Provided by: nbdkit-plugin-dev_1.16.2-1ubuntu3_amd64 

NAME
nbdkit-plugin - how to write nbdkit plugins
SYNOPSIS
#define NBDKIT_API_VERSION 2
#include <nbdkit-plugin.h>
#define THREAD_MODEL NBDKIT_THREAD_MODEL_SERIALIZE_ALL_REQUESTS
static void *
myplugin_open (void)
{
/* create a handle ... */
return handle;
}
static struct nbdkit_plugin plugin = {
.name = "myplugin",
.open = myplugin_open,
.get_size = myplugin_get_size,
.pread = myplugin_pread,
.pwrite = myplugin_pwrite,
/* etc */
};
NBDKIT_REGISTER_PLUGIN(plugin)
When this has been compiled to a shared library, do:
nbdkit [--args ...] ./myplugin.so [key=value ...]
When debugging, use the -fv options:
nbdkit -fv ./myplugin.so [key=value ...]
DESCRIPTION
An nbdkit plugin is a new source device which can be served using the Network Block Device (NBD)
protocol. This manual page describes how to create an nbdkit plugin in C.
To see example plugins: https://github.com/libguestfs/nbdkit/tree/master/plugins
Plugins written in C have an ABI guarantee: a plugin compiled against an older version of nbdkit will
still work correctly when loaded with a newer nbdkit. We also try (but cannot guarantee) to support
plugins compiled against a newer version of nbdkit when loaded with an older nbdkit, although the plugin
may have reduced functionality if it depends on features only provided by newer nbdkit.
For plugins written in C, we also provide an API guarantee: a plugin written against an older header will
still compile unmodified with a newer nbdkit.
The API guarantee does not always apply to plugins written in other (non-C) languages which may have to
adapt to changes when recompiled against a newer nbdkit.
To write plugins in other languages, see: nbdkit-lua-plugin(3), nbdkit-ocaml-plugin(3),
nbdkit-perl-plugin(3), nbdkit-python-plugin(3), nbdkit-ruby-plugin(3), nbdkit-rust-plugin(3),
nbdkit-sh-plugin(3), nbdkit-tcl-plugin(3) .
#define NBDKIT_API_VERSION 2"
Plugins must choose which API version they want to use, by defining NBDKIT_API_VERSION to a positive
integer prior to including "nbdkit-plugin.h" (or any other nbdkit header). The default version is 1 for
backwards-compatibility with nbdkit v1.1.26 and earlier; however, it is recommended that new plugins be
written to the maximum version (currently 2) as it enables more features and better interaction with
nbdkit filters. Therefore, the rest of this document only covers the version 2 interface. A newer
nbdkit will always support plugins written in C which were compiled against any prior API version.
#include <nbdkit-plugin.h>"
All plugins should start by including this header file, after optionally choosing an API version.
#define THREAD_MODEL"
All plugins must define a thread model. See "THREADS" below for details. It is generally safe to use:
#define THREAD_MODEL NBDKIT_THREAD_MODEL_SERIALIZE_ALL_REQUESTS
struct nbdkit_plugin"
All plugins must define and register one "struct nbdkit_plugin", which contains the name of the plugin
and pointers to callback functions.
static struct nbdkit_plugin plugin = {
.name = "myplugin",
.longname = "My Plugin",
.description = "This is my great plugin for nbdkit",
.open = myplugin_open,
.get_size = myplugin_get_size,
.pread = myplugin_pread,
.pwrite = myplugin_pwrite,
/* etc */
};
NBDKIT_REGISTER_PLUGIN(plugin)
The ".name" field is the name of the plugin.
The callbacks are described below (see "CALLBACKS"). Only ".name", ".open", ".get_size" and ".pread" are
required. All other callbacks can be omitted. However almost all plugins should have a ".close"
callback. Most real-world plugins will also want to declare some of the other callbacks.
The nbdkit server calls the callbacks in the following order over the lifetime of the plugin:
".load"
is called once just after the plugin is loaded into memory.
".config" and ".config_complete"
".config" is called zero or more times during command line parsing. ".config_complete" is called
once after all configuration information has been passed to the plugin (but not during "nbdkit
--dump-plugin").
Both are called after loading the plugin but before any connections are accepted.
".thread_model"
In normal operation, ".thread_model" is called once after ".config_complete" has validated all
configuration information, and before any connections are accepted. However, during "nbdkit
--dump-plugin", it is called after any ".config" calls but without ".config_complete" (so a plugin
which determines the results from a script must be prepared for a missing script).
".open"
A new client has connected and finished the NBD handshake. TLS negotiation (if required) has been
completed successfully.
".can_write", ".get_size" and other option negotiation callbacks
These are called during option negotiation with the client, but before any data is served. These
callbacks may return different values across different ".open" calls, but within a single connection,
they are called at most once and cached by nbdkit for that connection.
".pread", ".pwrite" and other data serving callbacks
After option negotiation has finished, these may be called to serve data. Depending on the thread
model chosen, they might be called in parallel from multiple threads. The data serving callbacks
include a flags argument; the results of the negotiation callbacks influence whether particular flags
will ever be passed to a data callback.
".close"
The client has disconnected.
".open" ... ".close"
The sequence ".open" ... ".close" can be called repeatedly over the lifetime of the plugin, and can
be called in parallel (depending on the thread model).
".unload"
is called once just before the plugin is unloaded from memory.
FLAGS
The following flags are defined by nbdkit, and used in various data serving callbacks as follows:
"NBDKIT_FLAG_MAY_TRIM"
This flag is used by the ".zero" callback; there is no way to disable this flag, although a plugin
that does not support trims as a way to write zeroes may ignore the flag without violating expected
semantics.
