Provided by: cmake-data_3.28.3-1build7_all bug

NAME

       cmake-properties - CMake Properties Reference

PROPERTIES OF GLOBAL SCOPE

   ALLOW_DUPLICATE_CUSTOM_TARGETS
       Allow duplicate custom targets to be created.

       Normally  CMake  requires that all targets built in a project have globally unique logical
       names (see policy CMP0002).  This is necessary to generate meaningful project  file  names
       in  Xcode and Visual Studio Generators IDE generators.  It also allows the target names to
       be referenced unambiguously.

       Makefile generators are capable of supporting duplicate  add_custom_target()  names.   For
       projects  that  care  only  about  Makefile Generators and do not wish to support Xcode or
       Visual Studio Generators IDE generators, one may  set  this  property  to  True  to  allow
       duplicate  custom targets.  The property allows multiple add_custom_target() command calls
       in different directories to specify the same target name.  However, setting this  property
       will cause non-Makefile generators to produce an error and refuse to generate the project.

   AUTOGEN_SOURCE_GROUP
       New in version 3.9.

       Name of the  source_group() for AUTOMOC, AUTORCC and AUTOUIC generated files.

       Files generated by AUTOMOC, AUTORCC and AUTOUIC are not always known at configure time and
       therefore can't be passed to source_group().  AUTOGEN_SOURCE_GROUP can be used instead  to
       generate or select a source group for AUTOMOC, AUTORCC and AUTOUIC generated files.

       For   AUTOMOC,   AUTORCC   and   AUTOUIC   specific  overrides  see  AUTOMOC_SOURCE_GROUP,
       AUTORCC_SOURCE_GROUP and AUTOUIC_SOURCE_GROUP respectively.

   AUTOGEN_TARGETS_FOLDER
       Name of FOLDER for *_autogen targets that are added automatically by CMake for targets for
       which AUTOMOC is enabled.

       If  not  set,  CMake  uses the FOLDER property of the parent target as a default value for
       this property.  See also the documentation for the FOLDER target property and the  AUTOMOC
       target property.

   AUTOMOC_SOURCE_GROUP
       New in version 3.9.

       Name of the  source_group() for AUTOMOC generated files.

       When set this is used instead of AUTOGEN_SOURCE_GROUP for files generated by AUTOMOC.

   AUTOMOC_TARGETS_FOLDER
       Name of FOLDER for *_autogen targets that are added automatically by CMake for targets for
       which AUTOMOC is enabled.

       This property is obsolete.  Use AUTOGEN_TARGETS_FOLDER instead.

       If not set, CMake uses the FOLDER property of the parent target as  a  default  value  for
       this  property.  See also the documentation for the FOLDER target property and the AUTOMOC
       target property.

   AUTORCC_SOURCE_GROUP
       New in version 3.9.

       Name of the  source_group() for AUTORCC generated files.

       When set this is used instead of AUTOGEN_SOURCE_GROUP for files generated by AUTORCC.

   AUTOUIC_SOURCE_GROUP
       New in version 3.21.

       Name of the  source_group() for AUTOUIC generated files.

       When set this is used instead of AUTOGEN_SOURCE_GROUP for files generated by AUTOUIC.

   CMAKE_C_KNOWN_FEATURES
       New in version 3.1.

       List of C features known to this version of CMake.

       The features listed in this global property  may  be  known  to  be  available  to  the  C
       compiler.   If  the  feature  is  available  with the C compiler, it will be listed in the
       CMAKE_C_COMPILE_FEATURES variable.

       The features listed here may be used with the target_compile_features() command.  See  the
       cmake-compile-features(7)  manual  for  information  on  compile  features  and  a list of
       supported compilers.

       The features known to this version of CMake are listed below.

   High level meta features indicating C standard support
       New in version 3.8.

       c_std_90
              Compiler mode is at least C 90.

       c_std_99
              Compiler mode is at least C 99.

       c_std_11
              Compiler mode is at least C 11.

       c_std_17
              New in version 3.21.

              Compiler mode is at least C 17.

       c_std_23
              New in version 3.21.

              Compiler mode is at least C 23.

       NOTE:
          If the compiler's default standard level is at least that  of  the  requested  feature,
          CMake  may  omit the -std= flag.  The flag may still be added if the compiler's default
          extensions mode does not  match  the  <LANG>_EXTENSIONS  target  property,  or  if  the
          <LANG>_STANDARD target property is set.

   Low level individual compile features
       c_function_prototypes
              Function prototypes, as defined in ISO/IEC 9899:1990.

       c_restrict
              restrict keyword, as defined in ISO/IEC 9899:1999.

       c_static_assert
              Static assert, as defined in ISO/IEC 9899:2011.

       c_variadic_macros
              Variadic macros, as defined in ISO/IEC 9899:1999.

   CMAKE_CUDA_KNOWN_FEATURES
       New in version 3.17.

       List of CUDA features known to this version of CMake.

       The  features  listed  in  this  global  property may be known to be available to the CUDA
       compiler.  If the feature is available with the C++ compiler, it will  be  listed  in  the
       CMAKE_CUDA_COMPILE_FEATURES variable.

       The  features listed here may be used with the target_compile_features() command.  See the
       cmake-compile-features(7) manual for  information  on  compile  features  and  a  list  of
       supported compilers.

       The features known to this version of CMake are:

       cuda_std_03
              Compiler mode is at least CUDA/C++ 03.

       cuda_std_11
              Compiler mode is at least CUDA/C++ 11.

       cuda_std_14
              Compiler mode is at least CUDA/C++ 14.

       cuda_std_17
              Compiler mode is at least CUDA/C++ 17.

       cuda_std_20
              Compiler mode is at least CUDA/C++ 20.

       cuda_std_23
              New in version 3.20.

              Compiler mode is at least CUDA/C++ 23.

       cuda_std_26
              New in version 3.25.

              Compiler mode is at least CUDA/C++ 26.

       NOTE:
          If  the  compiler's  default  standard level is at least that of the requested feature,
          CMake may omit the -std= flag.  The flag may still be added if the  compiler's  default
          extensions  mode  does  not  match  the  <LANG>_EXTENSIONS  target  property, or if the
          <LANG>_STANDARD target property is set.

   CMAKE_CXX_KNOWN_FEATURES
       New in version 3.1.

       List of C++ features known to this version of CMake.

       The features listed in this global property may be  known  to  be  available  to  the  C++
       compiler.   If  the  feature  is available with the C++ compiler, it will be listed in the
       CMAKE_CXX_COMPILE_FEATURES variable.

       The features listed here may be used with the target_compile_features() command.  See  the
       cmake-compile-features(7)  manual  for  information  on  compile  features  and  a list of
       supported compilers.

       The features known to this version of CMake are listed below.

   High level meta features indicating C++ standard support
       New in version 3.8.

       The following meta features indicate general support for the associated language standard.
       It  reflects  the  language  support  claimed by the compiler, but it does not necessarily
       imply complete conformance to that standard.

       cxx_std_98
              Compiler mode is at least C++ 98.

       cxx_std_11
              Compiler mode is at least C++ 11.

       cxx_std_14
              Compiler mode is at least C++ 14.

       cxx_std_17
              Compiler mode is at least C++ 17.

       cxx_std_20
              New in version 3.12.

              Compiler mode is at least C++ 20.

       cxx_std_23
              New in version 3.20.

              Compiler mode is at least C++ 23.

       cxx_std_26
              New in version 3.25.

              Compiler mode is at least C++ 26.

       NOTE:
          If the compiler's default standard level is at least that  of  the  requested  feature,
          CMake  may  omit the -std= flag.  The flag may still be added if the compiler's default
          extensions mode does not  match  the  <LANG>_EXTENSIONS  target  property,  or  if  the
          <LANG>_STANDARD target property is set.

   Low level individual compile features
       For  C++  11  and  C++  14,  compilers  were  sometimes slow to implement certain language
       features.  CMake provided some individual compile  features  to  help  projects  determine
       whether specific features were available.  These individual features are now less relevant
       and projects should generally  prefer  to  use  the  high  level  meta  features  instead.
       Individual compile features are not provided for C++ 17 or later.

       See  the  cmake-compile-features(7) manual for further discussion of the use of individual
       compile features.

   Individual features from C++ 98
       cxx_template_template_parameters
              Template template parameters, as defined in ISO/IEC 14882:1998.

   Individual features from C++ 11
       cxx_alias_templates
              Template aliases, as defined in N2258.

       cxx_alignas
              Alignment control alignas, as defined in N2341.

       cxx_alignof
              Alignment control alignof, as defined in N2341.

       cxx_attributes
              Generic attributes, as defined in N2761.

       cxx_auto_type
              Automatic type deduction, as defined in N1984.

       cxx_constexpr
              Constant expressions, as defined in N2235.

       cxx_decltype_incomplete_return_types
              Decltype on incomplete return types, as defined in N3276.

       cxx_decltype
              Decltype, as defined in N2343.

       cxx_default_function_template_args
              Default template arguments for function templates, as defined in DR226

       cxx_defaulted_functions
              Defaulted functions, as defined in N2346.

       cxx_defaulted_move_initializers
              Defaulted move initializers, as defined in N3053.

       cxx_delegating_constructors
              Delegating constructors, as defined in N1986.

       cxx_deleted_functions
              Deleted functions, as defined in N2346.

       cxx_enum_forward_declarations
              Enum forward declarations, as defined in N2764.

       cxx_explicit_conversions
              Explicit conversion operators, as defined in N2437.

       cxx_extended_friend_declarations
              Extended friend declarations, as defined in N1791.

       cxx_extern_templates
              Extern templates, as defined in N1987.

       cxx_final
              Override control final keyword, as defined in N2928, N3206 and N3272.

       cxx_func_identifier
              Predefined __func__ identifier, as defined in N2340.

       cxx_generalized_initializers
              Initializer lists, as defined in N2672.

       cxx_inheriting_constructors
              Inheriting constructors, as defined in N2540.

       cxx_inline_namespaces
              Inline namespaces, as defined in N2535.

       cxx_lambdas
              Lambda functions, as defined in N2927.

       cxx_local_type_template_args
              Local and unnamed types as template arguments, as defined in N2657.

       cxx_long_long_type
              long long type, as defined in N1811.

       cxx_noexcept
              Exception specifications, as defined in N3050.

       cxx_nonstatic_member_init
              Non-static data member initialization, as defined in N2756.

       cxx_nullptr
              Null pointer, as defined in N2431.

       cxx_override
              Override control override keyword, as defined in N2928, N3206 and N3272.

       cxx_range_for
              Range-based for, as defined in N2930.

       cxx_raw_string_literals
              Raw string literals, as defined in N2442.

       cxx_reference_qualified_functions
              Reference qualified functions, as defined in N2439.

       cxx_right_angle_brackets
              Right angle bracket parsing, as defined in N1757.

       cxx_rvalue_references
              R-value references, as defined in N2118.

       cxx_sizeof_member
              Size of non-static data members, as defined in N2253.

       cxx_static_assert
              Static assert, as defined in N1720.

       cxx_strong_enums
              Strongly typed enums, as defined in N2347.

       cxx_thread_local
              Thread-local variables, as defined in N2659.

       cxx_trailing_return_types
              Automatic function return type, as defined in N2541.

       cxx_unicode_literals
              Unicode string literals, as defined in N2442.

       cxx_uniform_initialization
              Uniform initialization, as defined in N2640.

       cxx_unrestricted_unions
              Unrestricted unions, as defined in N2544.

       cxx_user_literals
              User-defined literals, as defined in N2765.

       cxx_variadic_macros
              Variadic macros, as defined in N1653.

       cxx_variadic_templates
              Variadic templates, as defined in N2242.

   Individual features from C++ 14
       cxx_aggregate_default_initializers
              Aggregate default initializers, as defined in N3605.

       cxx_attribute_deprecated
              [[deprecated]] attribute, as defined in N3760.

       cxx_binary_literals
              Binary literals, as defined in N3472.

       cxx_contextual_conversions
              Contextual conversions, as defined in N3323.

       cxx_decltype_auto
              decltype(auto) semantics, as defined in N3638.

       cxx_digit_separators
              Digit separators, as defined in N3781.

       cxx_generic_lambdas
              Generic lambdas, as defined in N3649.

       cxx_lambda_init_captures
              Initialized lambda captures, as defined in N3648.

       cxx_relaxed_constexpr
              Relaxed constexpr, as defined in N3652.

       cxx_return_type_deduction
              Return type deduction on normal functions, as defined in N3386.

       cxx_variable_templates
              Variable templates, as defined in N3651.

   CMAKE_ROLE
       New in version 3.14.

       Tells what mode the current running script is in. Could be one of several values:

       PROJECT
              Running in project mode (processing a CMakeLists.txt file).

       SCRIPT Running in -P script mode.

       FIND_PACKAGE
              Running in --find-package mode.

       CTEST  Running in CTest script mode.

       CPACK  Running in CPack.

   DEBUG_CONFIGURATIONS
       Specify which configurations are for debugging.

       The value must be a semi-colon separated list  of  configuration  names.   Currently  this
       property  is  used  only  by  the target_link_libraries() command.  Additional uses may be
       defined in the future.

       This property must be  set  at  the  top  level  of  the  project  and  before  the  first
       target_link_libraries()  command  invocation.   If  any entry in the list does not match a
       valid configuration for the project the behavior is undefined.

   DISABLED_FEATURES
       List of features which are disabled during the CMake run.

       List of features which are disabled during the CMake run.   By  default  it  contains  the
       names  of  all  packages  which were not found.  This is determined using the <NAME>_FOUND
       variables.  Packages which are searched QUIET are not listed.  A project can add  its  own
       features to this list.  This property is used by the macros in FeatureSummary.cmake.

   ECLIPSE_EXTRA_CPROJECT_CONTENTS
       New in version 3.12.

       Additional contents to be inserted into the generated Eclipse cproject file.

       The  cproject  file defines the CDT specific information. Some third party IDE's are based
       on Eclipse with the addition of other information specific  to  that  IDE.   Through  this
       property,  it is possible to add this additional contents to the generated project.  It is
       expected to contain valid XML.

       Also see the ECLIPSE_EXTRA_NATURES property.

   ECLIPSE_EXTRA_NATURES
       List of natures to add to the generated Eclipse project file.

       Eclipse projects specify language plugins by using natures. This property should be set to
       the unique identifier for a nature (which looks like a Java package name).

       Also see the ECLIPSE_EXTRA_CPROJECT_CONTENTS property.

   ENABLED_FEATURES
       List of features which are enabled during the CMake run.

       List of features which are enabled during the CMake run.  By default it contains the names
       of all packages which were found.  This is determined using  the  <NAME>_FOUND  variables.
       Packages  which  are searched QUIET are not listed.  A project can add its own features to
       this list.  This property is used by the macros in FeatureSummary.cmake.

   ENABLED_LANGUAGES
       Read-only property that contains the list of currently enabled languages

       Set to list of currently enabled languages.

   FIND_LIBRARY_USE_LIB32_PATHS
       New in version 3.7.

       Whether the find_library() command should automatically search lib32 directories.

       FIND_LIBRARY_USE_LIB32_PATHS is a boolean specifying whether  the  find_library()  command
       should automatically search the lib32 variant of directories called lib in the search path
       when building 32-bit binaries.

       See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.

   FIND_LIBRARY_USE_LIB64_PATHS
       Whether find_library() should automatically search lib64 directories.

       FIND_LIBRARY_USE_LIB64_PATHS is a boolean specifying whether  the  find_library()  command
       should automatically search the lib64 variant of directories called lib in the search path
       when building 64-bit binaries.

       See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.

   FIND_LIBRARY_USE_LIBX32_PATHS
       New in version 3.9.

       Whether the find_library() command should automatically search libx32 directories.

       FIND_LIBRARY_USE_LIBX32_PATHS is a boolean specifying whether the  find_library()  command
       should  automatically  search  the  libx32 variant of directories called lib in the search
       path when building x32-abi binaries.

       See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.

   FIND_LIBRARY_USE_OPENBSD_VERSIONING
       Whether find_library() should find OpenBSD-style shared libraries.

       This property is a boolean specifying  whether  the  find_library()  command  should  find
       shared  libraries  with  OpenBSD-style  versioned  extension:  ".so.<major>.<minor>".  The
       property is set to true on OpenBSD and false on other platforms.

   GENERATOR_IS_MULTI_CONFIG
       New in version 3.9.

       Read-only property that is true on multi-configuration generators.

       True when using a multi-configuration generator such as:

       • Ninja Multi-ConfigVisual Studio GeneratorsXcode

       Multi-config generators use CMAKE_CONFIGURATION_TYPES as the  set  of  configurations  and
       ignore CMAKE_BUILD_TYPE.

   GLOBAL_DEPENDS_DEBUG_MODE
       Enable global target dependency graph debug mode.

       CMake  automatically analyzes the global inter-target dependency graph at the beginning of
       native build system generation.  This  property  causes  it  to  display  details  of  its
       analysis to stderr.

   GLOBAL_DEPENDS_NO_CYCLES
       Disallow global target dependency graph cycles.

       CMake  automatically analyzes the global inter-target dependency graph at the beginning of
       native build system generation.  It reports an error if the dependency  graph  contains  a
       cycle  that  does not consist of all STATIC library targets.  This property tells CMake to
       disallow all cycles completely, even among static libraries.

   IN_TRY_COMPILE
       Read-only property that is true during a try-compile configuration.

       True when building a project inside a try_compile() or try_run() command.

   JOB_POOLS
       Ninja only: List of available pools.

       A pool is a named integer property and defines the maximum number of concurrent jobs which
       can   be  started  by  a  rule  assigned  to  the  pool.   The  JOB_POOLS  property  is  a
       semicolon-separated list of pairs using the syntax NAME=integer (without a space after the
       equality sign).

       For instance:

          set_property(GLOBAL PROPERTY JOB_POOLS two_jobs=2 ten_jobs=10)

       Defined   pools   could   be   used   globally   by   setting  CMAKE_JOB_POOL_COMPILE  and
       CMAKE_JOB_POOL_LINK or per target by setting the target  properties  JOB_POOL_COMPILE  and
       JOB_POOL_LINK.   Custom  commands  and  custom  targets can specify pools using the option
       JOB_POOL.  Using a pool that is not defined by JOB_POOLS causes an error by ninja at build
       time.

       If not set, this property uses the value of the CMAKE_JOB_POOLS variable.

       Build  targets  provided  by  CMake that are meant for individual interactive use, such as
       install, are placed in the console pool automatically.

   PACKAGES_FOUND
       List of packages which were found during the CMake run.

       List of packages which were found during the CMake run.  Whether a package has been  found
       is determined using the <NAME>_FOUND variables.

   PACKAGES_NOT_FOUND
       List of packages which were not found during the CMake run.

       List  of  packages  which were not found during the CMake run.  Whether a package has been
       found is determined using the <NAME>_FOUND variables.

   PREDEFINED_TARGETS_FOLDER
       Name of FOLDER for targets that are added automatically by CMake.

       If not set, CMake uses "CMakePredefinedTargets" as a  default  value  for  this  property.
       Targets  such  as  INSTALL, PACKAGE and RUN_TESTS will be organized into this FOLDER.  See
       also the documentation for the FOLDER target property.

   REPORT_UNDEFINED_PROPERTIES
       If set, report any undefined properties to this file.

       If this property is set to a filename then when CMake runs it will report  any  properties
       or  variables  that  were  accessed  but  not  defined into the filename specified in this
       property.

   RULE_LAUNCH_COMPILE
       Specify a launcher for compile rules.

       NOTE:
          This property is intended for internal use by ctest(1).  Projects and developers should
          use    the    <LANG>_COMPILER_LAUNCHER    target    properties    or   the   associated
          CMAKE_<LANG>_COMPILER_LAUNCHER variables instead.

       Makefile Generators and the Ninja  generator  prefix  compiler  commands  with  the  given
       launcher  command  line.   This is intended to allow launchers to intercept build problems
       with high granularity.  Other generators ignore this  property  because  their  underlying
       build systems provide no hook to wrap individual commands with a launcher.

   RULE_LAUNCH_CUSTOM
       Specify a launcher for custom rules.

       Makefile Generators and the Ninja generator prefix custom commands with the given launcher
       command line.  This is intended to allow launchers to intercept build problems  with  high
       granularity.  Other generators ignore this property because their underlying build systems
       provide no hook to wrap individual commands with a launcher.

   RULE_LAUNCH_LINK
       Specify a launcher for link rules.

       NOTE:
          This property is intended for internal use by ctest(1).  Projects and developers should
          use    the    <LANG>_LINKER_LAUNCHER    target    properties    or    the    associated
          CMAKE_<LANG>_LINKER_LAUNCHER variables instead.

       Makefile Generators and the Ninja generator prefix link  and  archive  commands  with  the
       given  launcher  command  line.   This  is  intended to allow launchers to intercept build
       problems with high granularity.  Other  generators  ignore  this  property  because  their
       underlying build systems provide no hook to wrap individual commands with a launcher.

   RULE_MESSAGES
       Specify whether to report a message for each make rule.

       This  property  specifies  whether  Makefile  generators  should  add  a  progress message
       describing what each build rule does.  If the property is not set the default is ON.   Set
       the property to OFF to disable granular messages and report only as each target completes.
       This is intended to allow scripted builds  to  avoid  the  build  time  cost  of  detailed
       reports.   If  a CMAKE_RULE_MESSAGES cache entry exists its value initializes the value of
       this property.  Non-Makefile generators currently ignore this property.

   TARGET_ARCHIVES_MAY_BE_SHARED_LIBS
       Set if shared libraries may be named like archives.

       On AIX shared libraries may be named "lib<name>.a".  This property is set to true on  such
       platforms.

   TARGET_MESSAGES
       New in version 3.4.

       Specify whether to report the completion of each target.

       This  property  specifies  whether  Makefile  Generators  should  add  a  progress message
       describing that each target has been completed.  If the property is not set the default is
       ON.  Set the property to OFF to disable target completion messages.

       This  option is intended to reduce build output when little or no work needs to be done to
       bring the build tree up to date.

       If a CMAKE_TARGET_MESSAGES cache entry exists its value  initializes  the  value  of  this
       property.

       Non-Makefile generators currently ignore this property.

       See  the  counterpart  property  RULE_MESSAGES  to  disable  everything  except for target
       completion messages.

   TARGET_SUPPORTS_SHARED_LIBS
       Does the target platform support shared libraries.

       TARGET_SUPPORTS_SHARED_LIBS is a boolean specifying whether the target  platform  supports
       shared  libraries.   Basically all current general general purpose OS do so, the exception
       are usually embedded systems with no or special OSs.

   USE_FOLDERS
       Controls whether to use the FOLDER target property to organize targets into folders.   The
       value  of  USE_FOLDERS  at the end of the top level CMakeLists.txt file is what determines
       the behavior.

       Changed in version 3.26: CMake treats this property as ON by default.  See policy CMP0143.

       Not all CMake generators support recording folder details  for  targets.   The  Xcode  and
       Visual  Studio  generators  are  examples  of generators that do.  Similarly, not all IDEs
       support presenting targets using folder hierarchies, even  if  the  CMake  generator  used
       provides the necessary information.

   XCODE_EMIT_EFFECTIVE_PLATFORM_NAME
       New in version 3.8.

       Control emission of EFFECTIVE_PLATFORM_NAME by the Xcode generator.

       It  is  required for building the same target with multiple SDKs. A common use case is the
       parallel use of iphoneos and iphonesimulator SDKs.

       Three  different  states  possible  that  control  when  the  Xcode  generator  emits  the
       EFFECTIVE_PLATFORM_NAME variable:

       • If set to ON it will always be emitted

       • If set to OFF it will never be emitted

       • If  unset  (the  default) it will only be emitted when the project was configured for an
         embedded Xcode SDK like iOS, tvOS, visionOS, watchOS or any of the simulators.

       NOTE:
          When this behavior is enable for generated Xcode projects, the  EFFECTIVE_PLATFORM_NAME
          variable  will  leak  into Generator expressions like TARGET_FILE and will render those
          mostly unusable.

PROPERTIES ON DIRECTORIES

   ADDITIONAL_CLEAN_FILES
       New in version 3.15.

       A ;-list of files or directories that will be removed  as  a  part  of  the  global  clean
       target.   It  is  useful  for  specifying  generated files or directories that are used by
       multiple targets or by CMake itself, or  that  are  generated  in  ways  which  cannot  be
       captured as outputs or byproducts of custom commands.

       If   an   additional   clean   file  is  specific  to  a  single  target  only,  then  the
       ADDITIONAL_CLEAN_FILES target  property  would  usually  be  a  better  choice  than  this
       directory property.

       Relative paths are allowed and are interpreted relative to the current binary directory.

       Contents of ADDITIONAL_CLEAN_FILES may use generator expressions.

       This  property  only  works  for  the Ninja and the Makefile generators.  It is ignored by
       other generators.

   BINARY_DIR
       New in version 3.7.

       This  read-only  directory  property  reports  absolute  path  to  the  binary   directory
       corresponding to the source on which it is read.

   BUILDSYSTEM_TARGETS
       New in version 3.7.

       This  read-only  directory  property  contains  a  semicolon-separated list of buildsystem
       targets added in the directory  by  calls  to  the  add_library(),  add_executable(),  and
       add_custom_target()  commands.   The  list  does not include any Imported Targets or Alias
       Targets, but does include Interface Libraries.  Each entry in the list is the logical name
       of a target, suitable to pass to the get_property() command TARGET option.

       See also the IMPORTED_TARGETS directory property.

   CACHE_VARIABLES
       List of cache variables available in the current directory.

       This read-only property specifies the list of CMake cache variables currently defined.  It
       is intended for debugging purposes.

   CLEAN_NO_CUSTOM
       Set to true to tell Makefile Generators not to remove the outputs of custom  commands  for
       this  directory  during  the  make  clean  operation.  This is ignored on other generators
       because it is not possible to implement.

   CMAKE_CONFIGURE_DEPENDS
       Tell CMake about additional input files to the configuration process.  If any  named  file
       is  modified  the build system will re-run CMake to re-configure the file and generate the
       build system again.

       Specify files as a semicolon-separated list of paths.  Relative paths are  interpreted  as
       relative to the current source directory.

   COMPILE_DEFINITIONS
       Preprocessor definitions for compiling a directory's sources.

       This  property specifies the list of options given so far to the add_compile_definitions()
       (or add_definitions()) command.

       The COMPILE_DEFINITIONS property may be set to a semicolon-separated list of  preprocessor
       definitions  using  the  syntax  VAR  or  VAR=value.   Function-style  definitions are not
       supported.  CMake will automatically escape the  value  correctly  for  the  native  build
       system (note that CMake language syntax may require escapes to specify some values).

       This  property  will  be  initialized  in  each  directory by its value in the directory's
       parent.

       CMake will automatically drop some definitions that are not supported by the native  build
       tool.

       New in version 3.26: Any leading -D on an item will be removed.

       Disclaimer:  Most native build tools have poor support for escaping certain values.  CMake
       has work-arounds for many cases  but  some  values  may  just  not  be  possible  to  pass
       correctly.   If  a  value  does  not  seem  to  be  escaped  correctly,  do not attempt to
       work-around the problem by adding escape sequences to the  value.   Your  work-around  may
       break  in  a  future  version of CMake that has improved escape support.  Instead consider
       defining the macro in a (configured) header file.   Then  report  the  limitation.   Known
       limitations include:

          #          - broken almost everywhere
          ;          - broken in VS IDE 7.0 and Borland Makefiles
          ,          - broken in VS IDE
          %          - broken in some cases in NMake
          & |        - broken in some cases on MinGW
          ^ < > \"   - broken in most Make tools on Windows

       CMake  does not reject these values outright because they do work in some cases.  Use with
       caution.

       Contents of COMPILE_DEFINITIONS may use "generator expressions" with  the  syntax  $<...>.
       See   the  cmake-generator-expressions(7)  manual  for  available  expressions.   See  the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

       The  corresponding  COMPILE_DEFINITIONS_<CONFIG>  property   may   be   set   to   specify
       per-configuration  definitions.   Generator  expressions  should  be  preferred instead of
       setting the alternative property.

   COMPILE_OPTIONS
       List of options to pass to the compiler.

       This  property  holds  a  semicolon-separated  list  of  options  given  so  far  to   the
       add_compile_options() command.

       This  property  is used to initialize the COMPILE_OPTIONS target property when a target is
       created, which is used by the generators to set the options for the compiler.

       Contents of COMPILE_OPTIONS may use "generator expressions" with the syntax  $<...>.   See
       the   cmake-generator-expressions(7)   manual   for   available   expressions.    See  the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   DEFINITIONS
       For CMake 2.4 compatibility only.  Use COMPILE_DEFINITIONS instead.

       This read-only property specifies the list of flags given so far to the  add_definitions()
       command.   It  is  intended for debugging purposes.  Use the COMPILE_DEFINITIONS directory
       property instead.

       This built-in read-only property does not exist if policy CMP0059 is set to NEW.

   EXCLUDE_FROM_ALL
       Set this directory property to a true value on a subdirectory to exclude its targets  from
       the "all" target of its ancestors.  If excluded, running e.g. make in the parent directory
       will not build targets the subdirectory by default.  This does not affect the "all" target
       of  the  subdirectory  itself.  Running e.g. make inside the subdirectory will still build
       its targets.

       If the EXCLUDE_FROM_ALL target property is set on  a  target  then  its  value  determines
       whether the target is included in the "all" target of this directory and its ancestors.

   IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
       Specify #include line transforms for dependencies in a directory.

       This  property  specifies  rules  to  transform  macro-like #include lines during implicit
       dependency  scanning  of  C  and  C++  source  files.   The  list   of   rules   must   be
       semicolon-separated  with  each  entry  of the form A_MACRO(%)=value-with-% (the % must be
       literal).  During dependency scanning occurrences of A_MACRO(...) on #include  lines  will
       be  replaced  by  the value given with the macro argument substituted for %.  For example,
       the entry

          MYDIR(%)=<mydir/%>

       will convert lines of the form

          #include MYDIR(myheader.h)

       to

          #include <mydir/myheader.h>

       allowing the dependency to be followed.

       This property applies to sources in all targets within a directory.  The property value is
       initialized in each directory by its value in the directory's parent.

   IMPORTED_TARGETS
       New in version 3.21.

       This  read-only directory property contains a semicolon-separated list of Imported Targets
       added in the directory by calls to the add_library() and add_executable() commands.   Each
       entry  in the list is the logical name of a target, suitable to pass to the get_property()
       command TARGET option when called in the same directory.

       See also the BUILDSYSTEM_TARGETS directory property.

   INCLUDE_DIRECTORIES
       List of preprocessor include file search directories.

       This property specifies the list of directories given so far to the  include_directories()
       command.

       This  property  is used to populate the INCLUDE_DIRECTORIES target property, which is used
       by the generators to set the include directories for the compiler.

       In addition to accepting values from that command, values  may  be  set  directly  on  any
       directory  using the set_property() command, and can be set on the current directory using
       the set_directory_properties() command.  A directory  gets  its  initial  value  from  its
       parent  directory  if  it  has  one.   The initial value of the INCLUDE_DIRECTORIES target
       property comes from the value of this property.  Both directory and target property values
       are  adjusted  by  calls to the include_directories() command.  Calls to set_property() or
       set_directory_properties(), however, will update  the  directory  property  value  without
       updating  target  property  values.  Therefore direct property updates must be made before
       calls to add_executable() or add_library() for targets they are meant to affect.

       The target property values are used by the generators to set the  include  paths  for  the
       compiler.

       Contents  of  INCLUDE_DIRECTORIES  may use "generator expressions" with the syntax $<...>.
       See  the  cmake-generator-expressions(7)  manual  for  available  expressions.   See   the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   INCLUDE_REGULAR_EXPRESSION
       Include file scanning regular expression.

       This  property  specifies  the regular expression used during dependency scanning to match
       include files that should be followed.  See the include_regular_expression() command for a
       high-level interface to set this property.

   LABELS
       New in version 3.10.

       Specify  a  list of text labels associated with a directory and all of its subdirectories.
       This is equivalent to setting the LABELS target property and the LABELS test  property  on
       all  targets  and  tests in the current directory and subdirectories. Note: Launchers must
       enabled to propagate labels to targets.

       The CMAKE_DIRECTORY_LABELS variable can be used to initialize this property.

       The list is reported in dashboard submissions.

   LINK_DIRECTORIES
       List of linker search directories.

       This property holds a semicolon-separated list of directories and is  typically  populated
       using  the  link_directories()  command.   It  gets  its  initial  value  from  its parent
       directory, if it has one.

       The directory property is used to initialize the LINK_DIRECTORIES target property  when  a
       target  is  created.   That  target  property is used by the generators to set the library
       search directories for the linker.

       Contents of LINK_DIRECTORIES may use "generator expressions" with the syntax $<...>.   See
       the   cmake-generator-expressions(7)   manual   for   available   expressions.    See  the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   LINK_OPTIONS
       New in version 3.13.

       List of options to use for the link step of shared library, module and executable  targets
       as well as the device link step.

       This   property  holds  a  semicolon-separated  list  of  options  given  so  far  to  the
       add_link_options() command.

       This property is used to initialize the LINK_OPTIONS target  property  when  a  target  is
       created, which is used by the generators to set the options for the compiler.

       Contents  of LINK_OPTIONS may use "generator expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7)   manual    for    available    expressions.     See    the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   LISTFILE_STACK
       The current stack of listfiles being processed.

       This  property  is  mainly  useful  when trying to debug errors in your CMake scripts.  It
       returns a list of what list files are currently being processed,  in  order.   So  if  one
       listfile  does an include() command then that is effectively pushing the included listfile
       onto the stack.

   MACROS
       List of macro commands available in the current directory.

       This read-only property specifies the list of  CMake  macros  currently  defined.   It  is
       intended for debugging purposes.  See the macro() command.

   PARENT_DIRECTORY
       Source directory that added current subdirectory.

       This  read-only  property  specifies  the  source  directory that added the current source
       directory as a subdirectory of the build.  In the top-level directory  the  value  is  the
       empty-string.

   RULE_LAUNCH_COMPILE
       Specify a launcher for compile rules.

       NOTE:
          This property is intended for internal use by ctest(1).  Projects and developers should
          use   the   <LANG>_COMPILER_LAUNCHER    target    properties    or    the    associated
          CMAKE_<LANG>_COMPILER_LAUNCHER variables instead.

       See  the global property of the same name for details.  This overrides the global property
       for a directory.

   RULE_LAUNCH_CUSTOM
       Specify a launcher for custom rules.

       See the global property of the same name for details.  This overrides the global  property
       for a directory.

   RULE_LAUNCH_LINK
       Specify a launcher for link rules.

       NOTE:
          This property is intended for internal use by ctest(1).  Projects and developers should
          use    the    <LANG>_LINKER_LAUNCHER    target    properties    or    the    associated
          CMAKE_<LANG>_LINKER_LAUNCHER variables instead.

       See  the global property of the same name for details.  This overrides the global property
       for a directory.

   SOURCE_DIR
       New in version 3.7.

       This read-only directory property reports absolute path to the source directory  on  which
       it is read.

   SUBDIRECTORIES
       New in version 3.7.

       This  read-only  directory  property contains a semicolon-separated list of subdirectories
       processed so far by the add_subdirectory() or  subdirs()  commands.   Each  entry  is  the
       absolute  path  to  the  source  directory  (containing the CMakeLists.txt file).  This is
       suitable to pass to the get_property() command DIRECTORY option.

       NOTE:
          The subdirs() command does not process its arguments until after the calling  directory
          is  fully  processed.  Therefore looking up this property in the current directory will
          not see them.

   SYSTEM
       New in version 3.25.

       This directory property is used to initialize the SYSTEM target property for  non-imported
       targets  created  in  that  directory.   It  is  set  to  true  by  add_subdirectory() and
       FetchContent_Declare() when the SYSTEM option is given as an argument to those commands.

   TESTS
       New in version 3.12.

       List of tests.

       This read-only property holds a semicolon-separated list of tests defined so far,  in  the
       current directory, by the add_test() command.

   TEST_INCLUDE_FILES
       New in version 3.10.

       A list of cmake files that will be included when ctest is run.

       If  you  specify TEST_INCLUDE_FILES, those files will be included and processed when ctest
       is run on the directory.

   VARIABLES
       List of variables defined in the current directory.

       This read-only property specifies the list of CMake variables currently  defined.   It  is
       intended for debugging purposes.

   VS_GLOBAL_SECTION_POST_<section>
       Specify a postSolution global section in Visual Studio.

       Setting  a  property  like  this  generates an entry of the following form in the solution
       file:

          GlobalSection(<section>) = postSolution
            <contents based on property value>
          EndGlobalSection

       The property must be set to a semicolon-separated list of key=value pairs.  Each such pair
       will  be  transformed into an entry in the solution global section.  Whitespace around key
       and value is ignored.  List elements which do not contain an equal sign are skipped.

       This property only works for Visual Studio 9 and above; it is ignored on other generators.
       The  property  only  applies  when  set  on  a  directory  whose CMakeLists.txt contains a
       project() command.

       Note   that   CMake   generates    postSolution    sections    ExtensibilityGlobals    and
       ExtensibilityAddIns  by  default.  If you set the corresponding property, it will override
       the default section.   For  example,  setting  VS_GLOBAL_SECTION_POST_ExtensibilityGlobals
       will  override  the  default  contents  of the ExtensibilityGlobals section, while keeping
       ExtensibilityAddIns on its default.  However, CMake will always add a SolutionGuid to  the
       ExtensibilityGlobals section if it is not specified explicitly.

   VS_GLOBAL_SECTION_PRE_<section>
       Specify a preSolution global section in Visual Studio.

       Setting  a  property  like  this  generates an entry of the following form in the solution
       file:

          GlobalSection(<section>) = preSolution
            <contents based on property value>
          EndGlobalSection

       The property must be set to a semicolon-separated list of key=value pairs.  Each such pair
       will  be  transformed into an entry in the solution global section.  Whitespace around key
       and value is ignored.  List elements which do not contain an equal sign are skipped.

       This property only works for Visual Studio 9 and above; it is ignored on other generators.
       The  property  only  applies  when  set  on  a  directory  whose CMakeLists.txt contains a
       project() command.

   VS_STARTUP_PROJECT
       New in version 3.6.

       Specify the default startup project in a Visual Studio solution.

       The Visual Studio Generators create a .sln file for each  directory  whose  CMakeLists.txt
       file  calls the project() command.  Set this property in the same directory as a project()
       command call (e.g. in the top-level CMakeLists.txt file) to specify  the  default  startup
       project for the corresponding solution file.

       The  property must be set to the name of an existing target.  This will cause that project
       to be listed first in the generated solution file causing Visual Studio  to  make  it  the
       startup project if the solution has never been opened before.

       If this property is not specified, then the ALL_BUILD project will be the default.

PROPERTIES ON TARGETS

   ADDITIONAL_CLEAN_FILES
       New in version 3.15.

       A  ;-list  of  files  or  directories  that  will be removed as a part of the global clean
       target.  It can be used to specify files and directories that are  generated  as  part  of
       building  the  target  or  that  are directly associated with the target in some way (e.g.
       created as a result of running the target).

       For custom targets, if such files can be captured as outputs or byproducts  instead,  then
       that  should  be preferred over adding them to this property.  If an additional clean file
       is used by multiple targets or  isn't  target-specific,  then  the  ADDITIONAL_CLEAN_FILES
       directory property may be the more appropriate property to use.

       Relative paths are allowed and are interpreted relative to the current binary directory.

       Contents of ADDITIONAL_CLEAN_FILES may use generator expressions.

       This  property  only  works  for  the Ninja and the Makefile generators.  It is ignored by
       other generators.

   AIX_EXPORT_ALL_SYMBOLS
       New in version 3.17.

       On  AIX,  CMake  automatically  exports  all  symbols  from  shared  libraries,  and  from
       executables  with the ENABLE_EXPORTS target property set.  Explicitly disable this boolean
       property to suppress the behavior and export no symbols by default.  In this  case  it  is
       expected that the project will use other means to export some symbols.

       This  property is initialized by the value of the CMAKE_AIX_EXPORT_ALL_SYMBOLS variable if
       it is set when a target is created.

   ALIAS_GLOBAL
       New in version 3.18.

       Read-only property indicating of whether an ALIAS target is globally visible.

       The boolean value of this property is TRUE for aliases to IMPORTED  targets  created  with
       the  GLOBAL options to add_executable() or add_library(), FALSE otherwise. It is undefined
       for targets built within the project.

       NOTE:
          Promoting an IMPORTED target from LOCAL to  GLOBAL  scope  by  changing  the  value  or
          IMPORTED_GLOBAL target property do not change the scope of local aliases.

   ALIASED_TARGET
       Name of target aliased by this target.

       If this is an Alias Target, this property contains the name of the target aliased.

   ANDROID_ANT_ADDITIONAL_OPTIONS
       New in version 3.4.

       Set the additional options for Android Ant build system. This is a string value containing
       all command line options for the Ant build.  This property is initialized by the value  of
       the CMAKE_ANDROID_ANT_ADDITIONAL_OPTIONS variable if it is set when a target is created.

   ANDROID_API
       New in version 3.1.

       When  Cross  Compiling  for  Android  with NVIDIA Nsight Tegra Visual Studio Edition, this
       property sets the Android target API version (e.g. 15).  The  version  number  must  be  a
       positive   decimal   integer.    This   property  is  initialized  by  the  value  of  the
       CMAKE_ANDROID_API variable if it is set when a target is created.

   ANDROID_API_MIN
       New in version 3.2.

       Set the Android MIN API version (e.g. 9).  The version number must be a  positive  decimal
       integer.   This property is initialized by the value of the CMAKE_ANDROID_API_MIN variable
       if it is set when a target is created.  Native code builds using this API version.

   ANDROID_ARCH
       New in version 3.4.

       When Cross Compiling for Android with NVIDIA Nsight  Tegra  Visual  Studio  Edition,  this
       property sets the Android target architecture.

       This is a string property that could be set to the one of the following values:

       • armv7-a: "ARMv7-A (armv7-a)"

       • armv7-a-hard: "ARMv7-A, hard-float ABI (armv7-a)"

       • arm64-v8a: "ARMv8-A, 64bit (arm64-v8a)"

       • x86: "x86 (x86)"

       • x86_64: "x86_64 (x86_64)"

       This  property is initialized by the value of the CMAKE_ANDROID_ARCH variable if it is set
       when a target is created.

   ANDROID_ASSETS_DIRECTORIES
       New in version 3.4.

       Set the Android assets directories to copy into the main assets folder before build.  This
       a string property that contains the directory paths separated by semicolon.  This property
       is initialized by the value of the CMAKE_ANDROID_ASSETS_DIRECTORIES variable if it is  set
       when a target is created.

   ANDROID_GUI
       New in version 3.1.

       When  Cross  Compiling  for  Android  with NVIDIA Nsight Tegra Visual Studio Edition, this
       property specifies whether to build an executable as an application package on Android.

       When this property is set to true the executable when built for Android will be created as
       an   application   package.    This   property   is   initialized  by  the  value  of  the
       CMAKE_ANDROID_GUI variable if it is set when a target is created.

       Add the AndroidManifest.xml source file explicitly to the target add_executable()  command
       invocation to specify the root directory of the application package source.

   ANDROID_JAR_DEPENDENCIES
       New in version 3.4.

       Set  the  Android  property  that  specifies  JAR  dependencies.   This  is a string value
       property. This property is initialized by the value of the  CMAKE_ANDROID_JAR_DEPENDENCIES
       variable if it is set when a target is created.

   ANDROID_JAR_DIRECTORIES
       New in version 3.4.

       Set the Android property that specifies directories to search for the JAR libraries.

       This  a  string  property  that contains the directory paths separated by semicolons. This
       property is initialized by the value of the CMAKE_ANDROID_JAR_DIRECTORIES variable  if  it
       is set when a target is created.

       Contents  of  ANDROID_JAR_DIRECTORIES  may  use  "generator  expressions"  with the syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.

   ANDROID_JAVA_SOURCE_DIR
       New in version 3.4.

       Set the Android property that defines the Java  source  code  root  directories.   This  a
       string  property  that contains the directory paths separated by semicolon.  This property
       is initialized by the value of the CMAKE_ANDROID_JAVA_SOURCE_DIR variable  if  it  is  set
       when a target is created.

   ANDROID_NATIVE_LIB_DEPENDENCIES
       New in version 3.4.

       Set the Android property that specifies the .so dependencies.  This is a string property.

       This  property  is  initialized  by the value of the CMAKE_ANDROID_NATIVE_LIB_DEPENDENCIES
       variable if it is set when a target is created.

       Contents of ANDROID_NATIVE_LIB_DEPENDENCIES  may  use  "generator  expressions"  with  the
       syntax $<...>. See the cmake-generator-expressions(7) manual for available expressions.

   ANDROID_NATIVE_LIB_DIRECTORIES
       New in version 3.4.

       Set the Android property that specifies directories to search for the .so libraries.

       This a string property that contains the directory paths separated by semicolons.

       This  property  is  initialized  by  the value of the CMAKE_ANDROID_NATIVE_LIB_DIRECTORIES
       variable if it is set when a target is created.

       Contents of ANDROID_NATIVE_LIB_DIRECTORIES may use "generator expressions" with the syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.

   ANDROID_PROCESS_MAX
       New in version 3.4.

       Set  the  Android  property  that  defines  the  maximum  number of a parallel Android NDK
       compiler  processes  (e.g.  4).   This  property  is  initialized  by  the  value  of  the
       CMAKE_ANDROID_PROCESS_MAX variable if it is set when a target is created.

   ANDROID_PROGUARD
       New in version 3.4.

       When  this property is set to true that enables the ProGuard tool to shrink, optimize, and
       obfuscate the code by removing unused code and renaming classes, fields, and methods  with
       semantically   obscure   names.   This  property  is  initialized  by  the  value  of  the
       CMAKE_ANDROID_PROGUARD variable if it is set when a target is created.

   ANDROID_PROGUARD_CONFIG_PATH
       New in version 3.4.

