focal (7) cmake-properties.7.gz

Provided by: cmake-data_3.16.3-1ubuntu1.20.04.1_all bug

NAME

       cmake-properties - CMake Properties Reference

PROPERTIES OF GLOBAL SCOPE

   ALLOW_DUPLICATE_CUSTOM_TARGETS
       Allow duplicate custom targets to be created.

       Normally  CMake  requires  that  all  targets  built in a project have globally unique logical names (see
       policy CMP0002).  This is necessary to generate meaningful project file names in Xcode and Visual  Studio
       Generators IDE generators.  It also allows the target names to be referenced unambiguously.

       Makefile  generators  are  capable  of supporting duplicate add_custom_target() names.  For projects that
       care only about Makefile Generators and do not wish to support Xcode  or  Visual  Studio  Generators  IDE
       generators,  one  may  set  this property to True to allow duplicate custom targets.  The property allows
       multiple add_custom_target() command calls in different directories to  specify  the  same  target  name.
       However,  setting  this  property  will  cause  non-Makefile generators to produce an error and refuse to
       generate the project.

   AUTOGEN_SOURCE_GROUP
       Name of the  source_group() for AUTOMOC and AUTORCC generated files.

       Files generated by AUTOMOC and AUTORCC are not always known at configure  time  and  therefore  can’t  be
       passed  to  source_group().  AUTOGEN_SOURCE_GROUP an be used instead to generate or select a source group
       for AUTOMOC and AUTORCC generated files.

       For  AUTOMOC  and  AUTORCC  specific  overrides   see   AUTOMOC_SOURCE_GROUP   and   AUTORCC_SOURCE_GROUP
       respectively.

   AUTOGEN_TARGETS_FOLDER
       Name  of FOLDER for *_autogen targets that are added automatically by CMake for targets for which AUTOMOC
       is enabled.

       If not set, CMake uses the FOLDER property of the parent target as a default  value  for  this  property.
       See also the documentation for the FOLDER target property and the AUTOMOC target property.

   AUTOMOC_SOURCE_GROUP
       Name of the  source_group() for AUTOMOC generated files.

       When set this is used instead of AUTOGEN_SOURCE_GROUP for files generated by AUTOMOC.

   AUTOMOC_TARGETS_FOLDER
       Name  of FOLDER for *_autogen targets that are added automatically by CMake for targets for which AUTOMOC
       is enabled.

       This property is obsolete.  Use AUTOGEN_TARGETS_FOLDER instead.

       If not set, CMake uses the FOLDER property of the parent target as a default  value  for  this  property.
       See also the documentation for the FOLDER target property and the AUTOMOC target property.

   AUTORCC_SOURCE_GROUP
       Name of the  source_group() for AUTORCC generated files.

       When set this is used instead of AUTOGEN_SOURCE_GROUP for files generated by AUTORCC.

   CMAKE_C_KNOWN_FEATURES
       List of C features known to this version of CMake.

       The  features  listed  in  this  global  property may be known to be available to the C compiler.  If the
       feature is available with the C compiler, it will be listed in the CMAKE_C_COMPILE_FEATURES variable.

       The  features  listed  here  may  be  used  with  the   target_compile_features()   command.    See   the
       cmake-compile-features(7) manual for information on compile features and a list of supported compilers.

       The features known to this version of CMake are:

       c_std_90
              Compiler mode is at least C 90.

       c_std_99
              Compiler mode is at least C 99.

       c_std_11
              Compiler mode is at least C 11.

       c_function_prototypes
              Function prototypes, as defined in ISO/IEC 9899:1990.

       c_restrict
              restrict keyword, as defined in ISO/IEC 9899:1999.

       c_static_assert
              Static assert, as defined in ISO/IEC 9899:2011.

       c_variadic_macros
              Variadic macros, as defined in ISO/IEC 9899:1999.

   CMAKE_CXX_KNOWN_FEATURES
       List of C++ features known to this version of CMake.

       The  features  listed  in  this global property may be known to be available to the C++ compiler.  If the
       feature is available with the C++ compiler, it will be listed in the CMAKE_CXX_COMPILE_FEATURES variable.

       The  features  listed  here  may  be  used  with  the   target_compile_features()   command.    See   the
       cmake-compile-features(7) manual for information on compile features and a list of supported compilers.

       The features known to this version of CMake are:

       cxx_std_98
              Compiler mode is at least C++ 98.

       cxx_std_11
              Compiler mode is at least C++ 11.

       cxx_std_14
              Compiler mode is at least C++ 14.

       cxx_std_17
              Compiler mode is at least C++ 17.

       cxx_std_20
              Compiler mode is at least C++ 20.

       cxx_aggregate_default_initializers
              Aggregate default initializers, as defined in N3605.

       cxx_alias_templates
              Template aliases, as defined in N2258.

       cxx_alignas
              Alignment control alignas, as defined in N2341.

       cxx_alignof
              Alignment control alignof, as defined in N2341.

       cxx_attributes
              Generic attributes, as defined in N2761.

       cxx_attribute_deprecated
              [[deprecated]] attribute, as defined in N3760.

       cxx_auto_type
              Automatic type deduction, as defined in N1984.

       cxx_binary_literals
              Binary literals, as defined in N3472.

       cxx_constexpr
              Constant expressions, as defined in N2235.

       cxx_contextual_conversions
              Contextual conversions, as defined in N3323.

       cxx_decltype_incomplete_return_types
              Decltype on incomplete return types, as defined in N3276.

       cxx_decltype
              Decltype, as defined in N2343.

       cxx_decltype_auto
              decltype(auto) semantics, as defined in N3638.

       cxx_default_function_template_args
              Default template arguments for function templates, as defined in DR226

       cxx_defaulted_functions
              Defaulted functions, as defined in N2346.

       cxx_defaulted_move_initializers
              Defaulted move initializers, as defined in N3053.

       cxx_delegating_constructors
              Delegating constructors, as defined in N1986.

       cxx_deleted_functions
              Deleted functions, as defined in N2346.

       cxx_digit_separators
              Digit separators, as defined in N3781.

       cxx_enum_forward_declarations
              Enum forward declarations, as defined in N2764.

       cxx_explicit_conversions
              Explicit conversion operators, as defined in N2437.

       cxx_extended_friend_declarations
              Extended friend declarations, as defined in N1791.

       cxx_extern_templates
              Extern templates, as defined in N1987.

       cxx_final
              Override control final keyword, as defined in N2928, N3206 and N3272.

       cxx_func_identifier
              Predefined __func__ identifier, as defined in N2340.

       cxx_generalized_initializers
              Initializer lists, as defined in N2672.

       cxx_generic_lambdas
              Generic lambdas, as defined in N3649.

       cxx_inheriting_constructors
              Inheriting constructors, as defined in N2540.

       cxx_inline_namespaces
              Inline namespaces, as defined in N2535.

       cxx_lambdas
              Lambda functions, as defined in N2927.

       cxx_lambda_init_captures
              Initialized lambda captures, as defined in N3648.

       cxx_local_type_template_args
              Local and unnamed types as template arguments, as defined in N2657.

       cxx_long_long_type
              long long type, as defined in N1811.

       cxx_noexcept
              Exception specifications, as defined in N3050.

       cxx_nonstatic_member_init
              Non-static data member initialization, as defined in N2756.

       cxx_nullptr
              Null pointer, as defined in N2431.

       cxx_override
              Override control override keyword, as defined in N2928, N3206 and N3272.

       cxx_range_for
              Range-based for, as defined in N2930.

       cxx_raw_string_literals
              Raw string literals, as defined in N2442.

       cxx_reference_qualified_functions
              Reference qualified functions, as defined in N2439.

       cxx_relaxed_constexpr
              Relaxed constexpr, as defined in N3652.

       cxx_return_type_deduction
              Return type deduction on normal functions, as defined in N3386.

       cxx_right_angle_brackets
              Right angle bracket parsing, as defined in N1757.

       cxx_rvalue_references
              R-value references, as defined in N2118.

       cxx_sizeof_member
              Size of non-static data members, as defined in N2253.

       cxx_static_assert
              Static assert, as defined in N1720.

       cxx_strong_enums
              Strongly typed enums, as defined in N2347.

       cxx_thread_local
              Thread-local variables, as defined in N2659.

       cxx_trailing_return_types
              Automatic function return type, as defined in N2541.

       cxx_unicode_literals
              Unicode string literals, as defined in N2442.

       cxx_uniform_initialization
              Uniform initialization, as defined in N2640.

       cxx_unrestricted_unions
              Unrestricted unions, as defined in N2544.

       cxx_user_literals
              User-defined literals, as defined in N2765.

       cxx_variable_templates
              Variable templates, as defined in N3651.

       cxx_variadic_macros
              Variadic macros, as defined in N1653.

       cxx_variadic_templates
              Variadic templates, as defined in N2242.

       cxx_template_template_parameters
              Template template parameters, as defined in ISO/IEC 14882:1998.

   CMAKE_ROLE
       Tells what mode the current running script is in. Could be one of several values:

       PROJECT
              Running in project mode (processing a CMakeLists.txt file).

       SCRIPT Running in -P script mode.

       FIND_PACKAGE
              Running in --find-package mode.

       CTEST  Running in CTest script mode.

       CPACK  Running in CPack.

   DEBUG_CONFIGURATIONS
       Specify which configurations are for debugging.

       The  value  must  be a semi-colon separated list of configuration names.  Currently this property is used
       only by the target_link_libraries() command.  Additional uses may be defined in the future.

       This property must be set at the top level of the project and before  the  first  target_link_libraries()
       command  invocation.   If  any entry in the list does not match a valid configuration for the project the
       behavior is undefined.

   DISABLED_FEATURES
       List of features which are disabled during the CMake run.

       List of features which are disabled during the CMake run.  By  default  it  contains  the  names  of  all
       packages  which were not found.  This is determined using the <NAME>_FOUND variables.  Packages which are
       searched QUIET are not listed.  A project can add its own features to this list.  This property  is  used
       by the macros in FeatureSummary.cmake.

   ENABLED_FEATURES
       List of features which are enabled during the CMake run.

       List  of  features  which  are  enabled  during  the  CMake run.  By default it contains the names of all
       packages which were found.  This is determined using the  <NAME>_FOUND  variables.   Packages  which  are
       searched  QUIET  are not listed.  A project can add its own features to this list.  This property is used
       by the macros in FeatureSummary.cmake.

   ENABLED_LANGUAGES
       Read-only property that contains the list of currently enabled languages

       Set to list of currently enabled languages.

   FIND_LIBRARY_USE_LIB32_PATHS
       Whether the find_library() command should automatically search lib32 directories.

       FIND_LIBRARY_USE_LIB32_PATHS  is  a  boolean  specifying  whether  the  find_library()   command   should
       automatically  search the lib32 variant of directories called lib in the search path when building 32-bit
       binaries.

       See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.

   FIND_LIBRARY_USE_LIB64_PATHS
       Whether find_library() should automatically search lib64 directories.

       FIND_LIBRARY_USE_LIB64_PATHS  is  a  boolean  specifying  whether  the  find_library()   command   should
       automatically  search the lib64 variant of directories called lib in the search path when building 64-bit
       binaries.

       See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.

   FIND_LIBRARY_USE_LIBX32_PATHS
       Whether the find_library() command should automatically search libx32 directories.

       FIND_LIBRARY_USE_LIBX32_PATHS  is  a  boolean  specifying  whether  the  find_library()  command   should
       automatically  search  the  libx32  variant  of  directories  called lib in the search path when building
       x32-abi binaries.

       See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.

   FIND_LIBRARY_USE_OPENBSD_VERSIONING
       Whether find_library() should find OpenBSD-style shared libraries.

       This property is a boolean specifying whether the find_library() command  should  find  shared  libraries
       with  OpenBSD-style  versioned  extension: “.so.<major>.<minor>”.  The property is set to true on OpenBSD
       and false on other platforms.

   GENERATOR_IS_MULTI_CONFIG
       Read-only property that is true on multi-configuration generators.

       True  when  using  a  multi-configuration  generator  (such  as  Visual  Studio  Generators  or   Xcode).
       Multi-config   generators   use  CMAKE_CONFIGURATION_TYPES  as  the  set  of  configurations  and  ignore
       CMAKE_BUILD_TYPE.

   GLOBAL_DEPENDS_DEBUG_MODE
       Enable global target dependency graph debug mode.

       CMake automatically analyzes the global inter-target dependency graph at the beginning  of  native  build
       system generation.  This property causes it to display details of its analysis to stderr.

   GLOBAL_DEPENDS_NO_CYCLES
       Disallow global target dependency graph cycles.

       CMake  automatically  analyzes  the global inter-target dependency graph at the beginning of native build
       system generation.  It reports an error if the dependency graph contains a cycle that does not consist of
       all  STATIC  library  targets.   This  property tells CMake to disallow all cycles completely, even among
       static libraries.

   IN_TRY_COMPILE
       Read-only property that is true during a try-compile configuration.

       True when building a project inside a try_compile() or try_run() command.

   PACKAGES_FOUND
       List of packages which were found during the CMake run.

       List of packages which were found during the CMake run.  Whether a package has been found  is  determined
       using the <NAME>_FOUND variables.

   PACKAGES_NOT_FOUND
       List of packages which were not found during the CMake run.

       List  of  packages  which  were  not  found  during  the  CMake run.  Whether a package has been found is
       determined using the <NAME>_FOUND variables.

   JOB_POOLS
       Ninja only: List of available pools.

       A pool is a named integer property and defines the maximum number of concurrent jobs which can be started
       by  a rule assigned to the pool.  The JOB_POOLS property is a semicolon-separated list of pairs using the
       syntax NAME=integer (without a space after the equality sign).

       For instance:

          set_property(GLOBAL PROPERTY JOB_POOLS two_jobs=2 ten_jobs=10)

       Defined pools could be used globally by setting CMAKE_JOB_POOL_COMPILE  and  CMAKE_JOB_POOL_LINK  or  per
       target  by  setting the target properties JOB_POOL_COMPILE and JOB_POOL_LINK.  Custom commands and custom
       targets can specify pools using the option JOB_POOL.  Using a pool  that  is  not  defined  by  JOB_POOLS
       causes an error by ninja at build time.

       If not set, this property uses the value of the CMAKE_JOB_POOLS variable.

       Build  targets  provided  by  CMake  that  are meant for individual interactive use, such as install, are
       placed in the console pool automatically.

   PREDEFINED_TARGETS_FOLDER
       Name of FOLDER for targets that are added automatically by CMake.

       If not set, CMake uses “CMakePredefinedTargets” as a default value for this property.   Targets  such  as
       INSTALL,  PACKAGE  and  RUN_TESTS will be organized into this FOLDER.  See also the documentation for the
       FOLDER target property.

   ECLIPSE_EXTRA_NATURES
       List of natures to add to the generated Eclipse project file.

       Eclipse projects specify language plugins by using natures. This property should be  set  to  the  unique
       identifier for a nature (which looks like a Java package name).

       Also see the ECLIPSE_EXTRA_CPROJECT_CONTENTS property.

   ECLIPSE_EXTRA_CPROJECT_CONTENTS
       Additional contents to be inserted into the generated Eclipse cproject file.

       The  cproject file defines the CDT specific information. Some third party IDE’s are based on Eclipse with
       the addition of other information specific to that IDE.  Through this property, it  is  possible  to  add
       this additional contents to the generated project.  It is expected to contain valid XML.

       Also see the ECLIPSE_EXTRA_NATURES property.

   REPORT_UNDEFINED_PROPERTIES
       If set, report any undefined properties to this file.

       If  this  property  is  set to a filename then when CMake runs it will report any properties or variables
       that were accessed but not defined into the filename specified in this property.

   RULE_LAUNCH_COMPILE
       Specify a launcher for compile rules.

       Makefile Generators and the Ninja generator prefix compiler commands  with  the  given  launcher  command
       line.   This  is  intended  to  allow launchers to intercept build problems with high granularity.  Other
       generators ignore this property because their underlying build systems provide no hook to wrap individual
       commands with a launcher.

   RULE_LAUNCH_CUSTOM
       Specify a launcher for custom rules.

       Makefile  Generators and the Ninja generator prefix custom commands with the given launcher command line.
       This is intended to allow launchers to intercept build problems with high granularity.  Other  generators
       ignore  this  property because their underlying build systems provide no hook to wrap individual commands
       with a launcher.

   RULE_LAUNCH_LINK
       Specify a launcher for link rules.

       Makefile Generators and the Ninja generator prefix link and archive  commands  with  the  given  launcher
       command  line.   This  is  intended to allow launchers to intercept build problems with high granularity.
       Other generators ignore this property because their underlying build systems  provide  no  hook  to  wrap
       individual commands with a launcher.

   RULE_MESSAGES
       Specify whether to report a message for each make rule.

       This  property  specifies  whether Makefile generators should add a progress message describing what each
       build rule does.  If the property is not set the default is ON.  Set  the  property  to  OFF  to  disable
       granular messages and report only as each target completes.  This is intended to allow scripted builds to
       avoid the build time cost of detailed reports.  If a CMAKE_RULE_MESSAGES cache  entry  exists  its  value
       initializes the value of this property.  Non-Makefile generators currently ignore this property.

   TARGET_ARCHIVES_MAY_BE_SHARED_LIBS
       Set if shared libraries may be named like archives.

       On AIX shared libraries may be named “lib<name>.a”.  This property is set to true on such platforms.

   TARGET_MESSAGES
       Specify whether to report the completion of each target.

       This  property  specifies  whether Makefile Generators should add a progress message describing that each
       target has been completed.  If the property is not set the default is ON.  Set the  property  to  OFF  to
       disable target completion messages.

       This option is intended to reduce build output when little or no work needs to be done to bring the build
       tree up to date.

       If a CMAKE_TARGET_MESSAGES cache entry exists its value initializes the value of this property.

       Non-Makefile generators currently ignore this property.

       See the counterpart property RULE_MESSAGES to disable everything except for target completion messages.

   TARGET_SUPPORTS_SHARED_LIBS
       Does the target platform support shared libraries.

       TARGET_SUPPORTS_SHARED_LIBS  is  a  boolean  specifying  whether  the  target  platform  supports  shared
       libraries.   Basically  all  current general general purpose OS do so, the exception are usually embedded
       systems with no or special OSs.

   USE_FOLDERS
       Use the FOLDER target property to organize targets into folders.

       If not set, CMake treats this property  as  OFF  by  default.   CMake  generators  that  are  capable  of
       organizing  into  a  hierarchy  of  folders  use  the  values of the FOLDER target property to name those
       folders. See also the documentation for the FOLDER target property.

   XCODE_EMIT_EFFECTIVE_PLATFORM_NAME
       Control emission of EFFECTIVE_PLATFORM_NAME by the Xcode generator.

       It is required for building the same target with multiple SDKs. A common use case is the parallel use  of
       iphoneos and iphonesimulator SDKs.

       Three  different  states possible that control when the Xcode generator emits the EFFECTIVE_PLATFORM_NAME
       variable:

       • If set to ON it will always be emitted

       • If set to OFF it will never be emitted

       • If unset (the default) it will only be emitted when the project was configured for  an  embedded  Xcode
         SDK like iOS, tvOS, watchOS or any of the simulators.

       NOTE:
          When  this  behavior is enable for generated Xcode projects, the EFFECTIVE_PLATFORM_NAME variable will
          leak into Generator expressions like TARGET_FILE and will render those mostly unusable.

PROPERTIES ON DIRECTORIES

   ADDITIONAL_CLEAN_FILES
       A ;-list of files or directories that will be removed as a part of the global clean target.  It is useful
       for  specifying  generated  files or directories that are used by multiple targets or by CMake itself, or
       that are generated in ways which cannot be captured as outputs or byproducts of custom commands.

       If an additional clean file is specific to a single target only, then the  ADDITIONAL_CLEAN_FILES  target
       property would usually be a better choice than this directory property.

       Relative paths are allowed and are interpreted relative to the current binary directory.

       Contents of ADDITIONAL_CLEAN_FILES may use generator expressions.

       This property only works for the Ninja and the Makefile generators.  It is ignored by other generators.

   BINARY_DIR
       This  read-only  directory  property  reports  absolute path to the binary directory corresponding to the
       source on which it is read.

   BUILDSYSTEM_TARGETS
       This read-only directory property contains a semicolon-separated list of buildsystem targets added in the
       directory  by  calls  to the add_library(), add_executable(), and add_custom_target() commands.  The list
       does not include any Imported Targets or Alias Targets, but does include Interface Libraries.  Each entry
       in  the  list  is  the  logical  name  of a target, suitable to pass to the get_property() command TARGET
       option.

   CACHE_VARIABLES
       List of cache variables available in the current directory.

       This read-only property specifies the list of CMake cache variables currently defined.   It  is  intended
       for debugging purposes.

   CLEAN_NO_CUSTOM
       Set  to  true to tell Makefile Generators not to remove the outputs of custom commands for this directory
       during the make clean operation.  This is ignored on other generators  because  it  is  not  possible  to
       implement.

   CMAKE_CONFIGURE_DEPENDS
       Tell  CMake about additional input files to the configuration process.  If any named file is modified the
       build system will re-run CMake to re-configure the file and generate the build system again.

       Specify files as a semicolon-separated list of paths.  Relative paths are interpreted as relative to  the
       current source directory.

   COMPILE_DEFINITIONS
       Preprocessor definitions for compiling a directory’s sources.

       This  property  specifies  the  list  of  options  given  so  far  to  the  add_compile_definitions() (or
       add_definitions()) command.

       The COMPILE_DEFINITIONS property may be set to a semicolon-separated  list  of  preprocessor  definitions
       using  the  syntax  VAR  or  VAR=value.   Function-style  definitions  are  not  supported.   CMake  will
       automatically escape the value correctly for the native build system (note that CMake language syntax may
       require escapes to specify some values).

       This property will be initialized in each directory by its value in the directory’s parent.

       CMake will automatically drop some definitions that are not supported by the native build tool.

       Disclaimer:  Most  native  build  tools  have  poor  support  for  escaping  certain  values.   CMake has
       work-arounds for many cases but some values may just not be possible to pass correctly.  If a value  does
       not seem to be escaped correctly, do not attempt to work-around the problem by adding escape sequences to
       the value.  Your work-around may break in a future version of CMake that  has  improved  escape  support.
       Instead  consider  defining  the macro in a (configured) header file.  Then report the limitation.  Known
       limitations include:

          #          - broken almost everywhere
          ;          - broken in VS IDE 7.0 and Borland Makefiles
          ,          - broken in VS IDE
          %          - broken in some cases in NMake
          & |        - broken in some cases on MinGW
          ^ < > \"   - broken in most Make tools on Windows

       CMake does not reject these values outright because they do work in some cases.  Use with caution.

       Contents of COMPILE_DEFINITIONS may  use  “generator  expressions”  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

       The  corresponding  COMPILE_DEFINITIONS_<CONFIG>  property  may  be  set  to  specify   per-configuration
       definitions.  Generator expressions should be preferred instead of setting the alternative property.

   COMPILE_OPTIONS
       List of options to pass to the compiler.

       This  property  holds  a  semicolon-separated  list  of options given so far to the add_compile_options()
       command.

       This property is used to initialize the COMPILE_OPTIONS target property when a target is  created,  which
       is used by the generators to set the options for the compiler.

       Contents   of  COMPILE_OPTIONS  may  use  “generator  expressions”  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

   DEFINITIONS
       For CMake 2.4 compatibility only.  Use COMPILE_DEFINITIONS instead.

       This read-only property specifies the list of flags given so far to the add_definitions() command.  It is
       intended for debugging purposes.  Use the COMPILE_DEFINITIONS directory property instead.

       This built-in read-only property does not exist if policy CMP0059 is set to NEW.

   EXCLUDE_FROM_ALL
       Set this directory property to a true value on a subdirectory to  exclude  its  targets  from  the  “all”
       target  of  its ancestors.  If excluded, running e.g. make in the parent directory will not build targets
       the subdirectory by default.  This does not affect the “all” target of the subdirectory itself.   Running
       e.g. make inside the subdirectory will still build its targets.

       If  the  EXCLUDE_FROM_ALL target property is set on a target then its value determines whether the target
       is included in the “all” target of this directory and its ancestors.

   IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
       Specify #include line transforms for dependencies in a directory.

       This property specifies rules to transform macro-like #include lines during implicit dependency  scanning
       of  C  and  C++  source files.  The list of rules must be semicolon-separated with each entry of the form
       A_MACRO(%)=value-with-% (the % must be literal).  During dependency scanning occurrences of  A_MACRO(...)
       on  #include  lines  will  be replaced by the value given with the macro argument substituted for %.  For
       example, the entry

          MYDIR(%)=<mydir/%>

       will convert lines of the form

          #include MYDIR(myheader.h)

       to

          #include <mydir/myheader.h>

       allowing the dependency to be followed.

       This property applies to sources in all targets within a directory.  The property value is initialized in
       each directory by its value in the directory’s parent.

   INCLUDE_DIRECTORIES
       List of preprocessor include file search directories.

       This property specifies the list of directories given so far to the include_directories() command.

       This  property  is  used  to  populate  the  INCLUDE_DIRECTORIES  target  property,  which is used by the
       generators to set the include directories for the compiler.

       In addition to accepting values from that command, values may be set directly on any directory using  the
       set_property()  command,  and  can  be  set on the current directory using the set_directory_properties()
       command.  A directory gets its initial value from its parent directory if it has one.  The initial  value
       of  the  INCLUDE_DIRECTORIES  target  property comes from the value of this property.  Both directory and
       target  property  values  are  adjusted  by  calls  to  the  include_directories()  command.   Calls   to
       set_property()  or  set_directory_properties(), however, will update the directory property value without
       updating target property values.  Therefore  direct  property  updates  must  be  made  before  calls  to
       add_executable() or add_library() for targets they are meant to affect.

       The target property values are used by the generators to set the include paths for the compiler.

       Contents  of  INCLUDE_DIRECTORIES  may  use  “generator  expressions”  with  the  syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

   INCLUDE_REGULAR_EXPRESSION
       Include file scanning regular expression.

       This  property  specifies  the  regular expression used during dependency scanning to match include files
       that should be followed.  See the include_regular_expression() command for a high-level interface to  set
       this property.

   INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
       Per-configuration interprocedural optimization for a directory.

       This is a per-configuration version of INTERPROCEDURAL_OPTIMIZATION.  If set, this property overrides the
       generic property for the named configuration.

   INTERPROCEDURAL_OPTIMIZATION
       Enable interprocedural optimization for targets in a directory.

       If set to true, enables interprocedural optimizations if they are known to be supported by the compiler.

   LABELS
       Specify a list of text labels associated with  a  directory  and  all  of  its  subdirectories.  This  is
       equivalent to setting the LABELS target property and the LABELS test property on all targets and tests in
       the current directory and subdirectories. Note: Launchers must enabled to propagate labels to targets.

       The CMAKE_DIRECTORY_LABELS variable can be used to initialize this property.

       The list is reported in dashboard submissions.

   LINK_DIRECTORIES
       List of linker search directories.

       This property holds a semicolon-separated list of  directories  and  is  typically  populated  using  the
       link_directories() command.  It gets its initial value from its parent directory, if it has one.

