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NAME

       XkbForceDeviceBell  -  Rings  the  bell  on any keyboard, overriding user preference settings for audible
       bells

SYNOPSIS

       Bool XkbForceDeviceBell  (Display  *display,  Window  window,  unsigned  int  device_spec,  unsigned  int
              bell_class, unsigned int bell_id, int percent);

ARGUMENTS

       - display
              connection to the X server

       - window
              event window, or None

       - device_spec
              device ID, or XkbUseCoreKbd

       - bell_class
              input extension class of the bell to be rung

       - bell_id
              input extension ID of the bell to be rung

       - percent
              relative volume, which can range from -100 to 100 inclusive

DESCRIPTION

       The  core  X protocol allows only applications to explicitly sound the system bell with a given duration,
       pitch, and volume. Xkb extends this capability by allowing clients to attach  symbolic  names  to  bells,
       disable  audible bells, and receive an event whenever the keyboard bell is rung. For the purposes of this
       document, the audible bell is defined to be the system bell, or the default keyboard bell, as opposed  to
       any  other  audible sound generated elsewhere in the system.  You can ask to receive XkbBellNotify events
       when any client rings any one of the following:

       •    The default bell

       •    Any bell on an input device that can be specified by a bell_class and bell_id pair

       •    Any bell specified only by an arbitrary name. (This is, from the server's point of  view,  merely  a
            name,  and  not  connected  with  any physical sound-generating device. Some client application must
            generate the sound, or visual feedback, if any, that is associated with the name.)

       You can also ask to receive XkbBellNotify events when the server rings the default bell or if any  client
       has requested events only (without the bell sounding) for any of the bell types previously listed.

       You  can  disable  audible bells on a global basis. For example, a client that replaces the keyboard bell
       with some other audible cue might want to turn off the AudibleBell control to  prevent  the  server  from
       also  generating  a  sound  and  avoid  cacophony.  If  you  disable audible bells and request to receive
       XkbBellNotify events, you can generate feedback different from the default bell.

       You can, however, override the AudibleBell control by calling one of the functions that force the ringing
       of  a  bell  in spite of the setting of the AudibleBell control - XkbForceDeviceBell or XkbForceBell.  In
       this case the server does not generate a bell event.

       Just as some keyboards can produce keyclicks to indicate when a key is  pressed  or  repeating,  Xkb  can
       provide  feedback  for  the  controls by using special beep codes. The AccessXFeedback control is used to
       configure the specific types of operations that generate feedback.

       Bell Names

       You can associate a name to an act of ringing a bell by converting the name to an  Atom  and  then  using
       this  name  when you call the functions listed in this chapter. If an event is generated as a result, the
       name is then passed to all other clients interested in receiving XkbBellNotify events.  Note  that  these
       are  arbitrary  names  and  that  there is no binding to any sounds. Any sounds or other effects (such as
       visual bells on the screen) must be generated by a client application upon  receipt  of  the  bell  event
       containing  the  name.  There  is no default name for the default keyboard bell. The server does generate
       some predefined bells for the AccessX controls. These named bells are shown  in  Table  1;  the  name  is
       included in any bell event sent to clients that have requested to receive XkbBellNotify events.

                         Table 1 Predefined Bells
       ──────────────────────────────────────────────────────────────
       Action                                     Named Bell
       ──────────────────────────────────────────────────────────────
       Indicator turned on                        AX_IndicatorOn
       Indicator turned off                       AX_IndicatorOff
       More than one indicator changed state      AX_IndicatorChange
       Control turned on                          AX_FeatureOn
       Control turned off                         AX_FeatureOff
       More than one control changed state        AX_FeatureChange
       SlowKeys  and  BounceKeys  about  to  be   AX_SlowKeysWarning
       turned on or off
       SlowKeys key pressed                       AX_SlowKeyPress
       SlowKeys key accepted                      AX_SlowKeyAccept
       SlowKeys key rejected                      AX_SlowKeyReject
       Accepted SlowKeys key released             AX_SlowKeyRelease
       BounceKeys key rejected                    AX_BounceKeyReject
       StickyKeys key latched                     AX_StickyLatch
       StickyKeys key locked                      AX_StickyLock
       StickyKeys key unlocked                    AX_StickyUnlock

       Audible Bells

       Using Xkb you can generate bell events that do not necessarily ring the system bell. This  is  useful  if
       you  need to use an audio server instead of the system beep. For example, when an audio client starts, it
       could disable the audible bell (the system bell) and  then  listen  for  XkbBellNotify  events.  When  it
       receives  a  XkbBellNotify event, the audio client could then send a request to an audio server to play a
       sound.

