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NAME

       XkbDeviceBell - Rings the bell on an X input extension device or the default keyboard

SYNOPSIS

       Bool  XkbDeviceBell  (Display *display, Window window, unsigned int device_spec, unsigned int bell_class,
              unsigned int bell_id, int percent, Atom name);

ARGUMENTS

       - display
              connection to the X server

       - window
              window for which the bell is generated, or None

       - device_spec
              device ID, or XkbUseCoreKbd

       - bell_class
              X input extension bell class of the bell to be rung

       - bell_id
              X input extension bell ID of the bell to be rung

       - percent
              bell volume, from -100 to 100 inclusive

       - name a name for the bell, or NULL

DESCRIPTION

       The core X protocol allows only applications to explicitly sound the system bell with a  given  duration,
       pitch,  and  volume.  Xkb  extends this capability by allowing clients to attach symbolic names to bells,
       disable audible bells, and receive an event whenever the keyboard bell is rung. For the purposes of  this
       document,  the audible bell is defined to be the system bell, or the default keyboard bell, as opposed to
       any other audible sound generated elsewhere in the system.  You can ask to receive  XkbBellNotify  events
       when any client rings any one of the following:

       •    The default bell

       •    Any bell on an input device that can be specified by a bell_class and bell_id pair

       •    Any  bell  specified  only by an arbitrary name. (This is, from the server's point of view, merely a
            name, and not connected with any physical sound-generating  device.  Some  client  application  must
            generate the sound, or visual feedback, if any, that is associated with the name.)

            You  can  also  ask to receive XkbBellNotify events when the server rings the default bell or if any
            client has requested events only (without the bell sounding) for any of the  bell  types  previously
            listed.

            You  can  disable  audible bells on a global basis. For example, a client that replaces the keyboard
            bell with some other audible cue might want to turn off  the  AudibleBell  control  to  prevent  the
            server from also generating a sound and avoid cacophony. If you disable audible bells and request to
            receive XkbBellNotify events, you can generate feedback different from the default bell.

            You can, however, override the AudibleBell control by calling one of the functions  that  force  the
            ringing  of  a  bell  in  spite  of  the  setting of the AudibleBell control - XkbForceDeviceBell or
            XkbForceBell.  In this case the server does not generate a bell event.

            Just as some keyboards can produce keyclicks to indicate when a key is pressed or repeating, Xkb can
            provide  feedback  for the controls by using special beep codes. The AccessXFeedback control is used
            to configure the specific types of operations that generate feedback.

            Bell Names

            You can associate a name to an act of ringing a bell by converting the name  to  an  Atom  and  then
            using  this  name  when you call the functions listed in this chapter. If an event is generated as a
            result, the name is then passed to all other clients interested in receiving  XkbBellNotify  events.
            Note  that these are arbitrary names and that there is no binding to any sounds. Any sounds or other
            effects (such as visual bells on the screen) must be generated by a client application upon  receipt
            of  the  bell event containing the name. There is no default name for the default keyboard bell. The
            server does generate some predefined bells for the AccessX controls. These named bells are shown  in
            the  Table 1 ; the name is included in any bell event sent to clients that have requested to receive
            XkbBellNotify events.

                              Table 1 Predefined Bells
            ──────────────────────────────────────────────────────────────
            Action                                     Named Bell
            ──────────────────────────────────────────────────────────────
            Indicator turned on                        AX_IndicatorOn
            Indicator turned off                       AX_IndicatorOff
            More than one indicator changed state      AX_IndicatorChange
            Control turned on                          AX_FeatureOn
            Control turned off                         AX_FeatureOff
            More than one control changed state        AX_FeatureChange
            SlowKeys  and  BounceKeys  about  to  be   AX_SlowKeysWarning
            turned on or off
            SlowKeys key pressed                       AX_SlowKeyPress
            SlowKeys key accepted                      AX_SlowKeyAccept
            SlowKeys key rejected                      AX_SlowKeyReject
            Accepted SlowKeys key released             AX_SlowKeyRelease
            BounceKeys key rejected                    AX_BounceKeyReject
            StickyKeys key latched                     AX_StickyLatch
            StickyKeys key locked                      AX_StickyLock
            StickyKeys key unlocked                    AX_StickyUnlock

            Audible Bells

            Using  Xkb you can generate bell events that do not necessarily ring the system bell. This is useful
            if you need to use an audio server instead of the system beep. For example,  when  an  audio  client
            starts,  it  could  disable  the  audible  bell  (the system bell) and then listen for XkbBellNotify
            events. When it receives a XkbBellNotify event, the audio client could then send  a  request  to  an
            audio server to play a sound.