       Set the Android property that specifies the location of the ProGuard  config  file.  Leave
       empty  to  use the default one.  This a string property that contains the path to ProGuard
       config   file.    This    property    is    initialized    by    the    value    of    the
       CMAKE_ANDROID_PROGUARD_CONFIG_PATH variable if it is set when a target is created.

   ANDROID_SECURE_PROPS_PATH
       New in version 3.4.

       Set  the Android property that states the location of the secure properties file.  This is
       a string property that contains the file path.  This property is initialized by the  value
       of the CMAKE_ANDROID_SECURE_PROPS_PATH variable if it is set when a target is created.

   ANDROID_SKIP_ANT_STEP
       New in version 3.4.

       Set  the Android property that defines whether or not to skip the Ant build step.  This is
       a boolean property initialized by the value of the CMAKE_ANDROID_SKIP_ANT_STEP variable if
       it is set when a target is created.

   ANDROID_STL_TYPE
       New in version 3.4.

       When  Cross  Compiling  for  Android  with NVIDIA Nsight Tegra Visual Studio Edition, this
       property specifies the type of STL support for the project.  This  is  a  string  property
       that could set to the one of the following values:

       none   No C++ Support

       system Minimal C++ without STL

       gabi++_static
              GAbi++ Static

       gabi++_shared
              GAbi++ Shared

       gnustl_static
              GNU libstdc++ Static

       gnustl_shared
              GNU libstdc++ Shared

       stlport_static
              STLport Static

       stlport_shared
              STLport Shared

       This  property is initialized by the value of the CMAKE_ANDROID_STL_TYPE variable if it is
       set when a target is created.

   ARCHIVE_OUTPUT_DIRECTORY
       Output directory in which to build ARCHIVE target files.

       This property specifies the directory into which archive target  files  should  be  built.
       The  property value may use generator expressions.  Multi-configuration generators (Visual
       Studio,  Xcode,  Ninja  Multi-Config)  append  a  per-configuration  subdirectory  to  the
       specified directory unless a generator expression is used.

       This  property  is initialized by the value of the CMAKE_ARCHIVE_OUTPUT_DIRECTORY variable
       if it is set when a target is created.

       NOTE:
          On macOS, this property will be ignored for the linker import files (e.g.  .tbd  files,
          see ENABLE_EXPORTS property for details) when:

          • The FRAMEWORK is set, because the framework layout cannot be changed.

          • The  Xcode  generator  is  used,  due to the limitations and constraints of the Xcode
            tool.

          In both cases, the linker import files will be generated in the same directory  as  the
          shared library.

       See also the ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> target property.

   ARCHIVE_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for ARCHIVE target files.

       This  is  a per-configuration version of the ARCHIVE_OUTPUT_DIRECTORY target property, but
       multi-configuration generators (VS, Xcode) do NOT append a per-configuration  subdirectory
       to   the  specified  directory.   This  property  is  initialized  by  the  value  of  the
       CMAKE_ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when a target is created.

       Contents of ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> may use generator expressions.

   ARCHIVE_OUTPUT_NAME
       Output name for ARCHIVE target files.

       This property specifies the base name for archive target files.  It overrides  OUTPUT_NAME
       and OUTPUT_NAME_<CONFIG> properties.

       NOTE:
          On  macOS, this property will be ignored for the linker import files (e.g.  .tbd files,
          see ENABLE_EXPORTS property for details) when:

          • The FRAMEWORK is set, because the framework layout cannot be changed.

          • The Xcode generator is used, due to the limitations  and  constraints  of  the  Xcode
            tool.

          In  both  cases,  the  linker  import files will be generated with the same name as the
          shared library.

       See also the ARCHIVE_OUTPUT_NAME_<CONFIG> target property.

   ARCHIVE_OUTPUT_NAME_<CONFIG>
       Per-configuration output name for ARCHIVE target files.

       This is the configuration-specific version of the ARCHIVE_OUTPUT_NAME target property.

   AUTOGEN_BUILD_DIR
       New in version 3.9.

       Directory where AUTOMOC, AUTOUIC and AUTORCC generate files for the target.

       The directory is created on demand and automatically added to  the  ADDITIONAL_CLEAN_FILES
       target property.

       When  unset  or  empty  the  directory  <dir>/<target-name>_autogen is used where <dir> is
       CMAKE_CURRENT_BINARY_DIR and <target-name> is NAME.

       By default AUTOGEN_BUILD_DIR is unset.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOGEN_ORIGIN_DEPENDS
       New in version 3.14.

       Switch for forwarding origin target dependencies to the corresponding _autogen target.

       Targets which have their AUTOMOC or AUTOUIC property  ON  have  a  corresponding  _autogen
       target  which  generates  moc  and  uic  files.   As  this  _autogen  target is created at
       generate-time,  it  is  not  possible  to   define   dependencies   of   it   using   e.g.
       add_dependencies().   Instead  the  AUTOGEN_ORIGIN_DEPENDS target property decides whether
       the origin target dependencies should be forwarded to the _autogen target or not.

       By default AUTOGEN_ORIGIN_DEPENDS is initialized from  CMAKE_AUTOGEN_ORIGIN_DEPENDS  which
       is ON by default.

       In total the dependencies of the _autogen target are composed from

       • forwarded origin target dependencies (enabled by default via AUTOGEN_ORIGIN_DEPENDS)

       • additional user defined dependencies from AUTOGEN_TARGET_DEPENDS

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Note
       Disabling AUTOGEN_ORIGIN_DEPENDS is useful to avoid building of origin target dependencies
       when building the _autogen target only.  This is  especially  interesting  when  a  global
       autogen target is enabled.

       When  the  _autogen  target  doesn't  require  all  the  origin target's dependencies, and
       AUTOGEN_ORIGIN_DEPENDS is disabled, it might be necessary to extend AUTOGEN_TARGET_DEPENDS
       to add missing dependencies.

   AUTOGEN_PARALLEL
       New in version 3.11.

       Number of parallel moc or uic processes to start when using AUTOMOC and AUTOUIC.

       The  custom  <origin>_autogen target starts a number of threads of which each one parses a
       source file and on demand starts a moc or uic process.  AUTOGEN_PARALLEL controls how many
       parallel threads (and therefore moc or uic processes) are started.

       • An empty (or unset) value or the string AUTO sets the number of threads/processes to the
         number of physical CPUs on the host system.

       • A positive non zero integer value sets the exact thread/process count.

       • Otherwise a single thread/process is started.

       By default AUTOGEN_PARALLEL is initialized from CMAKE_AUTOGEN_PARALLEL.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOGEN_TARGET_DEPENDS
       Additional target dependencies of the corresponding _autogen target.

       Targets which have their AUTOMOC or AUTOUIC property  ON  have  a  corresponding  _autogen
       target  which  generates  moc  and  uic  files.   As  this  _autogen  target is created at
       generate-time,  it  is  not  possible  to   define   dependencies   of   it   using   e.g.
       add_dependencies().   Instead  the  AUTOGEN_TARGET_DEPENDS target property can be set to a
       ;-list of additional dependencies for the _autogen target.   Dependencies  can  be  target
       names or file names.

       In total the dependencies of the _autogen target are composed from

       • forwarded origin target dependencies (enabled by default via AUTOGEN_ORIGIN_DEPENDS)

       • additional user defined dependencies from AUTOGEN_TARGET_DEPENDS

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Use cases
       If AUTOMOC or AUTOUIC depends on a file that is either

       • a GENERATED non C++ file (e.g. a GENERATED .json or .ui file) or

       • a  GENERATED  C++ file that isn't recognized by AUTOMOC and AUTOUIC because it's skipped
         by SKIP_AUTOMOC, SKIP_AUTOUIC, SKIP_AUTOGEN or CMP0071 or

       • a file that isn't in the origin target's sources

       it must be added to AUTOGEN_TARGET_DEPENDS.

   AUTOGEN_USE_SYSTEM_INCLUDE
       New in version 3.27.

       AUTOGEN_USE_SYSTEM_INCLUDE is a boolean property that can be set on a target  to  indicate
       that the autogen target include directory should be added as a system include directory or
       normal include directory to the target.

       If this property is not set, the autogen target include directory is  added  as  a  system
       include directory by default.  See policy CMP0151.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

       This property is initialized by the CMAKE_AUTOGEN_USE_SYSTEM_INCLUDE variable if it is set
       when a target is created.

   AUTOMOC
       Should the target be processed with auto-moc (for Qt projects).

       AUTOMOC is a boolean  specifying  whether  CMake  will  handle  the  Qt  moc  preprocessor
       automatically,  i.e.   without having to use commands like QT4_WRAP_CPP(), QT5_WRAP_CPP(),
       etc.  Currently, Qt versions 4 to 6 are supported.

       This property is initialized by the value of the CMAKE_AUTOMOC variable if it is set  when
       a target is created.

       When  this  property  is set ON, CMake will scan the header and source files at build time
       and invoke moc accordingly.

   Header file processing
       At configuration time, a list of header  files  that  should  be  scanned  by  AUTOMOC  is
       computed from the target's sources.

       • All header files in the target's sources are added to the scan list.

       • For all C++ source files <source_base>.<source_extension> in the target's sources, CMake
         searches for

         • a regular header with the same base name (<source_base>.<header_extention>) and

         • a   private   header   with    the    same    base    name    and    a    _p    suffix
           (<source_base>_p.<header_extention>)

         and adds these to the scan list.

       At build time, CMake scans each unknown or modified header file from the list and searches
       for

       • a Qt macro from AUTOMOC_MACRO_NAMES,

       • additional file dependencies from the FILE argument of a Q_PLUGIN_METADATA macro and

       • additional file dependencies detected by filters defined in AUTOMOC_DEPEND_FILTERS.

       If a Qt macro is found, then the header will be compiled by the moc  to  the  output  file
       moc_<base_name>.cpp.   The  complete  output  file path is described in the section Output
       file location.

       The header will be moc compiled again if a file  from  the  additional  file  dependencies
       changes.

       Header  moc  output  files  moc_<base_name>.cpp  can  be included in source files.  In the
       section Including header moc files in sources there is more information on that topic.

   Source file processing
       At build time, CMake scans each unknown or modified C++  source  file  from  the  target's
       sources for

       • a Qt macro from AUTOMOC_MACRO_NAMES,

       • includes of header moc files (see Including header moc files in sources),

       • additional file dependencies from the FILE argument of a Q_PLUGIN_METADATA macro and

       • additional file dependencies detected by filters defined in AUTOMOC_DEPEND_FILTERS.

       If  a Qt macro is found, then the C++ source file <base>.<source_extension> is expected to
       as well contain an include statement

          #include <<base>.moc> // or
          #include "<base>.moc"

       The source file then will be compiled by  the  moc  to  the  output  file  <base>.moc.   A
       description of the complete output file path is in section Output file location.

       The  source  will  be  moc  compiled again if a file from the additional file dependencies
       changes.

   Including header moc files in sources
       A source file can include the moc output file of a header <header_base>.<header_extension>
       by using an include statement of the form

          #include <moc_<header_base>.cpp> // or
          #include "moc_<header_base>.cpp"

       If  the  moc  output  file  of a header is included by a source, it will be generated in a
       different location than if it was not included.  This is described in the  section  Output
       file location.

   Output file location
   Included moc output files
       moc output files that are included by a source file will be generated in

       • <AUTOGEN_BUILD_DIR>/include for single configuration generators or in

       • <AUTOGEN_BUILD_DIR>/include_<CONFIG> for multi configuration generators.

       Where <AUTOGEN_BUILD_DIR> is the value of the target property AUTOGEN_BUILD_DIR.

       The include directory is automatically added to the target's INCLUDE_DIRECTORIES.

   Not included moc output files
       moc output files that are not included in a source file will be generated in

       • <AUTOGEN_BUILD_DIR>/<SOURCE_DIR_CHECKSUM> for single configuration generators or in,

       • <AUTOGEN_BUILD_DIR>/include_<CONFIG>/<SOURCE_DIR_CHECKSUM>   for   multi   configuration
         generators.

       Where <SOURCE_DIR_CHECKSUM> is a checksum computed from the relative parent directory path
       of  the  moc input file.  This scheme allows to have moc input files with the same name in
       different directories.

       All not included moc output files will be included automatically by  the  CMake  generated
       file

       • <AUTOGEN_BUILD_DIR>/mocs_compilation.cpp, or

       • <AUTOGEN_BUILD_DIR>/mocs_compilation_$<CONFIG>.cpp,

       which is added to the target's sources.

   Qt version detection
       AUTOMOC  enabled targets need to know the Qt major and minor version they're working with.
       The major version usually is provided by the INTERFACE_QT_MAJOR_VERSION  property  of  the
       Qt[456]Core  library, that the target links to.  To find the minor version, CMake builds a
       list of available Qt versions from

       • Qt6Core_VERSION_MAJOR   and   Qt6Core_VERSION_MINOR   variables    (usually    set    by
         find_package(Qt6...))

       • Qt6Core_VERSION_MAJOR and Qt6Core_VERSION_MINOR directory properties

       • Qt5Core_VERSION_MAJOR    and    Qt5Core_VERSION_MINOR    variables   (usually   set   by
         find_package(Qt5...))

       • Qt5Core_VERSION_MAJOR and Qt5Core_VERSION_MINOR directory properties

       • QT_VERSION_MAJOR and QT_VERSION_MINOR  variables (usually set by find_package(Qt4...))

       • QT_VERSION_MAJOR and QT_VERSION_MINOR  directory properties

       in the context of the add_executable() or add_library() call.

       Assumed  INTERFACE_QT_MAJOR_VERSION is a valid number, the first entry in the list with  a
       matching  major  version  is  taken.   If no matching major version was found, an error is
       generated.  If  INTERFACE_QT_MAJOR_VERSION is not a valid number, the first entry  in  the
       list is taken.

       A  find_package(Qt[456]...) call sets the QT/Qt[56]Core_VERSION_MAJOR/MINOR variables.  If
       the call is in a different context than the add_executable() or add_library()  call,  e.g.
       in  a  function,  then the version variables might not be available to the AUTOMOC enabled
       target.   In   that   case   the   version   variables   can   be   forwarded   from   the
       find_package(Qt[456]...)  calling context to the add_executable() or add_library() calling
       context as directory properties.  The following Qt5 example demonstrates the procedure.

          function (add_qt5_client)
            find_package(Qt5 REQUIRED QUIET COMPONENTS Core Widgets)
            ...
            set_property(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
              PROPERTY Qt5Core_VERSION_MAJOR "${Qt5Core_VERSION_MAJOR}")
            set_property(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
              PROPERTY Qt5Core_VERSION_MINOR "${Qt5Core_VERSION_MAJOR}")
            ...
          endfunction ()
          ...
          add_qt5_client()
          add_executable(myTarget main.cpp)
          target_link_libraries(myTarget Qt5::QtWidgets)
          set_property(TARGET myTarget PROPERTY AUTOMOC ON)

   Modifiers
       AUTOMOC_EXECUTABLE: The moc executable will be detected automatically, but can  be  forced
       to a certain binary using this target property.

       AUTOMOC_MOC_OPTIONS:  Additional  command  line  options for moc can be set in this target
       property.

       AUTOMOC_MACRO_NAMES: This list of Qt macro names can be extended to search for  additional
       macros in headers and sources.

       AUTOMOC_DEPEND_FILTERS: moc dependency file names can be extracted from headers or sources
       by defining file name filters in this target property.

       AUTOMOC_COMPILER_PREDEFINES:  Compiler  pre  definitions  for  moc  are  written  to   the
       moc_predefs.h file.  The generation of this file can be enabled or disabled in this target
       property.

       SKIP_AUTOMOC: Sources and headers can be excluded from AUTOMOC processing by setting  this
       source file property.

       SKIP_AUTOGEN: Source files can be excluded from AUTOMOC, AUTOUIC and AUTORCC processing by
       setting this source file property.

       AUTOGEN_SOURCE_GROUP: This global property can be used to group files generated by AUTOMOC
       or AUTORCC together in an IDE, e.g.  in MSVS.

       AUTOGEN_TARGETS_FOLDER:  This  global  property  can be used to group AUTOMOC, AUTOUIC and
       AUTORCC targets together in an IDE, e.g.  in MSVS.

       CMAKE_GLOBAL_AUTOGEN_TARGET: A global autogen target,  that  depends  on  all  AUTOMOC  or
       AUTOUIC  generated  <ORIGIN>_autogen  targets  in the project, will be generated when this
       variable is ON.

       AUTOGEN_PARALLEL: This target property controls the number of  moc  or  uic  processes  to
       start in parallel during builds.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC_COMPILER_PREDEFINES
       New in version 3.10.

       Boolean  value  used  by  AUTOMOC  to  determine  if  the  compiler  pre  definitions file
       moc_predefs.h should be generated.

       CMake generates a moc_predefs.h file with compiler pre definitions from the output of  the
       command defined in CMAKE_CXX_COMPILER_PREDEFINES_COMMAND when

       • AUTOMOC is enabled,

       • AUTOMOC_COMPILER_PREDEFINES is enabled,

       • CMAKE_CXX_COMPILER_PREDEFINES_COMMAND isn't empty and

       • the Qt version is greater or equal 5.8.

       The  moc_predefs.h  file, which is generated in AUTOGEN_BUILD_DIR, is passed to moc as the
       argument to the --include option.

       By       default       AUTOMOC_COMPILER_PREDEFINES       is        initialized        from
       CMAKE_AUTOMOC_COMPILER_PREDEFINES, which is ON by default.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC_DEPEND_FILTERS
       New in version 3.9.

       Filter  definitions  used  by  AUTOMOC  to  extract file names from a source file that are
       registered as additional dependencies for the moc file of the source file.

       Filters are defined  as  KEYWORD;REGULAR_EXPRESSION  pairs.  First  the  file  content  is
       searched  for  KEYWORD.  If  it  is  found at least once, then file names are extracted by
       successively searching for REGULAR_EXPRESSION and taking the first match group.

       The file name found in the first match group is searched for

       • first in the vicinity of the source file

       • and afterwards in the target's INCLUDE_DIRECTORIES.

       If any of the extracted files changes, then the moc file for the source file gets  rebuilt
       even when the source file itself doesn't change.

       If  any  of the extracted files is GENERATED or if it is not in the target's sources, then
       it  might  be  necessary  to  add  it  to  the   _autogen   target    dependencies.    See
       AUTOGEN_TARGET_DEPENDS for reference.

       By  default AUTOMOC_DEPEND_FILTERS is initialized from CMAKE_AUTOMOC_DEPEND_FILTERS, which
       is empty by default.

       From Qt 5.15.0 on this  variable  is  ignored  as  moc  is  able  to  output  the  correct
       dependencies.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Example 1
       A  header  file  my_class.hpp  uses  a custom macro JSON_FILE_MACRO which is defined in an
       other header macros.hpp.  We want the moc file of my_class.hpp to depend on the file  name
       argument of JSON_FILE_MACRO:

          // my_class.hpp
          class My_Class : public QObject
          {
            Q_OBJECT
            JSON_FILE_MACRO ( "info.json" )
          ...
          };

       In CMakeLists.txt we add a filter to CMAKE_AUTOMOC_DEPEND_FILTERS like this:

          list( APPEND CMAKE_AUTOMOC_DEPEND_FILTERS
            "JSON_FILE_MACRO"
            "[\n][ \t]*JSON_FILE_MACRO[ \t]*\\([ \t]*\"([^\"]+)\""
          )

       We assume info.json is a plain (not GENERATED) file that is listed in the target's source.
       Therefore we do not need to add it to AUTOGEN_TARGET_DEPENDS.

   Example 2
       In  the  target  my_target  a  header  file  complex_class.hpp   uses   a   custom   macro
       JSON_BASED_CLASS which is defined in an other header macros.hpp:

          // macros.hpp
          ...
          #define JSON_BASED_CLASS(name, json) \
          class name : public QObject \
          { \
            Q_OBJECT \
            Q_PLUGIN_METADATA(IID "demo" FILE json) \
            name() {} \
          };
          ...

          // complex_class.hpp
          #pragma once
          JSON_BASED_CLASS(Complex_Class, "meta.json")
          // end of file

       Since  complex_class.hpp  doesn't contain a Q_OBJECT macro it would be ignored by AUTOMOC.
       We change this by adding JSON_BASED_CLASS to CMAKE_AUTOMOC_MACRO_NAMES:

          list(APPEND CMAKE_AUTOMOC_MACRO_NAMES "JSON_BASED_CLASS")

       We want the moc file of complex_class.hpp to depend on meta.json.  So we add a  filter  to
       CMAKE_AUTOMOC_DEPEND_FILTERS:

          list(APPEND CMAKE_AUTOMOC_DEPEND_FILTERS
            "JSON_BASED_CLASS"
            "[\n^][ \t]*JSON_BASED_CLASS[ \t]*\\([^,]*,[ \t]*\"([^\"]+)\""
          )

       Additionally  we  assume  meta.json  is  GENERATED  which  is  why  we  have  to add it to
       AUTOGEN_TARGET_DEPENDS:

          set_property(TARGET my_target APPEND PROPERTY AUTOGEN_TARGET_DEPENDS "meta.json")

   AUTOMOC_EXECUTABLE
       New in version 3.14.

       AUTOMOC_EXECUTABLE is file path pointing to the moc executable to use for AUTOMOC  enabled
       files.  Setting  this  property  will  make  CMake skip the automatic detection of the moc
       binary as well as the sanity-tests normally run to ensure that the binary is available and
       working as expected.

       Usually  this  property  does  not  need  to  be  set.  Only  consider  this  property  if
       auto-detection of moc can not work -- e.g. because you are building the moc binary as part
       of your project.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC_MACRO_NAMES
       New in version 3.10.

       A semicolon-separated list of macro names used by AUTOMOC to determine if a C++ file needs
       to be processed by moc.

       This property is only used if the AUTOMOC property is ON for this target.

       When running AUTOMOC, CMake searches for the strings listed in AUTOMOC_MACRO_NAMES in  C++
       source and header files.  If any of the strings is found

       • as the first non space string on a new line or

       • as the first non space string after a { on a new line,

       then the file will be processed by moc.

       By default AUTOMOC_MACRO_NAMES is initialized from CMAKE_AUTOMOC_MACRO_NAMES.

       See also the INTERFACE_AUTOMOC_MACRO_NAMES target property.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Example
       In  this  case  the Q_OBJECT macro is hidden inside another macro called CUSTOM_MACRO.  To
       let CMake know that source files that contain CUSTOM_MACRO need to be  moc  processed,  we
       call:

          set_property(TARGET tgt APPEND PROPERTY AUTOMOC_MACRO_NAMES "CUSTOM_MACRO")

   AUTOMOC_MOC_OPTIONS
       Additional options for moc when using AUTOMOC

       This  property  is only used if the AUTOMOC property is ON for this target.  In this case,
       it holds additional command line options which will be used when moc  is  executed  during
       the  build,  i.e.  it is equivalent to the optional OPTIONS argument of the qt4_wrap_cpp()
       macro.

       This property is initialized by the value of the CMAKE_AUTOMOC_MOC_OPTIONS variable if  it
       is set when a target is created, or an empty string otherwise.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   EXAMPLE
       In  this  example, the moc tool is invoked with the -D_EXTRA_DEFINE option when generating
       the moc file for object.cpp.

       CMakeLists.txt

                 add_executable(mocOptions object.cpp main.cpp)
                 set_property(TARGET mocOptions PROPERTY AUTOMOC ON)
                 target_compile_options(mocOptions PRIVATE "-D_EXTRA_DEFINE")
                 set_property(TARGET mocOptions PROPERTY AUTOMOC_MOC_OPTIONS "-D_EXTRA_DEFINE")
                 target_link_libraries(mocOptions Qt6::Core)

       object.hpp

                 #ifndef Object_HPP
                 #define Object_HPP

                 #include <QObject>

                 #ifdef _EXTRA_DEFINE
                 class Object : public QObject
                 {
                 Q_OBJECT
                 public:

                   Object();

                 };
                 #endif

                 #endif

   AUTOMOC_PATH_PREFIX
       New in version 3.16.

       When this property is ON, CMake will generate the -p path prefix option for moc on AUTOMOC
       enabled Qt targets.

       To  generate  the  path prefix, CMake tests if the header compiled by moc is in any of the
       target include directories.  If so, CMake will compute the relative path accordingly.   If
       the  header  is not in the include directories, CMake will omit the -p path prefix option.
       moc usually generates a relative include path in that case.

       AUTOMOC_PATH_PREFIX is initialized from the variable CMAKE_AUTOMOC_PATH_PREFIX,  which  is
       OFF by default.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Reproducible builds
       For  reproducible builds it is recommended to keep headers that are moc compiled in one of
       the target include directories and set AUTOMOC_PATH_PREFIX to ON.  This ensures that:

       • moc output files are identical on different build setups,

       • moc output files will compile correctly when the source  and/or  build  directory  is  a
         symbolic link.

   AUTORCC
       Should the target be processed with auto-rcc (for Qt projects).

       AUTORCC  is  a  boolean  specifying  whether  CMake  will handle the Qt rcc code generator
       automatically,  i.e.  without   having   to   use   commands   like   QT4_ADD_RESOURCES(),
       QT5_ADD_RESOURCES(), etc.  Currently, Qt versions 4 to 6 are supported.

       When  this  property  is ON, CMake will handle .qrc files added as target sources at build
       time and invoke rcc accordingly.  This  property  is  initialized  by  the  value  of  the
       CMAKE_AUTORCC variable if it is set when a target is created.

       By  default  AUTORCC  is  processed by a custom command.  If the .qrc file is GENERATED, a
       custom target is used instead.

       When there are multiple .qrc files with the same name,  CMake  will  generate  unspecified
       unique output file names for rcc.  Therefore, if Q_INIT_RESOURCE() or Q_CLEANUP_RESOURCE()
       need to be used, the .qrc file name must be unique.

   Modifiers
       AUTORCC_EXECUTABLE: The rcc executable will be detected automatically, but can  be  forced
       to a certain binary by setting this target property.

       AUTORCC_OPTIONS:  Additional  command  line  options  for  rcc  can be set via this target
       property.  The corresponding AUTORCC_OPTIONS source file property can be used  to  specify
       options to be applied only to a specific .qrc file.

       SKIP_AUTORCC:  .qrc  files  can be excluded from AUTORCC processing by setting this source
       file property.

       SKIP_AUTOGEN: Source files can be excluded from AUTOMOC, AUTOUIC and AUTORCC processing by
       setting this source file property.

       AUTOGEN_SOURCE_GROUP: This global property can be used to group files generated by AUTOMOC
       or AUTORCC together in an IDE, e.g.  in MSVS.

       AUTOGEN_TARGETS_FOLDER: This global property can be used to  group  AUTOMOC,  AUTOUIC  and
       AUTORCC targets together in an IDE, e.g.  in MSVS.

       CMAKE_GLOBAL_AUTORCC_TARGET:  A  global autorcc target that depends on all AUTORCC targets
       in the project will be generated when this variable is ON.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTORCC_EXECUTABLE
       New in version 3.14.

       AUTORCC_EXECUTABLE is file path pointing to the rcc executable to use for AUTORCC  enabled
       files.  Setting  this  property  will  make  CMake skip the automatic detection of the rcc
       binary as well as the sanity-tests normally run to ensure that the binary is available and
       working as expected.

       Usually  this  property  does  not  need  to  be  set.  Only  consider  this  property  if
       auto-detection of rcc can not work -- e.g. because you are building the rcc binary as part
       of your project.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTORCC_OPTIONS
       Additional options for rcc when using AUTORCC

       This  property  holds  additional  command  line  options  which  will be used when rcc is
       executed during the build via AUTORCC, i.e. it  is  equivalent  to  the  optional  OPTIONS
       argument of the qt4_add_resources() macro.

       This  property  is initialized by the value of the CMAKE_AUTORCC_OPTIONS variable if it is
       set when a target is created, or an empty string otherwise.

       The options set on the target may be overridden by AUTORCC_OPTIONS set on the .qrc  source
       file.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   EXAMPLE
          # ...
          set_property(TARGET tgt PROPERTY AUTORCC_OPTIONS "--compress;9")
          # ...

   AUTOUIC
       Should the target be processed with auto-uic (for Qt projects).

       AUTOUIC  is  a  boolean  specifying  whether  CMake  will handle the Qt uic code generator
       automatically, i.e. without having to use commands like QT4_WRAP_UI(), QT5_WRAP_UI(), etc.
       Currently, Qt versions 4 to 6 are supported.

       This  property is initialized by the value of the CMAKE_AUTOUIC variable if it is set when
       a target is created.

       When this property is ON, CMake will scan the header and source files at  build  time  and
       invoke uic accordingly.

   Header and source file processing
       At  build  time,  CMake  scans  each  header and source file from the target's sources for
       include statements of the form

          #include "ui_<ui_base>.h"

       Once such an include statement is found in a file, CMake searches for the uic  input  file
       <ui_base>.ui

       • in the vicinity of the file and

       • in the AUTOUIC_SEARCH_PATHS of the target.

       If  the <ui_base>.ui file was found, uic is called on it to generate ui_<ui_base>.h in the
       directory

       • <AUTOGEN_BUILD_DIR>/include for single configuration generators or in

       • <AUTOGEN_BUILD_DIR>/include_<CONFIG> for multi configuration generators.

       Where <AUTOGEN_BUILD_DIR> is the value of the target property AUTOGEN_BUILD_DIR.

       The include directory is automatically added to the target's INCLUDE_DIRECTORIES.

   Modifiers
       AUTOUIC_EXECUTABLE: The uic executable will be detected automatically, but can  be  forced
       to a certain binary using this target property.

       AUTOUIC_OPTIONS:  Additional  command  line  options  for  uic  can be set via this target
       property.  The corresponding AUTOUIC_OPTIONS source file property can be used  to  specify
       options to be applied only to a specific <base_name>.ui file.

       SKIP_AUTOUIC:  Source files can be excluded from AUTOUIC processing by setting this source
       file property.

       SKIP_AUTOGEN: Source files can be excluded from AUTOMOC, AUTOUIC and AUTORCC processing by
       setting this source file property.

       AUTOGEN_TARGETS_FOLDER:  This  global  property  can be used to group AUTOMOC, AUTOUIC and
       AUTORCC targets together in an IDE, e.g.  in MSVS.

       CMAKE_GLOBAL_AUTOGEN_TARGET: A global autogen target,  that  depends  on  all  AUTOMOC  or
       AUTOUIC  generated  <ORIGIN>_autogen  targets  in the project, will be generated when this
       variable is ON.

       AUTOGEN_PARALLEL: This target property controls the number of  moc  or  uic  processes  to
       start in parallel during builds.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOUIC_EXECUTABLE
       New in version 3.14.

       AUTOUIC_EXECUTABLE  is file path pointing to the uic executable to use for AUTOUIC enabled
       files. Setting this property will make CMake skip  the  automatic  detection  of  the  uic
       binary as well as the sanity-tests normally run to ensure that the binary is available and
       working as expected.

       Usually  this  property  does  not  need  to  be  set.  Only  consider  this  property  if
       auto-detection of uic can not work -- e.g. because you are building the uic binary as part
       of your project.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOUIC_OPTIONS
       Additional options for uic when using AUTOUIC

       This property holds additional command line  options  which  will  be  used  when  uic  is
       executed  during  the  build  via  AUTOUIC,  i.e. it is equivalent to the optional OPTIONS
       argument of the qt4_wrap_ui() macro.

       This property is initialized by the value of the CMAKE_AUTOUIC_OPTIONS variable if  it  is
       set when a target is created, or an empty string otherwise.

       The  options  set on the target may be overridden by AUTOUIC_OPTIONS set on the .ui source
       file.

       This  property  may  use  "generator  expressions"  with  the  syntax  $<...>.   See   the
       cmake-generator-expressions(7) manual for available expressions.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   EXAMPLE
          # ...
          set_property(TARGET tgt PROPERTY AUTOUIC_OPTIONS "--no-protection")
          # ...

   AUTOUIC_SEARCH_PATHS
       New in version 3.9.

       Search path list used by AUTOUIC to find included .ui files.

       This property is initialized by the value of the CMAKE_AUTOUIC_SEARCH_PATHS variable if it
       is set when a target is created. Otherwise it is empty.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   BINARY_DIR
       New in version 3.4.

       This read-only property reports the value of the CMAKE_CURRENT_BINARY_DIR variable in  the
       directory in which the target was defined.

   BUILD_RPATH
       New in version 3.8.

       A  semicolon-separated  list  specifying  runtime  path (RPATH) entries to add to binaries
       linked in the build tree (for platforms that support it).   By  default,  CMake  sets  the
       runtime  path of binaries in the build tree to contain search paths it knows are needed to
       find the shared libraries they link.  Projects may set BUILD_RPATH to  specify  additional
       search paths.

       The build-tree runtime path will not be used for binaries in the install tree.  It will be
       replaced with the install-tree runtime path during the installation step.   See  also  the
       INSTALL_RPATH target property.

       This  property  is initialized by the value of the variable CMAKE_BUILD_RPATH if it is set
       when a target is created.

       This property supports generator expressions.

       Other settings that affect the build-tree runtime path include:

       • The CMAKE_SKIP_RPATH variable completely disables runtime paths in both the  build  tree
         and install tree.

       • The  SKIP_BUILD_RPATH  target  property  disables  setting any runtime path in the build
         tree.

       • The BUILD_RPATH_USE_ORIGIN target property causes  the  automatically-generated  runtime
         path to use entries relative to $ORIGIN.

       • The  BUILD_WITH_INSTALL_RPATH  target  property  causes binaries in the build tree to be
         built with the install-tree runtime path.

   BUILD_RPATH_USE_ORIGIN
       New in version 3.14.

       Whether to use relative paths for the build RPATH.

       This property is initialized by the value of the variable CMAKE_BUILD_RPATH_USE_ORIGIN.

       On platforms that support runtime paths (RPATH)  with  the  $ORIGIN  token,  setting  this
       property  to  TRUE  enables  relative  paths in the build RPATH for executables and shared
       libraries that point to shared libraries in the same build tree.

       Normally the build RPATH of a binary contains absolute paths  to  the  directory  of  each
       shared  library it links to.  The RPATH entries for directories contained within the build
       tree can be made relative to enable relocatable builds and to  help  achieve  reproducible
       builds by omitting the build directory from the build environment.

       This  property  has no effect on platforms that do not support the $ORIGIN token in RPATH,
       or when the CMAKE_SKIP_RPATH variable is set. The runtime path set through the BUILD_RPATH
       target property is also unaffected by this property.

   BUILD_WITH_INSTALL_NAME_DIR
       New in version 3.9.

       BUILD_WITH_INSTALL_NAME_DIR  is  a  boolean specifying whether the macOS install_name of a
       target in the build tree uses the directory given by INSTALL_NAME_DIR.  This setting  only
       applies to targets on macOS.

       This     property     is     initialized     by     the     value    of    the    variable
       CMAKE_BUILD_WITH_INSTALL_NAME_DIR if it is set when a target is created.

       If  this  property  is  not  set  and  policy  CMP0068  is   not   NEW,   the   value   of
       BUILD_WITH_INSTALL_RPATH is used in its place.

   BUILD_WITH_INSTALL_RPATH
       BUILD_WITH_INSTALL_RPATH  is  a boolean specifying whether to link the target in the build
       tree with the INSTALL_RPATH.  This takes precedence over SKIP_BUILD_RPATH and  avoids  the
       need for relinking before installation.

       This  property  is initialized by the value of the CMAKE_BUILD_WITH_INSTALL_RPATH variable
       if it is set when a target is created.

       If policy CMP0068 is not NEW, this property also controls use of INSTALL_NAME_DIR  in  the
       build  tree  on  macOS.  Either way, the BUILD_WITH_INSTALL_NAME_DIR target property takes
       precedence.

   BUNDLE
       This target is a CFBundle on the macOS.

       If a module library target has this property set to true it will be built  as  a  CFBundle
       when  built  on the mac.  It will have the directory structure required for a CFBundle and
       will be suitable to be used for creating Browser Plugins or other application resources.

   BUNDLE_EXTENSION
       The file extension used to name a BUNDLE, a FRAMEWORK, or a MACOSX_BUNDLE  target  on  the
       macOS and iOS.

       The default value is bundle, framework, or app for the respective target types.

   C_EXTENSIONS
       New in version 3.1.

       Boolean specifying whether compiler specific extensions are requested.

       This  property  specifies  whether  compiler specific extensions should be used.  For some
       compilers, this results in adding a flag such as -std=gnu11 instead  of  -std=c11  to  the
       compile line.  This property is ON by default. The basic C standard level is controlled by
       the C_STANDARD target property.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the CMAKE_C_EXTENSIONS variable if set when a
       target is created and otherwise by the value of CMAKE_C_EXTENSIONS_DEFAULT (see CMP0128).

   C_STANDARD
       New in version 3.1.

       The C standard whose features are requested to build this target.

       This property specifies the C standard whose features are requested to build this  target.
       For  some compilers, this results in adding a flag such as -std=gnu11 to the compile line.
       For compilers that have no notion of a C standard level,  such  as  Microsoft  Visual  C++
       before VS 16.7, this property has no effect.

       Supported values are:

       90     C89/C90

       99     C99

       11     C11

       17     New in version 3.21.

              C17

       23     New in version 3.21.

              C23

       If  the  value requested does not result in a compile flag being added for the compiler in
       use, a previous standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY C_STANDARD 11)

       with a compiler which does not support -std=gnu11 or an equivalent flag will not result in
       an  error or warning, but will instead add the -std=gnu99 or -std=gnu90 flag if supported.
       This "decay" behavior may be controlled  with  the  C_STANDARD_REQUIRED  target  property.
       Additionally,   the   C_EXTENSIONS   target  property  may  be  used  to  control  whether
       compiler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This  property  is  initialized by the value of the CMAKE_C_STANDARD variable if it is set
       when a target is created.

   C_STANDARD_REQUIRED
       New in version 3.1.

       Boolean describing whether the value of C_STANDARD is a requirement.

       If this property is set to ON, then the value of the C_STANDARD target property is treated
       as  a  requirement.   If  this property is OFF or unset, the C_STANDARD target property is
       treated as optional and may "decay" to  a  previous  standard  if  the  requested  is  not
       available.   For  compilers  that  have no notion of a C standard level, such as Microsoft
       Visual C++ before VS 16.7, this property has no effect.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This  property is initialized by the value of the CMAKE_C_STANDARD_REQUIRED variable if it
       is set when a target is created.

   COMMON_LANGUAGE_RUNTIME
       New in version 3.12.

       By setting this target property, the target is configured to build with C++/CLI support.

       The Visual Studio generator defines the clr  parameter  depending  on  the  value  of  the
       COMMON_LANGUAGE_RUNTIME target property:

       Not Set (default)
          Native C++.

       "" (set but empty)
          Mixed unmanaged/managed C++ using .NET Framework.

       netcore
              New in version 3.26.

              Mixed unmanaged/managed C++ using .NET Core.

              This required VS 2019's v142 toolset or higher.

       pure
          Managed C++.

       safe
          Managed C++.

       This property is only evaluated Visual Studio Generators for VS 2010 and above.

       To  be  able  to  build  managed  C++ targets with VS 2017 and above the component C++/CLI
       support must be installed, which may not be done by default.

       See also IMPORTED_COMMON_LANGUAGE_RUNTIME

   COMPATIBLE_INTERFACE_BOOL
       Properties which must be compatible with their link interface

       The COMPATIBLE_INTERFACE_BOOL property may contain a list of properties  for  this  target
       which  must  be  consistent  when evaluated as a boolean with the INTERFACE variant of the
       property in all linked dependees.  For example, if a property FOO  appears  in  the  list,
       then for each dependee, the INTERFACE_FOO property content in all of its dependencies must
       be consistent with each other, and with the FOO property in the depender.

       Consistency in this sense has the meaning that if the property is set, then it  must  have
       the same boolean value as all others, and if the property is not set, then it is ignored.

       Note  that  for  each  dependee, the set of properties specified in this property must not
       intersect with the set specified in any of the other Compatible Interface Properties.

   COMPATIBLE_INTERFACE_NUMBER_MAX
       Properties whose maximum value from the link interface will be used.

       The COMPATIBLE_INTERFACE_NUMBER_MAX property may contain a list  of  properties  for  this
       target  whose  maximum  value may be read at generate time when evaluated in the INTERFACE
       variant of the property in all linked dependees.  For example, if a property  FOO  appears
       in  the  list,  then  for  each dependee, the INTERFACE_FOO property content in all of its
       dependencies will be compared with each other and with the FOO property in  the  depender.
       When reading the FOO property at generate time, the maximum value will be returned. If the
       property is not set, then it is ignored.

       Note that for each dependee, the set of properties specified in  this  property  must  not
       intersect with the set specified in any of the other Compatible Interface Properties.

   COMPATIBLE_INTERFACE_NUMBER_MIN
       Properties whose minimum value from the link interface will be used.

       The  COMPATIBLE_INTERFACE_NUMBER_MIN  property  may  contain a list of properties for this
       target whose minimum value may be read at generate time when evaluated  in  the  INTERFACE
       variant  of  the property of all linked dependees.  For example, if a property FOO appears
       in the list, then for each dependee, the INTERFACE_FOO property  content  in  all  of  its
       dependencies  will  be compared with each other and with the FOO property in the depender.
       When reading the FOO property at generate time, the minimum value will  be  returned.   If
       the property is not set, then it is ignored.

       Note  that  for  each  dependee, the set of properties specified in this property must not
       intersect with the set specified in any of the other Compatible Interface Properties.

   COMPATIBLE_INTERFACE_STRING
       Properties which must be string-compatible with their link interface

       The COMPATIBLE_INTERFACE_STRING property may contain a list of properties for this  target
       which must be the same when evaluated as a string in the INTERFACE variant of the property
       all linked dependees.  For example, if a property FOO appears in the list, then  for  each
       dependee, the INTERFACE_FOO property content in all of its dependencies must be equal with
       each other, and with the FOO property in the depender.  If the property is not  set,  then
       it is ignored.

       Note  that  for  each  dependee, the set of properties specified in this property must not
       intersect with the set specified in any of the other Compatible Interface Properties.

   COMPILE_DEFINITIONS
       Preprocessor definitions for compiling a target's sources.

       The COMPILE_DEFINITIONS property may be set to a semicolon-separated list of  preprocessor
       definitions  using  the  syntax  VAR  or  VAR=value.   Function-style  definitions are not
       supported.  CMake will automatically escape the  value  correctly  for  the  native  build
       system (note that CMake language syntax may require escapes to specify some values).

       CMake  will automatically drop some definitions that are not supported by the native build
       tool.

       New in version 3.26: Any leading -D on an item will be removed.

       Disclaimer: Most native build tools have poor support for escaping certain values.   CMake
       has  work-arounds  for  many  cases  but  some  values  may  just  not be possible to pass
       correctly.  If a value  does  not  seem  to  be  escaped  correctly,  do  not  attempt  to
       work-around  the  problem  by  adding escape sequences to the value.  Your work-around may
       break in a future version of CMake that has improved  escape  support.   Instead  consider
       defining  the  macro  in  a  (configured) header file.  Then report the limitation.  Known
       limitations include:

          #          - broken almost everywhere
          ;          - broken in VS IDE 7.0 and Borland Makefiles
          ,          - broken in VS IDE
          %          - broken in some cases in NMake
          & |        - broken in some cases on MinGW
          ^ < > \"   - broken in most Make tools on Windows

       CMake does not reject these values outright because they do work in some cases.  Use  with
       caution.

       Contents  of  COMPILE_DEFINITIONS  may use "generator expressions" with the syntax $<...>.
       See  the  cmake-generator-expressions(7)  manual  for  available  expressions.   See   the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

       The   corresponding   COMPILE_DEFINITIONS_<CONFIG>   property   may   be  set  to  specify
       per-configuration definitions.  Generator  expressions  should  be  preferred  instead  of
       setting the alternative property.

   COMPILE_FEATURES
       New in version 3.1.

       Compiler features enabled for this target.

       The  list  of  features  in  this  property  are  a  subset  of the features listed in the
       CMAKE_C_COMPILE_FEATURES,  CMAKE_CUDA_COMPILE_FEATURES,   and   CMAKE_CXX_COMPILE_FEATURES
       variables.

       Contents  of COMPILE_FEATURES may use "generator expressions" with the syntax $<...>.  See
       the  cmake-generator-expressions(7)   manual   for   available   expressions.    See   the
       cmake-compile-features(7)  manual  for  information  on  compile  features  and  a list of
       supported compilers.

   COMPILE_FLAGS
       Additional flags to use when compiling this target's sources.

       The COMPILE_FLAGS property sets additional compiler flags used to build sources within the
       target.  Use COMPILE_DEFINITIONS to pass additional preprocessor definitions.

       This    property    is    deprecated.    Use   the   COMPILE_OPTIONS   property   or   the
       target_compile_options() command instead.

   COMPILE_OPTIONS
       List of options to pass to the compiler.

       This property holds a semicolon-separated list of options specified so far for its target.
       Use  the  target_compile_options()  command  to  append more options.  The options will be
       added after flags in the CMAKE_<LANG>_FLAGS and CMAKE_<LANG>_FLAGS_<CONFIG> variables, but
       before those propagated from dependencies by the INTERFACE_COMPILE_OPTIONS property.

       This   property   adds   compile   options  for  all  languages  in  a  target.   Use  the
       COMPILE_LANGUAGE generator expression to specify per-language compile options.

       This property is initialized by the COMPILE_OPTIONS directory property when  a  target  is
       created, and is used by the generators to set the options for the compiler.

       Contents  of  COMPILE_OPTIONS may use "generator expressions" with the syntax $<...>.  See
       the  cmake-generator-expressions(7)   manual   for   available   expressions.    See   the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   Option De-duplication
       The final set of options used for a target is constructed by accumulating options from the
       current target and the usage requirements of its dependencies.   The  set  of  options  is
       de-duplicated to avoid repetition.