"NBDKIT_FLAG_FUA"
This flag represents Forced Unit Access semantics. It is used by the ".pwrite", ".zero", and ".trim"
callbacks to indicate that the plugin must not return a result until the action has landed in
persistent storage. This flag will not be sent to the plugin unless ".can_fua" is provided and
returns "NBDKIT_FUA_NATIVE".
The following defines are valid as successful return values for ".can_fua":
"NBDKIT_FUA_NONE"
Forced Unit Access is not supported; the client must manually request a flush after writes have
completed. The "NBDKIT_FLAG_FUA" flag will not be passed to the plugin's write callbacks.
"NBDKIT_FUA_EMULATE"
The client may request Forced Unit Access, but it is implemented by emulation, where nbdkit calls
".flush" after a write operation; this is semantically correct, but may hurt performance as it tends
to flush more data than just what the client requested. The "NBDKIT_FLAG_FUA" flag will not be
passed to the plugin's write callbacks.
"NBDKIT_FUA_NATIVE"
The client may request Forced Unit Access, which results in the "NBDKIT_FLAG_FUA" flag being passed
to the plugin's write callbacks (".pwrite", ".trim", and ".zero"). When the flag is set, these
callbacks must not return success until the client's request has landed in persistent storage.
The following defines are valid as successful return values for ".can_cache":
"NBDKIT_CACHE_NONE"
The server does not advertise caching support, and rejects any client-requested caching. Any ".cache"
callback is ignored.
"NBDKIT_CACHE_EMULATE"
The nbdkit server advertises cache support to the client, where the client may request that the
server cache a region of the export to potentially speed up future read and/or write operations on
that region. The nbdkit server implements the caching by calling ".pread" and ignoring the results.
This option exists to ease the implementation of a common form of caching; any ".cache" callback is
ignored.
"NBDKIT_CACHE_NATIVE"
The nbdkit server advertises cache support to the client, where the client may request that the
server cache a region of the export to potentially speed up future read and/or write operations on
that region. The nbdkit server calls the ".cache" callback to perform the caching; if that callback
is missing, the client's cache request succeeds without doing anything.
ERROR HANDLING
If there is an error in the plugin, the plugin should call "nbdkit_error" to report an error message;
additionally, if the callback is involved in serving data, the plugin should call "nbdkit_set_error" to
influence the error code that will be sent to the client. These two functions can be called in either
order. Then, the callback should return the appropriate error indication, eg. "NULL" or "-1".
If the call to "nbdkit_set_error" is omitted while serving data, then the global variable "errno" may be
used. For plugins which have ".errno_is_preserved != 0" the core code will use "errno". In plugins
written in non-C languages, we usually cannot trust that "errno" will not be overwritten when returning
from that language to C. In that case, either the plugin must call "nbdkit_set_error" or hard-coded
"EIO" is used.
"nbdkit_error" has the following prototype and works like printf(3):
void nbdkit_error (const char *fs, ...);
void nbdkit_verror (const char *fs, va_list args);
For convenience, "nbdkit_error" preserves the value of "errno", and also supports the glibc extension of
a single %m in a format string expanding to "strerror(errno)", even on platforms that don't support that
natively.
"nbdkit_set_error" can be called at any time, but only has an impact during callbacks for serving data,
and only when the callback returns an indication of failure. It has the following prototype:
void nbdkit_set_error (int err);
CALLBACKS
".name"
const char *name;
This field (a string) is required, and must contain only ASCII alphanumeric characters and be unique
amongst all plugins.
".version"
const char *version;
Plugins may optionally set a version string which is displayed in help and debugging output.
".longname"
const char *longname;
An optional free text name of the plugin. This field is used in error messages.
".description"
const char *description;
An optional multi-line description of the plugin.
".load"
void load (void);
This is called once just after the plugin is loaded into memory. You can use this to perform any global
initialization needed by the plugin.
".unload"
void unload (void);
This may be called once just before the plugin is unloaded from memory. Note that it's not guaranteed
that ".unload" will always be called (eg. the server might be killed or segfault), so you should try to
make the plugin as robust as possible by not requiring cleanup. See also "SHUTDOWN" below.
".dump_plugin"
void dump_plugin (void);
This optional callback is called when the "nbdkit plugin --dump-plugin" command is used. It should print
any additional informative "key=value" fields to stdout as needed. Prefixing the keys with the name of
the plugin will avoid conflicts.
".config"
int config (const char *key, const char *value);
On the nbdkit command line, after the plugin filename, come an optional list of "key=value" arguments.
These are passed to the plugin through this callback when the plugin is first loaded and before any
connections are accepted.
This callback may be called zero or more times.
Both "key" and "value" parameters will be non-NULL. The strings are owned by nbdkit but will remain
valid for the lifetime of the plugin, so the plugin does not need to copy them.
The key will be a non-empty string beginning with an ASCII alphabetic character ("A-Z" "a-z"). The rest
of the key must contain only ASCII alphanumeric plus period, underscore or dash characters ("A-Z" "a-z"
"0-9" "." "_" "-"). The value may be an arbitrary string, including an empty string.
The names of "key"s accepted by plugins is up to the plugin, but you should probably look at other
plugins and follow the same conventions.
If the value is a relative path, then note that the server changes directory when it starts up. See
"FILENAMES AND PATHS" above.
If the ".config" callback is not provided by the plugin, and the user tries to specify any "key=value"
arguments, then nbdkit will exit with an error.
If there is an error, ".config" should call "nbdkit_error" with an error message and return "-1".
".magic_config_key"
const char *magic_config_key;
This optional string can be used to set a "magic" key used when parsing plugin parameters. It affects
how "bare parameters" (those which do not contain an "=" character) are parsed on the command line.