       You can control the audible bells feature by passing the XkbAudibleBellMask to  XkbChangeEnabledControls.
       If you set XkbAudibleBellMask on, the server rings the system bell when a bell event occurs.  This is the
       default. If you set XkbAudibleBellMask off and a bell event occurs, the server does not ring  the  system
       bell unless you call XkbForceDeviceBell or XkbForceBell.

       Audible bells are also part of the per-client auto-reset controls.

       Bell Functions

       Use the functions described in this section to ring bells and to generate bell events.

       The  input  extension  has  two  types  of feedbacks that can generate bells - bell feedback and keyboard
       feedback. Some of the functions in this section have bell_class  and  bell_id  parameters;  set  them  as
       follows:  Set  bell_class  to  BellFeedbackClass  or  KbdFeedbackClass.  A  device can have more than one
       feedback of each type; set bell_id to the particular bell feedback of bell_class type.

       Table 2 shows the conditions that cause a bell to sound or an XkbBellNotifyEvent to be generated  when  a
       bell function is called.

                    Table 2 Bell Sounding and Bell Event Generating
       ───────────────────────────────────────────────────────────────────────────
       Function called      AudibleBell   Server sounds a bell   Server sends an
       XkbBellNotifyEvent
       ───────────────────────────────────────────────────────────────────────────

       XkbDeviceBell        On            Yes                    Yes
       XkbDeviceBell        Off           No                     Yes
       XkbBell              On            Yes                    Yes
       XkbBell              Off           No                     Yes
       XkbDeviceBellEvent   On or Off     No                     Yes
       XkbBellEvent         On or Off     No                     Yes
       XkbDeviceForceBell   On or Off     Yes                    No
       XkbForceBell         On or Off     Yes                    No

       If  a compatible keyboard extension isn't present in the X server, XkbForceDeviceBell immediately returns
       False. Otherwise, XkbForceDeviceBell rings the bell as specified for the display and keyboard device  and
       returns  True. Set percent to be the volume relative to the base volume for the keyboard as described for
       XBell.

       There is no name parameter because XkbForceDeviceBell does not cause an XkbBellNotify event.

       You can call XkbBell without first initializing the keyboard extension.

STRUCTURES

       Xkb  generates  XkbBellNotify  events  for  all  bells  except  for  those  resulting   from   calls   to
       XkbForceDeviceBell and XkbForceBell.  To receive XkbBellNotify events under all possible conditions, pass
       XkbBellNotifyMask in both the bits_to_change and values_for_bits parameters to XkbSelectEvents.

       The XkbBellNotify event has no event details. It is either selected or it is not.  However, you can  call
       XkbSelectEventDetails  using  XkbBellNotify  as  the  event_type  and  specifying XkbAllBellEventsMask in
       bits_to_change and values_for_bits.  This has the same effect as a call to XkbSelectEvents.

       The structure for the XkbBellNotify event type contains:

          typedef struct _XkbBellNotify {
              int            type;        /∗ Xkb extension base event code */
              unsigned long  serial;      /∗ X server serial number for event */
              Bool           send_event;  /∗ True => synthetically generated */
              Display *      display;     /∗ server connection where event generated */
              Time           time;        /∗ server time when event generated */
              int            xkb_type;    /∗ XkbBellNotify */
              unsigned int   device;      /∗ Xkb device ID, will not be XkbUseCoreKbd */
              int            percent;     /∗ requested volume as % of max */
              int            pitch;       /∗ requested pitch in Hz */
              int            duration;    /∗ requested duration in microseconds */
              unsigned int   bell_class;  /∗ X input extension feedback class */
              unsigned int   bell_id;     /∗ X input extension feedback ID */
              Atom           name;        /∗ "name" of requested bell */
              Window         window;      /∗ window associated with event */
              Bool           event_only;  /∗ False -> the server did not produce a beep */
          } XkbBellNotifyEvent;

       If your application needs to generate visual bell feedback on the screen when it receives a  bell  event,
       use the window ID in the XkbBellNotifyEvent, if present.

SEE ALSO

       XBell(3),  XkbBell(3),  XkbBellNotify(3), XkbChangeEnabledControls(3), XkbDeviceBell(3), XkbForceBell(3),
       XkbForceDeviceBell(3), XkbSelectEventDetails(3), XkbSelectEvents(3)