       New  in version 3.12: While beneficial for individual options, the de-duplication step can
       break up option groups.  For example, -option A -option B becomes -option A  B.   One  may
       specify  a  group  of  options  using  shell-like quoting along with a SHELL: prefix.  The
       SHELL: prefix is dropped,  and  the  rest  of  the  option  string  is  parsed  using  the
       separate_arguments()  UNIX_COMMAND  mode. For example, "SHELL:-option A" "SHELL:-option B"
       becomes -option A -option B.

   COMPILE_PDB_NAME
       New in version 3.1.

       Output name for the MS debug symbol .pdb file generated by  the  compiler  while  building
       source files.

       This property specifies the base name for the debug symbols file.  If not set, the default
       is unspecified.

       NOTE:
          The compiler-generated program database files are specified by the  /Fd  compiler  flag
          and  are  not the same as linker-generated program database files specified by the /pdb
          linker flag.  Use the PDB_NAME property to specify the latter.

   COMPILE_PDB_NAME_<CONFIG>
       New in version 3.1.

       Per-configuration output name for the MS debug symbol .pdb file generated by the  compiler
       while building source files.

       This is the configuration-specific version of COMPILE_PDB_NAME.

       NOTE:
          The  compiler-generated  program  database files are specified by the /Fd compiler flag
          and are not the same as linker-generated program database files specified by  the  /pdb
          linker flag.  Use the PDB_NAME_<CONFIG> property to specify the latter.

   COMPILE_PDB_OUTPUT_DIRECTORY
       New in version 3.1.

       Output  directory  for  the  MS  debug  symbol  .pdb  file generated by the compiler while
       building source files.

       This property specifies the directory into which the MS debug symbols will  be  placed  by
       the    compiler.     This    property    is    initialized    by    the   value   of   the
       CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY variable if it is set when a target is created.

       NOTE:
          The compiler-generated program database files are specified by the  /Fd  compiler  flag
          and  are  not the same as linker-generated program database files specified by the /pdb
          linker flag.  Use the PDB_OUTPUT_DIRECTORY property to specify the latter.

   COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG>
       New in version 3.1.

       Per-configuration output directory for the MS debug symbol  .pdb  file  generated  by  the
       compiler while building source files.

       This    is    a    per-configuration    version   of   COMPILE_PDB_OUTPUT_DIRECTORY,   but
       multi-configuration generators (Visual Studio, Xcode) do NOT  append  a  per-configuration
       subdirectory to the specified directory.  This property is initialized by the value of the
       CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG> variable  if  it  is  set  when  a  target  is
       created.

       NOTE:
          The  compiler-generated  program  database files are specified by the /Fd compiler flag
          and are not the same as linker-generated program database files specified by  the  /pdb
          linker flag.  Use the PDB_OUTPUT_DIRECTORY_<CONFIG> property to specify the latter.

   COMPILE_WARNING_AS_ERROR
       New in version 3.24.

       Specify  whether to treat warnings on compile as errors.  If enabled, adds a flag to treat
       warnings on compile as errors.  If the cmake --compile-no-warning-as-error option is given
       on the cmake(1) command line, this property is ignored.

       This property is not implemented for all compilers.  It is silently ignored if there is no
       implementation for the compiler being used.  The currently implemented compiler IDs are:

       • GNUClangAppleClangFujitsuFujitsuClangIBMClangIntelIntelLLVMLCCMSVCNVHPCNVIDIA (CUDA)

       • QCCSunProTaskingTIVisualAgeXLXLClang

       This property is initialized by the value of the  variable  CMAKE_COMPILE_WARNING_AS_ERROR
       if it is set when a target is created.

   <CONFIG>_OUTPUT_NAME
       Old per-configuration target file base name.  Use OUTPUT_NAME_<CONFIG> instead.

       This is a configuration-specific version of the OUTPUT_NAME target property.

   <CONFIG>_POSTFIX
       Postfix to append to the target file name for configuration <CONFIG>.

       When  building  with  configuration <CONFIG> the value of this property is appended to the
       target file name built on disk.  For non-executable targets, this property is  initialized
       by the value of the CMAKE_<CONFIG>_POSTFIX variable if it is set when a target is created.
       This property is ignored on macOS for Frameworks and App Bundles.

       For macOS see also the FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG> target property.

   CROSSCOMPILING_EMULATOR
       New in version 3.3.

       Use the given emulator to run executables created when crosscompiling.  This command  will
       be added as a prefix to add_test(), add_custom_command(), and add_custom_target() commands
       for built target system executables.

       New in version 3.15: If this property contains a semicolon-separated list, then the  first
       value is the command and remaining values are its arguments.

       This property is initialized by the value of the CMAKE_CROSSCOMPILING_EMULATOR variable if
       it is set when a target is created.

   CUDA_ARCHITECTURES
       New in version 3.18.

       List of architectures to generate device code for.

       An architecture can be suffixed by either  -real  or  -virtual  to  specify  the  kind  of
       architecture  to generate code for.  If no suffix is given then code is generated for both
       real and virtual architectures.

       A non-empty false value (e.g. OFF) disables adding architectures.   This  is  intended  to
       support packagers and rare cases where full control over the passed flags is required.

       This  property  is initialized by the value of the CMAKE_CUDA_ARCHITECTURES variable if it
       is set when a target is created.

       The CUDA_ARCHITECTURES target property must be set to a non-empty value  on  targets  that
       compile CUDA sources, or it is an error.  See policy CMP0104.

       The CUDA_ARCHITECTURES may be set to one of the following special values:

       all    New in version 3.23.

              Compile for all supported major and minor real architectures, and the highest major
              virtual architecture.

       all-major
              New in version 3.23.

              Compile for all supported major real architectures, and the highest  major  virtual
              architecture.

       native New in version 3.24.

              Compile for the architecture(s) of the host's GPU(s).

   Examples
          set_target_properties(tgt PROPERTIES CUDA_ARCHITECTURES "35;50;72")

       Generates code for real and virtual architectures 30, 50 and 72.

          set_property(TARGET tgt PROPERTY CUDA_ARCHITECTURES 70-real 72-virtual)

       Generates code for real architecture 70 and virtual architecture 72.

          set_property(TARGET tgt PROPERTY CUDA_ARCHITECTURES OFF)

       CMake will not pass any architecture flags to the compiler.

   CUDA_CUBIN_COMPILATION
       New in version 3.27.

       Compile CUDA sources to .cubin files instead of .obj files within Object Libraries.

       For example:

          add_library(mycubin OBJECT a.cu b.cu)
          set_property(TARGET mycubin PROPERTY CUDA_CUBIN_COMPILATION ON)

   CUDA_EXTENSIONS
       New in version 3.8.

       Boolean specifying whether compiler specific extensions are requested.

       This  property  specifies  whether  compiler specific extensions should be used.  For some
       compilers, this results in adding a flag such as -std=gnu++11 instead of -std=c++11 to the
       compile  line.   This  property  is  ON  by  default. The basic CUDA/C++ standard level is
       controlled by the CUDA_STANDARD target property.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This  property  is  initialized  by the value of the CMAKE_CUDA_EXTENSIONS variable if set
       when a target is created and otherwise by the value of CMAKE_CUDA_EXTENSIONS_DEFAULT  (see
       CMP0128).

   CUDA_FATBIN_COMPILATION
       New in version 3.27.

       Compile CUDA sources to .fatbin files instead of .obj files within Object Libraries.

       For example:

          add_library(myfbins OBJECT a.cu b.cu)
          set_property(TARGET myfbins PROPERTY CUDA_FATBIN_COMPILATION ON)

   CUDA_OPTIX_COMPILATION
       New in version 3.27.

       Compile CUDA sources to .optixir files instead of .obj files within Object Libraries.

       For example:

          add_library(myoptix OBJECT a.cu b.cu)
          set_property(TARGET myoptix PROPERTY CUDA_OPTIX_COMPILATION ON)

   CUDA_PTX_COMPILATION
       New in version 3.9.

       Compile CUDA sources to .ptx files instead of .obj files within Object Libraries.

       For example:

          add_library(myptx OBJECT a.cu b.cu)
          set_property(TARGET myptx PROPERTY CUDA_PTX_COMPILATION ON)

   CUDA_RESOLVE_DEVICE_SYMBOLS
       New in version 3.9.

       CUDA only: Enables device linking for the specific library target where required.

       If  set,  this  will  tell  the required compilers to enable device linking on the library
       target. Device linking is an additional link step required by  some  CUDA  compilers  when
       CUDA_SEPARABLE_COMPILATION  is enabled. Normally device linking is deferred until a shared
       library or executable is generated, allowing for  multiple  static  libraries  to  resolve
       device symbols at the same time when they are used by a shared library or executable.

       If  this  property  or  CMAKE_CUDA_RESOLVE_DEVICE_SYMBOLS  is  unset, static libraries are
       treated as if it is disabled while shared, module, and executable targets behave as if  it
       is on.

       If CMAKE_CUDA_RESOLVE_DEVICE_SYMBOLS has been defined, this property is initialized to the
       value the variable and overriding the default behavior.

       Note that device linking is not supported for Object Libraries.

       For instance:

          set_property(TARGET mystaticlib PROPERTY CUDA_RESOLVE_DEVICE_SYMBOLS ON)

   CUDA_RUNTIME_LIBRARY
       New in version 3.17.

       Select the CUDA runtime library for use by compilers targeting the CUDA language.

       The allowed case insensitive values are:

       None   Link with -cudart=none or equivalent flag(s) to use no CUDA runtime library.

       Shared Link with -cudart=shared or equivalent flag(s) to  use  a  dynamically-linked  CUDA
              runtime library.

       Static Link  with  -cudart=static  or  equivalent  flag(s) to use a statically-linked CUDA
              runtime library.

       Contents of CUDA_RUNTIME_LIBRARY may use generator expressions.

       If that property is not set then CMake uses an appropriate  default  value  based  on  the
       compiler to select the CUDA runtime library.

       NOTE:
          This  property  has  effect only when the CUDA language is enabled. To control the CUDA
          runtime linking when only using the CUDA SDK with the C or C++  language  we  recommend
          using the FindCUDAToolkit module.

   CUDA_SEPARABLE_COMPILATION
       New in version 3.8.

       CUDA only: Enables separate compilation of device code

       If set this will enable separable compilation for all CUDA files for the given target.

       For instance:

          set_property(TARGET myexe PROPERTY CUDA_SEPARABLE_COMPILATION ON)

       This property is initialized by the value of the CMAKE_CUDA_SEPARABLE_COMPILATION variable
       if it is set when a target is created.

   CUDA_STANDARD
       New in version 3.8.

       The CUDA/C++ standard whose features are requested to build this target.

       This property specifies the CUDA/C++ standard whose features are requested to  build  this
       target.   For  some  compilers,  this results in adding a flag such as -std=gnu++11 to the
       compile line.

       Supported values are:

       98     CUDA C++98. Note that this maps to the same as 03 internally.

       03     CUDA C++03

       11     CUDA C++11

       14     CUDA C++14. While CMake 3.8 and later recognize 14 as a valid value, CMake 3.9  was
              the first version to include support for any compiler.

       17     CUDA C++17. While CMake 3.8 and later recognize 17 as a valid value, CMake 3.18 was
              the first version to include support for any compiler.

       20     New in version 3.12.

              CUDA C++20. While CMake 3.12 and later recognize 20 as a valid  value,  CMake  3.18
              was the first version to include support for any compiler.

       23     New in version 3.20.

              CUDA C++23

       26     New in version 3.25.

              CUDA  C++26.  CMake  3.25  and  later recognize 26 as a valid value, no version has
              support for any compiler.

       If the value requested does not result in a compile flag being added for the  compiler  in
       use, a previous standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY CUDA_STANDARD 11)

       with  a compiler which does not support -std=gnu++11 or an equivalent flag will not result
       in an error or warning, but will instead add the -std=gnu++03  flag  if  supported.   This
       "decay"  behavior  may  be  controlled  with  the  CUDA_STANDARD_REQUIRED target property.
       Additionally,  the  CUDA_EXTENSIONS  target  property  may  be  used  to  control  whether
       compiler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the CMAKE_CUDA_STANDARD variable if it is set
       when a target is created.

   CUDA_STANDARD_REQUIRED
       New in version 3.8.

       Boolean describing whether the value of CUDA_STANDARD is a requirement.

       If  this  property  is  set  to ON, then the value of the CUDA_STANDARD target property is
       treated as a requirement.  If this property is OFF  or  unset,  the  CUDA_STANDARD  target
       property is treated as optional and may "decay" to a previous standard if the requested is
       not available.  For compilers that have no notion of a standard level, such as  MSVC  1800
       (Visual Studio 2013) and lower, this has no effect.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the CMAKE_CUDA_STANDARD_REQUIRED variable  if
       it is set when a target is created.

   CXX_EXTENSIONS
       New in version 3.1.

       Boolean specifying whether compiler specific extensions are requested.

       This  property  specifies  whether  compiler specific extensions should be used.  For some
       compilers, this results in adding a flag such as -std=gnu++11 instead of -std=c++11 to the
       compile  line.  This property is ON by default. The basic C++ standard level is controlled
       by the CXX_STANDARD target property.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the CMAKE_CXX_EXTENSIONS variable if set when
       a target is created and  otherwise  by  the  value  of  CMAKE_CXX_EXTENSIONS_DEFAULT  (see
       CMP0128).

   CXX_MODULE_DIRS
       New in version 3.28.

       Semicolon-separated  list of base directories of the target's default C++ module set (i.e.
       the file set with name and type CXX_MODULES). The property supports generator expressions.

       This  property  is  normally  only  set  by  target_sources(FILE_SET)  rather  than  being
       manipulated directly.

       See CXX_MODULE_DIRS_<NAME> for the list of base directories in other C++ module sets.

   CXX_MODULE_DIRS_<NAME>
       New in version 3.28.

       Semicolon-separated  list of base directories of the target's <NAME> C++ module set, which
       has the set type CXX_MODULES. The property supports generator expressions.

       This  property  is  normally  only  set  by  target_sources(FILE_SET)  rather  than  being
       manipulated directly.

       See  CXX_MODULE_DIRS  for  the list of base directories in the default C++ module set. See
       CXX_MODULE_SETS for the file set names of all C++ module sets.

   CXX_MODULE_SET
       New in version 3.28.

       Semicolon-separated list of files in the target's default C++ module set, (i.e.  the  file
       set  with  name and type CXX_MODULES). If any of the paths are relative, they are computed
       relative to the target's source directory. The property supports generator expressions.

       This  property  is  normally  only  set  by  target_sources(FILE_SET)  rather  than  being
       manipulated directly.

       See CXX_MODULE_SET_<NAME> for the list of files in other C++ module sets.

   CXX_MODULE_SET_<NAME>
       New in version 3.28.

       Semicolon-separated list of files in the target's <NAME> C++ module set, which has the set
       type CXX_MODULES. If any of the paths are relative, they  are  computed  relative  to  the
       target's source directory. The property supports generator expressions.

       This  property  is  normally  only  set  by  target_sources(FILE_SET)  rather  than  being
       manipulated directly.

       See  CXX_MODULE_SET  for  the  list  of  files  in  the  default  C++  module   set.   See
       CXX_MODULE_SETS for the file set names of all C++ module sets.

   CXX_MODULE_SETS
       New in version 3.28.

       Read-only  list  of  the  target's PRIVATE and PUBLIC C++ module sets (i.e.  all file sets
       with the type CXX_MODULES). Files listed in these file sets are treated  as  source  files
       for the purpose of IDE integration.

       C++  module  sets  may  be defined using the target_sources() command FILE_SET option with
       type CXX_MODULES.

       See also CXX_MODULE_SET_<NAME>, CXX_MODULE_SET and INTERFACE_CXX_MODULE_SETS.

   CXX_SCAN_FOR_MODULES
       New in version 3.28.

       CXX_SCAN_FOR_MODULES is a boolean specifying whether CMake will scan C++  sources  in  the
       target for module dependencies.  See also the CXX_SCAN_FOR_MODULES for per-source settings
       which, if set, overrides the target-wide settings.

       This property is initialized by the value of the CMAKE_CXX_SCAN_FOR_MODULES variable if it
       is set when a target is created.

       When  this  property is set ON or unset, CMake will scan the target's CXX sources at build
       time and add module dependency information to the compile line as  necessary.   When  this
       property is set OFF, CMake will not scan the target's CXX sources at build time.

       Note  that  scanning  is  only  performed  if  C++20  or higher is enabled for the target.
       Scanning for modules in the target's sources belonging to file sets of type CXX_MODULES is
       always performed.

   CXX_STANDARD
       New in version 3.1.

       The C++ standard whose features are requested to build this target.

       This  property  specifies  the  C++  standard  whose  features are requested to build this
       target.  For some compilers, this results in adding a flag such  as  -std=gnu++11  to  the
       compile  line.   For  compilers that have no notion of a standard level, such as Microsoft
       Visual C++ before 2015 Update 3, this has no effect.

       Supported values are:

       98     C++98

       11     C++11

       14     C++14

       17     New in version 3.8.

              C++17

       20     New in version 3.12.

              C++20

       23     New in version 3.20.

              C++23

       26     New in version 3.25.

              C++26. CMake 3.25 and later recognize 26 as a valid value, no version  has  support
              for any compiler.

       If  the  value requested does not result in a compile flag being added for the compiler in
       use, a previous standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY CXX_STANDARD 11)

       with a compiler which does not support -std=gnu++11 or an equivalent flag will not  result
       in  an  error  or  warning, but will instead add the -std=gnu++98 flag if supported.  This
       "decay" behavior  may  be  controlled  with  the  CXX_STANDARD_REQUIRED  target  property.
       Additionally,   the  CXX_EXTENSIONS  target  property  may  be  used  to  control  whether
       compiler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This  property is initialized by the value of the CMAKE_CXX_STANDARD variable if it is set
       when a target is created.

   CXX_STANDARD_REQUIRED
       New in version 3.1.

       Boolean describing whether the value of CXX_STANDARD is a requirement.

       If this property is set to ON, then the value  of  the  CXX_STANDARD  target  property  is
       treated  as  a  requirement.   If  this  property is OFF or unset, the CXX_STANDARD target
       property is treated as optional and may "decay" to a previous standard if the requested is
       not  available.   For compilers that have no notion of a standard level, such as MSVC 1800
       (Visual Studio 2013) and lower, this has no effect.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This  property  is initialized by the value of the CMAKE_CXX_STANDARD_REQUIRED variable if
       it is set when a target is created.

   DEBUG_POSTFIX
       See target property <CONFIG>_POSTFIX.

       This property is a special case of the  more-general  <CONFIG>_POSTFIX  property  for  the
       DEBUG configuration.

   DEFINE_SYMBOL
       Define a symbol when compiling this target's sources.

       DEFINE_SYMBOL sets the name of the preprocessor symbol defined when compiling sources in a
       shared library.  If not set here then it is set to target_EXPORTS by  default  (with  some
       substitutions  if  the target is not a valid C identifier).  This is useful for headers to
       know whether they are being included from inside their  library  or  outside  to  properly
       setup dllexport/dllimport decorations on Windows.

       On POSIX platforms, this can optionally be used to control the visibility of symbols.

       CMake provides support for such decorations with the GenerateExportHeader module.

   DEPLOYMENT_ADDITIONAL_FILES
       New in version 3.13.

       Set  the WinCE project AdditionalFiles in DeploymentTool in .vcproj files generated by the
       Visual Studio 9 2008 generator.  This is useful when you want to  debug  on  remote  WinCE
       device.  Specify additional files that will be copied to the device.  For example:

          set_property(TARGET ${TARGET} PROPERTY
            DEPLOYMENT_ADDITIONAL_FILES "english.lng|local_folder|remote_folder|0"
            "german.lng|local_folder|remote_folder|0")

       produces:

          <DeploymentTool AdditionalFiles="english.lng|local_folder|remote_folder|0;german.lng|local_folder|remote_folder|0" ... />

   DEPLOYMENT_REMOTE_DIRECTORY
       New in version 3.6.

       Set   the   WinCE  project  RemoteDirectory  in  DeploymentTool  and  RemoteExecutable  in
       DebuggerTool in .vcproj files generated by the Visual Studio 9 2008  generator.   This  is
       useful when you want to debug on remote WinCE device.  For example:

          set_property(TARGET ${TARGET} PROPERTY
            DEPLOYMENT_REMOTE_DIRECTORY "\\FlashStorage")

       produces:

          <DeploymentTool RemoteDirectory="\FlashStorage" ... />
          <DebuggerTool RemoteExecutable="\FlashStorage\target_file" ... />

   DEPRECATION
       New in version 3.17.

       Deprecation message from imported target's developer.

       DEPRECATION  is  the  message regarding a deprecation status to be displayed to downstream
       users of a target.

       The message is formatted as follows:

       • Lines that do not start in whitespace are wrapped as paragraph text.

       • Lines that start in whitespace are preserved as preformatted text.

   DISABLE_PRECOMPILE_HEADERS
       New in version 3.16.

       Disables the precompilation of header files specified by PRECOMPILE_HEADERS property.

       If   the   property   is   not   set,   CMake   will   use   the   value    provided    by
       CMAKE_DISABLE_PRECOMPILE_HEADERS.

   DLL_NAME_WITH_SOVERSION
       New in version 3.27.

       This  property  controls whether the SOVERSION target property is added to the filename of
       generated DLL filenames for the  Windows  platform,  which  is  selected  when  the  WIN32
       variable is set.

       The  value  of the listed property is appended to the basename of the runtime component of
       the shared library target as -<SOVERSION>.

       Please note that setting this property has no effect if versioned filenames  are  globally
       disabled with the CMAKE_PLATFORM_NO_VERSIONED_SONAME variable.

   DOTNET_SDK
       New in version 3.23.

       Specify the .NET SDK for C# projects.  For example: Microsoft.NET.Sdk.

       This  property  tells  Visual  Studio  Generators for VS 2019 and above to generate a .NET
       SDK-style project using the specified SDK.  The  property  is  meaningful  only  to  these
       generators,  and  only  in  C#  targets.  It is ignored for C++ projects, even if they are
       managed (e.g. using COMMON_LANGUAGE_RUNTIME).

       This property must be a non-empty string to generate .NET SDK-style projects.  CMake  does
       not perform any validations for the value of the property.

       This property may be initialized for all targets using the CMAKE_DOTNET_SDK variable.

       NOTE:
          The  Visual  Studio Generators in this version of CMake have not yet learned to support
          add_custom_command() in .NET SDK-style projects.  It is currently an error to attach  a
          custom command to a target with the DOTNET_SDK property set.

   DOTNET_TARGET_FRAMEWORK
       New in version 3.17.

       Specify the .NET target framework.

       Used to specify the .NET target framework for C++/CLI and C#.  For example: netcoreapp2.1.

       This property is only evaluated for Visual Studio Generators VS 2010 and above.

       Can be initialized for all targets using the variable CMAKE_DOTNET_TARGET_FRAMEWORK.

   DOTNET_TARGET_FRAMEWORK_VERSION
       New in version 3.12.

       Specify the .NET target framework version.

       Used to specify the .NET target framework version for C++/CLI and C#.  For example: v4.5.

       This property is only evaluated for Visual Studio Generators VS 2010 and above.

       To   initialize  this  variable  for  all  targets  set  CMAKE_DOTNET_TARGET_FRAMEWORK  or
       CMAKE_DOTNET_TARGET_FRAMEWORK_VERSION. If both are set, the latter is ignored.

   EchoString
       A message to be displayed when the target is built.

       A message to display on some generators (such as Makefile Generators) when the  target  is
       built.

   ENABLE_EXPORTS
       Specify whether an executable or a shared library exports symbols.

       Normally an executable does not export any symbols because it is the final program.  It is
       possible for an executable to export symbols to be used by loadable  modules.   When  this
       property  is  set  to true CMake will allow other targets to "link" to the executable with
       the target_link_libraries() command.  On all platforms a target-level  dependency  on  the
       executable is created for targets that link to it.  Handling of the executable on the link
       lines of the loadable modules varies by platform:

       • On Windows-based systems (including Cygwin) an "import library" is  created  along  with
         the  executable  to  list  the  exported  symbols.   Loadable modules link to the import
         library to get the symbols.

       • On macOS, loadable modules link to the executable itself using the -bundle_loader flag.

       • On AIX, a linker "import file" is created along with the executable to list the exported
         symbols for import when linking other targets.  Loadable modules link to the import file
         to get the symbols.

       • On  other  platforms,  loadable  modules  are  simply  linked  without  referencing  the
         executable  since  the dynamic loader will automatically bind symbols when the module is
         loaded.

       This property is initialized by the value of the CMAKE_EXECUTABLE_ENABLE_EXPORTS variable,
       if  it is set when an executable target is created.  If CMAKE_EXECUTABLE_ENABLE_EXPORTS is
       not set, the CMAKE_ENABLE_EXPORTS variable is used to initialize the property instead  for
       backward  compatibility  reasons.   See  below for alternative initialization behavior for
       shared library targets.

       New in version 3.27: To link with a shared library on macOS, or to a shared  framework  on
       any Apple platform, a linker import file can be used instead of the actual shared library.
       These linker import files are also known as text-based stubs, and they have  a  .tbd  file
       extension.

       The  generation  of these linker import files, as well as their consumption, is controlled
       by this property. When this property is set to true on a shared library target, CMake will
       generate  a  .tbd  file  for  the  library.  Other targets that link to the shared library
       target will then use this .tbd file when linking rather than linking to the shared library
       binary.

       NOTE:
          For   backward   compatibility   reasons,   this   property  will  be  ignored  if  the
          XCODE_ATTRIBUTE_GENERATE_TEXT_BASED_STUBS      target       property       or       the
          CMAKE_XCODE_ATTRIBUTE_GENERATE_TEXT_BASED_STUBS variable is set to false.

       For   shared   library  targets,  this  property  is  initialized  by  the  value  of  the
       CMAKE_SHARED_LIBRARY_ENABLE_EXPORTS variable, if it is set when the target is created.

   EXCLUDE_FROM_ALL
       Set this target property to a true (or false) value to exclude  (or  include)  the  target
       from the "all" target of the containing directory and its ancestors.  If excluded, running
       e.g. make in the containing directory or its  ancestors  will  not  build  the  target  by
       default.

       If this target property is not set then the target will be included in the "all" target of
       the containing directory.  Furthermore, it will be included in the  "all"  target  of  its
       ancestor directories unless the EXCLUDE_FROM_ALL directory property is set.

       With  EXCLUDE_FROM_ALL  set  to  false or not set at all, the target will be brought up to
       date as part of doing a make install or its equivalent for the CMake generator being used.

       If  a  target  has  EXCLUDE_FROM_ALL  set  to  true,  it  may  still  be  listed   in   an
       install(TARGETS) command, but the user is responsible for ensuring that the target's build
       artifacts are not missing or outdated when an install is performed.

       This  property  may  use  "generator  expressions"  with  the  syntax  $<...>.   See   the
       cmake-generator-expressions(7) manual for available expressions.

       Only  the  "Ninja  Multi-Config"  generator  supports  a  property  value  that  varies by
       configuration.  For all other generators the value of this property must be the  same  for
       all configurations.

   EXCLUDE_FROM_DEFAULT_BUILD
       Exclude target from Build Solution.

       This property is only used by Visual Studio generators.  When set to TRUE, the target will
       not be built when you press Build Solution.

   EXCLUDE_FROM_DEFAULT_BUILD_<CONFIG>
       Per-configuration version of target exclusion from Build Solution.

       This is the configuration-specific version of EXCLUDE_FROM_DEFAULT_BUILD.  If the  generic
       EXCLUDE_FROM_DEFAULT_BUILD  is  also  set on a target, EXCLUDE_FROM_DEFAULT_BUILD_<CONFIG>
       takes precedence in configurations for which it has a value.

   EXPORT_COMPILE_COMMANDS
       New in version 3.20.

       Enable/Disable output of compile commands during generation for a target.

       This property is initialized by the value of the variable CMAKE_EXPORT_COMPILE_COMMANDS if
       it is set when a target is created.

   EXPORT_NAME
       Exported name for target files.

       This  sets  the name for the IMPORTED target generated by the install(EXPORT) and export()
       commands.  If not set, the logical target name is used by default.

   EXPORT_NO_SYSTEM
       New in version 3.25.

       This property affects the behavior of the install(EXPORT) and export() commands when  they
       install  or  export  the target respectively.  When EXPORT_NO_SYSTEM is set to true, those
       commands generate an imported target with SYSTEM property set to false.

       See the NO_SYSTEM_FROM_IMPORTED target  property  to  set  this  behavior  on  the  target
       consuming the include directories rather than the one providing them.

   EXPORT_PROPERTIES
       New in version 3.12.

       List additional properties to export for a target.

       This  property  contains  a  list  of  property  names  that  should  be  exported  by the
       install(EXPORT) and export() commands.  By default only a limited number of properties are
       exported. This property can be used to additionally export other properties as well.

       Properties  starting with INTERFACE_ or IMPORTED_ are not allowed as they are reserved for
       internal CMake use.

       Properties containing generator expressions are also not allowed.

       NOTE:
          Since CMake 3.19, Interface Libraries may  have  arbitrary  target  properties.   If  a
          project  exports an interface library with custom properties, the resulting package may
          not work with dependents configured by older versions of CMake that reject  the  custom
          properties.

   FOLDER
       For  IDEs  that present targets using a folder hierarchy, this property specifies the name
       of the folder to place the target under.  To nest  folders,  use  FOLDER  values  such  as
       GUI/Dialogs  with  / characters separating folder levels.  Targets with no FOLDER property
       will appear as top level entities.  Targets with  the  same  FOLDER  property  value  will
       appear in the same folder as siblings.

       Only  some  CMake  generators  honor  the FOLDER property (e.g. Xcode or any of the Visual
       Studio generators).  Those generators that don't will simply ignore it.

       This property is initialized by the value of the variable CMAKE_FOLDER if it is set when a
       target is created.

       The  global  property  USE_FOLDERS  must  be set to true, otherwise the FOLDER property is
       ignored.

   Fortran_BUILDING_INSTRINSIC_MODULES
       New in version 3.22.

       Instructs the CMake Fortran preprocessor that the target is  building  Fortran  intrinsics
       for building a Fortran compiler.

       This property is off by default and should be turned only on projects that build a Fortran
       compiler. It should not be turned on for projects that use a Fortran compiler.

       Turning this property on will correctly add dependencies for  building  Fortran  intrinsic
       modules  whereas  turning  the  property  off will ignore Fortran intrinsic modules in the
       dependency graph as they are supplied by the compiler itself.

   Fortran_FORMAT
       Set to FIXED or FREE to indicate the Fortran source layout.

       This property tells CMake whether the Fortran source files in a target use fixed-format or
       free-format.   CMake  will  pass  the  corresponding format flag to the compiler.  Use the
       source-specific Fortran_FORMAT property to change the format of a  specific  source  file.
       If  the variable CMAKE_Fortran_FORMAT is set when a target is created its value is used to
       initialize this property.

   Fortran_MODULE_DIRECTORY
       Specify output directory for Fortran modules provided by the target.

       If the target contains Fortran source files that provide modules and the compiler supports
       a  module  output  directory  this  specifies  the  directory in which the modules will be
       placed.  When this property is not set the modules will be placed in the  build  directory
       corresponding     to     the    target's    source    directory.     If    the    variable
       CMAKE_Fortran_MODULE_DIRECTORY is set when a target  is  created  its  value  is  used  to
       initialize this property.

       When  using one of the Visual Studio Generators with the Intel Fortran plugin installed in
       Visual Studio, a subdirectory named after the configuration will be appended to  the  path
       where   modules   are  created.   For  example,  if  Fortran_MODULE_DIRECTORY  is  set  to
       C:/some/path, modules will end up in  C:/some/path/Debug  (or  C:/some/path/Release  etc.)
       when  an  Intel  Fortran  .vfproj  file  is  generated, and in C:/some/path when any other
       generator is used.

       Note that some compilers will automatically search the module output directory for modules
       USEd  during  compilation but others will not.  If your sources USE modules their location
       must be specified by INCLUDE_DIRECTORIES regardless of this property.

   Fortran_PREPROCESS
       New in version 3.18.

       Control whether the Fortran source file should be unconditionally preprocessed.

       If unset or empty,  rely  on  the  compiler  to  determine  whether  the  file  should  be
       preprocessed.  If explicitly set to OFF then the file does not need to be preprocessed. If
       explicitly set to ON, then  the  file  does  need  to  be  preprocessed  as  part  of  the
       compilation step.

       When  using  the  Ninja  generator,  all  source  files are first preprocessed in order to
       generate module dependency information. Setting this property to OFF will make Ninja  skip
       this step.

       Use  the  source-specific  Fortran_PREPROCESS  property  if  a  single  file  needs  to be
       preprocessed. If the variable CMAKE_Fortran_PREPROCESS is set when a target is created its
       value is used to initialize this property.

       NOTE:
          For  some  compilers,  NAG,  PGI  and  Solaris Studio, setting this to OFF will have no
          effect.

   FRAMEWORK
       Build SHARED or STATIC library as Framework Bundle on the macOS and iOS.

       If such a library target has this property set to TRUE it will be  built  as  a  framework
       when  built  on  the  macOS  and iOS.  It will have the directory structure required for a
       framework and will be suitable to be used with the -framework option.   This  property  is
       initialized  by  the  value  of the CMAKE_FRAMEWORK variable if it is set when a target is
       created.

       To customize Info.plist file in  the  framework,  use  MACOSX_FRAMEWORK_INFO_PLIST  target
       property.

       For macOS see also the FRAMEWORK_VERSION target property.

       Example of creation dynamicFramework:

          add_library(dynamicFramework SHARED
                      dynamicFramework.c
                      dynamicFramework.h
          )
          set_target_properties(dynamicFramework PROPERTIES
            FRAMEWORK TRUE
            FRAMEWORK_VERSION C
            MACOSX_FRAMEWORK_IDENTIFIER com.cmake.dynamicFramework
            MACOSX_FRAMEWORK_INFO_PLIST Info.plist
            # "current version" in semantic format in Mach-O binary file
            VERSION 16.4.0
            # "compatibility version" in semantic format in Mach-O binary file
            SOVERSION 1.0.0
            PUBLIC_HEADER dynamicFramework.h
            XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "iPhone Developer"
          )

   FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG>
       New in version 3.18.

       Postfix  to  append  to  the  framework file name for configuration <CONFIG>, when using a
       multi-config generator (like Xcode and Ninja Multi-Config).

       When building with configuration <CONFIG> the value of this property is  appended  to  the
       framework file name built on disk.

       For   example,   given   a   framework   called   my_fw,   a   value  of  _debug  for  the
       FRAMEWORK_MULTI_CONFIG_POSTFIX_DEBUG      property,       and       Debug;Release       in
       CMAKE_CONFIGURATION_TYPES, the following relevant files would be created for the Debug and
       Release configurations:

       • Release/my_fw.framework/my_fwRelease/my_fw.framework/Versions/A/my_fwDebug/my_fw.framework/my_fw_debugDebug/my_fw.framework/Versions/A/my_fw_debug

       For  framework  targets,  this   property   is   initialized   by   the   value   of   the
       CMAKE_FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG>  variable  if  it  is  set  when a target is
       created.

       This property  is  ignored  for  non-framework  targets,  and  when  using  single  config
       generators.

   FRAMEWORK_VERSION
       New in version 3.4.

       Version of a framework created using the FRAMEWORK target property (e.g. A).

       This property only affects macOS, as iOS doesn't have versioned directory structure.

   GENERATOR_FILE_NAME
       Generator's file for this target.

       An internal property used by some generators to record the name of the project or dsp file
       associated with this target.  Note that at configure time, this property is only  set  for
       targets created by include_external_msproject().

   GHS_INTEGRITY_APP
       New in version 3.14.

       ON  /  OFF  boolean to determine if an executable target should be treated as an Integrity
       Application.

       If no value is set and if a .int file is added as a source file to the  executable  target
       it will be treated as an Integrity Application.

       Supported on Green Hills MULTI.

   GHS_NO_SOURCE_GROUP_FILE
       New in version 3.14.

       ON  / OFF boolean to control if the project file for a target should be one single file or
       multiple files.

       The default behavior or when the property is OFF is to generate a  project  file  for  the
       target and then a sub-project file for each source group.

       When  this  property  is  ON or if CMAKE_GHS_NO_SOURCE_GROUP_FILE is ON then only a single
       project file is generated for the target.

       Supported on Green Hills MULTI.

   GNUtoMS
       Convert GNU import library (.dll.a) to MS format (.lib).

       When linking a shared library or executable  that  exports  symbols  using  GNU  tools  on
       Windows (MinGW/MSYS) with Visual Studio installed convert the import library (.dll.a) from
       GNU to MS format (.lib).  Both import libraries will be installed by install(TARGETS)  and
       exported by install(EXPORT) and  export() to be linked by applications with either GNU- or
       MS-compatible tools.

       If the variable CMAKE_GNUtoMS is set when a  target  is  created  its  value  is  used  to
       initialize  this  property.   The  variable  must  be  set prior to the first command that
       enables a language such as project() or enable_language().  CMake provides the variable as
       an option to the user automatically when configuring on Windows with GNU tools.

   HAS_CXX
       Link the target using the C++ linker tool (obsolete).

       This is equivalent to setting the LINKER_LANGUAGE property to CXX.

   HEADER_DIRS
       New in version 3.23.

       Semicolon-separated  list of base directories of the target's default header set (i.e. the
       file set with name and type HEADERS). The property supports generator expressions.

       This  property  is  normally  only  set  by  target_sources(FILE_SET)  rather  than  being
       manipulated directly.

       See HEADER_DIRS_<NAME> for the list of base directories in other header sets.

   HEADER_DIRS_<NAME>
       New in version 3.23.

       Semicolon-separated  list of base directories of the target's <NAME> header set, which has
       the set type HEADERS. The property supports generator expressions.

       This  property  is  normally  only  set  by  target_sources(FILE_SET)  rather  than  being
       manipulated directly.

       See  HEADER_DIRS  for  the  list  of  base  directories  in  the  default  header set. See
       HEADER_SETS for the file set names of all header sets.

   HEADER_SET
       New in version 3.23.

       Semicolon-separated list of files in the target's default header set, (i.e. the  file  set
       with  name and type HEADERS). If any of the paths are relative, they are computed relative
       to the target's source directory.  The property supports generator expressions.

       This  property  is  normally  only  set  by  target_sources(FILE_SET)  rather  than  being
       manipulated directly.

       See HEADER_SET_<NAME> for the list of files in other header sets.

   HEADER_SET_<NAME>
       New in version 3.23.

       Semicolon-separated  list  of  files  in the target's <NAME> header set, which has the set
       type HEADERS. If any of the paths are relative, they are computed relative to the target's
       source directory. The property supports generator expressions.

       This  property  is  normally  only  set  by  target_sources(FILE_SET)  rather  than  being
       manipulated directly.

       See HEADER_SET for the list of files in the default header set.  See HEADER_SETS  for  the
       file set names of all header sets.

   HEADER_SETS
       New in version 3.23.

       Read-only  list  of  the target's PRIVATE and PUBLIC header sets (i.e.  all file sets with
       the type HEADERS). Files listed in these file sets are treated as  source  files  for  the
       purpose  of  IDE  integration.  The files also have their HEADER_FILE_ONLY property set to
       TRUE.

       Header sets may be defined using the target_sources() command FILE_SET  option  with  type
       HEADERS.

       See also HEADER_SET_<NAME>, HEADER_SET and INTERFACE_HEADER_SETS.

   HIP_ARCHITECTURES
       New in version 3.21.

       List  of  GPU  architectures to for which to generate device code.  Architecture names are
       interpreted based on CMAKE_HIP_PLATFORM.

       A non-empty false value (e.g. OFF) disables adding architectures.   This  is  intended  to
       support packagers and rare cases where full control over the passed flags is required.

       This property is initialized by the value of the CMAKE_HIP_ARCHITECTURES variable if it is
       set when a target is created.

       The HIP compilation model has two modes: whole and separable. Whole compilation  generates
       device  code  at  compile  time. Separable compilation generates device code at link time.
       Therefore the HIP_ARCHITECTURES target property should be set on targets that  compile  or
       link with any HIP sources.

   Examples
          set_property(TARGET tgt PROPERTY HIP_ARCHITECTURES gfx801 gfx900)

       Generates code for both gfx801 and gfx900.

   HIP_EXTENSIONS
       New in version 3.21.

       Boolean specifying whether compiler specific extensions are requested.

       This  property  specifies  whether  compiler specific extensions should be used.  For some
       compilers, this results in adding a flag such as -std=gnu++11 instead of -std=c++11 to the
       compile  line.   This  property  is  ON  by  default.  The basic HIP/C++ standard level is
       controlled by the HIP_STANDARD target property.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the CMAKE_HIP_EXTENSIONS variable if set when
       a target is created and  otherwise  by  the  value  of  CMAKE_HIP_EXTENSIONS_DEFAULT  (see
       CMP0128).

   HIP_STANDARD
       New in version 3.21.

       The HIP/C++ standard requested to build this target.

       Supported values are:

       98     HIP C++98

       11     HIP C++11

       14     HIP C++14

       17     HIP C++17

       20     HIP C++20

       23     HIP C++23

       26     New in version 3.25.

              HIP  C++26.  CMake  3.25  and  later  recognize 26 as a valid value, no version has
              support for any compiler.

       If the value requested does not result in a compile flag being added for the  compiler  in
       use, a previous standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY HIP_STANDARD 11)

       with  a compiler which does not support -std=gnu++11 or an equivalent flag will not result
       in an error or warning, but will instead add the -std=gnu++98  flag  if  supported.   This
       "decay"  behavior  may  be  controlled  with  the  HIP_STANDARD_REQUIRED  target property.
       Additionally,  the  HIP_EXTENSIONS  target  property  may  be  used  to  control   whether
       compiler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the CMAKE_HIP_STANDARD variable if it is  set
       when a target is created.

   HIP_STANDARD_REQUIRED
       New in version 3.21.

       Boolean describing whether the value of HIP_STANDARD is a requirement.

       If  this  property  is  set  to  ON, then the value of the HIP_STANDARD target property is
       treated as a requirement.  If this property is  OFF  or  unset,  the  HIP_STANDARD  target
       property is treated as optional and may "decay" to a previous standard if the requested is
       not available.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This  property  is initialized by the value of the CMAKE_HIP_STANDARD_REQUIRED variable if
       it is set when a target is created.

   IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
       Specify #include line transforms for dependencies in a target.

       This property specifies rules to  transform  macro-like  #include  lines  during  implicit
       dependency   scanning   of   C   and  C++  source  files.   The  list  of  rules  must  be
       semicolon-separated with each entry of the form A_MACRO(%)=value-with-%  (the  %  must  be
       literal).   During  dependency scanning occurrences of A_MACRO(...) on #include lines will
       be replaced by the value given with the macro argument substituted for  %.   For  example,
       the entry

          MYDIR(%)=<mydir/%>

       will convert lines of the form

          #include MYDIR(myheader.h)

       to

          #include <mydir/myheader.h>

       allowing the dependency to be followed.

       This property applies to sources in the target on which it is set.

   IMPORTED
       Read-only indication of whether a target is IMPORTED.

       The boolean value of this property is True for targets created with the IMPORTED option to
       add_executable() or add_library().  It is False for targets built within the project.

   IMPORTED_COMMON_LANGUAGE_RUNTIME
       New in version 3.12.

       Property to define if the target uses C++/CLI.

       Ignored for non-imported targets.

       See also the COMMON_LANGUAGE_RUNTIME target property.

   IMPORTED_CONFIGURATIONS
       Configurations provided for an imported target.

       Set this to the list of configuration names available for an imported  target.   For  each
       configuration  named,  the  imported  target's artifacts must be specified in other target
       properties:

       • IMPORTED_LOCATION_<CONFIG>, or

       • IMPORTED_IMPLIB_<CONFIG> (on DLL platforms, on AIX  for  Executables  or  on  Apple  for
         Shared Libraries), or

       • IMPORTED_OBJECTS_<CONFIG> (for Object Libraries), or

       • IMPORTED_LIBNAME_<CONFIG> (for Interface Libraries).

       The  configuration  names correspond to those defined in the project from which the target
       is imported.  If the importing project uses a different set of configurations,  the  names
       may be mapped using the MAP_IMPORTED_CONFIG_<CONFIG> target property.

       The IMPORTED_CONFIGURATIONS property is ignored for non-imported targets.

   IMPORTED_CXX_MODULES_COMPILE_DEFINITIONS
       New in version 3.28.

       Preprocessor definitions for compiling an IMPORTED target's C++ module sources.

       CMake  will automatically drop some definitions that are not supported by the native build
       tool.

   IMPORTED_CXX_MODULES_COMPILE_FEATURES
       New in version 3.28.

       Compiler features enabled for this IMPORTED target's C++ modules.

       The value of this property is used by the generators to set  the  include  paths  for  the
       compiler.

   IMPORTED_CXX_MODULES_COMPILE_OPTIONS
       New in version 3.28.

       List of options to pass to the compiler for this IMPORTED target's C++ modules.

   Option De-duplication
       The final set of options used for a target is constructed by accumulating options from the
       current target and the usage requirements of its dependencies.   The  set  of  options  is
       de-duplicated to avoid repetition.

       New  in version 3.12: While beneficial for individual options, the de-duplication step can
       break up option groups.  For example, -option A -option B becomes -option A  B.   One  may
       specify  a  group  of  options  using  shell-like quoting along with a SHELL: prefix.  The
       SHELL: prefix is dropped,  and  the  rest  of  the  option  string  is  parsed  using  the
       separate_arguments()  UNIX_COMMAND  mode. For example, "SHELL:-option A" "SHELL:-option B"
       becomes -option A -option B.

   IMPORTED_CXX_MODULES_INCLUDE_DIRECTORIES
       New in version 3.28.

       List of preprocessor include file  search  directories  when  compiling  C++  modules  for
       IMPORTED targets.

       The  value  of  this  property  is used by the generators to set the include paths for the
       compiler.

   IMPORTED_CXX_MODULES_LINK_LIBRARIES
       New in version 3.28.