If "magic_config_key != NULL" then any bare parameters are passed to the ".config" method as:
"config (magic_config_key, argv[i]);".
If "magic_config_key" is not set then we behave as in nbdkit < 1.7: If the first parameter on the command
line is bare then it is passed to the ".config" method as: "config ("script", value);". Any other bare
parameters give errors.
".config_complete"
int config_complete (void);
This optional callback is called after all the configuration has been passed to the plugin. It is a good
place to do checks, for example that the user has passed the required parameters to the plugin.
If there is an error, ".config_complete" should call "nbdkit_error" with an error message and return
"-1".
".config_help"
const char *config_help;
This optional multi-line help message should summarize any "key=value" parameters that it takes. It does
not need to repeat what already appears in ".description".
If the plugin doesn't take any config parameters you should probably omit this.
".thread_model"
int thread_model (void)
This optional callback is called after all the configuration has been passed to the plugin. It can be
used to force a stricter thread model based on configuration, compared to "THREAD_MODEL". See "THREADS"
below for details. Attempts to request a looser (more parallel) model are silently ignored.
If there is an error, ".thread_model" should call "nbdkit_error" with an error message and return "-1".
".open"
void *open (int readonly);
This is called when a new client connects to the nbdkit server. The callback should allocate a handle
and return it. This handle is passed back to other callbacks and could be freed in the ".close"
callback.
Note that the handle is completely opaque to nbdkit, but it must not be NULL. If you don't need to use a
handle, return "NBDKIT_HANDLE_NOT_NEEDED" which is a static non-NULL pointer.
The "readonly" flag informs the plugin that the server was started with the -r flag on the command line
which forces connections to be read-only. Note that the plugin may additionally force the connection to
be readonly (even if this flag is false) by returning false from the ".can_write" callback. So if your
plugin can only serve read-only, you can ignore this parameter.
This callback is called after the NBD handshake has completed, which includes TLS authentication (if
required).
If there is an error, ".open" should call "nbdkit_error" with an error message and return "NULL".
".close"
void close (void *handle);
This is called when the client closes the connection. It should clean up any per-connection resources.
Note there is no way in the NBD protocol to communicate close errors back to the client, for example if
your plugin calls close(2) and you are checking for errors (as you should do). Therefore the best you
can do is to log the error on the server. Well-behaved NBD clients should try to flush the connection
before it is closed and check for errors, but obviously this is outside the scope of nbdkit.
".get_size"
int64_t get_size (void *handle);
This is called during the option negotiation phase of the protocol to get the size (in bytes) of the
block device being exported.
The returned size must be ≥ 0. If there is an error, ".get_size" should call "nbdkit_error" with an
error message and return "-1".
".can_write"
int can_write (void *handle);
This is called during the option negotiation phase to find out if the handle supports writes.
If there is an error, ".can_write" should call "nbdkit_error" with an error message and return "-1".
This callback is not required. If omitted, then we return true iff a ".pwrite" callback has been
defined.
".can_flush"
int can_flush (void *handle);
This is called during the option negotiation phase to find out if the handle supports the flush-to-disk
operation.
If there is an error, ".can_flush" should call "nbdkit_error" with an error message and return "-1".
This callback is not required. If omitted, then we return true iff a ".flush" callback has been defined.
".is_rotational"
int is_rotational (void *handle);
This is called during the option negotiation phase to find out if the backing disk is a rotational medium
(like a traditional hard disk) or not (like an SSD). If true, this may cause the client to reorder
requests to make them more efficient for a slow rotating disk.
If there is an error, ".is_rotational" should call "nbdkit_error" with an error message and return "-1".
This callback is not required. If omitted, then we return false.
".can_trim"
int can_trim (void *handle);
This is called during the option negotiation phase to find out if the plugin supports the trim/discard
operation for punching holes in the backing storage.
If there is an error, ".can_trim" should call "nbdkit_error" with an error message and return "-1".
This callback is not required. If omitted, then we return true iff a ".trim" callback has been defined.
".can_zero"
int can_zero (void *handle);
This is called during the option negotiation phase to find out if the plugin wants the ".zero" callback
to be utilized. Support for writing zeroes is still advertised to the client (unless the
nbdkit-nozero-filter(1) is also used), so returning false merely serves as a way to avoid complicating
the ".zero" callback to have to fail with "ENOTSUP" or "EOPNOTSUPP" on the connections where it will
never be more efficient than using ".pwrite" up front.
If there is an error, ".can_zero" should call "nbdkit_error" with an error message and return "-1".
This callback is not required. If omitted, then for a normal zero request, nbdkit always tries ".zero"
first if it is present, and gracefully falls back to ".pwrite" if ".zero" was absent or failed with
"ENOTSUP" or "EOPNOTSUPP".
".can_fast_zero"
int can_fast_zero (void *handle);
This is called during the option negotiation phase to find out if the plugin wants to advertise support
for fast zero requests. If this support is not advertised, a client cannot attempt fast zero requests,
and has no way to tell if writing zeroes offers any speedups compared to using ".pwrite" (other than
compressed network traffic). If support is advertised, then ".zero" will have "NBDKIT_FLAG_FAST_ZERO"
set when the client has requested a fast zero, in which case the plugin must fail with "ENOTSUP" or
"EOPNOTSUPP" up front if the request would not offer any benefits over ".pwrite". Advertising support
for fast zero requests does not require that writing zeroes be fast, only that the result (whether
success or failure) is fast, so this should be advertised when feasible.
If there is an error, ".can_fast_zero" should call "nbdkit_error" with an error message and return "-1".
This callback is not required. If omitted, then nbdkit returns true if ".zero" is absent or ".can_zero"
returns false (in those cases, nbdkit fails all fast zero requests, as its fallback to ".pwrite" is not
inherently faster), otherwise false (since it cannot be determined in advance if the plugin's ".zero"
will properly honor the semantics of "NBDKIT_FLAG_FAST_ZERO").
