimited WinRT references to a generated Visual Studio project.  For example,
       "Windows;Windows.UI.Core".

   WATCOM_RUNTIME_LIBRARY
       Added in version 3.24.

       Select the Watcom runtime library for use by compilers targeting the Watcom ABI.

       The allowed values are:

       SingleThreaded
              Compile without additional flags to use a single-threaded statically-linked runtime library.

       SingleThreadedDLL
              Compile  with  -br  or  equivalent  flag(s)  to  use  a single-threaded dynamically-linked runtime
              library. This is not available for Linux targets.

       MultiThreaded
              Compile with -bm or equivalent flag(s) to use a multi-threaded statically-linked runtime library.

       MultiThreadedDLL
              Compile with -bm -br or equivalent flag(s) to  use  a  multi-threaded  dynamically-linked  runtime
              library. This is not available for Linux targets.

       The  value  is ignored on non-Watcom compilers but an unsupported value will be rejected as an error when
       using a compiler targeting the Watcom ABI.

       The value may also be the empty string ("") in which case no runtime library selection flag will be added
       explicitly by CMake.

       Use generator expressions to support per-configuration specification.

       For example, the code:

          add_executable(foo foo.c)
          set_property(TARGET foo PROPERTY
            WATCOM_RUNTIME_LIBRARY "MultiThreaded")

       selects for the target foo a multi-threaded statically-linked runtime library.

       If  this  property  is  not  set  then  CMake  uses  the  default  value  MultiThreadedDLL on Windows and
       SingleThreaded on other platforms to select a Watcom runtime library.

       NOTE:
          This property has effect only when policy CMP0136 is set to  NEW  prior  to  the  first  project()  or
          enable_language() command that enables a language using a compiler targeting the Watcom ABI.

   WIN32_EXECUTABLE
       Build an executable with a WinMain entry point on windows.

       When  this property is set to true the executable when linked on Windows will be created with a WinMain()
       entry point instead of just main().  This makes it a GUI executable instead  of  a  console  application.
       See  the CMAKE_MFC_FLAG variable documentation to configure use of the Microsoft Foundation Classes (MFC)
       for WinMain executables.  This property  is  initialized  by  the  value  of  the  CMAKE_WIN32_EXECUTABLE
       variable if it is set when a target is created.

       This property supports generator expressions, except if the target is managed (contains C# code.)

   WINDOWS_EXPORT_ALL_SYMBOLS
       Added in version 3.4.

       This property is implemented only for MS-compatible tools on Windows.

       Enable  this  boolean  property  to  automatically create a module definition (.def) file with all global
       symbols found in the input .obj files for  a  SHARED  library  (or  executable  with  ENABLE_EXPORTS)  on
       Windows.  The module definition file will be passed to the linker causing all symbols to be exported from
       the .dll.  For global data symbols, __declspec(dllimport) must still be used when compiling  against  the
       code  in  the  .dll.   All other function symbols will be automatically exported and imported by callers.
       This simplifies porting projects to Windows by reducing the need for explicit dllexport markup,  even  in
       C++ classes.

       When  this  property  is  enabled,  zero  or more .def files may also be specified as source files of the
       target.  The exports named by these files will be merged with those detected from  the  object  files  to
       generate  a single module definition file to be passed to the linker.  This can be used to export symbols
       from a .dll that are not in any of its object files but are added by the linker from  dependencies  (e.g.
       msvcrt.lib).

       This  property  is initialized by the value of the CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS variable if it is set
       when a target is created.

   XCODE_ATTRIBUTE_<an-attribute>
       Set Xcode target attributes directly.

       Tell the Xcode generator to set <an-attribute> to a given value in the generated Xcode project.   Ignored
       on other generators.

       This  offers  low-level  control over the generated Xcode project file.  It is meant as a last resort for
       specifying settings that CMake does not otherwise have a way to control.  Although this  can  override  a
       setting  CMake normally produces on its own, doing so bypasses CMake's model of the project and can break
       things.

       See the CMAKE_XCODE_ATTRIBUTE_<an-attribute> variable to set attributes on all  targets  in  a  directory
       tree.

       Contents  of  XCODE_ATTRIBUTE_<an-attribute> may use "generator expressions" with the syntax $<...>.  See
       the cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual
       for more on defining buildsystem properties.

   XCODE_EMBED_FRAMEWORKS_CODE_SIGN_ON_COPY
       Added in version 3.20.

       Tell  the  Xcode generator to perform code signing for all the frameworks and libraries that are embedded
       using the XCODE_EMBED_FRAMEWORKS property.

       Added in version 3.21.

       This property was generalized to other types of embedded items.  See XCODE_EMBED_<type>_CODE_SIGN_ON_COPY
       for the more general form.

   XCODE_EMBED_FRAMEWORKS_REMOVE_HEADERS_ON_COPY
       Added in version 3.20.

       Tell  the  Xcode  generator  to  remove  headers  from  all  the  frameworks  that are embedded using the
       XCODE_EMBED_FRAMEWORKS property.

       Added in version 3.21.

       This    property    was    generalized     to     other     types     of     embedded     items.      See
       XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY for the more general form.

   XCODE_EMBED_<type>
       Added in version 3.20.

       Tell  the  Xcode generator to embed the specified list of items into the target bundle.  <type> specifies
       the embed build phase to use.  See the Xcode documentation for the base location of each <type>.

       The supported values for <type> are:

       FRAMEWORKS
              The specified items will be added to the Embed Frameworks build phase.  The  items  can  be  CMake
              target names or paths to frameworks or libraries.

       APP_EXTENSIONS
              Added in version 3.21.

              The specified items will be added to the Embed App Extensions build phase, with Destination set to
              PlugIns and Foundation Extensions They must be CMake target names.

       EXTENSIONKIT_EXTENSIONS
              Added in version 3.26.

              The specified items will be added to the Embed App Extensions build phase, with Destination set to
              ExtensionKit   Extensions   They   must  be  CMake  target  names,  and  should  likely  have  the
              XCODE_PRODUCT_TYPE target property set to com.apple.product-type.extensionkit-extension as well as
              the  XCODE_EXPLICIT_FILE_TYPE to wrapper.extensionkit-extension

       PLUGINS
              Added in version 3.23.

              The  specified  items  will  be added to the Embed PlugIns build phase.  They must be CMake target
              names.

       RESOURCES
              Added in version 3.28.

              The specified items will be added to the Embed Resources build phase.  They must be  CMake  target
              names or folder paths.

       XPC_SERVICES
              Added in version 3.29.

              The  specified  items  will  be  added  to the Embed XPC Services build phase.  They must be CMake
              target names.

       When listing a target as any of the things to embed, Xcode must see that target as part of the same Xcode
       project, or a sub-project of the one defining the bundle.  In order to satisfy this constraint, the CMake
       project must ensure at least one of the following:

       • The CMAKE_XCODE_GENERATE_TOP_LEVEL_PROJECT_ONLY variable is set to true in the top level CMakeLists.txt
         file.  This is the simplest and most robust approach.

       • Define the target-to-embed in a subdirectory of the one that defines the target being embedded into.

       • If  the target-to-embed and the target being embedded into are in separate, unrelated directories (i.e.
         they are siblings, not one a parent of the other), ensure they have a common project() call in a parent
         directory and no other project() calls between themselves and that common project() call.

       See        also        XCODE_EMBED_<type>_PATH,       XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY       and
       XCODE_EMBED_<type>_CODE_SIGN_ON_COPY.

   XCODE_EMBED_<type>_CODE_SIGN_ON_COPY
       Added in version 3.20.

       Boolean property used only by the Xcode generator.  It specifies whether to perform code signing for  the
       items that are embedded using the XCODE_EMBED_<type> property.

       The supported values for <type> are:

       FRAMEWORKS

       APP_EXTENSIONS
              Added in version 3.21.

       EXTENSIONKIT_EXTENSIONS
              Added in version 3.26.

       PLUGINS
              Added in version 3.23.

       If  a XCODE_EMBED_<type>_CODE_SIGN_ON_COPY property is not defined on the target, no code signing on copy
       will be performed for that <type>.

   XCODE_EMBED_<type>_PATH
       Added in version 3.20.

       This property is used only by the Xcode generator.  When defined, it specifies the relative path  to  use
       when  embedding  the items specified by XCODE_EMBED_<type>.  The path is relative to the base location of
       the Embed XXX build phase associated with <type>.  See the Xcode documentation for the base  location  of
       each <type>.

       The supported values for <type> are:

       FRAMEWORKS

       APP_EXTENSIONS
              Added in version 3.21.

       EXTENSIONKIT_EXTENSIONS
              Added in version 3.26.

       PLUGINS
              Added in version 3.23.

       RESOURCES
              Added in version 3.28.

       XPC_SERVICES
              Added in version 3.29.

   XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY
       Added in version 3.20.

       Boolean  property  used only by the Xcode generator.  It specifies whether to remove headers from all the
       frameworks that are embedded using the XCODE_EMBED_<type> property.

       The supported values for <type> are:

       FRAMEWORKS
              If the XCODE_EMBED_FRAMEWORKS_REMOVE_HEADERS_ON_COPY property is not defined, headers will not  be
              removed on copy by default.

       APP_EXTENSIONS
              Added in version 3.21.

              If  the XCODE_EMBED_APP_EXTENSIONS_REMOVE_HEADERS_ON_COPY property is not defined, headers WILL be
              removed on copy by default.

       EXTENSIONKIT_EXTENSIONS
              Added in version 3.26.

              If the XCODE_EMBED_APP_EXTENSIONS_REMOVE_HEADERS_ON_COPY property is not defined, headers WILL  be
              removed on copy by default.

       PLUGINS
              Added in version 3.23.

   XCODE_EXPLICIT_FILE_TYPE
       Added in version 3.8.

       Set the Xcode explicitFileType attribute on its reference to a target.  CMake computes a default based on
       target type but can be told explicitly with this property.

       See also XCODE_PRODUCT_TYPE.

   XCODE_GENERATE_SCHEME
       Added in version 3.15.

       If enabled, the Xcode generator will generate schema files.  These are useful to invoke analyze, archive,
       build-for-testing and test actions from the command line.

       This property is initialized by the value of the variable CMAKE_XCODE_GENERATE_SCHEME if it is set when a
       target is created.

       The following target properties overwrite the default of the corresponding settings on  the  "Diagnostic"
       tab  for  each  schema  file.   Each  of those is initialized by the respective CMAKE_ variable at target
       creation time.