       The  directory  property  is  used  to  initialize  the LINK_DIRECTORIES target property when a target is
       created.  That target property is used by the generators to set the library search  directories  for  the
       linker.

       Contents  of  LINK_DIRECTORIES  may  use  “generator  expressions”  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

   LINK_OPTIONS
       List of options to use for the link step of shared library, module and executable targets.

       This property holds a semicolon-separated list of options given so far to the add_link_options() command.

       This  property  is used to initialize the LINK_OPTIONS target property when a target is created, which is
       used by the generators to set the options for the compiler.

       Contents  of  LINK_OPTIONS  may  use  “generator  expressions”  with  the   syntax   $<...>.    See   the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

   LISTFILE_STACK
       The current stack of listfiles being processed.

       This property is mainly useful when trying to debug errors in your CMake scripts.  It returns a  list  of
       what  list  files  are currently being processed, in order.  So if one listfile does an include() command
       then that is effectively pushing the included listfile onto the stack.

   MACROS
       List of macro commands available in the current directory.

       This read-only property specifies the list of  CMake  macros  currently  defined.   It  is  intended  for
       debugging purposes.  See the macro() command.

   PARENT_DIRECTORY
       Source directory that added current subdirectory.

       This  read-only  property  specifies  the  source  directory that added the current source directory as a
       subdirectory of the build.  In the top-level directory the value is the empty-string.

   RULE_LAUNCH_COMPILE
       Specify a launcher for compile rules.

       See the global property of the same  name  for  details.   This  overrides  the  global  property  for  a
       directory.

   RULE_LAUNCH_CUSTOM
       Specify a launcher for custom rules.

       See  the  global  property  of  the  same  name  for  details.   This overrides the global property for a
       directory.

   RULE_LAUNCH_LINK
       Specify a launcher for link rules.

       See the global property of the same  name  for  details.   This  overrides  the  global  property  for  a
       directory.

   SOURCE_DIR
       This read-only directory property reports absolute path to the source directory on which it is read.

   SUBDIRECTORIES
       This  read-only directory property contains a semicolon-separated list of subdirectories processed so far
       by the add_subdirectory() or subdirs() commands.  Each entry is the absolute path to the source directory
       (containing  the  CMakeLists.txt file).  This is suitable to pass to the get_property() command DIRECTORY
       option.

       NOTE:
          The subdirs() command does not process its arguments  until  after  the  calling  directory  is  fully
          processed.  Therefore looking up this property in the current directory will not see them.

   TESTS
       List of tests.

       This  read-only  property  holds  a  semicolon-separated  list  of  tests  defined so far, in the current
       directory, by the add_test() command.

   TEST_INCLUDE_FILES
       A list of cmake files that will be included when ctest is run.

       If you specify TEST_INCLUDE_FILES, those files will be included and processed when ctest is  run  on  the
       directory.

   VARIABLES
       List of variables defined in the current directory.

       This  read-only  property  specifies  the  list of CMake variables currently defined.  It is intended for
       debugging purposes.

   VS_GLOBAL_SECTION_POST_<section>
       Specify a postSolution global section in Visual Studio.

       Setting a property like this generates an entry of the following form in the solution file:

          GlobalSection(<section>) = postSolution
            <contents based on property value>
          EndGlobalSection

       The property must be set to a semicolon-separated list of  key=value  pairs.   Each  such  pair  will  be
       transformed  into  an  entry in the solution global section.  Whitespace around key and value is ignored.
       List elements which do not contain an equal sign are skipped.

       This property only works for Visual Studio 9 and above; it is ignored on other generators.  The  property
       only applies when set on a directory whose CMakeLists.txt contains a project() command.

       Note  that CMake generates postSolution sections ExtensibilityGlobals and ExtensibilityAddIns by default.
       If you set the corresponding property, it will  override  the  default  section.   For  example,  setting
       VS_GLOBAL_SECTION_POST_ExtensibilityGlobals    will    override    the    default    contents    of   the
       ExtensibilityGlobals section, while keeping ExtensibilityAddIns on  its  default.   However,  CMake  will
       always add a SolutionGuid to the ExtensibilityGlobals section if it is not specified explicitly.

   VS_GLOBAL_SECTION_PRE_<section>
       Specify a preSolution global section in Visual Studio.

       Setting a property like this generates an entry of the following form in the solution file:

          GlobalSection(<section>) = preSolution
            <contents based on property value>
          EndGlobalSection

       The  property  must  be  set  to  a  semicolon-separated list of key=value pairs.  Each such pair will be
       transformed into an entry in the solution global section.  Whitespace around key and  value  is  ignored.
       List elements which do not contain an equal sign are skipped.

       This  property only works for Visual Studio 9 and above; it is ignored on other generators.  The property
       only applies when set on a directory whose CMakeLists.txt contains a project() command.

   VS_STARTUP_PROJECT
       Specify the default startup project in a Visual Studio solution.

       The Visual Studio Generators create a .sln file for each directory whose CMakeLists.txt  file  calls  the
       project()  command.   Set  this  property  in the same directory as a project() command call (e.g. in the
       top-level CMakeLists.txt file) to specify the default startup  project  for  the  corresponding  solution
       file.

       The  property  must  be set to the name of an existing target.  This will cause that project to be listed
       first in the generated solution file causing Visual Studio to make it the startup project if the solution
       has never been opened before.

       If this property is not specified, then the ALL_BUILD project will be the default.

PROPERTIES ON TARGETS

   ADDITIONAL_CLEAN_FILES
       A  ;-list  of  files or directories that will be removed as a part of the global clean target.  It can be
       used to specify files and directories that are generated as part of  building  the  target  or  that  are
       directly associated with the target in some way (e.g. created as a result of running the target).

       For  custom  targets, if such files can be captured as outputs or byproducts instead, then that should be
       preferred over adding them to this property.  If an additional clean file is used by multiple targets  or
       isn’t  target-specific,  then  the  ADDITIONAL_CLEAN_FILES directory property may be the more appropriate
       property to use.

       Relative paths are allowed and are interpreted relative to the current binary directory.

       Contents of ADDITIONAL_CLEAN_FILES may use generator expressions.

       This property only works for the Ninja and the Makefile generators.  It is ignored by other generators.

   ALIASED_TARGET
       Name of target aliased by this target.

       If this is an Alias Target, this property contains the name of the target aliased.

   ANDROID_ANT_ADDITIONAL_OPTIONS
       Set the additional options for Android Ant build system. This is a string value  containing  all  command
       line   options   for   the   Ant   build.    This   property   is   initialized   by  the  value  of  the
       CMAKE_ANDROID_ANT_ADDITIONAL_OPTIONS variable if it is set when a target is created.

   ANDROID_API
       When Cross Compiling for Android with NVIDIA Nsight Tegra Visual Studio Edition, this property  sets  the
       Android  target  API  version  (e.g.  15).   The version number must be a positive decimal integer.  This
       property is initialized by the value of the CMAKE_ANDROID_API variable if it is  set  when  a  target  is
       created.

   ANDROID_API_MIN
       Set  the  Android MIN API version (e.g. 9).  The version number must be a positive decimal integer.  This
       property is initialized by the value of the CMAKE_ANDROID_API_MIN variable if it is set when a target  is
       created.  Native code builds using this API version.

   ANDROID_ARCH
       When  Cross  Compiling for Android with NVIDIA Nsight Tegra Visual Studio Edition, this property sets the
       Android target architecture.

       This is a string property that could be set to the one of the following values:

       • armv7-a: “ARMv7-A (armv7-a)”

       • armv7-a-hard: “ARMv7-A, hard-float ABI (armv7-a)”

       • arm64-v8a: “ARMv8-A, 64bit (arm64-v8a)”

       • x86: “x86 (x86)”

       • x86_64: “x86_64 (x86_64)”

       This property is initialized by the value of the CMAKE_ANDROID_ARCH variable if it is set when  a  target
       is created.

   ANDROID_ASSETS_DIRECTORIES
       Set  the  Android  assets  directories  to  copy  into the main assets folder before build. This a string
       property that contains the directory paths separated by semicolon.  This property is initialized  by  the
       value of the CMAKE_ANDROID_ASSETS_DIRECTORIES variable if it is set when a target is created.

   ANDROID_GUI
       When  Cross Compiling for Android with NVIDIA Nsight Tegra Visual Studio Edition, this property specifies
       whether to build an executable as an application package on Android.

       When this property is set to true the executable when built for Android will be created as an application
       package.  This property is initialized by the value of the CMAKE_ANDROID_GUI variable if it is set when a
       target is created.

       Add the AndroidManifest.xml source file explicitly to the target add_executable() command  invocation  to
       specify the root directory of the application package source.

   ANDROID_JAR_DEPENDENCIES
       Set the Android property that specifies JAR dependencies.  This is a string value property. This property
       is initialized by the value of the CMAKE_ANDROID_JAR_DEPENDENCIES variable if it is set when a target  is
       created.

   ANDROID_JAR_DIRECTORIES
       Set the Android property that specifies directories to search for the JAR libraries.

       This  a  string  property  that  contains  the  directory paths separated by semicolons. This property is
       initialized by the value of the CMAKE_ANDROID_JAR_DIRECTORIES variable if it is  set  when  a  target  is
       created.

       Contents  of  ANDROID_JAR_DIRECTORIES  may  use  “generator expressions” with the syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.

   ANDROID_JAVA_SOURCE_DIR
       Set the Android property that defines the Java source code root directories.  This a string property that
       contains  the  directory  paths separated by semicolon.  This property is initialized by the value of the
       CMAKE_ANDROID_JAVA_SOURCE_DIR variable if it is set when a target is created.

   ANDROID_NATIVE_LIB_DEPENDENCIES
       Set the Android property that specifies the .so dependencies.  This is a string property.

       This property is initialized by the value of the CMAKE_ANDROID_NATIVE_LIB_DEPENDENCIES variable if it  is
       set when a target is created.

       Contents  of  ANDROID_NATIVE_LIB_DEPENDENCIES may use “generator expressions” with the syntax $<...>. See
       the cmake-generator-expressions(7) manual for available expressions.

   ANDROID_NATIVE_LIB_DIRECTORIES
       Set the Android property that specifies directories to search for the .so libraries.

       This a string property that contains the directory paths separated by semicolons.

       This property is initialized by the value of the CMAKE_ANDROID_NATIVE_LIB_DIRECTORIES variable if  it  is
       set when a target is created.

       Contents  of  ANDROID_NATIVE_LIB_DIRECTORIES may use “generator expressions” with the syntax $<...>.  See
       the cmake-generator-expressions(7) manual for available expressions.

   ANDROID_PROCESS_MAX
       Set the Android property that defines the maximum number of a parallel  Android  NDK  compiler  processes
       (e.g.  4).   This property is initialized by the value of the CMAKE_ANDROID_PROCESS_MAX variable if it is
       set when a target is created.

   ANDROID_PROGUARD
       When this property is set to true that enables the ProGuard tool to shrink, optimize, and  obfuscate  the
       code  by  removing unused code and renaming classes, fields, and methods with semantically obscure names.
       This property is initialized by the value of the CMAKE_ANDROID_PROGUARD variable if  it  is  set  when  a
       target is created.

   ANDROID_PROGUARD_CONFIG_PATH
       Set  the Android property that specifies the location of the ProGuard config file. Leave empty to use the
       default one.  This a string property that contains the path to ProGuard config file.   This  property  is
       initialized by the value of the CMAKE_ANDROID_PROGUARD_CONFIG_PATH variable if it is set when a target is
       created.

   ANDROID_SECURE_PROPS_PATH
       Set the Android property that states the location of the  secure  properties  file.   This  is  a  string
       property   that   contains   the   file  path.   This  property  is  initialized  by  the  value  of  the
       CMAKE_ANDROID_SECURE_PROPS_PATH variable if it is set when a target is created.

   ANDROID_SKIP_ANT_STEP
       Set the Android property that defines whether or not to skip the Ant  build  step.   This  is  a  boolean
       property  initialized by the value of the CMAKE_ANDROID_SKIP_ANT_STEP variable if it is set when a target
       is created.

   ANDROID_STL_TYPE
       When Cross Compiling for Android with NVIDIA Nsight Tegra Visual Studio Edition, this property  specifies
       the  type  of  STL  support  for the project.  This is a string property that could set to the one of the
       following values:

       none   No C++ Support

       system Minimal C++ without STL

       gabi++_static
              GAbi++ Static

       gabi++_shared
              GAbi++ Shared

       gnustl_static
              GNU libstdc++ Static

       gnustl_shared
              GNU libstdc++ Shared

       stlport_static
              STLport Static

       stlport_shared
              STLport Shared

       This property is initialized by the value of the CMAKE_ANDROID_STL_TYPE variable if  it  is  set  when  a
       target is created.

   ARCHIVE_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for ARCHIVE target files.

       This   is   a   per-configuration   version   of   the   ARCHIVE_OUTPUT_DIRECTORY  target  property,  but
       multi-configuration generators (VS,  Xcode)  do  NOT  append  a  per-configuration  subdirectory  to  the
       specified     directory.      This     property     is     initialized    by    the    value    of    the
       CMAKE_ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when a target is created.

       Contents of ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> may use generator expressions.

   ARCHIVE_OUTPUT_DIRECTORY
       Output directory in which to build ARCHIVE target files.

       This property specifies the directory into which archive target files  should  be  built.   The  property
       value   may   use   generator   expressions.    Multi-configuration   generators  (VS,  Xcode)  append  a
       per-configuration subdirectory to the specified directory unless a generator expression is used.

       This property is initialized by the value of the variable CMAKE_ARCHIVE_OUTPUT_DIRECTORY  if  it  is  set
       when a target is created.

       See also the ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> target property.

   ARCHIVE_OUTPUT_NAME_<CONFIG>
       Per-configuration output name for ARCHIVE target files.

       This is the configuration-specific version of the ARCHIVE_OUTPUT_NAME target property.

   ARCHIVE_OUTPUT_NAME
       Output name for ARCHIVE target files.

       This  property  specifies  the  base  name  for  archive  target  files.   It  overrides  OUTPUT_NAME and
       OUTPUT_NAME_<CONFIG> properties.

       See also the ARCHIVE_OUTPUT_NAME_<CONFIG> target property.

   AUTOGEN_BUILD_DIR
       Directory where AUTOMOC, AUTOUIC and AUTORCC generate files for the target.

       The directory is created on demand and automatically added to the ADDITIONAL_CLEAN_FILES target property.

       When  unset   or   empty   the   directory   <dir>/<target-name>_autogen   is   used   where   <dir>   is
       CMAKE_CURRENT_BINARY_DIR and <target-name> is NAME.

       By default AUTOGEN_BUILD_DIR is unset.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOGEN_ORIGIN_DEPENDS
       Switch for forwarding origin target dependencies to the corresponding _autogen target.

       Targets  which  have  their  AUTOMOC  or  AUTOUIC  property ON have a corresponding _autogen target which
       generates moc and uic files.  As this _autogen target is created at generate-time, it is not possible  to
       define  dependencies  of  it  using  e.g.  add_dependencies().  Instead the AUTOGEN_ORIGIN_DEPENDS target
       property decides whether the origin target dependencies should be forwarded to  the  _autogen  target  or
       not.

       By  default  AUTOGEN_ORIGIN_DEPENDS  is  initialized  from  CMAKE_AUTOGEN_ORIGIN_DEPENDS  which  is ON by
       default.

       In total the dependencies of the _autogen target are composed from

       • forwarded origin target dependencies (enabled by default via AUTOGEN_ORIGIN_DEPENDS)

       • additional user defined dependencies from AUTOGEN_TARGET_DEPENDS

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Note
       Disabling AUTOGEN_ORIGIN_DEPENDS is useful to avoid building of origin target dependencies when  building
       the _autogen target only.  This is especially interesting when a global autogen target is enabled.

       When the _autogen target doesn’t require all the origin target’s dependencies, and AUTOGEN_ORIGIN_DEPENDS
       is disabled, it might be necessary to extend AUTOGEN_TARGET_DEPENDS to add missing dependencies.

   AUTOGEN_PARALLEL
       Number of parallel moc or uic processes to start when using AUTOMOC and AUTOUIC.

       The custom <origin>_autogen target starts a number of threads of which each one parses a source file  and
       on  demand  starts  a  moc  or  uic  process.   AUTOGEN_PARALLEL  controls how many parallel threads (and
       therefore moc or uic processes) are started.

       • An empty (or unset) value or the string AUTO sets the number of  threads/processes  to  the  number  of
         physical CPUs on the host system.

       • A positive non zero integer value sets the exact thread/process count.

       • Otherwise a single thread/process is started.

       By default AUTOGEN_PARALLEL is initialized from CMAKE_AUTOGEN_PARALLEL.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOGEN_TARGET_DEPENDS
       Additional target dependencies of the corresponding _autogen target.

       Targets  which  have  their  AUTOMOC  or  AUTOUIC  property ON have a corresponding _autogen target which
       generates moc and uic files.  As this _autogen target is created at generate-time, it is not possible  to
       define  dependencies  of  it  using  e.g.  add_dependencies().  Instead the AUTOGEN_TARGET_DEPENDS target
       property can be set to a ;-list of additional dependencies for the _autogen target.  Dependencies can  be
       target names or file names.

       In total the dependencies of the _autogen target are composed from

       • forwarded origin target dependencies (enabled by default via AUTOGEN_ORIGIN_DEPENDS)

       • additional user defined dependencies from AUTOGEN_TARGET_DEPENDS

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Use cases
       If AUTOMOC or AUTOUIC depends on a file that is either

       • a GENERATED non C++ file (e.g. a GENERATED .json or .ui file) or

       • a GENERATED C++ file that isn’t recognized by AUTOMOC and AUTOUIC because it’s skipped by SKIP_AUTOMOC,
         SKIP_AUTOUIC, SKIP_AUTOGEN or CMP0071 or

       • a file that isn’t in the origin target’s sources

       it must added to AUTOGEN_TARGET_DEPENDS.

   AUTOMOC_COMPILER_PREDEFINES
       Boolean value used by AUTOMOC to determine if the compiler pre definitions file moc_predefs.h  should  be
       generated.

       CMake generates a moc_predefs.h file with compiler pre definitions from the output of the command defined
       in CMAKE_CXX_COMPILER_PREDEFINES_COMMAND when

       • AUTOMOC is enabled,

       • AUTOMOC_COMPILER_PREDEFINES is enabled,

       • CMAKE_CXX_COMPILER_PREDEFINES_COMMAND isn’t empty and

       • the Qt version is greater or equal 5.8.

       The moc_predefs.h file, which is generated in AUTOGEN_BUILD_DIR, is passed to moc as the argument to  the
       --include option.

       By default AUTOMOC_COMPILER_PREDEFINES is initialized from CMAKE_AUTOMOC_COMPILER_PREDEFINES, which is ON
       by default.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC_DEPEND_FILTERS
       Filter definitions used by AUTOMOC to extract file names from  a  source  file  that  are  registered  as
       additional dependencies for the moc file of the source file.

       Filters  are defined as KEYWORD;REGULAR_EXPRESSION pairs. First the file content is searched for KEYWORD.
       If  it  is  found  at  least  once,  then  file  names  are  extracted  by  successively  searching   for
       REGULAR_EXPRESSION and taking the first match group.

       The file name found in the first match group is searched for

       • first in the vicinity of the source file

       • and afterwards in the target’s INCLUDE_DIRECTORIES.

       If  any  of the extracted files changes, then the moc file for the source file gets rebuilt even when the
       source file itself doesn’t change.

       If any of the extracted files is GENERATED or if it is not in the target’s  sources,  then  it  might  be
       necessary to add it to the _autogen target  dependencies.  See AUTOGEN_TARGET_DEPENDS for reference.

       By  default  AUTOMOC_DEPEND_FILTERS  is  initialized from CMAKE_AUTOMOC_DEPEND_FILTERS, which is empty by
       default.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Example 1
       A header file my_class.hpp uses a custom macro JSON_FILE_MACRO  which  is  defined  in  an  other  header
       macros.hpp.  We want the moc file of my_class.hpp to depend on the file name argument of JSON_FILE_MACRO:

          // my_class.hpp
          class My_Class : public QObject
          {
            Q_OBJECT
            JSON_FILE_MACRO ( "info.json" )
          ...
          };

       In CMakeLists.txt we add a filter to CMAKE_AUTOMOC_DEPEND_FILTERS like this:

          list( APPEND CMAKE_AUTOMOC_DEPEND_FILTERS
            "JSON_FILE_MACRO"
            "[\n][ \t]*JSON_FILE_MACRO[ \t]*\\([ \t]*\"([^\"]+)\""
          )

       We  assume info.json is a plain (not GENERATED) file that is listed in the target’s source.  Therefore we
       do not need to add it to AUTOGEN_TARGET_DEPENDS.

   Example 2
       In the target my_target a header file complex_class.hpp uses a custom  macro  JSON_BASED_CLASS  which  is
       defined in an other header macros.hpp:

          // macros.hpp
          ...
          #define JSON_BASED_CLASS(name, json) \
          class name : public QObject \
          { \
            Q_OBJECT \
            Q_PLUGIN_METADATA(IID "demo" FILE json) \
            name() {} \
          };
          ...

          // complex_class.hpp
          #pragma once
          JSON_BASED_CLASS(Complex_Class, "meta.json")
          // end of file

       Since  complex_class.hpp doesn’t contain a Q_OBJECT macro it would be ignored by AUTOMOC.  We change this
       by adding JSON_BASED_CLASS to CMAKE_AUTOMOC_MACRO_NAMES:

          list(APPEND CMAKE_AUTOMOC_MACRO_NAMES "JSON_BASED_CLASS")

       We  want  the  moc  file  of  complex_class.hpp  to  depend  on  meta.json.   So  we  add  a  filter   to
       CMAKE_AUTOMOC_DEPEND_FILTERS:

          list(APPEND CMAKE_AUTOMOC_DEPEND_FILTERS
            "JSON_BASED_CLASS"
            "[\n^][ \t]*JSON_BASED_CLASS[ \t]*\\([^,]*,[ \t]*\"([^\"]+)\""
          )

       Additionally we assume meta.json is GENERATED which is why we have to add it to AUTOGEN_TARGET_DEPENDS:

          set_property(TARGET my_target APPEND PROPERTY AUTOGEN_TARGET_DEPENDS "meta.json")

   AUTOMOC_EXECUTABLE
       AUTOMOC_EXECUTABLE  is file path pointing to the moc executable to use for AUTOMOC enabled files. Setting
       this property will make CMake skip the automatic detection of the moc binary as well as the  sanity-tests
       normally run to ensure that the binary is available and working as expected.

       Usually  this  property does not need to be set. Only consider this property if auto-detection of moc can
       not work – e.g. because you are building the moc binary as part of your project.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC_MACRO_NAMES
       A semicolon-separated list list of macro names used by AUTOMOC to determine if a C++  file  needs  to  be
       processed by moc.

       This property is only used if the AUTOMOC property is ON for this target.

       When  running  AUTOMOC,  CMake  searches  for the strings listed in AUTOMOC_MACRO_NAMES in C++ source and
       header files.  If any of the strings is found

       • as the first non space string on a new line or

       • as the first non space string after a { on a new line,

       then the file will be processed by moc.

       By default AUTOMOC_MACRO_NAMES is initialized from CMAKE_AUTOMOC_MACRO_NAMES.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Example
       In this case the Q_OBJECT macro is hidden inside another macro called CUSTOM_MACRO.  To  let  CMake  know
       that source files that contain CUSTOM_MACRO need to be moc processed, we call:

          set_property(TARGET tgt APPEND PROPERTY AUTOMOC_MACRO_NAMES "CUSTOM_MACRO")

   AUTOMOC_MOC_OPTIONS
       Additional options for moc when using AUTOMOC

       This  property  is  only  used  if  the  AUTOMOC  property is ON for this target.  In this case, it holds
       additional command line options which will be used when moc is executed during the  build,  i.e.   it  is
       equivalent to the optional OPTIONS argument of the qt4_wrap_cpp() macro.

       By default it is empty.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC_PATH_PREFIX
       When  this  property  is  ON, CMake will generate the -p path prefix option for moc on AUTOMOC enabled Qt
       targets.

       To generate the path prefix, CMake tests if the header compiled by moc is in any of  the  target  include
       directories.   If  so,  CMake  will  compute  the relative path accordingly.  If the header is not in the
       include directories, CMake will omit the -p path prefix option.  moc usually generates a relative include
       path in that case.

       AUTOMOC_PATH_PREFIX is initialized from the variable CMAKE_AUTOMOC_PATH_PREFIX, which is ON by default.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Reproducible builds
       For  reproducible  builds  is  is  recommended to keep headers that are moc compiled in one of the target
       include directories and set AUTOMOC_PATH_PREFIX to ON (which is the default).  This ensures that

       • moc output files are identical on different build setups,

       • moc output files will compile correctly when the source and/or build directory is a symbolic link.

   AUTOMOC
       Should the target be processed with auto-moc (for Qt projects).

       AUTOMOC is a boolean specifying whether CMake will handle the Qt  moc  preprocessor  automatically,  i.e.
       without having to use the QT4_WRAP_CPP() or QT5_WRAP_CPP() macro.  Currently Qt4 and Qt5 are supported.

       This  property  is  initialized  by the value of the CMAKE_AUTOMOC variable if it is set when a target is
       created.

       When this property is set ON, CMake will scan the header and source files at build time  and  invoke  moc
       accordingly.

   Header file processing
       At  configuration  time,  a  list  of header files that should be scanned by AUTOMOC is computed from the
       target’s sources.

       • All header files in the target’s sources are added to the scan list.

       • For all C++ source files <source_base>.<source_extension> in the target’s sources, CMake searches for

         • a regular header with the same base name (<source_base>.<header_extention>) and

         • a private header with the same base name and a _p suffix (<source_base>_p.<header_extention>)

         and adds these to the scan list.

       At build time, CMake scans each unknown or modified header file from the list and searches for

       • a Qt macro from AUTOMOC_MACRO_NAMES,

       • additional file dependencies from the FILE argument of a Q_PLUGIN_METADATA macro and

       • additional file dependencies detected by filters defined in AUTOMOC_DEPEND_FILTERS.

       If  a  Qt  macro  is  found,  then  the  header  will  be  compiled  by  the  moc  to  the  output   file
       moc_<base_name>.cpp.  The complete output file path is described in the section Output file location.

       The header will be moc compiled again if a file from the additional file dependencies changes.

       Header  moc  output  files moc_<base_name>.cpp can be included in source files.  In the section Including
       header moc files in sources there is more information on that topic.

   Source file processing
       At build time, CMake scans each unknown or modified C++ source file from the target’s sources for

       • a Qt macro from AUTOMOC_MACRO_NAMES,

       • includes of header moc files (see Including header moc files in sources),

       • additional file dependencies from the FILE argument of a Q_PLUGIN_METADATA macro and

       • additional file dependencies detected by filters defined in AUTOMOC_DEPEND_FILTERS.

       If a Qt macro is found, then the C++ source file <base>.<source_extension> is expected to as well contain
       an include statement

          #include <<base>.moc> // or
          #include "<base>.moc"

       The  source  file  then  will be compiled by the moc to the output file <base>.moc.  A description of the
       complete output file path is in section Output file location.