".can_extents"
int can_extents (void *handle);
This is called during the option negotiation phase to find out if the plugin supports detecting allocated
(non-sparse) regions of the disk with the ".extents" callback.
If there is an error, ".can_extents" should call "nbdkit_error" with an error message and return "-1".
This callback is not required. If omitted, then we return true iff a ".extents" callback has been
defined.
".can_fua"
int can_fua (void *handle);
This is called during the option negotiation phase to find out if the plugin supports the Forced Unit
Access (FUA) flag on write, zero, and trim requests. If this returns "NBDKIT_FUA_NONE", FUA support is
not advertised to the client; if this returns "NBDKIT_FUA_EMULATE", the ".flush" callback must work (even
if ".can_flush" returns false), and FUA support is emulated by calling ".flush" after any write
operation; if this returns "NBDKIT_FUA_NATIVE", then the ".pwrite", ".zero", and ".trim" callbacks (if
implemented) must handle the flag "NBDKIT_FLAG_FUA", by not returning until that action has landed in
persistent storage.
If there is an error, ".can_fua" should call "nbdkit_error" with an error message and return "-1".
This callback is not required unless a plugin wants to specifically handle FUA requests. If omitted,
nbdkit checks whether ".flush" exists, and behaves as if this function returns "NBDKIT_FUA_NONE" or
"NBDKIT_FUA_EMULATE" as appropriate.
".can_multi_conn"
int can_multi_conn (void *handle);
This is called during the option negotiation phase to find out if the plugin is prepared to handle
multiple connections from a single client. If the plugin sets this to true then a client may try to open
multiple connections to the nbdkit server and spread requests across all connections to maximize
parallelism. If the plugin sets it to false (which is the default) then well-behaved clients should only
open a single connection, although we cannot control what clients do in practice.
Specifically it means that either the plugin does not cache requests at all. Or if it does cache them
then the effects of a ".flush" request or setting "NBDKIT_FLAG_FUA" on a request must be visible across
all connections to the plugin before the plugin replies to that request.
Properly working clients should send the same export name for each of these connections.
If you use Linux nbd-client(8) option -C num with num > 1 then Linux checks this flag and will refuse to
connect if ".can_multi_conn" is false.
If there is an error, ".can_multi_conn" should call "nbdkit_error" with an error message and return "-1".
This callback is not required. If omitted, then we return false.
".can_cache"
int can_cache (void *handle);
This is called during the option negotiation phase to find out if the plugin supports a cache operation.
The nature of the caching is unspecified (including whether there are limits on how much can be cached at
once, and whether writes to a cached region have write-through or write-back semantics), but the command
exists to let clients issue a hint to the server that they will be accessing that region of the export.
If this returns "NBDKIT_CACHE_NONE", cache support is not advertised to the client; if this returns
"NBDKIT_CACHE_EMULATE", caching is emulated by the server calling ".pread" and ignoring the results; if
this returns "NBDKIT_CACHE_NATIVE", then the ".cache" callback will be used. If there is an error,
".can_cache" should call "nbdkit_error" with an error message and return "-1".
This callback is not required. If omitted, then we return "NBDKIT_CACHE_NONE" if the ".cache" callback
is missing, or "NBDKIT_CACHE_NATIVE" if it is defined.
".pread"
int pread (void *handle, void *buf, uint32_t count, uint64_t offset,
uint32_t flags);
During the data serving phase, nbdkit calls this callback to read data from the backing store. "count"
bytes starting at "offset" in the backing store should be read and copied into "buf". nbdkit takes care
of all bounds- and sanity-checking, so the plugin does not need to worry about that.
The parameter "flags" exists in case of future NBD protocol extensions; at this time, it will be 0 on
input.
The callback must read the whole "count" bytes if it can. The NBD protocol doesn't allow partial reads
(instead, these would be errors). If the whole "count" bytes was read, the callback should return 0 to
indicate there was no error.
If there is an error (including a short read which couldn't be recovered from), ".pread" should call
"nbdkit_error" with an error message, and "nbdkit_set_error" to record an appropriate error (unless
"errno" is sufficient), then return "-1".
".pwrite"
int pwrite (void *handle, const void *buf, uint32_t count, uint64_t offset,
uint32_t flags);
During the data serving phase, nbdkit calls this callback to write data to the backing store. "count"
bytes starting at "offset" in the backing store should be written using the data in "buf". nbdkit takes
care of all bounds- and sanity-checking, so the plugin does not need to worry about that.
This function will not be called if ".can_write" returned false. The parameter "flags" may include
"NBDKIT_FLAG_FUA" on input based on the result of ".can_fua".
The callback must write the whole "count" bytes if it can. The NBD protocol doesn't allow partial writes
(instead, these would be errors). If the whole "count" bytes was written successfully, the callback
should return 0 to indicate there was no error.
If there is an error (including a short write which couldn't be recovered from), ".pwrite" should call
"nbdkit_error" with an error message, and "nbdkit_set_error" to record an appropriate error (unless
"errno" is sufficient), then return "-1".
".flush"
int flush (void *handle, uint32_t flags);
During the data serving phase, this callback is used to fdatasync(2) the backing store, ie. to ensure it
has been completely written to a permanent medium. If that is not possible then you can omit this
callback.
This function will not be called directly by the client if ".can_flush" returned false; however, it may
still be called by nbdkit if ".can_fua" returned "NBDKIT_FUA_EMULATE". The parameter "flags" exists in
case of future NBD protocol extensions; at this time, it will be 0 on input.