       • XCODE_SCHEME_ADDRESS_SANITIZERXCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURNXCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKERXCODE_SCHEME_DYNAMIC_LIBRARY_LOADSXCODE_SCHEME_DYNAMIC_LINKER_API_USAGEXCODE_SCHEME_GUARD_MALLOCXCODE_SCHEME_MAIN_THREAD_CHECKER_STOPXCODE_SCHEME_MALLOC_GUARD_EDGESXCODE_SCHEME_MALLOC_SCRIBBLEXCODE_SCHEME_MALLOC_STACKXCODE_SCHEME_THREAD_SANITIZERXCODE_SCHEME_THREAD_SANITIZER_STOPXCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZERXCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOPXCODE_SCHEME_LAUNCH_CONFIGURATIONXCODE_SCHEME_ENABLE_GPU_API_VALIDATIONXCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATIONXCODE_SCHEME_ZOMBIE_OBJECTS

       The following target properties will be applied on the "Info", "Arguments", and "Options" tab:

       • XCODE_SCHEME_ARGUMENTSXCODE_SCHEME_DEBUG_AS_ROOTXCODE_SCHEME_DEBUG_DOCUMENT_VERSIONINGXCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODEXCODE_SCHEME_ENVIRONMENTXCODE_SCHEME_EXECUTABLEXCODE_SCHEME_LAUNCH_MODEXCODE_SCHEME_WORKING_DIRECTORY

   XCODE_LINK_BUILD_PHASE_MODE
       Added in version 3.19.

       When using the Xcode generator, libraries to be linked will be specified in the Xcode project file  using
       either the "Link Binary With Libraries" build phase or directly as linker flags.  The former allows Xcode
       to manage build paths, which may be necessary when creating Xcode archives because it may  use  different
       build paths to a regular build.

       This  property  controls  usage  of  "Link Binary With Libraries" build phase for a target that is an app
       bundle, executable, shared library, shared framework or a module library.

       Possible values are:

       • NONE The libraries will be linked by specifying the linker flags directly.

       • BUILT_ONLY The "Link Binary With Libraries" build phase will be used to link to  another  target  under
         the following conditions:

         • The target to be linked to is a regular non-imported, non-interface library target.

         • The  output  directory  of  the  target  being  built  has  not  been  changed  from its default (see
           RUNTIME_OUTPUT_DIRECTORY and LIBRARY_OUTPUT_DIRECTORY).

       • KNOWN_LOCATION The "Link Binary With Libraries" build phase will be used  to  link  to  another  target
         under the same conditions as with BUILT_ONLY and also:

         • Imported library targets except those of type UNKNOWN.

         • Any non-target library specified directly with a path.

       For all other cases, the libraries will be linked by specifying the linker flags directly.

       WARNING:
          Libraries  linked  using "Link Binary With Libraries" are linked after the ones linked through regular
          linker flags.  This order should be taken into account when different static libraries contain symbols
          with the same name, as the former ones will take precedence over the latter.

       WARNING:
          If  two  or more directories contain libraries with identical file names and some libraries are linked
          from those directories, the library search path lookup will end up linking libraries  from  the  first
          directory.  This is a known limitation of Xcode.

       This  property is initialized by the value of the CMAKE_XCODE_LINK_BUILD_PHASE_MODE variable if it is set
       when a target is created.

   XCODE_PRODUCT_TYPE
       Added in version 3.8.

       Set the Xcode productType attribute on its reference to a target.  CMake  computes  a  default  based  on
       target type but can be told explicitly with this property.

       See also XCODE_EXPLICIT_FILE_TYPE.

   XCODE_SCHEME_ADDRESS_SANITIZER
       Added in version 3.13.

       Whether to enable Address Sanitizer in the Diagnostics section of the generated Xcode scheme.

       This  property  is initialized by the value of the variable CMAKE_XCODE_SCHEME_ADDRESS_SANITIZER if it is
       set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode  schema  related
       properties.

   XCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURN
       Added in version 3.13.

       Whether  to  enable  Detect  use  of stack after return in the Diagnostics section of the generated Xcode
       scheme.

       This      property      is      initialized      by      the      value       of       the       variable
       CMAKE_XCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURN if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_ARGUMENTS
       Added in version 3.13.

       Specify command line arguments that should be added to the  Arguments  section  of  the  generated  Xcode
       scheme.

       If set to a list of arguments those will be added to the scheme.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_DEBUG_AS_ROOT
       Added in version 3.15.

       Whether to debug the target as 'root'.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode  schema  related
       properties.

   XCODE_SCHEME_DEBUG_DOCUMENT_VERSIONING
       Added in version 3.16.

       Whether  to  enable  Allow  debugging  when using document Versions Browser in the Options section of the
       generated Xcode scheme.

       This property is initialized by the value of the variable CMAKE_XCODE_SCHEME_DEBUG_DOCUMENT_VERSIONING if
       it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKER
       Added in version 3.13.

       Whether to disable the Main Thread Checker in the Diagnostics section of the generated Xcode scheme.

       This property is initialized by the value of the variable  CMAKE_XCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKER
       if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_DYNAMIC_LIBRARY_LOADS
       Added in version 3.13.

       Whether to enable Dynamic Library Loads in the Diagnostics section of the generated Xcode scheme.

       This property is initialized by the value of the variable CMAKE_XCODE_SCHEME_DYNAMIC_LIBRARY_LOADS if  it
       is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_DYNAMIC_LINKER_API_USAGE
       Added in version 3.13.

       Whether to enable Dynamic Linker API usage in the Diagnostics section of the generated Xcode scheme.

       This property is initialized by the value of the variable CMAKE_XCODE_SCHEME_DYNAMIC_LINKER_API_USAGE  if
       it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_ENABLE_GPU_API_VALIDATION
       Added in version 3.25.

       Property value for Metal: API Validation in the Options section of the generated Xcode scheme.

       This property is initialized by the value of the variable CMAKE_XCODE_SCHEME_ENABLE_GPU_API_VALIDATION if
       it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODE
       Added in version 3.23.

       Property value for GPU Frame Capture in the Options section of the generated Xcode scheme. Example values
       are Metal and Disabled.

       This       property       is       initialized      by      the      value      of      the      variable
       CMAKE_XCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODE if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode  schema  related
       properties.

   XCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATION
       Added in version 3.25.

       Property value for Metal: Shader Validation in the Options section of the generated Xcode scheme.

       This property is initialized by the value of the variable CMAKE_XCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATION
       if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode  schema  related
       properties.

   XCODE_SCHEME_ENVIRONMENT
       Added in version 3.13.

       Specify  environment  variables  that  should  be  added  to the Arguments section of the generated Xcode
       scheme.

       If set to a list of environment variables and values of the form MYVAR=value those environment  variables
       will be added to the scheme.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_EXECUTABLE
       Added in version 3.13.

       Specify path to executable in the Info section of the generated Xcode  scheme.  If  not  set  the  schema
       generator will select the current target if it is actually executable.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_GUARD_MALLOC
       Added in version 3.13.

       Whether to enable Guard Malloc in the Diagnostics section of the generated Xcode scheme.

       This property is initialized by the value of the variable CMAKE_XCODE_SCHEME_GUARD_MALLOC if  it  is  set
       when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_LAUNCH_CONFIGURATION
       Added in version 3.25.

       Set the build configuration to run the target.

       This property is initialized by the value of the variable CMAKE_XCODE_SCHEME_LAUNCH_CONFIGURATION  if  it
       is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_LAUNCH_MODE
       Added in version 3.25.

       Property value for Launch in the Info section of the generated Xcode scheme.

       Possible values are:

       AUTO   Launch automatically. This is the default.

       WAIT   Wait for the executable to be launched.

       This property is initialized by the value of the variable CMAKE_XCODE_SCHEME_LAUNCH_MODE  if  it  is  set
       when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_MAIN_THREAD_CHECKER_STOP
       Added in version 3.13.

       Whether to enable the Main Thread Checker option Pause on  issues  in  the  Diagnostics  section  of  the
       generated Xcode scheme.

       This  property is initialized by the value of the variable CMAKE_XCODE_SCHEME_MAIN_THREAD_CHECKER_STOP if
       it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode  schema  related
       properties.

   XCODE_SCHEME_MALLOC_GUARD_EDGES
       Added in version 3.13.

       Whether to enable Malloc Guard Edges in the Diagnostics section of the generated Xcode scheme.

       This  property is initialized by the value of the variable CMAKE_XCODE_SCHEME_MALLOC_GUARD_EDGES if it is
       set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode  schema  related
       properties.

   XCODE_SCHEME_MALLOC_SCRIBBLE
       Added in version 3.13.

       Whether to enable Malloc Scribble in the Diagnostics section of the generated Xcode scheme.

       This property is initialized by the value of the variable CMAKE_XCODE_SCHEME_MALLOC_SCRIBBLE if it is set
       when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode  schema  related
       properties.

   XCODE_SCHEME_MALLOC_STACK
       Added in version 3.13.

       Whether to enable Malloc Stack in the Diagnostics section of the generated Xcode scheme.

       This  property  is  initialized by the value of the variable CMAKE_XCODE_SCHEME_MALLOC_STACK if it is set
       when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode  schema  related
       properties.

   XCODE_SCHEME_THREAD_SANITIZER
       Added in version 3.13.

       Whether to enable Thread Sanitizer in the Diagnostics section of the generated Xcode scheme.

       This  property  is  initialized by the value of the variable CMAKE_XCODE_SCHEME_THREAD_SANITIZER if it is
       set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode  schema  related
       properties.

   XCODE_SCHEME_THREAD_SANITIZER_STOP
       Added in version 3.13.

       Whether  to  enable  Thread Sanitizer - Pause on issues in the Diagnostics section of the generated Xcode
       scheme.

       This property is initialized by the value of the variable CMAKE_XCODE_SCHEME_THREAD_SANITIZER_STOP if  it
       is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER
       Added in version 3.13.

       Whether to enable Undefined Behavior Sanitizer in the Diagnostics section of the generated Xcode scheme.

       This      property      is      initialized      by      the      value       of       the       variable
       CMAKE_XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOP
       Added in version 3.13.

       Whether to enable Undefined Behavior Sanitizer option Pause on issues in the Diagnostics section  of  the
       generated Xcode scheme.

       This       property       is       initialized      by      the      value      of      the      variable
       CMAKE_XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOP if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode  schema  related
       properties.

   XCODE_SCHEME_WORKING_DIRECTORY
       Added in version 3.17.

       Specify  the  Working Directory of the Run and Profile actions in the generated Xcode scheme. In case the
       value contains generator expressions those are evaluated.

       This property is initialized by the value of the variable CMAKE_XCODE_SCHEME_WORKING_DIRECTORY if  it  is
       set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_ZOMBIE_OBJECTS
       Added in version 3.13.

       Whether to enable Zombie Objects in the Diagnostics section of the generated Xcode scheme.