       List of direct dependencies to use for usage requirements for C++ modules in the  target's
       C++ modules.

   IMPORTED_GLOBAL
       New in version 3.11.

       Indication of whether an IMPORTED target is globally visible.

       The  boolean  value  of this property is True for targets created with the IMPORTED GLOBAL
       options to add_executable() or add_library(). It is always False for targets built  within
       the project.

       For  targets  created  with  the  IMPORTED option to add_executable() or add_library() but
       without the additional option GLOBAL this is False, too. However,  setting  this  property
       for  such  a  locally  IMPORTED  target to True promotes that target to global scope. This
       promotion can only be done in the same directory where that IMPORTED target was created in
       the first place.

       NOTE:
          Once  an imported target has been made global, it cannot be changed back to non-global.
          Therefore, if a project sets this property, it may only provide a value of True.  CMake
          will  issue an error if the project tries to set the property to a non-True value, even
          if the value was already False.

       NOTE:
          Local ALIAS targets created before promoting an IMPORTED target from LOCAL  to  GLOBAL,
          keep their initial scope (see ALIAS_GLOBAL target property).

   IMPORTED_IMPLIB
       Full path to the import library for an IMPORTED target.

       This property may be set:

       • On DLL platforms, to the location of the .lib part of the DLL.

       • New  in version 3.16: On AIX, to an import file (e.g. .imp) created for executables that
         export symbols (see the ENABLE_EXPORTS target property).

       • New in version 3.27: On Apple platforms, to an  import  file  (e.g.  .tbd)  created  for
         shared   libraries   or  frameworks  (see  the  ENABLE_EXPORTS  target  property).   For
         frameworks, this is the location of the .tbd file  symlink  just  inside  the  framework
         folder.

       • New  in  version  3.28: On non-DLL platforms, to the location of a shared library.  When
         set without also specifying an IMPORTED_LOCATION, the library  is  considered  to  be  a
         stub,  and  its  location  will not be added as a runtime search path to dependents that
         link it.

       Changed in version 3.28: If an imported target is an Apple framework or  XCFramework,  the
       preferred  arrangement  is  to  set  IMPORTED_LOCATION  to  the .framework or .xcframework
       directory.  CMake will  then  find  the  relevant  .tbd  file  inside  that  framework  or
       XCFramework automatically without requiring IMPORTED_IMPLIB to be set.

       The  IMPORTED_IMPLIB  target property may be overridden for a given configuration <CONFIG>
       by the configuration-specific IMPORTED_IMPLIB_<CONFIG> target property.  Furthermore,  the
       MAP_IMPORTED_CONFIG_<CONFIG>  target  property  may  be  used  to  map between a project's
       configurations and those of an imported target.  If none of these is set then the name  of
       any  other  configuration  listed  in  the  IMPORTED_CONFIGURATIONS target property may be
       selected and its IMPORTED_IMPLIB_<CONFIG> value used.

       This property is ignored for non-imported targets.

   IMPORTED_IMPLIB_<CONFIG>
       <CONFIG>-specific version of IMPORTED_IMPLIB property.

       Configuration names correspond to those provided by the project from which the  target  is
       imported.

   IMPORTED_LIBNAME
       New in version 3.8.

       Specify the link library name for an imported Interface Library.

       An interface library builds no library file itself but does specify usage requirements for
       its consumers.  The IMPORTED_LIBNAME property may be set to specify a single library  name
       to  be  placed  on  the  link  line  in  place  of  the interface library target name as a
       requirement for using the interface.

       This property is intended for use in naming libraries provided by a platform SDK for which
       the  full  path to a library file may not be known.  The value may be a plain library name
       such as foo but may not be a path (e.g. /usr/lib/libfoo.so) or a flag (e.g. -Wl,...).  The
       name is never treated as a library target name even if it happens to name one.

       The  IMPORTED_LIBNAME  property  is  allowed  only  on imported Interface Libraries and is
       rejected on targets of other types (for which the IMPORTED_LOCATION target property may be
       used).

   IMPORTED_LIBNAME_<CONFIG>
       New in version 3.8.

       <CONFIG>-specific version of IMPORTED_LIBNAME property.

       Configuration  names  correspond to those provided by the project from which the target is
       imported.

   IMPORTED_LINK_DEPENDENT_LIBRARIES
       Dependent shared libraries of an imported shared library.

       Shared libraries may be linked to other shared libraries as part of their  implementation.
       On some platforms the linker searches for the dependent libraries of shared libraries they
       are including in the link.  Set this property to the list of dependent shared libraries of
       an  imported library.  The list should be disjoint from the list of interface libraries in
       the INTERFACE_LINK_LIBRARIES property.  On platforms requiring dependent shared  libraries
       to  be  found  at  link time CMake uses this list to add appropriate files or paths to the
       link command line.  Ignored for non-imported targets.

   IMPORTED_LINK_DEPENDENT_LIBRARIES_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_DEPENDENT_LIBRARIES.

       Configuration names correspond to those provided by the project from which the  target  is
       imported.   If  set, this property completely overrides the generic property for the named
       configuration.

   IMPORTED_LINK_INTERFACE_LANGUAGES
       Languages compiled into an IMPORTED static library.

       Set this to the list of languages of source files compiled to produce  a  STATIC  IMPORTED
       library (such as C or CXX).  CMake accounts for these languages when computing how to link
       a target to the imported library.  For example, when a C executable links to  an  imported
       C++  static  library CMake chooses the C++ linker to satisfy language runtime dependencies
       of the static library.

       This property is ignored for targets that are not  STATIC  libraries.   This  property  is
       ignored for non-imported targets.

   IMPORTED_LINK_INTERFACE_LANGUAGES_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_LANGUAGES.

       Configuration  names  correspond to those provided by the project from which the target is
       imported.  If set, this property completely overrides the generic property for  the  named
       configuration.

   IMPORTED_LINK_INTERFACE_LIBRARIES
       Transitive link interface of an IMPORTED target.

       Set  this  to  the  list of libraries whose interface is included when an IMPORTED library
       target is linked to another target.  The libraries will be included on the link  line  for
       the  target.   Unlike  the LINK_INTERFACE_LIBRARIES property, this property applies to all
       imported  target  types,  including  STATIC  libraries.   This  property  is  ignored  for
       non-imported targets.

       This  property  is  ignored  if  the  target also has a non-empty INTERFACE_LINK_LIBRARIES
       property.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   IMPORTED_LINK_INTERFACE_LIBRARIES_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_LIBRARIES.

       Configuration names correspond to those provided by the project from which the  target  is
       imported.   If  set, this property completely overrides the generic property for the named
       configuration.

       This property is ignored if the  target  also  has  a  non-empty  INTERFACE_LINK_LIBRARIES
       property.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   IMPORTED_LINK_INTERFACE_MULTIPLICITY
       Repetition count for cycles of IMPORTED static libraries.

       This is LINK_INTERFACE_MULTIPLICITY for IMPORTED targets.

   IMPORTED_LINK_INTERFACE_MULTIPLICITY_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_MULTIPLICITY.

       If   set,   this  property  completely  overrides  the  generic  property  for  the  named
       configuration.

   IMPORTED_LOCATION
       Full path to the main file on disk for an IMPORTED target.

       Set this to the location of an IMPORTED target file on disk.  For executables this is  the
       location of the executable file.  For STATIC libraries and modules this is the location of
       the library or module.  For SHARED libraries on non-DLL platforms this is the location  of
       the  shared  library.   For  application  bundles  on  macOS  this  is the location of the
       executable file inside Contents/MacOS within the bundle folder.  For frameworks  on  macOS
       this  is  the  location of the library file symlink just inside the framework folder.  For
       DLLs this is the location of the .dll part of the library.  For UNKNOWN libraries this  is
       the location of the file to be linked.  Ignored for non-imported targets.

       New  in version 3.28: For ordinary frameworks on Apple platforms, this may be the location
       of the .framework folder itself.   For  XCFrameworks,  it  may  be  the  location  of  the
       .xcframework  folder, in which case any target that links against it will get the selected
       library's Headers directory as a usage requirement.

       The IMPORTED_LOCATION target property may be overridden for a given configuration <CONFIG>
       by  the  configuration-specific  IMPORTED_LOCATION_<CONFIG> target property.  Furthermore,
       the MAP_IMPORTED_CONFIG_<CONFIG> target property may be used to map  between  a  project's
       configurations  and those of an imported target.  If none of these is set then the name of
       any other configuration listed in  the  IMPORTED_CONFIGURATIONS  target  property  may  be
       selected and its IMPORTED_LOCATION_<CONFIG> value used.

       To  get  the  location of an imported target read one of the LOCATION or LOCATION_<CONFIG>
       properties.

       For platforms with import libraries (e.g. Windows, AIX or Apple) see also IMPORTED_IMPLIB.

   IMPORTED_LOCATION_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LOCATION property.

       Configuration names correspond to those provided by the project from which the  target  is
       imported.

   IMPORTED_NO_SONAME
       Specifies that an IMPORTED shared library target has no soname.

       Set  this  property  to true for an imported shared library file that has no soname field.
       CMake may adjust generated link commands for some platforms to  prevent  the  linker  from
       using  the  path  to the library in place of its missing soname.  Ignored for non-imported
       targets.

   IMPORTED_NO_SONAME_<CONFIG>
       <CONFIG>-specific version of IMPORTED_NO_SONAME property.

       Configuration names correspond to those provided by the project from which the  target  is
       imported.

   IMPORTED_OBJECTS
       New in version 3.9.

       A  semicolon-separated  list of absolute paths to the object files on disk for an imported
       object library.

       Ignored for non-imported targets.

       Projects   may   skip   IMPORTED_OBJECTS   if    the    configuration-specific    property
       IMPORTED_OBJECTS_<CONFIG>  is  set  instead,  except in situations as noted in the section
       below.

   Xcode Generator Considerations
       New in version 3.20.

       For Apple platforms, a project may be built for  more  than  one  architecture.   This  is
       controlled  by  the  CMAKE_OSX_ARCHITECTURES  variable.   For all but the Xcode generator,
       CMake invokes compilers once per source file and passes multiple -arch flags, leading to a
       single  object  file  which  will be a universal binary.  Such object files work well when
       listed in the IMPORTED_OBJECTS of a separate CMake build, even for  the  Xcode  generator.
       But  producing  such  object  files  with  the Xcode generator is more difficult, since it
       invokes the compiler once per  architecture  for  each  source  file.   Unlike  the  other
       generators, it does not generate universal object file binaries.

       A  further  complication  with the Xcode generator is that when targeting device platforms
       (iOS, tvOS, visionOS or watchOS), the Xcode generator has the ability to  use  either  the
       device  or  simulator  SDK without needing CMake to be re-run.  The SDK can be selected at
       build time.  But since some architectures can be supported by  both  the  device  and  the
       simulator  SDKs  (e.g.  arm64  with  Xcode  12  or  later),  not  all  combinations can be
       represented in a single universal binary.  The only solution  in  this  case  is  to  have
       multiple object files.

       IMPORTED_OBJECTS doesn't support generator expressions, so every file it lists needs to be
       valid for every architecture  and  SDK.   If  incorporating  object  files  that  are  not
       universal  binaries,  the  path  and/or  file  name  of  each  object  file has to somehow
       encapsulate the different  architectures  and  SDKs.   With  the  Xcode  generator,  Xcode
       variables  of  the  form  $(...)  can  be  used  to represent these aspects and Xcode will
       substitute the appropriate values at build time.  CMake doesn't interpret these  variables
       and  embeds  them  unchanged  in  the  Xcode project file.  $(CURRENT_ARCH) can be used to
       represent the architecture, while $(EFFECTIVE_PLATFORM_NAME) can be used to  differentiate
       between SDKs.

       The  following  shows  one  example  of how these two variables can be used to refer to an
       object file whose location depends on both the SDK and the architecture:

          add_library(someObjs OBJECT IMPORTED)

          set_property(TARGET someObjs PROPERTY IMPORTED_OBJECTS
            # Quotes are required because of the ()
            "/path/to/somewhere/objects$(EFFECTIVE_PLATFORM_NAME)/$(CURRENT_ARCH)/func.o"
          )

          # Example paths:
          #   /path/to/somewhere/objects-iphoneos/arm64/func.o
          #   /path/to/somewhere/objects-iphonesimulator/x86_64/func.o

       In some cases, you may want to have configuration-specific  object  files  as  well.   The
       $(CONFIGURATION) Xcode variable is often used for this and can be used in conjunction with
       the others mentioned above:

          add_library(someObjs OBJECT IMPORTED)
          set_property(TARGET someObjs PROPERTY IMPORTED_OBJECTS
            "/path/to/somewhere/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)/$(CURRENT_ARCH)/func.o"
          )

          # Example paths:
          #   /path/to/somewhere/Release-iphoneos/arm64/func.o
          #   /path/to/somewhere/Debug-iphonesimulator/x86_64/func.o

       When any Xcode variable is used, CMake is not  able  to  fully  evaluate  the  path(s)  at
       configure   time.    One   consequence   of   this   is  that  the  configuration-specific
       IMPORTED_OBJECTS_<CONFIG> properties cannot be used, since CMake cannot determine  whether
       an  object  file  exists at a particular <CONFIG> location.  The IMPORTED_OBJECTS property
       must be used for these situations and  the  configuration-specific  aspects  of  the  path
       should be handled by the $(CONFIGURATION) Xcode variable.

   IMPORTED_OBJECTS_<CONFIG>
       New in version 3.9.

       <CONFIG>-specific version of IMPORTED_OBJECTS property.

       Configuration  names  correspond to those provided by the project from which the target is
       imported.

   Xcode Generator Considerations
       Do not use this <CONFIG>-specific property  if  you  need  to  use  Xcode  variables  like
       $(CURRENT_ARCH)   or  $(EFFECTIVE_PLATFORM_NAME)  in  the  value.   The  <CONFIG>-specific
       properties will be ignored in such cases because CMake cannot  determine  whether  a  file
       exists  at  the  configuration-specific  path  at configuration time.  For such cases, use
       IMPORTED_OBJECTS instead.

   IMPORTED_SONAME
       The soname of an IMPORTED target of shared library type.

       Set this to the soname embedded in an imported shared library.  This is meaningful only on
       platforms supporting the feature.  Ignored for non-imported targets.

   IMPORTED_SONAME_<CONFIG>
       <CONFIG>-specific version of IMPORTED_SONAME property.

       Configuration  names  correspond to those provided by the project from which the target is
       imported.

   IMPORT_PREFIX
       What comes before the import library name.

       Similar  to  the  target  property  PREFIX,  but  used  for  import  libraries  (typically
       corresponding  to  a DLL) instead of regular libraries.  A target property that can be set
       to override the prefix (such as lib) on an import library name.

   IMPORT_SUFFIX
       What comes after the import library name.

       Similar  to  the  target  property  SUFFIX,  but  used  for  import  libraries  (typically
       corresponding  to  a DLL) instead of regular libraries.  A target property that can be set
       to override the suffix (such as .lib) on an import library name.

   INCLUDE_DIRECTORIES
       List of preprocessor include file search directories.

       This   property   specifies   the   list   of   directories   given   so   far   to    the
       target_include_directories()  command.  In addition to accepting values from that command,
       values may be set directly on any target using the set_property() command.  A target  gets
       its  initial  value  for this property from the value of the INCLUDE_DIRECTORIES directory
       property.  Both directory and  target  property  values  are  adjusted  by  calls  to  the
       include_directories() command.

       The  value  of  this  property  is used by the generators to set the include paths for the
       compiler.

       Relative paths should not be added to this property directly.  Use  one  of  the  commands
       above instead to handle relative paths.

       Contents  of  INCLUDE_DIRECTORIES  may  use cmake-generator-expressions(7) with the syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   INSTALL_NAME_DIR
       Directory name for installed targets on Apple platforms.

       INSTALL_NAME_DIR  is a string specifying the directory portion of the "install_name" field
       of shared libraries on Apple platforms for installed targets.  When not set,  the  default
       directory used is determined by MACOSX_RPATH.  If the BUILD_WITH_INSTALL_NAME_DIR property
       is set, this will be used already in the build tree.  Policies  CMP0068  and  CMP0042  are
       also relevant.

       This  property is initialized by the value of the variable CMAKE_INSTALL_NAME_DIR if it is
       set when a target is created.

       This property  supports  generator  expressions.   In  particular,  the  $<INSTALL_PREFIX>
       generator expression can be used to set the directory relative to the install-time prefix.

       On  platforms  that  support  runtime  paths  (RPATH),  refer  to the INSTALL_RPATH target
       property.  Under Windows, the TARGET_RUNTIME_DLLS generator expression is related.

   INSTALL_REMOVE_ENVIRONMENT_RPATH
       New in version 3.16.

       Controls whether toolchain-defined rpaths should be removed during installation.

       When a target is being installed, CMake may need to rewrite its rpath  information.   This
       occurs  when  the  install  rpath  (as specified by the INSTALL_RPATH target property) has
       different contents to the rpath that the target was built with.   Some  toolchains  insert
       their  own  rpath  contents  into the binary as part of the build.  By default, CMake will
       preserve those extra inserted contents in the install rpath.  For  those  scenarios  where
       such   toolchain-inserted   entries   need   to  be  discarded  during  install,  set  the
       INSTALL_REMOVE_ENVIRONMENT_RPATH target property to true.

       This property is initialized by the value of  CMAKE_INSTALL_REMOVE_ENVIRONMENT_RPATH  when
       the target is created.

   INSTALL_RPATH
       The rpath to use for installed targets.

       By  default,  the  install  rpath  is empty. It can be set using this property, which is a
       semicolon-separated list specifying the rpath to use in installed targets  (for  platforms
       that   support   it).   This  property  is  initialized  by  the  value  of  the  variable
       CMAKE_INSTALL_RPATH if it is set when a target is created.   Beside  setting  the  install
       rpath  manually,  using  the  INSTALL_RPATH_USE_LINK_PATH  target  property it can also be
       generated automatically by CMake.

       Normally CMake uses the build tree for the RPATH when building executables etc on  systems
       that  use  RPATH,  see the BUILD_RPATH target property. When the software is installed the
       targets are edited (or relinked) by  CMake  (see  CMAKE_NO_BUILTIN_CHRPATH)  to  have  the
       install   RPATH.    This   editing   during   installation   can   be   avoided   via  the
       BUILD_WITH_INSTALL_RPATH target property.

       For handling toolchain-dependent RPATH entries the INSTALL_REMOVE_ENVIRONMENT_RPATH can be
       used.  Runtime paths can be disabled completely via the CMAKE_SKIP_RPATH variable.

       Because  the  rpath may contain ${ORIGIN}, which coincides with CMake syntax, the contents
       of INSTALL_RPATH are properly  escaped  in  the  cmake_install.cmake  script  (see  policy
       CMP0095.)

       This property supports generator expressions.

       On  Apple  platforms,  refer  to the INSTALL_NAME_DIR target property.  Under Windows, the
       TARGET_RUNTIME_DLLS generator expression is related.

   INSTALL_RPATH_USE_LINK_PATH
       Add paths to linker search and installed rpath.

       INSTALL_RPATH_USE_LINK_PATH is a boolean that if set to TRUE will append  to  the  runtime
       search  path (rpath) of installed binaries any directories outside the project that are in
       the linker search path or contain linked library  files.   The  directories  are  appended
       after the value of the INSTALL_RPATH target property.

       This     property     is     initialized     by     the     value    of    the    variable
       CMAKE_INSTALL_RPATH_USE_LINK_PATH if it is set when a target is created.

   INTERFACE_AUTOMOC_MACRO_NAMES
       New in version 3.27.

       A semicolon-separated list of macro names for AUTOMOC to be propagated to consumers.

       When   a   target   with   AUTOMOC   enabled   links    to    a    library    that    sets
       INTERFACE_AUTOMOC_MACRO_NAMES,  the target inherits the listed macro names and merges them
       with those specified in its  own  AUTOMOC_MACRO_NAMES  property.   The  target  will  then
       automatically  generate  MOC files for source files that contain the inherited macro names
       too, not just the macro names specified in its own AUTOMOC_MACRO_NAMES property.

       By default INTERFACE_AUTOMOC_MACRO_NAMES is empty.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Example 1
       In this example, myapp  inherits  the  macro  names  STATIC_LIB_1  and  STATIC_LIB_2  from
       static_lib.  The moc tool will then automatically be run on any of the myapp sources which
       contain STATIC_LIB_1 or STATIC_LIB_2.

          set(AUTOMOC ON)
          add_executable(myapp main.cpp)
          target_link_libraries(myapp PRIVATE static_lib)

          add_library(static_lib STATIC static.cpp)
          set_property(TARGET static_lib PROPERTY
            INTERFACE_AUTOMOC_MACRO_NAMES "STATIC_LIB_1;STATIC_LIB_2"
          )

   Example 2
       In  this  example,  the  INTERFACE_AUTOMOC_MACRO_NAMES  target  property  of  the  various
       *_deep_lib  libraries will propagate to shared_lib, static_lib and interface_lib.  Because
       the linking relationships are specified as PUBLIC and INTERFACE, those  macro  names  will
       also further propagate transitively up to app.

          set(AUTOMOC ON)

          add_library(shared_deep_lib SHARED deep_lib.cpp)
          add_library(static_deep_lib STATIC deep_lib.cpp)
          add_library(interface_deep_lib INTERFACE)

          set_property(TARGET shared_deep_lib PROPERTY
            INTERFACE_AUTOMOC_MACRO_NAMES "SHARED_LINK_LIB"
          )
          set_property(TARGET static_deep_lib PROPERTY
            INTERFACE_AUTOMOC_MACRO_NAMES "STATIC_LINK_LIB"
          )
          set_property(TARGET interface_deep_lib PROPERTY
            INTERFACE_AUTOMOC_MACRO_NAMES "INTERFACE_LINK_LIB"
          )

          add_library(shared_lib SHARED lib.cpp)
          add_library(static_lib STATIC lib.cpp)
          add_library(interface_lib INTERFACE)

          # PUBLIC and INTERFACE here ensure the macro names propagate to any
          # consumers of shared_lib, static_lib or interface_lib too
          target_link_libraries(shared_lib PUBLIC shared_deep_lib)
          target_link_libraries(static_lib PUBLIC static_deep_lib)
          target_link_libraries(interface_lib INTERFACE interface_deep_lib)

          # This consumer will receive all three of the above custom macro names as
          # transitive usage requirements
          add_executable(app main.cpp)
          target_link_libraries(app PRIVATE shared_lib static_lib interface_lib)

       In the above:

       • shared_lib sources will be processed by moc if they contain SHARED_LINK_LIB.

       • static_lib sources will be processed by moc if they contain STATIC_LINK_LIB.

       • app sources will be processed by moc if they contain SHARED_LINK_LIB, STATIC_LINK_LIB or
         INTERFACE_LINK_LIB.

   INTERFACE_AUTOUIC_OPTIONS
       List of interface options to pass to uic.

       Targets may populate this property to publish the options required to  use  when  invoking
       uic.   Consuming  targets  can  add  entries to their own AUTOUIC_OPTIONS property such as
       $<TARGET_PROPERTY:foo,INTERFACE_AUTOUIC_OPTIONS> to use the uic options specified  in  the
       interface of foo. This is done automatically by the target_link_libraries() command.

       This  property  supports  generator  expressions.   See the cmake-generator-expressions(7)
       manual for available expressions.

   INTERFACE_COMPILE_DEFINITIONS
       List of public compile definitions requirements for a library.

       Targets may populate this property to publish the compile definitions required to  compile
       against  the  headers  for the target.  The target_compile_definitions() command populates
       this property with values given to the PUBLIC and INTERFACE keywords.  Projects  may  also
       get and set the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this
       property from all target dependencies to determine the build properties of the consumer.

       Contents of INTERFACE_COMPILE_DEFINITIONS may use "generator expressions" with the  syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) -manual for more on defining buildsystem properties.

   INTERFACE_COMPILE_FEATURES
       New in version 3.1.

       List of public compile features requirements for a library.

       Targets may populate this property to publish the compile  features  required  to  compile
       against  the headers for the target.  The target_compile_features() command populates this
       property with values given to the PUBLIC and INTERFACE keywords.  Projects  may  also  get
       and set the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this
       property from all target dependencies to determine the build properties of the consumer.

       Contents of INTERFACE_COMPILE_FEATURES may use "generator  expressions"  with  the  syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) -manual for more on defining buildsystem properties.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

   INTERFACE_COMPILE_OPTIONS
       List of public compile options requirements for a library.

       Targets  may  populate  this  property  to publish the compile options required to compile
       against the headers for the target.  The target_compile_options() command  populates  this
       property  with  values  given to the PUBLIC and INTERFACE keywords.  Projects may also get
       and set the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this
       property from all target dependencies to determine the build properties of the consumer.

       Contents  of  INTERFACE_COMPILE_OPTIONS  may  use  "generator expressions" with the syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) -manual for more on defining buildsystem properties.

   INTERFACE_CXX_MODULE_SETS
       New in version 3.28.

       Read-only  list  of  the target's PUBLIC C++ module sets (i.e. all file sets with the type
       CXX_MODULES). Files listed in these C++ module sets can be installed with install(TARGETS)
       and exported with install(EXPORT) and export().

       C++  module  sets  may  be defined using the target_sources() command FILE_SET option with
       type CXX_MODULES.

       See also CXX_MODULE_SETS.

   INTERFACE_HEADER_SETS
       New in version 3.23.

       Read-only list of the target's INTERFACE and PUBLIC header sets (i.e.  all file sets  with
       the   type   HEADERS).   Files   listed  in  these  header  sets  can  be  installed  with
       install(TARGETS) and exported with install(EXPORT) and export().

       Header sets may be defined using the target_sources() command FILE_SET  option  with  type
       HEADERS.

       See also HEADER_SETS.

   INTERFACE_HEADER_SETS_TO_VERIFY
       New in version 3.24.

       Used to specify which PUBLIC and INTERFACE header sets of a target should be verified.

       This  property contains a semicolon-separated list of header sets which should be verified
       if VERIFY_INTERFACE_HEADER_SETS is set to TRUE. If the  list  is  empty,  all  PUBLIC  and
       INTERFACE  header  sets  are  verified. (If the project does not want to verify any header
       sets on the target, simply set VERIFY_INTERFACE_HEADER_SETS to FALSE.)

   INTERFACE_INCLUDE_DIRECTORIES
       List of public include directories requirements for a library.

       Targets may populate this property to publish the include directories required to  compile
       against  the  headers  for the target.  The target_include_directories() command populates
       this property with values given to the PUBLIC and INTERFACE keywords.  Projects  may  also
       get and set the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this
       property from all target dependencies to determine the build properties of the consumer.

       Contents of INTERFACE_INCLUDE_DIRECTORIES may use "generator expressions" with the  syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) -manual for more on defining buildsystem properties.

       Include directories usage requirements commonly differ  between  the  build-tree  and  the
       install-tree.  The BUILD_INTERFACE and INSTALL_INTERFACE generator expressions can be used
       to describe separate usage requirements based on the usage location.  Relative  paths  are
       allowed  within  the  INSTALL_INTERFACE  expression  and  are  interpreted relative to the
       installation prefix.  For example:

          target_include_directories(mylib INTERFACE
            $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include/mylib>
            $<INSTALL_INTERFACE:include/mylib>  # <prefix>/include/mylib
          )

   Creating Relocatable Packages
       Note  that  it   is   not   advisable   to   populate   the   INSTALL_INTERFACE   of   the
       INTERFACE_INCLUDE_DIRECTORIES  of  a target with absolute paths to the include directories
       of dependencies.  That would hard-code into installed packages the include directory paths
       for dependencies as found on the machine the package was made on.

       The INSTALL_INTERFACE of the INTERFACE_INCLUDE_DIRECTORIES is only suitable for specifying
       the required include directories for headers provided with the target  itself,  not  those
       provided  by  the  transitive  dependencies  listed in its INTERFACE_LINK_LIBRARIES target
       property.  Those dependencies should themselves be targets that specify their  own  header
       locations in INTERFACE_INCLUDE_DIRECTORIES.

       See  the  Creating  Relocatable  Packages  section  of  the  cmake-packages(7)  manual for
       discussion of additional care that must be taken when specifying usage requirements  while
       creating packages for redistribution.

   INTERFACE_LINK_DEPENDS
       New in version 3.13.

       Additional public interface files on which a target binary depends for linking.

       This  property  is  supported  only  by  Ninja and Makefile Generators.  It is intended to
       specify dependencies on "linker scripts" for custom Makefile link rules.

       When target dependencies are specified using target_link_libraries(), CMake will read this
       property from all target dependencies to determine the build properties of the consumer.

       Contents of INTERFACE_LINK_DEPENDS may use "generator expressions" with the syntax $<...>.
       See  the  cmake-generator-expressions(7)  manual  for  available  expressions.   See   the
       cmake-buildsystem(7) -manual for more on defining buildsystem properties.

       Link  dependency  files  usage requirements commonly differ between the build-tree and the
       install-tree.  The BUILD_INTERFACE and INSTALL_INTERFACE generator expressions can be used
       to  describe  separate usage requirements based on the usage location.  Relative paths are
       allowed within the INSTALL_INTERFACE  expression  and  are  interpreted  relative  to  the
       installation prefix.  For example:

          set_property(TARGET mylib PROPERTY INTERFACE_LINK_DEPENDS
            $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/mylinkscript>
            $<INSTALL_INTERFACE:mylinkscript>  # <prefix>/mylinkscript
          )

   INTERFACE_LINK_DIRECTORIES
       New in version 3.13.

       List of public link directories requirements for a library.

       Targets  may  populate  this  property to publish the link directories required to compile
       against the headers for the target.  The target_link_directories() command populates  this
       property  with  values  given to the PUBLIC and INTERFACE keywords.  Projects may also get
       and set the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this
       property from all target dependencies to determine the build properties of the consumer.

       Contents  of  INTERFACE_LINK_DIRECTORIES  may  use "generator expressions" with the syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) -manual for more on defining buildsystem properties.

   INTERFACE_LINK_LIBRARIES
       List public interface libraries for a library.

       This  property  contains  the  list  of  transitive link dependencies.  When the target is
       linked into another target using the target_link_libraries() command, the libraries listed
       (and  recursively  their  link  interface  libraries) will be provided to the other target
       also.    This   property   is    overridden    by    the    LINK_INTERFACE_LIBRARIES    or
       LINK_INTERFACE_LIBRARIES_<CONFIG> property if policy CMP0022 is OLD or unset.

       The value of this property is used by the generators when constructing the link rule for a
       dependent target.  A  dependent  target's  direct  link  dependencies,  specified  by  its
       LINK_LIBRARIES  target  property, are linked first, followed by indirect dependencies from
       the transitive closure of the direct  dependencies'  INTERFACE_LINK_LIBRARIES  properties.
       See policy CMP0022.

       Contents  of  INTERFACE_LINK_LIBRARIES  may  use  "generator  expressions" with the syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

       NOTE:
          A call to target_link_libraries(<target> ...) may update this property on <target>.  If
          <target> was not created in the same directory as the call then target_link_libraries()
          will  wrap each entry with the form ::@(directory-id);...;::@, where the ::@ is literal
          and the (directory-id) is unspecified.   This  tells  the  generators  that  the  named
          libraries  must  be  looked  up  in the scope of the caller rather than in the scope in
          which the <target> was created.  Valid directory ids are  stripped  on  export  by  the
          install(EXPORT) and export() commands.

       INTERFACE_LINK_LIBRARIES  adds transitive link dependencies for a target's dependents.  In
       advanced use cases, one may update the direct link dependencies of a  target's  dependents
       by  using  the INTERFACE_LINK_LIBRARIES_DIRECT and INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE
       target properties.

   Creating Relocatable Packages
       Note that it is not advisable to populate the INTERFACE_LINK_LIBRARIES of  a  target  with
       absolute  paths to dependencies.  That would hard-code into installed packages the library
       file paths for dependencies as found on the machine the package was made on.

       See the  Creating  Relocatable  Packages  section  of  the  cmake-packages(7)  manual  for
       discussion  of additional care that must be taken when specifying usage requirements while
       creating packages for redistribution.

   INTERFACE_LINK_LIBRARIES_DIRECT
       New in version 3.24.

       List of libraries that consumers of this library should treat as direct link dependencies.

       This target property may be set to include items in a  dependent  target's  final  set  of
       direct link dependencies.  See the INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property
       to exclude items.

       The initial set of a dependent target's direct  link  dependencies  is  specified  by  its
       LINK_LIBRARIES   target  property.   Indirect  link  dependencies  are  specified  by  the
       transitive closure of the direct link dependencies'  INTERFACE_LINK_LIBRARIES  properties.
       Any   link   dependency   may  specify  additional  direct  link  dependencies  using  the
       INTERFACE_LINK_LIBRARIES_DIRECT target property.  The set of direct link  dependencies  is
       then      filtered      to     exclude     items     named     by     any     dependency's
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property.

       The value of INTERFACE_LINK_LIBRARIES_DIRECT may use generator expressions.

       NOTE:
          The INTERFACE_LINK_LIBRARIES_DIRECT target property is intended for advanced use  cases
          such as injection of static plugins into a consuming executable.  It should not be used
          as a substitute for organizing normal calls to target_link_libraries().

   Direct Link Dependencies as Usage Requirements
       The  INTERFACE_LINK_LIBRARIES_DIRECT  and  INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE  target
       properties   are  usage  requirements.   Their  effects  propagate  to  dependent  targets
       transitively, and can therefore affect the direct link dependencies of every target  in  a
       chain  of  dependent  libraries.   Whenever some library target X links to another library
       target    Y    whose    direct    or     transitive     usage     requirements     contain
       INTERFACE_LINK_LIBRARIES_DIRECT or INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE, the properties
       may affect X's list of direct link dependencies:

       • If X is a shared library or executable, its dependencies are linked.  They  also  affect
         the usage requirements with which X's sources are compiled.

       • If  X  is  a  static  library  or  object  library,  it  does  not actually link, so its
         dependencies at most affect the usage requirements with which X's sources are compiled.

       The properties may also affect the list of direct link dependencies on X's dependents:

       • If X links Y publicly:

            target_link_libraries(X PUBLIC Y)

         then Y is placed in X's INTERFACE_LINK_LIBRARIES, so Y's usage  requirements,  including
         INTERFACE_LINK_LIBRARIES_DIRECT,  INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE, and the usage
         requirements declared by the direct link dependencies they add, are  propagated  to  X's
         dependents.

       • If X is a static library or object library, and links Y privately:

            target_link_libraries(X PRIVATE Y)

         then   $<LINK_ONLY:Y>   is   placed   in   X's  INTERFACE_LINK_LIBRARIES.   Y's  linking
         requirements,                 including                 INTERFACE_LINK_LIBRARIES_DIRECT,
         INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE,  and  the transitive link dependencies declared
         by the direct link dependencies they add, are propagated to  X's  dependents.   However,
         Y's  non-linking  usage  requirements are blocked by the LINK_ONLY generator expression,
         and are not propagated to X's dependents.

       • If X is a shared library or executable, and links Y privately:

            target_link_libraries(X PRIVATE Y)

         then Y is not placed in X's INTERFACE_LINK_LIBRARIES, so Y's  usage  requirements,  even
         INTERFACE_LINK_LIBRARIES_DIRECT  and  INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE,  are  not
         propagated to X's dependents.

       • In all cases, the content  of  X's  INTERFACE_LINK_LIBRARIES  is  not  affected  by  Y's
         INTERFACE_LINK_LIBRARIES_DIRECT or INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE.

       One     may     limit     the     effects     of    INTERFACE_LINK_LIBRARIES_DIRECT    and
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE to a subset of  dependent  targets  by  using  the
       TARGET_PROPERTY  generator  expression.   For  example, to limit the effects to executable
       targets, use an entry of the form:

          "$<$<STREQUAL:$<TARGET_PROPERTY:TYPE>,EXECUTABLE>:...>"

       Similarly, to limit the effects to specific targets, use an entry of the form:

          "$<$<BOOL:$<TARGET_PROPERTY:USE_IT>>:...>"

       This entry will only affect targets that set their USE_IT target property to a true value.

   Direct Link Dependency Ordering
       The list of direct link dependencies for a target is computed from an initial ordered list
       in its LINK_LIBRARIES target property.  For each item, additional direct link dependencies
       are discovered  from  its  direct  and  transitive  INTERFACE_LINK_LIBRARIES_DIRECT  usage
       requirements.   Each  discovered  item  is  injected  before  the  item that specified it.
       However, a discovered item is added at most once, and only if it did not  appear  anywhere
       in the initial list.  This gives LINK_LIBRARIES control over ordering of those direct link
       dependencies that it explicitly specifies.

       Once all direct link dependencies have  been  collected,  items  named  by  all  of  their
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE  usage  requirements  are  removed  from the final
       list.  This does not affect the order of the items that remain.

   Example: Static Plugins
       Consider a static library Foo  that  provides  a  static  plugin  FooPlugin  to  consuming
       application  executables,  where the implementation of the plugin depends on Foo and other
       things.  In this case, the application should link  to  FooPlugin  directly,  before  Foo.
       However, the application author only knows about Foo.  We can express this as follows:

          # Core library used by other components.
          add_library(Core STATIC core.cpp)

          # Foo is a static library for use by applications.
          # Implementation of Foo depends on Core.
          add_library(Foo STATIC foo.cpp foo_plugin_helper.cpp)
          target_link_libraries(Foo PRIVATE Core)

          # Extra parts of Foo for use by its static plugins.
          # Implementation of Foo's extra parts depends on both Core and Foo.
          add_library(FooExtras STATIC foo_extras.cpp)
          target_link_libraries(FooExtras PRIVATE Core Foo)

          # The Foo library has an associated static plugin
          # that should be linked into the final executable.
          # Implementation of the plugin depends on Core, Foo, and FooExtras.
          add_library(FooPlugin STATIC foo_plugin.cpp)
          target_link_libraries(FooPlugin PRIVATE Core Foo FooExtras)

          # An app that links Foo should link Foo's plugin directly.
          set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT FooPlugin)

          # An app does not need to link Foo directly because the plugin links it.
          set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE Foo)

       An application app only needs to specify that it links to Foo:

          add_executable(app main.cpp)
          target_link_libraries(app PRIVATE Foo)

       The INTERFACE_LINK_LIBRARIES_DIRECT target property on Foo tells CMake to pretend that app
       also links directly  to  FooPlugin.   The  INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE  target
       property  on  Foo  tells CMake to pretend that app did not link directly to Foo.  Instead,
       Foo will be linked as a dependency of FooPlugin.  The final link line for  app  will  link
       the libraries in the following order:

       • FooPlugin as a direct link dependency of app (via Foo's usage requirements).

       • FooExtras as a dependency of FooPlugin.

       • Foo as a dependency of FooPlugin and FooExtras.

       • Core as a dependency of FooPlugin, FooExtras, and Foo.

       Note  that  without the INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property, Foo would
       be linked twice: once as a  direct  dependency  of  app,  and  once  as  a  dependency  of
       FooPlugin.

   Example: Opt-In Static Plugins
       In  the above Example: Static Plugins, the app executable specifies that it links directly
       to Foo.  In a real application, there might be an intermediate library:

          add_library(app_impl STATIC app_impl.cpp)
          target_link_libraries(app_impl PRIVATE Foo)

          add_executable(app main.cpp)
          target_link_libraries(app PRIVATE app_impl)

       In   this   case   we   do   not   want    Foo's    INTERFACE_LINK_LIBRARIES_DIRECT    and
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE   target   properties   to   affect   the   direct
       dependencies of app_impl.  To avoid this, we can revise the property values to make  their
       effects opt-in:

          # An app that links Foo should link Foo's plugin directly.
          set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT
            "$<$<BOOL:$<TARGET_PROPERTY:FOO_STATIC_PLUGINS>>:FooPlugin>"
          )

          # An app does not need to link Foo directly because the plugin links it.
          set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE
            "$<$<BOOL:$<TARGET_PROPERTY:FOO_STATIC_PLUGINS>>:Foo>"
          )

       Now, the app executable can opt-in to get Foo's plugin(s):

          set_property(TARGET app PROPERTY FOO_STATIC_PLUGINS 1)

       The final link line for app will now link the libraries in the following order:

       • FooPlugin as a direct link dependency of app (via Foo's usage requirements).

       • app_impl as a direct link dependency of app.

       • FooExtras as a dependency of FooPlugin.

       • Foo as a dependency of app_impl, FooPlugin, and FooExtras.

       • Core as a dependency of FooPlugin, FooExtras, and Foo.

   INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE
       New in version 3.24.

       List  of  libraries  that  consumers  of  this  library  should  not  treat as direct link
       dependencies.

       This target property may be set to exclude items from a dependent target's  final  set  of
       direct     link     dependencies.      This    property    is    processed    after    the
       INTERFACE_LINK_LIBRARIES_DIRECT target property of all other dependencies of the dependent
       target, so exclusion from direct link dependence takes priority over inclusion.

       The  initial  set  of  a  dependent  target's direct link dependencies is specified by its
       LINK_LIBRARIES  target  property.   Indirect  link  dependencies  are  specified  by   the
       transitive  closure  of the direct link dependencies' INTERFACE_LINK_LIBRARIES properties.
       Any  link  dependency  may  specify  additional  direct  link   dependencies   using   the
       INTERFACE_LINK_LIBRARIES_DIRECT  target  property.  The set of direct link dependencies is
       then     filtered     to     exclude     items     named     by      any      dependency's
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property.

       Excluding  an  item  from  a dependent target's direct link dependencies does not mean the
       dependent target won't link the item.  The item may still be linked as  an  indirect  link
       dependency via the INTERFACE_LINK_LIBRARIES property on other dependencies.

       The value of INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE may use generator expressions.

       NOTE:
          The  INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE  target  property is intended for advanced
          use cases such as injection of static plugins into a consuming executable.   It  should
          not be used as a substitute for organizing normal calls to target_link_libraries().

       See the INTERFACE_LINK_LIBRARIES_DIRECT target property documentation for more details and
       examples.

   INTERFACE_LINK_OPTIONS
       New in version 3.13.

       List of public link options requirements for a library.

       Targets may populate this property to publish the link options required to compile against
       the  headers  for  the  target.  The target_link_options() command populates this property
       with values given to the PUBLIC and INTERFACE keywords.  Projects may also get and set the
       property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this
       property from all target dependencies to determine the build properties of the consumer.

       Contents of INTERFACE_LINK_OPTIONS may use "generator expressions" with the syntax $<...>.
       See   the  cmake-generator-expressions(7)  manual  for  available  expressions.   See  the
       cmake-buildsystem(7) -manual for more on defining buildsystem properties.

   INTERFACE_POSITION_INDEPENDENT_CODE
       Whether consumers need to create a position-independent target

       The INTERFACE_POSITION_INDEPENDENT_CODE property informs consumers of this target  whether
       they  must set their POSITION_INDEPENDENT_CODE property to ON.  If this property is set to
       ON, then the POSITION_INDEPENDENT_CODE property on  all  consumers  will  be  set  to  ON.
       Similarly,  if this property is set to OFF, then the POSITION_INDEPENDENT_CODE property on
       all consumers will be set to OFF.  If this property  is  undefined,  then  consumers  will
       determine  their POSITION_INDEPENDENT_CODE property by other means.  Consumers must ensure
       that  the  targets  that  they  link  to  have  a   consistent   requirement   for   their
       INTERFACE_POSITION_INDEPENDENT_CODE property.

       Contents  of  INTERFACE_POSITION_INDEPENDENT_CODE may use "generator expressions" with the
       syntax $<...>.  See the cmake-generator-expressions(7) manual for  available  expressions.
       See the cmake-buildsystem(7) manual for more on defining buildsystem properties.

   INTERFACE_PRECOMPILE_HEADERS
       New in version 3.16.

       List of interface header files to precompile into consuming targets.

       Targets  may  populate  this property to publish the header files for consuming targets to
       precompile.  The target_precompile_headers() command populates this property  with  values
       given  to  the  PUBLIC and INTERFACE keywords.  Projects may also get and set the property
       directly.  See the discussion in target_precompile_headers() for guidance  on  appropriate
       use of this property for installed or exported targets.

       Contents  of  INTERFACE_PRECOMPILE_HEADERS may use "generator expressions" with the syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   INTERFACE_SOURCES
       New in version 3.1.

       List of interface sources to compile into consuming targets.

       Targets  may  populate  this  property  to  publish  the  sources for consuming targets to
       compile.  The target_sources() command populates this property with values  given  to  the
       PUBLIC and INTERFACE keywords.  Projects may also get and set the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this
       property from all target dependencies to determine the sources of the consumer.

       Contents of INTERFACE_SOURCES may use "generator expressions" with the syntax $<...>.  See
       the   cmake-generator-expressions(7)   manual   for   available   expressions.    See  the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   INTERFACE_SYSTEM_INCLUDE_DIRECTORIES
       List of public system include directories for a library.

       Targets may populate this property to publish the include directories which contain system
       headers,  and  therefore  should  not  result  in compiler warnings.  Additionally, system
       include directories are searched after normal include directories regardless of the  order
       specified.

       When  the  target_include_directories()  command is given the SYSTEM keyword, it populates
       this property with values provided after the PUBLIC and INTERFACE keywords.

       Projects may also get and set the  property  directly,  but  must  be  aware  that  adding
       directories  to  this  property  does  not make those directories used during compilation.
       Adding directories  to  this  property  marks  directories  as  system  directories  which
       otherwise  would  be used in a non-system manner.  This can appear similar to duplication,
       so prefer the high-level target_include_directories() command with the SYSTEM keyword  and
       avoid setting the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this
       property from all target dependencies to mark the same include directories  as  containing
       system headers.

       Contents  of INTERFACE_SYSTEM_INCLUDE_DIRECTORIES may use "generator expressions" with the
       syntax $<...>.  See the cmake-generator-expressions(7) manual for  available  expressions.
       See the cmake-buildsystem(7) manual for more on defining buildsystem properties.

   INTERPROCEDURAL_OPTIMIZATION
       Enable interprocedural optimization for a target.