If there is an error, ".flush" should call "nbdkit_error" with an error message, and "nbdkit_set_error"
to record an appropriate error (unless "errno" is sufficient), then return "-1".
".trim"
int trim (void *handle, uint32_t count, uint64_t offset, uint32_t flags);
During the data serving phase, this callback is used to "punch holes" in the backing store. If that is
not possible then you can omit this callback.
This function will not be called if ".can_trim" returned false. The parameter "flags" may include
"NBDKIT_FLAG_FUA" on input based on the result of ".can_fua".
If there is an error, ".trim" should call "nbdkit_error" with an error message, and "nbdkit_set_error" to
record an appropriate error (unless "errno" is sufficient), then return "-1".
".zero"
int zero (void *handle, uint32_t count, uint64_t offset, uint32_t flags);
During the data serving phase, this callback is used to write "count" bytes of zeroes at "offset" in the
backing store.
This function will not be called if ".can_zero" returned false. On input, the parameter "flags" may
include "NBDKIT_FLAG_MAY_TRIM" unconditionally, "NBDKIT_FLAG_FUA" based on the result of ".can_fua", and
"NBDKIT_FLAG_FAST_ZERO" based on the result of ".can_fast_zero".
If "NBDKIT_FLAG_MAY_TRIM" is requested, the operation can punch a hole instead of writing actual zero
bytes, but only if subsequent reads from the hole read as zeroes.
If "NBDKIT_FLAG_FAST_ZERO" is requested, the plugin must decide up front if the implementation is likely
to be faster than a corresponding ".pwrite"; if not, then it must immediately fail with "ENOTSUP" or
"EOPNOTSUPP" (whether by "nbdkit_set_error" or "errno") and preferably without modifying the exported
image. It is acceptable to always fail a fast zero request (as a fast failure is better than attempting
the write only to find out after the fact that it was not fast after all). Note that on Linux, support
for "ioctl(BLKZEROOUT)" is insufficient for determining whether a zero request to a block device will be
fast (because the kernel will perform a slow fallback when needed).
The callback must write the whole "count" bytes if it can. The NBD protocol doesn't allow partial writes
(instead, these would be errors). If the whole "count" bytes was written successfully, the callback
should return 0 to indicate there was no error.
If there is an error, ".zero" should call "nbdkit_error" with an error message, and "nbdkit_set_error" to
record an appropriate error (unless "errno" is sufficient), then return "-1".
If this callback is omitted, or if it fails with "ENOTSUP" or "EOPNOTSUPP" (whether by "nbdkit_set_error"
or "errno"), then ".pwrite" will be used as an automatic fallback except when the client requested a fast
zero.
".extents"
int extents (void *handle, uint32_t count, uint64_t offset,
uint32_t flags, struct nbdkit_extents *extents);
During the data serving phase, this callback is used to detect allocated, sparse and zeroed regions of
the disk.
This function will not be called if ".can_extents" returned false. nbdkit's default behaviour in this
case is to treat the whole virtual disk as if it was allocated. Also, this function will not be called
by a client that does not request structured replies (the --no-sr option of nbdkit can be used to test
behavior when ".extents" is unavailable to the client).
The callback should detect and return the list of extents overlapping the range
"[offset...offset+count-1]". The "extents" parameter points to an opaque object which the callback
should fill in by calling "nbdkit_add_extent". See "Extents list" below.
If there is an error, ".extents" should call "nbdkit_error" with an error message, and "nbdkit_set_error"
to record an appropriate error (unless "errno" is sufficient), then return "-1".
Extents list
The plugin "extents" callback is passed an opaque pointer "struct nbdkit_extents *extents". This
structure represents a list of filesystem extents describing which areas of the disk are allocated, which
are sparse (“holes”), and, if supported, which are zeroes.
The "extents" callback should scan the disk starting at "offset" and call "nbdkit_add_extent" for each
extent found.
Extents overlapping the range "[offset...offset+count-1]" should be returned if possible. However nbdkit
ignores extents < offset so the plugin may, if it is easier to implement, return all extent information
for the whole disk. The plugin may return extents beyond the end of the range. It may also return
extent information for less than the whole range, but it must return at least one extent overlapping
"offset".
The extents must be added in ascending order, and must be contiguous.
The "flags" parameter of the ".extents" callback may contain the flag "NBDKIT_FLAG_REQ_ONE". This means
that the client is only requesting information about the extent overlapping "offset". The plugin may
ignore this flag, or as an optimization it may return just a single extent for "offset".
int nbdkit_add_extent (struct nbdkit_extents *extents,
uint64_t offset, uint64_t length, uint32_t type);
Add an extent covering "[offset...offset+length-1]" of one of the following four types:
"type = 0"
A normal, allocated data extent.
"type = NBDKIT_EXTENT_HOLE|NBDKIT_EXTENT_ZERO"
An unallocated extent, a.k.a. a “hole”, which reads back as zeroes. This is the normal type of hole
applicable to most disks.
"type = NBDKIT_EXTENT_ZERO"
An allocated extent which is known to contain only zeroes.
"type = NBDKIT_EXTENT_HOLE"
An unallocated extent (hole) which does not read back as zeroes. Note this should only be used in
specialized circumstances such as when writing a plugin for (or to emulate) certain SCSI drives which
do not guarantee that trimmed blocks read back as zeroes.
"nbdkit_add_extent" returns 0 on success or "-1" on failure. On failure "nbdkit_error" and/or
"nbdkit_set_error" has already been called. "errno" will be set to a suitable value.