       This property is initialized by the value of the variable CMAKE_XCODE_SCHEME_ZOMBIE_OBJECTS if it is  set
       when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_XCCONFIG
       Added in version 3.24.

       If set, the Xcode generator will register the specified file as a target-level XCConfig file. For  global
       XCConfig files see the CMAKE_XCODE_XCCONFIG variable.

       This feature is intended to ease migration from native Xcode projects to CMake projects.

       Contents of XCODE_XCCONFIG may use generator expressions.

   XCTEST
       Added in version 3.3.

       This target is a XCTest CFBundle on the Mac.

       This property will usually get set via the xctest_add_bundle() macro in FindXCTest module.

       If a module library target has this property set to true it will be built as a CFBundle when built on the
       Mac.  It will have the directory structure required for a CFBundle.

       This property depends on BUNDLE to be effective.

PROPERTIES ON TESTS

   ATTACHED_FILES
       Attach a list of files to a dashboard submission.

       Set this property to a list of files that will be encoded and submitted to the dashboard as  an  addition
       to the test result.

   ATTACHED_FILES_ON_FAIL
       Attach a list of files to a dashboard submission if the test fails.

       Same as ATTACHED_FILES, but these files will only be included if the test does not pass.

   COST
       This property describes the cost of a test.  When parallel testing is enabled, tests in the test set will
       be run in descending order of cost.  Projects can explicitly define the cost of a test  by  setting  this
       property to a floating point value.

       When  the cost of a test is not defined by the project, ctest will initially use a default cost of 0.  It
       computes a weighted average of the cost each time a test is run and uses that as an improved estimate  of
       the  cost  for  the  next  run.   The  more  a  test  is  re-run  in  the  same build directory, the more
       representative the cost should become.

   DEPENDS
       Specifies that this test should only be run after the specified list of tests.

       Set this to a list of tests that must finish before this test is run. The results of those tests are  not
       considered,  the  dependency  relationship is purely for order of execution (i.e. it is really just a run
       after relationship). Consider using test fixtures with  setup  tests  if  a  dependency  with  successful
       completion is required (see FIXTURES_REQUIRED).

   Examples
          add_test(NAME baseTest1 ...)
          add_test(NAME baseTest2 ...)
          add_test(NAME dependsTest12 ...)

          set_tests_properties(dependsTest12 PROPERTIES DEPENDS "baseTest1;baseTest2")
          # dependsTest12 runs after baseTest1 and baseTest2, even if they fail

   DISABLED
       Added in version 3.9.

       If  set  to  True, the test will be skipped and its status will be 'Not Run'. A DISABLED test will not be
       counted in the total number of tests and its completion status will be reported to CDash as Disabled.

       A DISABLED test does not participate in test fixture dependency  resolution.   If  a  DISABLED  test  has
       fixture  requirements defined in its FIXTURES_REQUIRED property, it will not cause setup or cleanup tests
       for those fixtures to be added to the test set.

       If a test with the FIXTURES_SETUP property set is DISABLED, the fixture behavior will be as  though  that
       setup test was passing and any test case requiring that fixture will still run.

   ENVIRONMENT
       Specify environment variables that should be defined for running a test.

       Set  to  a  semicolon-separated  list  list  of environment variables and values of the form MYVAR=value.
       Those environment variables will be defined while running the test.  The environment  changes  from  this
       property do not affect other tests.

   ENVIRONMENT_MODIFICATION
       Added in version 3.22.

       Specify  environment  variables  that  should  be  modified  for running a test. Note that the operations
       performed by this property are performed after the ENVIRONMENT property is already applied.

       Set to a semicolon-separated list of environment variables and values of the form  MYVAR=OP:VALUE,  where
       MYVAR  is  the  case-sensitive name of an environment variable to be modified.  Entries are considered in
       the order specified in the property's value.  The OP may be one of:

          • reset: Reset to the unmodified value, ignoring all modifications to MYVAR prior to this entry.  Note
            that  this  will reset the variable to the value set by ENVIRONMENT, if it was set, and otherwise to
            its state from the rest of the CTest execution.

          • set: Replaces the current value of MYVAR with VALUE.

          • unset: Unsets the current value of MYVAR.

          • string_append: Appends singular VALUE to the current value of MYVAR.

          • string_prepend: Prepends singular VALUE to the current value of MYVAR.

          • path_list_append: Appends singular VALUE to the current value of MYVAR  using  the  host  platform's
            path list separator (; on Windows and : elsewhere).

          • path_list_prepend:  Prepends  singular VALUE to the current value of MYVAR using the host platform's
            path list separator (; on Windows and : elsewhere).

          • cmake_list_append: Appends singular VALUE to the current value of MYVAR using ; as the separator.

          • cmake_list_prepend: Prepends singular VALUE to the current value of MYVAR using ; as the separator.

       Unrecognized OP values will result in the test failing before it is executed.  This  is  so  that  future
       operations may be added without changing valid behavior of existing tests.

       The environment changes from this property do not affect other tests.

   FAIL_REGULAR_EXPRESSION
       If  the  test output (stdout or stderr) matches this regular expression the test will fail, regardless of
       the process  exit  code.  Tests  that  exceed  the  timeout  specified  by  TIMEOUT  fail  regardless  of
       FAIL_REGULAR_EXPRESSION.  Any  non-zero  return code or system-level test failures including segmentation
       faults, signal abort, or heap errors fail the test even if the regular expression does not match.

       If set, if the output matches one of specified regular expressions, the test will fail.  Example:

          # test would pass, except for FAIL_REGULAR_EXPRESSION
          add_test(NAME mytest COMMAND ${CMAKE_COMMAND} -E echo "Failed")

          set_property(TEST mytest PROPERTY
            FAIL_REGULAR_EXPRESSION "[^a-z]Error;ERROR;Failed"
          )

       FAIL_REGULAR_EXPRESSION expects a list of regular expressions.

       See also the PASS_REGULAR_EXPRESSION and SKIP_REGULAR_EXPRESSION test properties.

   FIXTURES_CLEANUP
       Added in version 3.7.

       Specifies a list of fixtures for which the test is to be treated as a cleanup test. These  fixture  names
       are  distinct  from  test  case  names  and are not required to have any similarity to the names of tests
       associated with them.

       Fixture cleanup tests are  ordinary  tests  with  all  of  the  usual  test  functionality.  Setting  the
       FIXTURES_CLEANUP property for a test has two primary effects:

       • CTest  will  ensure  the  test  executes  after  all  other tests which list any of the fixtures in its
         FIXTURES_REQUIRED property.

       • If CTest is asked to run only a subset of tests (e.g. using regular expressions or  the  --rerun-failed
         option)  and  the cleanup test is not in the set of tests to run, it will automatically be added if any
         tests in the set require any fixture listed in FIXTURES_CLEANUP.

       A cleanup test can have multiple fixtures listed in its FIXTURES_CLEANUP property. It will  execute  only
       once  for  the  whole CTest run, not once for each fixture. A fixture can also have more than one cleanup
       test defined. If there are multiple cleanup tests for a fixture, projects can control  their  order  with
       the usual DEPENDS test property if necessary.

       A  cleanup  test is allowed to require other fixtures, but not any fixture listed in its FIXTURES_CLEANUP
       property. For example:

          # Ok: Dependent fixture is different to cleanup
          set_tests_properties(cleanupFoo PROPERTIES
            FIXTURES_CLEANUP  Foo
            FIXTURES_REQUIRED Bar
          )

          # Error: cannot require same fixture as cleanup
          set_tests_properties(cleanupFoo PROPERTIES
            FIXTURES_CLEANUP  Foo
            FIXTURES_REQUIRED Foo
          )

       Cleanup tests will execute even if setup or regular tests for that fixture fail or are skipped.

       See FIXTURES_REQUIRED for a more complete discussion of how to use test fixtures.

   FIXTURES_REQUIRED
       Added in version 3.7.

       Specifies a list of fixtures the test requires. Fixture  names  are  case  sensitive  and  they  are  not
       required to have any similarity to test names.

       Fixtures  are  a  way  to  attach  setup  and cleanup tasks to a set of tests. If a test requires a given
       fixture, then all tests marked as setup tasks for that fixture will be executed first (once for the whole
       set  of  tests,  not once per test requiring the fixture). After all tests requiring a particular fixture
       have completed, CTest will ensure all tests marked as cleanup tasks for that fixture are  then  executed.
       Tests  are  marked  as  setup  tasks  with  the  FIXTURES_SETUP  property  and  as cleanup tasks with the
       FIXTURES_CLEANUP property. If any of a fixture's setup tests fail, all  tests  listing  that  fixture  in
       their  FIXTURES_REQUIRED  property will not be executed. The cleanup tests for the fixture will always be
       executed, even if some setup tests fail.

       When CTest is asked to execute only a subset of tests (e.g. by the use of regular expressions or when run
       with  the  --rerun-failed  command line option), it will automatically add any setup or cleanup tests for
       fixtures required by any of the tests that are in the execution set. This behavior can be overridden with
       the -FS, -FC and -FA command line options to ctest(1) if desired.

       Since  setup  and  cleanup  tasks are also tests, they can have an ordering specified by the DEPENDS test
       property just like any other tests.  This can be exploited to implement setup or cleanup  using  multiple
       tests for a single fixture to modularise setup or cleanup logic.

       The  concept  of a fixture is different to that of a resource specified by RESOURCE_LOCK, but they may be
       used together. A fixture defines a set of tests which share setup and  cleanup  requirements,  whereas  a
       resource  lock  has  the  effect  of  ensuring  a  particular  set  of tests do not run in parallel. Some
       situations may need both, such as setting up a database, serializing test access  to  that  database  and
       deleting  the  database again at the end. For such cases, tests would populate both FIXTURES_REQUIRED and
       RESOURCE_LOCK to combine the two behaviors. Names used for RESOURCE_LOCK have no relationship with  names
       of fixtures, so note that a resource lock does not imply a fixture and vice versa.