       The source will be moc compiled again if a file from the additional file dependencies changes.

   Including header moc files in sources
       A source file can include the moc output file of a header <header_base>.<header_extension>  by  using  an
       include statement of the form

          #include <moc_<header_base>.cpp> // or
          #include "moc_<header_base>.cpp"

       If  the moc output file of a header is included by a source, it will be generated in a different location
       than if it was not included.  This is described in the section Output file location.

   Output file location
   Included moc output files
       moc output files that are included by a source file will be generated in

       • <AUTOGEN_BUILD_DIR>/include for single configuration generators or in

       • <AUTOGEN_BUILD_DIR>/include_<CONFIG> for multi configuration generators.

       Where <AUTOGEN_BUILD_DIR> is the value of the target property AUTOGEN_BUILD_DIR.

       The include directory is automatically added to the target’s INCLUDE_DIRECTORIES.

   Not included moc output files
       moc output files that are not included in a source file will be generated in

       • <AUTOGEN_BUILD_DIR>/<SOURCE_DIR_CHECKSUM> for single configuration generators or in,

       • <AUTOGEN_BUILD_DIR>/include_<CONFIG>/<SOURCE_DIR_CHECKSUM> for multi configuration generators.

       Where <SOURCE_DIR_CHECKSUM> is a checksum computed from the relative parent directory  path  of  the  moc
       input file.  This scheme allows to have moc input files with the same name in different directories.

       All not included moc output files will be included automatically by the CMake generated file

       • <AUTOGEN_BUILD_DIR>/mocs_compilation.cpp,

       which is added to the target’s sources.

   Qt version detection
       AUTOMOC  enabled  targets  need  to  know the Qt major and minor version they’re working with.  The major
       version usually is provided by the INTERFACE_QT_MAJOR_VERSION property of the  Qt[45]Core  library,  that
       the target links to.  To find the minor version, CMake builds a list of available Qt versions from

       • Qt5Core_VERSION_MAJOR and Qt5Core_VERSION_MINOR variables (usually set by find_package(Qt5...))

       • Qt5Core_VERSION_MAJOR and Qt5Core_VERSION_MINOR directory properties

       • QT_VERSION_MAJOR and QT_VERSION_MINOR  variables (usually set by find_package(Qt4...))

       • QT_VERSION_MAJOR and QT_VERSION_MINOR  directory properties

       in the context of the add_executable() or add_library() call.

       Assumed   INTERFACE_QT_MAJOR_VERSION is a valid number, the first entry in the list with a matching major
       version  is  taken.   If  no  matching  major  version  was   found,   an   error   is   generated.    If
       INTERFACE_QT_MAJOR_VERSION is not a valid number, the first entry in the list is taken.

       A  find_package(Qt[45]...)  call  sets the QT/Qt5Core_VERSION_MAJOR/MINOR variables.  If the call is in a
       different context than the add_executable() or add_library() call, e.g. in a function, then  the  version
       variables  might  not be available to the AUTOMOC enabled target.  In that case the version variables can
       be forwarded from the find_package(Qt[45]…) calling context  to  the  add_executable()  or  add_library()
       calling context as directory properties.  The following Qt5 example demonstrates the procedure.

          function (add_qt5_client)
            find_package(Qt5 REQUIRED QUIET COMPONENTS Core Widgets)
            ...
            set_property(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
              PROPERTY Qt5Core_VERSION_MAJOR "${Qt5Core_VERSION_MAJOR}")
            set_property(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
              PROPERTY Qt5Core_VERSION_MINOR "${Qt5Core_VERSION_MAJOR}")
            ...
          endfunction ()
          ...
          add_qt5_client()
          add_executable(myTarget main.cpp)
          target_link_libraries(myTarget Qt5::QtWidgets)
          set_property(TARGET myTarget PROPERTY AUTOMOC ON)

   Modifiers
       AUTOMOC_EXECUTABLE:  The  moc  executable  will be detected automatically, but can be forced to a certain
       binary using this target property.

       AUTOMOC_MOC_OPTIONS: Additional command line options for moc can be set in this target property.

       AUTOMOC_MACRO_NAMES: This list of Qt macro names can be extended  to  search  for  additional  macros  in
       headers and sources.

       AUTOMOC_DEPEND_FILTERS:  moc  dependency  file names can be extracted from headers or sources by defining
       file name filters in this target property.

       AUTOMOC_COMPILER_PREDEFINES: Compiler pre definitions for moc are written to the moc_predefs.h file.  The
       generation of this file can be enabled or disabled in this target property.

       SKIP_AUTOMOC:  Sources  and  headers  can be excluded from AUTOMOC processing by setting this source file
       property.

       SKIP_AUTOGEN: Source files can be excluded from AUTOMOC, AUTOUIC and AUTORCC processing by  setting  this
       source file property.

       AUTOGEN_SOURCE_GROUP:  This  global  property  can be used to group files generated by AUTOMOC or AUTORCC
       together in an IDE, e.g.  in MSVS.

       AUTOGEN_TARGETS_FOLDER: This global property can be used to group AUTOMOC, AUTOUIC  and  AUTORCC  targets
       together in an IDE, e.g.  in MSVS.

       CMAKE_GLOBAL_AUTOGEN_TARGET:  A  global  autogen target, that depends on all AUTOMOC or AUTOUIC generated
       <ORIGIN>_autogen targets in the project, will be generated when this variable is ON.

       AUTOGEN_PARALLEL: This target property controls the number of moc or uic processes to start  in  parallel
       during builds.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOUIC
       Should the target be processed with auto-uic (for Qt projects).

       AUTOUIC  is  a boolean specifying whether CMake will handle the Qt uic code generator automatically, i.e.
       without having to use the QT4_WRAP_UI() or QT5_WRAP_UI() macro. Currently Qt4 and Qt5 are supported.

       This property is initialized by the value of the CMAKE_AUTOUIC variable if it is set  when  a  target  is
       created.

       When  this  property  is  ON,  CMake  will  scan the header and source files at build time and invoke uic
       accordingly.

   Header and source file processing
       At build time, CMake scans each header and source file from the target’s sources for  include  statements
       of the form

          #include "ui_<ui_base>.h"

       Once such an include statement is found in a file, CMake searches for the uic input file <ui_base>.ui

       • in the vicinity of the file and

       • in the AUTOUIC_SEARCH_PATHS of the target.

       If the <ui_base>.ui file was found, uic is called on it to generate ui_<ui_base>.h in the directory

       • <AUTOGEN_BUILD_DIR>/include for single configuration generators or in

       • <AUTOGEN_BUILD_DIR>/include_<CONFIG> for multi configuration generators.

       Where <AUTOGEN_BUILD_DIR> is the value of the target property AUTOGEN_BUILD_DIR.

       The include directory is automatically added to the target’s INCLUDE_DIRECTORIES.

   Modifiers
       AUTOUIC_EXECUTABLE:  The  uic  executable  will be detected automatically, but can be forced to a certain
       binary using this target property.

       AUTOUIC_OPTIONS: Additional command line options for uic can be set via this source file  property  on  a
       <base_name>.ui file.

       SKIP_AUTOUIC: Source files can be excluded from AUTOUIC processing by setting this source file property.

       SKIP_AUTOGEN:  Source  files can be excluded from AUTOMOC, AUTOUIC and AUTORCC processing by setting this
       source file property.

       AUTOGEN_TARGETS_FOLDER: This global property can be used to group AUTOMOC, AUTOUIC  and  AUTORCC  targets
       together in an IDE, e.g.  in MSVS.

       CMAKE_GLOBAL_AUTOGEN_TARGET:  A  global  autogen target, that depends on all AUTOMOC or AUTOUIC generated
       <ORIGIN>_autogen targets in the project, will be generated when this variable is ON.

       AUTOGEN_PARALLEL: This target property controls the number of moc or uic processes to start  in  parallel
       during builds.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOUIC_EXECUTABLE
       AUTOUIC_EXECUTABLE  is file path pointing to the uic executable to use for AUTOUIC enabled files. Setting
       this property will make CMake skip the automatic detection of the uic binary as well as the  sanity-tests
       normally run to ensure that the binary is available and working as expected.

       Usually  this  property does not need to be set. Only consider this property if auto-detection of uic can
       not work – e.g. because you are building the uic binary as part of your project.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOUIC_OPTIONS
       Additional options for uic when using AUTOUIC

       This property holds additional command line options which will be used when uic is  executed  during  the
       build via AUTOUIC, i.e. it is equivalent to the optional OPTIONS argument of the qt4_wrap_ui() macro.

       By default it is empty.

       This  property  is  initialized  by  the  value of the CMAKE_AUTOUIC_OPTIONS variable if it is set when a
       target is created.

       The options set on the target may be overridden by AUTOUIC_OPTIONS set on the .ui source file.

       This   property   may   use   “generator   expressions”   with    the    syntax    $<...>.     See    the
       cmake-generator-expressions(7) manual for available expressions.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   EXAMPLE
          # ...
          set_property(TARGET tgt PROPERTY AUTOUIC_OPTIONS "--no-protection")
          # ...

   AUTOUIC_SEARCH_PATHS
       Search path list used by AUTOUIC to find included .ui files.

       This  property is initialized by the value of the CMAKE_AUTOUIC_SEARCH_PATHS variable if it is set when a
       target is created. Otherwise it is empty.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTORCC
       Should the target be processed with auto-rcc (for Qt projects).

       AUTORCC is a boolean specifying whether CMake will handle the Qt rcc code generator  automatically,  i.e.
       without  having  to  use the QT4_ADD_RESOURCES() or QT5_ADD_RESOURCES() macro.  Currently Qt4 and Qt5 are
       supported.

       When this property is ON, CMake will handle .qrc files added as target sources at build time  and  invoke
       rcc  accordingly.   This  property is initialized by the value of the CMAKE_AUTORCC variable if it is set
       when a target is created.

       By default AUTORCC is processed by a custom command.  If the .qrc file is GENERATED, a custom  target  is
       used instead.

       When there are multiple .qrc files with the same name, CMake will generate unspecified unique output file
       names for rcc.  Therefore, if Q_INIT_RESOURCE() or Q_CLEANUP_RESOURCE() need to be used,  the  .qrc  file
       name must be unique.

   Modifiers
       AUTORCC_EXECUTABLE:  The  rcc  executable  will be detected automatically, but can be forced to a certain
       binary by setting this target property.

       AUTORCC_OPTIONS: Additional command line options for rcc can be set via this .qrc source file property.

       SKIP_AUTORCC: .qrc files can be excluded from AUTORCC processing by setting this source file property.

       SKIP_AUTOGEN: Source files can be excluded from AUTOMOC, AUTOUIC and AUTORCC processing by  setting  this
       source file property.

       AUTOGEN_SOURCE_GROUP:  This  global  property  can be used to group files generated by AUTOMOC or AUTORCC
       together in an IDE, e.g.  in MSVS.

       AUTOGEN_TARGETS_FOLDER: This global property can be used to group AUTOMOC, AUTOUIC  and  AUTORCC  targets
       together in an IDE, e.g.  in MSVS.

       CMAKE_GLOBAL_AUTORCC_TARGET:  A  global autorcc target that depends on all AUTORCC targets in the project
       will be generated when this variable is ON.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTORCC_EXECUTABLE
       AUTORCC_EXECUTABLE is file path pointing to the rcc executable to use for AUTORCC enabled files.  Setting
       this  property will make CMake skip the automatic detection of the rcc binary as well as the sanity-tests
       normally run to ensure that the binary is available and working as expected.

       Usually this property does not need to be set. Only consider this property if auto-detection of  rcc  can
       not work – e.g. because you are building the rcc binary as part of your project.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTORCC_OPTIONS
       Additional options for rcc when using AUTORCC

       This  property  holds  additional command line options which will be used when rcc is executed during the
       build via AUTORCC, i.e. it is equivalent to the optional  OPTIONS  argument  of  the  qt4_add_resources()
       macro.

       By default it is empty.

       This  property  is  initialized  by  the  value of the CMAKE_AUTORCC_OPTIONS variable if it is set when a
       target is created.

       The options set on the target may be overridden by AUTORCC_OPTIONS set on the .qrc source file.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   EXAMPLE
          # ...
          set_property(TARGET tgt PROPERTY AUTORCC_OPTIONS "--compress;9")
          # ...

   BINARY_DIR
       This read-only property reports the value of the CMAKE_CURRENT_BINARY_DIR variable in  the  directory  in
       which the target was defined.

   BUILD_RPATH
       A semicolon-separated list specifying runtime path (RPATH) entries to add to binaries linked in the build
       tree (for platforms that support it).  The entries will not be used for binaries  in  the  install  tree.
       See also the INSTALL_RPATH target property.

       This property is initialized by the value of the variable CMAKE_BUILD_RPATH if it is set when a target is
       created.

       This property supports generator expressions.

   BUILD_RPATH_USE_ORIGIN
       Whether to use relative paths for the build RPATH.

       This property is initialized by the value of the variable CMAKE_BUILD_RPATH_USE_ORIGIN.

       On platforms that support runtime paths (RPATH) with the $ORIGIN token, setting  this  property  to  TRUE
       enables  relative  paths  in  the  build  RPATH for executables and shared libraries that point to shared
       libraries in the same build tree.

       Normally the build RPATH of a binary contains absolute paths to the directory of each shared  library  it
       links  to.   The  RPATH  entries  for directories contained within the build tree can be made relative to
       enable relocatable builds and to help achieve reproducible builds by omitting the  build  directory  from
       the build environment.

       This  property  has  no  effect  on platforms that do not support the $ORIGIN token in RPATH, or when the
       CMAKE_SKIP_RPATH variable is set. The runtime path set through the BUILD_RPATH target  property  is  also
       unaffected by this property.

   BUILD_WITH_INSTALL_NAME_DIR
       BUILD_WITH_INSTALL_NAME_DIR  is  a  boolean  specifying whether the macOS install_name of a target in the
       build tree uses the directory given by INSTALL_NAME_DIR.  This setting only applies to targets on macOS.

       This property is initialized by the value of the variable CMAKE_BUILD_WITH_INSTALL_NAME_DIR if it is  set
       when a target is created.

       If  this property is not set and policy CMP0068 is not NEW, the value of BUILD_WITH_INSTALL_RPATH is used
       in its place.

   BUILD_WITH_INSTALL_RPATH
       BUILD_WITH_INSTALL_RPATH is a boolean specifying whether to link the target in the build  tree  with  the
       INSTALL_RPATH.   This  takes  precedence  over  SKIP_BUILD_RPATH and avoids the need for relinking before
       installation.

       This property is initialized by the value of the CMAKE_BUILD_WITH_INSTALL_RPATH variable  if  it  is  set
       when a target is created.

       If  policy  CMP0068  is not NEW, this property also controls use of INSTALL_NAME_DIR in the build tree on
       macOS.  Either way, the BUILD_WITH_INSTALL_NAME_DIR target property takes precedence.

   BUNDLE_EXTENSION
       The file extension used to name a BUNDLE, a FRAMEWORK, or a MACOSX_BUNDLE target on the macOS and iOS.

       The default value is bundle, framework, or app for the respective target types.

   BUNDLE
       This target is a CFBundle on the macOS.

       If a module library target has this property set to true it will be built as a CFBundle when built on the
       mac.   It  will  have the directory structure required for a CFBundle and will be suitable to be used for
       creating Browser Plugins or other application resources.

   C_EXTENSIONS
       Boolean specifying whether compiler specific extensions are requested.

       This property specifies whether compiler specific extensions should be used.  For  some  compilers,  this
       results in adding a flag such as -std=gnu11 instead of -std=c11 to the compile line.  This property is ON
       by default. The basic C standard level is controlled by the C_STANDARD target property.

       See the cmake-compile-features(7) manual for information on compile features  and  a  list  of  supported
       compilers.

       This  property  is initialized by the value of the CMAKE_C_EXTENSIONS variable if it is set when a target
       is created.

   C_STANDARD
       The C standard whose features are requested to build this target.

       This property specifies the C standard whose features are requested  to  build  this  target.   For  some
       compilers, this results in adding a flag such as -std=gnu11 to the compile line.  For compilers that have
       no notion of a standard level, such as Microsoft Visual C++ before 2015 Update 3, this has no effect.

       Supported values are 90, 99 and 11.

       If the value requested does not result in a compile flag being added for the compiler in use, a  previous
       standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY C_STANDARD 11)

       with  a  compiler  which does not support -std=gnu11 or an equivalent flag will not result in an error or
       warning, but will instead add the -std=gnu99 or -std=gnu90 flag if supported.  This “decay” behavior  may
       be  controlled  with  the  C_STANDARD_REQUIRED  target  property.   Additionally, the C_EXTENSIONS target
       property may be used to control whether compiler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) manual for information on compile features  and  a  list  of  supported
       compilers.

       This  property is initialized by the value of the CMAKE_C_STANDARD variable if it is set when a target is
       created.

   C_STANDARD_REQUIRED
       Boolean describing whether the value of C_STANDARD is a requirement.

       If this property is set to ON, then the  value  of  the  C_STANDARD  target  property  is  treated  as  a
       requirement.  If this property is OFF or unset, the C_STANDARD target property is treated as optional and
       may “decay” to a previous standard if the requested is not available.  For compilers that have no  notion
       of a standard level, such as MSVC, this has no effect.

       See  the  cmake-compile-features(7)  manual  for  information on compile features and a list of supported
       compilers.

       This property is initialized by the value of the CMAKE_C_STANDARD_REQUIRED variable if it is set  when  a
       target is created.

   COMMON_LANGUAGE_RUNTIME
       By setting this target property, the target is configured to build with C++/CLI support.

       The Visual Studio generator defines the clr parameter depending on the value of COMMON_LANGUAGE_RUNTIME:

       • property not set: native C++ (i.e. default)

       • property set but empty: mixed unmanaged/managed C++

       • property set to any non empty value: managed C++

       Supported values: "", "pure", "safe"

       This property is only evaluated Visual Studio Generators for VS 2010 and above.

       To  be  able  to  build  managed C++ targets with VS 2017 and above the component C++/CLI support must be
       installed, which may not be done by default.

       See also IMPORTED_COMMON_LANGUAGE_RUNTIME

   COMPATIBLE_INTERFACE_BOOL
       Properties which must be compatible with their link interface

       The COMPATIBLE_INTERFACE_BOOL property may contain a list of properties for this  target  which  must  be
       consistent  when  evaluated  as  a  boolean  with  the  INTERFACE  variant  of the property in all linked
       dependees.  For example, if a property FOO appears in the list, then for each dependee, the INTERFACE_FOO
       property content in all of its dependencies must be consistent with each other, and with the FOO property
       in the depender.

       Consistency in this sense has the meaning that if the property is set, then it must have the same boolean
       value as all others, and if the property is not set, then it is ignored.

       Note that for each dependee, the set of properties specified in this property must not intersect with the
       set specified in any of the other Compatible Interface Properties.

   COMPATIBLE_INTERFACE_NUMBER_MAX
       Properties whose maximum value from the link interface will be used.

       The COMPATIBLE_INTERFACE_NUMBER_MAX property may contain a list  of  properties  for  this  target  whose
       maximum value may be read at generate time when evaluated in the INTERFACE variant of the property in all
       linked dependees.  For example, if a property FOO appears in  the  list,  then  for  each  dependee,  the
       INTERFACE_FOO  property  content in all of its dependencies will be compared with each other and with the
       FOO property in the depender.  When reading the FOO property at generate time, the maximum value will  be
       returned. If the property is not set, then it is ignored.

       Note that for each dependee, the set of properties specified in this property must not intersect with the
       set specified in any of the other Compatible Interface Properties.

   COMPATIBLE_INTERFACE_NUMBER_MIN
       Properties whose maximum value from the link interface will be used.

       The COMPATIBLE_INTERFACE_NUMBER_MIN property may contain a list  of  properties  for  this  target  whose
       minimum value may be read at generate time when evaluated in the INTERFACE variant of the property of all
       linked dependees.  For example, if a property FOO appears in  the  list,  then  for  each  dependee,  the
       INTERFACE_FOO  property  content in all of its dependencies will be compared with each other and with the
       FOO property in the depender.  When reading the FOO property at generate time, the minimum value will  be
       returned.  If the property is not set, then it is ignored.

       Note that for each dependee, the set of properties specified in this property must not intersect with the
       set specified in any of the other Compatible Interface Properties.

   COMPATIBLE_INTERFACE_STRING
       Properties which must be string-compatible with their link interface

       The COMPATIBLE_INTERFACE_STRING property may contain a list of properties for this target which  must  be
       the  same  when evaluated as a string in the INTERFACE variant of the property all linked dependees.  For
       example, if a property FOO appears in the list,  then  for  each  dependee,  the  INTERFACE_FOO  property
       content  in  all  of  its  dependencies  must  be equal with each other, and with the FOO property in the
       depender.  If the property is not set, then it is ignored.

       Note that for each dependee, the set of properties specified in this property must not intersect with the
       set specified in any of the other Compatible Interface Properties.

   COMPILE_DEFINITIONS
       Preprocessor definitions for compiling a target’s sources.

       The  COMPILE_DEFINITIONS  property  may  be set to a semicolon-separated list of preprocessor definitions
       using  the  syntax  VAR  or  VAR=value.   Function-style  definitions  are  not  supported.   CMake  will
       automatically escape the value correctly for the native build system (note that CMake language syntax may
       require escapes to specify some values).

       CMake will automatically drop some definitions that are not supported by the native build tool.

       Disclaimer: Most  native  build  tools  have  poor  support  for  escaping  certain  values.   CMake  has
       work-arounds  for many cases but some values may just not be possible to pass correctly.  If a value does
       not seem to be escaped correctly, do not attempt to work-around the problem by adding escape sequences to
       the  value.   Your  work-around  may break in a future version of CMake that has improved escape support.
       Instead consider defining the macro in a (configured) header file.  Then report  the  limitation.   Known
       limitations include:

          #          - broken almost everywhere
          ;          - broken in VS IDE 7.0 and Borland Makefiles
          ,          - broken in VS IDE
          %          - broken in some cases in NMake
          & |        - broken in some cases on MinGW
          ^ < > \"   - broken in most Make tools on Windows

       CMake does not reject these values outright because they do work in some cases.  Use with caution.

       Contents  of  COMPILE_DEFINITIONS  may  use  “generator  expressions”  with  the  syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

       The   corresponding  COMPILE_DEFINITIONS_<CONFIG>  property  may  be  set  to  specify  per-configuration
       definitions.  Generator expressions should be preferred instead of setting the alternative property.

   COMPILE_FEATURES
       Compiler features enabled for this target.

       The  list  of  features  in  this   property   are   a   subset   of   the   features   listed   in   the
       CMAKE_CXX_COMPILE_FEATURES variable.

       Contents  of  COMPILE_FEATURES  may  use  “generator  expressions”  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual  for  available  expressions.   See  the  cmake-compile-features(7)
       manual for information on compile features and a list of supported compilers.

   COMPILE_FLAGS
       Additional flags to use when compiling this target’s sources.

       The  COMPILE_FLAGS  property sets additional compiler flags used to build sources within the target.  Use
       COMPILE_DEFINITIONS to pass additional preprocessor definitions.

       This property is deprecated.  Use the COMPILE_OPTIONS property or  the  target_compile_options()  command
       instead.

   COMPILE_OPTIONS
       List of options to pass to the compiler.

       This  property  holds  a  semicolon-separated  list  of options specified so far for its target.  Use the
       target_compile_options() command to append more options.

       This property is initialized by the COMPILE_OPTIONS directory property when a target is created,  and  is
       used by the generators to set the options for the compiler.

       Contents   of  COMPILE_OPTIONS  may  use  “generator  expressions”  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

   COMPILE_PDB_NAME
       Output name for the MS debug symbol .pdb file generated by the compiler while building source files.

       This  property  specifies  the  base  name  for  the  debug  symbols  file.   If  not set, the default is
       unspecified.

       NOTE:
          The compiler-generated program database files are specified by the /Fd compiler flag and are  not  the
          same  as  linker-generated program database files specified by the /pdb linker flag.  Use the PDB_NAME
          property to specify the latter.

   COMPILE_PDB_NAME_<CONFIG>
       Per-configuration output name for the MS debug symbol .pdb file generated by the compiler while  building
       source files.

       This is the configuration-specific version of COMPILE_PDB_NAME.

       NOTE:
          The  compiler-generated  program database files are specified by the /Fd compiler flag and are not the
          same as linker-generated  program  database  files  specified  by  the  /pdb  linker  flag.   Use  the
          PDB_NAME_<CONFIG> property to specify the latter.

   COMPILE_PDB_OUTPUT_DIRECTORY
       Output directory for the MS debug symbol .pdb file generated by the compiler while building source files.

       This  property  specifies  the  directory into which the MS debug symbols will be placed by the compiler.
       This property is initialized by the value of the CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY variable if it is set
       when a target is created.

       NOTE:
          The  compiler-generated  program database files are specified by the /Fd compiler flag and are not the
          same as linker-generated  program  database  files  specified  by  the  /pdb  linker  flag.   Use  the
          PDB_OUTPUT_DIRECTORY property to specify the latter.

   COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration  output  directory  for  the  MS debug symbol .pdb file generated by the compiler while
       building source files.

       This is a per-configuration version of COMPILE_PDB_OUTPUT_DIRECTORY, but  multi-configuration  generators
       (Visual  Studio,  Xcode) do NOT append a per-configuration subdirectory to the specified directory.  This
       property is initialized by the value of the CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG> variable if it is
       set when a target is created.

       NOTE:
          The  compiler-generated  program database files are specified by the /Fd compiler flag and are not the
          same as linker-generated  program  database  files  specified  by  the  /pdb  linker  flag.   Use  the
          PDB_OUTPUT_DIRECTORY_<CONFIG> property to specify the latter.

   <CONFIG>_OUTPUT_NAME
       Old per-configuration target file base name.  Use OUTPUT_NAME_<CONFIG> instead.

       This is a configuration-specific version of the OUTPUT_NAME target property.

   <CONFIG>_POSTFIX
       Postfix to append to the target file name for configuration <CONFIG>.

       When  building with configuration <CONFIG> the value of this property is appended to the target file name
       built on disk.  For non-executable targets, this property is initialized by the  value  of  the  variable
       CMAKE_<CONFIG>_POSTFIX  if  it  is set when a target is created.  This property is ignored on the Mac for
       Frameworks and App Bundles.

   CROSSCOMPILING_EMULATOR
       Use the given emulator to run executables created when crosscompiling.  This command will be added  as  a
       prefix  to  add_test(),  add_custom_command(),  and  add_custom_target() commands for built target system
       executables.

       If this property contains a semicolon-separated list, then the first value is the command  and  remaining
       values are its arguments.

       This property is initialized by the value of the CMAKE_CROSSCOMPILING_EMULATOR variable if it is set when
       a target is created.

   CUDA_PTX_COMPILATION
       Compile CUDA sources to .ptx files instead of .obj files within Object Libraries.

       For example:

          add_library(myptx OBJECT a.cu b.cu)
          set_property(TARGET myptx PROPERTY CUDA_PTX_COMPILATION ON)

   CUDA_SEPARABLE_COMPILATION
       CUDA only: Enables separate compilation of device code

       If set this will enable separable compilation for all CUDA files for the given target.