".cache"
int cache (void *handle, uint32_t count, uint64_t offset, uint32_t flags);
During the data serving phase, this callback is used to give the plugin a hint that the client intends to
make further accesses to the given region of the export. The nature of caching is not specified further
by the NBD specification (for example, a server may place limits on how much may be cached at once, and
there is no way to control if writes to a cached area have write-through or write-back semantics). In
fact, the cache command can always fail and still be compliant, and success might not guarantee a
performance gain. If this callback is omitted, then the results of ".can_cache" determine whether nbdkit
will reject cache requests, treat them as instant success, or emulate caching by calling ".pread" over
the same region and ignoring the results.
This function will not be called if ".can_cache" did not return "NBDKIT_CACHE_NATIVE". The parameter
"flags" exists in case of future NBD protocol extensions; at this time, it will be 0 on input. A plugin
must fail this function if "flags" includes an unrecognized flag, as that may indicate a requirement that
the plugin comply must with a specific caching semantic.
If there is an error, ".cache" should call "nbdkit_error" with an error message, and "nbdkit_set_error"
to record an appropriate error (unless "errno" is sufficient), then return "-1".
OTHER FIELDS
The plugin struct also contains an integer field used as a boolean in C code, but unlikely to be exposed
in other language bindings:
".errno_is_preserved"
This defaults to 0; if non-zero, nbdkit can reliably use the value of "errno" when a callback reports
failure, rather than the plugin having to call "nbdkit_set_error".
THREADS
Each nbdkit plugin must declare its maximum thread safety model by defining the "THREAD_MODEL" macro.
(This macro is used by "NBDKIT_REGISTER_PLUGIN"). Additionally, a plugin may implement the
".thread_model" callback, called right after ".config_complete" to make a runtime decision on which
thread model to use. The nbdkit server chooses the most restrictive model between the plugin's
"THREAD_MODEL", the ".thread_model" if present, any restrictions requested by filters, and any
limitations imposed by the system (for example, a system without atomic "FD_CLOEXEC" will serialize all
requests, so as to avoid nbdkit leaking a new file descriptor from one thread into a child process
created by another thread).
In "nbdkit --dump-plugin PLUGIN" output, the "max_thread_model" line matches the "THREAD_MODEL" macro,
and the "thread_model" line matches what the system finally settled on after applying all restrictions.
The possible settings for "THREAD_MODEL" are defined below.
"#define THREAD_MODEL NBDKIT_THREAD_MODEL_SERIALIZE_CONNECTIONS"
Only a single handle can be open at any time, and all requests happen from one thread.
Note this means only one client can connect to the server at any time. If a second client tries to
connect it will block waiting for the first client to close the connection.
"#define THREAD_MODEL NBDKIT_THREAD_MODEL_SERIALIZE_ALL_REQUESTS"
This is a safe default for most plugins.
Multiple handles can be open at the same time, but requests are serialized so that for the plugin as
a whole only one open/read/write/close (etc) request will be in progress at any time.
This is a useful setting if the library you are using is not thread-safe. However performance may
not be good.
"#define THREAD_MODEL NBDKIT_THREAD_MODEL_SERIALIZE_REQUESTS"
Multiple handles can be open and multiple data requests can happen in parallel. However only one
request will happen per handle at a time (but requests on different handles might happen
concurrently).
"#define THREAD_MODEL NBDKIT_THREAD_MODEL_PARALLEL"
Multiple handles can be open and multiple data requests can happen in parallel (even on the same
handle). The server may reorder replies, answering a later request before an earlier one.
All the libraries you use must be thread-safe and reentrant, and any code that creates a file
descriptor should atomically set "FD_CLOEXEC" if you do not want it accidentally leaked to another
thread's child process. You may also need to provide mutexes for fields in your connection handle.
If none of the above thread models are suitable, then use "NBDKIT_THREAD_MODEL_PARALLEL" and implement
your own locking using "pthread_mutex_t" etc.
SHUTDOWN
When nbdkit receives certain signals it will shut down (see "SIGNALS" in nbdkit(1)). The server will
wait for any currently running plugin callbacks to finish and also call the ".unload" callback before
unloading the plugin.
Note that it's not guaranteed this can always happen (eg. the server might be killed by "SIGKILL" or
segfault).
PARSING COMMAND LINE PARAMETERS
Parsing numbers
There are several functions for parsing numbers. These all deal correctly with overflow, out of range
and parse errors, and you should use them instead of unsafe functions like sscanf(3), atoi(3) and
similar.
int nbdkit_parse_int (const char *what, const char *str, int *r);
int nbdkit_parse_unsigned (const char *what,
const char *str, unsigned *r);
int nbdkit_parse_int8_t (const char *what,
const char *str, int8_t *r);
int nbdkit_parse_uint8_t (const char *what,
const char *str, uint8_t *r);
int nbdkit_parse_int16_t (const char *what,
const char *str, int16_t *r);
int nbdkit_parse_uint16_t (const char *what,
const char *str, uint16_t *r);
int nbdkit_parse_int32_t (const char *what,
const char *str, int32_t *r);
int nbdkit_parse_uint32_t (const char *what,
const char *str, uint32_t *r);
int nbdkit_parse_int64_t (const char *what,
const char *str, int64_t *r);
int nbdkit_parse_uint64_t (const char *what,
const char *str, uint64_t *r);
Parse string "str" into an integer of various types. These functions parse a decimal, hexadecimal
("0x...") or octal ("0...") number.
On success the functions return 0 and set *r to the parsed value (unless "*r == NULL" in which case the
result is discarded). On error, "nbdkit_error" is called and the functions return "-1". On error *r is
always unchanged.
The "what" parameter is printed in error messages to provide context. It should usually be a short
descriptive string of what you are trying to parse, eg:
if (nbdkit_parse_int ("random seed", argv[1], &seed) == -1)
return -1;
might print an error:
random seed: could not parse number: "lalala"
Parsing sizes
Use the "nbdkit_parse_size" utility function to parse human-readable size strings such as "100M" into the
size in bytes.
int64_t nbdkit_parse_size (const char *str);
"str" can be a string in a number of common formats. The function returns the size in bytes. If there
was an error, it returns "-1".