       Consider the following example which represents a database test scenario similar to that mentioned above:

          add_test(NAME testsDone   COMMAND emailResults)
          add_test(NAME fooOnly     COMMAND testFoo)
          add_test(NAME dbOnly      COMMAND testDb)
          add_test(NAME dbWithFoo   COMMAND testDbWithFoo)
          add_test(NAME createDB    COMMAND initDB)
          add_test(NAME setupUsers  COMMAND userCreation)
          add_test(NAME cleanupDB   COMMAND deleteDB)
          add_test(NAME cleanupFoo  COMMAND removeFoos)

          set_tests_properties(setupUsers PROPERTIES DEPENDS createDB)

          set_tests_properties(createDB   PROPERTIES FIXTURES_SETUP    DB)
          set_tests_properties(setupUsers PROPERTIES FIXTURES_SETUP    DB)
          set_tests_properties(cleanupDB  PROPERTIES FIXTURES_CLEANUP  DB)
          set_tests_properties(cleanupFoo PROPERTIES FIXTURES_CLEANUP  Foo)
          set_tests_properties(testsDone  PROPERTIES FIXTURES_CLEANUP  "DB;Foo")

          set_tests_properties(fooOnly    PROPERTIES FIXTURES_REQUIRED Foo)
          set_tests_properties(dbOnly     PROPERTIES FIXTURES_REQUIRED DB)
          set_tests_properties(dbWithFoo  PROPERTIES FIXTURES_REQUIRED "DB;Foo")

          set_tests_properties(dbOnly dbWithFoo createDB setupUsers cleanupDB
                               PROPERTIES RESOURCE_LOCK DbAccess)

       Key points from this example:

       • Two  fixtures  are defined: DB and Foo. Tests can require a single fixture as fooOnly and dbOnly do, or
         they can depend on multiple fixtures like dbWithFoo does.

       • A DEPENDS relationship is set up to ensure setupUsers happens after createDB, both of which  are  setup
         tests  for  the  DB  fixture  and  will  therefore  be  executed  before the dbOnly and dbWithFoo tests
         automatically.

       • No explicit DEPENDS relationships were needed to make the setup tests run before or the  cleanup  tests
         run after the regular tests.

       • The Foo fixture has no setup tests defined, only a single cleanup test.

       • testsDone  is  a  cleanup  test for both the DB and Foo fixtures.  Therefore, it will only execute once
         regular tests for both fixtures have finished (i.e. after fooOnly, dbOnly and  dbWithFoo).  No  DEPENDS
         relationship was specified for testsDone, so it is free to run before, after or concurrently with other
         cleanup tests for either fixture.

       • The setup and cleanup tests never list the  fixtures  they  are  for  in  their  own  FIXTURES_REQUIRED
         property, as that would result in a dependency on themselves and be considered an error.

   FIXTURES_SETUP
       Added in version 3.7.

       Specifies a list of fixtures for which the test is to be treated as a setup test. These fixture names are
       distinct from test case names and are not  required  to  have  any  similarity  to  the  names  of  tests
       associated with them.

       Fixture  setup  tests  are  ordinary  tests  with  all  of  the  usual  test  functionality.  Setting the
       FIXTURES_SETUP property for a test has two primary effects:

       • CTest will ensure the test executes before any other test  which  lists  the  fixture  name(s)  in  its
         FIXTURES_REQUIRED property.

       • If  CTest  is asked to run only a subset of tests (e.g. using regular expressions or the --rerun-failed
         option) and the setup test is not in the set of tests to run, it will automatically  be  added  if  any
         tests in the set require any fixture listed in FIXTURES_SETUP.

       A  setup test can have multiple fixtures listed in its FIXTURES_SETUP property. It will execute only once
       for the whole CTest run, not once for each fixture. A fixture can also have  more  than  one  setup  test
       defined. If there are multiple setup tests for a fixture, projects can control their order with the usual
       DEPENDS test property if necessary.

       A setup test is allowed to require other fixtures, but not  any  fixture  listed  in  its  FIXTURES_SETUP
       property. For example:

          # Ok: dependent fixture is different to setup
          set_tests_properties(setupFoo PROPERTIES
            FIXTURES_SETUP    Foo
            FIXTURES_REQUIRED Bar
          )

          # Error: cannot require same fixture as setup
          set_tests_properties(setupFoo PROPERTIES
            FIXTURES_SETUP    Foo
            FIXTURES_REQUIRED Foo
          )

       If  any  of a fixture's setup tests fail, none of the tests listing that fixture in its FIXTURES_REQUIRED
       property will be run. Cleanup tests will, however, still be executed.

       See FIXTURES_REQUIRED for a more complete discussion of how to use test fixtures.

   GENERATED_RESOURCE_SPEC_FILE
       Added in version 3.28.

       Path to the dynamically-generated resource spec file generated by this test.

   LABELS
       Specify a list of text labels associated with a test.  The labels are reported in both the  ctest  output
       summary  and  in  dashboard submissions.  They can also be used to filter the set of tests to be executed
       (see the ctest -L and ctest -LE options).

       See Additional Labels for adding labels to a test dynamically during test execution.

   MEASUREMENT
       Specify a CDASH measurement and value to be reported for a test.

       If set to a name then that name will be reported to CDASH as a named measurement with a value of 1.   You
       may also specify a value by setting MEASUREMENT to measurement=value.

   PASS_REGULAR_EXPRESSION
       The  test  output (stdout or stderr) must match this regular expression for the test to pass. The process
       exit code is ignored. Tests that exceed the  timeout  specified  by  TIMEOUT  still  fail  regardless  of
       PASS_REGULAR_EXPRESSION.  System-level test failures including segmentation faults, signal abort, or heap
       errors may fail the test even if PASS_REGULAR_EXPRESSION is matched.

       Example:

          add_test(NAME mytest COMMAND ${CMAKE_COMMAND} -E echo "Passed this test")

          set_property(TEST mytest PROPERTY
            PASS_REGULAR_EXPRESSION "pass;Passed"
          )

       PASS_REGULAR_EXPRESSION expects a list of regular expressions.

       To run a test that may have a system-level failure, but still pass  if  PASS_REGULAR_EXPRESSION  matches,
       use  a  CMake  command  to wrap the executable run. Note that this will prevent automatic handling of the
       CROSSCOMPILING_EMULATOR and TEST_LAUNCHER target property.

          add_executable(main main.c)

          add_test(NAME sigabrt COMMAND ${CMAKE_COMMAND} -E env $<TARGET_FILE:main>)

          set_property(TEST sigabrt PROPERTY PROPERTY_REGULAR_EXPRESSION "pass;Passed")

          #include <signal.h>
          #include <stdio.h>

          int main(void){
              fprintf(stdout, "Passed\n");
              fflush(stdout);  /* ensure the output buffer is seen */
              raise(SIGABRT);
              return 0;
          }

       See also the FAIL_REGULAR_EXPRESSION and SKIP_REGULAR_EXPRESSION test properties.

   PROCESSOR_AFFINITY
       Added in version 3.12.

       Set to a true value to ask CTest to launch the test  process  with  CPU  affinity  for  a  fixed  set  of
       processors.   If enabled and supported for the current platform, CTest will choose a set of processors to
       place in the CPU affinity mask when launching the test process.  The number of processors in the  set  is
       determined  by  the PROCESSORS test property or the number of processors available to CTest, whichever is
       smaller.  The set  of  processors  chosen  will  be  disjoint  from  the  processors  assigned  to  other
       concurrently running tests that also have the PROCESSOR_AFFINITY property enabled.

   PROCESSORS
       Set to specify how many process slots this test requires.  If not set, the default is 1 processor.

       Denotes  the number of processors that this test will require.  This is typically used for MPI tests, and
       should be used in conjunction with the ctest_test() PARALLEL_LEVEL option.

       This will also be used to display a weighted test timing result in label and subproject summaries in  the
       command line output of ctest(1). The wall clock time for the test run will be multiplied by this property
       to give a better idea of how much cpu resource CTest allocated for the test.

       See also the PROCESSOR_AFFINITY test property.

   REQUIRED_FILES
       List of files required to run the test.  The filenames are relative to the test WORKING_DIRECTORY  unless
       an absolute path is specified.

       If set to a list of files, the test will not be run unless all of the files exist.

   Examples
       Suppose that test.txt is created by test baseTest and none.txt does not exist:

          add_test(NAME baseTest ...)   # Assumed to create test.txt
          add_test(NAME fileTest ...)

          # The following ensures that if baseTest is successful, test.txt will
          # have been created before fileTest is run
          set_tests_properties(fileTest PROPERTIES
            DEPENDS baseTest
            REQUIRED_FILES test.txt
          )

          add_test(NAME notRunTest ...)

          # The following makes notRunTest depend on two files. Nothing creates
          # the none.txt file, so notRunTest will fail with status "Not Run".
          set_tests_properties(notRunTest PROPERTIES
            REQUIRED_FILES "test.txt;none.txt"
          )

       The  above  example demonstrates how REQUIRED_FILES works, but it is not the most robust way to implement
       test  ordering  with  failure  detection.   For  that,  test  fixtures  are  a  better  alternative  (see
       FIXTURES_REQUIRED).

   RESOURCE_GROUPS
       Added in version 3.16.

       Specify  resources  required  by  a  test, grouped in a way that is meaningful to the test.  See resource
       allocation for more information on how this  property  integrates  into  the  CTest  resource  allocation
       feature.

       The  RESOURCE_GROUPS property is a semicolon-separated list of group descriptions. Each entry consists of
       an optional number of groups using the description followed by a  series  of  resource  requirements  for
       those  groups.  These  requirements  (and  the  number  of  groups) are separated by commas. The resource
       requirements consist of the name of a resource type, followed by a colon, followed by an unsigned integer
       specifying the number of slots required on one resource of the given type.

       The RESOURCE_GROUPS property tells CTest what resources a test expects to use grouped in a way meaningful
       to the test.  The test itself must read the environment variables to determine which resources have  been
       allocated  to  each  group.  For example, each group may correspond to a process the test will spawn when
       executed.

       Consider the following example:

          add_test(NAME MyTest COMMAND MyExe)
          set_property(TEST MyTest PROPERTY RESOURCE_GROUPS
            "2,gpus:2"
            "gpus:4,crypto_chips:2")

       In this example, there are two group descriptions (implicitly separated by a semicolon.) The  content  of
       the  first  description  is 2,gpus:2. This description specifies 2 groups, each of which requires 2 slots
       from a single GPU. The content of the second description is gpus:4,crypto_chips:2. This description  does
       not  specify  a  group  count,  so  a default of 1 is assumed.  This single group requires 4 slots from a
       single GPU and 2 slots from a single cryptography chip. In total, 3 resource  groups  are  specified  for
       this test, each with its own unique requirements.

       Note  that  the number of slots following the resource type specifies slots from a single instance of the
       resource. If the resource group can tolerate  receiving  slots  from  different  instances  of  the  same
       resource, it can indicate this by splitting the specification into multiple requirements of one slot. For
       example:

          add_test(NAME MyTest COMMAND MyExe)
          set_property(TEST MyTest PROPERTY RESOURCE_GROUPS
            "gpus:1,gpus:1,gpus:1,gpus:1")

       In this case, the single resource group indicates that it needs four GPU slots, all  of  which  may  come
       from separate GPUs (though they don't have to; CTest may still assign slots from the same GPU.)

       When  CTest  sets  the  environment  variables  for  a test, it assigns a group number based on the group
       description, starting at 0 on the left and the number of groups minus 1 on the right. For example, in the
       example above, the two groups in the first description would have IDs of 0 and 1, and the single group in
       the second description would have an ID of 2.