       For instance:

          set_property(TARGET myexe PROPERTY CUDA_SEPARABLE_COMPILATION ON)

       This property is initialized by the value of the CMAKE_CUDA_SEPARABLE_COMPILATION variable if it  is  set
       when a target is created.

   CUDA_RESOLVE_DEVICE_SYMBOLS
       CUDA only: Enables device linking for the specific library target where required.

       If  set,  this  will  tell  the required compilers to enable device linking on the library target. Device
       linking is an additional link step required by some CUDA  compilers  when  CUDA_SEPARABLE_COMPILATION  is
       enabled.  Normally device linking is deferred until a shared library or executable is generated, allowing
       for multiple static libraries to resolve device symbols at the same time when they are used by  a  shared
       library or executable.

       By  default  static  library targets have this property is disabled, while shared, module, and executable
       targets have this property enabled.

       Note that device linking is not supported for Object Libraries.

       For instance:

          set_property(TARGET mystaticlib PROPERTY CUDA_RESOLVE_DEVICE_SYMBOLS ON)

   CUDA_EXTENSIONS
       Boolean specifying whether compiler specific extensions are requested.

       This property specifies whether compiler specific extensions should be used.  For  some  compilers,  this
       results  in  adding a flag such as -std=gnu++11 instead of -std=c++11 to the compile line.  This property
       is ON by default. The basic CUDA/C++ standard level is controlled by the CUDA_STANDARD target property.

       See the cmake-compile-features(7) manual for information on compile features  and  a  list  of  supported
       compilers.

       This  property  is  initialized  by  the  value of the CMAKE_CUDA_EXTENSIONS variable if it is set when a
       target is created.

   CUDA_STANDARD
       The CUDA/C++ standard whose features are requested to build this target.

       This property specifies the CUDA/C++ standard whose features are requested to  build  this  target.   For
       some compilers, this results in adding a flag such as -std=gnu++11 to the compile line.

       Supported values are 98, 11, 14.

       If  the value requested does not result in a compile flag being added for the compiler in use, a previous
       standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY CUDA_STANDARD 11)

       with a compiler which does not support -std=gnu++11 or an equivalent flag will not result in an error  or
       warning,  but  will  instead  add  the  -std=gnu++98  flag  if  supported.   This “decay” behavior may be
       controlled with the CUDA_STANDARD_REQUIRED target property.   Additionally,  the  CUDA_EXTENSIONS  target
       property may be used to control whether compiler-specific extensions are enabled on a per-target basis.

       See  the  cmake-compile-features(7)  manual  for  information on compile features and a list of supported
       compilers.

       This property is initialized by the value of the CMAKE_CUDA_STANDARD variable if it is set when a  target
       is created.

   CUDA_STANDARD_REQUIRED
       Boolean describing whether the value of CUDA_STANDARD is a requirement.

       If  this  property  is  set  to  ON,  then the value of the CUDA_STANDARD target property is treated as a
       requirement.  If this property is OFF or unset, the CUDA_STANDARD target property is treated as  optional
       and  may  “decay”  to  a previous standard if the requested is not available.  For compilers that have no
       notion of a standard level, such as MSVC, this has no effect.

       See the cmake-compile-features(7) manual for information on compile features  and  a  list  of  supported
       compilers.

       This  property is initialized by the value of the CMAKE_CUDA_STANDARD_REQUIRED variable if it is set when
       a target is created.

   CXX_EXTENSIONS
       Boolean specifying whether compiler specific extensions are requested.

       This property specifies whether compiler specific extensions should be used.  For  some  compilers,  this
       results  in  adding a flag such as -std=gnu++11 instead of -std=c++11 to the compile line.  This property
       is ON by default. The basic C++ standard level is controlled by the CXX_STANDARD target property.

       See the cmake-compile-features(7) manual for information on compile features  and  a  list  of  supported
       compilers.

       This property is initialized by the value of the CMAKE_CXX_EXTENSIONS variable if it is set when a target
       is created.

   CXX_STANDARD
       The C++ standard whose features are requested to build this target.

       This property specifies the C++ standard whose features are requested to build  this  target.   For  some
       compilers,  this  results  in adding a flag such as -std=gnu++11 to the compile line.  For compilers that
       have no notion of a standard level, such as Microsoft Visual C++  before  2015  Update  3,  this  has  no
       effect.

       Supported values are 98, 11, 14, 17, and 20.

       If  the value requested does not result in a compile flag being added for the compiler in use, a previous
       standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY CXX_STANDARD 11)

       with a compiler which does not support -std=gnu++11 or an equivalent flag will not result in an error  or
       warning,  but  will  instead  add  the  -std=gnu++98  flag  if  supported.   This “decay” behavior may be
       controlled with the CXX_STANDARD_REQUIRED  target  property.   Additionally,  the  CXX_EXTENSIONS  target
       property may be used to control whether compiler-specific extensions are enabled on a per-target basis.

       See  the  cmake-compile-features(7)  manual  for  information on compile features and a list of supported
       compilers.

       This property is initialized by the value of the CMAKE_CXX_STANDARD variable if it is set when  a  target
       is created.

   CXX_STANDARD_REQUIRED
       Boolean describing whether the value of CXX_STANDARD is a requirement.

       If  this  property  is  set  to  ON,  then  the value of the CXX_STANDARD target property is treated as a
       requirement.  If this property is OFF or unset, the CXX_STANDARD target property is treated  as  optional
       and  may  “decay”  to  a previous standard if the requested is not available.  For compilers that have no
       notion of a standard level, such as MSVC, this has no effect.

       See the cmake-compile-features(7) manual for information on compile features  and  a  list  of  supported
       compilers.

       This property is initialized by the value of the CMAKE_CXX_STANDARD_REQUIRED variable if it is set when a
       target is created.

   DEBUG_POSTFIX
       See target property <CONFIG>_POSTFIX.

       This  property  is  a  special  case  of  the  more-general  <CONFIG>_POSTFIX  property  for  the   DEBUG
       configuration.

   DEFINE_SYMBOL
       Define a symbol when compiling this target’s sources.

       DEFINE_SYMBOL  sets  the  name  of  the  preprocessor  symbol  defined when compiling sources in a shared
       library.  If not set here then it is set to target_EXPORTS by default (with  some  substitutions  if  the
       target  is not a valid C identifier).  This is useful for headers to know whether they are being included
       from inside their library or outside to properly setup dllexport/dllimport decorations.

   DEPLOYMENT_REMOTE_DIRECTORY
       Set the WinCE project RemoteDirectory in DeploymentTool and RemoteExecutable in DebuggerTool  in  .vcproj
       files  generated  by the Visual Studio 9 2008 generator.  This is useful when you want to debug on remote
       WinCE device.  For example:

          set_property(TARGET ${TARGET} PROPERTY
            DEPLOYMENT_REMOTE_DIRECTORY "\\FlashStorage")

       produces:

          <DeploymentTool RemoteDirectory="\FlashStorage" ... />
          <DebuggerTool RemoteExecutable="\FlashStorage\target_file" ... />

   DEPLOYMENT_ADDITIONAL_FILES
       Set the WinCE project AdditionalFiles in DeploymentTool in .vcproj files generated by the Visual Studio 9
       2008  generator.  This is useful when you want to debug on remote WinCE device.  Specify additional files
       that will be copied to the device.  For example:

          set_property(TARGET ${TARGET} PROPERTY
            DEPLOYMENT_ADDITIONAL_FILES "english.lng|local_folder|remote_folder|0"
            "german.lng|local_folder|remote_folder|0")

       produces:

          <DeploymentTool AdditionalFiles="english.lng|local_folder|remote_folder|0;german.lng|local_folder|remote_folder|0" ... />

   DISABLE_PRECOMPILE_HEADERS
       Disables the precompilation of header files specified by PRECOMPILE_HEADERS property.

       If the property is not set, CMake will use the value provided by CMAKE_DISABLE_PRECOMPILE_HEADERS.

   DOTNET_TARGET_FRAMEWORK_VERSION
       Specify the .NET target framework version.

       Used to specify the .NET target framework version for C++/CLI.  For example: v4.5.

       This property is only evaluated for Visual Studio Generators VS 2010 and above.

       Can be initialized for all targets using the variable CMAKE_DOTNET_TARGET_FRAMEWORK_VERSION.

   EchoString
       A message to be displayed when the target is built.

       A message to display on some generators (such as Makefile Generators) when the target is built.

   ENABLE_EXPORTS
       Specify whether an executable exports symbols for loadable modules.

       Normally an executable does not export any symbols because it is the final program.  It is  possible  for
       an  executable to export symbols to be used by loadable modules.  When this property is set to true CMake
       will allow other targets to “link” to the executable with the target_link_libraries()  command.   On  all
       platforms  a  target-level dependency on the executable is created for targets that link to it.  Handling
       of the executable on the link lines of the loadable modules varies by platform:

       • On Windows-based systems (including Cygwin) an “import library” is created along with the executable to
         list the exported symbols.  Loadable modules link to the import library to get the symbols.

       • On macOS, loadable modules link to the executable itself using the -bundle_loader flag.

       • On  AIX,  a  linker “import file” is created along with the executable to list the exported symbols for
         import when linking other targets.  Loadable modules link to the import file to get the symbols.

       • On other platforms, loadable modules are simply linked without referencing  the  executable  since  the
         dynamic loader will automatically bind symbols when the module is loaded.

       This property is initialized by the value of the variable CMAKE_ENABLE_EXPORTS if it is set when a target
       is created.

   EXCLUDE_FROM_ALL
       Set this target property to a true (or false) value to exclude (or include) the  target  from  the  “all”
       target  of  the containing directory and its ancestors.  If excluded, running e.g. make in the containing
       directory or its ancestors will not build the target by default.

       If this target property is not set then the target will be included in the “all” target of the containing
       directory.   Furthermore,  it will be included in the “all” target of its ancestor directories unless the
       EXCLUDE_FROM_ALL directory property is set.

       With EXCLUDE_FROM_ALL set to false or not set at all, the target will be brought up to date  as  part  of
       doing  a  make  install  or  its  equivalent  for  the  CMake  generator  being  used.   If  a target has
       EXCLUDE_FROM_ALL set to true, then any attempt to install that target has undefined behavior.  Note  that
       such a target can still safely be listed in an install(TARGETS) command as long as the install components
       the target belongs to are not part of the set of components that anything tries to install.

   EXCLUDE_FROM_DEFAULT_BUILD_<CONFIG>
       Per-configuration version of target exclusion from Build Solution.

       This  is  the   configuration-specific   version   of   EXCLUDE_FROM_DEFAULT_BUILD.    If   the   generic
       EXCLUDE_FROM_DEFAULT_BUILD  is also set on a target, EXCLUDE_FROM_DEFAULT_BUILD_<CONFIG> takes precedence
       in configurations for which it has a value.

   EXCLUDE_FROM_DEFAULT_BUILD
       Exclude target from Build Solution.

       This property is only used by Visual Studio generators.  When set to TRUE, the target will not  be  built
       when you press Build Solution.

   EXPORT_NAME
       Exported name for target files.

       This  sets  the  name for the IMPORTED target generated by the install(EXPORT) and export() commands.  If
       not set, the logical target name is used by default.

   EXPORT_PROPERTIES
       List additional properties to export for a target.

       This property contains a list of property names that  should  be  exported  by  the  install(EXPORT)  and
       export()  commands.   By  default  only a limited number of properties are exported. This property can be
       used to additionally export other properties as well.

       Properties starting with INTERFACE_ or IMPORTED_ are not allowed as they are reserved for internal  CMake
       use.

       Properties containing generator expressions are also not allowed.

   FOLDER
       Set the folder name. Use to organize targets in an IDE.

       Targets  with  no  FOLDER property will appear as top level entities in IDEs like Visual Studio.  Targets
       with the same FOLDER property value will appear next to each other in a folder of  that  name.   To  nest
       folders, use FOLDER values such as ‘GUI/Dialogs’ with ‘/’ characters separating folder levels.

       This  property  is  initialized  by  the value of the variable CMAKE_FOLDER if it is set when a target is
       created.

   Fortran_FORMAT
       Set to FIXED or FREE to indicate the Fortran source layout.

       This property tells CMake whether the Fortran source files in a target use fixed-format  or  free-format.
       CMake  will  pass  the corresponding format flag to the compiler.  Use the source-specific Fortran_FORMAT
       property to change the format of a specific source file.  If the  variable  CMAKE_Fortran_FORMAT  is  set
       when a target is created its value is used to initialize this property.

   Fortran_MODULE_DIRECTORY
       Specify output directory for Fortran modules provided by the target.

       If  the  target  contains  Fortran  source  files that provide modules and the compiler supports a module
       output directory this specifies the directory in which the modules will be placed.  When this property is
       not set the modules will be placed in the build directory corresponding to the target’s source directory.
       If the variable CMAKE_Fortran_MODULE_DIRECTORY is set when a target is  created  its  value  is  used  to
       initialize this property.

       Note  that  some  compilers will automatically search the module output directory for modules USEd during
       compilation but others will not.  If your sources  USE  modules  their  location  must  be  specified  by
       INCLUDE_DIRECTORIES regardless of this property.

   FRAMEWORK
       Build SHARED or STATIC library as Framework Bundle on the macOS and iOS.

       If  such a library target has this property set to TRUE it will be built as a framework when built on the
       macOS and iOS.  It will have the directory structure required for a framework and will be suitable to  be
       used  with  the  -framework  option.   This  property  is initialized by the value of the CMAKE_FRAMEWORK
       variable if it is set when a target is created.

       To customize Info.plist file in the framework, use MACOSX_FRAMEWORK_INFO_PLIST target property.

       For macOS see also the FRAMEWORK_VERSION target property.

       Example of creation dynamicFramework:

          add_library(dynamicFramework SHARED
                      dynamicFramework.c
                      dynamicFramework.h
          )
          set_target_properties(dynamicFramework PROPERTIES
            FRAMEWORK TRUE
            FRAMEWORK_VERSION C
            MACOSX_FRAMEWORK_IDENTIFIER com.cmake.dynamicFramework
            MACOSX_FRAMEWORK_INFO_PLIST Info.plist
            # "current version" in semantic format in Mach-O binary file
            VERSION 16.4.0
            # "compatibility version" in semantic format in Mach-O binary file
            SOVERSION 1.0.0
            PUBLIC_HEADER dynamicFramework.h
            XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "iPhone Developer"
          )

   FRAMEWORK_VERSION
       Version of a framework created using the FRAMEWORK target property (e.g. A).

       This property only affects macOS, as iOS doesn’t have versioned directory structure.

   GENERATOR_FILE_NAME
       Generator’s file for this target.

       An internal property used by some generators to record the name of the project  or  dsp  file  associated
       with  this  target.   Note  that  at  configure  time,  this  property is only set for targets created by
       include_external_msproject().

   GHS_INTEGRITY_APP
       ON / OFF boolean to determine if an executable target should be treated as an Integrity Application.

       If no value is set and if a .int file is added as a source file to  the  executable  target  it  will  be
       treated as an Integrity Application.

       Supported on Green Hills MULTI.

   GHS_NO_SOURCE_GROUP_FILE
       ON / OFF boolean to control if the project file for a target should be one single file or multiple files.

       The  default behavior or when the property is OFF is to generate a project file for the target and then a
       sub-project file for each source group.

       When this property is ON or if CMAKE_GHS_NO_SOURCE_GROUP_FILE is ON then only a single  project  file  is
       generated for the target.

       Supported on Green Hills MULTI.

   GNUtoMS
       Convert GNU import library (.dll.a) to MS format (.lib).

       When  linking a shared library or executable that exports symbols using GNU tools on Windows (MinGW/MSYS)
       with Visual Studio installed convert the import library (.dll.a) from GNU  to  MS  format  (.lib).   Both
       import  libraries  will be installed by install(TARGETS) and exported by install(EXPORT) and  export() to
       be linked by applications with either GNU- or MS-compatible tools.

       If the variable CMAKE_GNUtoMS is set when a target is created  its  value  is  used  to  initialize  this
       property.   The variable must be set prior to the first command that enables a language such as project()
       or enable_language().  CMake  provides  the  variable  as  an  option  to  the  user  automatically  when
       configuring on Windows with GNU tools.

   HAS_CXX
       Link the target using the C++ linker tool (obsolete).

       This is equivalent to setting the LINKER_LANGUAGE property to CXX.

   IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
       Specify #include line transforms for dependencies in a target.

       This  property specifies rules to transform macro-like #include lines during implicit dependency scanning
       of C and C++ source files.  The list of rules must be semicolon-separated with each  entry  of  the  form
       “A_MACRO(%)=value-with-%”  (the % must be literal).  During dependency scanning occurrences of A_MACRO(…)
       on #include lines will be replaced by the value given with the macro argument substituted for  ‘%’.   For
       example, the entry

          MYDIR(%)=<mydir/%>

       will convert lines of the form

          #include MYDIR(myheader.h)

       to

          #include <mydir/myheader.h>

       allowing the dependency to be followed.

       This property applies to sources in the target on which it is set.

   IMPORTED_COMMON_LANGUAGE_RUNTIME
       Property to define if the target uses C++/CLI.

       Ignored for non-imported targets.

       See also the COMMON_LANGUAGE_RUNTIME target property.

   IMPORTED_CONFIGURATIONS
       Configurations provided for an IMPORTED target.

       Set  this  to  the list of configuration names available for an IMPORTED target.  The names correspond to
       configurations defined in the project from which the target is imported.  If the importing project uses a
       different  set of configurations the names may be mapped using the MAP_IMPORTED_CONFIG_<CONFIG> property.
       Ignored for non-imported targets.

   IMPORTED_GLOBAL
       Indication of whether an IMPORTED target is globally visible.

       The boolean value of this property is True for targets  created  with  the  IMPORTED  GLOBAL  options  to
       add_executable() or add_library(). It is always False for targets built within the project.

       For  targets  created  with  the  IMPORTED  option  to  add_executable() or add_library() but without the
       additional option GLOBAL this is False, too. However, setting this property for such a  locally  IMPORTED
       target  to  True  promotes  that  target  to  global  scope.  This promotion can only be done in the same
       directory where that IMPORTED target was created in the first place.

       Once an imported target has been made global, it cannot be changed back to non-global.  Therefore,  if  a
       project sets this property, it may only provide a value of True. CMake will issue an error if the project
       tries to set the property to a non-True value, even if the value was already False.

   IMPORTED_IMPLIB_<CONFIG>
       <CONFIG>-specific version of IMPORTED_IMPLIB property.

       Configuration names correspond to those provided by the project from which the target is imported.

   IMPORTED_IMPLIB
       Full path to the import library for an IMPORTED target.

       Set this to the location of the .lib part of a Windows DLL, or on AIX set it to an  import  file  created
       for  executables  that export symbols (see the ENABLE_EXPORTS target property).  Ignored for non-imported
       targets.

   IMPORTED_LIBNAME_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LIBNAME property.

       Configuration names correspond to those provided by the project from which the target is imported.

   IMPORTED_LIBNAME
       Specify the link library name for an imported Interface Library.

       An interface library builds no library file itself but does specify usage requirements for its consumers.
       The  IMPORTED_LIBNAME  property may be set to specify a single library name to be placed on the link line
       in place of the interface library target name as a requirement for using the interface.

       This property is intended for use in naming libraries provided by a platform SDK for which the full  path
       to  a  library file may not be known.  The value may be a plain library name such as foo but may not be a
       path (e.g. /usr/lib/libfoo.so) or a flag (e.g. -Wl,...).  The name is never treated as a  library  target
       name even if it happens to name one.

       The  IMPORTED_LIBNAME property is allowed only on imported Interface Libraries and is rejected on targets
       of other types (for which the IMPORTED_LOCATION target property may be used).

   IMPORTED_LINK_DEPENDENT_LIBRARIES_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_DEPENDENT_LIBRARIES.

       Configuration names correspond to those provided by the project from which the target  is  imported.   If
       set, this property completely overrides the generic property for the named configuration.

   IMPORTED_LINK_DEPENDENT_LIBRARIES
       Dependent shared libraries of an imported shared library.

       Shared  libraries  may  be  linked  to  other  shared libraries as part of their implementation.  On some
       platforms the linker searches for the dependent libraries of shared libraries they are including  in  the
       link.   Set  this  property  to  the list of dependent shared libraries of an imported library.  The list
       should be disjoint from the list of interface libraries in  the  INTERFACE_LINK_LIBRARIES  property.   On
       platforms  requiring  dependent  shared  libraries  to  be found at link time CMake uses this list to add
       appropriate files or paths to the link command line.  Ignored for non-imported targets.

   IMPORTED_LINK_INTERFACE_LANGUAGES_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_LANGUAGES.

       Configuration names correspond to those provided by the project from which the target  is  imported.   If
       set, this property completely overrides the generic property for the named configuration.

   IMPORTED_LINK_INTERFACE_LANGUAGES
       Languages compiled into an IMPORTED static library.

       Set  this to the list of languages of source files compiled to produce a STATIC IMPORTED library (such as
       C or CXX).  CMake accounts for these languages when computing how  to  link  a  target  to  the  imported
       library.   For example, when a C executable links to an imported C++ static library CMake chooses the C++
       linker to satisfy language runtime dependencies of the static library.

       This property is ignored for targets that are  not  STATIC  libraries.   This  property  is  ignored  for
       non-imported targets.

   IMPORTED_LINK_INTERFACE_LIBRARIES_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_LIBRARIES.

       Configuration  names  correspond  to those provided by the project from which the target is imported.  If
       set, this property completely overrides the generic property for the named configuration.

       This property is ignored if the target also has a non-empty INTERFACE_LINK_LIBRARIES property.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   IMPORTED_LINK_INTERFACE_LIBRARIES
       Transitive link interface of an IMPORTED target.

       Set this to the list of libraries whose interface is included when an IMPORTED library target  is  linked
       to  another  target.   The  libraries  will  be  included  on  the  link line for the target.  Unlike the
       LINK_INTERFACE_LIBRARIES property, this property applies to all imported target types,  including  STATIC
       libraries.  This property is ignored for non-imported targets.

       This property is ignored if the target also has a non-empty INTERFACE_LINK_LIBRARIES property.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   IMPORTED_LINK_INTERFACE_MULTIPLICITY_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_MULTIPLICITY.

       If set, this property completely overrides the generic property for the named configuration.

   IMPORTED_LINK_INTERFACE_MULTIPLICITY
       Repetition count for cycles of IMPORTED static libraries.

       This is LINK_INTERFACE_MULTIPLICITY for IMPORTED targets.

   IMPORTED_LOCATION_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LOCATION property.

       Configuration names correspond to those provided by the project from which the target is imported.

   IMPORTED_LOCATION
       Full path to the main file on disk for an IMPORTED target.

       Set this to the location of an IMPORTED target file on disk.  For executables this is the location of the
       executable file.  For bundles on macOS this is the location of the executable file inside  Contents/MacOS
       under  the  application  bundle  folder.   For  STATIC  libraries and modules this is the location of the
       library or module.  For SHARED libraries on non-DLL platforms this is the location of the shared library.
       For  frameworks  on  macOS  this  is  the  location of the library file symlink just inside the framework
       folder.  For DLLs this is the location of the .dll part of the library.  For UNKNOWN  libraries  this  is
       the location of the file to be linked.  Ignored for non-imported targets.

       The  IMPORTED_LOCATION  target  property  may  be  overridden  for  a given configuration <CONFIG> by the
       configuration-specific     IMPORTED_LOCATION_<CONFIG>     target     property.      Furthermore,      the
       MAP_IMPORTED_CONFIG_<CONFIG>  target  property  may be used to map between a project’s configurations and
       those of an imported target.  If none of these is set then the name of any other configuration listed  in
       the  IMPORTED_CONFIGURATIONS  target  property  may  be selected and its IMPORTED_LOCATION_<CONFIG> value
       used.

       To get the location of an imported target read one of the LOCATION or LOCATION_<CONFIG> properties.

       For platforms with import libraries (e.g. Windows) see also IMPORTED_IMPLIB.

   IMPORTED_NO_SONAME_<CONFIG>
       <CONFIG>-specific version of IMPORTED_NO_SONAME property.

       Configuration names correspond to those provided by the project from which the target is imported.

   IMPORTED_NO_SONAME
       Specifies that an IMPORTED shared library target has no soname.

       Set this property to true for an imported shared library file that has no soname field.  CMake may adjust
       generated  link  commands  for some platforms to prevent the linker from using the path to the library in
       place of its missing soname.  Ignored for non-imported targets.

   IMPORTED_OBJECTS_<CONFIG>
       <CONFIG>-specific version of IMPORTED_OBJECTS property.

       Configuration names correspond to those provided by the project from which the target is imported.

   IMPORTED_OBJECTS
       A semicolon-separated list of absolute paths to the object files on disk for an imported object library.

       Ignored for non-imported targets.

       Projects may skip IMPORTED_OBJECTS if the configuration-specific  property  IMPORTED_OBJECTS_<CONFIG>  is
       set instead.

   IMPORTED
       Read-only indication of whether a target is IMPORTED.

       The  boolean  value  of  this  property  is  True  for  targets  created  with  the  IMPORTED  option  to
       add_executable() or add_library().  It is False for targets built within the project.

   IMPORTED_SONAME_<CONFIG>
       <CONFIG>-specific version of IMPORTED_SONAME property.

       Configuration names correspond to those provided by the project from which the target is imported.

   IMPORTED_SONAME
       The soname of an IMPORTED target of shared library type.

       Set this to the soname embedded in an imported shared library.  This  is  meaningful  only  on  platforms
       supporting the feature.  Ignored for non-imported targets.

   IMPORT_PREFIX
       What comes before the import library name.

       Similar  to  the target property PREFIX, but used for import libraries (typically corresponding to a DLL)
       instead of regular libraries.  A target property that can be set to override the prefix (such as lib)  on
       an import library name.

   IMPORT_SUFFIX
       What comes after the import library name.

       Similar  to  the target property SUFFIX, but used for import libraries (typically corresponding to a DLL)
       instead of regular libraries.  A target property that can be set to override the suffix (such as .lib) on
       an import library name.

   INCLUDE_DIRECTORIES
       List of preprocessor include file search directories.

       This property specifies the list of directories given so far to the target_include_directories() command.
       In addition to accepting values from that command, values may be set directly on  any  target  using  the
       set_property()  command.   A  target  gets  its  initial  value  for  this property from the value of the
       INCLUDE_DIRECTORIES directory property.  Both directory and target property values are adjusted by  calls
       to the include_directories() command.

       The value of this property is used by the generators to set the include paths for the compiler.

       Relative  paths  should  not be added to this property directly. Use one of the commands above instead to
       handle relative paths.

       Contents of INCLUDE_DIRECTORIES may use cmake-generator-expressions(7) with the syntax $<...>.   See  the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

   INSTALL_NAME_DIR
       macOS directory name for installed targets.

       INSTALL_NAME_DIR is a string specifying the directory portion  of  the  “install_name”  field  of  shared
       libraries on macOS to use in the installed targets.

       This  property  is  initialized  by  the value of the variable CMAKE_INSTALL_NAME_DIR if it is set when a
       target is created.

   INSTALL_REMOVE_ENVIRONMENT_RPATH
       Controls whether toolchain-defined rpaths should be removed during installation.