       If set to true, enables interprocedural optimizations if they are known to be supported by
       the compiler. Depending on value of policy CMP0069, the error will be reported or ignored,
       if interprocedural optimization is enabled but not supported.

       This  property  is initialized by the CMAKE_INTERPROCEDURAL_OPTIMIZATION variable if it is
       set when a target is created.

       There is also the per-configuration INTERPROCEDURAL_OPTIMIZATION_<CONFIG> target property,
       which overrides INTERPROCEDURAL_OPTIMIZATION if it is set.

   INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
       Per-configuration interprocedural optimization for a target.

       This  is  a  per-configuration  version  of  INTERPROCEDURAL_OPTIMIZATION.   If  set, this
       property overrides the generic property for the named configuration.

       This property is initialized by the  CMAKE_INTERPROCEDURAL_OPTIMIZATION_<CONFIG>  variable
       if it is set when a target is created.

   ISPC_HEADER_DIRECTORY
       New in version 3.19.

       Specify relative output directory for ISPC headers provided by the target.

       If  the  target  contains  ISPC  source  files,  this specifies the directory in which the
       generated headers will be placed. Relative paths are treated with respect to the value  of
       CMAKE_CURRENT_BINARY_DIR.  When  this  property  is  not set, the headers will be placed a
       generator defined build directory. If the variable CMAKE_ISPC_HEADER_DIRECTORY is set when
       a target is created its value is used to initialize this property.

   ISPC_HEADER_SUFFIX
       New in version 3.19.2.

       Specify output suffix to be used for ISPC generated headers provided by the target.

       This  property  is initialized by the value of the CMAKE_ISPC_HEADER_SUFFIX variable if it
       is set when a target  is created.

       If the target contains ISPC source files, this specifies the header suffix to be used  for
       the generated headers.

       The default value is _ispc.h.

   ISPC_INSTRUCTION_SETS
       New in version 3.19.

       List of instruction set architectures to generate code for.

       This  property  is initialized by the value of the CMAKE_ISPC_INSTRUCTION_SETS variable if
       it is set when a target is created.

       The ISPC_INSTRUCTION_SETS target property  must  be  used  when  generating  for  multiple
       instruction sets so that CMake can track what object files will be generated.

   Examples
          set_property(TARGET tgt PROPERTY ISPC_INSTRUCTION_SETS avx2-i32x4 avx512skx-i32x835)

       Generates code for avx2 and avx512skx target architectures.

   JOB_POOL_COMPILE
       Ninja only: Pool used for compiling.

       The  number  of  parallel  compile  processes  could be limited by defining pools with the
       global JOB_POOLS property and then specifying here the pool name.

       For instance:

          set_property(TARGET myexe PROPERTY JOB_POOL_COMPILE ten_jobs)

       This property is initialized by the value of CMAKE_JOB_POOL_COMPILE.

   JOB_POOL_LINK
       Ninja only: Pool used for linking.

       The number of parallel link processes could be limited by defining pools with  the  global
       JOB_POOLS property and then specifying here the pool name.

       For instance:

          set_property(TARGET myexe PROPERTY JOB_POOL_LINK two_jobs)

       This property is initialized by the value of CMAKE_JOB_POOL_LINK.

   JOB_POOL_PRECOMPILE_HEADER
       New in version 3.17.

       Ninja only: Pool used for generating pre-compiled headers.

       The  number  of  parallel  compile  processes  could be limited by defining pools with the
       global JOB_POOLS property and then specifying here the pool name.

       For instance:

          set_property(TARGET myexe PROPERTY JOB_POOL_PRECOMPILE_HEADER two_jobs)

       This property is initialized by the value of CMAKE_JOB_POOL_PRECOMPILE_HEADER.

       If neither JOB_POOL_PRECOMPILE_HEADER nor CMAKE_JOB_POOL_PRECOMPILE_HEADER  are  set  then
       JOB_POOL_COMPILE will be used for this task.

   LABELS
       Specify a list of text labels associated with a target.

       Target label semantics are currently unspecified.

   <LANG>_CLANG_TIDY
       New in version 3.6.

       This property is implemented only when <LANG> is C, CXX, OBJC or OBJCXX.

       Specify a semicolon-separated list containing a command line for the clang-tidy tool.  The
       Makefile Generators and the Ninja generator will run this tool along with the compiler and
       report a warning if the tool reports any problems.

       The specified clang-tidy command line will be invoked with additional arguments specifying
       the source file and, after --, the full compiler command line.

       Changed in version 3.25: If the specified clang-tidy command line includes the -p  option,
       it will be invoked without -- and the full compiler command line.  clang-tidy will look up
       the source file in the specified compiler commands database.

       This property is initialized by the value of the CMAKE_<LANG>_CLANG_TIDY variable if it is
       set when a target is created.

       New in version 3.27: This property supports generator expressions.

       New  in  version  3.27: SKIP_LINTING can be set on individual source files to exclude them
       from the linting tools defined by <LANG>_CPPLINT, <LANG>_CLANG_TIDY, <LANG>_CPPCHECK,  and
       <LANG>_INCLUDE_WHAT_YOU_USE.   When  SKIP_LINTING  is  set to true on a source file, those
       tools will not be run on that specific file.

   <LANG>_CLANG_TIDY_EXPORT_FIXES_DIR
       New in version 3.26.

       This property is implemented only when <LANG> is C, CXX, OBJC or OBJCXX, and only  has  an
       effect when <LANG>_CLANG_TIDY is set.

       Specify  a  directory  for the clang-tidy tool to put .yaml files containing its suggested
       changes in. This can be used for automated mass refactoring  by  clang-tidy.  Each  object
       file  that gets compiled will have a corresponding .yaml file in this directory. After the
       build  is  completed,  you  can  run  clang-apply-replacements  on   this   directory   to
       simultaneously  apply  all  suggested changes to the code base. If this property is not an
       absolute directory, it is assumed to be relative to the target's  binary  directory.  This
       property  should  be preferred over adding an --export-fixes or --fix argument directly to
       the <LANG>_CLANG_TIDY property.

       When this property is set, CMake takes ownership  of  the  specified  directory,  and  may
       create,  modify,  or  delete files and directories within the directory at any time during
       configure or build time. Users should use a dedicated directory for  exporting  clang-tidy
       fixes  to  avoid  having  files  deleted or overwritten by CMake. Users should not create,
       modify, or delete files in this directory.

       This property is initialized by the value of the  CMAKE_<LANG>_CLANG_TIDY_EXPORT_FIXES_DIR
       variable if it is set when a target is created.

   <LANG>_COMPILER_LAUNCHER
       New in version 3.4.

       This property is implemented only when <LANG> is C, CXX, Fortran, HIP, ISPC, OBJC, OBJCXX,
       or CUDA.

       Specify a semicolon-separated list containing a command  line  for  a  compiler  launching
       tool.  The  Makefile  Generators  and  the Ninja generator will run this tool and pass the
       compiler and its arguments to the tool. Some example tools are distcc and ccache.

       This property is initialized by the value of the  CMAKE_<LANG>_COMPILER_LAUNCHER  variable
       if it is set when a target is created.

       New in version 3.25: The property value may use generator expressions.

   <LANG>_CPPCHECK
       New in version 3.10.

       This property is supported only when <LANG> is C or CXX.

       Specify  a  semicolon-separated  list  containing  a  command line for the cppcheck static
       analysis tool.  The Makefile Generators and the Ninja generator will  run  cppcheck  along
       with  the  compiler  and report any problems.  If the command-line specifies the exit code
       options to cppcheck then the build  will fail if the tool returns non-zero.

       This property is initialized by the value of the CMAKE_<LANG>_CPPCHECK variable if  it  is
       set when a target is created.

       New in version 3.27: This property supports generator expressions.

       New  in  version  3.27: SKIP_LINTING can be set on individual source files to exclude them
       from the linting tools defined by <LANG>_CPPLINT, <LANG>_CLANG_TIDY, <LANG>_CPPCHECK,  and
       <LANG>_INCLUDE_WHAT_YOU_USE.   When  SKIP_LINTING  is  set to true on a source file, those
       tools will not be run on that specific file.

   <LANG>_CPPLINT
       New in version 3.8.

       This property is supported only when <LANG> is C or CXX.

       Specify a semicolon-separated list  containing  a  command  line  for  the  cpplint  style
       checker.   The Makefile Generators and the Ninja generator will run cpplint along with the
       compiler and report any problems.

       This property is initialized by the value of the CMAKE_<LANG>_CPPLINT variable  if  it  is
       set when a target is created.

       New in version 3.27: This property supports generator expressions.

       New  in  version  3.27: SKIP_LINTING can be set on individual source files to exclude them
       from the linting tools defined by <LANG>_CPPLINT, <LANG>_CLANG_TIDY, <LANG>_CPPCHECK,  and
       <LANG>_INCLUDE_WHAT_YOU_USE.   When  SKIP_LINTING  is  set to true on a source file, those
       tools will not be run on that specific file.

   <LANG>_EXTENSIONS
       The variations are:

       • C_EXTENSIONSCXX_EXTENSIONSCUDA_EXTENSIONSHIP_EXTENSIONSOBJC_EXTENSIONSOBJCXX_EXTENSIONS

       These properties specify whether compiler-specific extensions are requested.

       These properties are initialized by the value of the CMAKE_<LANG>_EXTENSIONS  variable  if
       it   is   set   when   a   target   is   created   and   otherwise   by   the   value   of
       CMAKE_<LANG>_EXTENSIONS_DEFAULT (see CMP0128).

       For supported CMake versions see the  respective  pages.   To  control  language  standard
       versions see <LANG>_STANDARD.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

   <LANG>_INCLUDE_WHAT_YOU_USE
       New in version 3.3.

       This property is implemented only when <LANG> is C or CXX.

       Specify a semicolon-separated list containing a command line for the  include-what-you-use
       tool.   The  Makefile Generators and the Ninja generator will run this tool along with the
       compiler and report a warning if the tool reports any problems.

       This property  is  initialized  by  the  value  of  the  CMAKE_<LANG>_INCLUDE_WHAT_YOU_USE
       variable if it is set when a target is created.

       New in version 3.27: This property supports generator expressions.

       New  in  version  3.27: SKIP_LINTING can be set on individual source files to exclude them
       from the linting tools defined by <LANG>_CPPLINT, <LANG>_CLANG_TIDY, <LANG>_CPPCHECK,  and
       <LANG>_INCLUDE_WHAT_YOU_USE.   When  SKIP_LINTING  is  set to true on a source file, those
       tools will not be run on that specific file.

   <LANG>_LINKER_LAUNCHER
       New in version 3.21.

       This property is implemented only when <LANG> is C, CXX, OBJC, or OBJCXX

       Specify a semicolon-separated list containing a command line for a linker launching  tool.
       The Makefile Generators and the Ninja generator will run this tool and pass the linker and
       its arguments to the tool. This is useful for tools such as static analyzers.

       This property is initialized by the value of the CMAKE_<LANG>_LINKER_LAUNCHER variable  if
       it is set when a target is created.

       New in version 3.27: The property value may use generator expressions.

   <LANG>_STANDARD
       The variations are:

       • C_STANDARDCXX_STANDARDCUDA_STANDARDHIP_STANDARDOBJC_STANDARDOBJCXX_STANDARD

       These  properties  specify  language  standard  versions which are requested. When a newer
       standard is specified than is supported by the compiler, then  it  will  fallback  to  the
       latest   supported   standard.   This   "decay"   behavior  may  be  controlled  with  the
       <LANG>_STANDARD_REQUIRED target property.

       Note that the actual  language  standard  used  may  be  higher  than  that  specified  by
       <LANG>_STANDARD,  regardless  of  the  value  of <LANG>_STANDARD_REQUIRED.  In particular,
       transitive usage requirements or the use  of  compile  features  can  raise  the  required
       language standard above what <LANG>_STANDARD specifies.

       These  properties are initialized by the value of the CMAKE_<LANG>_STANDARD variable if it
       is set when a target is created.

       For  supported  values  and  CMake  versions  see  the  respective  pages.    To   control
       compiler-specific extensions see <LANG>_EXTENSIONS.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

   <LANG>_STANDARD_REQUIRED
       The variations are:

       • C_STANDARD_REQUIREDCXX_STANDARD_REQUIREDCUDA_STANDARD_REQUIREDHIP_STANDARD_REQUIREDOBJC_STANDARD_REQUIREDOBJCXX_STANDARD_REQUIRED

       These properties specify whether the value of  <LANG>_STANDARD  is  a  requirement.   When
       false or unset, the <LANG>_STANDARD target property is treated as optional and may "decay"
       to  a  previous  standard  if   the   requested   standard   is   not   available.    When
       <LANG>_STANDARD_REQUIRED  is set to true, <LANG>_STANDARD becomes a hard requirement and a
       fatal error will be issued if that requirement cannot be met.

       Note that the actual  language  standard  used  may  be  higher  than  that  specified  by
       <LANG>_STANDARD,  regardless  of  the  value  of <LANG>_STANDARD_REQUIRED.  In particular,
       transitive usage requirements or the use  of  compile  features  can  raise  the  required
       language standard above what <LANG>_STANDARD specifies.

       These  properties  are  initialized  by  the  value  of the CMAKE_<LANG>_STANDARD_REQUIRED
       variable if it is set when a target is created.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

   <LANG>_VISIBILITY_PRESET
       Value for symbol visibility compile flags

       The  <LANG>_VISIBILITY_PRESET property determines the value passed in a visibility related
       compile option, such as -fvisibility= for <LANG>.  This property  affects  compilation  in
       sources of all types of targets (subject to policy CMP0063).

       This  property  is initialized by the value of the CMAKE_<LANG>_VISIBILITY_PRESET variable
       if it is set when a target is created.

   LIBRARY_OUTPUT_DIRECTORY
       Output directory in which to build LIBRARY target files.

       This property specifies the directory into which library target  files  should  be  built.
       The  property value may use generator expressions.  Multi-configuration generators (Visual
       Studio,  Xcode,  Ninja  Multi-Config)  append  a  per-configuration  subdirectory  to  the
       specified directory unless a generator expression is used.

       This  property  is initialized by the value of the CMAKE_LIBRARY_OUTPUT_DIRECTORY variable
       if it is set when a target is created.

       See also the LIBRARY_OUTPUT_DIRECTORY_<CONFIG> target property.

   LIBRARY_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for LIBRARY target files.

       This is a per-configuration version of the LIBRARY_OUTPUT_DIRECTORY target  property,  but
       multi-configuration   generators  (Visual  Studio  Generators,  Xcode)  do  NOT  append  a
       per-configuration subdirectory to the specified directory.  This property  is  initialized
       by  the  value of the CMAKE_LIBRARY_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when a
       target is created.

       Contents of LIBRARY_OUTPUT_DIRECTORY_<CONFIG> may use generator expressions.

   LIBRARY_OUTPUT_NAME
       Output name for LIBRARY target files.

       This property specifies the base name for library target files.  It overrides  OUTPUT_NAME
       and OUTPUT_NAME_<CONFIG> properties.

       See also the LIBRARY_OUTPUT_NAME_<CONFIG> target property.

   LIBRARY_OUTPUT_NAME_<CONFIG>
       Per-configuration output name for LIBRARY target files.

       This is the configuration-specific version of the LIBRARY_OUTPUT_NAME target property.

   LINK_DEPENDS
       Additional files on which a target binary depends for linking.

       Specifies  a  semicolon-separated  list  of full-paths to files on which the link rule for
       this target depends.  The target binary will be linked if any of the named files is  newer
       than it.

       This  property  is  supported  only  by  Ninja and Makefile Generators.  It is intended to
       specify dependencies on "linker scripts" for custom Makefile link rules.

       Contents of LINK_DEPENDS may use "generator expressions" with the syntax $<...>.  See  the
       cmake-generator-expressions(7)    manual    for    available    expressions.     See   the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   LINK_DEPENDS_NO_SHARED
       Do not depend on linked shared library files.

       Set this property to true to tell CMake generators not to add file-level  dependencies  on
       the shared library files linked by this target.  Modification to the shared libraries will
       not be sufficient to re-link this target.  Logical target-level dependencies will  not  be
       affected  so  the  linked  shared  libraries  will still be brought up to date before this
       target is built.

       This property is initialized by the value of the CMAKE_LINK_DEPENDS_NO_SHARED variable  if
       it is set when a target is created.

   LINK_DIRECTORIES
       New in version 3.13.

       List  of  directories  to  use  for the link step of shared library, module and executable
       targets.

       This property holds a semicolon-separated list of directories specified  so  far  for  its
       target.  Use the target_link_directories() command to append more search directories.

       This  property  is initialized by the LINK_DIRECTORIES directory property when a target is
       created, and is used by the generators to set the search directories for the linker.

       Contents of LINK_DIRECTORIES may use "generator expressions" with the syntax $<...>.   See
       the   cmake-generator-expressions(7)   manual   for   available   expressions.    See  the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   LINK_FLAGS
       Additional flags to use when linking this  target  if  it  is  a  shared  library,  module
       library,  or  an  executable.  Static  libraries  need  to  use  STATIC_LIBRARY_OPTIONS or
       STATIC_LIBRARY_FLAGS properties.

       The LINK_FLAGS property, managed as a string, can be used to add extra flags to  the  link
       step  of  a  target.   LINK_FLAGS_<CONFIG>  will  add  to  the configuration <CONFIG>, for
       example, DEBUG, RELEASE, MINSIZEREL, RELWITHDEBINFO, ...

       NOTE:
          This property has been superseded by LINK_OPTIONS property.

   LINK_FLAGS_<CONFIG>
       Per-configuration linker flags for a SHARED library, MODULE or EXECUTABLE target.

       This is the configuration-specific version of LINK_FLAGS.

       NOTE:
          This property has been superseded by LINK_OPTIONS property.

   LINK_INTERFACE_LIBRARIES
       List public interface libraries for a shared library or executable.

       By default linking to a shared library target transitively links to targets with which the
       library  itself was linked.  For an executable with exports (see the ENABLE_EXPORTS target
       property) no default transitive link dependencies are used.  This  property  replaces  the
       default  transitive  link  dependencies  with an explicit list.  When the target is linked
       into another target using the target_link_libraries() command, the libraries  listed  (and
       recursively their link interface libraries) will be provided to the other target also.  If
       the list is empty then no transitive link dependencies  will  be  incorporated  when  this
       target  is linked into another target even if the default set is non-empty.  This property
       is initialized by the value of the CMAKE_LINK_INTERFACE_LIBRARIES variable if  it  is  set
       when a target is created.  This property is ignored for STATIC libraries.

       This  property is overridden by the INTERFACE_LINK_LIBRARIES property if policy CMP0022 is
       NEW.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   Creating Relocatable Packages
       Note that it is not advisable to populate the LINK_INTERFACE_LIBRARIES of  a  target  with
       absolute  paths to dependencies.  That would hard-code into installed packages the library
       file paths for dependencies as found on the machine the package was made on.

       See the  Creating  Relocatable  Packages  section  of  the  cmake-packages(7)  manual  for
       discussion  of additional care that must be taken when specifying usage requirements while
       creating packages for redistribution.

   LINK_INTERFACE_LIBRARIES_<CONFIG>
       Per-configuration list of public interface libraries for a target.

       This is the configuration-specific version  of  LINK_INTERFACE_LIBRARIES.   If  set,  this
       property completely overrides the generic property for the named configuration.

       This  property is overridden by the INTERFACE_LINK_LIBRARIES property if policy CMP0022 is
       NEW.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   Creating Relocatable Packages
       Note that it is not advisable  to  populate  the  LINK_INTERFACE_LIBRARIES_<CONFIG>  of  a
       target  with absolute paths to dependencies.  That would hard-code into installed packages
       the library file paths for dependencies as found on the machine the package was made on.

       See the  Creating  Relocatable  Packages  section  of  the  cmake-packages(7)  manual  for
       discussion  of additional care that must be taken when specifying usage requirements while
       creating packages for redistribution.

   LINK_INTERFACE_MULTIPLICITY
       Repetition count for STATIC libraries with cyclic dependencies.

       When linking to a STATIC library target with cyclic dependencies the linker  may  need  to
       scan  more  than  once  through  the  archives  in the strongly connected component of the
       dependency graph.  CMake by default constructs the link line so that the linker will  scan
       through the component at least twice.  This property specifies the minimum number of scans
       if it is larger than the default.  CMake uses the largest value specified by any target in
       a component.

   LINK_INTERFACE_MULTIPLICITY_<CONFIG>
       Per-configuration repetition count for cycles of STATIC libraries.

       This  is  the configuration-specific version of LINK_INTERFACE_MULTIPLICITY.  If set, this
       property completely overrides the generic property for the named configuration.

   LINK_LIBRARIES
       List of direct link dependencies.

       This property specifies the list of libraries or targets which will be used  for  linking.
       In  addition  to  accepting values from the target_link_libraries() command, values may be
       set directly on any target using the set_property() command.

       The value of this property is used by the generators to construct the link  rule  for  the
       target.   The direct link dependencies are linked first, followed by indirect dependencies
       from  the  transitive  closure  of  the  direct   dependencies'   INTERFACE_LINK_LIBRARIES
       properties.  See policy CMP0022.

       Contents  of  LINK_LIBRARIES may use generator expressions with the syntax $<...>.  Policy
       CMP0131 affects the behavior of the LINK_ONLY generator expression for this property.

       See the cmake-buildsystem(7) manual for more on defining buildsystem properties.

       NOTE:
          A call to target_link_libraries(<target> ...) may update this property on <target>.  If
          <target> was not created in the same directory as the call then target_link_libraries()
          will wrap each entry with the form ::@(directory-id);...;::@, where the ::@ is  literal
          and  the  (directory-id)  is  unspecified.   This  tells  the generators that the named
          libraries must be looked up in the scope of the caller rather  than  in  the  scope  in
          which  the  <target>  was  created.   Valid directory ids are stripped on export by the
          install(EXPORT) and export() commands.

       In advanced use cases, the list of direct link dependencies specified by this property may
       be     updated     by     usage     requirements     from     dependencies.     See    the
       INTERFACE_LINK_LIBRARIES_DIRECT   and    INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE    target
       properties.

   LINK_LIBRARIES_ONLY_TARGETS
       New in version 3.23.

       Enforce that link items that can be target names are actually existing targets.

       Set  this  property  to  a  true  value to enable additional checks on the contents of the
       LINK_LIBRARIES and INTERFACE_LINK_LIBRARIES  target  properties,  typically  populated  by
       target_link_libraries().   Checks  are also applied to libraries added to a target through
       the INTERFACE_LINK_LIBRARIES_DIRECT properties of its  dependencies.   CMake  will  verify
       that  link  items  that  might be target names actually name existing targets.  An item is
       considered a possible target name if:

       • it does not contain a / or \, and

       • it does not start in -, and

       • (for historical reasons) it does not start in $ or `.

       This property  is  initialized  by  the  value  of  the  CMAKE_LINK_LIBRARIES_ONLY_TARGETS
       variable when a non-imported target is created.  The property may be explicitly enabled on
       an imported target to check its link interface.

       In the following example, CMake will halt with an error at configure time because miLib is
       not a target:

          set(CMAKE_LINK_LIBRARIES_ONLY_TARGETS ON)
          add_library(myLib STATIC myLib.c)
          add_executable(myExe myExe.c)
          target_link_libraries(myExe PRIVATE miLib) # typo for myLib

       In   order   to   link   toolchain-provided   libraries  by  name  while  still  enforcing
       LINK_LIBRARIES_ONLY_TARGETS, use an imported Interface Library with  the  IMPORTED_LIBNAME
       target property:

          add_library(toolchain::m INTERFACE IMPORTED)
          set_property(TARGET toolchain::m PROPERTY IMPORTED_LIBNAME "m")
          target_link_libraries(myExe PRIVATE toolchain::m)

       See also policy CMP0028.

       NOTE:
          If  INTERFACE_LINK_LIBRARIES  contains  generator  expressions, its actual list of link
          items may depend on the type and properties of the consuming  target.   In  such  cases
          CMake  may  not  always  detect  names of missing targets that only appear for specific
          consumers.  A future version of CMake with improved  heuristics  may  start  triggering
          errors on projects accepted by previous versions of CMake.

   LINK_LIBRARY_OVERRIDE
       New in version 3.24.

       Override  the  library  features  associated  with  libraries  from LINK_LIBRARY generator
       expressions.  This can be used to resolve incompatible library features that  result  from
       specifying  different  features  for  the same library in different LINK_LIBRARY generator
       expressions.

       This  property  supports  overriding  multiple  libraries  and  features.  It  expects   a
       semicolon-separated list, where each list item has the following form:

          feature[,link-item]*

       For  each  comma-separated link-item, any existing library feature associated with it will
       be ignored for the target this property is set on.  The item will  instead  be  associated
       with the specified feature.  Each link-item can be anything that would be accepted as part
       of a library-list in a LINK_LIBRARY generator expression.

          add_library(lib1 ...)
          add_library(lib2 ...)
          add_library(lib3 ...)

          target_link_libraries(lib1 PUBLIC "$<LINK_LIBRARY:feature1,external>")
          target_link_libraries(lib2 PUBLIC "$<LINK_LIBRARY:feature2,lib1>")
          target_link_libraries(lib3 PRIVATE lib1 lib2)

          # lib1 is associated with both feature2 and no feature. Without any override,
          # this would result in a fatal error at generation time for lib3.
          # Define an override to resolve the incompatible feature associations.
          set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE "feature2,lib1,external")

          # lib1 and external will now be associated with feature2 instead when linking lib3

       It is also possible to override any feature with the pre-defined DEFAULT library  feature.
       This  effectively  discards  any feature for that link item, for that target only (lib3 in
       this example):

          # When linking lib3, discard any library feature for lib1, and use feature2 for external
          set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE
            "DEFAULT,lib1"
            "feature2,external"
          )

       The above example also  demonstrates  how  to  specify  different  feature  overrides  for
       different  link  items.   See  the  LINK_LIBRARY_OVERRIDE_<LIBRARY> target property for an
       alternative way of overriding library features for  individual  libraries,  which  may  be
       simpler  in  some  cases.   If both properties are defined and specify an override for the
       same    link    item,    LINK_LIBRARY_OVERRIDE_<LIBRARY>     takes     precedence     over
       LINK_LIBRARY_OVERRIDE.

       Contents of LINK_LIBRARY_OVERRIDE may use generator expressions.

       For       more       information       about      library      features,      see      the
       CMAKE_<LANG>_LINK_LIBRARY_USING_<FEATURE>      and      CMAKE_LINK_LIBRARY_USING_<FEATURE>
       variables.

   LINK_LIBRARY_OVERRIDE_<LIBRARY>
       New in version 3.24.

       Override  the  library  feature  associated  with  <LIBRARY>  from  LINK_LIBRARY generator
       expressions.  This can be used to resolve incompatible library features that  result  from
       specifying   different   features   for  <LIBRARY>  in  different  LINK_LIBRARY  generator
       expressions.

       When set on a target, this property holds a single library feature  name,  which  will  be
       applied to <LIBRARY> when linking that target.

          add_library(lib1 ...)
          add_library(lib2 ...)
          add_library(lib3 ...)

          target_link_libraries(lib1 PUBLIC "$<LINK_LIBRARY:feature1,external>")
          target_link_libraries(lib2 PUBLIC "$<LINK_LIBRARY:feature2,lib1>")
          target_link_libraries(lib3 PRIVATE lib1 lib2)

          # lib1 is associated with both feature2 and no feature. Without any override,
          # this would result in a fatal error at generation time for lib3.
          # Define an override to resolve the incompatible feature associations.
          set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE_lib1 feature2)

          # lib1 will now be associated with feature2 instead when linking lib3

       It  is also possible to override any feature with the pre-defined DEFAULT library feature.
       This effectively discards any feature for that link item, for that target  only  (lib3  in
       this example):

          # When linking lib3, discard any library feature for lib1
          set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE_lib1 DEFAULT)

       See the LINK_LIBRARY_OVERRIDE target property for an alternative way of overriding library
       features for multiple libraries at once.  If both properties are defined  and  specify  an
       override  for  the  same  link item, LINK_LIBRARY_OVERRIDE_<LIBRARY> takes precedence over
       LINK_LIBRARY_OVERRIDE.

       Contents of LINK_LIBRARY_OVERRIDE_<LIBRARY> may use generator expressions.

       For      more      information      about      library       features,       see       the
       CMAKE_<LANG>_LINK_LIBRARY_USING_<FEATURE>      and      CMAKE_LINK_LIBRARY_USING_<FEATURE>
       variables.

   LINK_OPTIONS
       New in version 3.13.

       List of options to use for the link step of shared library, module and executable  targets
       as  well  as  the  device  link  step.  Targets  that are static libraries need to use the
       STATIC_LIBRARY_OPTIONS target property.

       These options are used for both normal linking and device linking (see policy CMP0105). To
       control  link  options  for  normal and device link steps, $<HOST_LINK> and $<DEVICE_LINK>
       generator expressions can be used.

       This property holds a semicolon-separated list of options specified so far for its target.
       Use the target_link_options() command to append more options.

       This  property  is  initialized  by  the  LINK_OPTIONS directory property when a target is
       created, and is used by the generators to set the options for the compiler.

       Contents of LINK_OPTIONS may use "generator expressions" with the syntax $<...>.  See  the
       cmake-generator-expressions(7)    manual    for    available    expressions.     See   the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

       NOTE:
          This property must be used in preference to LINK_FLAGS property.

   Host And Device Specific Link Options
       New in version 3.18: When  a  device  link  step  is  involved,  which  is  controlled  by
       CUDA_SEPARABLE_COMPILATION  and CUDA_RESOLVE_DEVICE_SYMBOLS properties and policy CMP0105,
       the raw options will be delivered to the host and device link steps (wrapped in -Xcompiler
       or  equivalent  for  device  link).  Options  wrapped  with  $<DEVICE_LINK:...>  generator
       expression  will  be  used  only  for  the  device  link  step.   Options   wrapped   with
       $<HOST_LINK:...> generator expression will be used only for the host link step.

   Option De-duplication
       The final set of options used for a target is constructed by accumulating options from the
       current target and the usage requirements of its dependencies.   The  set  of  options  is
       de-duplicated to avoid repetition.

       New  in version 3.12: While beneficial for individual options, the de-duplication step can
       break up option groups.  For example, -option A -option B becomes -option A  B.   One  may
       specify  a  group  of  options  using  shell-like quoting along with a SHELL: prefix.  The
       SHELL: prefix is dropped,  and  the  rest  of  the  option  string  is  parsed  using  the
       separate_arguments()  UNIX_COMMAND  mode. For example, "SHELL:-option A" "SHELL:-option B"
       becomes -option A -option B.

   Handling Compiler Driver Differences
       To pass options to the linker tool, each compiler driver has its own syntax.  The  LINKER:
       prefix  and  , separator can be used to specify, in a portable way, options to pass to the
       linker tool. LINKER: is replaced by the appropriate driver option and , by the appropriate
       driver  separator.   The driver prefix and driver separator are given by the values of the
       CMAKE_<LANG>_LINKER_WRAPPER_FLAG and CMAKE_<LANG>_LINKER_WRAPPER_FLAG_SEP variables.

       For example, "LINKER:-z,defs" becomes -Xlinker -z -Xlinker defs for Clang and  -Wl,-z,defs
       for GNU GCC.

       The LINKER: prefix can be specified as part of a SHELL: prefix expression.

       The  LINKER:  prefix  supports, as an alternative syntax, specification of arguments using
       the  SHELL:  prefix  and  space  as  separator.  The   previous   example   then   becomes
       "LINKER:SHELL:-z defs".

       NOTE:
          Specifying the SHELL: prefix anywhere other than at the beginning of the LINKER: prefix
          is not supported.

   LINK_SEARCH_END_STATIC
       End a link line such that static system libraries are used.

       Some linkers support switches such as -Bstatic and -Bdynamic to determine whether  to  use
       static  or  shared  libraries for -lXXX options.  CMake uses these options to set the link
       type for libraries whose full paths are not known or (in some cases) are in implicit  link
       directories  for  the platform.  By default CMake adds an option at the end of the library
       list (if necessary) to set the linker  search  type  back  to  its  starting  type.   This
       property switches the final linker search type to -Bstatic regardless of how it started.

       This  property is initialized by the value of the variable CMAKE_LINK_SEARCH_END_STATIC if
       it is set when a target is created.

       See also LINK_SEARCH_START_STATIC.

   LINK_SEARCH_START_STATIC
       Assume the linker looks for static libraries by default.

       Some linkers support switches such as -Bstatic and -Bdynamic to determine whether  to  use
       static  or  shared  libraries for -lXXX options.  CMake uses these options to set the link
       type for libraries whose full paths are not known or (in some cases) are in implicit  link
       directories  for  the  platform.   By  default  the  linker  search  type is assumed to be
       -Bdynamic at the beginning of the library list.  This property switches the assumption  to
       -Bstatic.  It is intended for use when linking an executable statically (e.g. with the GNU
       -static option).

       This property is initialized by the value of the variable
              CMAKE_LINK_SEARCH_START_STATIC if it is set when a target is created.

       See also LINK_SEARCH_END_STATIC.

   LINK_WHAT_YOU_USE
       New in version 3.7.

       This is a boolean option that, when set  to  TRUE,  will  automatically  run  contents  of
       variable  CMAKE_LINK_WHAT_YOU_USE_CHECK on the target after it is linked. In addition, the
       linker flag specified by variable CMAKE_<LANG>_LINK_WHAT_YOU_USE_FLAG  will be  passed  to
       the  target with the link command so that all libraries specified on the command line will
       be linked into the target. This will result in the link producing a list of libraries that
       provide no symbols used by this target but are being linked to it.

       NOTE:
          For  now,  it  is only supported for ELF platforms and is only applicable to executable
          and shared or module library targets. This property  will  be  ignored  for  any  other
          targets and configurations.

       This property is initialized by the value of the CMAKE_LINK_WHAT_YOU_USE variable if it is
       set when a target is created.

   LINKER_LANGUAGE
       Specifies language whose compiler will invoke the linker.

       For executables, shared libraries, and modules, this sets the language whose  compiler  is
       used  to link the target (such as "C" or "CXX").  A typical value for an executable is the
       language of the source file providing the program entry point (main).   If  not  set,  the
       language  with  the highest linker preference value is the default.  Details of the linker
       preferences are considered internal, but some limited discussion can be  found  under  the
       internal CMAKE_<LANG>_LINKER_PREFERENCE variables.

       If this property is not set by the user, it will be calculated at generate-time by CMake.

   LOCATION
       Read-only location of a target on disk.

       For an imported target, this read-only property returns the value of the LOCATION_<CONFIG>
       property for an unspecified configuration <CONFIG> provided by the target.

       For a non-imported target, this property is provided for compatibility with CMake 2.4  and
       below.   It was meant to get the location of an executable target's output file for use in
       add_custom_command().  The path  may  contain  a  build-system-specific  portion  that  is
       replaced  at build time with the configuration getting built (such as $(ConfigurationName)
       in VS).  In CMake 2.6 and above add_custom_command()  automatically  recognizes  a  target
       name  in its COMMAND and DEPENDS options and computes the target location.  In CMake 2.8.4
       and above  add_custom_command()  recognizes  generator  expressions  to  refer  to  target
       locations  anywhere  in  the  command.  Therefore this property is not needed for creating
       custom commands.

       Do not set properties that affect the location of a target after  reading  this  property.
       These           include           properties           whose          names          match
       (RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?,  (IMPLIB_)?(PREFIX|SUFFIX),
       or  "LINKER_LANGUAGE".   Failure  to  follow  this  rule  is  not diagnosed and leaves the
       location of the target undefined.

   LOCATION_<CONFIG>
       Read-only property providing a target location on disk.

       A read-only property that indicates where a target's main file is located on disk for  the
       configuration  <CONFIG>.  The property is defined only for library and executable targets.
       An imported target may provide  a  set  of  configurations  different  from  that  of  the
       importing  project.   By  default  CMake  looks  for  an exact-match but otherwise uses an
       arbitrary available configuration.  Use the MAP_IMPORTED_CONFIG_<CONFIG> property  to  map
       imported configurations explicitly.

       Do  not  set  properties that affect the location of a target after reading this property.
       These          include          properties           whose           names           match
       (RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?,  (IMPLIB_)?(PREFIX|SUFFIX),
       or  LINKER_LANGUAGE.  Failure to follow this rule is not diagnosed and leaves the location
       of the target undefined.

   MACHO_COMPATIBILITY_VERSION
       New in version 3.17.

       What compatibility version number is this target for Mach-O binaries.

       For  shared  libraries on Mach-O systems (e.g. macOS, iOS) the MACHO_COMPATIBILITY_VERSION
       property corresponds to the compatibility version and MACHO_CURRENT_VERSION corresponds to
       the  current  version.   These  are  both embedded in the shared library binary and can be
       checked with the otool -L <binary> command.

       It  should  be  noted  that  the  MACHO_CURRENT_VERSION  and   MACHO_COMPATIBILITY_VERSION
       properties  do  not affect the file names or version-related symlinks that CMake generates
       for the library.  The VERSION and SOVERSION target properties still control the  file  and
       symlink names.  The install_name is also still controlled by SOVERSION.

       When  MACHO_CURRENT_VERSION  and  MACHO_COMPATIBILITY_VERSION  are  not given, VERSION and
       SOVERSION are used for the version details to be embedded in  the  binaries  respectively.
       The MACHO_CURRENT_VERSION and MACHO_COMPATIBILITY_VERSION properties only need to be given
       if the project needs to decouple the file and symlink  naming  from  the  version  details
       embedded in the binaries (e.g. to match libtool conventions).

   MACHO_CURRENT_VERSION
       New in version 3.17.

       What current version number is this target for Mach-O binaries.

       For  shared  libraries on Mach-O systems (e.g. macOS, iOS) the MACHO_COMPATIBILITY_VERSION
       property corresponds to the compatibility version and MACHO_CURRENT_VERSION corresponds to
       the  current  version.   These  are  both embedded in the shared library binary and can be
       checked with the otool -L <binary> command.

       It  should  be  noted  that  the  MACHO_CURRENT_VERSION  and   MACHO_COMPATIBILITY_VERSION
       properties  do  not affect the file names or version-related symlinks that CMake generates
       for the library.  The VERSION and SOVERSION target properties still control the  file  and
       symlink names.  The install_name is also still controlled by SOVERSION.

       When  MACHO_CURRENT_VERSION  and  MACHO_COMPATIBILITY_VERSION  are  not given, VERSION and
       SOVERSION are used for the version details to be embedded in  the  binaries  respectively.
       The MACHO_CURRENT_VERSION and MACHO_COMPATIBILITY_VERSION properties only need to be given
       if the project needs to decouple the file and symlink  naming  from  the  version  details
       embedded in the binaries (e.g. to match libtool conventions).

   MACOSX_BUNDLE
       Build an executable as an Application Bundle on macOS or iOS.

       When  this  property  is  set  to  TRUE  the executable when built on macOS or iOS will be
       created as an application bundle.  This makes it a GUI executable  that  can  be  launched
       from  the  Finder.  See the MACOSX_BUNDLE_INFO_PLIST target property for information about
       creation of the Info.plist file for the application bundle.  This property is  initialized
       by the value of the variable CMAKE_MACOSX_BUNDLE if it is set when a target is created.

   MACOSX_BUNDLE_INFO_PLIST
       Specify a custom Info.plist template for a macOS and iOS Application Bundle.

       An  executable target with MACOSX_BUNDLE enabled will be built as an application bundle on
       macOS.  By default its Info.plist  file  is  created  by  configuring  a  template  called
       MacOSXBundleInfo.plist.in  located  in  the CMAKE_MODULE_PATH.  This property specifies an
       alternative template file name which may be a full path.

       The following target properties may be set to specify content to be  configured  into  the
       file:

       MACOSX_BUNDLE_BUNDLE_NAME
              Sets CFBundleName.

       MACOSX_BUNDLE_BUNDLE_VERSION
              Sets CFBundleVersion.

       MACOSX_BUNDLE_COPYRIGHT
              Sets NSHumanReadableCopyright.

       MACOSX_BUNDLE_GUI_IDENTIFIER
              Sets CFBundleIdentifier.

       MACOSX_BUNDLE_ICON_FILE
              Sets CFBundleIconFile.

       MACOSX_BUNDLE_INFO_STRING
              Sets CFBundleGetInfoString.

       MACOSX_BUNDLE_LONG_VERSION_STRING
              Sets CFBundleLongVersionString.

       MACOSX_BUNDLE_SHORT_VERSION_STRING
              Sets CFBundleShortVersionString.

       CMake  variables  of the same name may be set to affect all targets in a directory that do
       not have each specific property set.  If a custom Info.plist is specified by this property
       it may of course hard-code all the settings instead of using the target properties.

   MACOSX_FRAMEWORK_INFO_PLIST
       Specify a custom Info.plist template for a macOS and iOS Framework.

       A library target with FRAMEWORK enabled will be built as a framework on macOS.  By default
       its    Info.plist    file    is    created    by    configuring    a    template    called
       MacOSXFrameworkInfo.plist.in located in the CMAKE_MODULE_PATH.  This property specifies an
       alternative template file name which may be a full path.

       The following target properties may be set to specify content to be  configured  into  the
       file:

       MACOSX_FRAMEWORK_BUNDLE_VERSION
              Sets CFBundleVersion.

       MACOSX_FRAMEWORK_ICON_FILE
              Sets CFBundleIconFile.

       MACOSX_FRAMEWORK_IDENTIFIER
              Sets CFBundleIdentifier.

       MACOSX_FRAMEWORK_SHORT_VERSION_STRING
              Sets CFBundleShortVersionString.

       CMake  variables  of the same name may be set to affect all targets in a directory that do
       not have each specific property set.  If a custom Info.plist is specified by this property
       it may of course hard-code all the settings instead of using the target properties.

   MACOSX_RPATH
       Whether this target on macOS or iOS is located at runtime using rpaths.

       When this property is set to TRUE, the directory portion of the install_name field of this
       shared library will be @rpath unless overridden by INSTALL_NAME_DIR.  This  indicates  the
       shared library is to be found at runtime using runtime paths (rpaths).

       This  property is initialized by the value of the variable CMAKE_MACOSX_RPATH if it is set
       when a target is created.

       Runtime paths will also be embedded in binaries using this target and can be controlled by
       the INSTALL_RPATH target property on the target linking to this target.

       Policy  CMP0042  was introduced to change the default value of MACOSX_RPATH to TRUE.  This
       is because use of @rpath is a more flexible and powerful alternative  to  @executable_path
       and @loader_path.

   MANUALLY_ADDED_DEPENDENCIES
       New in version 3.8.

       Get manually added dependencies to other top-level targets.

       This  read-only  property  can  be used to query all dependencies that were added for this
       target with the add_dependencies() command.

   MAP_IMPORTED_CONFIG_<CONFIG>
       Map from project configuration to imported target's configuration.

       Set this to the list of configurations of an imported target that  may  be  used  for  the
       current  project's  <CONFIG> configuration.  Targets imported from another project may not
       provide the same set of configuration names available in  the  current  project.   Setting
       this  property tells CMake what imported configurations are suitable for use when building
       the <CONFIG> configuration.  The first configuration in the list found to be  provided  by
       the  imported  target  (i.e. via IMPORTED_LOCATION_<CONFIG> for the mapped-to <CONFIG>) is
       selected.  As a special case, an empty  list  element  refers  to  the  configuration-less
       imported target location (i.e. IMPORTED_LOCATION).

       If  this  property  is set and no matching configurations are available, then the imported
       target is considered to be not found.  This property is ignored for non-imported targets.

       This property is  initialized  by  the  value  of  the  CMAKE_MAP_IMPORTED_CONFIG_<CONFIG>
       variable if it is set when a target is created.

   Example
       For example creating imported C++ library foo:

          add_library(foo STATIC IMPORTED)

       Use foo_debug path for Debug build type:

          set_property(
            TARGET foo APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG
            )

          set_target_properties(foo PROPERTIES
            IMPORTED_LINK_INTERFACE_LANGUAGES_DEBUG "CXX"
            IMPORTED_LOCATION_DEBUG "${foo_debug}"
            )

       Use foo_release path for Release build type:

          set_property(
            TARGET foo APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE
            )

          set_target_properties(foo PROPERTIES
            IMPORTED_LINK_INTERFACE_LANGUAGES_RELEASE "CXX"
            IMPORTED_LOCATION_RELEASE "${foo_release}"
            )

       Use Release version of library for MinSizeRel and RelWithDebInfo build types:

          set_target_properties(foo PROPERTIES
            MAP_IMPORTED_CONFIG_MINSIZEREL Release
            MAP_IMPORTED_CONFIG_RELWITHDEBINFO Release
            )

   MSVC_DEBUG_INFORMATION_FORMAT
       New in version 3.25.

       Select debug information format when targeting the MSVC ABI.

       The allowed values are:

       Embedded
              Compile  with  -Z7 or equivalent flag(s) to produce object files with full symbolic
              debugging information.

       ProgramDatabase
              Compile with -Zi or equivalent flag(s) to produce a program database that  contains
              all the symbolic debugging information.

       EditAndContinue
              Compile  with -ZI or equivalent flag(s) to produce a program database that supports
              the Edit and Continue feature.

       The value is ignored on compilers not targeting the MSVC ABI,  but  an  unsupported  value
       will be rejected as an error when using a compiler targeting the MSVC ABI.

       The  value  may  also  be the empty string (""), in which case no debug information format
       flag will be added explicitly by CMake.

       Use generator expressions to support per-configuration specification.   For  example,  the
       code:

          add_executable(foo foo.c)
          set_property(TARGET foo PROPERTY
            MSVC_DEBUG_INFORMATION_FORMAT "$<$<CONFIG:Debug,RelWithDebInfo>:ProgramDatabase>")

       selects  for  the  target  foo the program database debug information format for the Debug
       configuration.