       Both the RESOURCE_GROUPS and RESOURCE_LOCK properties serve similar purposes, but they are  distinct  and
       orthogonal.  Resources specified by RESOURCE_GROUPS do not affect RESOURCE_LOCK, and vice versa.  Whereas
       RESOURCE_LOCK is a simpler property that is used for locking one global resource,  RESOURCE_GROUPS  is  a
       more  advanced  property  that allows multiple tests to simultaneously use multiple resources of the same
       type, specifying their requirements in a fine-grained manner.

   RESOURCE_LOCK
       Specify a list of resources that are locked by this test.

       If multiple tests specify the same resource lock, they are guaranteed not to run concurrently.

       See also FIXTURES_REQUIRED if the resource requires any setup or cleanup steps.

       Both the RESOURCE_GROUPS and RESOURCE_LOCK properties serve similar purposes, but they are  distinct  and
       orthogonal.  Resources specified by RESOURCE_GROUPS do not affect RESOURCE_LOCK, and vice versa.  Whereas
       RESOURCE_LOCK is a simpler property that is used for locking one global resource,  RESOURCE_GROUPS  is  a
       more  advanced  property  that allows multiple tests to simultaneously use multiple resources of the same
       type, specifying their requirements in a fine-grained manner.

   RUN_SERIAL
       Do not run this test in parallel with any other test.

       Use this option in conjunction with the ctest_test PARALLEL_LEVEL option to specify that this test should
       not be run in parallel with any other tests.

   SKIP_REGULAR_EXPRESSION
       Added in version 3.16.

       If the test output (stderr or stdout) matches this regular expression the test will be marked as skipped,
       regardless of the process exit code. Tests that exceed  the  timeout  specified  by  TIMEOUT  still  fail
       regardless  of  SKIP_REGULAR_EXPRESSION. System-level test failures including segmentation faults, signal
       abort, or heap errors may fail the test even if the regular expression matches.

       Example:

          add_test(NAME mytest COMMAND ${CMAKE_COMMAND} -E echo "Skipped this test")

          set_property(TEST mytest PROPERTY
            SKIP_REGULAR_EXPRESSION "[^a-z]Skip" "SKIP" "Skipped"
          )

       SKIP_REGULAR_EXPRESSION expects a list of regular expressions.

       To run a test that may have a system-level failure, but still skip  if  SKIP_REGULAR_EXPRESSION  matches,
       use  a  CMake  command  to wrap the executable run. Note that this will prevent automatic handling of the
       CROSSCOMPILING_EMULATOR and TEST_LAUNCHER target property.

          add_executable(main main.c)

          add_test(NAME sigabrt COMMAND ${CMAKE_COMMAND} -E env $<TARGET_FILE:main>)

          set_property(TEST sigabrt PROPERTY SKIP_REGULAR_EXPRESSION "SIGABRT;[aA]bort")

          #include <signal.h>

          int main(void){ raise(SIGABRT); return 0; }

       See also the SKIP_RETURN_CODE, PASS_REGULAR_EXPRESSION, and FAIL_REGULAR_EXPRESSION test properties.

   SKIP_RETURN_CODE
       Return code to mark a test as skipped.

       Sometimes only a test itself can determine if all requirements for the test are met. If such a  situation
       should  not be considered a hard failure a return code of the process can be specified that will mark the
       test as Not Run if it is encountered. Valid values are in the range of 0 to 255, inclusive.

       Tests  that  exceed  the  timeout  specified  by  TIMEOUT  still  fail  regardless  of  SKIP_RETURN_CODE.
       System-level  test failures including segmentation faults, signal abort, or heap errors may fail the test
       even if the return code matches.

          # cmake (1) defines this to return code 1
          add_test(NAME r1 COMMAND ${CMAKE_COMMAND} -E false)

          set_tests_properties(r1 PROPERTIES SKIP_RETURN_CODE 1)

       To run a test that may have a system-level failure, but still skip if  SKIP_RETURN_CODE  matches,  use  a
       CMake  command  to  wrap  the  executable  run.   Note  that  this will prevent automatic handling of the
       CROSSCOMPILING_EMULATOR and TEST_LAUNCHER target property.

          add_executable(main main.c)

          # cmake -E env <command> returns 1 if the command fails in any way
          add_test(NAME sigabrt COMMAND ${CMAKE_COMMAND} -E env $<TARGET_FILE:main>)

          set_property(TEST sigabrt PROPERTY SKIP_RETURN_CODE 1)

          #include <signal.h>

          int main(void){ raise(SIGABRT); return 0; }

       To handle multiple types of cases that may need  to  be  skipped,  consider  the  SKIP_REGULAR_EXPRESSION
       property.

   TIMEOUT
       How many seconds to allow for this test.

       This  property if set will limit a test to not take more than the specified number of seconds to run.  If
       it exceeds that the test process will be killed and ctest will move to the next test.  This setting takes
       precedence over CTEST_TEST_TIMEOUT.

       An explicit 0 value means the test has no timeout, except as necessary to honor ctest --stop-time.

       See also TIMEOUT_AFTER_MATCH and TIMEOUT_SIGNAL_NAME.

   TIMEOUT_AFTER_MATCH
       Added in version 3.6.

       Change a test's timeout duration after a matching line is encountered in its output.

   Usage
          add_test(mytest ...)
          set_property(TEST mytest PROPERTY TIMEOUT_AFTER_MATCH "${seconds}" "${regex}")

   Description
       Allow a test seconds to complete after regex is encountered in its output.

       When  the  test  outputs  a  line  that matches regex its start time is reset to the current time and its
       timeout duration is changed to seconds.  Prior to this, the timeout duration is determined by the TIMEOUT
       property or the CTEST_TEST_TIMEOUT variable if either of these are set.  Because the test's start time is
       reset, its execution time will not include any time that was spent waiting for the matching output.

       TIMEOUT_AFTER_MATCH is useful for avoiding spurious timeouts when your test must  wait  for  some  system
       resource  to  become available before it can execute.  Set TIMEOUT to a longer duration that accounts for
       resource acquisition and use TIMEOUT_AFTER_MATCH to control how long the actual test is allowed to run.

       If  the  required  resource  can  be  controlled  by  CTest  you  should  use  RESOURCE_LOCK  instead  of
       TIMEOUT_AFTER_MATCH.   This  property  should  be  used  when only the test itself can determine when its
       required resources are available.

       See also TIMEOUT_SIGNAL_NAME.

   TIMEOUT_SIGNAL_GRACE_PERIOD
       Added in version 3.27.

       If the TIMEOUT_SIGNAL_NAME test property is set, this property specifies the number of  seconds  to  wait
       for  a  test  process  to  terminate  after  sending  the custom signal.  Otherwise, this property has no
       meaning.

       The grace period may be any real value greater than 0.0, but not greater than 60.0.  If this property  is
       not set, the default is 1.0 second.

       This is available only on platforms supporting POSIX signals.  It is not available on Windows.

   TIMEOUT_SIGNAL_NAME
       Added in version 3.27.

       Specify a custom signal to send to a test process when its timeout is reached.  This is available only on
       platforms supporting POSIX signals.  It is not available on Windows.

       The name must be one of the following:

          SIGINT Interrupt.

          SIGQUIT
                 Quit.

          SIGTERM
                 Terminate.

          SIGUSR1
                 User defined signal 1.

          SIGUSR2
                 User defined signal 2.

       The custom signal is sent to the test process to give it a chance  to  exit  gracefully  during  a  grace
       period:

       • If the test process created any children, it is responsible for terminating them too.

       • The grace period length is determined by the TIMEOUT_SIGNAL_GRACE_PERIOD test property.

       • If the test process does not terminate before the grace period ends, ctest(1) will force termination of
         its entire process tree via SIGSTOP and SIGKILL.

       See also CTEST_TEST_TIMEOUT, TIMEOUT, and TIMEOUT_AFTER_MATCH.

   WILL_FAIL
       If true, inverts the pass / fail test criteria. Tests for which WILL_FAIL is true fail with return code 0
       and  pass  with  non-zero  return  code.  Tests  that  exceed the timeout specified by TIMEOUT still fail
       regardless of WILL_FAIL.  System-level test failures including segmentation faults, signal abort, or heap
       errors may fail the test even if WILL_FAIL is true.

       Example of a test that would ordinarily pass, but fails because WILL_FAIL is true:

          add_test(NAME failed COMMAND ${CMAKE_COMMAND} -E true)
          set_property(TEST failed PROPERTY WILL_FAIL true)

       To  run  a  test  that  may  have a system-level failure, but still pass if WILL_FAIL is set, use a CMake
       command  to  wrap  the  executable  run.   Note  that  this  will  prevent  automatic  handling  of   the
       CROSSCOMPILING_EMULATOR and TEST_LAUNCHER target property.

          add_executable(main main.c)

          add_test(NAME sigabrt COMMAND ${CMAKE_COMMAND} -E env $<TARGET_FILE:main>)

          set_property(TEST sigabrt PROPERTY WILL_FAIL TRUE)

          #include <signal.h>

          int main(void){ raise(SIGABRT); return 0; }

   WORKING_DIRECTORY
       The directory from which the test executable will be called.

       If  this  is  not  set,  the  test  will  be  run  with the working directory set to the binary directory
       associated with where the test was created (i.e. the CMAKE_CURRENT_BINARY_DIR for  where  add_test()  was
       called).

PROPERTIES ON SOURCE FILES

   ABSTRACT
       Is this source file an abstract class.

       A  property on a source file that indicates if the source file represents a class that is abstract.  This
       only makes sense for languages that have a notion of an abstract class and it is only used by some  tools
       that wrap classes into other languages.

   AUTORCC_OPTIONS
       Additional options for rcc when using AUTORCC

       This  property  holds  additional command line options which will be used when rcc is executed during the
       build via AUTORCC, i.e. it is equivalent to the optional  OPTIONS  argument  of  the  qt4_add_resources()
       macro.

       By default it is empty.

       The options set on the .qrc source file may override AUTORCC_OPTIONS set on the target.

   EXAMPLE
          # ...
          set_property(SOURCE resources.qrc PROPERTY AUTORCC_OPTIONS "--compress;9")
          # ...

   AUTOUIC_OPTIONS
       Additional options for uic when using AUTOUIC

       This  property  holds  additional command line options which will be used when uic is executed during the
       build via AUTOUIC, i.e. it is equivalent to the optional OPTIONS argument of the qt4_wrap_ui() macro.

       By default it is empty.

       The options set on the .ui source file may override AUTOUIC_OPTIONS set on the target.

   EXAMPLE
          # ...
          set_property(SOURCE widget.ui PROPERTY AUTOUIC_OPTIONS "--no-protection")
          # ...