            You   can   control   the   audible   bells   feature   by   passing   the   XkbAudibleBellMask   to
            XkbChangeEnabledControls.  If you set XkbAudibleBellMask on, the server rings the system bell when a
            bell  event  occurs. This is the default. If you set XkbAudibleBellMask off and a bell event occurs,
            the server does not ring the system bell unless you call XkbForceDeviceBell or XkbForceBell.

            Audible bells are also part of the per-client auto-reset controls.

            Bell Functions

            Use the functions described in this section to ring bells and to generate bell events.

            The input extension has two types of feedbacks that can generate bells - bell feedback and  keyboard
            feedback.  Some of the functions in this section have bell_class and bell_id parameters; set them as
            follows: Set bell_class to BellFeedbackClass or KbdFeedbackClass. A device can have  more  than  one
            feedback of each type; set bell_id to the particular bell feedback of bell_class type.

            The Table 2 shows the conditions that cause a bell to sound or an XkbBellNotifyEvent to be generated
            when a bell function is called.

                         Table 2 Bell Sounding and Bell Event Generating
            ───────────────────────────────────────────────────────────────────────────
            Function called      AudibleBell   Server sounds a bell   Server sends an

            XkbBellNotifyEvent
            ───────────────────────────────────────────────────────────────────────────
            XkbDeviceBell        On            Yes                    Yes
            XkbDeviceBell        Off           No                     Yes
            XkbBell              On            Yes                    Yes
            XkbBell              Off           No                     Yes
            XkbDeviceBellEvent   On or Off     No                     Yes
            XkbBellEvent         On or Off     No                     Yes
            XkbDeviceForceBell   On or Off     Yes                    No
            XkbForceBell         On or Off     Yes                    No

            Set percent to be the volume relative to the base volume for the keyboard as described for .I XBell.

            Note that bell_class and bell_id indicate the bell to physically ring.  name is simply an  arbitrary
            moniker for the client application's use.

            To  determine  the  current feedback settings of an extension input device, use XGetFeedbackControl.
            See the X input extension documentation for more information on XGetFeedbackControl and related data
            structures.

            If a compatible keyboard extension is not present in the X server, XkbDeviceBell immediately returns
            False. Otherwise, XkbDeviceBell rings the bell as specified for the display and keyboard device  and
            returns  True.  If  you  have  disabled  the audible bell, the server does not ring the system bell,
            although it does generate a XkbBellNotify event.

            You can call XkbDeviceBell without first initializing the keyboard extension.

STRUCTURES

       Xkb  generates  XkbBellNotify  events  for  all  bells  except  for  those  resulting   from   calls   to
       XkbForceDeviceBell and XkbForceBell.  To receive XkbBellNotify events under all possible conditions, pass
       XkbBellNotifyMask in both the bits_to_change and values_for_bits parameters to XkbSelectEvents.

       The XkbBellNotify event has no event details. It is either selected or it is not.  However, you can  call
       XkbSelectEventDetails  using  XkbBellNotify  as  the  event_type  and  specifying XkbAllBellEventsMask in
       bits_to_change and values_for_bits.  This has the same effect as a call to XkbSelectEvents.

       The structure for the XkbBellNotify event type contains:

          typedef struct _XkbBellNotify {
              int            type;        /∗ Xkb extension base event code */
              unsigned long  serial;      /∗ X server serial number for event */
              Bool           send_event;  /∗ True => synthetically generated */
              Display *      display;     /∗ server connection where event generated */
              Time           time;        /∗ server time when event generated */
              int            xkb_type;    /∗ XkbBellNotify */
              unsigned int   device;      /∗ Xkb device ID, will not be XkbUseCoreKbd */
              int            percent;     /∗ requested volume as % of max */
              int            pitch;       /∗ requested pitch in Hz */
              int            duration;    /∗ requested duration in microseconds */
              unsigned int   bell_class;  /∗ X input extension feedback class */
              unsigned int   bell_id;     /∗ X input extension feedback ID */
              Atom           name;        /∗ "name" of requested bell */
              Window         window;      /∗ window associated with event */
              Bool           event_only;  /∗ False -> the server did not produce a beep */
          } XkbBellNotifyEvent;

       If your application needs to generate visual bell feedback on the screen when it receives a  bell  event,
       use the window ID in the XkbBellNotifyEvent, if present.

SEE ALSO

       XBell(3),     XkbBellNotify(3),     XkbChangeEnabledControls(3),    XkbDeviceBell(3),    XkbForceBell(3),
       XkbForceDeviceBell(3), XGetFeedbackControl(3), XkbSelectEvents(3)