       When a target is being installed, CMake may need to rewrite its rpath information.  This occurs when  the
       install  rpath  (as  specified  by the INSTALL_RPATH target property) has different contents to the rpath
       that the target was built with.  Some toolchains insert their own rpath contents into the binary as  part
       of  the  build.  By default, CMake will preserve those extra inserted contents in the install rpath.  For
       those scenarios where such toolchain-inserted entries need  to  be  discarded  during  install,  set  the
       INSTALL_REMOVE_ENVIRONMENT_RPATH target property to true.

       This  property  is  initialized by the value of CMAKE_INSTALL_REMOVE_ENVIRONMENT_RPATH when the target is
       created.

   INSTALL_RPATH
       The rpath to use for installed targets.

       A semicolon-separated list specifying the rpath to use in installed targets (for platforms  that  support
       it).   This  property is initialized by the value of the variable CMAKE_INSTALL_RPATH if it is set when a
       target is created.

       This property supports generator expressions.

   INSTALL_RPATH_USE_LINK_PATH
       Add paths to linker search and installed rpath.

       INSTALL_RPATH_USE_LINK_PATH is a boolean that if set to True will append directories in the linker search
       path  and  outside  the  project  to the INSTALL_RPATH.  This property is initialized by the value of the
       variable CMAKE_INSTALL_RPATH_USE_LINK_PATH if it is set when a target is created.

   INTERFACE_AUTOUIC_OPTIONS
       List of interface options to pass to uic.

       Targets may populate this property to publish the options required to use when invoking  uic.   Consuming
       targets     can     add     entries     to     their     own    AUTOUIC_OPTIONS    property    such    as
       $<TARGET_PROPERTY:foo,INTERFACE_AUTOUIC_OPTIONS> to use the uic options specified  in  the  interface  of
       foo. This is done automatically by the target_link_libraries() command.

       This  property  supports  generator  expressions.   See  the  cmake-generator-expressions(7)  manual  for
       available expressions.

   INTERFACE_COMPILE_DEFINITIONS
       List of public compile definitions requirements for a library.

       Targets may populate this property to publish the compile definitions required  to  compile  against  the
       headers  for  the  target.   The target_compile_definitions() command populates this property with values
       given to the PUBLIC and INTERFACE keywords.  Projects may also get and set the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this property  from
       all target dependencies to determine the build properties of the consumer.

       Contents  of  INTERFACE_COMPILE_DEFINITIONS  may use “generator expressions” with the syntax $<...>.  See
       the cmake-generator-expressions(7)  manual  for  available  expressions.   See  the  cmake-buildsystem(7)
       -manual for more on defining buildsystem properties.

   INTERFACE_COMPILE_FEATURES
       List of public compile features requirements for a library.

       Targets  may  populate  this  property  to  publish  the compile features required to compile against the
       headers for the target.  The target_compile_features() command populates this property with values  given
       to the PUBLIC and INTERFACE keywords.  Projects may also get and set the property directly.

       When  target dependencies are specified using target_link_libraries(), CMake will read this property from
       all target dependencies to determine the build properties of the consumer.

       Contents of INTERFACE_COMPILE_FEATURES may use “generator expressions” with the syntax $<...>.   See  the
       cmake-generator-expressions(7)  manual  for  available expressions.  See the cmake-buildsystem(7) -manual
       for more on defining buildsystem properties.

       See the cmake-compile-features(7) manual for information on compile features  and  a  list  of  supported
       compilers.

   INTERFACE_COMPILE_OPTIONS
       List of public compile options requirements for a library.

       Targets may populate this property to publish the compile options required to compile against the headers
       for the target.  The target_compile_options() command populates this property with values  given  to  the
       PUBLIC and INTERFACE keywords.  Projects may also get and set the property directly.

       When  target dependencies are specified using target_link_libraries(), CMake will read this property from
       all target dependencies to determine the build properties of the consumer.

       Contents of INTERFACE_COMPILE_OPTIONS may use “generator expressions” with the syntax  $<...>.   See  the
       cmake-generator-expressions(7)  manual  for  available expressions.  See the cmake-buildsystem(7) -manual
       for more on defining buildsystem properties.

   INTERFACE_INCLUDE_DIRECTORIES
       List of public include directories requirements for a library.

       Targets may populate this property to publish the include directories required  to  compile  against  the
       headers  for  the  target.   The target_include_directories() command populates this property with values
       given to the PUBLIC and INTERFACE keywords.  Projects may also get and set the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this property  from
       all target dependencies to determine the build properties of the consumer.

       Contents  of  INTERFACE_INCLUDE_DIRECTORIES  may use “generator expressions” with the syntax $<...>.  See
       the cmake-generator-expressions(7)  manual  for  available  expressions.   See  the  cmake-buildsystem(7)
       -manual for more on defining buildsystem properties.

       Include  directories usage requirements commonly differ between the build-tree and the install-tree.  The
       BUILD_INTERFACE and INSTALL_INTERFACE generator expressions  can  be  used  to  describe  separate  usage
       requirements  based  on  the  usage  location.   Relative  paths are allowed within the INSTALL_INTERFACE
       expression and are interpreted relative to the installation prefix.  For example:

          target_include_directories(mylib INTERFACE
            $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include/mylib>
            $<INSTALL_INTERFACE:include/mylib>  # <prefix>/include/mylib
          )

   Creating Relocatable Packages
       Note that it is not advisable to populate the INSTALL_INTERFACE of the INTERFACE_INCLUDE_DIRECTORIES of a
       target  with  absolute  paths  to  the  include  directories  of dependencies.  That would hard-code into
       installed packages the include directory paths for dependencies as found on the machine the  package  was
       made on.

       The  INSTALL_INTERFACE  of the INTERFACE_INCLUDE_DIRECTORIES is only suitable for specifying the required
       include directories for headers provided with the target itself, not those  provided  by  the  transitive
       dependencies   listed  in  its  INTERFACE_LINK_LIBRARIES  target  property.   Those  dependencies  should
       themselves be targets that specify their own header locations in INTERFACE_INCLUDE_DIRECTORIES.

       See the Creating  Relocatable  Packages  section  of  the  cmake-packages(7)  manual  for  discussion  of
       additional  care  that  must  be  taken  when  specifying  usage requirements while creating packages for
       redistribution.

   INTERFACE_LINK_DEPENDS
       Additional public interface files on which a target binary depends for linking.

       This property is supported only by Ninja and Makefile Generators.  It is intended to specify dependencies
       on “linker scripts” for custom Makefile link rules.

       When  target dependencies are specified using target_link_libraries(), CMake will read this property from
       all target dependencies to determine the build properties of the consumer.

       Contents of INTERFACE_LINK_DEPENDS may use “generator expressions”  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7)  manual  for  available expressions.  See the cmake-buildsystem(7) -manual
       for more on defining buildsystem properties.

       Link dependency files usage requirements commonly differ between the  build-tree  and  the  install-tree.
       The  BUILD_INTERFACE  and  INSTALL_INTERFACE generator expressions can be used to describe separate usage
       requirements based on the usage location.   Relative  paths  are  allowed  within  the  INSTALL_INTERFACE
       expression and are interpreted relative to the installation prefix.  For example:

          set_property(TARGET mylib PROPERTY INTERFACE_LINK_DEPENDS
            $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/mylinkscript>
            $<INSTALL_INTERFACE:mylinkscript>  # <prefix>/mylinkscript
          )

   INTERFACE_LINK_DIRECTORIES
       List of public link directories requirements for a library.

       Targets  may  populate  this  property  to  publish  the link directories required to compile against the
       headers for the target.  The target_link_directories() command populates this property with values  given
       to the PUBLIC and INTERFACE keywords.  Projects may also get and set the property directly.

       When  target dependencies are specified using target_link_libraries(), CMake will read this property from
       all target dependencies to determine the build properties of the consumer.

       Contents of INTERFACE_LINK_DIRECTORIES may use “generator expressions” with the syntax $<...>.   See  the
       cmake-generator-expressions(7)  manual  for  available expressions.  See the cmake-buildsystem(7) -manual
       for more on defining buildsystem properties.

   INTERFACE_LINK_LIBRARIES
       List public interface libraries for a library.

       This property contains the list of transitive link dependencies.  When the target is linked into  another
       target  using  the  target_link_libraries()  command,  the  libraries  listed (and recursively their link
       interface libraries) will be provided to the other target also.   This  property  is  overridden  by  the
       LINK_INTERFACE_LIBRARIES or LINK_INTERFACE_LIBRARIES_<CONFIG> property if policy CMP0022 is OLD or unset.

       Contents  of  INTERFACE_LINK_LIBRARIES  may  use “generator expressions” with the syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

       NOTE:
          A  call  to target_link_libraries(<target> ...) may update this property on <target>.  If <target> was
          not created in the same directory as the call then target_link_libraries() will add a  suffix  of  the
          form  ::@<directory-id>  to  each  entry,  where  the  ::@  is  a  separator and the <directory-id> is
          unspecified.  This tells the generators that the named libraries must be looked up in the scope of the
          caller  rather  than in the scope in which the <target> was created.  Valid directory ids are stripped
          on export by the install(EXPORT) and export() commands.

   Creating Relocatable Packages
       Note that it is not advisable to populate the INTERFACE_LINK_LIBRARIES of a target with absolute paths to
       dependencies.   That  would  hard-code into installed packages the library file paths for dependencies as
       found on the machine the package was made on.

       See the Creating  Relocatable  Packages  section  of  the  cmake-packages(7)  manual  for  discussion  of
       additional  care  that  must  be  taken  when  specifying  usage requirements while creating packages for
       redistribution.

   INTERFACE_LINK_OPTIONS
       List of public link options requirements for a library.

       Targets may populate this property to publish the link options required to compile  against  the  headers
       for  the  target.   The  target_link_options()  command  populates this property with values given to the
       PUBLIC and INTERFACE keywords.  Projects may also get and set the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this property  from
       all target dependencies to determine the build properties of the consumer.

       Contents  of  INTERFACE_LINK_OPTIONS  may  use  “generator  expressions” with the syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.  See  the  cmake-buildsystem(7)  -manual
       for more on defining buildsystem properties.

   INTERFACE_PRECOMPILE_HEADERS
       List of interface header files to precompile into consuming targets.

       Targets  may populate this property to publish the header files for consuming targets to precompile.  The
       target_precompile_headers() command populates this property with values given to the PUBLIC and INTERFACE
       keywords.    Projects   may   also   get   and   set  the  property  directly.   See  the  discussion  in
       target_precompile_headers() for guidance on appropriate use of this property for  installed  or  exported
       targets.

       Contents of INTERFACE_PRECOMPILE_HEADERS may use “generator expressions” with the syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

   INTERFACE_POSITION_INDEPENDENT_CODE
       Whether consumers need to create a position-independent target

       The  INTERFACE_POSITION_INDEPENDENT_CODE  property informs consumers of this target whether they must set
       their  POSITION_INDEPENDENT_CODE  property  to  ON.   If  this  property  is  set   to   ON,   then   the
       POSITION_INDEPENDENT_CODE  property  on   all consumers will be set to ON. Similarly, if this property is
       set to OFF, then the POSITION_INDEPENDENT_CODE property on all consumers will be set  to  OFF.   If  this
       property  is  undefined,  then consumers will determine their POSITION_INDEPENDENT_CODE property by other
       means.  Consumers must ensure that the targets that they link to have a consistent requirement for  their
       INTERFACE_POSITION_INDEPENDENT_CODE property.

       Contents  of  INTERFACE_POSITION_INDEPENDENT_CODE may use “generator expressions” with the syntax $<...>.
       See the cmake-generator-expressions(7) manual for available expressions.   See  the  cmake-buildsystem(7)
       manual for more on defining buildsystem properties.

   INTERFACE_SOURCES
       List of interface sources to compile into consuming targets.

       Targets  may  populate  this  property  to  publish  the  sources  for consuming targets to compile.  The
       target_sources() command populates this property with values given to the PUBLIC and INTERFACE  keywords.
       Projects may also get and set the property directly.

       When  target dependencies are specified using target_link_libraries(), CMake will read this property from
       all target dependencies to determine the sources of the consumer.

       Contents of  INTERFACE_SOURCES  may  use  “generator  expressions”  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

   INTERFACE_SYSTEM_INCLUDE_DIRECTORIES
       List of public system include directories for a library.

       Targets may populate this property to publish the include directories which contain system  headers,  and
       therefore  should  not  result  in  compiler  warnings.   The  target_include_directories(SYSTEM) command
       signature populates this property with values given to the PUBLIC and INTERFACE keywords.

       Projects may also get and set the property directly, but must be aware that adding  directories  to  this
       property  does  not  make those directories used during compilation.  Adding directories to this property
       marks directories as SYSTEM which otherwise would be used  in  a  non-SYSTEM  manner.   This  can  appear
       similar  to  ‘duplication’, so prefer the high-level target_include_directories(SYSTEM) command and avoid
       setting the property by low-level means.

       When target dependencies are specified using target_link_libraries(), CMake will read this property  from
       all target dependencies to mark the same include directories as containing system headers.

       Contents  of INTERFACE_SYSTEM_INCLUDE_DIRECTORIES may use “generator expressions” with the syntax $<...>.
       See the cmake-generator-expressions(7) manual for available expressions.   See  the  cmake-buildsystem(7)
       manual for more on defining buildsystem properties.

   INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
       Per-configuration interprocedural optimization for a target.

       This is a per-configuration version of INTERPROCEDURAL_OPTIMIZATION.  If set, this property overrides the
       generic property for the named configuration.

       This property is initialized by the CMAKE_INTERPROCEDURAL_OPTIMIZATION_<CONFIG> variable  if  it  is  set
       when a target is created.

   INTERPROCEDURAL_OPTIMIZATION
       Enable interprocedural optimization for a target.

       If  set to true, enables interprocedural optimizations if they are known to be supported by the compiler.
       Depending on value of policy  CMP0069,  the  error  will  be  reported  or  ignored,  if  interprocedural
       optimization is enabled but not supported.

       This  property  is  initialized  by  the  CMAKE_INTERPROCEDURAL_OPTIMIZATION variable if it is set when a
       target is created.

   IOS_INSTALL_COMBINED
       Build a combined (device and simulator) target when installing.

       When this property is set to set to false (which is the default) then it will either be  built  with  the
       device  SDK  or  the simulator SDK depending on the SDK set. But if this property is set to true then the
       target will at install time also be built for the corresponding SDK and combined into one library.

       This feature requires at least Xcode version 6.

   JOB_POOL_COMPILE
       Ninja only: Pool used for compiling.

       The number of parallel compile processes could be limited by defining pools  with  the  global  JOB_POOLS
       property and then specifying here the pool name.

       For instance:

          set_property(TARGET myexe PROPERTY JOB_POOL_COMPILE ten_jobs)

       This property is initialized by the value of CMAKE_JOB_POOL_COMPILE.

   JOB_POOL_LINK
       Ninja only: Pool used for linking.

       The  number  of  parallel  link  processes  could  be limited by defining pools with the global JOB_POOLS
       property and then specifying here the pool name.

       For instance:

          set_property(TARGET myexe PROPERTY JOB_POOL_LINK two_jobs)

       This property is initialized by the value of CMAKE_JOB_POOL_LINK.

   LABELS
       Specify a list of text labels associated with a target.

       Target label semantics are currently unspecified.

   <LANG>_CLANG_TIDY
       This property is implemented only when <LANG> is C or CXX.

       Specify a semicolon-separated list containing a command line  for  the  clang-tidy  tool.   The  Makefile
       Generators and the Ninja generator will run this tool along with the compiler and report a warning if the
       tool reports any problems.

       This property is initialized by the value of the CMAKE_<LANG>_CLANG_TIDY variable if it  is  set  when  a
       target is created.

   <LANG>_COMPILER_LAUNCHER
       This property is implemented only when <LANG> is C, CXX, Fortran, OBJC, OBJCXX, or CUDA.

       Specify  a semicolon-separated list containing a command line for a compiler launching tool. The Makefile
       Generators and the Ninja generator will run this tool and pass the compiler  and  its  arguments  to  the
       tool. Some example tools are distcc and ccache.

       This  property  is  initialized  by the value of the CMAKE_<LANG>_COMPILER_LAUNCHER variable if it is set
       when a target is created.

   <LANG>_CPPCHECK
       This property is supported only when <LANG> is C or CXX.

       Specify a semicolon-separated list containing a command line for the cppcheck static analysis tool.   The
       Makefile  Generators  and  the  Ninja  generator will run cppcheck along with the compiler and report any
       problems.  If the command-line specifies the exit code options to cppcheck then the build  will  fail  if
       the tool returns non-zero.

       This  property  is  initialized  by  the  value of the CMAKE_<LANG>_CPPCHECK variable if it is set when a
       target is created.

   <LANG>_CPPLINT
       This property is supported only when <LANG> is C or CXX.

       Specify a semicolon-separated list containing a command line for the cpplint style checker.  The Makefile
       Generators and the Ninja generator will run cpplint along with the compiler and report any problems.

       This property is initialized by the value of the CMAKE_<LANG>_CPPLINT variable if it is set when a target
       is created.

   <LANG>_INCLUDE_WHAT_YOU_USE
       This property is implemented only when <LANG> is C or CXX.

       Specify a semicolon-separated list containing a command line  for  the  include-what-you-use  tool.   The
       Makefile  Generators  and  the  Ninja  generator  will run this tool along with the compiler and report a
       warning if the tool reports any problems.

       This property is initialized by the value of the CMAKE_<LANG>_INCLUDE_WHAT_YOU_USE variable if it is  set
       when a target is created.

   <LANG>_VISIBILITY_PRESET
       Value for symbol visibility compile flags

       The <LANG>_VISIBILITY_PRESET property determines the value passed in a visibility related compile option,
       such as -fvisibility= for <LANG>.  This property affects compilation in sources of all types  of  targets
       (subject to policy CMP0063).

       This  property  is  initialized  by the value of the CMAKE_<LANG>_VISIBILITY_PRESET variable if it is set
       when a target is created.

   LIBRARY_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for LIBRARY target files.

       This  is  a  per-configuration   version   of   the   LIBRARY_OUTPUT_DIRECTORY   target   property,   but
       multi-configuration  generators  (Visual  Studio  Generators,  Xcode)  do  NOT append a per-configuration
       subdirectory  to  the  specified  directory.   This  property  is  initialized  by  the  value   of   the
       CMAKE_LIBRARY_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when a target is created.

       Contents of LIBRARY_OUTPUT_DIRECTORY_<CONFIG> may use generator expressions.

   LIBRARY_OUTPUT_DIRECTORY
       Output directory in which to build LIBRARY target files.

       This  property  specifies  the  directory  into which library target files should be built.  The property
       value  may  use  generator  expressions.    Multi-configuration   generators   (VS,   Xcode)   append   a
       per-configuration subdirectory to the specified directory unless a generator expression is used.

       This  property  is  initialized  by the value of the variable CMAKE_LIBRARY_OUTPUT_DIRECTORY if it is set
       when a target is created.

       See also the LIBRARY_OUTPUT_DIRECTORY_<CONFIG> target property.

   LIBRARY_OUTPUT_NAME_<CONFIG>
       Per-configuration output name for LIBRARY target files.

       This is the configuration-specific version of the LIBRARY_OUTPUT_NAME target property.

   LIBRARY_OUTPUT_NAME
       Output name for LIBRARY target files.

       This property  specifies  the  base  name  for  library  target  files.   It  overrides  OUTPUT_NAME  and
       OUTPUT_NAME_<CONFIG> properties.

       See also the LIBRARY_OUTPUT_NAME_<CONFIG> target property.

   LINK_DEPENDS_NO_SHARED
       Do not depend on linked shared library files.

       Set  this  property  to  true  to  tell CMake generators not to add file-level dependencies on the shared
       library files linked by this target.  Modification to the shared libraries  will  not  be  sufficient  to
       re-link  this  target.   Logical  target-level  dependencies  will  not  be affected so the linked shared
       libraries will still be brought up to date before this target is built.

       This property is initialized by the value of the variable CMAKE_LINK_DEPENDS_NO_SHARED if it is set  when
       a target is created.

   LINK_DEPENDS
       Additional files on which a target binary depends for linking.

       Specifies  a  semicolon-separated  list  of  full-paths  to  files on which the link rule for this target
       depends.  The target binary will be linked if any of the named files is newer than it.

       This property is supported only by Ninja and Makefile Generators.  It is intended to specify dependencies
       on “linker scripts” for custom Makefile link rules.

       Contents   of   LINK_DEPENDS   may   use  “generator  expressions”  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

   LINKER_LANGUAGE
       Specifies language whose compiler will invoke the linker.

       For executables, shared libraries, and modules, this sets the language whose compiler is used to link the
       target (such as “C” or “CXX”).  A typical value for an executable is the  language  of  the  source  file
       providing  the  program  entry point (main).  If not set, the language with the highest linker preference
       value is the default.  See documentation of CMAKE_<LANG>_LINKER_PREFERENCE variables.

       If this property is not set by the user, it will be calculated at generate-time by CMake.

   LINK_DIRECTORIES
       List of directories to use for the link step of shared library, module and executable targets.

       This property holds a semicolon-separated list of directories specified so far for its target.   Use  the
       target_link_directories() command to append more search directories.

       This  property is initialized by the LINK_DIRECTORIES directory property when a target is created, and is
       used by the generators to set the search directories for the linker.

       Contents  of  LINK_DIRECTORIES  may  use  “generator  expressions”  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

   LINK_FLAGS_<CONFIG>
       Per-configuration linker flags for a SHARED library, MODULE or EXECUTABLE target.

       This is the configuration-specific version of LINK_FLAGS.

       NOTE:
          This property has been superseded by LINK_OPTIONS property.

   LINK_FLAGS
       Additional flags to use when linking this target if it  is  a  shared  library,  module  library,  or  an
       executable. Static libraries need to use STATIC_LIBRARY_OPTIONS or STATIC_LIBRARY_FLAGS properties.

       The  LINK_FLAGS  property,  managed  as  a  string,  can be used to add extra flags to the link step of a
       target.  LINK_FLAGS_<CONFIG> will add  to  the  configuration  <CONFIG>,  for  example,  DEBUG,  RELEASE,
       MINSIZEREL, RELWITHDEBINFO, …

       NOTE:
          This property has been superseded by LINK_OPTIONS property.

   LINK_INTERFACE_LIBRARIES_<CONFIG>
       Per-configuration list of public interface libraries for a target.

       This is the configuration-specific version of LINK_INTERFACE_LIBRARIES.  If set, this property completely
       overrides the generic property for the named configuration.

       This property is overridden by the INTERFACE_LINK_LIBRARIES property if policy CMP0022 is NEW.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   Creating Relocatable Packages
       Note that it is not advisable to populate the LINK_INTERFACE_LIBRARIES_<CONFIG> of a target with absolute
       paths  to  dependencies.   That  would  hard-code  into  installed  packages  the  library file paths for
       dependencies as found on the machine the package was made on.

       See the Creating  Relocatable  Packages  section  of  the  cmake-packages(7)  manual  for  discussion  of
       additional  care  that  must  be  taken  when  specifying  usage requirements while creating packages for
       redistribution.

   LINK_INTERFACE_LIBRARIES
       List public interface libraries for a shared library or executable.

       By default linking to a shared library target transitively links to targets with which the library itself
       was  linked.   For  an  executable  with  exports  (see  the  ENABLE_EXPORTS  target property) no default
       transitive link dependencies are used.  This property replaces the default transitive  link  dependencies
       with  an  explicit list.  When the target is linked into another target using the target_link_libraries()
       command, the libraries listed (and recursively their link interface libraries) will be  provided  to  the
       other  target  also.  If the list is empty then no transitive link dependencies will be incorporated when
       this target is linked into another target even if  the  default  set  is  non-empty.   This  property  is
       initialized  by  the  value  of the CMAKE_LINK_INTERFACE_LIBRARIES variable if it is set when a target is
       created.  This property is ignored for STATIC libraries.

       This property is overridden by the INTERFACE_LINK_LIBRARIES property if policy CMP0022 is NEW.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   Creating Relocatable Packages
       Note that it is not advisable to populate the LINK_INTERFACE_LIBRARIES of a target with absolute paths to
       dependencies.   That  would  hard-code into installed packages the library file paths for dependencies as
       found on the machine the package was made on.

       See the Creating  Relocatable  Packages  section  of  the  cmake-packages(7)  manual  for  discussion  of
       additional  care  that  must  be  taken  when  specifying  usage requirements while creating packages for
       redistribution.

   LINK_INTERFACE_MULTIPLICITY_<CONFIG>
       Per-configuration repetition count for cycles of STATIC libraries.

       This is the  configuration-specific  version  of  LINK_INTERFACE_MULTIPLICITY.   If  set,  this  property
       completely overrides the generic property for the named configuration.

   LINK_INTERFACE_MULTIPLICITY
       Repetition count for STATIC libraries with cyclic dependencies.

       When  linking  to  a STATIC library target with cyclic dependencies the linker may need to scan more than
       once through the archives in the strongly connected component of the dependency graph.  CMake by  default
       constructs  the  link  line  so  that  the  linker  will scan through the component at least twice.  This
       property specifies the minimum number of scans if it is larger than the default.  CMake uses the  largest
       value specified by any target in a component.

   LINK_LIBRARIES
       List of direct link dependencies.

       This  property specifies the list of libraries or targets which will be used for linking.  In addition to
       accepting values from the target_link_libraries() command, values may be set directly on any target using
       the set_property() command.

       The value of this property is used by the generators to set the link libraries for the compiler.

       Contents   of   LINK_LIBRARIES  may  use  “generator  expressions”  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

       NOTE:
          A  call  to target_link_libraries(<target> ...) may update this property on <target>.  If <target> was
          not created in the same directory as the call then target_link_libraries() will add a  suffix  of  the
          form  ::@<directory-id>  to  each  entry,  where  the  ::@  is  a  separator and the <directory-id> is
          unspecified.  This tells the generators that the named libraries must be looked up in the scope of the
          caller  rather  than in the scope in which the <target> was created.  Valid directory ids are stripped
          on export by the install(EXPORT) and export() commands.

   LINK_OPTIONS
       List of options to use for the link step of shared library, module and executable targets.  Targets  that
       are static libraries need to use the STATIC_LIBRARY_OPTIONS target property.

       This  property  holds  a  semicolon-separated  list  of options specified so far for its target.  Use the
       target_link_options() command to append more options.

       This property is initialized by the LINK_OPTIONS directory property when a target is created, and is used
       by the generators to set the options for the compiler.

       Contents   of   LINK_OPTIONS   may   use  “generator  expressions”  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

       NOTE:
          This property must be used in preference to LINK_FLAGS property.

   LINK_SEARCH_END_STATIC
       End a link line such that static system libraries are used.

       Some linkers support switches such as -Bstatic and -Bdynamic to determine whether to use static or shared
       libraries for -lXXX options.  CMake uses these options to set the link  type  for  libraries  whose  full
       paths  are  not  known  or (in some cases) are in implicit link directories for the platform.  By default
       CMake adds an option at the end of the library list (if necessary) to set the linker search type back  to
       its  starting type.  This property switches the final linker search type to -Bstatic regardless of how it
       started.