   COMPILE_DEFINITIONS
       Preprocessor definitions for compiling a source file.

       The COMPILE_DEFINITIONS property may be set to a semicolon-separated  list  of  preprocessor  definitions
       using  the  syntax  VAR  or  VAR=value.   Function-style  definitions  are  not  supported.   CMake  will
       automatically escape the value correctly for the native build system (note that CMake language syntax may
       require escapes to specify some values).  This property may be set on a per-configuration basis using the
       name COMPILE_DEFINITIONS_<CONFIG> where <CONFIG> is an upper-case name (ex.  COMPILE_DEFINITIONS_DEBUG).

       CMake will automatically drop some definitions that are not supported by the native  build  tool.   Xcode
       does not support per-configuration definitions on source files.

       Added in version 3.26: Any leading -D on an item will be removed.

       Disclaimer:  Most  native  build  tools  have  poor  support  for  escaping  certain  values.   CMake has
       work-arounds for many cases but some values may just not be possible to pass correctly.  If a value  does
       not seem to be escaped correctly, do not attempt to work-around the problem by adding escape sequences to
       the value.  Your work-around may break in a future version of CMake that  has  improved  escape  support.
       Instead  consider  defining  the macro in a (configured) header file.  Then report the limitation.  Known
       limitations include:

          #          - broken almost everywhere
          ;          - broken in VS IDE 7.0 and Borland Makefiles
          ,          - broken in VS IDE
          %          - broken in some cases in NMake
          & |        - broken in some cases on MinGW
          ^ < > \"   - broken in most Make tools on Windows

       CMake does not reject these values outright because they do work in some cases.  Use with caution.

       Contents of COMPILE_DEFINITIONS may use cmake-generator-expressions(7) with the syntax $<...>.   See  the
       cmake-generator-expressions(7)  manual  for  available  expressions.   However,  Xcode  does  not support
       per-config per-source settings, so expressions that depend on the build  configuration  are  not  allowed
       with that generator.

       Generator expressions should be preferred instead of setting the alternative per-configuration property.

   COMPILE_FLAGS
       Additional flags to be added when compiling this source file.

       The  COMPILE_FLAGS  property, managed as a string, sets additional compiler flags used that will be added
       to the list of compile flags when this source file builds.  The flags will  be  added  after  target-wide
       flags.

       Use COMPILE_DEFINITIONS to pass additional preprocessor definitions.

       Contents   of   COMPILE_FLAGS   may  use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual  for  available  expressions.   However,  Xcode  does  not  support
       per-config  per-source  settings,  so  expressions that depend on the build configuration are not allowed
       with that generator.

       NOTE:
          This property has been superseded by the COMPILE_OPTIONS property.

   COMPILE_OPTIONS
       Added in version 3.11.

       List of additional options to pass to the compiler.

       This property holds a semicolon-separated list of options and will be added to the list of compile  flags
       when this source file builds.  The options will be added after target-wide options.

       Contents   of  COMPILE_OPTIONS  may  use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual  for  available  expressions.   However,  Xcode  does  not  support
       per-config  per-source  settings,  so  expressions that depend on the build configuration are not allowed
       with that generator.

       Usage example:

          set_source_files_properties(foo.cpp PROPERTIES COMPILE_OPTIONS "-Wno-unused-parameter;-Wno-missing-field-initializer")

       Related properties:

       • Prefer this property over COMPILE_FLAGS.

       • Use COMPILE_DEFINITIONS to pass additional preprocessor definitions.

       • Use INCLUDE_DIRECTORIES to pass additional include directories.

       Related commands:

       • add_compile_options() for directory-wide settings

       • target_compile_options() for target-specific settings

   CXX_SCAN_FOR_MODULES
       Added in version 3.28.

       CXX_SCAN_FOR_MODULES is a  boolean  specifying  whether  CMake  will  scan  the  source  for  C++  module
       dependencies.  See also the CXX_SCAN_FOR_MODULES for target-wide settings.

       When  this  property  is  set  ON,  CMake  will  scan  the source at build time and add module dependency
       information to the compile line as necessary.  When this property is set OFF, CMake  will  not  scan  the
       source at build time.  When this property is unset, the CXX_SCAN_FOR_MODULES property is consulted.

       Note that scanning is only performed if C++20 or higher is enabled for the target and the source uses the
       CXX language.  Scanning for modules in sources belonging to file  sets  of  type  CXX_MODULES  is  always
       performed.

   EXTERNAL_OBJECT
       If set to true then this is an object file.

       If this property is set to True then the source file is really an object file and should not be compiled.
       It will still be linked into the target though.

   Fortran_FORMAT
       Set to FIXED or FREE to indicate the Fortran source layout.

       This property tells CMake whether a given Fortran source file uses fixed-format  or  free-format.   CMake
       will  pass  the corresponding format flag to the compiler.  Consider using the target-wide Fortran_FORMAT
       property if all source files in a target share the same format.

       NOTE:
          For some compilers, NAG, PGI and Solaris Studio, setting this to OFF will have no effect.

   Fortran_PREPROCESS
       Added in version 3.18.

       Control whether the Fortran source file should be unconditionally preprocessed.

       If unset or empty, rely on the compiler  to  determine  whether  the  file  should  be  preprocessed.  If
       explicitly  set  to OFF then the file does not need to be preprocessed. If explicitly set to ON, then the
       file does need to be preprocessed as part of the compilation step.

       When using the Ninja generator, all source files are first  preprocessed  in  order  to  generate  module
       dependency information. Setting this property to OFF will make Ninja skip this step.

       Consider  using  the  target-wide  Fortran_PREPROCESS property if all source files in a target need to be
       preprocessed.

   GENERATED
       Is this source file generated as part of the build or CMake process.

       Changed in version 3.20: Turning on the GENERATED source  file  property  in  one  directory  allows  the
       associated  source  file to be used across directories without the need to manually setting that property
       for other directory scopes, too.  Additionally, it may now be set only to boolean values, and may not  be
       turned off once turned on.  See policy CMP0118.

       Changed  in  version 3.30: Whether or not a source file is generated is an all-or-nothing global property
       of the source.  Consequently, the GENERATED source file property is now visible in all directories.   See
       policy CMP0163.

       Tells  the  internal  CMake  engine that a source file is generated by an outside process such as another
       build step, or the execution of CMake itself.  This information is then used to exempt the file from  any
       existence or validity checks.

       Any file that is

       • created by the execution of commands such as add_custom_command() which run during the build

       • listed as one of the BYPRODUCTS of an add_custom_command() or add_custom_target() command, or

       • created by a CMake AUTOGEN operation such as AUTOMOC, AUTORCC, or AUTOUIC

       will be marked with the GENERATED property.

       When  a generated file created as the OUTPUT of an add_custom_command() command is explicitly listed as a
       source file for any target in the same directory scope  (which  usually  means  the  same  CMakeLists.txt
       file),  CMake  will  automatically create a dependency to make sure the file is generated before building
       that target.

       The Makefile Generators will remove GENERATED files during make clean.

       Generated sources may be hidden in some IDE tools, while in others they might be shown. For  the  special
       case of sources generated by CMake's AUTOMOC, AUTORCC or AUTOUIC functionality, the AUTOGEN_SOURCE_GROUP,
       AUTOMOC_SOURCE_GROUP, AUTORCC_SOURCE_GROUP and AUTOUIC_SOURCE_GROUP target properties may influence where
       the generated sources are grouped in the project's file lists.

   HEADER_FILE_ONLY
       Is this source file only a header file.

       A  property  on  a  source  file  that  indicates  if the source file is a header file with no associated
       implementation.  This is set automatically based on the file extension and is used by CMake to  determine
       if certain dependency information should be computed.

       By  setting  this property to ON, you can disable compilation of the given source file, even if it should
       be compiled because it is part of the library's/executable's sources.

       This is useful if you have  some  source  files  which  you  somehow  pre-process,  and  then  add  these
       pre-processed  sources  via  add_library()  or  add_executable().  Normally,  in  IDE,  there would be no
       reference of the original sources, only of these pre-processed sources. So by setting this  property  for
       all  the  original  source  files  to ON, and then either calling add_library() or add_executable() while
       passing both the pre-processed sources and the original sources, or  by  using  target_sources()  to  add
       original  source  files  will  do exactly what would one expect, i.e.  the original source files would be
       visible in IDE, and will not be built.

   INCLUDE_DIRECTORIES
       Added in version 3.11.

       List of preprocessor include file search directories.

       This property holds a semicolon-separated list of paths  and  will  be  added  to  the  list  of  include
       directories when this source file builds. These directories will take precedence over directories defined
       at target level except for Xcode generator due to technical limitations.

       Relative paths should not be added to this property directly.

       Contents of INCLUDE_DIRECTORIES may  use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7)  manual  for  available  expressions.   However,  Xcode  does  not support
       per-config per-source settings, so expressions that depend on the build  configuration  are  not  allowed
       with that generator.

   KEEP_EXTENSION
       Make the output file have the same extension as the source file.

       If this property is set then the file extension of the output file will be the same as that of the source
       file.  Normally the output file extension is computed based on the  language  of  the  source  file,  for
       example .cxx will go to a .o extension.

   LABELS
       Specify a list of text labels associated with a source file.

       This  property  has meaning only when the source file is listed in a target whose LABELS property is also
       set.  No other semantics are currently specified.

   LANGUAGE
       Specify the programming language in which a source file is written.

       A property that can be set to indicate what programming language the source file is.  If it  is  not  set
       the  language  is determined based on the file extension.  Typical values are CXX (i.e.  C++), C, CSharp,
       CUDA, Fortran, HIP, ISPC, and ASM.  Setting this property for a file means this file  will  be  compiled,
       unless HEADER_FILE_ONLY is set.

       Changed  in  version  3.20:  Setting this property causes the source file to be compiled as the specified
       language, using explicit flags if possible.  Previously it only caused the specified language's  compiler
       to be used.  See policy CMP0119.

   LOCATION
       The full path to a source file.

       A read only property on a SOURCE FILE that contains the full path to the source file.

   MACOSX_PACKAGE_LOCATION
       Place  a  source  file  inside  a Application Bundle (MACOSX_BUNDLE), Core Foundation Bundle (BUNDLE), or
       Framework Bundle (FRAMEWORK).  It is applicable for macOS and iOS.