       This property is initialized from the  value  of  the  CMAKE_MSVC_DEBUG_INFORMATION_FORMAT
       variable,  if  it  is set.  If this property is not set, CMake selects a debug information
       format  using  the  default  value  $<$<CONFIG:Debug,RelWithDebInfo>:ProgramDatabase>,  if
       supported by the compiler, and otherwise $<$<CONFIG:Debug,RelWithDebInfo>:Embedded>.

       NOTE:
          This  property  has  effect  only  when policy CMP0141 is set to NEW prior to the first
          project() or enable_language()  command  that  enables  a  language  using  a  compiler
          targeting the MSVC ABI.

   MSVC_RUNTIME_LIBRARY
       New in version 3.15.

       Select the MSVC runtime library for use by compilers targeting the MSVC ABI.

       The allowed values are:

       MultiThreaded
              Compile  with  -MT  or equivalent flag(s) to use a multi-threaded statically-linked
              runtime library.

       MultiThreadedDLL
              Compile with -MD or equivalent flag(s) to use a  multi-threaded  dynamically-linked
              runtime library.

       MultiThreadedDebug
              Compile  with  -MTd or equivalent flag(s) to use a multi-threaded statically-linked
              runtime library.

       MultiThreadedDebugDLL
              Compile with -MDd or equivalent flag(s) to use a multi-threaded  dynamically-linked
              runtime library.

       The  value  is  ignored  on compilers not targeting the MSVC ABI, but an unsupported value
       will be rejected as an error when using a compiler targeting the MSVC ABI.

       The value may also be the empty string ("") in which case  no  runtime  library  selection
       flag  will  be  added  explicitly  by  CMake.  Note that with Visual Studio Generators the
       native build system may choose to add its own default runtime library selection flag.

       Use generator expressions to support per-configuration specification.   For  example,  the
       code:

          add_executable(foo foo.c)
          set_property(TARGET foo PROPERTY
            MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")

       selects  for  the  target  foo  a multi-threaded statically-linked runtime library with or
       without debug information depending on the configuration.

       The property is initialized from the value of the CMAKE_MSVC_RUNTIME_LIBRARY variable,  if
       it   is   set.    If  the  property  is  not  set,  then  CMake  uses  the  default  value
       MultiThreaded$<$<CONFIG:Debug>:Debug>DLL to select a MSVC runtime library.

       NOTE:
          This property has effect only when policy CMP0091 is set to  NEW  prior  to  the  first
          project()  or  enable_language()  command  that  enables  a  language  using a compiler
          targeting the MSVC ABI.

   NAME
       Logical name for the target.

       Read-only logical name for the target as used by CMake.

   NO_SONAME
       Whether to set soname when linking a shared library.

       Enable this boolean property if a generated SHARED library should  not  have  soname  set.
       Default  is  to  set  soname  on all shared libraries as long as the platform supports it.
       Generally, use this property only for leaf private libraries or plugins.  If you use it on
       normal  shared libraries which other targets link against, on some platforms a linker will
       insert a full path to the library (as specified at link time) into the dynamic section  of
       the  dependent  binary.   Therefore, once installed, dynamic loader may eventually fail to
       locate the library for the binary.

   NO_SYSTEM_FROM_IMPORTED
       Do not treat include directories from the  interfaces  of  consumed  Imported  Targets  as
       system directories.

       When  the  consumed  target's  SYSTEM  property  is  set  to  true,  the  contents  of the
       INTERFACE_INCLUDE_DIRECTORIES target property are treated as system includes or, on  Apple
       platforms,  when  the  target  is  a framework, it will be treated as system.  By default,
       SYSTEM  is  true  for  imported  targets  and  false  for  other  target  types.   If  the
       NO_SYSTEM_FROM_IMPORTED  property  is  set  to  true on a consuming target, compilation of
       sources   in   that   consuming   target   will   not   treat   the   contents   of    the
       INTERFACE_INCLUDE_DIRECTORIES  of  consumed  imported  targets as system includes, even if
       that imported target's SYSTEM property is false.

       Directories  listed  in  the  INTERFACE_SYSTEM_INCLUDE_DIRECTORIES  property  of  consumed
       targets  are  not  affected  by NO_SYSTEM_FROM_IMPORTED.  Those directories will always be
       treated as system include directories by consumers.

       This property is initialized by the value of the CMAKE_NO_SYSTEM_FROM_IMPORTED variable if
       it is set when a target is created.

       See  the EXPORT_NO_SYSTEM target property to set this behavior on the target providing the
       include directories rather than the target consuming them.

   OBJC_EXTENSIONS
       New in version 3.16.

       Boolean specifying whether compiler specific extensions are requested.

       This property specifies whether compiler specific extensions should  be  used.   For  some
       compilers,  this  results  in  adding a flag such as -std=gnu11 instead of -std=c11 to the
       compile line.  This property is ON by default. The basic OBJC standard level is controlled
       by the OBJC_STANDARD target property.

       If  the  property  is  not  set,  and  the  project has set the C_EXTENSIONS, the value of
       C_EXTENSIONS is set for OBJC_EXTENSIONS.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This  property  is  initialized  by the value of the CMAKE_OBJC_EXTENSIONS variable if set
       when a target is created and otherwise by the value of CMAKE_OBJC_EXTENSIONS_DEFAULT  (see
       CMP0128).

   OBJC_STANDARD
       New in version 3.16.

       The OBJC standard whose features are requested to build this target.

       This  property  specifies  the  OBJC  standard  whose features are requested to build this
       target.  For some compilers, this results in adding a  flag  such  as  -std=gnu11  to  the
       compile line.

       Supported values are:

       90     Objective C89/C90

       99     Objective C99

       11     Objective C11

       If  the  value requested does not result in a compile flag being added for the compiler in
       use, a previous standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY OBJC_STANDARD 11)

       with a compiler which does not support -std=gnu11 or an equivalent flag will not result in
       an  error or warning, but will instead add the -std=gnu99 or -std=gnu90 flag if supported.
       This "decay" behavior may be controlled with the OBJC_STANDARD_REQUIRED  target  property.
       Additionally,  the  OBJC_EXTENSIONS  target  property  may  be  used  to  control  whether
       compiler-specific extensions are enabled on a per-target basis.

       If the property is not set,  and  the  project  has  set  the  C_STANDARD,  the  value  of
       C_STANDARD is set for OBJC_STANDARD.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the CMAKE_OBJC_STANDARD variable if it is set
       when a target is created.

   OBJC_STANDARD_REQUIRED
       New in version 3.16.

       Boolean describing whether the value of OBJC_STANDARD is a requirement.

       If  this  property  is  set  to ON, then the value of the OBJC_STANDARD target property is
       treated as a requirement.  If this property is OFF  or  unset,  the  OBJC_STANDARD  target
       property is treated as optional and may "decay" to a previous standard if the requested is
       not available.

       If the property is not set, and the project has set the C_STANDARD_REQUIRED, the value  of
       C_STANDARD_REQUIRED is set for OBJC_STANDARD_REQUIRED.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the CMAKE_OBJC_STANDARD_REQUIRED variable  if
       it is set when a target is created.

   OBJCXX_EXTENSIONS
       New in version 3.16.

       Boolean specifying whether compiler specific extensions are requested.

       This  property  specifies  whether  compiler specific extensions should be used.  For some
       compilers, this results in adding a flag such as -std=gnu++11 instead of -std=c++11 to the
       compile  line.   This  property  is  ON  by  default.  The  basic ObjC++ standard level is
       controlled by the OBJCXX_STANDARD target property.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       If  the  property  is  not  set,  and the project has set the CXX_EXTENSIONS, the value of
       CXX_EXTENSIONS is set for OBJCXX_EXTENSIONS.

       This property is initialized by the value of the CMAKE_OBJCXX_EXTENSIONS variable  if  set
       when  a  target  is  created and otherwise by the value of CMAKE_OBJCXX_EXTENSIONS_DEFAULT
       (see CMP0128).

   OBJCXX_STANDARD
       New in version 3.16.

       The ObjC++ standard whose features are requested to build this target.

       This property specifies the ObjC++ standard whose features are  requested  to  build  this
       target.   For  some  compilers,  this results in adding a flag such as -std=gnu++11 to the
       compile line.

       Supported values are:

       98     Objective C++98

       11     Objective C++11

       14     Objective C++14

       17     Objective C++17

       20     Objective C++20

       23     New in version 3.20.

              Objective C++23

       26     New in version 3.25.

              Objective C++26. CMake 3.25 and later recognize 26 as a valid value, no version has
              support for any compiler.

       If  the  value requested does not result in a compile flag being added for the compiler in
       use, a previous standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY OBJCXX_STANDARD 11)

       with a compiler which does not support -std=gnu++11 or an equivalent flag will not  result
       in  an  error  or  warning, but will instead add the -std=gnu++98 flag if supported.  This
       "decay" behavior may be controlled  with  the  OBJCXX_STANDARD_REQUIRED  target  property.
       Additionally,  the  OBJCXX_EXTENSIONS  target  property  may  be  used  to control whether
       compiler-specific extensions are enabled on a per-target basis.

       If the property is not set, and the  project  has  set  the  CXX_STANDARD,  the  value  of
       CXX_STANDARD is set for OBJCXX_STANDARD.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the CMAKE_OBJCXX_STANDARD variable if  it  is
       set when a target is created.

   OBJCXX_STANDARD_REQUIRED
       New in version 3.16.

       Boolean describing whether the value of OBJCXX_STANDARD is a requirement.

       If  this  property  is set to ON, then the value of the OBJCXX_STANDARD target property is
       treated as a requirement.  If this property is OFF or unset,  the  OBJCXX_STANDARD  target
       property is treated as optional and may "decay" to a previous standard if the requested is
       not available.

       If the property is not set, and the project has set the CXX_STANDARD_REQUIRED,  the  value
       of CXX_STANDARD_REQUIRED is set for OBJCXX_STANDARD_REQUIRED.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the  CMAKE_OBJCXX_STANDARD_REQUIRED  variable
       if it is set when a target is created.

   OPTIMIZE_DEPENDENCIES
       New in version 3.19.

       Activates dependency optimization of static and object libraries.

       When this property is set to true, some dependencies for a static or object library may be
       removed at generation time if they are not necessary to build the  library,  since  static
       and object libraries don't actually link against anything.

       If  a  static or object library has dependency optimization enabled, it first discards all
       dependencies. Then, it looks through all of the direct and indirect dependencies  that  it
       initially had, and adds them back if they meet any of the following criteria:

       • The dependency was added to the library by add_dependencies().

       • The  dependency  was added to the library through a source file in the library generated
         by a custom command that uses the dependency.

       • The dependency has any PRE_BUILD, PRE_LINK, or  POST_BUILD  custom  commands  associated
         with it.

       • The dependency contains any source files that were generated by a custom command.

       • The  dependency  contains  any languages which produce side effects that are relevant to
         the library.  Currently,  all  languages  except  C,  C++,  Objective-C,  Objective-C++,
         assembly,  and CUDA are assumed to produce side effects.  However, side effects from one
         language are assumed not to be relevant to another (for example, a  Fortran  library  is
         assumed to not have any side effects that are relevant for a Swift library.)

       As  an  example,  assume  you  have  a  static Fortran library which depends on a static C
       library, which in turn depends on a static Fortran library. The top-level Fortran  library
       has  optimization enabled, but the middle C library does not. If you build the top Fortran
       library, the bottom Fortran library will also build, but not the middle C  library,  since
       the  C  library  does not have any side effects that are relevant for the Fortran library.
       However, if you build the middle C library, the bottom Fortran library  will  also  build,
       even  though  it  does not have any side effects that are relevant to the C library, since
       the C library does not have optimization enabled.

       This property is initialized by the value of the CMAKE_OPTIMIZE_DEPENDENCIES variable when
       the target is created.

   OSX_ARCHITECTURES
       Target specific architectures for macOS.

       The  OSX_ARCHITECTURES  property  sets the target binary architecture for targets on macOS
       (-arch).    This   property   is   initialized   by   the   value    of    the    variable
       CMAKE_OSX_ARCHITECTURES    if    it    is   set   when   a   target   is   created.    Use
       OSX_ARCHITECTURES_<CONFIG> to set the binary architectures on a  per-configuration  basis,
       where <CONFIG> is an upper-case name (e.g. OSX_ARCHITECTURES_DEBUG).

   OSX_ARCHITECTURES_<CONFIG>
       Per-configuration macOS and iOS binary architectures for a target.

       This property is the configuration-specific version of OSX_ARCHITECTURES.

   OUTPUT_NAME
       Output name for target files.

       This  sets the base name for output files created for an executable or library target.  If
       not set, the logical target name is used by default during generation. The  value  is  not
       set by default during configuration.

       Contents of OUTPUT_NAME and the variants listed below may use generator expressions.

       See also the variants:

       • OUTPUT_NAME_<CONFIG>ARCHIVE_OUTPUT_NAME_<CONFIG>ARCHIVE_OUTPUT_NAMELIBRARY_OUTPUT_NAME_<CONFIG>LIBRARY_OUTPUT_NAMERUNTIME_OUTPUT_NAME_<CONFIG>RUNTIME_OUTPUT_NAME

   OUTPUT_NAME_<CONFIG>
       Per-configuration target file base name.

       This is the configuration-specific version of the OUTPUT_NAME target property.

   PCH_INSTANTIATE_TEMPLATES
       New in version 3.19.

       When  this property is set to true, the precompiled header compiler options will contain a
       flag to instantiate templates during the generation of the  PCH  if  supported.  This  can
       significantly improve compile times. Supported in Clang since version 11.

       This  property is initialized by the value of the CMAKE_PCH_INSTANTIATE_TEMPLATES variable
       if it is set when a target is created.  If that variable is not set, the property defaults
       to ON.

   PCH_WARN_INVALID
       New in version 3.18.

       When  this  property is set to true, the precompile header compiler options will contain a
       compiler flag which should warn about invalid precompiled headers e.g.  -Winvalid-pch  for
       GNU compiler.

       This  property is initialized by the value of the CMAKE_PCH_WARN_INVALID variable if it is
       set when a target is created.  If that variable is not set, the property defaults to ON.

   PDB_NAME
       Output name for the MS debug symbol .pdb file generated by the linker for an executable or
       shared library target.

       This  property  specifies  the  base  name  for  the  debug symbols file.  If not set, the
       OUTPUT_NAME target property value or logical target name is used by default.

       NOTE:
          This property does not apply to STATIC library targets because no linker is invoked  to
          produce them so they have no linker-generated .pdb file containing debug symbols.

          The  linker-generated  program database files are specified by the /pdb linker flag and
          are not the same as compiler-generated program database  files  specified  by  the  /Fd
          compiler flag.  Use the COMPILE_PDB_NAME property to specify the latter.

   PDB_NAME_<CONFIG>
       Per-configuration  output  name  for the MS debug symbol .pdb file generated by the linker
       for an executable or shared library target.

       This is the configuration-specific version of PDB_NAME.

       NOTE:
          This property does not apply to STATIC library targets because no linker is invoked  to
          produce them so they have no linker-generated .pdb file containing debug symbols.

          The  linker-generated  program database files are specified by the /pdb linker flag and
          are not the same as compiler-generated program database  files  specified  by  the  /Fd
          compiler flag.  Use the COMPILE_PDB_NAME_<CONFIG> property to specify the latter.

   PDB_OUTPUT_DIRECTORY
       Output  directory  for  the  MS  debug  symbols  .pdb  file generated by the linker for an
       executable or shared library target.

       This property specifies the directory into which the MS debug symbols will  be  placed  by
       the  linker.  The  property  value  may  use  generator  expressions.  Multi-configuration
       generators append a per-configuration subdirectory to the  specified  directory  unless  a
       generator expression is used.

       This property is initialized by the value of the CMAKE_PDB_OUTPUT_DIRECTORY variable if it
       is set when a target is created.

       NOTE:
          This property does not apply to STATIC library targets because no linker is invoked  to
          produce them so they have no linker-generated .pdb file containing debug symbols.

          The  linker-generated  program database files are specified by the /pdb linker flag and
          are not the same as compiler-generated program database  files  specified  by  the  /Fd
          compiler flag.  Use the COMPILE_PDB_OUTPUT_DIRECTORY property to specify the latter.

   PDB_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration  output  directory  for  the  MS debug symbol .pdb file generated by the
       linker for an executable or shared library target.

       This is a  per-configuration  version  of  PDB_OUTPUT_DIRECTORY,  but  multi-configuration
       generators   (Visual   Studio   Generators,  Xcode)  do  NOT  append  a  per-configuration
       subdirectory to the specified directory.  This property is initialized by the value of the
       CMAKE_PDB_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when a target is created.

       Contents of PDB_OUTPUT_DIRECTORY_<CONFIG> may use generator expressions.

       NOTE:
          This  property does not apply to STATIC library targets because no linker is invoked to
          produce them so they have no linker-generated .pdb file containing debug symbols.

          The linker-generated program database files are specified by the /pdb linker  flag  and
          are  not  the  same  as  compiler-generated program database files specified by the /Fd
          compiler flag.  Use the COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG> property to  specify  the
          latter.

   POSITION_INDEPENDENT_CODE
       Whether to create a position-independent target

       The POSITION_INDEPENDENT_CODE property determines whether position independent executables
       or shared libraries will be created.  This property is True  by  default  for  SHARED  and
       MODULE  library targets and False otherwise.  This property is initialized by the value of
       the CMAKE_POSITION_INDEPENDENT_CODE variable  if it is set when a target is created.

       NOTE:
          For executable targets, the link step is controlled  by  the  CMP0083  policy  and  the
          CheckPIESupported module.

   PRECOMPILE_HEADERS
       New in version 3.16.

       List of header files to precompile.

       This  property holds a semicolon-separated list of header files to precompile specified so
       far for its target.  Use the target_precompile_headers() command  to  append  more  header
       files.

       This property supports generator expressions.

   PRECOMPILE_HEADERS_REUSE_FROM
       New in version 3.16.

       Target from which to reuse the precompiled headers build artifact.

       See  the  second  signature  of  target_precompile_headers()  command  for  more  detailed
       information.

   PREFIX
       What comes before the library name.

       A target property that can be set to override the prefix (such as lib) on a library name.

   PRIVATE_HEADER
       Specify private header files in a FRAMEWORK shared library target.

       Shared library targets marked with the FRAMEWORK property generate  frameworks  on  macOS,
       iOS and normal shared libraries on other platforms.  This property may be set to a list of
       header files to be placed in the PrivateHeaders directory inside the framework folder.  On
       non-Apple  platforms these headers may be installed using the PRIVATE_HEADER option to the
       install(TARGETS) command.

   PROJECT_LABEL
       Change the name of a target in an IDE.

       Can be used to change the name of the target in an IDE like Visual Studio.

   PUBLIC_HEADER
       Specify public header files in a FRAMEWORK shared library target.

       Shared library targets marked with the FRAMEWORK property generate  frameworks  on  macOS,
       iOS and normal shared libraries on other platforms.  This property may be set to a list of
       header files to be placed in the  Headers  directory  inside  the  framework  folder.   On
       non-Apple  platforms  these headers may be installed using the PUBLIC_HEADER option to the
       install(TARGETS) command.

   RESOURCE
       Specify resource files in a FRAMEWORK or BUNDLE.

       Target marked with the FRAMEWORK or BUNDLE  property  generate  framework  or  application
       bundle  (both  macOS  and iOS is supported) or normal shared libraries on other platforms.
       This property may be set to a list of files to be placed in  the  corresponding  directory
       (eg. Resources directory for macOS) inside the bundle.  On non-Apple platforms these files
       may be installed using the RESOURCE option to the install(TARGETS) command.

       Following example of Application Bundle:

          add_executable(ExecutableTarget
            addDemo.c
            resourcefile.txt
            appresourcedir/appres.txt)

          target_link_libraries(ExecutableTarget heymath mul)

          set(RESOURCE_FILES
            resourcefile.txt
            appresourcedir/appres.txt)

          set_target_properties(ExecutableTarget PROPERTIES
            MACOSX_BUNDLE TRUE
            MACOSX_FRAMEWORK_IDENTIFIER org.cmake.ExecutableTarget
            RESOURCE "${RESOURCE_FILES}")

       will produce flat structure for iOS systems:

          ExecutableTarget.app
            appres.txt
            ExecutableTarget
            Info.plist
            resourcefile.txt

       For macOS systems it will produce following directory structure:

          ExecutableTarget.app/
            Contents
              Info.plist
              MacOS
                ExecutableTarget
              Resources
                appres.txt
                resourcefile.txt

       For Linux, such CMake script produce following files:

          ExecutableTarget
          Resources
            appres.txt
            resourcefile.txt

   RULE_LAUNCH_COMPILE
       Specify a launcher for compile rules.

       NOTE:
          This property is intended for internal use by ctest(1).  Projects and developers should
          use    the    <LANG>_COMPILER_LAUNCHER    target    properties    or   the   associated
          CMAKE_<LANG>_COMPILER_LAUNCHER variables instead.

       See the global property of the same name for  details.   This  overrides  the  global  and
       directory property for a target.

   RULE_LAUNCH_CUSTOM
       Specify a launcher for custom rules.

       See  the  global  property  of  the  same name for details.  This overrides the global and
       directory property for a target.

   RULE_LAUNCH_LINK
       Specify a launcher for link rules.

       NOTE:
          This property is intended for internal use by ctest(1).  Projects and developers should
          use    the    <LANG>_LINKER_LAUNCHER    target    properties    or    the    associated
          CMAKE_<LANG>_LINKER_LAUNCHER variables instead.

       See the global property of the same name for  details.   This  overrides  the  global  and
       directory property for a target.

   RUNTIME_OUTPUT_DIRECTORY
       Output directory in which to build RUNTIME target files.

       This  property  specifies  the  directory into which runtime target files should be built.
       The property value may use generator expressions.  Multi-configuration generators  (Visual
       Studio,  Xcode,  Ninja  Multi-Config)  append  a  per-configuration  subdirectory  to  the
       specified directory unless a generator expression is used.

       This property is initialized by the value of the  CMAKE_RUNTIME_OUTPUT_DIRECTORY  variable
       if it is set when a target is created.

       See also the RUNTIME_OUTPUT_DIRECTORY_<CONFIG> target property.

   RUNTIME_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for RUNTIME target files.

       This  is  a per-configuration version of the RUNTIME_OUTPUT_DIRECTORY target property, but
       multi-configuration  generators  (Visual  Studio  Generators,  Xcode)  do  NOT  append   a
       per-configuration  subdirectory  to the specified directory.  This property is initialized
       by the value of the CMAKE_RUNTIME_OUTPUT_DIRECTORY_<CONFIG> variable if it is set  when  a
       target is created.

       Contents of RUNTIME_OUTPUT_DIRECTORY_<CONFIG> may use generator expressions.

   RUNTIME_OUTPUT_NAME
       Output name for RUNTIME target files.

       This  property specifies the base name for runtime target files.  It overrides OUTPUT_NAME
       and OUTPUT_NAME_<CONFIG> properties.

       See also the RUNTIME_OUTPUT_NAME_<CONFIG> target property.

   RUNTIME_OUTPUT_NAME_<CONFIG>
       Per-configuration output name for RUNTIME target files.

       This is the configuration-specific version of the RUNTIME_OUTPUT_NAME target property.

   SKIP_BUILD_RPATH
       Should rpaths be used for the build tree.

       SKIP_BUILD_RPATH is a boolean specifying whether to skip automatic generation of an  rpath
       allowing  the target to run from the build tree, see also the BUILD_RPATH target property.
       This property is initialized by the value of the variable CMAKE_SKIP_BUILD_RPATH if it  is
       set when a target is created.

   SOURCE_DIR
       New in version 3.4.

       This  read-only property reports the value of the CMAKE_CURRENT_SOURCE_DIR variable in the
       directory in which the target was defined.

   SOURCES
       This specifies the list of paths to source files for the target.  The  following  commands
       all set or add to the SOURCES target property and are the usual way to manipulate it:

       • add_executable()add_library()add_custom_target()target_sources()

       Contents  of  SOURCES  may  use  generator expressions.  If a path starts with a generator
       expression, it is expected to evaluate to an absolute path. Not  doing  so  is  considered
       undefined behavior.

       Paths  that  are for files generated by the build will be treated as relative to the build
       directory of the target, if the path is not already specified as an absolute  path.   Note
       that whether a file is seen as generated may be affected by policy CMP0118.

       If a path does not start with a generator expression, is not an absolute path and is not a
       generated file, it will be treated as relative to the location selected by  the  first  of
       the following that matches:

       • If  a  file  by the specified path exists relative to the target's source directory, use
         that file.

       • If policy CMP0115 is not set to NEW, try appending each known source file  extension  to
         the path and check if that exists relative to the target's source directory.

       • Repeat the above two steps, this time relative to the target's binary directory instead.

       Note that the above decisions are made at generation time, not build time.

       See the cmake-buildsystem(7) manual for more on defining buildsystem properties.

   SOVERSION
       What version number is this target.

       For  shared  libraries  VERSION and SOVERSION can be used to specify the build version and
       API version respectively.  When building or installing appropriate symlinks are created if
       the  platform  supports symlinks and the linker supports so-names.  If only one of both is
       specified the missing is assumed to have the same version number.  SOVERSION is ignored if
       NO_SONAME property is set.

   Windows Versions
       For shared libraries and executables on Windows the VERSION attribute is parsed to extract
       a <major>.<minor> version number.  These numbers are used as  the  image  version  of  the
       binary.

   Mach-O Versions
       For  shared  libraries  and executables on Mach-O systems (e.g. macOS, iOS), the SOVERSION
       property corresponds to the compatibility version and VERSION corresponds to  the  current
       version  (unless  Mach-O  specific  overrides  are provided, as discussed below).  See the
       FRAMEWORK target property for an example.

       For shared libraries, the MACHO_COMPATIBILITY_VERSION and MACHO_CURRENT_VERSION properties
       can  be used to override the compatibility version and current version respectively.  Note
       that SOVERSION will still be used to form the install_name and both SOVERSION and  VERSION
       may also affect the file and symlink names.

       Versions of Mach-O binaries may be checked with the otool -L <binary> command.

   STATIC_LIBRARY_FLAGS
       Archiver  (or  MSVC librarian) flags for a static library target.  Targets that are shared
       libraries, modules, or executables need to  use  the  LINK_OPTIONS  or  LINK_FLAGS  target
       properties.

       The  STATIC_LIBRARY_FLAGS property, managed as a string, can be used to add extra flags to
       the link step of a static library target.  STATIC_LIBRARY_FLAGS_<CONFIG> will add  to  the
       configuration <CONFIG>, for example, DEBUG, RELEASE, MINSIZEREL, RELWITHDEBINFO, ...

       NOTE:
          This property has been superseded by STATIC_LIBRARY_OPTIONS property.

   STATIC_LIBRARY_FLAGS_<CONFIG>
       Per-configuration archiver (or MSVC librarian) flags for a static library target.

       This is the configuration-specific version of STATIC_LIBRARY_FLAGS.

       NOTE:
          This property has been superseded by STATIC_LIBRARY_OPTIONS property.

   STATIC_LIBRARY_OPTIONS
       New in version 3.13.

       Archiver  (or  MSVC librarian) flags for a static library target.  Targets that are shared
       libraries, modules, or executables need to use the LINK_OPTIONS target property.

       This property holds a semicolon-separated list of options specified so far for its target.
       Use set_target_properties() or set_property() commands to set its content.

       Contents of STATIC_LIBRARY_OPTIONS may use "generator expressions" with the syntax $<...>.
       See  the  cmake-generator-expressions(7)  manual  for  available  expressions.   See   the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

       NOTE:
          This property must be used in preference to STATIC_LIBRARY_FLAGS property.

   Option De-duplication
       The final set of options used for a target is constructed by accumulating options from the
       current target and the usage requirements of its dependencies.   The  set  of  options  is
       de-duplicated to avoid repetition.

       New  in version 3.12: While beneficial for individual options, the de-duplication step can
       break up option groups.  For example, -option A -option B becomes -option A  B.   One  may
       specify  a  group  of  options  using  shell-like quoting along with a SHELL: prefix.  The
       SHELL: prefix is dropped,  and  the  rest  of  the  option  string  is  parsed  using  the
       separate_arguments()  UNIX_COMMAND  mode. For example, "SHELL:-option A" "SHELL:-option B"
       becomes -option A -option B.

   SUFFIX
       What comes after the target name.

       A target property that can be set to override the suffix (such as .so or .exe) on the name
       of a library, module or executable.

   Swift_DEPENDENCIES_FILE
       New in version 3.15.

       This  property  sets the path for the Swift dependency file (swiftdep) for the target.  If
       one is not specified, it will default to <TARGET>.swiftdeps.

   Swift_LANGUAGE_VERSION
       New in version 3.16.

       This property sets the language version for the Swift sources in the target.   If  one  is
       not  specified, it will default to CMAKE_Swift_LANGUAGE_VERSION if specified, otherwise it
       is the latest version supported by the compiler.

   Swift_MODULE_DIRECTORY
       New in version 3.15.

       Specify output directory for Swift modules provided by the target.

       If the target contains Swift source files, this  specifies  the  directory  in  which  the
       modules  will be placed.  When this property is not set, the modules will be placed in the
       build  directory  corresponding  to  the  target's  source  directory.   If  the  variable
       CMAKE_Swift_MODULE_DIRECTORY  is  set  when  a  target  is  created  its  value is used to
       initialize this property.

   Swift_MODULE_NAME
       New in version 3.15.

       This property specifies the name of the Swift module.  It is defaulted to the name of  the
       target.

   SYSTEM
       New in version 3.25.

       Specifies that a target is a system target.  This has the following effects:

       • Entries  of INTERFACE_INCLUDE_DIRECTORIES are treated as system include directories when
         compiling consumers.  Entries of INTERFACE_SYSTEM_INCLUDE_DIRECTORIES are not  affected,
         and will always be treated as system include directories.

       • On  Apple  platforms, If the FRAMEWORK target property is true, the frameworks directory
         is treated as system.

       For  imported  targets,  this  property  defaults  to  true,  which   means   that   their
       INTERFACE_INCLUDE_DIRECTORIES  and,  if  the FRAMEWORK target property is true, frameworks
       directory are treated as system directories by  default.   If  their  SYSTEM  property  is
       false,  then their INTERFACE_INCLUDE_DIRECTORIES as well as frameworks will not be treated
       as system.  Use the EXPORT_NO_SYSTEM property to change how a target's SYSTEM property  is
       set when it is installed.

       For  non-imported  targets,  this target property is initialized from the SYSTEM directory
       property when the target is created.

   TYPE
       The type of the target.

       This read-only property can be used to test the type of the given target.  It will be  one
       of  STATIC_LIBRARY,  MODULE_LIBRARY,  SHARED_LIBRARY,  OBJECT_LIBRARY,  INTERFACE_LIBRARY,
       EXECUTABLE or one of the internal target types.

   UNITY_BUILD
       New in version 3.16.

       When this property is set to true, the target source files will be combined  into  batches
       for  faster compilation.  This is done by creating a (set of) unity sources which #include
       the original sources, then compiling these unity sources instead of the  originals.   This
       is known as a Unity or Jumbo build.

       CMake  provides different algorithms for selecting which sources are grouped together into
       a bucket. Algorithm selection is decided by the UNITY_BUILD_MODE  target  property,  which
       has the following acceptable values:

       • BATCH  When  in  this  mode  CMake  determines  which  files  are grouped together.  The
         UNITY_BUILD_BATCH_SIZE property controls the upper limit on  how  many  sources  can  be
         combined per unity source file.

       • GROUP When in this mode each target explicitly specifies how to group source files. Each
         source file that has the same UNITY_GROUP value will be grouped  together.  Any  sources
         that  don't have this property will be compiled individually. The UNITY_BUILD_BATCH_SIZE
         property is ignored when using this mode.

       If no explicit UNITY_BUILD_MODE has been specified, CMake will default to BATCH.

       Unity builds are not currently supported for all languages.  CMake version 3.28.3 supports
       combining  C  and  CXX source files.  For targets that mix source files from more than one
       language, CMake will separate the languages such that each  generated  unity  source  file
       only contains sources for a single language.

       This  property is initialized by the value of the CMAKE_UNITY_BUILD variable when a target
       is created.

       NOTE:
          Projects  should  not  directly  set  the  UNITY_BUILD  property  or   its   associated
          CMAKE_UNITY_BUILD variable to true.  Depending on the capabilities of the build machine
          and compiler used, it might or  might  not  be  appropriate  to  enable  unity  builds.
          Therefore,  this  feature  should  be  under developer control, which would normally be
          through the developer choosing whether or not to set the CMAKE_UNITY_BUILD variable  on
          the  cmake(1) command line or some other equivalent method.  However, it IS recommended
          to set the UNITY_BUILD target property to false if it  is  known  that  enabling  unity
          builds for the target can lead to problems.

   ODR (One definition rule) errors
       When multiple source files are included into one source file, as is done for unity builds,
       it can potentially lead to ODR errors.  CMake  provides  a  number  of  measures  to  help
       address such problems:

       • Any   source   file   that   has   a   non-empty  COMPILE_OPTIONS,  COMPILE_DEFINITIONS,
         COMPILE_FLAGS, or INCLUDE_DIRECTORIES source property will not be combined into a  unity
         source.

       • Any  source  file  which  is  scanned  for  C++ module sources via CXX_SCAN_FOR_MODULES,
         CXX_SCAN_FOR_MODULES, or membership of a CXX_MODULES file set will not be combined  into
         a unity source.  See cmake-cxxmodules(7) for details.

       • Projects  can  prevent an individual source file from being combined into a unity source
         by setting its SKIP_UNITY_BUILD_INCLUSION source property to true.  This can be  a  more
         effective way to prevent problems with specific files than disabling unity builds for an
         entire target.

       • Projects can set UNITY_BUILD_UNIQUE_ID to cause a valid  C-identifier  to  be  generated
         which  is  unique  per  file  in a unity build.  This can be used to avoid problems with
         anonymous namespaces in unity builds.

       • The UNITY_BUILD_CODE_BEFORE_INCLUDE and UNITY_BUILD_CODE_AFTER_INCLUDE target properties
         can  be  used to inject code into the unity source files before and after every #include
         statement.

       • The order of  source  files  added  to  the  target  via  commands  like  add_library(),
         add_executable()  or  target_sources()  will  be preserved in the generated unity source
         files.  This can  be  used  to  manually  enforce  a  specific  grouping  based  on  the
         UNITY_BUILD_BATCH_SIZE target property.

   UNITY_BUILD_BATCH_SIZE
       New in version 3.16.

       Specifies  the  maximum  number  of  source  files that can be combined into any one unity
       source file when unity builds  are  enabled  by  the  UNITY_BUILD  target  property.   The
       original  source  files will be distributed across as many unity source files as necessary
       to honor this limit.

       The initial value  for  this  property  is  taken  from  the  CMAKE_UNITY_BUILD_BATCH_SIZE
       variable when the target is created.  If that variable has not been set, the initial value
       will be 8.

       The batch size needs to be selected carefully.  If set too high, the size of the  combined
       source  files could result in the compiler using excessive memory or hitting other similar
       limits.  In extreme cases, this can even result in build failure.  On the other  hand,  if
       the batch size is too low, there will be little gain in build performance.

       Although  strongly  discouraged,  the batch size may be set to a value of 0 to combine all
       the sources for the target into a single unity file, regardless of how  many  sources  are
       involved.   This  runs  the  risk  of  creating an excessively large unity source file and
       negatively impacting the build performance, so a value of 0 is not generally recommended.

   UNITY_BUILD_CODE_AFTER_INCLUDE
       New in version 3.16.

       Code snippet which is included verbatim  by  the  UNITY_BUILD  feature  just  after  every
       #include statement in the generated unity source files.  For example:

          set(after [[
          #if defined(NOMINMAX)
          #undef NOMINMAX
          #endif
          ]])
          set_target_properties(myTarget PROPERTIES
            UNITY_BUILD_CODE_AFTER_INCLUDE "${after}"
          )

       See also UNITY_BUILD_CODE_BEFORE_INCLUDE.

   UNITY_BUILD_CODE_BEFORE_INCLUDE
       New in version 3.16.

       Code  snippet  which  is  included  verbatim  by the UNITY_BUILD feature just before every
       #include statement in the generated unity source files.  For example:

          set(before [[
          #if !defined(NOMINMAX)
          #define NOMINMAX
          #endif
          ]])
          set_target_properties(myTarget PROPERTIES
            UNITY_BUILD_CODE_BEFORE_INCLUDE "${before}"
          )

       See also UNITY_BUILD_CODE_AFTER_INCLUDE.

   UNITY_BUILD_MODE
       New in version 3.18.

       CMake provides different algorithms for selecting which sources are grouped together  into
       a  bucket.  Selection  is  decided  by  this  property, which has the following acceptable
       values:

       BATCH  When in  this  mode  CMake  determines  which  files  are  grouped  together.   The
              UNITY_BUILD_BATCH_SIZE property controls the upper limit on how many sources can be
              combined per unity source file.

              Example usage:

                 add_library(example_library
                             source1.cxx
                             source2.cxx
                             source3.cxx
                             source4.cxx)

                 set_target_properties(example_library PROPERTIES
                                       UNITY_BUILD_MODE BATCH
                                       UNITY_BUILD_BATCH_SIZE 2
                                       )

       GROUP  When in this mode each target explicitly specifies how to group source files.  Each
              source  file  that  has  the  same  UNITY_GROUP value will be grouped together. Any
              sources  that  don't  have  this  property  will  be  compiled  individually.   The
              UNITY_BUILD_BATCH_SIZE property is ignored when using this mode.

              Example usage:

                 add_library(example_library
                             source1.cxx
                             source2.cxx
                             source3.cxx
                             source4.cxx)

                 set_target_properties(example_library PROPERTIES
                                       UNITY_BUILD_MODE GROUP
                                       )

                 set_source_files_properties(source1.cxx source2.cxx source3.cxx
                                             PROPERTIES UNITY_GROUP "bucket1"
                                             )
                 set_source_files_properties(source4.cxx
                                             PROPERTIES UNITY_GROUP "bucket2"
                                             )

       If no explicit UNITY_BUILD_MODE has been specified, CMake will default to BATCH.

   UNITY_BUILD_UNIQUE_ID
       New in version 3.20.

       The  name  of  a  valid  C-identifier which is set to a unique per-file value during unity
       builds.

       When this property is populated and when UNITY_BUILD is true, the property value  is  used
       to  define a compiler definition of the specified name. The value of the defined symbol is
       unspecified, but it is unique per file path.

       Given:

          set_target_properties(myTarget PROPERTIES
            UNITY_BUILD "ON"
            UNITY_BUILD_UNIQUE_ID "MY_UNITY_ID"
          )

       the MY_UNITY_ID symbol is defined to a unique per-file value.

       One known use case for this identifier is to disambiguate the variables  in  an  anonymous
       namespace  in  a  limited  scope.  Anonymous namespaces present a problem for unity builds
       because they are used to ensure that certain variables and declarations are  scoped  to  a
       translation  unit  which  is  approximated by a single source file.  When source files are
       combined in a unity build file, those variables in  different  files  are  combined  in  a
       single translation unit and the names clash.  This property can be used to avoid that with
       code like the following:

          // Needed for when unity builds are disabled
          #ifndef MY_UNITY_ID
          #define MY_UNITY_ID
          #endif

          namespace { namespace MY_UNITY_ID {
            // The name 'i' clashes (or could clash) with other
            // variables in other anonymous namespaces
            int i = 42;
          }}

          int use_var()
          {
            return MY_UNITY_ID::i;
          }

       The pseudonymous namespace is used within a truly anonymous namespace.  On many platforms,
       this  maintains  the  invariant  that  the symbols within do not get external linkage when
       performing a unity build.

   VERIFY_INTERFACE_HEADER_SETS
       New in version 3.24.

       Used to verify that all headers in a target's PUBLIC and  INTERFACE  header  sets  can  be
       included on their own.

       When  this  property  is set to true, and the target is an object library, static library,
       shared library, interface library, or executable with exports enabled, and the target  has
       one   or   more   PUBLIC  or  INTERFACE  header  sets,  an  object  library  target  named
       <target_name>_verify_interface_header_sets is created. This verification  target  has  one
       source  file  per  header  in  the PUBLIC and INTERFACE header sets. Each source file only
       includes its associated header file. The verification target links  against  the  original
       target   to   get  all  of  its  usage  requirements.  The  verification  target  has  its
       EXCLUDE_FROM_ALL and DISABLE_PRECOMPILE_HEADERS properties set to true, and  its  AUTOMOC,
       AUTORCC, AUTOUIC, and UNITY_BUILD properties set to false.

       If  the header's LANGUAGE property is set, the value of that property is used to determine
       the language with which to compile the header file.  Otherwise, if the target has any  C++
       sources,  the  header is compiled as C++.  Otherwise, if the target has any C sources, the
       header is compiled as C.  Otherwise, if C++ is enabled globally, the header is compiled as
       C++.   Otherwise,  if  C  is enabled globally, the header is compiled as C. Otherwise, the
       header file is not compiled.

       If the header's SKIP_LINTING property is set to true, the file is not compiled.

       If   any   verification   targets    are    created,    a    top-level    target    called
       all_verify_interface_header_sets is created which depends on all verification targets.

       This  property  is  initialized  by  the  value  of the CMAKE_VERIFY_INTERFACE_HEADER_SETS
       variable if it is set when a target is created.

       If the project wishes to control which header sets are verified by this property,  it  can
       set INTERFACE_HEADER_SETS_TO_VERIFY.

   VERSION
       What version number is this target.

       For  shared  libraries  VERSION and SOVERSION can be used to specify the build version and
       API version respectively.  When building or installing appropriate symlinks are created if
       the  platform  supports symlinks and the linker supports so-names.  If only one of both is
       specified the missing is assumed to have the same version number.  For executables VERSION
       can  be  used  to  specify  the  build  version.   When building or installing appropriate
       symlinks are created if the platform supports symlinks.

   Windows Versions
       For shared libraries and executables on Windows the VERSION attribute is parsed to extract
       a  <major>.<minor>  version  number.   These  numbers are used as the image version of the
       binary.

   Mach-O Versions
       For shared libraries and executables on Mach-O systems (e.g. macOS,  iOS),  the  SOVERSION
       property  corresponds  to the compatibility version and VERSION corresponds to the current
       version (unless Mach-O specific overrides are provided,  as  discussed  below).   See  the
       FRAMEWORK target property for an example.

       For shared libraries, the MACHO_COMPATIBILITY_VERSION and MACHO_CURRENT_VERSION properties
       can be used to override the compatibility version and current version respectively.   Note
       that  SOVERSION will still be used to form the install_name and both SOVERSION and VERSION
       may also affect the file and symlink names.

       Versions of Mach-O binaries may be checked with the otool -L <binary> command.

   VISIBILITY_INLINES_HIDDEN
       Whether to add a compile flag to hide symbols of inline functions

       The VISIBILITY_INLINES_HIDDEN property determines whether a flag for  hiding  symbols  for
       inline  functions,  such  as -fvisibility-inlines-hidden, should be used when invoking the
       compiler.  This property affects compilation in sources of all types of  targets  (subject
       to policy CMP0063).

       This  property is initialized by the value of the CMAKE_VISIBILITY_INLINES_HIDDEN variable
       if it is set when a target is created.

   VS_CONFIGURATION_TYPE
       New in version 3.6.

       Visual Studio project configuration type.

       Sets the ConfigurationType attribute for a generated Visual Studio project.  The  property
       value  may  use  generator expressions.  If this property is set, it overrides the default
       setting that is based on the target type (e.g. StaticLibrary, Application, ...).

       Supported on Visual Studio Generators for VS 2010 and higher.

   VS_DEBUGGER_COMMAND
       New in version 3.12.

       Sets the local debugger command for Visual Studio C++ targets.  The property value may use
       generator  expressions.   This  is  defined in <LocalDebuggerCommand> in the Visual Studio
       project  file.   This  property  is   initialized   by   the   value   of   the   variable
       CMAKE_VS_DEBUGGER_COMMAND if it is set when a target is created.

       This  property  only  works  for  Visual  Studio 12 2013 and above; it is ignored on other
       generators.

   VS_DEBUGGER_COMMAND_ARGUMENTS
       New in version 3.13.

       Sets the local debugger command  line  arguments  for  Visual  Studio  C++  targets.   The
       property    value    may    use    generator    expressions.     This    is   defined   in
       <LocalDebuggerCommandArguments> in the Visual  Studio  project  file.   This  property  is
       initialized  by the value of the variable CMAKE_VS_DEBUGGER_COMMAND_ARGUMENTS if it is set
       when a target is created.

       This property only works for Visual Studio 12 2013 and  above;  it  is  ignored  on  other
       generators.

   VS_DEBUGGER_ENVIRONMENT
       New in version 3.13.

       Sets the local debugger environment for Visual Studio C++ targets.  The property value may
       use generator expressions.  This is defined in <LocalDebuggerEnvironment>  in  the  Visual
       Studio  project  file.   This  property  is  initialized  by  the  value  of  the variable
       CMAKE_VS_DEBUGGER_ENVIRONMENT if it is set when a target is created.

       This property only works for Visual Studio 12 2013 and  above;  it  is  ignored  on  other
       generators.

   VS_DEBUGGER_WORKING_DIRECTORY
       New in version 3.8.

       Sets  the  local  debugger  working directory for Visual Studio C++ targets.  The property
       value may use generator expressions.  This is defined  in  <LocalDebuggerWorkingDirectory>
       in  the  Visual  Studio  project  file.   This property is initialized by the value of the
       variable CMAKE_VS_DEBUGGER_WORKING_DIRECTORY if it is set when a target is created.

       This property only works for Visual Studio 12 2013 and  above;  it  is  ignored  on  other
       generators.

   VS_DESKTOP_EXTENSIONS_VERSION
       New in version 3.4.

       Visual Studio Windows 10 Desktop Extensions Version

       Specifies the version of the Desktop Extensions that should be included in the target. For
       example 10.0.10240.0. If the value is not specified, the Desktop Extensions  will  not  be
       included.  To  use  the same version of the extensions as the Windows 10 SDK that is being
       used, you can use the CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.