Parsing booleans
Use the "nbdkit_parse_bool" utility function to parse human-readable strings such as "on" into a boolean
value.
int nbdkit_parse_bool (const char *str);
"str" can be a string containing a case-insensitive form of various common toggle values. The function
returns 0 or 1 if the parse was successful. If there was an error, it returns "-1".
Reading passwords
The "nbdkit_read_password" utility function can be used to read passwords from config parameters:
int nbdkit_read_password (const char *value, char **password);
For example:
char *password = NULL;
static int
myplugin_config (const char *key, const char *value)
{
..
if (strcmp (key, "password") == 0) {
free (password);
if (nbdkit_read_password (value, &password) == -1)
return -1;
}
..
}
The "password" result string is allocated by malloc, and so you may need to free it.
This function recognizes several password formats. A password may be used directly on the command line,
eg:
nbdkit myplugin password=mostsecret
But more securely this function can also read a password interactively:
nbdkit myplugin password=-
or from a file:
nbdkit myplugin password=+/tmp/secret
or from a file descriptor inherited by nbdkit:
nbdkit myplugin password=-99
(If the password begins with a "-" or "+" character then it must be passed in a file).
FILENAMES AND PATHS
The server usually (not always) changes directory to "/" before it starts serving connections. This
means that any relative paths passed during configuration will not work when the server is running
(example: "nbdkit plugin.so disk.img").
To avoid problems, prepend relative paths with the current directory before storing them in the handle.
Or open files and store the file descriptor.
"nbdkit_absolute_path"
char *nbdkit_absolute_path (const char *filename);
The utility function "nbdkit_absolute_path" converts any path to an absolute path: if it is relative,
then all this function does is prepend the current working directory to the path, with no extra checks.
Note that this function works only when used in the ".config", and ".config_complete" callbacks.
If conversion was not possible, this calls "nbdkit_error" and returns "NULL". Note that this function
does not check that the file exists.
The returned string must be freed by the caller.
"nbdkit_realpath"
char *nbdkit_realpath (const char *filename);
The utility function "nbdkit_realpath" converts any path to an absolute path, resolving symlinks. Under
the hood it uses the "realpath" function, and thus it fails if the path does not exist, or it is not
possible to access to any of the components of the path.
Note that this function works only when used in the ".config", and ".config_complete" callbacks.
If the path resolution was not possible, this calls "nbdkit_error" and returns "NULL".
The returned string must be freed by the caller.
umask
All plugins will see a umask(2) of 0022.
SLEEPING
A plugin that needs to sleep may call sleep(2), nanosleep(2) and similar. However that can cause nbdkit
to delay excessively when shutting down (since it must wait for any plugin or filter which is sleeping).
To avoid this there is a special wrapper around nanosleep which plugins and filters should use instead.
"nbdkit_nanosleep"
int nbdkit_nanosleep (unsigned sec, unsigned nsec);
The utility function "nbdkit_nanosleep" suspends the current thread, and returns 0 if it slept at least
as many seconds and nanoseconds as requested, or -1 after calling "nbdkit_error" if there is no point in
continuing the current command. Attempts to sleep more than "INT_MAX" seconds are treated as an error.
EXPORT NAME
If the client negotiated an NBD export name with nbdkit then plugins may read this from any connected
callbacks. Nbdkit's normal behaviour is to accept any export name passed by the client, log it in debug
output, but otherwise ignore it. By using "nbdkit_export_name" plugins may choose to filter by export
name or serve different content.
"nbdkit_export_name"
const char *nbdkit_export_name (void);
Return the optional NBD export name if one was negotiated with the current client (this uses thread-local
magic so no parameter is required). The returned string is only valid while the client is connected, so
if you need to store it in the plugin you must copy it.
The export name is a free-form text string, it is not necessarily a path or filename and it does not need
to begin with a '/' character. The NBD protocol describes the empty string ("") as a representing a
"default export" or to be used in cases where the export name does not make sense. The export name is
untrusted client data, be cautious when parsing it.
On error, "nbdkit_error" is called and the call returns "NULL".
PEER NAME
It is possible to get the address of the client when you are running in any connected callback.
"nbdkit_peer_name"
int nbdkit_peer_name (struct sockaddr *addr, socklen_t *addrlen);
Return the peer (client) address, if available. The "addr" and "addrlen" parameters behave like
getpeername(2). In particular you must initialize "addrlen" with the size of the buffer pointed to by
"addr", and if "addr" is not large enough then the address will be truncated.
In some cases this is not available or the address returned will be meaningless (eg. if there is a proxy
between the client and nbdkit). This call uses thread-local magic so no parameter is required to specify
the current connection.
On success this returns 0. On error, "nbdkit_error" is called and this call returns "-1".
DEBUGGING
Run the server with -f and -v options so it doesn't fork and you can see debugging information:
nbdkit -fv ./myplugin.so [key=value [key=value [...]]]
To print debugging information from within the plugin, call "nbdkit_debug", which has the following
prototype and works like printf(3):
void nbdkit_debug (const char *fs, ...);
void nbdkit_vdebug (const char *fs, va_list args);
For convenience, "nbdkit_debug" preserves the value of "errno", and also supports the glibc extension of
a single %m in a format string expanding to "strerror(errno)", even on platforms that don't support that
natively. Note that "nbdkit_debug" only prints things when the server is in verbose mode (-v option).
Debug Flags
The -v option switches general debugging on or off, and this debugging should be used for messages which
are useful for all users of your plugin.