       Executable targets with the MACOSX_BUNDLE property set are built as macOS or iOS application  bundles  on
       Apple  platforms.   Shared  library  targets  with  the  FRAMEWORK property set are built as macOS or iOS
       frameworks on Apple platforms.  Module library targets with the BUNDLE property set are  built  as  macOS
       CFBundle  bundles  on  Apple platforms.  Source files listed in the target with this property set will be
       copied to a directory inside the bundle or framework content folder specified by the property value.  For
       macOS  Application  Bundles  the content folder is <name>.app/Contents.  For macOS Frameworks the content
       folder  is  <name>.framework/Versions/<version>.    For   macOS   CFBundles   the   content   folder   is
       <name>.bundle/Contents  (unless  the  extension  is changed).  See the PUBLIC_HEADER, PRIVATE_HEADER, and
       RESOURCE target  properties  for  specifying  files  meant  for  Headers,  PrivateHeaders,  or  Resources
       directories.

       If  the  specified  location  is  equal  to  Resources, the resulting location will be the same as if the
       RESOURCE property had been used. If the specified location is a  sub-folder  of  Resources,  it  will  be
       placed  into  the respective sub-folder. Note: For iOS Apple uses a flat bundle layout where no Resources
       folder exist. Therefore CMake strips the Resources folder name from the specified location.

   OBJECT_DEPENDS
       Additional files on which a compiled object file depends.

       Specifies a semicolon-separated list of full-paths to files on which any object files compiled from  this
       source  file depend.  On Makefile Generators and the Ninja generator an object file will be recompiled if
       any of the named files is newer than it.   Visual  Studio  Generators  and  the  Xcode  generator  cannot
       implement such compilation dependencies.

       This property need not be used to specify the dependency of a source file on a generated header file that
       it includes.  Although the property  was  originally  introduced  for  this  purpose,  it  is  no  longer
       necessary.   If the generated header file is created by a custom command in the same target as the source
       file, the automatic dependency scanning process will recognize the dependency.  If the  generated  header
       file   is   created   by   another  target,  an  inter-target  dependency  should  be  created  with  the
       add_dependencies() command (if one does not already exist due to linking relationships).

   OBJECT_OUTPUTS
       Additional outputs for a Ninja or Makefile Generators rule.

       Additional outputs created by compilation of this source file.  If any of these outputs  is  missing  the
       object  will  be  recompiled.   This  is  supported only on the Ninja and Makefile Generators and will be
       ignored on other generators.

       This property supports generator expressions.

   SKIP_AUTOGEN
       Added in version 3.8.

       Exclude the source file from AUTOMOC, AUTOUIC and AUTORCC processing (for Qt projects).

       For finer exclusion control see SKIP_AUTOMOC, SKIP_AUTOUIC and SKIP_AUTORCC.

   EXAMPLE
          # ...
          set_property(SOURCE file.h PROPERTY SKIP_AUTOGEN ON)
          # ...

   SKIP_AUTOMOC
       Added in version 3.8.

       Exclude the source file from AUTOMOC processing (for Qt projects).

       For broader exclusion control see SKIP_AUTOGEN.

   EXAMPLE
          # ...
          set_property(SOURCE file.h PROPERTY SKIP_AUTOMOC ON)
          # ...

   SKIP_AUTORCC
       Added in version 3.8.

       Exclude the source file from AUTORCC processing (for Qt projects).

       For broader exclusion control see SKIP_AUTOGEN.

   EXAMPLE
          # ...
          set_property(SOURCE file.qrc PROPERTY SKIP_AUTORCC ON)
          # ...

   SKIP_AUTOUIC
       Added in version 3.8.

       Exclude the source file from AUTOUIC processing (for Qt projects).

       SKIP_AUTOUIC can be set on C++ header and source files and on .ui files.

       For broader exclusion control see SKIP_AUTOGEN.

   EXAMPLE
          # ...
          set_property(SOURCE file.h PROPERTY SKIP_AUTOUIC ON)
          set_property(SOURCE file.cpp PROPERTY SKIP_AUTOUIC ON)
          set_property(SOURCE widget.ui PROPERTY SKIP_AUTOUIC ON)
          # ...

   SKIP_LINTING
       Added in version 3.27.

       This property allows you to exclude a specific source file from the linting process. The linting  process
       involves    running    tools    such   as   <LANG>_CPPLINT,   <LANG>_CLANG_TIDY,   <LANG>_CPPCHECK,   and
       <LANG>_INCLUDE_WHAT_YOU_USE on  the  source  files,  as  well  as  compiling  header  files  as  part  of
       VERIFY_INTERFACE_HEADER_SETS.  By setting SKIP_LINTING on a source file, the mentioned linting tools will
       not be executed for that particular file.

   Example
       Consider a  C++  project  that  includes  multiple  source  files,  such  as  main.cpp,  things.cpp,  and
       generatedBindings.cpp.   In  this  example,  you  want to exclude the generatedBindings.cpp file from the
       linting  process.  To  achieve   this,   you   can   utilize   the   SKIP_LINTING   property   with   the
       set_source_files_properties() command as shown below:

          add_executable(MyApp main.cpp things.cpp generatedBindings.cpp)

          set_source_files_properties(generatedBindings.cpp PROPERTIES
              SKIP_LINTING ON
          )

       In  the  provided  code  snippet,  the SKIP_LINTING property is set to true for the generatedBindings.cpp
       source file. As a  result,  when  the  linting  tools  specified  by  <LANG>_CPPLINT,  <LANG>_CLANG_TIDY,
       <LANG>_CPPCHECK,   or   <LANG>_INCLUDE_WHAT_YOU_USE   are   executed,   they   will  skip  analyzing  the
       generatedBindings.cpp file.

       By using the SKIP_LINTING property, you can selectively exclude specific source files  from  the  linting
       process.  This allows you to focus the linting tools on the relevant parts of your project, enhancing the
       efficiency and effectiveness of the linting workflow.

   SKIP_PRECOMPILE_HEADERS
       Added in version 3.16.

       Is this source file skipped by PRECOMPILE_HEADERS feature.

       This property helps with build problems that  one  would  run  into  when  using  the  PRECOMPILE_HEADERS
       feature.

       One  example would be the usage of Objective-C (*.m) files, and Objective-C++ (*.mm) files, which lead to
       compilation failure because they are treated (in case of Ninja  /  Makefile  generator)  as  C,  and  CXX
       respectively. The precompile headers are not compatible between languages.

   SKIP_UNITY_BUILD_INCLUSION
       Added in version 3.16.

       Setting this property to true ensures the source file will be skipped by unity builds when its associated
       target has its UNITY_BUILD property set to true.  The source file will instead be compiled on its own  in
       the same way as it would with unity builds disabled.

       This  property  helps  with "ODR (One definition rule)" problems where combining a particular source file
       with others might lead to build errors or other unintended side effects.

       Note that sources which are scanned for C++ modules (see cmake-cxxmodules(7)) are not eligible for  unity
       build inclusion and will automatically be excluded.

   Swift_DEPENDENCIES_FILE
       Added in version 3.15.

       This  property  sets  the  path  for the Swift dependency file (swiftdeps) for the source.  If one is not
       specified, it will default to <OBJECT>.swiftdeps.

   Swift_DIAGNOSTICS_FILE
       Added in version 3.15.

       This property controls where the Swift diagnostics are serialized.

   SYMBOLIC
       Is this just a name for a rule.

       If SYMBOLIC (boolean) is set to True the build system will be  informed  that  the  source  file  is  not
       actually created on disk but instead used as a symbolic name for a build rule.

   UNITY_GROUP
       Added in version 3.18.

       This property controls which bucket the source will be part of when the UNITY_BUILD_MODE is set to GROUP.

   VS_COPY_TO_OUT_DIR
       Added in version 3.8.

       Sets  the <CopyToOutputDirectory> tag for a source file in a Visual Studio project file. Valid values are
       Never, Always and PreserveNewest.

   VS_CSHARP_<tagname>
       Added in version 3.8.

       Visual Studio and CSharp source-file-specific configuration.

       Tell the Visual Studio generators to set the source file tag <tagname> to a given value in the  generated
       Visual  Studio  CSharp  project.  Ignored on other generators and languages. This property can be used to
       define dependencies between source files or set any other Visual Studio specific parameters.

       Example usage:

          set_source_files_properties(<filename>
                   PROPERTIES
                   VS_CSHARP_DependentUpon <other file>
                   VS_CSHARP_SubType "Form")

   VS_DEPLOYMENT_CONTENT
       Added in version 3.1.

       Mark a source file as content for deployment with a Windows Phone or Windows Store application when built
       with  a  Visual  Studio  generators.   The  value  must  evaluate  to either 1 or 0 and may use generator
       expressions to make the choice based on the build configuration.  The .vcxproj file entry for the  source
       file will be marked either DeploymentContent or ExcludedFromBuild for values 1 and 0, respectively.

   VS_DEPLOYMENT_LOCATION
       Added in version 3.1.

       Specifies  the  deployment  location  for  a  content  source  file with a Windows Phone or Windows Store
       application when built with a Visual Studio generators.  This property  is  only  applicable  when  using
       VS_DEPLOYMENT_CONTENT.   The  value  represent  the  path  relative to the app package and applies to all
       configurations.

   VS_INCLUDE_IN_VSIX
       Added in version 3.8.

       Boolean property to specify if the file should be included  within  a  VSIX  (Visual  Studio  Integration
       Extension) extension package.  This is needed for development of Visual Studio extensions.

   VS_RESOURCE_GENERATOR
       Added in version 3.8.

       This  property  allows  to  specify  the  resource  generator  to  be  used  on this file. It defaults to
       PublicResXFileCodeGenerator if not set.

       This property only applies to C# projects.

   VS_SETTINGS
       Added in version 3.18.

       Set any item metadata on a file.

       Added in version 3.22: This property is honored for all source file types.  Previously it worked only for
       non-built files.

       Takes  a  list of Key=Value pairs. Tells the Visual Studio generator to set Key to Value as item metadata
       on the file.

       For example:

          set_property(SOURCE file.hlsl PROPERTY VS_SETTINGS "Key=Value" "Key2=Value2")

       will set Key to Value and Key2 to Value2 on the file.hlsl item as metadata.

       Generator expressions are supported.

   VS_SHADER_DISABLE_OPTIMIZATIONS
       Added in version 3.11.

       Disable compiler optimizations for an .hlsl source file.  This adds the -Od flag to the command line  for
       the FxCompiler tool.  Specify the value true for this property to disable compiler optimizations.

   VS_SHADER_ENABLE_DEBUG
       Added in version 3.11.

       Enable  debugging  information  for an .hlsl source file.  This adds the -Zi flag to the command line for
       the FxCompiler tool.  Specify the value true to generate debugging information for the compiled shader.

   VS_SHADER_ENTRYPOINT
       Added in version 3.1.

       Specifies the name of the entry point for the shader of a .hlsl source file.

   VS_SHADER_FLAGS
       Added in version 3.2.

       Set additional Visual Studio shader flags of a .hlsl source file.

   VS_SHADER_MODEL
       Added in version 3.1.