   VS_DOTNET_DOCUMENTATION_FILE
       New in version 3.17.

       Visual Studio managed project .NET documentation output

       Sets the target XML documentation file output.

   VS_DOTNET_REFERENCE_<refname>
       New in version 3.8.

       Visual Studio managed project .NET reference with name <refname> and hint path.

       Adds one .NET reference to generated Visual Studio project. The reference  will  have  the
       name <refname> and will point to the assembly given as value of the property.

       See also VS_DOTNET_REFERENCES and VS_DOTNET_REFERENCES_COPY_LOCAL

   VS_DOTNET_REFERENCEPROP_<refname>_TAG_<tagname>
       New in version 3.10.

       Defines an XML property <tagname> for a .NET reference <refname>.

       Reference  properties  can  be  set  for  .NET  references which are defined by the target
       properties  VS_DOTNET_REFERENCES,  VS_DOTNET_REFERENCE_<refname>  and  also  for   project
       references to other C# targets which are established by target_link_libraries().

       This  property  is  only  applicable  to  C# targets and Visual Studio generators 2010 and
       later.

   VS_DOTNET_REFERENCES
       Visual Studio managed project .NET references

       Adds one or more semicolon-delimited .NET references to a generated Visual Studio project.
       For example, "System;System.Windows.Forms".

   VS_DOTNET_REFERENCES_COPY_LOCAL
       New in version 3.8.

       Sets the Copy Local property for all .NET hint references in the target

       Boolean  property  to  enable/disable copying of .NET hint references to output directory.
       The default is ON.

   VS_DOTNET_STARTUP_OBJECT
       New in version 3.24.

       Sets the startup object property in  Visual  Studio  .NET  targets.   The  property  value
       defines   a   full   qualified   class   name   (including  package  name),  for  example:
       MyCompany.Package.MyStarterClass.

       If the property is unset, Visual Studio uses the first matching static void Main(string[])
       function  signature  by  default.  When  more  than  one Main() method is available in the
       current project, the property becomes mandatory for building the project.

       This property only works for Visual Studio 12 2013 and  above;  it  is  ignored  on  other
       generators.

          set_property(TARGET ${TARGET_NAME} PROPERTY
            VS_DOTNET_STARTUP_OBJECT "MyCompany.Package.MyStarterClass")

   VS_DOTNET_TARGET_FRAMEWORK_VERSION
       Specify the .NET target framework version.

       Used to specify the .NET target framework version for C++/CLI. For example, "v4.5".

       This property is deprecated and should not be used anymore. Use DOTNET_TARGET_FRAMEWORK or
       DOTNET_TARGET_FRAMEWORK_VERSION instead.

   VS_DPI_AWARE
       New in version 3.16.

       Set the Manifest Tool -> Input and Output -> DPI Awareness in  the  Visual  Studio  target
       project properties.

       Valid values are PerMonitor, ON, or OFF.

       For example:

          add_executable(myproject myproject.cpp)
          set_property(TARGET myproject PROPERTY VS_DPI_AWARE "PerMonitor")

   VS_GLOBAL_KEYWORD
       Visual Studio project keyword for VS 10 (2010) and newer.

       Sets  the  "keyword"  attribute  for  a  generated  Visual  Studio  project.   Defaults to
       "Win32Proj".  You may wish to override this value with "ManagedCProj", for example,  in  a
       Visual Studio managed C++ unit test project.

       Use  the  VS_KEYWORD  target  property  to  set the keyword for Visual Studio 9 (2008) and
       older.

   VS_GLOBAL_PROJECT_TYPES
       Visual Studio project type(s).

       Can be set to one or more UUIDs recognized by  Visual  Studio  to  indicate  the  type  of
       project.   This  value  is copied verbatim into the generated project file.  Example for a
       managed C++ unit testing project:

          {3AC096D0-A1C2-E12C-1390-A8335801FDAB};{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}

       UUIDs are semicolon-delimited.

   VS_GLOBAL_ROOTNAMESPACE
       Visual Studio project root namespace.

       Sets the "RootNamespace" attribute for a generated Visual Studio project.   The  attribute
       will be generated only if this is set.

   VS_GLOBAL_<variable>
       Visual Studio project-specific global variable.

       Tell  the Visual Studio generator to set the global variable '<variable>' to a given value
       in the generated Visual Studio project.  Ignored  on  other  generators.   Qt  integration
       works  better  if  VS_GLOBAL_QtVersion  is  set  to  the version FindQt4.cmake found.  For
       example, "4.7.3"

   VS_IOT_EXTENSIONS_VERSION
       New in version 3.4.

       Visual Studio Windows 10 IoT Extensions Version

       Specifies the version of the IoT Extensions that should be included  in  the  target.  For
       example  10.0.10240.0.  If  the  value  is  not  specified, the IoT Extensions will not be
       included. To use the same version of the extensions as the Windows 10 SDK  that  is  being
       used, you can use the CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.

   VS_IOT_STARTUP_TASK
       New in version 3.4.

       Visual Studio Windows 10 IoT Continuous Background Task

       Specifies that the target should be compiled as a Continuous Background Task library.

   VS_JUST_MY_CODE_DEBUGGING
       New in version 3.15.

       Enable Just My Code with Visual Studio debugger.

       Supported  on Visual Studio Generators for VS 2010 and higher, Makefile Generators and the
       Ninja generators.

       This property is initialized by the CMAKE_VS_JUST_MY_CODE_DEBUGGING variable if it is  set
       when a target is created.

   VS_KEYWORD
       Visual Studio project keyword for VS 9 (2008) and older.

       Can be set to change the visual studio keyword, for example Qt integration works better if
       this is set to Qt4VSv1.0.

       Use the VS_GLOBAL_KEYWORD target property to set the keyword for Visual Studio  12  (2013)
       and newer.

   VS_MOBILE_EXTENSIONS_VERSION
       New in version 3.4.

       Visual Studio Windows 10 Mobile Extensions Version

       Specifies  the version of the Mobile Extensions that should be included in the target. For
       example 10.0.10240.0. If the value is not specified, the Mobile  Extensions  will  not  be
       included.  To  use  the same version of the extensions as the Windows 10 SDK that is being
       used, you can use the CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.

   VS_NO_COMPILE_BATCHING
       New in version 3.24.

       Turn off compile batching for the target. Usually MSBuild calls the compiler with multiple
       c/cpp  files and compiler starts subprocesses for each file to make the build parallel. If
       you want compiler to be invoked with one file at a time set VS_NO_COMPILE_BATCHING to  ON.
       If  this flag is set MSBuild will call compiler with one c/cpp file at a time. Useful when
       you want to use tool that replaces the compiler, for example some build caching tool.

       This property is initialized by the CMAKE_VS_NO_COMPILE_BATCHING variable  if  it  is  set
       when a target is created.

   Example
       This shows setting the property for the target foo.

          add_library(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_NO_COMPILE_BATCHING ON)

   VS_NO_SOLUTION_DEPLOY
       New in version 3.15.

       Specify  that  the  target  should not be marked for deployment to a Windows CE or Windows
       Phone device in the generated Visual Studio solution.

       Be default, all EXE and shared library (DLL) targets are marked to deploy  to  the  target
       device in the generated Visual Studio solution.

       Generator expressions are supported.

       There are reasons one might want to exclude a target / generated project from deployment:

       • The library or executable may not be necessary in the primary deploy/debug scenario, and
         excluding from deployment saves time in the develop/download/debug cycle.

       • There may be insufficient space on the target device to accommodate  all  of  the  build
         products.

       • Visual Studio 2013 requires a target device IP address be entered for each target marked
         for deployment.  For large numbers of targets, this can be tedious.  NOTE: Visual Studio
         will  deploy  all  project  dependencies  of  a  project tagged for deployment to the IP
         address configured for that project even  if  those  dependencies  are  not  tagged  for
         deployment.

   Example 1
       This shows setting the variable for the target foo.

          add_library(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_NO_SOLUTION_DEPLOY ON)

   Example 2
       This shows setting the variable for the Release configuration only.

          add_library(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_NO_SOLUTION_DEPLOY "$<CONFIG:Release>")

   VS_PACKAGE_REFERENCES
       New in version 3.15.

       Visual Studio package references for nuget.

       Adds  one  or  more  semicolon-delimited  package  references to a generated Visual Studio
       project.  The  version  of  the  package  will  be  underscore  delimited.  For   example,
       boost_1.7.0;nunit_3.12.*.

          set_property(TARGET ${TARGET_NAME} PROPERTY
            VS_PACKAGE_REFERENCES "boost_1.7.0")

   VS_PLATFORM_TOOLSET
       New in version 3.18.

       Overrides the platform toolset used to build a target.

       Only  supported  when  the  compiler used by the given toolset is the same as the compiler
       used to build the whole source tree.

       This   is   especially   useful   to   create   driver   projects   with   the    toolsets
       "WindowsUserModeDriver10.0" or "WindowsKernelModeDriver10.0".

   VS_PROJECT_IMPORT
       New in version 3.15.

       Visual Studio managed project imports

       Adds  to a generated Visual Studio project one or more semicolon-delimited paths to .props
       files  needed  when  building  projects  from   some   NuGet   packages.    For   example,
       my_packages_path/MyPackage.1.0.0/build/MyPackage.props.

   VS_SCC_AUXPATH
       Visual Studio Source Code Control Aux Path.

       Can be set to change the visual studio source code control auxpath property.

   VS_SCC_LOCALPATH
       Visual Studio Source Code Control Local Path.

       Can be set to change the visual studio source code control local path property.

   VS_SCC_PROJECTNAME
       Visual Studio Source Code Control Project.

       Can be set to change the visual studio source code control project name property.

   VS_SCC_PROVIDER
       Visual Studio Source Code Control Provider.

       Can be set to change the visual studio source code control provider property.

   VS_SDK_REFERENCES
       New in version 3.7.

       Visual  Studio  project  SDK  references.   Specify  a  semicolon-separated  list  of  SDK
       references   to   be   added   to   a    generated    Visual    Studio    project,    e.g.
       Microsoft.AdMediatorWindows81, Version=1.0.

   VS_SOLUTION_DEPLOY
       New in version 3.18.

       Specify  that  the  target  should be marked for deployment when not targeting Windows CE,
       Windows Phone or a Windows Store application.

       If the target platform doesn't support deployment, this property won't have any effect.

       Generator expressions are supported.

   Examples
       Always deploy target foo:

          add_executable(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_SOLUTION_DEPLOY ON)

       Deploy target foo for all configurations except Release:

          add_executable(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_SOLUTION_DEPLOY "$<NOT:$<CONFIG:Release>>")

   VS_SOURCE_SETTINGS_<tool>
       New in version 3.18.

       Set any item metadata on all non-built files that use <tool>.

       Takes a list of Key=Value pairs. Tells the Visual Studio generator to set Key to Value  as
       item metadata on all non-built files that use <tool>.

       For example:

          set_property(TARGET main PROPERTY VS_SOURCE_SETTINGS_FXCompile "Key=Value" "Key2=Value2")

       will set Key to Value and Key2 to Value2 for all non-built files that use FXCompile.

       Generator expressions are supported.

   VS_USER_PROPS
       New in version 3.8.

       Sets  the  user  props  file  to  be  included  in the visual studio C++ project file. The
       standard path is $(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props, which  is  in  most
       cases the same as %LOCALAPPDATA%\\Microsoft\\MSBuild\\v4.0\\Microsoft.Cpp.Win32.user.props
       or %LOCALAPPDATA%\\Microsoft\\MSBuild\\v4.0\\Microsoft.Cpp.x64.user.props.

       The *.user.props files  can  be  used  for  Visual  Studio  wide  configuration  which  is
       independent from cmake.

   VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION
       New in version 3.4.

       Visual Studio Windows Target Platform Minimum Version

       For  Windows  10.  Specifies  the  minimum  version  of the OS that is being targeted. For
       example  10.0.10240.0.   If   the   value   is   not   specified,   the   value   of   the
       CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION  variable  will be used on WindowsStore projects.
       Otherwise the target platform minimum version will not be specified for the project.

       New  in  version  3.27:   This   property   is   initialized   by   the   value   of   the
       CMAKE_VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION  variable  if  it  is  set  when  a target is
       created.

   VS_WINRT_COMPONENT
       New in version 3.1.

       Mark a target as a Windows Runtime component for the Visual Studio generator.  Compile the
       target  with  C++/CX  language  extensions  for  Windows  Runtime.   For SHARED and MODULE
       libraries, this also defines the _WINRT_DLL preprocessor macro.

       NOTE:
          Currently this is implemented only by Visual Studio generators.  Support may  be  added
          to other generators in the future.

   VS_WINRT_REFERENCES
       Visual Studio project Windows Runtime Metadata references

       Adds  one  or  more  semicolon-delimited  WinRT  references  to  a generated Visual Studio
       project.  For example, "Windows;Windows.UI.Core".

   WATCOM_RUNTIME_LIBRARY
       New in version 3.24.

       Select the Watcom runtime library for use by compilers targeting the Watcom ABI.

       The allowed values are:

       SingleThreaded
              Compile without additional flags to use a single-threaded statically-linked runtime
              library.

       SingleThreadedDLL
              Compile  with -br or equivalent flag(s) to use a single-threaded dynamically-linked
              runtime library. This is not available for Linux targets.

       MultiThreaded
              Compile with -bm or equivalent flag(s) to use  a  multi-threaded  statically-linked
              runtime library.

       MultiThreadedDLL
              Compile   with   -bm   -br   or   equivalent   flag(s)   to  use  a  multi-threaded
              dynamically-linked runtime library. This is not available for Linux targets.

       The value is ignored on non-Watcom compilers but an unsupported value will be rejected  as
       an error when using a compiler targeting the Watcom ABI.

       The  value  may  also  be the empty string ("") in which case no runtime library selection
       flag will be added explicitly by CMake.

       Use generator expressions to support per-configuration specification.

       For example, the code:

          add_executable(foo foo.c)
          set_property(TARGET foo PROPERTY
            WATCOM_RUNTIME_LIBRARY "MultiThreaded")

       selects for the target foo a multi-threaded statically-linked runtime library.

       If this property is not set then CMake uses the default value MultiThreadedDLL on  Windows
       and SingleThreaded on other platforms to select a Watcom runtime library.

       NOTE:
          This  property  has  effect  only  when policy CMP0136 is set to NEW prior to the first
          project() or enable_language()  command  that  enables  a  language  using  a  compiler
          targeting the Watcom ABI.

   WIN32_EXECUTABLE
       Build an executable with a WinMain entry point on windows.

       When  this  property  is set to true the executable when linked on Windows will be created
       with a WinMain() entry point instead of just main().   This  makes  it  a  GUI  executable
       instead  of  a  console  application.   See  the  CMAKE_MFC_FLAG variable documentation to
       configure use of the Microsoft Foundation Classes (MFC)  for  WinMain  executables.   This
       property  is  initialized by the value of the CMAKE_WIN32_EXECUTABLE variable if it is set
       when a target is created.

       This property supports generator expressions, except if the target is managed (contains C#
       code.)

   WINDOWS_EXPORT_ALL_SYMBOLS
       New in version 3.4.

       This property is implemented only for MS-compatible tools on Windows.

       Enable  this boolean property to automatically create a module definition (.def) file with
       all global symbols found in the input .obj files for a SHARED library (or executable  with
       ENABLE_EXPORTS)  on  Windows.   The  module  definition  file will be passed to the linker
       causing  all  symbols  to  be  exported  from  the  .dll.   For   global   data   symbols,
       __declspec(dllimport) must still be used when compiling against the code in the .dll.  All
       other function symbols will be automatically  exported  and  imported  by  callers.   This
       simplifies porting projects to Windows by reducing the need for explicit dllexport markup,
       even in C++ classes.

       When this property is enabled, zero or more .def files may also  be  specified  as  source
       files  of the target.  The exports named by these files will be merged with those detected
       from the object files to generate a single module definition file  to  be  passed  to  the
       linker.   This can be used to export symbols from a .dll that are not in any of its object
       files but are added by the linker from dependencies (e.g. msvcrt.lib).

       This property is initialized by the value of the CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS variable
       if it is set when a target is created.

   XCODE_ATTRIBUTE_<an-attribute>
       Set Xcode target attributes directly.

       Tell  the  Xcode  generator  to set <an-attribute> to a given value in the generated Xcode
       project.  Ignored on other generators.

       This offers low-level control over the generated Xcode project file.  It  is  meant  as  a
       last  resort  for specifying settings that CMake does not otherwise have a way to control.
       Although this can override a setting CMake normally produces on its own, doing so bypasses
       CMake's model of the project and can break things.

       See  the CMAKE_XCODE_ATTRIBUTE_<an-attribute> variable to set attributes on all targets in
       a directory tree.

       Contents of XCODE_ATTRIBUTE_<an-attribute> may use "generator expressions" with the syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   XCODE_EMBED_FRAMEWORKS_CODE_SIGN_ON_COPY
       New in version 3.20.

       Tell the Xcode generator to perform code signing for all the frameworks and libraries that
       are embedded using the XCODE_EMBED_FRAMEWORKS property.

       New in version 3.21.

       This    property    was   generalized   to   other   types   of   embedded   items.    See
       XCODE_EMBED_<type>_CODE_SIGN_ON_COPY for the more general form.

   XCODE_EMBED_FRAMEWORKS_REMOVE_HEADERS_ON_COPY
       New in version 3.20.

       Tell the Xcode generator to remove headers from all the frameworks that are embedded using
       the XCODE_EMBED_FRAMEWORKS property.

       New in version 3.21.

       This    property    was   generalized   to   other   types   of   embedded   items.    See
       XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY for the more general form.

   XCODE_EMBED_<type>
       New in version 3.20.

       Tell the Xcode generator to embed the specified list of  items  into  the  target  bundle.
       <type>  specifies  the embed build phase to use.  See the Xcode documentation for the base
       location of each <type>.

       The supported values for <type> are:

       FRAMEWORKS
              The specified items will be added to the Embed Frameworks build phase.   The  items
              can be CMake target names or paths to frameworks or libraries.

       APP_EXTENSIONS
              New in version 3.21.

              The  specified  items  will  be added to the Embed App Extensions build phase, with
              Destination set to PlugIns and Foundation Extensions  They  must  be  CMake  target
              names.

       EXTENSIONKIT_EXTENSIONS
              New in version 3.26.

              The  specified  items  will  be added to the Embed App Extensions build phase, with
              Destination set to ExtensionKit Extensions They must be  CMake  target  names,  and
              should    likely    have    the   XCODE_PRODUCT_TYPE   target   property   set   to
              com.apple.product-type.extensionkit-extension      as       well       as       the
              XCODE_EXPLICIT_FILE_TYPE to wrapper.extensionkit-extension

       PLUGINS
              New in version 3.23.

              The  specified  items will be added to the Embed PlugIns build phase.  They must be
              CMake target names.

       RESOURCES
              New in version 3.28.

              The specified items will be added to the Embed Resources build phase.  They must be
              CMake target names or folder paths.

       See    also    XCODE_EMBED_<type>_PATH,    XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY   and
       XCODE_EMBED_<type>_CODE_SIGN_ON_COPY.

   XCODE_EMBED_<type>_CODE_SIGN_ON_COPY
       New in version 3.20.

       Boolean property used only by the Xcode generator.  It specifies whether to  perform  code
       signing for the items that are embedded using the XCODE_EMBED_<type> property.

       The supported values for <type> are:

       FRAMEWORKS

       APP_EXTENSIONS
              New in version 3.21.

       EXTENSIONKIT_EXTENSIONS
              New in version 3.26.

       PLUGINS
              New in version 3.23.

       If  a  XCODE_EMBED_<type>_CODE_SIGN_ON_COPY property is not defined on the target, no code
       signing on copy will be performed for that <type>.

   XCODE_EMBED_<type>_PATH
       New in version 3.20.

       This property is used only by  the  Xcode  generator.   When  defined,  it  specifies  the
       relative  path  to use when embedding the items specified by XCODE_EMBED_<type>.  The path
       is relative to the base location of the Embed XXX build phase associated with <type>.  See
       the Xcode documentation for the base location of each <type>.

       The supported values for <type> are:

       FRAMEWORKS

       APP_EXTENSIONS
              New in version 3.21.

       EXTENSIONKIT_EXTENSIONS
              New in version 3.26.

       PLUGINS
              New in version 3.23.

       RESOURCES
              New in version 3.28.

   XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY
       New in version 3.20.

       Boolean property used only by the Xcode generator.  It specifies whether to remove headers
       from all the frameworks that are embedded using the XCODE_EMBED_<type> property.

       The supported values for <type> are:

       FRAMEWORKS
              If  the  XCODE_EMBED_FRAMEWORKS_REMOVE_HEADERS_ON_COPY  property  is  not  defined,
              headers will not be removed on copy by default.

       APP_EXTENSIONS
              New in version 3.21.

              If  the  XCODE_EMBED_APP_EXTENSIONS_REMOVE_HEADERS_ON_COPY property is not defined,
              headers WILL be removed on copy by default.

       EXTENSIONKIT_EXTENSIONS
              New in version 3.26.

              If the XCODE_EMBED_APP_EXTENSIONS_REMOVE_HEADERS_ON_COPY property is  not  defined,
              headers WILL be removed on copy by default.

       PLUGINS
              New in version 3.23.

   XCODE_EXPLICIT_FILE_TYPE
       New in version 3.8.

       Set  the  Xcode explicitFileType attribute on its reference to a target.  CMake computes a
       default based on target type but can be told explicitly with this property.

       See also XCODE_PRODUCT_TYPE.

   XCODE_GENERATE_SCHEME
       New in version 3.15.

       If enabled, the Xcode generator will generate schema files.  These are  useful  to  invoke
       analyze, archive, build-for-testing and test actions from the command line.

       This  property  is initialized by the value of the variable CMAKE_XCODE_GENERATE_SCHEME if
       it is set when a target is created.

       The following target properties overwrite the default of the corresponding settings on the
       "Diagnostic"  tab  for  each  schema file.  Each of those is initialized by the respective
       CMAKE_ variable at target creation time.

       • XCODE_SCHEME_ADDRESS_SANITIZERXCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURNXCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKERXCODE_SCHEME_DYNAMIC_LIBRARY_LOADSXCODE_SCHEME_DYNAMIC_LINKER_API_USAGEXCODE_SCHEME_GUARD_MALLOCXCODE_SCHEME_MAIN_THREAD_CHECKER_STOPXCODE_SCHEME_MALLOC_GUARD_EDGESXCODE_SCHEME_MALLOC_SCRIBBLEXCODE_SCHEME_MALLOC_STACKXCODE_SCHEME_THREAD_SANITIZERXCODE_SCHEME_THREAD_SANITIZER_STOPXCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZERXCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOPXCODE_SCHEME_LAUNCH_CONFIGURATIONXCODE_SCHEME_ENABLE_GPU_API_VALIDATIONXCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATIONXCODE_SCHEME_ZOMBIE_OBJECTS

       The following target properties will be applied on the "Info", "Arguments", and  "Options"
       tab:

       • XCODE_SCHEME_ARGUMENTSXCODE_SCHEME_DEBUG_AS_ROOTXCODE_SCHEME_DEBUG_DOCUMENT_VERSIONINGXCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODEXCODE_SCHEME_ENVIRONMENTXCODE_SCHEME_EXECUTABLEXCODE_SCHEME_LAUNCH_MODEXCODE_SCHEME_WORKING_DIRECTORY

   XCODE_LINK_BUILD_PHASE_MODE
       New in version 3.19.

       When  using  the  Xcode  generator,  libraries to be linked will be specified in the Xcode
       project file using either the "Link Binary With Libraries"  build  phase  or  directly  as
       linker  flags.  The former allows Xcode to manage build paths, which may be necessary when
       creating Xcode archives because it may use different build paths to a regular build.

       This property controls usage of "Link Binary With Libraries" build phase for a target that
       is an app bundle, executable, shared library, shared framework or a module library.

       Possible values are:

       • NONE The libraries will be linked by specifying the linker flags directly.

       • BUILT_ONLY  The "Link Binary With Libraries" build phase will be used to link to another
         target under the following conditions:

         • The target to be linked to is a regular non-imported, non-interface library target.

         • The output directory of the target being built has not been changed from  its  default
           (see RUNTIME_OUTPUT_DIRECTORY and LIBRARY_OUTPUT_DIRECTORY).

       • KNOWN_LOCATION  The  "Link  Binary  With  Libraries" build phase will be used to link to
         another target under the same conditions as with BUILT_ONLY and also:

         • Imported library targets except those of type UNKNOWN.

         • Any non-target library specified directly with a path.

       For all other cases, the libraries will be linked by specifying the linker flags directly.

       WARNING:
          Libraries linked using "Link Binary With Libraries" are linked after  the  ones  linked
          through  regular  linker flags.  This order should be taken into account when different
          static libraries contain symbols with the same name,  as  the  former  ones  will  take
          precedence over the latter.

       WARNING:
          If  two  or  more  directories  contain  libraries  with  identical file names and some
          libraries are linked from those directories, the library search path lookup will end up
          linking libraries from the first directory.  This is a known limitation of Xcode.

       This  property  is  initialized  by  the  value  of  the CMAKE_XCODE_LINK_BUILD_PHASE_MODE
       variable if it is set when a target is created.

   XCODE_PRODUCT_TYPE
       New in version 3.8.

       Set the Xcode productType attribute on its  reference  to  a  target.   CMake  computes  a
       default based on target type but can be told explicitly with this property.

       See also XCODE_EXPLICIT_FILE_TYPE.

   XCODE_SCHEME_ADDRESS_SANITIZER
       New in version 3.13.

       Whether  to  enable  Address  Sanitizer  in the Diagnostics section of the generated Xcode
       scheme.

       This    property    is    initialized     by     the     value     of     the     variable
       CMAKE_XCODE_SCHEME_ADDRESS_SANITIZER if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURN
       New in version 3.13.

       Whether to enable Detect use of stack after return  in  the  Diagnostics  section  of  the
       generated Xcode scheme.

       This     property     is     initialized     by     the     value    of    the    variable
       CMAKE_XCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURN if  it  is  set  when  a  target  is
       created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_ARGUMENTS
       New in version 3.13.

       Specify command line arguments that should be  added  to  the  Arguments  section  of  the
       generated Xcode scheme.

       If set to a list of arguments those will be added to the scheme.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_DEBUG_AS_ROOT
       New in version 3.15.

       Whether to debug the target as 'root'.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_DEBUG_DOCUMENT_VERSIONING
       New in version 3.16.

       Whether  to  enable  Allow  debugging  when using document Versions Browser in the Options
       section of the generated Xcode scheme.

       This    property    is    initialized     by     the     value     of     the     variable
       CMAKE_XCODE_SCHEME_DEBUG_DOCUMENT_VERSIONING if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKER
       New in version 3.13.

       Whether to disable the Main Thread Checker in the Diagnostics  section  of  the  generated
       Xcode scheme.

       This     property     is     initialized     by     the     value    of    the    variable
       CMAKE_XCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKER if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_DYNAMIC_LIBRARY_LOADS
       New in version 3.13.

       Whether  to enable Dynamic Library Loads in the Diagnostics section of the generated Xcode
       scheme.

       This    property    is    initialized     by     the     value     of     the     variable
       CMAKE_XCODE_SCHEME_DYNAMIC_LIBRARY_LOADS if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_DYNAMIC_LINKER_API_USAGE
       New in version 3.13.

       Whether to enable Dynamic Linker API usage in the Diagnostics  section  of  the  generated
       Xcode scheme.

       This     property     is     initialized     by     the     value    of    the    variable
       CMAKE_XCODE_SCHEME_DYNAMIC_LINKER_API_USAGE if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_ENABLE_GPU_API_VALIDATION
       New in version 3.25.

       Property  value  for  Metal:  API Validation in the Options section of the generated Xcode
       scheme.

       This    property    is    initialized     by     the     value     of     the     variable
       CMAKE_XCODE_SCHEME_ENABLE_GPU_API_VALIDATION if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODE
       New in version 3.23.

       Property value for GPU Frame Capture in the Options section of the generated Xcode scheme.
       Example values are Metal and Disabled.

       This     property     is     initialized     by     the     value    of    the    variable
       CMAKE_XCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODE if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATION
       New in version 3.25.

       Property  value for Metal: Shader Validation in the Options section of the generated Xcode
       scheme.

       This    property    is    initialized     by     the     value     of     the     variable
       CMAKE_XCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATION if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_ENVIRONMENT
       New in version 3.13.

       Specify environment variables that should  be  added  to  the  Arguments  section  of  the
       generated Xcode scheme.

       If  set  to  a  list  of  environment  variables  and values of the form MYVAR=value those
       environment variables will be added to the scheme.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_EXECUTABLE
       New in version 3.13.

       Specify  path  to executable in the Info section of the generated Xcode scheme. If not set
       the schema generator will select the current target if it is actually executable.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_GUARD_MALLOC
       New in version 3.13.

       Whether to enable Guard Malloc in the Diagnostics section of the generated Xcode scheme.

       This  property is initialized by the value of the variable CMAKE_XCODE_SCHEME_GUARD_MALLOC
       if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_LAUNCH_CONFIGURATION
       New in version 3.25.

       Set the build configuration to run the target.

       This     property     is     initialized     by     the     value    of    the    variable
       CMAKE_XCODE_SCHEME_LAUNCH_CONFIGURATION if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_LAUNCH_MODE
       New in version 3.25.

       Property value for Launch in the Info section of the generated Xcode scheme.

       Possible values are:

       AUTO   Launch automatically. This is the default.

       WAIT   Wait for the executable to be launched.

       This  property  is initialized by the value of the variable CMAKE_XCODE_SCHEME_LAUNCH_MODE
       if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_MAIN_THREAD_CHECKER_STOP
       New in version 3.13.

       Whether  to  enable  the  Main  Thread  Checker  option Pause on issues in the Diagnostics
       section of the generated Xcode scheme.

       This    property    is    initialized     by     the     value     of     the     variable
       CMAKE_XCODE_SCHEME_MAIN_THREAD_CHECKER_STOP if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_MALLOC_GUARD_EDGES
       New in version 3.13.

       Whether to enable Malloc Guard Edges in the Diagnostics section  of  the  generated  Xcode
       scheme.

       This     property     is     initialized     by     the     value    of    the    variable
       CMAKE_XCODE_SCHEME_MALLOC_GUARD_EDGES if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_MALLOC_SCRIBBLE
       New in version 3.13.

       Whether  to  enable  Malloc  Scribble  in  the  Diagnostics section of the generated Xcode
       scheme.

       This    property    is    initialized     by     the     value     of     the     variable
       CMAKE_XCODE_SCHEME_MALLOC_SCRIBBLE if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_MALLOC_STACK
       New in version 3.13.

       Whether to enable Malloc Stack in the Diagnostics section of the generated Xcode scheme.

       This property is initialized by the value of the variable  CMAKE_XCODE_SCHEME_MALLOC_STACK
       if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_THREAD_SANITIZER
       New in version 3.13.

       Whether to enable Thread Sanitizer in the  Diagnostics  section  of  the  generated  Xcode
       scheme.

       This     property     is     initialized     by     the     value    of    the    variable
       CMAKE_XCODE_SCHEME_THREAD_SANITIZER if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_THREAD_SANITIZER_STOP
       New in version 3.13.

       Whether  to  enable  Thread  Sanitizer - Pause on issues in the Diagnostics section of the
       generated Xcode scheme.

       This    property    is    initialized     by     the     value     of     the     variable
       CMAKE_XCODE_SCHEME_THREAD_SANITIZER_STOP if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER
       New in version 3.13.

       Whether to enable Undefined Behavior Sanitizer in the Diagnostics section of the generated
       Xcode scheme.

       This     property     is     initialized     by     the     value    of    the    variable
       CMAKE_XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOP
       New in version 3.13.

       Whether  to  enable Undefined Behavior Sanitizer option Pause on issues in the Diagnostics
       section of the generated Xcode scheme.

       This    property    is    initialized     by     the     value     of     the     variable
       CMAKE_XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOP  if  it  is  set  when  a  target is
       created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_WORKING_DIRECTORY
       New in version 3.17.

       Specify  the  Working  Directory  of  the  Run  and Profile actions in the generated Xcode
       scheme. In case the value contains generator expressions those are evaluated.

       This    property    is    initialized     by     the     value     of     the     variable
       CMAKE_XCODE_SCHEME_WORKING_DIRECTORY if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_ZOMBIE_OBJECTS
       New in version 3.13.

       Whether to enable Zombie Objects in the Diagnostics section of the generated Xcode scheme.

       This    property    is    initialized     by     the     value     of     the     variable
       CMAKE_XCODE_SCHEME_ZOMBIE_OBJECTS if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_XCCONFIG
       New in version 3.24.

       If set, the Xcode generator will register the specified file as  a  target-level  XCConfig
       file. For global XCConfig files see the CMAKE_XCODE_XCCONFIG variable.

       This feature is intended to ease migration from native Xcode projects to CMake projects.

       Contents of XCODE_XCCONFIG may use generator expressions.

   XCTEST
       New in version 3.3.

       This target is a XCTest CFBundle on the Mac.

       This property will usually get set via the xctest_add_bundle() macro in FindXCTest module.

       If  a  module  library target has this property set to true it will be built as a CFBundle
       when built on the Mac.  It will have the directory structure required for a CFBundle.

       This property depends on BUNDLE to be effective.

PROPERTIES ON TESTS

   ATTACHED_FILES
       Attach a list of files to a dashboard submission.

       Set this property to a list of files that will be encoded and submitted to  the  dashboard
       as an addition to the test result.

   ATTACHED_FILES_ON_FAIL
       Attach a list of files to a dashboard submission if the test fails.

       Same as ATTACHED_FILES, but these files will only be included if the test does not pass.

   COST
       This  property  describes  the cost of a test.  When parallel testing is enabled, tests in
       the test set will be run in descending order of cost.  Projects can explicitly define  the
       cost of a test by setting this property to a floating point value.

       When  the cost of a test is not defined by the project, ctest will initially use a default
       cost of 0.  It computes a weighted average of the cost each time a test is  run  and  uses
       that  as  an improved estimate of the cost for the next run.  The more a test is re-run in
       the same build directory, the more representative the cost should become.

   DEPENDS
       Specifies that this test should only be run after the specified list of tests.

       Set this to a list of tests that must finish before this test is run. The results of those
       tests  are  not  considered,  the dependency relationship is purely for order of execution
       (i.e. it is really just a run after relationship). Consider using test fixtures with setup
       tests if a dependency with successful completion is required (see FIXTURES_REQUIRED).

   Examples
          add_test(NAME baseTest1 ...)
          add_test(NAME baseTest2 ...)
          add_test(NAME dependsTest12 ...)

          set_tests_properties(dependsTest12 PROPERTIES DEPENDS "baseTest1;baseTest2")
          # dependsTest12 runs after baseTest1 and baseTest2, even if they fail

   DISABLED
       New in version 3.9.

       If set to True, the test will be skipped and its status will be 'Not Run'. A DISABLED test
       will not be counted in the total number  of  tests  and  its  completion  status  will  be
       reported to CDash as Disabled.

       A DISABLED test does not participate in test fixture dependency resolution.  If a DISABLED
       test has fixture requirements defined in its FIXTURES_REQUIRED property, it will not cause
       setup or cleanup tests for those fixtures to be added to the test set.

       If  a  test with the FIXTURES_SETUP property set is DISABLED, the fixture behavior will be
       as though that setup test was passing and any test case requiring that fixture will  still
       run.

   ENVIRONMENT
       Specify environment variables that should be defined for running a test.

       Set  to  a  semicolon-separated  list list of environment variables and values of the form
       MYVAR=value.  Those environment variables will be defined while  running  the  test.   The
       environment changes from this property do not affect other tests.

   ENVIRONMENT_MODIFICATION
       New in version 3.22.

       Specify  environment  variables  that should be modified for running a test. Note that the
       operations performed by this property are performed  after  the  ENVIRONMENT  property  is
       already applied.

       Set  to  a  semicolon-separated  list  of  environment  variables  and  values of the form
       MYVAR=OP:VALUE, where MYVAR is the case-sensitive name of an environment  variable  to  be
       modified.   Entries are considered in the order specified in the property's value.  The OP
       may be one of:

          • reset: Reset to the unmodified value, ignoring all modifications to  MYVAR  prior  to
            this  entry.  Note that this will reset the variable to the value set by ENVIRONMENT,
            if it was set, and otherwise to its state from the rest of the CTest execution.

          • set: Replaces the current value of MYVAR with VALUE.

          • unset: Unsets the current value of MYVAR.

          • string_append: Appends singular VALUE to the current value of MYVAR.

          • string_prepend: Prepends singular VALUE to the current value of MYVAR.

          • path_list_append: Appends singular VALUE to the current value of MYVAR using the host
            platform's path list separator (; on Windows and : elsewhere).

          • path_list_prepend:  Prepends  singular  VALUE to the current value of MYVAR using the
            host platform's path list separator (; on Windows and : elsewhere).

          • cmake_list_append: Appends singular VALUE to the current value of MYVAR  using  ;  as
            the separator.

          • cmake_list_prepend:  Prepends singular VALUE to the current value of MYVAR using ; as
            the separator.

       Unrecognized OP values will result in the test failing before it is executed. This  is  so
       that future operations may be added without changing valid behavior of existing tests.

       The environment changes from this property do not affect other tests.

   FAIL_REGULAR_EXPRESSION
       If  the  output  matches  this  regular  expression  the test will fail, regardless of the
       process exit code.

       If set, if the output matches one of specified regular expressions, the  test  will  fail.
       Example:

          set_tests_properties(mytest PROPERTIES
            FAIL_REGULAR_EXPRESSION "[^a-z]Error;ERROR;Failed"
          )

       FAIL_REGULAR_EXPRESSION expects a list of regular expressions.

       See also the PASS_REGULAR_EXPRESSION and SKIP_REGULAR_EXPRESSION test properties.

   FIXTURES_CLEANUP
       New in version 3.7.

       Specifies  a list of fixtures for which the test is to be treated as a cleanup test. These
       fixture names are distinct from  test  case  names  and  are  not  required  to  have  any
       similarity to the names of tests associated with them.

       Fixture cleanup tests are ordinary tests with all of the usual test functionality. Setting
       the FIXTURES_CLEANUP property for a test has two primary effects:

       • CTest will ensure the test executes after all other tests which list any of the fixtures
         in its FIXTURES_REQUIRED property.

       • If  CTest  is asked to run only a subset of tests (e.g. using regular expressions or the
         --rerun-failed option) and the cleanup test is not in the set of tests to run,  it  will
         automatically  be  added  if  any  tests  in  the  set  require  any  fixture  listed in
         FIXTURES_CLEANUP.

       A cleanup test can have multiple fixtures listed in its FIXTURES_CLEANUP property. It will
       execute  only  once for the whole CTest run, not once for each fixture. A fixture can also
       have more than one cleanup test defined.  If  there  are  multiple  cleanup  tests  for  a
       fixture,  projects  can  control  their  order  with  the  usual  DEPENDS test property if
       necessary.

       A cleanup test is allowed to require other fixtures, but not any  fixture  listed  in  its
       FIXTURES_CLEANUP property. For example:

          # Ok: Dependent fixture is different to cleanup
          set_tests_properties(cleanupFoo PROPERTIES
            FIXTURES_CLEANUP  Foo
            FIXTURES_REQUIRED Bar
          )

          # Error: cannot require same fixture as cleanup
          set_tests_properties(cleanupFoo PROPERTIES
            FIXTURES_CLEANUP  Foo
            FIXTURES_REQUIRED Foo
          )

       Cleanup  tests  will  execute  even if setup or regular tests for that fixture fail or are
       skipped.

       See FIXTURES_REQUIRED for a more complete discussion of how to use test fixtures.

   FIXTURES_REQUIRED
       New in version 3.7.

       Specifies a list of fixtures the test requires. Fixture names are case sensitive and  they
       are not required to have any similarity to test names.

       Fixtures are a way to attach setup and cleanup tasks to a set of tests. If a test requires
       a given fixture, then all tests marked as setup tasks for that fixture  will  be  executed
       first  (once  for  the whole set of tests, not once per test requiring the fixture). After
       all tests requiring a particular fixture have  completed,  CTest  will  ensure  all  tests
       marked  as  cleanup  tasks  for  that fixture are then executed. Tests are marked as setup
       tasks with the FIXTURES_SETUP property and as  cleanup  tasks  with  the  FIXTURES_CLEANUP
       property.  If any of a fixture's setup tests fail, all tests listing that fixture in their
       FIXTURES_REQUIRED property will not be executed. The cleanup tests for  the  fixture  will
       always be executed, even if some setup tests fail.

       When  CTest  is  asked  to  execute  only  a  subset  of tests (e.g. by the use of regular
       expressions  or  when  run  with  the  --rerun-failed  command  line  option),   it   will
       automatically  add  any  setup  or cleanup tests for fixtures required by any of the tests
       that are in the execution set. This behavior can be overridden with the -FS, -FC  and  -FA
       command line options to ctest(1) if desired.

       Since  setup  and cleanup tasks are also tests, they can have an ordering specified by the
       DEPENDS test property just like any other tests.  This can be exploited to implement setup
       or cleanup using multiple tests for a single fixture to modularise setup or cleanup logic.

       The  concept  of  a fixture is different to that of a resource specified by RESOURCE_LOCK,
       but they may be used together. A fixture defines a set of  tests  which  share  setup  and
       cleanup  requirements, whereas a resource lock has the effect of ensuring a particular set
       of tests do not run in parallel. Some situations may need  both,  such  as  setting  up  a
       database,  serializing test access to that database and deleting the database again at the
       end. For such cases, tests would populate  both  FIXTURES_REQUIRED  and  RESOURCE_LOCK  to
       combine the two behaviors. Names used for RESOURCE_LOCK have no relationship with names of
       fixtures, so note that a resource lock does not imply a fixture and vice versa.

       Consider the following example which represents a database test scenario similar  to  that
       mentioned above:

          add_test(NAME testsDone   COMMAND emailResults)
          add_test(NAME fooOnly     COMMAND testFoo)
          add_test(NAME dbOnly      COMMAND testDb)
          add_test(NAME dbWithFoo   COMMAND testDbWithFoo)
          add_test(NAME createDB    COMMAND initDB)
          add_test(NAME setupUsers  COMMAND userCreation)
          add_test(NAME cleanupDB   COMMAND deleteDB)
          add_test(NAME cleanupFoo  COMMAND removeFoos)

          set_tests_properties(setupUsers PROPERTIES DEPENDS createDB)

          set_tests_properties(createDB   PROPERTIES FIXTURES_SETUP    DB)
          set_tests_properties(setupUsers PROPERTIES FIXTURES_SETUP    DB)
          set_tests_properties(cleanupDB  PROPERTIES FIXTURES_CLEANUP  DB)
          set_tests_properties(cleanupFoo PROPERTIES FIXTURES_CLEANUP  Foo)
          set_tests_properties(testsDone  PROPERTIES FIXTURES_CLEANUP  "DB;Foo")

          set_tests_properties(fooOnly    PROPERTIES FIXTURES_REQUIRED Foo)
          set_tests_properties(dbOnly     PROPERTIES FIXTURES_REQUIRED DB)
          set_tests_properties(dbWithFoo  PROPERTIES FIXTURES_REQUIRED "DB;Foo")

          set_tests_properties(dbOnly dbWithFoo createDB setupUsers cleanupDB
                               PROPERTIES RESOURCE_LOCK DbAccess)

       Key points from this example:

       • Two  fixtures are defined: DB and Foo. Tests can require a single fixture as fooOnly and
         dbOnly do, or they can depend on multiple fixtures like dbWithFoo does.

       • A DEPENDS relationship is set up to ensure setupUsers happens after  createDB,  both  of
         which  are  setup  tests  for  the  DB fixture and will therefore be executed before the
         dbOnly and dbWithFoo tests automatically.

       • No explicit DEPENDS relationships were needed to make the setup tests run before or  the
         cleanup tests run after the regular tests.

       • The Foo fixture has no setup tests defined, only a single cleanup test.

       • testsDone  is  a cleanup test for both the DB and Foo fixtures.  Therefore, it will only
         execute once regular tests for both fixtures have finished (i.e. after  fooOnly,  dbOnly
         and  dbWithFoo).  No  DEPENDS relationship was specified for testsDone, so it is free to
         run before, after or concurrently with other cleanup tests for either fixture.

       • The setup and cleanup  tests  never  list  the  fixtures  they  are  for  in  their  own
         FIXTURES_REQUIRED  property,  as  that would result in a dependency on themselves and be
         considered an error.

   FIXTURES_SETUP
       New in version 3.7.

       Specifies a list of fixtures for which the test is to be treated as a  setup  test.  These
       fixture  names  are  distinct  from  test  case  names  and  are  not required to have any
       similarity to the names of tests associated with them.

       Fixture setup tests are ordinary tests with all of the usual test  functionality.  Setting
       the FIXTURES_SETUP property for a test has two primary effects:

       • CTest  will  ensure  the  test  executes  before  any other test which lists the fixture
         name(s) in its FIXTURES_REQUIRED property.

       • If CTest is asked to run only a subset of tests (e.g. using regular expressions  or  the
         --rerun-failed  option)  and  the  setup test is not in the set of tests to run, it will
         automatically be  added  if  any  tests  in  the  set  require  any  fixture  listed  in
         FIXTURES_SETUP.

       A  setup  test  can  have multiple fixtures listed in its FIXTURES_SETUP property. It will
       execute only once for the whole CTest run, not once for each fixture. A fixture  can  also
       have  more  than  one setup test defined. If there are multiple setup tests for a fixture,
       projects can control their order with the usual DEPENDS test property if necessary.