       This property is initialized by the value of the variable CMAKE_LINK_SEARCH_END_STATIC if it is set  when
       a target is created.

       See also LINK_SEARCH_START_STATIC.

   LINK_SEARCH_START_STATIC
       Assume the linker looks for static libraries by default.

       Some linkers support switches such as -Bstatic and -Bdynamic to determine whether to use static or shared
       libraries for -lXXX options.  CMake uses these options to set the link  type  for  libraries  whose  full
       paths are not known or (in some cases) are in implicit link directories for the platform.  By default the
       linker search type is assumed to be -Bdynamic at the  beginning  of  the  library  list.   This  property
       switches  the assumption to -Bstatic.  It is intended for use when linking an executable statically (e.g.
       with the GNU -static option).

       This property is initialized by the value of the variable
              CMAKE_LINK_SEARCH_START_STATIC if it is set when a target is created.

       See also LINK_SEARCH_END_STATIC.

   LINK_WHAT_YOU_USE
       This is a boolean option that when set to TRUE will automatically run ldd -r -u on the target after it is
       linked.  In  addition,  the  linker  flag  -Wl,--no-as-needed  will be passed to the target with the link
       command so that all libraries specified on the command line will be linked into  the  target.  This  will
       result  in  the  link  producing  a list of libraries that provide no symbols used by this target but are
       being linked to it.  This is only applicable to executable and shared library targets and will only  work
       when ld and ldd accept the flags used.

       This  property  is  initialized  by the value of the CMAKE_LINK_WHAT_YOU_USE variable if it is set when a
       target is created.

   LOCATION_<CONFIG>
       Read-only property providing a target location on disk.

       A read-only property that indicates where a target’s main file is located on disk for  the  configuration
       <CONFIG>.   The  property  is  defined  only  for library and executable targets.  An imported target may
       provide a set of configurations different from that of the importing project.  By default CMake looks for
       an    exact-match    but    otherwise    uses    an   arbitrary   available   configuration.    Use   the
       MAP_IMPORTED_CONFIG_<CONFIG> property to map imported configurations explicitly.

       Do not set properties that affect the location of a target after reading this  property.   These  include
       properties     whose     names    match    (RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?,
       (IMPLIB_)?(PREFIX|SUFFIX), or  LINKER_LANGUAGE.  Failure to follow this rule is not diagnosed and  leaves
       the location of the target undefined.

   LOCATION
       Read-only location of a target on disk.

       For  an  imported target, this read-only property returns the value of the LOCATION_<CONFIG> property for
       an unspecified configuration <CONFIG> provided by the target.

       For a non-imported target, this property is provided for compatibility with CMake 2.4 and below.  It  was
       meant  to  get  the  location of an executable target’s output file for use in add_custom_command().  The
       path may contain a build-system-specific portion that is replaced at build time  with  the  configuration
       getting  built  (such  as  $(ConfigurationName)  in  VS).   In  CMake  2.6 and above add_custom_command()
       automatically recognizes a target name in its  COMMAND  and  DEPENDS  options  and  computes  the  target
       location.   In  CMake  2.8.4  and above add_custom_command() recognizes generator expressions to refer to
       target locations anywhere in the command.  Therefore this property is  not  needed  for  creating  custom
       commands.

       Do  not  set  properties that affect the location of a target after reading this property.  These include
       properties    whose    names     match     (RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?,
       (IMPLIB_)?(PREFIX|SUFFIX), or “LINKER_LANGUAGE”.  Failure to follow this rule is not diagnosed and leaves
       the location of the target undefined.

   MACOSX_BUNDLE_INFO_PLIST
       Specify a custom Info.plist template for a macOS and iOS Application Bundle.

       An executable target with MACOSX_BUNDLE enabled will be built as an  application  bundle  on  macOS.   By
       default its Info.plist file is created by configuring a template called MacOSXBundleInfo.plist.in located
       in the CMAKE_MODULE_PATH.  This property specifies an alternative template file name which may be a  full
       path.

       The following target properties may be set to specify content to be configured into the file:

       MACOSX_BUNDLE_BUNDLE_NAME
              Sets CFBundleName.

       MACOSX_BUNDLE_BUNDLE_VERSION
              Sets CFBundleVersion.

       MACOSX_BUNDLE_COPYRIGHT
              Sets NSHumanReadableCopyright.

       MACOSX_BUNDLE_GUI_IDENTIFIER
              Sets CFBundleIdentifier.

       MACOSX_BUNDLE_ICON_FILE
              Sets CFBundleIconFile.

       MACOSX_BUNDLE_INFO_STRING
              Sets CFBundleGetInfoString.

       MACOSX_BUNDLE_LONG_VERSION_STRING
              Sets CFBundleLongVersionString.

       MACOSX_BUNDLE_SHORT_VERSION_STRING
              Sets CFBundleShortVersionString.

       CMake  variables  of  the same name may be set to affect all targets in a directory that do not have each
       specific property set.  If a custom Info.plist is specified by this property it may of  course  hard-code
       all the settings instead of using the target properties.

   MACOSX_BUNDLE
       Build an executable as an Application Bundle on macOS or iOS.

       When  this  property  is  set  to  TRUE  the  executable when built on macOS or iOS will be created as an
       application bundle.  This makes it a GUI executable that can  be  launched  from  the  Finder.   See  the
       MACOSX_BUNDLE_INFO_PLIST  target  property  for information about creation of the Info.plist file for the
       application bundle.  This property is initialized by the value of the variable CMAKE_MACOSX_BUNDLE if  it
       is set when a target is created.

   MACOSX_FRAMEWORK_INFO_PLIST
       Specify a custom Info.plist template for a macOS and iOS Framework.

       A library target with FRAMEWORK enabled will be built as a framework on macOS.  By default its Info.plist
       file  is  created  by  configuring  a  template  called  MacOSXFrameworkInfo.plist.in  located   in   the
       CMAKE_MODULE_PATH.  This property specifies an alternative template file name which may be a full path.

       The following target properties may be set to specify content to be configured into the file:

       MACOSX_FRAMEWORK_BUNDLE_VERSION
              Sets CFBundleVersion.

       MACOSX_FRAMEWORK_ICON_FILE
              Sets CFBundleIconFile.

       MACOSX_FRAMEWORK_IDENTIFIER
              Sets CFBundleIdentifier.

       MACOSX_FRAMEWORK_SHORT_VERSION_STRING
              Sets CFBundleShortVersionString.

       CMake  variables  of  the same name may be set to affect all targets in a directory that do not have each
       specific property set.  If a custom Info.plist is specified by this property it may of  course  hard-code
       all the settings instead of using the target properties.

   MACOSX_RPATH
       Whether this target on macOS or iOS is located at runtime using rpaths.

       When this property is set to TRUE, the directory portion of the install_name field of this shared library
       will be @rpath unless overridden by INSTALL_NAME_DIR.  This indicates the shared library is to  be  found
       at runtime using runtime paths (rpaths).

       This  property  is initialized by the value of the variable CMAKE_MACOSX_RPATH if it is set when a target
       is created.

       Runtime paths will also be embedded  in  binaries  using  this  target  and  can  be  controlled  by  the
       INSTALL_RPATH target property on the target linking to this target.

       Policy  CMP0042  was introduced to change the default value of MACOSX_RPATH to TRUE.  This is because use
       of @rpath is a more flexible and powerful alternative to @executable_path and @loader_path.

   MANUALLY_ADDED_DEPENDENCIES
       Get manually added dependencies to other top-level targets.

       This read-only property can be used to query all dependencies that were added for this  target  with  the
       add_dependencies() command.

   MAP_IMPORTED_CONFIG_<CONFIG>
       Map from project configuration to imported target’s configuration.

       Set  this  to the list of configurations of an imported target that may be used for the current project’s
       <CONFIG> configuration.  Targets  imported  from  another  project  may  not  provide  the  same  set  of
       configuration  names  available  in the current project.  Setting this property tells CMake what imported
       configurations are suitable for use when building the <CONFIG> configuration.  The first configuration in
       the  list  found  to  be  provided  by  the  imported target (i.e. via IMPORTED_LOCATION_<CONFIG> for the
       mapped-to  <CONFIG>)  is  selected.   As  a  special  case,  an  empty  list  element   refers   to   the
       configuration-less imported target location (i.e. IMPORTED_LOCATION).

       If  this  property  is  set  and  no  matching  configurations are available, then the imported target is
       considered to be not found.  This property is ignored for non-imported targets.

       This property is initialized by the value of the CMAKE_MAP_IMPORTED_CONFIG_<CONFIG> variable if it is set
       when a target is created.

   Example
       For example creating imported C++ library foo:

          add_library(foo STATIC IMPORTED)

       Use foo_debug path for Debug build type:

          set_property(
            TARGET foo APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG
            )

          set_target_properties(foo PROPERTIES
            IMPORTED_LINK_INTERFACE_LANGUAGES_DEBUG "CXX"
            IMPORTED_LOCATION_DEBUG "${foo_debug}"
            )

       Use foo_release path for Release build type:

          set_property(
            TARGET foo APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE
            )

          set_target_properties(foo PROPERTIES
            IMPORTED_LINK_INTERFACE_LANGUAGES_RELEASE "CXX"
            IMPORTED_LOCATION_RELEASE "${foo_release}"
            )

       Use Release version of library for MinSizeRel and RelWithDebInfo build types:

          set_target_properties(foo PROPERTIES
            MAP_IMPORTED_CONFIG_MINSIZEREL Release
            MAP_IMPORTED_CONFIG_RELWITHDEBINFO Release
            )

   MSVC_RUNTIME_LIBRARY
       Select the MSVC runtime library for use by compilers targeting the MSVC ABI.

       The allowed values are:

       MultiThreaded
              Compile with -MT or equivalent flag(s) to use a multi-threaded statically-linked runtime library.

       MultiThreadedDLL
              Compile with -MD or equivalent flag(s) to use a multi-threaded dynamically-linked runtime library.

       MultiThreadedDebug
              Compile with -MTd or equivalent flag(s) to use a multi-threaded statically-linked runtime library.

       MultiThreadedDebugDLL
              Compile  with  -MDd  or  equivalent  flag(s)  to  use  a multi-threaded dynamically-linked runtime
              library.

       The value is ignored on non-MSVC compilers but an unsupported value will be rejected  as  an  error  when
       using a compiler targeting the MSVC ABI.

       The value may also be the empty string ("") in which case no runtime library selection flag will be added
       explicitly by CMake.  Note that with Visual Studio Generators the native build system may choose  to  add
       its own default runtime library selection flag.

       Use generator expressions to support per-configuration specification.  For example, the code:

          add_executable(foo foo.c)
          set_property(TARGET foo PROPERTY
            MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")

       selects  for  the  target  foo  a  multi-threaded statically-linked runtime library with or without debug
       information depending on the configuration.

       If this property is not set then CMake uses the default value MultiThreaded$<$<CONFIG:Debug>:Debug>DLL to
       select a MSVC runtime library.

       NOTE:
          This  property  has  effect  only  when  policy  CMP0091 is set to NEW prior to the first project() or
          enable_language() command that enables a language using a compiler targeting the MSVC ABI.

   NAME
       Logical name for the target.

       Read-only logical name for the target as used by CMake.

   NO_SONAME
       Whether to set soname when linking a shared library.

       Enable this boolean property if a generated SHARED library should not have soname set.  Default is to set
       soname  on  all  shared libraries as long as the platform supports it.  Generally, use this property only
       for leaf private libraries or plugins.  If you use it on normal shared libraries which other targets link
       against,  on  some  platforms a linker will insert a full path to the library (as specified at link time)
       into the dynamic section of  the  dependent  binary.   Therefore,  once  installed,  dynamic  loader  may
       eventually fail to locate the library for the binary.

   NO_SYSTEM_FROM_IMPORTED
       Do not treat include directories from the interfaces of consumed imported targets as SYSTEM.

       The  contents  of  the  INTERFACE_INCLUDE_DIRECTORIES  target property of imported targets are treated as
       SYSTEM includes by default.  If this property is enabled on a target,  compilation  of  sources  in  that
       target  will  not treat the contents of the INTERFACE_INCLUDE_DIRECTORIES of consumed imported targets as
       system includes.

       This property is initialized by the value of the CMAKE_NO_SYSTEM_FROM_IMPORTED variable if it is set when
       a target is created.

   OBJC_EXTENSIONS
       Boolean specifying whether compiler specific extensions are requested.

       This  property  specifies  whether compiler specific extensions should be used.  For some compilers, this
       results in adding a flag such as -std=gnu11 instead of -std=c11 to the compile line.  This property is ON
       by default. The basic OBJC standard level is controlled by the OBJC_STANDARD target property.

       If  the  property  is not set, and the project has set the C_EXTENSIONS, the value of C_EXTENSIONS is set
       for OBJC_EXTENSIONS.

       See the cmake-compile-features(7) manual for information on compile features  and  a  list  of  supported
       compilers.

       This  property  is  initialized  by  the  value of the CMAKE_OBJC_EXTENSIONS variable if it is set when a
       target is created.

   OBJC_STANDARD
       The OBJC standard whose features are requested to build this target.

       This property specifies the OBJC standard whose features are requested to build this  target.   For  some
       compilers, this results in adding a flag such as -std=gnu11 to the compile line.

       Supported values are 90, 99 and 11.

       If  the value requested does not result in a compile flag being added for the compiler in use, a previous
       standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY OBJC_STANDARD 11)

       with a compiler which does not support -std=gnu11 or an equivalent flag will not result in  an  error  or
       warning,  but will instead add the -std=gnu99 or -std=gnu90 flag if supported.  This “decay” behavior may
       be controlled with the OBJC_STANDARD_REQUIRED target property.  Additionally, the OBJC_EXTENSIONS  target
       property may be used to control whether compiler-specific extensions are enabled on a per-target basis.

       If  the  property  is not set, and the project has set the C_STANDARD, the value of C_STANDARD is set for
       OBJC_STANDARD.

       See the cmake-compile-features(7) manual for information on compile features  and  a  list  of  supported
       compilers.

       This  property is initialized by the value of the CMAKE_OBJC_STANDARD variable if it is set when a target
       is created.

   OBJC_STANDARD_REQUIRED
       Boolean describing whether the value of OBJC_STANDARD is a requirement.

       If this property is set to ON, then the value of the  OBJC_STANDARD  target  property  is  treated  as  a
       requirement.   If this property is OFF or unset, the OBJC_STANDARD target property is treated as optional
       and may “decay” to a previous standard if the requested is not available.

       If  the  property  is  not  set,  and  the  project  has  set  the  C_STANDARD_REQUIRED,  the  value   of
       C_STANDARD_REQUIRED is set for OBJC_STANDARD_REQUIRED.

       See  the  cmake-compile-features(7)  manual  for  information on compile features and a list of supported
       compilers.

       This property is initialized by the value of the CMAKE_OBJC_STANDARD_REQUIRED variable if it is set  when
       a target is created.

   OBJCXX_EXTENSIONS
       Boolean specifying whether compiler specific extensions are requested.

       This  property  specifies  whether compiler specific extensions should be used.  For some compilers, this
       results in adding a flag such as -std=gnu++11 instead of -std=c++11 to the compile line.   This  property
       is ON by default. The basic ObjC++ standard level is controlled by the OBJCXX_STANDARD target property.

       See  the  cmake-compile-features(7)  manual  for  information on compile features and a list of supported
       compilers.

       If the property is not set, and the project has set the CXX_EXTENSIONS, the value  of  CXX_EXTENSIONS  is
       set for OBJCXX_EXTENSIONS.

       This  property  is  initialized  by the value of the CMAKE_OBJCXX_EXTENSIONS variable if it is set when a
       target is created.

   OBJCXX_STANDARD
       The ObjC++ standard whose features are requested to build this target.

       This property specifies the ObjC++ standard whose features are requested to build this target.  For  some
       compilers, this results in adding a flag such as -std=gnu++11 to the compile line.

       Supported values are 98, 11, 14, 17, and 20.

       If  the value requested does not result in a compile flag being added for the compiler in use, a previous
       standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY OBJCXX_STANDARD 11)

       with a compiler which does not support -std=gnu++11 or an equivalent flag will not result in an error  or
       warning,  but  will  instead  add  the  -std=gnu++98  flag  if  supported.   This “decay” behavior may be
       controlled with the OBJCXX_STANDARD_REQUIRED target property.  Additionally, the OBJCXX_EXTENSIONS target
       property may be used to control whether compiler-specific extensions are enabled on a per-target basis.

       If  the  property  is not set, and the project has set the CXX_STANDARD, the value of CXX_STANDARD is set
       for OBJCXX_STANDARD.

       See the cmake-compile-features(7) manual for information on compile features  and  a  list  of  supported
       compilers.

       This  property  is  initialized  by  the  value of the CMAKE_OBJCXX_STANDARD variable if it is set when a
       target is created.

   OBJCXX_STANDARD_REQUIRED
       Boolean describing whether the value of OBJCXX_STANDARD is a requirement.

       If this property is set to ON, then the value of the OBJCXX_STANDARD target  property  is  treated  as  a
       requirement.   If  this  property  is  OFF  or  unset,  the OBJCXX_STANDARD target property is treated as
       optional and may “decay” to a previous standard if the requested is not available.

       If the  property  is  not  set,  and  the  project  has  set  the  CXX_STANDARD_REQUIRED,  the  value  of
       CXX_STANDARD_REQUIRED is set for OBJCXX_STANDARD_REQUIRED.

       See  the  cmake-compile-features(7)  manual  for  information on compile features and a list of supported
       compilers.

       This property is initialized by the value of the CMAKE_OBJCXX_STANDARD_REQUIRED variable  if  it  is  set
       when a target is created.

   OSX_ARCHITECTURES_<CONFIG>
       Per-configuration macOS and iOS binary architectures for a target.

       This property is the configuration-specific version of OSX_ARCHITECTURES.

   OSX_ARCHITECTURES
       Target specific architectures for macOS.

       The  OSX_ARCHITECTURES  property  sets the target binary architecture for targets on macOS (-arch).  This
       property is initialized by the value of the variable CMAKE_OSX_ARCHITECTURES if it is set when  a  target
       is created.  Use OSX_ARCHITECTURES_<CONFIG> to set the binary architectures on a per-configuration basis,
       where <CONFIG> is an upper-case name (e.g. OSX_ARCHITECTURES_DEBUG).

   OUTPUT_NAME_<CONFIG>
       Per-configuration target file base name.

       This is the configuration-specific version of the OUTPUT_NAME target property.

   OUTPUT_NAME
       Output name for target files.

       This sets the base name for output files created for an executable or library target.  If  not  set,  the
       logical  target  name  is  used  by  default  during  generation.  The value is not set by default during
       configuration.

       Contents of OUTPUT_NAME and the variants listed below may use generator expressions.

       See also the variants:

       • OUTPUT_NAME_<CONFIG>ARCHIVE_OUTPUT_NAME_<CONFIG>ARCHIVE_OUTPUT_NAMELIBRARY_OUTPUT_NAME_<CONFIG>LIBRARY_OUTPUT_NAMERUNTIME_OUTPUT_NAME_<CONFIG>RUNTIME_OUTPUT_NAME

   PDB_NAME_<CONFIG>
       Per-configuration output name for the MS debug symbol .pdb file generated by the linker for an executable
       or shared library target.

       This is the configuration-specific version of PDB_NAME.

       NOTE:
          This property does not apply to STATIC library targets because no linker is invoked to produce them so
          they have no linker-generated .pdb file containing debug symbols.

          The linker-generated program database files are specified by the /pdb linker flag and are not the same
          as   compiler-generated  program  database  files  specified  by  the  /Fd  compiler  flag.   Use  the
          COMPILE_PDB_NAME_<CONFIG> property to specify the latter.

   PDB_NAME
       Output name for the MS debug symbol .pdb file generated by the linker for an executable or shared library
       target.

       This  property  specifies  the  base name for the debug symbols file.  If not set, the OUTPUT_NAME target
       property value or logical target name is used by default.

       NOTE:
          This property does not apply to STATIC library targets because no linker is invoked to produce them so
          they have no linker-generated .pdb file containing debug symbols.

          The linker-generated program database files are specified by the /pdb linker flag and are not the same
          as  compiler-generated  program  database  files  specified  by  the  /Fd  compiler  flag.   Use   the
          COMPILE_PDB_NAME property to specify the latter.

   PDB_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration  output  directory  for  the  MS  debug symbol .pdb file generated by the linker for an
       executable or shared library target.

       This is a per-configuration version of PDB_OUTPUT_DIRECTORY, but multi-configuration  generators  (Visual
       Studio  Generators,  Xcode)  do  NOT  append a per-configuration subdirectory to the specified directory.
       This property is initialized by the value of the CMAKE_PDB_OUTPUT_DIRECTORY_<CONFIG> variable  if  it  is
       set when a target is created.

       Contents of PDB_OUTPUT_DIRECTORY_<CONFIG> may use generator expressions.

       NOTE:
          This property does not apply to STATIC library targets because no linker is invoked to produce them so
          they have no linker-generated .pdb file containing debug symbols.

          The linker-generated program database files are specified by the /pdb linker flag and are not the same
          as   compiler-generated  program  database  files  specified  by  the  /Fd  compiler  flag.   Use  the
          COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG> property to specify the latter.

   PDB_OUTPUT_DIRECTORY
       Output directory for the MS debug symbols .pdb file generated by the linker for an executable  or  shared
       library target.

       This  property  specifies the directory into which the MS debug symbols will be placed by the linker. The
       property value may use generator expressions.  Multi-configuration generators append a  per-configuration
       subdirectory to the specified directory unless a generator expression is used.

       This  property is initialized by the value of the CMAKE_PDB_OUTPUT_DIRECTORY variable if it is set when a
       target is created.

       NOTE:
          This property does not apply to STATIC library targets because no linker is invoked to produce them so
          they have no linker-generated .pdb file containing debug symbols.

          The linker-generated program database files are specified by the /pdb linker flag and are not the same
          as  compiler-generated  program  database  files  specified  by  the  /Fd  compiler  flag.   Use   the
          COMPILE_PDB_OUTPUT_DIRECTORY property to specify the latter.

   POSITION_INDEPENDENT_CODE
       Whether to create a position-independent target

       The  POSITION_INDEPENDENT_CODE  property  determines  whether  position independent executables or shared
       libraries will be created.  This property is True by default for SHARED and MODULE  library  targets  and
       False  otherwise.   This  property  is  initialized  by  the value of the CMAKE_POSITION_INDEPENDENT_CODE
       variable  if it is set when a target is created.

       NOTE:
          For executable targets, the link step is controlled by the CMP0083 policy  and  the  CheckPIESupported
          module.

   PRECOMPILE_HEADERS
       List of header files to precompile.

       This  property  holds  a  semicolon-separated list of header files to precompile specified so far for its
       target.  Use the target_precompile_headers() command to append more header files.

       This property supports generator expressions.

   PRECOMPILE_HEADERS_REUSE_FROM
       Target from which to reuse the precompiled headers build artifact.

       See the second signature of target_precompile_headers() command for more detailed information.

   PREFIX
       What comes before the library name.

       A target property that can be set to override the prefix (such as lib) on a library name.

   PRIVATE_HEADER
       Specify private header files in a FRAMEWORK shared library target.

       Shared library targets marked with the FRAMEWORK property generate frameworks on macOS,  iOS  and  normal
       shared  libraries on other platforms.  This property may be set to a list of header files to be placed in
       the PrivateHeaders directory inside the framework folder.  On non-Apple platforms these  headers  may  be
       installed using the PRIVATE_HEADER option to the install(TARGETS) command.

   PROJECT_LABEL
       Change the name of a target in an IDE.

       Can be used to change the name of the target in an IDE like Visual Studio.

   PUBLIC_HEADER
       Specify public header files in a FRAMEWORK shared library target.

       Shared  library  targets  marked with the FRAMEWORK property generate frameworks on macOS, iOS and normal
       shared libraries on other platforms.  This property may be set to a list of header files to be placed  in
       the Headers directory inside the framework folder.  On non-Apple platforms these headers may be installed
       using the PUBLIC_HEADER option to the install(TARGETS) command.

   RESOURCE
       Specify resource files in a FRAMEWORK or BUNDLE.

       Target marked with the FRAMEWORK or BUNDLE property generate framework or application bundle (both  macOS
       and  iOS is supported) or normal shared libraries on other platforms.  This property may be set to a list
       of files to be placed in the corresponding directory (eg.  Resources  directory  for  macOS)  inside  the
       bundle.   On  non-Apple  platforms  these  files  may  be  installed  using  the  RESOURCE  option to the
       install(TARGETS) command.

       Following example of Application Bundle:

          add_executable(ExecutableTarget
            addDemo.c
            resourcefile.txt
            appresourcedir/appres.txt)

          target_link_libraries(ExecutableTarget heymath mul)

          set(RESOURCE_FILES
            resourcefile.txt
            appresourcedir/appres.txt)

          set_target_properties(ExecutableTarget PROPERTIES
            MACOSX_BUNDLE TRUE
            MACOSX_FRAMEWORK_IDENTIFIER org.cmake.ExecutableTarget
            RESOURCE "${RESOURCE_FILES}")

       will produce flat structure for iOS systems:

          ExecutableTarget.app
            appres.txt
            ExecutableTarget
            Info.plist
            resourcefile.txt

       For macOS systems it will produce following directory structure:

          ExecutableTarget.app/
            Contents
              Info.plist
              MacOS
                ExecutableTarget
              Resources
                appres.txt
                resourcefile.txt

       For Linux, such CMake script produce following files:

          ExecutableTarget
          Resources
            appres.txt
            resourcefile.txt

   RULE_LAUNCH_COMPILE
       Specify a launcher for compile rules.

       See the global property of the same name for details.  This overrides the global and  directory  property
       for a target.

   RULE_LAUNCH_CUSTOM
       Specify a launcher for custom rules.

       See  the  global property of the same name for details.  This overrides the global and directory property
       for a target.

   RULE_LAUNCH_LINK
       Specify a launcher for link rules.

       See the global property of the same name for details.  This overrides the global and  directory  property
       for a target.

   RUNTIME_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for RUNTIME target files.

       This   is   a   per-configuration   version   of   the   RUNTIME_OUTPUT_DIRECTORY  target  property,  but
       multi-configuration generators (Visual Studio  Generators,  Xcode)  do  NOT  append  a  per-configuration
       subdirectory   to   the  specified  directory.   This  property  is  initialized  by  the  value  of  the
       CMAKE_RUNTIME_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when a target is created.

       Contents of RUNTIME_OUTPUT_DIRECTORY_<CONFIG> may use generator expressions.

   RUNTIME_OUTPUT_DIRECTORY
       Output directory in which to build RUNTIME target files.

       This property specifies the directory into which runtime target files  should  be  built.   The  property
       value   may   use   generator   expressions.    Multi-configuration   generators  (VS,  Xcode)  append  a
       per-configuration subdirectory to the specified directory unless a generator expression is used.

       This property is initialized by the value of the variable CMAKE_RUNTIME_OUTPUT_DIRECTORY  if  it  is  set
       when a target is created.

       See also the RUNTIME_OUTPUT_DIRECTORY_<CONFIG> target property.