       Specifies the shader model of a .hlsl source file. Some shader types can only be used with recent  shader
       models

   VS_SHADER_OBJECT_FILE_NAME
       Added in version 3.12.

       Specifies  a  file  name for the compiled shader object file for an .hlsl source file.  This adds the -Fo
       flag to the command line for the FxCompiler tool.

   VS_SHADER_OUTPUT_HEADER_FILE
       Added in version 3.10.

       Set filename for output header file containing object code of a .hlsl source file.

   VS_SHADER_TYPE
       Added in version 3.1.

       Set the Visual Studio shader type of a .hlsl source file.

   VS_SHADER_VARIABLE_NAME
       Added in version 3.10.

       Set name of variable in header file containing object code of a .hlsl source file.

   VS_TOOL_OVERRIDE
       Added in version 3.7.

       Override the default Visual Studio tool that will be applied to the source file with a new tool not based
       on the extension of the file.

   VS_XAML_TYPE
       Added in version 3.3.

       Mark  a  Extensible  Application  Markup Language (XAML) source file as a different type than the default
       Page.  The most common usage would be to set the default App.xaml file as ApplicationDefinition.

   WRAP_EXCLUDE
       Exclude this source file from any code wrapping techniques.

       Some packages can wrap source files into alternate languages to provide additional functionality.

       For example, C++ code can be wrapped into Java or Python, using SWIG.  If WRAP_EXCLUDE is  set  to  True,
       that indicates that this source file should not be wrapped.

   XCODE_EXPLICIT_FILE_TYPE
       Added in version 3.1.

       Set  the  Xcode  explicitFileType  attribute on its reference to a source file.  CMake computes a default
       based on file extension but can be told explicitly with this property.

       See also XCODE_LAST_KNOWN_FILE_TYPE.

   XCODE_FILE_ATTRIBUTES
       Added in version 3.7.

       Add values to the Xcode ATTRIBUTES setting on its reference to a source file.  Among other  things,  this
       can be used to set the role on a .mig file:

          set_source_files_properties(defs.mig
              PROPERTIES
                  XCODE_FILE_ATTRIBUTES "Client;Server"
          )

   XCODE_LAST_KNOWN_FILE_TYPE
       Added in version 3.1.

       Set  the  Xcode  lastKnownFileType attribute on its reference to a source file.  CMake computes a default
       based on file extension but can be told explicitly with this property.

       See also XCODE_EXPLICIT_FILE_TYPE, which is preferred over this property if set.

PROPERTIES ON CACHE ENTRIES

   ADVANCED
       True if entry should be hidden by default in GUIs.

       This is a boolean value indicating  whether  the  entry  is  considered  interesting  only  for  advanced
       configuration.  The mark_as_advanced() command modifies this property.

   HELPSTRING
       Help associated with entry in GUIs.

       This string summarizes the purpose of an entry to help users set it through a CMake GUI.

   MODIFIED
       Internal management property.  Do not set or get.

       This  is  an  internal  cache  entry  property managed by CMake to track interactive user modification of
       entries.  Ignore it.

   STRINGS
       Enumerate possible STRING entry values for GUI selection.

       For cache entries with type STRING, this enumerates a set of values.  CMake GUIs may use this to  provide
       a  selection  widget  instead of a generic string entry field.  This is for convenience only.  CMake does
       not enforce that the value matches one of those listed.

   TYPE
       Widget type for entry in GUIs.

       Cache entry values are always strings, but CMake GUIs present widgets to help users set values.  The GUIs
       use this property as a hint to determine the widget type.  Valid TYPE values are:

          BOOL          = Boolean ON/OFF value.
          PATH          = Path to a directory.
          FILEPATH      = Path to a file.
          STRING        = Generic string value.
          INTERNAL      = Do not present in GUI at all.
          STATIC        = Value managed by CMake, do not change.
          UNINITIALIZED = Type not yet specified.

       Generally  the  TYPE  of  a  cache entry should be set by the command which creates it ( set(), option(),
       find_library(), etc.).

   VALUE
       Value of a cache entry.

       This property maps to the actual value of a cache entry.  Setting this property  always  sets  the  value
       without checking, so use with care.

PROPERTIES ON INSTALLED FILES

   CPACK_DESKTOP_SHORTCUTS
       Added in version 3.3.

       Species a list of shortcut names that should be created on the Desktop for this file.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_NEVER_OVERWRITE
       Added in version 3.1.

       Request that this file not be overwritten on install or reinstall.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_PERMANENT
       Added in version 3.1.

       Request that this file not be removed on uninstall.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_START_MENU_SHORTCUTS
       Added in version 3.3.

       Species a list of shortcut names that should be created in the Start Menu for this file.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_STARTUP_SHORTCUTS
       Added in version 3.3.

       Species a list of shortcut names that should be created in the Startup folder for this file.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_WIX_ACL
       Added in version 3.1.

       Specifies access permissions for files or directories installed by a WiX installer.

       The property can contain multiple list entries, each of which has to match the following format.

          <user>[@<domain>]=<permission>[,<permission>]

       <user>  and  <domain>  specify  the  windows user and domain for which the <Permission> element should be
       generated.

       <permission> is any of the YesNoType attributes listed here:

          https://wixtoolset.org/documentation/manual/v3/xsd/wix/permission.html

       The property is currently only supported by the CPack WIX Generator.

DEPRECATED PROPERTIES ON DIRECTORIES

   ADDITIONAL_MAKE_CLEAN_FILES
       Deprecated since version 3.15: Use ADDITIONAL_CLEAN_FILES instead.

       Additional files to remove during the clean stage.

       A ;-list of files that will be removed as a part of the make clean target.

       Arguments to ADDITIONAL_MAKE_CLEAN_FILES may use generator expressions.

       This property only works for the Makefile generators.  It is ignored on other generators.

   COMPILE_DEFINITIONS_<CONFIG>
       Ignored.  See CMake Policy CMP0043.

       Per-configuration preprocessor definitions in a directory.

       This is the configuration-specific version of COMPILE_DEFINITIONS where <CONFIG> is  an  upper-case  name
       (ex. COMPILE_DEFINITIONS_DEBUG).

       This property will be initialized in each directory by its value in the directory's parent.

       Contents of COMPILE_DEFINITIONS_<CONFIG> may use "generator expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

       Generator expressions should be preferred instead of setting this property.

   INTERPROCEDURAL_OPTIMIZATION
       This directory property does not exist anymore.

       See the target property INTERPROCEDURAL_OPTIMIZATION instead.

   INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
       This directory property does not exist anymore.

       See the target property INTERPROCEDURAL_OPTIMIZATION_<CONFIG> instead.

   TEST_INCLUDE_FILE
       Deprecated.  Use TEST_INCLUDE_FILES instead.

       A cmake file that will be included when ctest is run.

       If  you  specify  TEST_INCLUDE_FILE,  that  file  will be included and processed when ctest is run on the
       directory.

DEPRECATED PROPERTIES ON TARGETS

   COMPILE_DEFINITIONS_<CONFIG>
       Ignored.  See CMake Policy CMP0043.

       Per-configuration preprocessor definitions on a target.

       This is the configuration-specific version of COMPILE_DEFINITIONS where <CONFIG> is  an  upper-case  name
       (ex. COMPILE_DEFINITIONS_DEBUG).

       Contents of COMPILE_DEFINITIONS_<CONFIG> may use "generator expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

       Generator expressions should be preferred instead of setting this property.

   IMPORTED_NO_SYSTEM
       Added in version 3.23.

       Deprecated  since  version  3.25: IMPORTED_NO_SYSTEM is deprecated. Please use the following alternatives
       instead:

       • Set SYSTEM to false if you  don't  want  a  target's  include  directories  to  be  treated  as  system
         directories when compiling consumers.

       • Set EXPORT_NO_SYSTEM to true if you don't want the include directories of the imported target generated
         by install(EXPORT) and export() commands to be treated as system directories when compiling consumers.

       Setting IMPORTED_NO_SYSTEM to true on an imported target specifies that it is not a system target.   This
       has the following effects:

       • Entries  of  INTERFACE_INCLUDE_DIRECTORIES are not treated as system include directories when compiling
         consumers (regardless of the value of the consumed target's SYSTEM  property),  as  they  would  be  by
         default.   Entries of INTERFACE_SYSTEM_INCLUDE_DIRECTORIES are not affected, and will always be treated
         as system include directories.

       • On Apple platforms, when the target is a framework, it will not be treated as system.

       This property can also be enabled on a non-imported target.  Doing so does not affect the  build  system,
       but  does  tell  the  install(EXPORT)  and  export()  commands  to enable it on the imported targets they
       generate.

       See the NO_SYSTEM_FROM_IMPORTED target property to set this behavior on the target consuming the  include
       directories rather than the one providing them.

   IOS_INSTALL_COMBINED
       Added in version 3.5.

       Deprecated  since  version  3.28: IOS_INSTALL_COMBINED was designed to make universal binaries containing
       iOS/arm* device code paired  with  iOS  Simulator/x86_64  code  (or  similar  for  other  Apple  embedded
       platforms).  Universal  binaries  can  only differentiate code based on CPU type, so this only made sense
       before the days of arm64 macOS machines (i.e. iOS Simulator/arm64). Apple  now  recommends  xcframeworks,
       which contain multiple binaries for different platforms, for this use case.

       Build a combined (device and simulator) target when installing.

       When  this  property  is set to false, which is the default, then it will either be built with the device
       SDK or the simulator SDK depending on the SDK set. But if this property is set to true  then  the  target
       will at install time also be built for the other SDK and combined into one library.

       NOTE:
          If a selected architecture is available for both device SDK and simulator SDK it will be built for the
          SDK selected by CMAKE_OSX_SYSROOT and removed from the other SDK.

       This feature requires at least Xcode version 6.

   POST_INSTALL_SCRIPT
       Deprecated install support.

       The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the old way to specify CMake scripts to run
       before and after installing a target.  They are used only when the old INSTALL_TARGETS command is used to
       install the target.  Use the install() command instead.

   PRE_INSTALL_SCRIPT
       Deprecated install support.

       The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the old way to specify CMake scripts to run
       before and after installing a target.  They are used only when the old INSTALL_TARGETS command is used to
       install the target.  Use the install() command instead.

   VS_WINRT_EXTENSIONS
       Deprecated.  Use VS_WINRT_COMPONENT instead.  This property was an experimental partial implementation of
       that one.

DEPRECATED PROPERTIES ON SOURCE FILES

   COMPILE_DEFINITIONS_<CONFIG>
       Ignored.  See CMake Policy CMP0043.

       Per-configuration preprocessor definitions on a source file.

       This  is  the  configuration-specific  version  of COMPILE_DEFINITIONS.  Note that Xcode does not support
       per-configuration source file flags so this property will be ignored by the Xcode generator.

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