       A setup test is allowed to require other fixtures, but  not  any  fixture  listed  in  its
       FIXTURES_SETUP property. For example:

          # Ok: dependent fixture is different to setup
          set_tests_properties(setupFoo PROPERTIES
            FIXTURES_SETUP    Foo
            FIXTURES_REQUIRED Bar
          )

          # Error: cannot require same fixture as setup
          set_tests_properties(setupFoo PROPERTIES
            FIXTURES_SETUP    Foo
            FIXTURES_REQUIRED Foo
          )

       If  any  of  a  fixture's  setup tests fail, none of the tests listing that fixture in its
       FIXTURES_REQUIRED property will be run. Cleanup tests will, however, still be executed.

       See FIXTURES_REQUIRED for a more complete discussion of how to use test fixtures.

   GENERATED_RESOURCE_SPEC_FILE
       New in version 3.28.

       Path to the dynamically-generated resource spec file generated by this test.

   LABELS
       Specify a list of text labels associated with a test.  The labels are reported in both the
       ctest  output  summary  and in dashboard submissions.  They can also be used to filter the
       set of tests to be executed (see the ctest -L and ctest -LE options).

       See Additional Labels for adding labels to a test dynamically during test execution.

   MEASUREMENT
       Specify a CDASH measurement and value to be reported for a test.

       If set to a name then that name will be reported to CDASH as a named  measurement  with  a
       value of 1.  You may also specify a value by setting MEASUREMENT to measurement=value.

   PASS_REGULAR_EXPRESSION
       The output must match this regular expression for the test to pass.  The process exit code
       is ignored.

       If set, the test output will be checked against the specified regular expressions  and  at
       least one of the regular expressions has to match, otherwise the test will fail.  Example:

          set_tests_properties(mytest PROPERTIES
            PASS_REGULAR_EXPRESSION "TestPassed;All ok"
          )

       PASS_REGULAR_EXPRESSION expects a list of regular expressions.

       See also the FAIL_REGULAR_EXPRESSION and SKIP_REGULAR_EXPRESSION test properties.

   PROCESSOR_AFFINITY
       New in version 3.12.

       Set  to a true value to ask CTest to launch the test process with CPU affinity for a fixed
       set of processors.  If enabled and supported for the current platform, CTest will choose a
       set  of processors to place in the CPU affinity mask when launching the test process.  The
       number of processors in the set is determined by  the  PROCESSORS  test  property  or  the
       number  of  processors  available  to  CTest, whichever is smaller.  The set of processors
       chosen will be disjoint from the processors assigned to other concurrently  running  tests
       that also have the PROCESSOR_AFFINITY property enabled.

   PROCESSORS
       Set  to  specify  how many process slots this test requires.  If not set, the default is 1
       processor.

       Denotes the number of processors that this test will require.  This is typically used  for
       MPI tests, and should be used in conjunction with the ctest_test() PARALLEL_LEVEL option.

       This  will  also  be used to display a weighted test timing result in label and subproject
       summaries in the command line output of ctest(1). The wall clock time  for  the  test  run
       will  be  multiplied by this property to give a better idea of how much cpu resource CTest
       allocated for the test.

       See also the PROCESSOR_AFFINITY test property.

   REQUIRED_FILES
       List of files required  to  run  the  test.   The  filenames  are  relative  to  the  test
       WORKING_DIRECTORY unless an absolute path is specified.

       If set to a list of files, the test will not be run unless all of the files exist.

   Examples
       Suppose that test.txt is created by test baseTest and none.txt does not exist:

          add_test(NAME baseTest ...)   # Assumed to create test.txt
          add_test(NAME fileTest ...)

          # The following ensures that if baseTest is successful, test.txt will
          # have been created before fileTest is run
          set_tests_properties(fileTest PROPERTIES
            DEPENDS baseTest
            REQUIRED_FILES test.txt
          )

          add_test(NAME notRunTest ...)

          # The following makes notRunTest depend on two files. Nothing creates
          # the none.txt file, so notRunTest will fail with status "Not Run".
          set_tests_properties(notRunTest PROPERTIES
            REQUIRED_FILES "test.txt;none.txt"
          )

       The above example demonstrates how REQUIRED_FILES works, but it is not the most robust way
       to implement test ordering with failure detection.  For that, test fixtures are  a  better
       alternative (see FIXTURES_REQUIRED).

   RESOURCE_GROUPS
       New in version 3.16.

       Specify  resources  required  by  a test, grouped in a way that is meaningful to the test.
       See resource allocation for more information on how  this  property  integrates  into  the
       CTest resource allocation feature.

       The  RESOURCE_GROUPS  property  is  a semicolon-separated list of group descriptions. Each
       entry consists of an optional number of groups using the description followed by a  series
       of  resource  requirements for those groups. These requirements (and the number of groups)
       are separated by commas. The resource requirements consist of the name of a resource type,
       followed  by  a  colon,  followed  by  an  unsigned integer specifying the number of slots
       required on one resource of the given type.

       The RESOURCE_GROUPS property tells CTest what resources a test expects to use grouped in a
       way  meaningful  to  the  test.   The  test  itself must read the environment variables to
       determine which resources have been allocated to each group.  For example, each group  may
       correspond to a process the test will spawn when executed.

       Consider the following example:

          add_test(NAME MyTest COMMAND MyExe)
          set_property(TEST MyTest PROPERTY RESOURCE_GROUPS
            "2,gpus:2"
            "gpus:4,crypto_chips:2")

       In  this  example, there are two group descriptions (implicitly separated by a semicolon.)
       The content of the first description is 2,gpus:2. This  description  specifies  2  groups,
       each of which requires 2 slots from a single GPU. The content of the second description is
       gpus:4,crypto_chips:2. This description does not specify a group count, so a default of  1
       is  assumed.   This  single  group  requires  4 slots from a single GPU and 2 slots from a
       single cryptography chip. In total, 3 resource groups are specified for  this  test,  each
       with its own unique requirements.

       Note  that  the  number of slots following the resource type specifies slots from a single
       instance of the resource.  If  the  resource  group  can  tolerate  receiving  slots  from
       different  instances  of  the  same  resource,  it  can  indicate  this  by  splitting the
       specification into multiple requirements of one slot. For example:

          add_test(NAME MyTest COMMAND MyExe)
          set_property(TEST MyTest PROPERTY RESOURCE_GROUPS
            "gpus:1,gpus:1,gpus:1,gpus:1")

       In this case, the single resource group indicates that it needs four  GPU  slots,  all  of
       which may come from separate GPUs (though they don't have to; CTest may still assign slots
       from the same GPU.)

       When CTest sets the environment variables for a test, it assigns a group number  based  on
       the  group  description, starting at 0 on the left and the number of groups minus 1 on the
       right. For example, in the example above, the two groups in the  first  description  would
       have IDs of 0 and 1, and the single group in the second description would have an ID of 2.

       Both the RESOURCE_GROUPS and RESOURCE_LOCK properties serve similar purposes, but they are
       distinct  and  orthogonal.  Resources  specified  by   RESOURCE_GROUPS   do   not   affect
       RESOURCE_LOCK,  and  vice versa.  Whereas RESOURCE_LOCK is a simpler property that is used
       for locking one global resource, RESOURCE_GROUPS is a more advanced property  that  allows
       multiple tests to simultaneously use multiple resources of the same type, specifying their
       requirements in a fine-grained manner.

   RESOURCE_LOCK
       Specify a list of resources that are locked by this test.

       If multiple tests specify  the  same  resource  lock,  they  are  guaranteed  not  to  run
       concurrently.

       See also FIXTURES_REQUIRED if the resource requires any setup or cleanup steps.

       Both the RESOURCE_GROUPS and RESOURCE_LOCK properties serve similar purposes, but they are
       distinct  and  orthogonal.  Resources  specified  by   RESOURCE_GROUPS   do   not   affect
       RESOURCE_LOCK,  and  vice versa.  Whereas RESOURCE_LOCK is a simpler property that is used
       for locking one global resource, RESOURCE_GROUPS is a more advanced property  that  allows
       multiple tests to simultaneously use multiple resources of the same type, specifying their
       requirements in a fine-grained manner.

   RUN_SERIAL
       Do not run this test in parallel with any other test.

       Use this option in conjunction with the ctest_test PARALLEL_LEVEL option to  specify  that
       this test should not be run in parallel with any other tests.

   SKIP_REGULAR_EXPRESSION
       New in version 3.16.

       If the output matches this regular expression the test will be marked as skipped.

       If  set,  if  the  output  matches  one of specified regular expressions, the test will be
       marked as skipped.  Example:

          set_property(TEST mytest PROPERTY
            SKIP_REGULAR_EXPRESSION "[^a-z]Skip" "SKIP" "Skipped"
          )

       SKIP_REGULAR_EXPRESSION expects a list of regular expressions.

       See also the SKIP_RETURN_CODE, PASS_REGULAR_EXPRESSION, and  FAIL_REGULAR_EXPRESSION  test
       properties.

   SKIP_RETURN_CODE
       Return code to mark a test as skipped.

       Sometimes  only  a  test itself can determine if all requirements for the test are met. If
       such a situation should not be considered a hard failure a return code of the process  can
       be  specified that will mark the test as Not Run if it is encountered. Valid values are in
       the range of 0 to 255, inclusive.

       See also the SKIP_REGULAR_EXPRESSION property.

   TIMEOUT
       How many seconds to allow for this test.

       This property if set will limit a test to not take  more  than  the  specified  number  of
       seconds to run.  If it exceeds that the test process will be killed and ctest will move to
       the next test.  This setting takes precedence over CTEST_TEST_TIMEOUT.

       An explicit 0 value means the test has no timeout, except  as  necessary  to  honor  ctest
       --stop-time.

       See also TIMEOUT_AFTER_MATCH and TIMEOUT_SIGNAL_NAME.

   TIMEOUT_AFTER_MATCH
       New in version 3.6.

       Change a test's timeout duration after a matching line is encountered in its output.

   Usage
          add_test(mytest ...)
          set_property(TEST mytest PROPERTY TIMEOUT_AFTER_MATCH "${seconds}" "${regex}")

   Description
       Allow a test seconds to complete after regex is encountered in its output.

       When  the  test  outputs  a line that matches regex its start time is reset to the current
       time and its timeout duration is changed to seconds.  Prior to this, the timeout  duration
       is  determined  by  the  TIMEOUT  property or the CTEST_TEST_TIMEOUT variable if either of
       these are set.  Because the test's start time  is  reset,  its  execution  time  will  not
       include any time that was spent waiting for the matching output.

       TIMEOUT_AFTER_MATCH  is useful for avoiding spurious timeouts when your test must wait for
       some system resource to become available before it can execute.  Set TIMEOUT to  a  longer
       duration that accounts for resource acquisition and use TIMEOUT_AFTER_MATCH to control how
       long the actual test is allowed to run.

       If the required resource can be controlled by CTest you should use  RESOURCE_LOCK  instead
       of  TIMEOUT_AFTER_MATCH.   This  property  should  be  used  when only the test itself can
       determine when its required resources are available.

       See also TIMEOUT_SIGNAL_NAME.

   TIMEOUT_SIGNAL_GRACE_PERIOD
       New in version 3.27.

       If the TIMEOUT_SIGNAL_NAME test property is set, this property  specifies  the  number  of
       seconds  to  wait  for  a  test  process  to  terminate  after  sending the custom signal.
       Otherwise, this property has no meaning.

       The grace period may be any real value greater than 0.0, but not greater  than  60.0.   If
       this property is not set, the default is 1.0 second.

       This  is  available  only  on  platforms supporting POSIX signals.  It is not available on
       Windows.

   TIMEOUT_SIGNAL_NAME
       New in version 3.27.

       Specify a custom signal to send to a test process when its timeout is  reached.   This  is
       available only on platforms supporting POSIX signals.  It is not available on Windows.

       The name must be one of the following:

          SIGINT Interrupt.

          SIGQUIT
                 Quit.

          SIGTERM
                 Terminate.

          SIGUSR1
                 User defined signal 1.

          SIGUSR2
                 User defined signal 2.

       The  custom  signal  is  sent  to  the test process to give it a chance to exit gracefully
       during a grace period:

       • If the test process created any children, it is responsible for terminating them too.

       • The grace period length is determined by the TIMEOUT_SIGNAL_GRACE_PERIOD test property.

       • If the test process does not terminate before the grace period ends, ctest(1) will force
         termination of its entire process tree via SIGSTOP and SIGKILL.

       See also CTEST_TEST_TIMEOUT, TIMEOUT, and TIMEOUT_AFTER_MATCH.

   WILL_FAIL
       If set to true, this will invert the pass/fail flag of the test.

       This property can be used for tests that are expected to fail and return a non-zero return
       code. Note that system-level test failures such as segmentation faults or heap errors will
       still fail the test even if WILL_FALL is true.

   WORKING_DIRECTORY
       The directory from which the test executable will be called.

       If  this  is  not  set,  the test will be run with the working directory set to the binary
       directory associated with where the test was created  (i.e.  the  CMAKE_CURRENT_BINARY_DIR
       for where add_test() was called).

PROPERTIES ON SOURCE FILES

   ABSTRACT
       Is this source file an abstract class.

       A  property  on a source file that indicates if the source file represents a class that is
       abstract.  This only makes sense for languages that have a notion of an abstract class and
       it is only used by some tools that wrap classes into other languages.

   AUTORCC_OPTIONS
       Additional options for rcc when using AUTORCC

       This  property  holds  additional  command  line  options  which  will be used when rcc is
       executed during the build via AUTORCC, i.e. it  is  equivalent  to  the  optional  OPTIONS
       argument of the qt4_add_resources() macro.

       By default it is empty.

       The options set on the .qrc source file may override AUTORCC_OPTIONS set on the target.

   EXAMPLE
          # ...
          set_property(SOURCE resources.qrc PROPERTY AUTORCC_OPTIONS "--compress;9")
          # ...

   AUTOUIC_OPTIONS
       Additional options for uic when using AUTOUIC

       This  property  holds  additional  command  line  options  which  will be used when uic is
       executed during the build via AUTOUIC, i.e. it  is  equivalent  to  the  optional  OPTIONS
       argument of the qt4_wrap_ui() macro.

       By default it is empty.

       The options set on the .ui source file may override AUTOUIC_OPTIONS set on the target.

   EXAMPLE
          # ...
          set_property(SOURCE widget.ui PROPERTY AUTOUIC_OPTIONS "--no-protection")
          # ...

   COMPILE_DEFINITIONS
       Preprocessor definitions for compiling a source file.

       The  COMPILE_DEFINITIONS property may be set to a semicolon-separated list of preprocessor
       definitions using the  syntax  VAR  or  VAR=value.   Function-style  definitions  are  not
       supported.   CMake  will  automatically  escape  the  value correctly for the native build
       system (note that CMake language syntax may require escapes to specify some values).  This
       property    may    be    set    on    a    per-configuration    basis   using   the   name
       COMPILE_DEFINITIONS_<CONFIG>   where    <CONFIG>    is    an    upper-case    name    (ex.
       COMPILE_DEFINITIONS_DEBUG).

       CMake  will automatically drop some definitions that are not supported by the native build
       tool.  Xcode does not support per-configuration definitions on source files.

       New in version 3.26: Any leading -D on an item will be removed.

       Disclaimer: Most native build tools have poor support for escaping certain values.   CMake
       has  work-arounds  for  many  cases  but  some  values  may  just  not be possible to pass
       correctly.  If a value  does  not  seem  to  be  escaped  correctly,  do  not  attempt  to
       work-around  the  problem  by  adding escape sequences to the value.  Your work-around may
       break in a future version of CMake that has improved  escape  support.   Instead  consider
       defining  the  macro  in  a  (configured) header file.  Then report the limitation.  Known
       limitations include:

          #          - broken almost everywhere
          ;          - broken in VS IDE 7.0 and Borland Makefiles
          ,          - broken in VS IDE
          %          - broken in some cases in NMake
          & |        - broken in some cases on MinGW
          ^ < > \"   - broken in most Make tools on Windows

       CMake does not reject these values outright because they do work in some cases.  Use  with
       caution.

       Contents  of  COMPILE_DEFINITIONS  may  use cmake-generator-expressions(7) with the syntax
       $<...>.   See  the  cmake-generator-expressions(7)  manual  for   available   expressions.
       However, Xcode does not support per-config per-source settings, so expressions that depend
       on the build configuration are not allowed with that generator.

       Generator  expressions  should  be  preferred   instead   of   setting   the   alternative
       per-configuration property.

   COMPILE_FLAGS
       Additional flags to be added when compiling this source file.

       The  COMPILE_FLAGS property, managed as a string, sets additional compiler flags used that
       will be added to the list of compile flags when this source file builds.  The  flags  will
       be  added after target-wide flags (except in some cases not supported by the Visual Studio
       9 2008 generator).

       Use COMPILE_DEFINITIONS to pass additional preprocessor definitions.

       Contents of COMPILE_FLAGS may use "generator expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7)  manual for available expressions.  However, Xcode does not
       support  per-config  per-source  settings,  so  expressions  that  depend  on  the   build
       configuration are not allowed with that generator.

       NOTE:
          This property has been superseded by the COMPILE_OPTIONS property.

   COMPILE_OPTIONS
       New in version 3.11.

       List of additional options to pass to the compiler.

       This property holds a semicolon-separated list of options and will be added to the list of
       compile flags when this source file builds.  The options will be added  after  target-wide
       options (except in some cases not supported by the Visual Studio 9 2008 generator).

       Contents  of  COMPILE_OPTIONS may use "generator expressions" with the syntax $<...>.  See
       the cmake-generator-expressions(7) manual for available expressions.  However, Xcode  does
       not  support  per-config  per-source  settings,  so  expressions  that depend on the build
       configuration are not allowed with that generator.

       Usage example:

          set_source_files_properties(foo.cpp PROPERTIES COMPILE_OPTIONS "-Wno-unused-parameter;-Wno-missing-field-initializer")

       Related properties:

       • Prefer this property over COMPILE_FLAGS.

       • Use COMPILE_DEFINITIONS to pass additional preprocessor definitions.

       • Use INCLUDE_DIRECTORIES to pass additional include directories.

       Related commands:

       • add_compile_options() for directory-wide settings

       • target_compile_options() for target-specific settings

   CXX_SCAN_FOR_MODULES
       New in version 3.28.

       CXX_SCAN_FOR_MODULES is a boolean specifying whether CMake will scan the  source  for  C++
       module dependencies.  See also the CXX_SCAN_FOR_MODULES for target-wide settings.

       When  this  property  is  set  ON, CMake will scan the source at build time and add module
       dependency information to the compile line as necessary.  When this property is  set  OFF,
       CMake  will  not  scan  the  source  at  build  time.   When  this  property is unset, the
       CXX_SCAN_FOR_MODULES property is consulted.

       Note that scanning is only performed if C++20 or higher is enabled for the target and  the
       source  uses  the CXX language.  Scanning for modules in sources belonging to file sets of
       type CXX_MODULES is always performed.

   EXTERNAL_OBJECT
       If set to true then this is an object file.

       If this property is set to True then the source file is really an object file  and  should
       not be compiled.  It will still be linked into the target though.

   Fortran_FORMAT
       Set to FIXED or FREE to indicate the Fortran source layout.

       This  property  tells  CMake  whether  a  given  Fortran  source file uses fixed-format or
       free-format.  CMake will pass the corresponding format flag  to  the  compiler.   Consider
       using  the  target-wide  Fortran_FORMAT property if all source files in a target share the
       same format.

       NOTE:
          For some compilers, NAG, PGI and Solaris Studio, setting  this  to  OFF  will  have  no
          effect.

   Fortran_PREPROCESS
       New in version 3.18.

       Control whether the Fortran source file should be unconditionally preprocessed.

       If  unset  or  empty,  rely  on  the  compiler  to  determine  whether  the file should be
       preprocessed. If explicitly set to OFF then the file does not need to be preprocessed.  If
       explicitly  set  to  ON,  then  the  file  does  need  to  be  preprocessed as part of the
       compilation step.

       When using the Ninja generator, all source  files  are  first  preprocessed  in  order  to
       generate  module dependency information. Setting this property to OFF will make Ninja skip
       this step.

       Consider using the target-wide Fortran_PREPROCESS property if all source files in a target
       need to be preprocessed.

   GENERATED
       Is this source file generated as part of the build or CMake process.

       Changed  in  version  3.20:  The  GENERATED  source  file  property  is now visible in all
       directories.

       Tells the internal CMake engine that a source file is generated by an outside process such
       as another build step, or the execution of CMake itself.  This information is then used to
       exempt the file from any existence or validity checks.

       Any file that is

       • created by the execution of commands such as add_custom_command() which run  during  the
         build

       • listed  as  one  of  the  BYPRODUCTS  of  an add_custom_command() or add_custom_target()
         command, or

       • created by a CMake AUTOGEN operation such as AUTOMOC, AUTORCC, or AUTOUIC

       will be marked with the GENERATED property.

       When a generated file  created  as  the  OUTPUT  of  an  add_custom_command()  command  is
       explicitly  listed  as  a  source  file  for any target in the same directory scope (which
       usually means the same CMakeLists.txt file), CMake will automatically create a  dependency
       to make sure the file is generated before building that target.

       The Makefile Generators will remove GENERATED files during make clean.

       Generated  sources  may  be hidden in some IDE tools, while in others they might be shown.
       For the special  case  of  sources  generated  by  CMake's  AUTOMOC,  AUTORCC  or  AUTOUIC
       functionality,  the  AUTOGEN_SOURCE_GROUP,  AUTOMOC_SOURCE_GROUP, AUTORCC_SOURCE_GROUP and
       AUTOUIC_SOURCE_GROUP target properties may  influence  where  the  generated  sources  are
       grouped in the project's file lists.

       NOTE:
          Starting  with  CMake  3.20 the GENERATED source file property can be set and retrieved
          from any directory scope. It is an all-or-nothing property.  It also can no  longer  be
          removed  or  unset  if  it  was  set  to  TRUE.  Policy CMP0118 was introduced to allow
          supporting the OLD behavior for some time.

   HEADER_FILE_ONLY
       Is this source file only a header file.

       A property on a source file that indicates if the source file is a  header  file  with  no
       associated  implementation.   This is set automatically based on the file extension and is
       used by CMake to determine if certain dependency information should be computed.

       By setting this property to ON, you can disable compilation of the given source file, even
       if it should be compiled because it is part of the library's/executable's sources.

       This  is  useful if you have some source files which you somehow pre-process, and then add
       these pre-processed sources via add_library() or add_executable(). Normally, in IDE, there
       would  be no reference of the original sources, only of these pre-processed sources. So by
       setting this property for all the original source files to ON,  and  then  either  calling
       add_library()  or  add_executable()  while  passing both the pre-processed sources and the
       original sources, or by using target_sources()  to  add  original  source  files  will  do
       exactly  what  would  one expect, i.e.  the original source files would be visible in IDE,
       and will not be built.

   INCLUDE_DIRECTORIES
       New in version 3.11.

       List of preprocessor include file search directories.

       This property holds a semicolon-separated list of paths and will be added to the  list  of
       include  directories  when this source file builds. These directories will take precedence
       over directories defined at target level except  for  Xcode  generator  due  to  technical
       limitations.

       Relative paths should not be added to this property directly.

       Contents  of  INCLUDE_DIRECTORIES  may use "generator expressions" with the syntax $<...>.
       See the cmake-generator-expressions(7) manual for available expressions.   However,  Xcode
       does  not  support per-config per-source settings, so expressions that depend on the build
       configuration are not allowed with that generator.

   KEEP_EXTENSION
       Make the output file have the same extension as the source file.

       If this property is set then the file extension of the output file will  be  the  same  as
       that  of  the  source  file.   Normally the output file extension is computed based on the
       language of the source file, for example .cxx will go to a .o extension.

   LABELS
       Specify a list of text labels associated with a source file.

       This property has meaning only when the source file is listed in  a  target  whose  LABELS
       property is also set.  No other semantics are currently specified.

   LANGUAGE
       Specify the programming language in which a source file is written.

       A  property  that can be set to indicate what programming language the source file is.  If
       it is not set the language is determined based on the file extension.  Typical values  are
       CXX  (i.e.  C++), C, CSharp, CUDA, Fortran, HIP, ISPC, and ASM.  Setting this property for
       a file means this file will be compiled, unless HEADER_FILE_ONLY is set.

       Changed in version 3.20: Setting this property causes the source file to  be  compiled  as
       the  specified  language, using explicit flags if possible.  Previously it only caused the
       specified language's compiler to be used.  See policy CMP0119.

   LOCATION
       The full path to a source file.

       A read only property on a SOURCE FILE that contains the full path to the source file.

   MACOSX_PACKAGE_LOCATION
       Place a source file inside a Application Bundle (MACOSX_BUNDLE), Core Foundation Bundle (‐
       BUNDLE), or Framework Bundle (FRAMEWORK).  It is applicable for macOS and iOS.

       Executable  targets  with  the  MACOSX_BUNDLE  property  set  are  built  as  macOS or iOS
       application bundles on  Apple  platforms.   Shared  library  targets  with  the  FRAMEWORK
       property  set  are  built  as  macOS or iOS frameworks on Apple platforms.  Module library
       targets with the BUNDLE property  set  are  built  as  macOS  CFBundle  bundles  on  Apple
       platforms.   Source  files listed in the target with this property set will be copied to a
       directory inside the bundle or framework content folder specified by the  property  value.
       For  macOS  Application  Bundles  the  content  folder  is <name>.app/Contents.  For macOS
       Frameworks the content folder is <name>.framework/Versions/<version>.  For macOS CFBundles
       the  content  folder is <name>.bundle/Contents (unless the extension is changed).  See the
       PUBLIC_HEADER, PRIVATE_HEADER, and RESOURCE target properties for specifying  files  meant
       for Headers, PrivateHeaders, or Resources directories.

       If  the  specified location is equal to Resources, the resulting location will be the same
       as if the RESOURCE property had been used. If the specified location is  a  sub-folder  of
       Resources,  it  will  be placed into the respective sub-folder. Note: For iOS Apple uses a
       flat bundle layout where no Resources folder exist. Therefore CMake strips  the  Resources
       folder name from the specified location.

   OBJECT_DEPENDS
       Additional files on which a compiled object file depends.

       Specifies  a  semicolon-separated  list  of  full-paths to files on which any object files
       compiled from this source file depend.  On Makefile Generators and the Ninja generator  an
       object  file will be recompiled if any of the named files is newer than it.  Visual Studio
       Generators and the Xcode generator cannot implement such compilation dependencies.

       This property need not be used to specify the dependency of a source file on  a  generated
       header  file  that  it includes.  Although the property was originally introduced for this
       purpose, it is no longer necessary.  If the generated header file is created by  a  custom
       command  in  the same target as the source file, the automatic dependency scanning process
       will recognize the dependency.  If the generated header file is created by another target,
       an  inter-target  dependency should be created with the add_dependencies() command (if one
       does not already exist due to linking relationships).

   OBJECT_OUTPUTS
       Additional outputs for a Ninja or Makefile Generators rule.

       Additional outputs created by compilation of this source file.  If any of these outputs is
       missing  the  object will be recompiled.  This is supported only on the Ninja and Makefile
       Generators and will be ignored on other generators.

       This property supports generator expressions.

   SKIP_AUTOGEN
       New in version 3.8.

       Exclude the source file from AUTOMOC, AUTOUIC and AUTORCC processing (for Qt projects).

       For finer exclusion control see SKIP_AUTOMOC, SKIP_AUTOUIC and SKIP_AUTORCC.

   EXAMPLE
          # ...
          set_property(SOURCE file.h PROPERTY SKIP_AUTOGEN ON)
          # ...

   SKIP_AUTOMOC
       New in version 3.8.

       Exclude the source file from AUTOMOC processing (for Qt projects).

       For broader exclusion control see SKIP_AUTOGEN.

   EXAMPLE
          # ...
          set_property(SOURCE file.h PROPERTY SKIP_AUTOMOC ON)
          # ...

   SKIP_AUTORCC
       New in version 3.8.

       Exclude the source file from AUTORCC processing (for Qt projects).

       For broader exclusion control see SKIP_AUTOGEN.

   EXAMPLE
          # ...
          set_property(SOURCE file.qrc PROPERTY SKIP_AUTORCC ON)
          # ...

   SKIP_AUTOUIC
       New in version 3.8.

       Exclude the source file from AUTOUIC processing (for Qt projects).

       SKIP_AUTOUIC can be set on C++ header and source files and on .ui files.

       For broader exclusion control see SKIP_AUTOGEN.

   EXAMPLE
          # ...
          set_property(SOURCE file.h PROPERTY SKIP_AUTOUIC ON)
          set_property(SOURCE file.cpp PROPERTY SKIP_AUTOUIC ON)
          set_property(SOURCE widget.ui PROPERTY SKIP_AUTOUIC ON)
          # ...

   SKIP_LINTING
       New in version 3.27.

       This property allows you to exclude a specific source file from the linting  process.  The
       linting   process  involves  running  tools  such  as  <LANG>_CPPLINT,  <LANG>_CLANG_TIDY,
       <LANG>_CPPCHECK, and <LANG>_INCLUDE_WHAT_YOU_USE on the source files, as well as compiling
       header  files as part of VERIFY_INTERFACE_HEADER_SETS. By setting SKIP_LINTING on a source
       file, the mentioned linting tools will not be executed for that particular file.

   Example
       Consider a C++ project that includes multiple source files, such as main.cpp,  things.cpp,
       and generatedBindings.cpp.  In this example, you want to exclude the generatedBindings.cpp
       file from the linting process. To achieve this, you can utilize the SKIP_LINTING  property
       with the set_source_files_properties() command as shown below:

          add_executable(MyApp main.cpp things.cpp generatedBindings.cpp)

          set_source_files_properties(generatedBindings.cpp PROPERTIES
              SKIP_LINTING ON
          )

       In  the  provided  code  snippet,  the  SKIP_LINTING  property  is  set  to  true  for the
       generatedBindings.cpp source file. As a  result,  when  the  linting  tools  specified  by
       <LANG>_CPPLINT,  <LANG>_CLANG_TIDY,  <LANG>_CPPCHECK,  or  <LANG>_INCLUDE_WHAT_YOU_USE are
       executed, they will skip analyzing the generatedBindings.cpp file.

       By using the SKIP_LINTING property, you can selectively exclude specific source files from
       the  linting  process. This allows you to focus the linting tools on the relevant parts of
       your project, enhancing the efficiency and effectiveness of the linting workflow.

   SKIP_PRECOMPILE_HEADERS
       New in version 3.16.

       Is this source file skipped by PRECOMPILE_HEADERS feature.

       This property  helps  with  build  problems  that  one  would  run  into  when  using  the
       PRECOMPILE_HEADERS feature.

       One example would be the usage of Objective-C (*.m) files, and Objective-C++ (*.mm) files,
       which lead to compilation failure because they are treated (in case of  Ninja  /  Makefile
       generator)  as  C, and CXX respectively. The precompile headers are not compatible between
       languages.

   SKIP_UNITY_BUILD_INCLUSION
       New in version 3.16.

       Setting this property to true ensures the source file will be skipped by unity builds when
       its  associated  target  has  its  UNITY_BUILD property set to true.  The source file will
       instead be compiled on its own in the same way as it would with unity builds disabled.

       This property helps with "ODR (One definition rule)" problems where combining a particular
       source file with others might lead to build errors or other unintended side effects.

       Note  that  sources  which  are  scanned for C++ modules (see cmake-cxxmodules(7)) are not
       eligible for unity build inclusion and will automatically be excluded.

   Swift_DEPENDENCIES_FILE
       New in version 3.15.

       This property sets the path for the Swift dependency file (swiftdeps) for the source.   If
       one is not specified, it will default to <OBJECT>.swiftdeps.

   Swift_DIAGNOSTICS_FILE
       New in version 3.15.

       This property controls where the Swift diagnostics are serialized.

   SYMBOLIC
       Is this just a name for a rule.

       If  SYMBOLIC  (boolean)  is  set to True the build system will be informed that the source
       file is not actually created on disk but instead used as a symbolic name for a build rule.

   UNITY_GROUP
       New in version 3.18.

       This property controls which bucket the source will be part of when  the  UNITY_BUILD_MODE
       is set to GROUP.

   VS_COPY_TO_OUT_DIR
       New in version 3.8.

       Sets  the  <CopyToOutputDirectory>  tag for a source file in a Visual Studio project file.
       Valid values are Never, Always and PreserveNewest.

   VS_CSHARP_<tagname>
       New in version 3.8.

       Visual Studio and CSharp source-file-specific configuration.

       Tell the Visual Studio generators to set the source file tag <tagname> to a given value in
       the  generated  Visual  Studio  CSharp project. Ignored on other generators and languages.
       This property can be used to define dependencies between source files  or  set  any  other
       Visual Studio specific parameters.

       Example usage:

          set_source_files_properties(<filename>
                   PROPERTIES
                   VS_CSHARP_DependentUpon <other file>
                   VS_CSHARP_SubType "Form")

   VS_DEPLOYMENT_CONTENT
       New in version 3.1.

       Mark  a  source  file  as  content  for  deployment  with a Windows Phone or Windows Store
       application when built with a Visual Studio generators.  The value must evaluate to either
       1  or  0  and  may  use  generator  expressions  to  make  the  choice  based on the build
       configuration.  The .vcxproj file  entry  for  the  source  file  will  be  marked  either
       DeploymentContent or ExcludedFromBuild for values 1 and 0, respectively.

   VS_DEPLOYMENT_LOCATION
       New in version 3.1.

       Specifies  the  deployment  location  for  a  content  source file with a Windows Phone or
       Windows Store application when built with a Visual Studio generators.   This  property  is
       only  applicable  when using VS_DEPLOYMENT_CONTENT.  The value represent the path relative
       to the app package and applies to all configurations.

   VS_INCLUDE_IN_VSIX
       New in version 3.8.

       Boolean property to specify if the file should be included within a  VSIX  (Visual  Studio
       Integration Extension) extension package.  This is needed for development of Visual Studio
       extensions.

   VS_RESOURCE_GENERATOR
       New in version 3.8.

       This property allows to specify the resource  generator  to  be  used  on  this  file.  It
       defaults to PublicResXFileCodeGenerator if not set.

       This property only applies to C# projects.

   VS_SETTINGS
       New in version 3.18.

       Set any item metadata on a file.

       New  in  version  3.22: This property is honored for all source file types.  Previously it
       worked only for non-built files.

       Takes a list of Key=Value pairs. Tells the Visual Studio generator to set Key to Value  as
       item metadata on the file.

       For example:

          set_property(SOURCE file.hlsl PROPERTY VS_SETTINGS "Key=Value" "Key2=Value2")

       will set Key to Value and Key2 to Value2 on the file.hlsl item as metadata.

       Generator expressions are supported.

   VS_SHADER_DISABLE_OPTIMIZATIONS
       New in version 3.11.

       Disable  compiler  optimizations  for an .hlsl source file.  This adds the -Od flag to the
       command line for the FxCompiler tool.  Specify the value true for this property to disable
       compiler optimizations.

   VS_SHADER_ENABLE_DEBUG
       New in version 3.11.

       Enable  debugging  information  for  an  .hlsl source file.  This adds the -Zi flag to the
       command line for the FxCompiler tool.   Specify  the  value  true  to  generate  debugging
       information for the compiled shader.

   VS_SHADER_ENTRYPOINT
       New in version 3.1.

       Specifies the name of the entry point for the shader of a .hlsl source file.

   VS_SHADER_FLAGS
       New in version 3.2.

       Set additional Visual Studio shader flags of a .hlsl source file.

   VS_SHADER_MODEL
       New in version 3.1.

       Specifies the shader model of a .hlsl source file. Some shader types can only be used with
       recent shader models

   VS_SHADER_OBJECT_FILE_NAME
       New in version 3.12.

       Specifies a file name for the compiled shader object file for an .hlsl source file.   This
       adds the -Fo flag to the command line for the FxCompiler tool.

   VS_SHADER_OUTPUT_HEADER_FILE
       New in version 3.10.

       Set filename for output header file containing object code of a .hlsl source file.

   VS_SHADER_TYPE
       New in version 3.1.

       Set the Visual Studio shader type of a .hlsl source file.

   VS_SHADER_VARIABLE_NAME
       New in version 3.10.

       Set name of variable in header file containing object code of a .hlsl source file.

   VS_TOOL_OVERRIDE
       New in version 3.7.

       Override the default Visual Studio tool that will be applied to the source file with a new
       tool not based on the extension of the file.

   VS_XAML_TYPE
       New in version 3.3.

       Mark a Extensible Application Markup Language (XAML) source file as a different type  than
       the  default  Page.   The  most  common usage would be to set the default App.xaml file as
       ApplicationDefinition.

   WRAP_EXCLUDE
       Exclude this source file from any code wrapping techniques.

       Some packages can wrap  source  files  into  alternate  languages  to  provide  additional
       functionality.

       For  example, C++ code can be wrapped into Java or Python, using SWIG.  If WRAP_EXCLUDE is
       set to True, that indicates that this source file should not be wrapped.

   XCODE_EXPLICIT_FILE_TYPE
       New in version 3.1.

       Set the Xcode explicitFileType attribute  on  its  reference  to  a  source  file.   CMake
       computes a default based on file extension but can be told explicitly with this property.

       See also XCODE_LAST_KNOWN_FILE_TYPE.

   XCODE_FILE_ATTRIBUTES
       New in version 3.7.

       Add values to the Xcode ATTRIBUTES setting on its reference to a source file.  Among other
       things, this can be used to set the role on a .mig file:

          set_source_files_properties(defs.mig
              PROPERTIES
                  XCODE_FILE_ATTRIBUTES "Client;Server"
          )

   XCODE_LAST_KNOWN_FILE_TYPE
       New in version 3.1.

       Set the Xcode lastKnownFileType attribute on  its  reference  to  a  source  file.   CMake
       computes a default based on file extension but can be told explicitly with this property.

       See also XCODE_EXPLICIT_FILE_TYPE, which is preferred over this property if set.

PROPERTIES ON CACHE ENTRIES

   ADVANCED
       True if entry should be hidden by default in GUIs.

       This  is  a  boolean value indicating whether the entry is considered interesting only for
       advanced configuration.  The mark_as_advanced() command modifies this property.

   HELPSTRING
       Help associated with entry in GUIs.

       This string summarizes the purpose of an entry to help users set it through a CMake GUI.

   MODIFIED
       Internal management property.  Do not set or get.

       This is an internal cache entry property  managed  by  CMake  to  track  interactive  user
       modification of entries.  Ignore it.

   STRINGS
       Enumerate possible STRING entry values for GUI selection.

       For  cache  entries with type STRING, this enumerates a set of values.  CMake GUIs may use
       this to provide a selection widget instead of a generic string entry field.  This  is  for
       convenience only.  CMake does not enforce that the value matches one of those listed.

   TYPE
       Widget type for entry in GUIs.

       Cache  entry  values  are always strings, but CMake GUIs present widgets to help users set
       values.  The GUIs use this property as a hint to determine the widget  type.   Valid  TYPE
       values are:

          BOOL          = Boolean ON/OFF value.
          PATH          = Path to a directory.
          FILEPATH      = Path to a file.
          STRING        = Generic string value.
          INTERNAL      = Do not present in GUI at all.
          STATIC        = Value managed by CMake, do not change.
          UNINITIALIZED = Type not yet specified.

       Generally the TYPE of a cache entry should be set by the command which creates it ( set(),
       option(), find_library(), etc.).

   VALUE
       Value of a cache entry.

       This property maps to the actual value of a cache entry.   Setting  this  property  always
       sets the value without checking, so use with care.

PROPERTIES ON INSTALLED FILES

   CPACK_DESKTOP_SHORTCUTS
       New in version 3.3.

       Species a list of shortcut names that should be created on the Desktop for this file.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_NEVER_OVERWRITE
       New in version 3.1.

       Request that this file not be overwritten on install or reinstall.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_PERMANENT
       New in version 3.1.

       Request that this file not be removed on uninstall.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_START_MENU_SHORTCUTS
       New in version 3.3.

       Species a list of shortcut names that should be created in the Start Menu for this file.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_STARTUP_SHORTCUTS
       New in version 3.3.

       Species  a  list  of  shortcut names that should be created in the Startup folder for this
       file.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_WIX_ACL
       New in version 3.1.

       Specifies access permissions for files or directories installed by a WiX installer.

       The property can contain multiple list entries, each of which has to match  the  following
       format.

          <user>[@<domain>]=<permission>[,<permission>]

       <user> and <domain> specify the windows user and domain for which the <Permission> element
       should be generated.

       <permission> is any of the YesNoType attributes listed here:

          http://wixtoolset.org/documentation/manual/v3/xsd/wix/permission.html

       The property is currently only supported by the CPack WIX Generator.

DEPRECATED PROPERTIES ON DIRECTORIES

   ADDITIONAL_MAKE_CLEAN_FILES
       Deprecated since version 3.15: Use ADDITIONAL_CLEAN_FILES instead.

       Additional files to remove during the clean stage.

       A ;-list of files that will be removed as a part of the make clean target.

       Arguments to ADDITIONAL_MAKE_CLEAN_FILES may use generator expressions.

       This property only works for the Makefile generators.  It is ignored on other generators.

   COMPILE_DEFINITIONS_<CONFIG>
       Ignored.  See CMake Policy CMP0043.

       Per-configuration preprocessor definitions in a directory.

       This is the configuration-specific version of COMPILE_DEFINITIONS  where  <CONFIG>  is  an
       upper-case name (ex. COMPILE_DEFINITIONS_DEBUG).

       This  property  will  be  initialized  in  each  directory by its value in the directory's
       parent.

       Contents of COMPILE_DEFINITIONS_<CONFIG> may use "generator expressions" with  the  syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

       Generator expressions should be preferred instead of setting this property.

   INTERPROCEDURAL_OPTIMIZATION
       This directory property does not exist anymore.

       See the target property INTERPROCEDURAL_OPTIMIZATION instead.

   INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
       This directory property does not exist anymore.

       See the target property INTERPROCEDURAL_OPTIMIZATION_<CONFIG> instead.

   TEST_INCLUDE_FILE
       Deprecated.  Use TEST_INCLUDE_FILES instead.

       A cmake file that will be included when ctest is run.

       If you specify TEST_INCLUDE_FILE, that file will be included and processed when  ctest  is
       run on the directory.

DEPRECATED PROPERTIES ON TARGETS

   COMPILE_DEFINITIONS_<CONFIG>
       Ignored.  See CMake Policy CMP0043.

       Per-configuration preprocessor definitions on a target.

       This  is  the  configuration-specific  version of COMPILE_DEFINITIONS where <CONFIG> is an
       upper-case name (ex. COMPILE_DEFINITIONS_DEBUG).

       Contents of COMPILE_DEFINITIONS_<CONFIG> may use "generator expressions" with  the  syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

       Generator expressions should be preferred instead of setting this property.

   IMPORTED_NO_SYSTEM
       New in version 3.23.

       Deprecated since version 3.25: IMPORTED_NO_SYSTEM is deprecated. Please use the  following
       alternatives instead:

       • Set  SYSTEM  to  false if you don't want a target's include directories to be treated as
         system directories when compiling consumers.

       • Set EXPORT_NO_SYSTEM to true if you don't want the include directories of  the  imported
         target  generated  by  install(EXPORT)  and  export()  commands  to be treated as system
         directories when compiling consumers.

       Setting IMPORTED_NO_SYSTEM to true on an imported target specifies that it is not a system
       target.  This has the following effects:

       • Entries  of  INTERFACE_INCLUDE_DIRECTORIES are not treated as system include directories
         when compiling consumers (regardless of  the  value  of  the  consumed  target's  SYSTEM
         property),      as      they      would      be     by     default.       Entries     of
         INTERFACE_SYSTEM_INCLUDE_DIRECTORIES are not affected, and will  always  be  treated  as
         system include directories.

       • On Apple platforms, when the target is a framework, it will not be treated as system.

       This  property can also be enabled on a non-imported target.  Doing so does not affect the
       build system, but does tell the install(EXPORT) and export() commands to enable it on  the
       imported targets they generate.

       See  the  NO_SYSTEM_FROM_IMPORTED  target  property  to  set  this  behavior on the target
       consuming the include directories rather than the one providing them.

   IOS_INSTALL_COMBINED
       New in version 3.5.

       Deprecated since  version  3.28:  IOS_INSTALL_COMBINED  was  designed  to  make  universal
       binaries containing iOS/arm* device code paired with iOS Simulator/x86_64 code (or similar
       for other Apple embedded platforms). Universal binaries can only differentiate code  based
       on  CPU  type,  so  this only made sense before the days of arm64 macOS machines (i.e. iOS
       Simulator/arm64). Apple now recommends xcframeworks, which contain multiple  binaries  for
       different platforms, for this use case.

       Build a combined (device and simulator) target when installing.

       When  this  property  is  set to false, which is the default, then it will either be built
       with the device SDK or the simulator SDK depending on the SDK set. But if this property is
       set  to  true  then  the  target  will at install time also be built for the other SDK and
       combined into one library.

       NOTE:
          If a selected architecture is available for both device SDK and simulator SDK  it  will
          be built for the SDK selected by CMAKE_OSX_SYSROOT and removed from the other SDK.

       This feature requires at least Xcode version 6.

   POST_INSTALL_SCRIPT
       Deprecated install support.

       The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the old way to specify CMake
       scripts to run before and after installing a target.  They are  used  only  when  the  old
       INSTALL_TARGETS command is used to install the target.  Use the install() command instead.

   PRE_INSTALL_SCRIPT
       Deprecated install support.

       The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the old way to specify CMake
       scripts to run before and after installing a target.  They are  used  only  when  the  old
       INSTALL_TARGETS command is used to install the target.  Use the install() command instead.

   VS_WINRT_EXTENSIONS
       Deprecated.   Use  VS_WINRT_COMPONENT  instead.  This property was an experimental partial
       implementation of that one.

DEPRECATED PROPERTIES ON SOURCE FILES

   COMPILE_DEFINITIONS_<CONFIG>
       Ignored.  See CMake Policy CMP0043.

       Per-configuration preprocessor definitions on a source file.

       This is the configuration-specific version of COMPILE_DEFINITIONS.  Note that  Xcode  does
       not  support  per-configuration  source file flags so this property will be ignored by the
       Xcode generator.

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