   RUNTIME_OUTPUT_NAME_<CONFIG>
       Per-configuration output name for RUNTIME target files.

       This is the configuration-specific version of the RUNTIME_OUTPUT_NAME target property.

   RUNTIME_OUTPUT_NAME
       Output name for RUNTIME target files.

       This  property  specifies  the  base  name  for  runtime  target  files.   It  overrides  OUTPUT_NAME and
       OUTPUT_NAME_<CONFIG> properties.

       See also the RUNTIME_OUTPUT_NAME_<CONFIG> target property.

   SKIP_BUILD_RPATH
       Should rpaths be used for the build tree.

       SKIP_BUILD_RPATH is a boolean specifying whether to skip automatic generation of an  rpath  allowing  the
       target  to  run  from  the  build  tree.   This  property  is  initialized  by  the value of the variable
       CMAKE_SKIP_BUILD_RPATH if it is set when a target is created.

   SOURCE_DIR
       This read-only property reports the value of the CMAKE_CURRENT_SOURCE_DIR variable in  the  directory  in
       which the target was defined.

   SOURCES
       Source names specified for a target.

       List of sources specified for a target.

   SOVERSION
       What version number is this target.

       For  shared  libraries  VERSION  and  SOVERSION  can be used to specify the build version and API version
       respectively.  When building or installing appropriate symlinks are  created  if  the  platform  supports
       symlinks  and  the  linker supports so-names.  If only one of both is specified the missing is assumed to
       have the same version number.  SOVERSION is ignored if NO_SONAME property is set.

   Windows Versions
       For shared  libraries  and  executables  on  Windows  the  VERSION  attribute  is  parsed  to  extract  a
       <major>.<minor> version number.  These numbers are used as the image version of the binary.

   Mach-O Versions
       For  shared  libraries  and  executables  on  Mach-O  systems  (e.g.  macOS, iOS), the SOVERSION property
       corresponds to compatibility version and VERSION to current version.  See the FRAMEWORK  target  property
       for an example.  Versions of Mach-O binaries may be checked with the otool -L <binary> command.

   STATIC_LIBRARY_FLAGS_<CONFIG>
       Per-configuration archiver (or MSVC librarian) flags for a static library target.

       This is the configuration-specific version of STATIC_LIBRARY_FLAGS.

       NOTE:
          This property has been superseded by STATIC_LIBRARY_OPTIONS property.

   STATIC_LIBRARY_FLAGS
       Archiver  (or  MSVC  librarian)  flags  for  a static library target.  Targets that are shared libraries,
       modules, or executables need to use the LINK_OPTIONS or LINK_FLAGS target properties.

       The STATIC_LIBRARY_FLAGS property, managed as a string, can be used to add extra flags to the  link  step
       of  a  static  library target.  STATIC_LIBRARY_FLAGS_<CONFIG> will add to the configuration <CONFIG>, for
       example, DEBUG, RELEASE, MINSIZEREL, RELWITHDEBINFO, …

       NOTE:
          This property has been superseded by STATIC_LIBRARY_OPTIONS property.

   STATIC_LIBRARY_OPTIONS
       Archiver (or MSVC librarian) flags for a static library  target.   Targets  that  are  shared  libraries,
       modules, or executables need to use the LINK_OPTIONS target property.

       This  property  holds  a  semicolon-separated  list  of  options  specified  so  far for its target.  Use
       set_target_properties() or set_property() commands to set its content.

       Contents of STATIC_LIBRARY_OPTIONS may use “generator expressions”  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

       NOTE:
          This property must be used in preference to STATIC_LIBRARY_FLAGS property.

   SUFFIX
       What comes after the target name.

       A target property that can be set to override the suffix (such as .so or .exe) on the name of a  library,
       module or executable.

   Swift_DEPENDENCIES_FILE
       This  property  sets  the  path  for  the Swift dependency file (swiftdep) for the target.  If one is not
       specified, it will default to <TARGET>.swiftdeps.

   Swift_LANGUAGE_VERSION
       This property sets the language version for the Swift sources in the target.  If one is not specified, it
       will default to <CMAKE_Swift_LANGUAGE_VERSION> if specified, otherwise it is the latest version supported
       by the compiler.

   Swift_MODULE_DIRECTORY
       Specify output directory for Swift modules provided by the target.

       If the target contains Swift source files, this specifies the directory in  which  the  modules  will  be
       placed.   When  this property is not set, the modules will be placed in the build directory corresponding
       to the target’s source directory.  If the variable CMAKE_Swift_MODULE_DIRECTORY is set when a  target  is
       created its value is used to initialise this property.

   Swift_MODULE_NAME
       This property specifies the name of the Swift module.  It is defaulted to the name of the target.

   TYPE
       The type of the target.

       This  read-only  property  can  be  used  to  test  the  type  of  the  given  target.  It will be one of
       STATIC_LIBRARY, MODULE_LIBRARY, SHARED_LIBRARY, OBJECT_LIBRARY, INTERFACE_LIBRARY, EXECUTABLE or  one  of
       the internal target types.

   UNITY_BUILD
       When  this  property  is  set  to  true, the target source files will be combined into batches for faster
       compilation.  This is done by creating a (set of) unity sources which #include the original sources, then
       compiling  these  unity  sources instead of the originals.  This is known as a Unity or Jumbo build.  The
       UNITY_BUILD_BATCH_SIZE property controls the upper limit on how many sources can be  combined  per  unity
       source file.

       Unity  builds  are  not currently supported for all languages.  CMake version 3.16.3 supports combining C
       and CXX source files.  For targets that mix source files from more than one language, CMake will separate
       the languages such that each generated unity source file only contains sources for a single language.

       This property is initialized by the value of the CMAKE_UNITY_BUILD variable when a target is created.

       NOTE:
          Projects should not directly set the UNITY_BUILD property or its associated CMAKE_UNITY_BUILD variable
          to true.  Depending on the capabilities of the build machine and compiler used, it might or might  not
          be  appropriate  to  enable  unity builds.  Therefore, this feature should be under developer control,
          which would normally be through the developer choosing whether or not  to  set  the  CMAKE_UNITY_BUILD
          variable  on the cmake(1) command line or some other equivalent method.  However, it IS recommended to
          set the UNITY_BUILD target property to false if it is known that enabling unity builds for the  target
          can lead to problems.

   ODR (One definition rule) errors
       When  multiple  source  files  are  included  into  one  source file, as is done for unity builds, it can
       potentially lead to ODR errors.  CMake provides a number of measures to help address such problems:

       • Any  source  file  that  has  a  non-empty  COMPILE_OPTIONS,  COMPILE_DEFINITIONS,  COMPILE_FLAGS,   or
         INCLUDE_DIRECTORIES source property will not be combined into a unity source.

       • Projects  can  prevent an individual source file from being combined into a unity source by setting its
         SKIP_UNITY_BUILD_INCLUSION source property to true.  This can  be  a  more  effective  way  to  prevent
         problems with specific files than disabling unity builds for an entire target.

       • The UNITY_BUILD_CODE_BEFORE_INCLUDE and UNITY_BUILD_CODE_AFTER_INCLUDE target properties can be used to
         inject code into the unity source files before and after every #include statement.

       • The order of source files added to the target via  commands  like  add_library(),  add_executable()  or
         target_sources()  will  be preserved in the generated unity source files.  This can be used to manually
         enforce a specific grouping based on the UNITY_BUILD_BATCH_SIZE target property.

   UNITY_BUILD_BATCH_SIZE
       Specifies the maximum number of source files that can be combined into any one  unity  source  file  when
       unity  builds  are  enabled  by  the  UNITY_BUILD  target  property.   The  original source files will be
       distributed across as many unity source files as necessary to honor this limit.

       The initial value for this property is taken from  the  CMAKE_UNITY_BUILD_BATCH_SIZE  variable  when  the
       target is created.  If that variable has not been set, the initial value will be 8.

       The  batch  size  needs to be selected carefully.  If set too high, the size of the combined source files
       could result in the compiler using excessive memory or hitting other similar limits.  In  extreme  cases,
       this  can  even  result in build failure.  On the other hand, if the batch size is too low, there will be
       little gain in build performance.

       Although strongly discouraged, the batch size may be set to a value of 0 to combine all the  sources  for
       the  target into a single unity file, regardless of how many sources are involved.  This runs the risk of
       creating an excessively large unity source file and negatively impacting  the  build  performance,  so  a
       value of 0 is not generally recommended.

   UNITY_BUILD_CODE_AFTER_INCLUDE
       Code snippet which is included verbatim by the UNITY_BUILD feature just after every #include statement in
       the generated unity source files.  For example:

          set(after [[
          #if defined(NOMINMAX)
          #undef NOMINMAX
          #endif
          ]])
          set_target_properties(myTarget PROPERTIES
            UNITY_BUILD_CODE_AFTER_INCLUDE "${after}"
          )

       See also UNITY_BUILD_CODE_BEFORE_INCLUDE.

   UNITY_BUILD_CODE_BEFORE_INCLUDE
       Code snippet which is included verbatim by the UNITY_BUILD feature just before every  #include  statement
       in the generated unity source files.  For example:

          set(before [[
          #if !defined(NOMINMAX)
          #define NOMINMAX
          #endif
          ]])
          set_target_properties(myTarget PROPERTIES
            UNITY_BUILD_CODE_BEFORE_INCLUDE "${before}"
          )

       See also UNITY_BUILD_CODE_AFTER_INCLUDE.

   VERSION
       What version number is this target.

       For  shared  libraries  VERSION  and  SOVERSION  can be used to specify the build version and API version
       respectively.  When building or installing appropriate symlinks are  created  if  the  platform  supports
       symlinks  and  the  linker supports so-names.  If only one of both is specified the missing is assumed to
       have the same version number.  For executables VERSION can be used to specify the  build  version.   When
       building or installing appropriate symlinks are created if the platform supports symlinks.

   Windows Versions
       For  shared  libraries  and  executables  on  Windows  the  VERSION  attribute  is  parsed  to  extract a
       <major>.<minor> version number.  These numbers are used as the image version of the binary.

   Mach-O Versions
       For shared libraries and executables  on  Mach-O  systems  (e.g.  macOS,  iOS),  the  SOVERSION  property
       correspond  to  compatibility  version and VERSION to current version.  See the FRAMEWORK target property
       for an example.  Versions of Mach-O binaries may be checked with the otool -L <binary> command.

   VISIBILITY_INLINES_HIDDEN
       Whether to add a compile flag to hide symbols of inline functions

       The VISIBILITY_INLINES_HIDDEN property determines whether a flag for hiding symbols for inline functions,
       such  as  -fvisibility-inlines-hidden,  should be used when invoking the compiler.  This property affects
       compilation in sources of all types of targets (subject to policy CMP0063).

       This property is initialized by the value of the CMAKE_VISIBILITY_INLINES_HIDDEN variable if  it  is  set
       when a target is created.

   VS_CONFIGURATION_TYPE
       Visual Studio project configuration type.

       Sets  the  ConfigurationType attribute for a generated Visual Studio project.  The property value may use
       generator expressions.  If this property is set, it overrides the default setting that is  based  on  the
       target type (e.g. StaticLibrary, Application, …).

       Supported on Visual Studio Generators for VS 2010 and higher.

   VS_DEBUGGER_COMMAND
       Sets  the  local  debugger  command  for Visual Studio C++ targets.  The property value may use generator
       expressions.  This is defined in <LocalDebuggerCommand> in the Visual Studio project file.

       This property only works for Visual Studio 2010 and above; it is ignored on other generators.

   VS_DEBUGGER_COMMAND_ARGUMENTS
       Sets the local debugger command line arguments for Visual Studio C++ targets.  The property value may use
       generator  expressions.   This is defined in <LocalDebuggerCommandArguments> in the Visual Studio project
       file.

       This property only works for Visual Studio 2010 and above; it is ignored on other generators.

   VS_DEBUGGER_ENVIRONMENT
       Sets the local debugger environment for Visual Studio C++ targets.  The property value may use  generator
       expressions.  This is defined in <LocalDebuggerEnvironment> in the Visual Studio project file.

       This property only works for Visual Studio 2010 and above; it is ignored on other generators.

   VS_DEBUGGER_WORKING_DIRECTORY
       Sets  the  local  debugger  working  directory for Visual Studio C++ targets.  The property value may use
       generator expressions.  This is defined in <LocalDebuggerWorkingDirectory> in the Visual  Studio  project
       file.

       This property only works for Visual Studio 2010 and above; it is ignored on other generators.

   VS_DESKTOP_EXTENSIONS_VERSION
       Visual Studio Windows 10 Desktop Extensions Version

       Specifies  the  version  of  the  Desktop  Extensions  that should be included in the target. For example
       10.0.10240.0. If the value is not specified, the Desktop Extensions will not be included. To use the same
       version   of   the   extensions   as   the   Windows  10  SDK  that  is  being  used,  you  can  use  the
       CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.

   VS_DOTNET_REFERENCE_<refname>
       Visual Studio managed project .NET reference with name <refname> and hint path.

       Adds one .NET reference to generated Visual Studio project. The reference will have  the  name  <refname>
       and will point to the assembly given as value of the property.

       See also VS_DOTNET_REFERENCES and VS_DOTNET_REFERENCES_COPY_LOCAL

   VS_DOTNET_REFERENCEPROP_<refname>_TAG_<tagname>
       Defines an XML property <tagname> for a .NET reference <refname>.

       Reference  properties  can  be  set  for  .NET  references  which  are  defined  by the target properties
       VS_DOTNET_REFERENCES, VS_DOTNET_REFERENCE_<refname> and also for project references to other  C#  targets
       which are established by target_link_libraries().

       This property is only applicable to C# targets and Visual Studio generators 2010 and later.

   VS_DOTNET_REFERENCES
       Visual Studio managed project .NET references

       Adds  one or more semicolon-delimited .NET references to a generated Visual Studio project.  For example,
       “System;System.Windows.Forms”.

   VS_DOTNET_REFERENCES_COPY_LOCAL
       Sets the Copy Local property for all .NET hint references in the target

       Boolean property to enable/disable copying of .NET hint references to output directory.  The  default  is
       ON.

   VS_DOTNET_TARGET_FRAMEWORK_VERSION
       Specify the .NET target framework version.

       Used to specify the .NET target framework version for C++/CLI.  For example, “v4.5”.

       This property is deprecated and should not be used anymore. Use DOTNET_TARGET_FRAMEWORK_VERSION instead.

   VS_DPI_AWARE
       Set  the  Manifest  Tool  ->  Input  and  Output  ->  DPI  Awareness  in the Visual Studio target project
       properties.

       Valid values are PerMonitor, ON, or OFF.

       For example:

          add_executable(myproject myproject.cpp)
          set_property(TARGET myproject PROPERTY VS_DPI_AWARE "PerMonitor")

   VS_GLOBAL_KEYWORD
       Visual Studio project keyword for VS 10 (2010) and newer.

       Sets the “keyword” attribute for a generated Visual Studio project.  Defaults to  “Win32Proj”.   You  may
       wish  to  override  this value with “ManagedCProj”, for example, in a Visual Studio managed C++ unit test
       project.

       Use the VS_KEYWORD target property to set the keyword for Visual Studio 9 (2008) and older.

   VS_GLOBAL_PROJECT_TYPES
       Visual Studio project type(s).

       Can be set to one or more UUIDs recognized by Visual Studio to indicate the type of project.  This  value
       is copied verbatim into the generated project file.  Example for a managed C++ unit testing project:

          {3AC096D0-A1C2-E12C-1390-A8335801FDAB};{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}

       UUIDs are semicolon-delimited.

   VS_GLOBAL_ROOTNAMESPACE
       Visual Studio project root namespace.

       Sets  the  “RootNamespace”  attribute  for  a  generated  Visual  Studio  project.  The attribute will be
       generated only if this is set.

   VS_GLOBAL_<variable>
       Visual Studio project-specific global variable.

       Tell the Visual Studio generator to set the  global  variable  ‘<variable>’  to  a  given  value  in  the
       generated  Visual  Studio  project.   Ignored  on  other  generators.   Qt  integration  works  better if
       VS_GLOBAL_QtVersion is set to the version FindQt4.cmake found.  For example, “4.7.3”

   VS_IOT_EXTENSIONS_VERSION
       Visual Studio Windows 10 IoT Extensions Version

       Specifies the version of the  IoT  Extensions  that  should  be  included  in  the  target.  For  example
       10.0.10240.0.  If  the  value  is not specified, the IoT Extensions will not be included. To use the same
       version  of  the  extensions  as  the  Windows  10  SDK  that  is   being   used,   you   can   use   the
       CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.

   VS_IOT_STARTUP_TASK
       Visual Studio Windows 10 IoT Continuous Background Task

       Specifies that the target should be compiled as a Continuous Background Task library.

   VS_JUST_MY_CODE_DEBUGGING
       Enable Just My Code with Visual Studio debugger.

       Supported  on  Visual  Studio  Generators  for  VS  2010  and  higher,  Makefile Generators and the Ninja
       generators.

       This property is initialized by the CMAKE_VS_JUST_MY_CODE_DEBUGGING variable if it is set when  a  target
       is created.

   VS_KEYWORD
       Visual Studio project keyword for VS 9 (2008) and older.

       Can be set to change the visual studio keyword, for example Qt integration works better if this is set to
       Qt4VSv1.0.

       Use the VS_GLOBAL_KEYWORD target property to set the keyword for Visual Studio 10 (2010) and newer.

   VS_MOBILE_EXTENSIONS_VERSION
       Visual Studio Windows 10 Mobile Extensions Version

       Specifies the version of the Mobile Extensions that  should  be  included  in  the  target.  For  example
       10.0.10240.0.  If the value is not specified, the Mobile Extensions will not be included. To use the same
       version  of  the  extensions  as  the  Windows  10  SDK  that  is   being   used,   you   can   use   the
       CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.

   VS_NO_SOLUTION_DEPLOY
       Specify  that  the  target should not be marked for deployment to a Windows CE or Windows Phone device in
       the generated Visual Studio solution.

       Be default, all EXE and shared library (DLL) targets are marked to deploy to the  target  device  in  the
       generated Visual Studio solution.

       Generator expressions are supported.

       There are reasons one might want to exclude a target / generated project from deployment:

       • The library or executable may not be necessary in the primary deploy/debug scenario, and excluding from
         deployment saves time in the develop/download/debug cycle.

       • There may be insufficient space on the target device to accommodate all of the build products.

       • Visual Studio 2013 requires a  target  device  IP  address  be  entered  for  each  target  marked  for
         deployment.   For  large  numbers of targets, this can be tedious.  NOTE: Visual Studio will deploy all
         project dependencies of a project tagged for deployment to the IP address configured for  that  project
         even if those dependencies are not tagged for deployment.

   Example 1
       This shows setting the variable for the target foo.

          add_library(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_NO_SOLUTION_DEPLOY ON)

   Example 2
       This shows setting the variable for the Release configuration only.

          add_library(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_NO_SOLUTION_DEPLOY "$<CONFIG:Release>")

   VS_PACKAGE_REFERENCES
       Visual Studio package references for nuget.

       Adds one or more semicolon-delimited package references to a generated Visual Studio project. The version
       of the package will be underscore delimited. For example, boost_1.7.0;nunit_3.12.*.

          set_property(TARGET ${TARGET_NAME} PROPERTY
            VS_PACKAGE_REFERENCES "boost_1.7.0")

   VS_PROJECT_IMPORT
       Visual Studio managed project imports

       Adds to a generated Visual Studio project one or more semicolon-delimited paths to  .props  files  needed
       when       building       projects       from      some      NuGet      packages.       For      example,
       my_packages_path/MyPackage.1.0.0/build/MyPackage.props.

   VS_SCC_AUXPATH
       Visual Studio Source Code Control Aux Path.

       Can be set to change the visual studio source code control auxpath property.

   VS_SCC_LOCALPATH
       Visual Studio Source Code Control Local Path.

       Can be set to change the visual studio source code control local path property.

   VS_SCC_PROJECTNAME
       Visual Studio Source Code Control Project.

       Can be set to change the visual studio source code control project name property.

   VS_SCC_PROVIDER
       Visual Studio Source Code Control Provider.

       Can be set to change the visual studio source code control provider property.

   VS_SDK_REFERENCES
       Visual Studio project SDK references.  Specify a semicolon-separated list of SDK references to  be  added
       to a generated Visual Studio project, e.g.  Microsoft.AdMediatorWindows81, Version=1.0.

   VS_USER_PROPS
       Sets  the  user  props  file  to  be included in the visual studio C++ project file. The standard path is
       $(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props,   which   is   in   most   cases   the   same    as
       %LOCALAPPDATA%\\Microsoft\\MSBuild\\v4.0\\Microsoft.Cpp.Win32.user.props                               or
       %LOCALAPPDATA%\\Microsoft\\MSBuild\\v4.0\\Microsoft.Cpp.x64.user.props.

       The *.user.props files can be used for Visual Studio wide configuration which is independent from cmake.

   VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION
       Visual Studio Windows Target Platform Minimum Version

       For Windows 10. Specifies the minimum version of the OS that is being targeted. For example 10.0.10240.0.
       If  the  value  is  not  specified, the value of CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION will be used on
       WindowsStore projects otherwise the target platform  minimum  version  will  not  be  specified  for  the
       project.

   VS_WINRT_COMPONENT
       Mark  a  target  as a Windows Runtime component for the Visual Studio generator.  Compile the target with
       C++/CX language extensions for Windows Runtime.  For SHARED and MODULE libraries, this also  defines  the
       _WINRT_DLL preprocessor macro.

       NOTE:
          Currently  this  is  implemented  only  by  Visual  Studio  generators.  Support may be added to other
          generators in the future.

   VS_WINRT_EXTENSIONS
       Deprecated.  Use VS_WINRT_COMPONENT instead.  This property was an experimental partial implementation of
       that one.

   VS_WINRT_REFERENCES
       Visual Studio project Windows Runtime Metadata references

       Adds one or more semicolon-delimited WinRT references to a generated Visual Studio project.  For example,
       “Windows;Windows.UI.Core”.

   WIN32_EXECUTABLE
       Build an executable with a WinMain entry point on windows.

       When this property is set to true the executable when linked on Windows will be created with a  WinMain()
       entry  point  instead  of  just main().  This makes it a GUI executable instead of a console application.
       See the CMAKE_MFC_FLAG variable documentation to configure use of the Microsoft Foundation Classes  (MFC)
       for  WinMain  executables.   This  property  is  initialized  by  the value of the CMAKE_WIN32_EXECUTABLE
       variable if it is set when a target is created.

   WINDOWS_EXPORT_ALL_SYMBOLS
       This property is implemented only for MS-compatible tools on Windows.

       Enable this boolean property to automatically create a module definition  (.def)  file  with  all  global
       symbols  found  in  the  input  .obj  files  for  a SHARED library (or executable with ENABLE_EXPORTS) on
       Windows.  The module definition file will be passed to the linker causing all symbols to be exported from
       the  .dll.   For global data symbols, __declspec(dllimport) must still be used when compiling against the
       code in the .dll.  All other function symbols will be automatically exported  and  imported  by  callers.
       This  simplifies  porting projects to Windows by reducing the need for explicit dllexport markup, even in
       C++ classes.

       When this property is enabled, zero or more .def files may also be  specified  as  source  files  of  the
       target.   The  exports  named  by these files will be merged with those detected from the object files to
       generate a single module definition file to be passed to the linker.  This can be used to export  symbols
       from  a  .dll that are not in any of its object files but are added by the linker from dependencies (e.g.
       msvcrt.lib).

       This property is initialized by the value of the CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS variable if it  is  set
       when a target is created.

   XCODE_ATTRIBUTE_<an-attribute>
       Set Xcode target attributes directly.

       Tell  the  Xcode  generator  to  set  ‘<an-attribute>’  to  a given value in the generated Xcode project.
       Ignored on other generators.

       See the CMAKE_XCODE_ATTRIBUTE_<an-attribute> variable to set attributes on all  targets  in  a  directory
       tree.

       Contents  of  XCODE_ATTRIBUTE_<an-attribute> may use “generator expressions” with the syntax $<...>.  See
       the cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual
       for more on defining buildsystem properties.

   XCODE_EXPLICIT_FILE_TYPE
       Set the Xcode explicitFileType attribute on its reference to a target.  CMake computes a default based on
       target type but can be told explicitly with this property.

       See also XCODE_PRODUCT_TYPE.

   XCODE_GENERATE_SCHEME
       If enabled, the Xcode generator will generate schema files.  These are useful to invoke analyze, archive,
       build-for-testing and test actions from the command line.

       This property is initialized by the value of the variable CMAKE_XCODE_GENERATE_SCHEME if it is set when a
       target is created.

       The following target properties overwrite the default of the corresponding settings on  the  “Diagnostic”
       tab  for  each  schema  file.   Each  of those is initialized by the respective CMAKE_ variable at target
       creation time.

       • XCODE_SCHEME_ADDRESS_SANITIZERXCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURNXCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKERXCODE_SCHEME_DYNAMIC_LIBRARY_LOADSXCODE_SCHEME_DYNAMIC_LINKER_API_USAGEXCODE_SCHEME_GUARD_MALLOCXCODE_SCHEME_MAIN_THREAD_CHECKER_STOPXCODE_SCHEME_MALLOC_GUARD_EDGESXCODE_SCHEME_MALLOC_SCRIBBLEXCODE_SCHEME_MALLOC_STACKXCODE_SCHEME_THREAD_SANITIZERXCODE_SCHEME_THREAD_SANITIZER_STOPXCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZERXCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOPXCODE_SCHEME_ZOMBIE_OBJECTS

       The following target properties will be applied on the “Info”, “Arguments”, and “Options” tab:

       • XCODE_SCHEME_ARGUMENTSXCODE_SCHEME_DEBUG_AS_ROOTXCODE_SCHEME_DEBUG_DOCUMENT_VERSIONINGXCODE_SCHEME_ENVIRONMENTXCODE_SCHEME_EXECUTABLE

   XCODE_PRODUCT_TYPE
       Set the Xcode productType attribute on its reference to a target.  CMake  computes  a  default  based  on
       target type but can be told explicitly with this property.

       See also XCODE_EXPLICIT_FILE_TYPE.

   XCODE_SCHEME_ADDRESS_SANITIZER
       Whether to enable Address Sanitizer in the Diagnostics section of the generated Xcode scheme.

       This  property  is initialized by the value of the variable CMAKE_XCODE_SCHEME_ADDRESS_SANITIZER if it is
       set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode  schema  related
       properties.

   XCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURN
       Whether  to  enable  Detect  use  of stack after return in the Diagnostics section of the generated Xcode
       scheme.

       This      property      is      initialized      by      the      value       of       the       variable
       CMAKE_XCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURN if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_ARGUMENTS
       Specify command line arguments that should be added to the  Arguments  section  of  the  generated  Xcode
       scheme.

       If set to a list of arguments those will be added to the scheme.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_DEBUG_AS_ROOT
       Whether to debug the target as ‘root’.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode  schema  related
       properties.

   XCODE_SCHEME_DEBUG_DOCUMENT_VERSIONING
       Whether  to  enable  Allow  debugging  when using document Versions Browser in the Options section of the
       generated Xcode scheme.