In cases where you want to enable specific extra debugging to track down bugs in plugins or filters —
mainly for use by the plugin/filter developers themselves — you can define Debug Flags. These are global
ints called "myplugin_debug_*":
int myplugin_debug_foo;
int myplugin_debug_bar;
...
if (myplugin_debug_foo) {
nbdkit_debug ("lots of extra debugging about foo: ...");
}
Debug Flags can be controlled on the command line using the -D (or --debug) option:
nbdkit -f -v -D myplugin.foo=1 -D myplugin.bar=2 myplugin [...]
Note "myplugin" is the name passed to ".name" in the "struct nbdkit_plugin".
You should only use this feature for debug settings. For general settings use ordinary plugin
parameters. Debug Flags can only be C ints. They are not supported by non-C language plugins.
INSTALLING THE PLUGIN
The plugin is a "*.so" file and possibly a manual page. You can of course install the plugin "*.so" file
wherever you want, and users will be able to use it by running:
nbdkit /path/to/plugin.so [args]
However if the shared library has a name of the form "nbdkit-name-plugin.so" and if the library is
installed in the $plugindir directory, then users can be run it by only typing:
nbdkit name [args]
The location of the $plugindir directory is set when nbdkit is compiled and can be found by doing:
nbdkit --dump-config
If using the pkg-config/pkgconf system then you can also find the plugin directory at compile time by
doing:
pkgconf nbdkit --variable=plugindir
PKG-CONFIG/PKGCONF
nbdkit provides a pkg-config/pkgconf file called "nbdkit.pc" which should be installed on the correct
path when the nbdkit plugin development environment is installed. You can use this in autoconf
configure.ac scripts to test for the development environment:
PKG_CHECK_MODULES([NBDKIT], [nbdkit >= 1.2.3])
The above will fail unless nbdkit ≥ 1.2.3 and the header file is installed, and will set "NBDKIT_CFLAGS"
and "NBDKIT_LIBS" appropriately for compiling plugins.
You can also run pkg-config/pkgconf directly, for example:
if ! pkgconf nbdkit --exists; then
echo "you must install the nbdkit plugin development environment"
exit 1
fi
You can also substitute the plugindir variable by doing:
PKG_CHECK_VAR([NBDKIT_PLUGINDIR], [nbdkit], [plugindir])
which defines "$(NBDKIT_PLUGINDIR)" in automake-generated Makefiles.
WRITING PLUGINS IN OTHER PROGRAMMING LANGUAGES
You can also write nbdkit plugins in Lua, OCaml, Perl, Python, Ruby, Rust, shell script or Tcl. Other
programming languages may be offered in future.
For more information see: nbdkit-lua-plugin(3), nbdkit-ocaml-plugin(3), nbdkit-perl-plugin(3),
nbdkit-python-plugin(3), nbdkit-ruby-plugin(3), nbdkit-rust-plugin(3), nbdkit-sh-plugin(3),
nbdkit-tcl-plugin(3) .
Plugins written in scripting languages may also be installed in $plugindir. These must be called
"nbdkit-name-plugin" without any extension. They must be executable, and they must use the shebang
header (see "Shebang scripts" in nbdkit(1)). For example a plugin written in Perl called "foo.pl" might
be installed like this:
$ head -1 foo.pl
#!/usr/sbin/nbdkit perl
$ sudo install -m 0755 foo.pl $plugindir/nbdkit-foo-plugin
and then users will be able to run it like this:
$ nbdkit foo [args ...]
SEE ALSO
nbdkit(1), nbdkit-nozero-filter(3), nbdkit-filter(3).
Standard plugins provided by nbdkit:
nbdkit-curl-plugin(1), nbdkit-data-plugin(1), nbdkit-example1-plugin(1), nbdkit-example2-plugin(1),
nbdkit-example3-plugin(1), nbdkit-example4-plugin(1), nbdkit-ext2-plugin(1), nbdkit-file-plugin(1),
nbdkit-floppy-plugin(1), nbdkit-full-plugin(1), nbdkit-guestfs-plugin(1), nbdkit-gzip-plugin(1),
nbdkit-info-plugin(1), nbdkit-iso-plugin(1), nbdkit-libvirt-plugin(1), nbdkit-linuxdisk-plugin(1),
nbdkit-memory-plugin(1), nbdkit-nbd-plugin(1), nbdkit-null-plugin(1), nbdkit-partitioning-plugin(1),
nbdkit-pattern-plugin(1), nbdkit-random-plugin(1), nbdkit-split-plugin(1), nbdkit-ssh-plugin(1),
nbdkit-streaming-plugin(1), nbdkit-tar-plugin(1), nbdkit-vddk-plugin(1), nbdkit-zero-plugin(1) ;
nbdkit-lua-plugin(3), nbdkit-ocaml-plugin(3), nbdkit-perl-plugin(3), nbdkit-python-plugin(3),
nbdkit-ruby-plugin(3), nbdkit-rust-plugin(3), nbdkit-sh-plugin(3), nbdkit-tcl-plugin(3) .
AUTHORS
Eric Blake
Richard W.M. Jones
Pino Toscano
COPYRIGHT
Copyright (C) 2013-2018 Red Hat Inc.
LICENSE
Redistribution and use in source and binary forms, with or without modification, are permitted provided
that the following conditions are met:
• Redistributions of source code must retain the above copyright notice, this list of conditions and
the following disclaimer.
• Redistributions in binary form must reproduce the above copyright notice, this list of conditions and
the following disclaimer in the documentation and/or other materials provided with the distribution.
• Neither the name of Red Hat nor the names of its contributors may be used to endorse or promote
products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY RED HAT AND CONTRIBUTORS ''AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL RED HAT OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
DAMAGE.
nbdkit-1.16.2 2020-01-28 nbdkit-plugin(3)