       This property is initialized by the value of the variable CMAKE_XCODE_SCHEME_DEBUG_DOCUMENT_VERSIONING if
       it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKER
       Whether to disable the Main Thread Checker in the Diagnostics section of the generated Xcode scheme.

       This property is initialized by the value of the variable  CMAKE_XCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKER
       if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_DYNAMIC_LIBRARY_LOADS
       Whether to enable Dynamic Library Loads in the Diagnostics section of the generated Xcode scheme.

       This property is initialized by the value of the variable CMAKE_XCODE_SCHEME_DYNAMIC_LIBRARY_LOADS if  it
       is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_DYNAMIC_LINKER_API_USAGE
       Whether to enable Dynamic Linker API usage in the Diagnostics section of the generated Xcode scheme.

       This property is initialized by the value of the variable CMAKE_XCODE_SCHEME_DYNAMIC_LINKER_API_USAGE  if
       it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_ENVIRONMENT
       Specify environment variables that should be added to  the  Arguments  section  of  the  generated  Xcode
       scheme.

       If  set to a list of environment variables and values of the form MYVAR=value those environment variables
       will be added to the scheme.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode  schema  related
       properties.

   XCODE_SCHEME_EXECUTABLE
       Specify  path  to  executable  in  the  Info section of the generated Xcode scheme. If not set the schema
       generator will select the current target if it is actually executable.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode  schema  related
       properties.

   XCODE_SCHEME_GUARD_MALLOC
       Whether to enable Guard Malloc in the Diagnostics section of the generated Xcode scheme.

       This  property  is  initialized by the value of the variable CMAKE_XCODE_SCHEME_GUARD_MALLOC if it is set
       when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode  schema  related
       properties.

   XCODE_SCHEME_MAIN_THREAD_CHECKER_STOP
       Whether  to  enable  the  Main  Thread  Checker  option Pause on issues in the Diagnostics section of the
       generated Xcode scheme.

       This property is initialized by the value of the variable CMAKE_XCODE_SCHEME_MAIN_THREAD_CHECKER_STOP  if
       it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_MALLOC_GUARD_EDGES
       Whether to enable Malloc Guard Edges in the Diagnostics section of the generated Xcode scheme.

       This property is initialized by the value of the variable CMAKE_XCODE_SCHEME_MALLOC_GUARD_EDGES if it  is
       set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_MALLOC_SCRIBBLE
       Whether to enable Malloc Scribble in the Diagnostics section of the generated Xcode scheme.

       This property is initialized by the value of the variable CMAKE_XCODE_SCHEME_MALLOC_SCRIBBLE if it is set
       when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_MALLOC_STACK
       Whether to enable Malloc Stack in the Diagnostics section of the generated Xcode scheme.

       This property is initialized by the value of the variable CMAKE_XCODE_SCHEME_MALLOC_STACK if  it  is  set
       when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_THREAD_SANITIZER
       Whether to enable Thread Sanitizer in the Diagnostics section of the generated Xcode scheme.

       This property is initialized by the value of the variable CMAKE_XCODE_SCHEME_THREAD_SANITIZER  if  it  is
       set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_THREAD_SANITIZER_STOP
       Whether to enable Thread Sanitizer - Pause on issues in the Diagnostics section of  the  generated  Xcode
       scheme.

       This  property is initialized by the value of the variable CMAKE_XCODE_SCHEME_THREAD_SANITIZER_STOP if it
       is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode  schema  related
       properties.

   XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER
       Whether to enable Undefined Behavior Sanitizer in the Diagnostics section of the generated Xcode scheme.

       This       property       is       initialized      by      the      value      of      the      variable
       CMAKE_XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode  schema  related
       properties.

   XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOP
       Whether  to  enable Undefined Behavior Sanitizer option Pause on issues in the Diagnostics section of the
       generated Xcode scheme.

       This      property      is      initialized      by      the      value       of       the       variable
       CMAKE_XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOP if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCODE_SCHEME_ZOMBIE_OBJECTS
       Whether to enable Zombie Objects in the Diagnostics section of the generated Xcode scheme.

       This property is initialized by the value of the variable CMAKE_XCODE_SCHEME_ZOMBIE_OBJECTS if it is  set
       when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode schema related
       properties.

   XCTEST
       This target is a XCTest CFBundle on the Mac.

       This property will usually get set via the xctest_add_bundle() macro in FindXCTest module.

       If a module library target has this property set to true it will be built as a CFBundle when built on the
       Mac.  It will have the directory structure required for a CFBundle.

       This property depends on BUNDLE to be effective.

PROPERTIES ON TESTS

   ATTACHED_FILES_ON_FAIL
       Attach a list of files to a dashboard submission if the test fails.

       Same as ATTACHED_FILES, but these files will only be included if the test does not pass.

   ATTACHED_FILES
       Attach a list of files to a dashboard submission.

       Set  this  property to a list of files that will be encoded and submitted to the dashboard as an addition
       to the test result.

   COST
       This property describes the cost of a test.  When parallel testing is enabled, tests in the test set will
       be  run  in  descending order of cost.  Projects can explicitly define the cost of a test by setting this
       property to a floating point value.

       When the cost of a test is not defined by the project, ctest will initially use a default cost of 0.   It
       computes  a weighted average of the cost each time a test is run and uses that as an improved estimate of
       the cost for the next  run.   The  more  a  test  is  re-run  in  the  same  build  directory,  the  more
       representative the cost should become.

   DEPENDS
       Specifies that this test should only be run after the specified list of tests.

       Set  this to a list of tests that must finish before this test is run. The results of those tests are not
       considered, the dependency relationship is purely for order of execution (i.e. it is really  just  a  run
       after  relationship).  Consider  using  test  fixtures  with  setup tests if a dependency with successful
       completion is required (see FIXTURES_REQUIRED).

   DISABLED
       If set to True, the test will be skipped and its status will be ‘Not Run’. A DISABLED test  will  not  be
       counted in the total number of tests and its completion status will be reported to CDash as Disabled.

       A  DISABLED  test  does  not  participate  in test fixture dependency resolution.  If a DISABLED test has
       fixture requirements defined in its FIXTURES_REQUIRED property, it will not cause setup or cleanup  tests
       for those fixtures to be added to the test set.

       If  a  test with the FIXTURES_SETUP property set is DISABLED, the fixture behavior will be as though that
       setup test was passing and any test case requiring that fixture will still run.

   ENVIRONMENT
       Specify environment variables that should be defined for running a test.

       If set to a list of environment variables and values of the form MYVAR=value those environment  variables
       will be defined while running the test.  The environment is restored to its previous state after the test
       is done.

   FAIL_REGULAR_EXPRESSION
       If the output matches this regular expression the test will fail.

       If set, if the output matches one of specified regular expressions, the test will fail.  Example:

          set_tests_properties(mytest PROPERTIES
            FAIL_REGULAR_EXPRESSION "[^a-z]Error;ERROR;Failed"
          )

       FAIL_REGULAR_EXPRESSION expects a list of regular expressions.

   FIXTURES_CLEANUP
       Specifies a list of fixtures for which the test is to be treated as a cleanup test. These  fixture  names
       are  distinct  from  test  case  names  and are not required to have any similarity to the names of tests
       associated with them.

       Fixture cleanup tests are  ordinary  tests  with  all  of  the  usual  test  functionality.  Setting  the
       FIXTURES_CLEANUP property for a test has two primary effects:

       • CTest  will  ensure  the  test  executes  after  all  other tests which list any of the fixtures in its
         FIXTURES_REQUIRED property.

       • If CTest is asked to run only a subset of tests (e.g. using regular expressions or  the  --rerun-failed
         option)  and  the cleanup test is not in the set of tests to run, it will automatically be added if any
         tests in the set require any fixture listed in FIXTURES_CLEANUP.

       A cleanup test can have multiple fixtures listed in its FIXTURES_CLEANUP property. It will  execute  only
       once  for  the  whole CTest run, not once for each fixture. A fixture can also have more than one cleanup
       test defined. If there are multiple cleanup tests for a fixture, projects can control  their  order  with
       the usual DEPENDS test property if necessary.

       A  cleanup  test is allowed to require other fixtures, but not any fixture listed in its FIXTURES_CLEANUP
       property. For example:

          # Ok: Dependent fixture is different to cleanup
          set_tests_properties(cleanupFoo PROPERTIES
            FIXTURES_CLEANUP  Foo
            FIXTURES_REQUIRED Bar
          )

          # Error: cannot require same fixture as cleanup
          set_tests_properties(cleanupFoo PROPERTIES
            FIXTURES_CLEANUP  Foo
            FIXTURES_REQUIRED Foo
          )

       Cleanup tests will execute even if setup or regular tests for that fixture fail or are skipped.

       See FIXTURES_REQUIRED for a more complete discussion of how to use test fixtures.

   FIXTURES_REQUIRED
       Specifies a list of fixtures the test requires. Fixture  names  are  case  sensitive  and  they  are  not
       required to have any similarity to test names.

       Fixtures  are  a  way  to  attach  setup  and cleanup tasks to a set of tests. If a test requires a given
       fixture, then all tests marked as setup tasks for that fixture will be executed first (once for the whole
       set  of  tests,  not once per test requiring the fixture). After all tests requiring a particular fixture
       have completed, CTest will ensure all tests marked as cleanup tasks for that fixture are  then  executed.
       Tests  are  marked  as  setup  tasks  with  the  FIXTURES_SETUP  property  and  as cleanup tasks with the
       FIXTURES_CLEANUP property. If any of a fixture’s setup tests fail, all  tests  listing  that  fixture  in
       their  FIXTURES_REQUIRED  property will not be executed. The cleanup tests for the fixture will always be
       executed, even if some setup tests fail.

       When CTest is asked to execute only a subset of tests (e.g. by the use of regular expressions or when run
       with  the  --rerun-failed  command line option), it will automatically add any setup or cleanup tests for
       fixtures required by any of the tests that are in the execution set. This behavior can be overridden with
       the -FS, -FC and -FA command line options to ctest(1) if desired.

       Since  setup  and  cleanup  tasks are also tests, they can have an ordering specified by the DEPENDS test
       property just like any other tests.  This can be exploited to implement setup or cleanup  using  multiple
       tests for a single fixture to modularise setup or cleanup logic.

       The  concept  of a fixture is different to that of a resource specified by RESOURCE_LOCK, but they may be
       used together. A fixture defines a set of tests which share setup and  cleanup  requirements,  whereas  a
       resource  lock  has  the  effect  of  ensuring  a  particular  set  of tests do not run in parallel. Some
       situations may need both, such as setting up a database, serialising test access  to  that  database  and
       deleting  the  database again at the end. For such cases, tests would populate both FIXTURES_REQUIRED and
       RESOURCE_LOCK to combine the two behaviours. Names used for RESOURCE_LOCK have no relationship with names
       of fixtures, so note that a resource lock does not imply a fixture and vice versa.

       Consider the following example which represents a database test scenario similar to that mentioned above:

          add_test(NAME testsDone   COMMAND emailResults)
          add_test(NAME fooOnly     COMMAND testFoo)
          add_test(NAME dbOnly      COMMAND testDb)
          add_test(NAME dbWithFoo   COMMAND testDbWithFoo)
          add_test(NAME createDB    COMMAND initDB)
          add_test(NAME setupUsers  COMMAND userCreation)
          add_test(NAME cleanupDB   COMMAND deleteDB)
          add_test(NAME cleanupFoo  COMMAND removeFoos)

          set_tests_properties(setupUsers PROPERTIES DEPENDS createDB)

          set_tests_properties(createDB   PROPERTIES FIXTURES_SETUP    DB)
          set_tests_properties(setupUsers PROPERTIES FIXTURES_SETUP    DB)
          set_tests_properties(cleanupDB  PROPERTIES FIXTURES_CLEANUP  DB)
          set_tests_properties(cleanupFoo PROPERTIES FIXTURES_CLEANUP  Foo)
          set_tests_properties(testsDone  PROPERTIES FIXTURES_CLEANUP  "DB;Foo")

          set_tests_properties(fooOnly    PROPERTIES FIXTURES_REQUIRED Foo)
          set_tests_properties(dbOnly     PROPERTIES FIXTURES_REQUIRED DB)
          set_tests_properties(dbWithFoo  PROPERTIES FIXTURES_REQUIRED "DB;Foo")

          set_tests_properties(dbOnly dbWithFoo createDB setupUsers cleanupDB
                               PROPERTIES RESOURCE_LOCK DbAccess)

       Key points from this example:

       • Two  fixtures  are defined: DB and Foo. Tests can require a single fixture as fooOnly and dbOnly do, or
         they can depend on multiple fixtures like dbWithFoo does.

       • A DEPENDS relationship is set up to ensure setupUsers happens after createDB, both of which  are  setup
         tests  for  the  DB  fixture  and  will  therefore  be  executed  before the dbOnly and dbWithFoo tests
         automatically.

       • No explicit DEPENDS relationships were needed to make the setup tests run before or the  cleanup  tests
         run after the regular tests.

       • The Foo fixture has no setup tests defined, only a single cleanup test.

       • testsDone  is  a  cleanup  test for both the DB and Foo fixtures.  Therefore, it will only execute once
         regular tests for both fixtures have finished (i.e. after fooOnly, dbOnly and  dbWithFoo).  No  DEPENDS
         relationship was specified for testsDone, so it is free to run before, after or concurrently with other
         cleanup tests for either fixture.

       • The setup and cleanup tests never list the  fixtures  they  are  for  in  their  own  FIXTURES_REQUIRED
         property, as that would result in a dependency on themselves and be considered an error.

   FIXTURES_SETUP
       Specifies a list of fixtures for which the test is to be treated as a setup test. These fixture names are
       distinct from test case names and are not  required  to  have  any  similarity  to  the  names  of  tests
       associated with them.

       Fixture  setup  tests  are  ordinary  tests  with  all  of  the  usual  test  functionality.  Setting the
       FIXTURES_SETUP property for a test has two primary effects:

       • CTest will ensure the test executes before any other test  which  lists  the  fixture  name(s)  in  its
         FIXTURES_REQUIRED property.

       • If  CTest  is asked to run only a subset of tests (e.g. using regular expressions or the --rerun-failed
         option) and the setup test is not in the set of tests to run, it will automatically  be  added  if  any
         tests in the set require any fixture listed in FIXTURES_SETUP.

       A  setup test can have multiple fixtures listed in its FIXTURES_SETUP property. It will execute only once
       for the whole CTest run, not once for each fixture. A fixture can also have  more  than  one  setup  test
       defined. If there are multiple setup tests for a fixture, projects can control their order with the usual
       DEPENDS test property if necessary.

       A setup test is allowed to require other fixtures, but not  any  fixture  listed  in  its  FIXTURES_SETUP
       property. For example:

          # Ok: dependent fixture is different to setup
          set_tests_properties(setupFoo PROPERTIES
            FIXTURES_SETUP    Foo
            FIXTURES_REQUIRED Bar
          )

          # Error: cannot require same fixture as setup
          set_tests_properties(setupFoo PROPERTIES
            FIXTURES_SETUP    Foo
            FIXTURES_REQUIRED Foo
          )

       If  any  of a fixture’s setup tests fail, none of the tests listing that fixture in its FIXTURES_REQUIRED
       property will be run. Cleanup tests will, however, still be executed.

       See FIXTURES_REQUIRED for a more complete discussion of how to use test fixtures.

   LABELS
       Specify a list of text labels associated with a test.

       The list is reported in dashboard submissions.

   MEASUREMENT
       Specify a CDASH measurement and value to be reported for a test.

       If set to a name then that name will be reported to CDASH as a named measurement with a value of 1.   You
       may also specify a value by setting MEASUREMENT to measurement=value.

   PASS_REGULAR_EXPRESSION
       The output must match this regular expression for the test to pass.

       If set, the test output will be checked against the specified regular expressions and at least one of the
       regular expressions has to match, otherwise the test will fail.  Example:

          set_tests_properties(mytest PROPERTIES
            PASS_REGULAR_EXPRESSION "TestPassed;All ok"
          )

       PASS_REGULAR_EXPRESSION expects a list of regular expressions.

   PROCESSOR_AFFINITY
       Set to a true value to ask CTest to launch the test  process  with  CPU  affinity  for  a  fixed  set  of
       processors.   If enabled and supported for the current platform, CTest will choose a set of processors to
       place in the CPU affinity mask when launching the test process.  The number of processors in the  set  is
       determined  by  the PROCESSORS test property or the number of processors available to CTest, whichever is
       smaller.  The set  of  processors  chosen  will  be  disjoint  from  the  processors  assigned  to  other
       concurrently running tests that also have the PROCESSOR_AFFINITY property enabled.

   PROCESSORS
       Set to specify how many process slots this test requires.  If not set, the default is 1 processor.

       Denotes  the number of processors that this test will require.  This is typically used for MPI tests, and
       should be used in conjunction with the ctest_test() PARALLEL_LEVEL option.

       This will also be used to display a weighted test timing result in label and subproject summaries in  the
       command line output of ctest(1). The wall clock time for the test run will be multiplied by this property
       to give a better idea of how much cpu resource CTest allocated for the test.

       See also the PROCESSOR_AFFINITY test property.

   REQUIRED_FILES
       List of files required to run the test.

       If set to a list of files, the test will not be run unless all of the files exist.

   RESOURCE_GROUPS
       Specify resources required by a test, grouped in a way that is meaningful  to  the  test.   See  resource
       allocation  for  more  information  on  how  this  property integrates into the CTest resource allocation
       feature.

       The RESOURCE_GROUPS property is a semicolon-separated list of group descriptions. Each entry consists  of
       an  optional  number  of  groups  using the description followed by a series of resource requirements for
       those groups. These requirements (and the number  of  groups)  are  separated  by  commas.  The  resource
       requirements consist of the name of a resource type, followed by a colon, followed by an unsigned integer
       specifying the number of slots required on one resource of the given type.

       The RESOURCE_GROUPS property tells CTest what resources a test expects to use grouped in a way meaningful
       to  the test.  The test itself must read the environment variables to determine which resources have been
       allocated to each group.  For example, each group may correspond to a process the test  will  spawn  when
       executed.

       Consider the following example:

          add_test(NAME MyTest COMMAND MyExe)
          set_property(TEST MyTest PROPERTY RESOURCE_GROUPS
            "2,gpus:2"
            "gpus:4,crypto_chips:2")

       In  this  example, there are two group descriptions (implicitly separated by a semicolon.) The content of
       the first description is 2,gpus:2. This description specifies 2 groups, each of which  requires  2  slots
       from  a single GPU. The content of the second description is gpus:4,crypto_chips:2. This description does
       not specify a group count, so a default of 1 is assumed.  This single  group  requires  4  slots  from  a
       single  GPU  and  2  slots from a single cryptography chip. In total, 3 resource groups are specified for
       this test, each with its own unique requirements.

       Note that the number of slots following the resource type specifies slots from a single instance  of  the
       resource.  If  the  resource  group  can  tolerate  receiving  slots from different instances of the same
       resource, it can indicate this by splitting the specification into multiple requirements of one slot. For
       example:

          add_test(NAME MyTest COMMAND MyExe)
          set_property(TEST MyTest PROPERTY RESOURCE_GROUPS
            "gpus:1,gpus:1,gpus:1,gpus:1")

       In  this  case,  the  single resource group indicates that it needs four GPU slots, all of which may come
       from separate GPUs (though they don’t have to; CTest may still assign slots from the same GPU.)

       When CTest sets the environment variables for a test, it assigns  a  group  number  based  on  the  group
       description, starting at 0 on the left and the number of groups minus 1 on the right. For example, in the
       example above, the two groups in the first description would have IDs of 0 and 1, and the single group in
       the second description would have an ID of 2.

       Both  the  RESOURCE_GROUPS and RESOURCE_LOCK properties serve similar purposes, but they are distinct and
       orthogonal. Resources specified by RESOURCE_GROUPS do not affect RESOURCE_LOCK, and vice versa.   Whereas
       RESOURCE_LOCK  is  a  simpler property that is used for locking one global resource, RESOURCE_GROUPS is a
       more advanced property that allows multiple tests to simultaneously use multiple resources  of  the  same
       type, specifying their requirements in a fine-grained manner.

   RESOURCE_LOCK
       Specify a list of resources that are locked by this test.

       If multiple tests specify the same resource lock, they are guaranteed not to run concurrently.

       See also FIXTURES_REQUIRED if the resource requires any setup or cleanup steps.

       Both  the  RESOURCE_GROUPS and RESOURCE_LOCK properties serve similar purposes, but they are distinct and
       orthogonal. Resources specified by RESOURCE_GROUPS do not affect RESOURCE_LOCK, and vice versa.   Whereas
       RESOURCE_LOCK  is  a  simpler property that is used for locking one global resource, RESOURCE_GROUPS is a
       more advanced property that allows multiple tests to simultaneously use multiple resources  of  the  same
       type, specifying their requirements in a fine-grained manner.

   RUN_SERIAL
       Do not run this test in parallel with any other test.

       Use this option in conjunction with the ctest_test PARALLEL_LEVEL option to specify that this test should
       not be run in parallel with any other tests.

   SKIP_REGULAR_EXPRESSION
       If the output matches this regular expression the test will be marked as skipped.

       If set, if the output matches one of specified regular expressions, the test will be marked  as  skipped.
       Example:

          set_property(TEST mytest PROPERTY
            SKIP_REGULAR_EXPRESSION "[^a-z]Skip" "SKIP" "Skipped"
          )

       SKIP_REGULAR_EXPRESSION expects a list of regular expressions.

       See also the SKIP_RETURN_CODE property.

   SKIP_RETURN_CODE
       Return code to mark a test as skipped.

       Sometimes  only a test itself can determine if all requirements for the test are met. If such a situation
       should not be considered a hard failure a return code of the process can be specified that will mark  the
       test as Not Run if it is encountered. Valid values are in the range of 0 to 255, inclusive.

       See also the SKIP_REGULAR_EXPRESSION property.

   TIMEOUT
       How many seconds to allow for this test.

       This  property if set will limit a test to not take more than the specified number of seconds to run.  If
       it exceeds that the test process will be killed and ctest will move to the next test.  This setting takes
       precedence over CTEST_TEST_TIMEOUT.

   TIMEOUT_AFTER_MATCH
       Change a test’s timeout duration after a matching line is encountered in its output.

   Usage
          add_test(mytest ...)
          set_property(TEST mytest PROPERTY TIMEOUT_AFTER_MATCH "${seconds}" "${regex}")

   Description
       Allow a test seconds to complete after regex is encountered in its output.

       When  the  test  outputs  a  line  that matches regex its start time is reset to the current time and its
       timeout duration is changed to seconds.  Prior to this, the timeout duration is determined by the TIMEOUT
       property or the CTEST_TEST_TIMEOUT variable if either of these are set.  Because the test’s start time is
       reset, its execution time will not include any time that was spent waiting for the matching output.

       TIMEOUT_AFTER_MATCH is useful for avoiding spurious timeouts when your test must  wait  for  some  system
       resource  to  become available before it can execute.  Set TIMEOUT to a longer duration that accounts for
       resource acquisition and use TIMEOUT_AFTER_MATCH to control how long the actual test is allowed to run.

       If  the  required  resource  can  be  controlled  by  CTest  you  should  use  RESOURCE_LOCK  instead  of
       TIMEOUT_AFTER_MATCH.   This  property  should  be  used  when only the test itself can determine when its
       required resources are available.

   WILL_FAIL
       If set to true, this will invert the pass/fail flag of the test.

       This property can be used for tests that are expected to fail and return a non zero return code.

   WORKING_DIRECTORY
       The directory from which the test executable will be called.

       If this is not set, the test will be  run  with  the  working  directory  set  to  the  binary  directory
       associated  with  where  the test was created (i.e. the CMAKE_CURRENT_BINARY_DIR for where add_test() was
       called).

PROPERTIES ON SOURCE FILES

   ABSTRACT
       Is this source file an abstract class.

       A property on a source file that indicates if the source file represents a class that is abstract.   This
       only  makes sense for languages that have a notion of an abstract class and it is only used by some tools
       that wrap classes into other languages.

   AUTOUIC_OPTIONS
       Additional options for uic when using AUTOUIC

       This property holds additional command line options which will be used when uic is  executed  during  the
       build via AUTOUIC, i.e. it is equivalent to the optional OPTIONS argument of the qt4_wrap_ui() macro.

       By default it is empty.

       The options set on the .ui source file may override AUTOUIC_OPTIONS set on the target.

   EXAMPLE
          # ...
          set_property(SOURCE widget.ui PROPERTY AUTOUIC_OPTIONS "--no-protection")
          # ...

   AUTORCC_OPTIONS
       Additional options for rcc when using AUTORCC

       This  property  holds  additional command line options which will be used when rcc is executed during the
       build via AUTORCC, i.e. it is equivalent to the optional  OPTIONS  argument  of  the  qt4_add_resources()
       macro.

       By default it is empty.

       The options set on the .qrc source file may override AUTORCC_OPTIONS set on the target.

   EXAMPLE
          # ...
          set_property(SOURCE resources.qrc PROPERTY AUTORCC_OPTIONS "--compress;9")
          # ...

   COMPILE_DEFINITIONS
       Preprocessor definitions for compiling a source file.

       The  COMPILE_DEFINITIONS  property  may  be set to a semicolon-separated list of preprocessor definitions
       using  the  syntax  VAR  or  VAR=value.   Function-style  definitions  are  not  supported.   CMake  will
       automatically escape the value correctly for the native build system (note that CMake language syntax may
       require escapes to specify some values).  This property may be set on a per-configuration basis using the
       name COMPILE_DEFINITIONS_<CONFIG> where <CONFIG> is an upper-case name (ex.  COMPILE_DEFINITIONS_DEBUG).

       CMake  will  automatically  drop some definitions that are not supported by the native build tool.  Xcode
       does not support per-configuration definitions on source files.

       Disclaimer: Most  native  build  tools  have  poor  support  for  escaping  certain  values.   CMake  has
       work-arounds  for many cases but some values may just not be possible to pass correctly.  If a value does
       not seem to be escaped correctly, do not attempt to work-around the problem by adding escape sequences to
       the  value.   Your  work-around  may break in a future version of CMake that has improved escape support.
       Instead consider defining the macro in a (configured) header file.  Then report  the  limitation.   Known
       limitations include:

          #          - broken almost everywhere
          ;          - broken in VS IDE 7.0 and Borland Makefiles
          ,          - broken in VS IDE
          %          - broken in some cases in NMake
          & |        - broken in some cases on MinGW
          ^ < > \"   - broken in most Make tools on Windows

       CMake does not reject these values outright because they do work in some cases.  Use with caution.

       Contents  of  COMPILE_DEFINITIONS may use cmake-generator-expressions(7) with the syntax $<...>.  See the
       cmake-generator-expressions(7) manual  for  available  expressions.   However,  Xcode  does  not  support
       per-config  per-source  settings,  so  expressions that depend on the build configuration are not allowed
       with that generator.

       Generator expressions should be preferred instead of setting the alternative per-configuration property.

   COMPILE_FLAGS
       Additional flags to be added when compiling this source file.

       The COMPILE_FLAGS property, managed as a string, sets additional compiler  flags  used  to  build  source
       files.  Use COMPILE_DEFINITIONS to pass additional preprocessor definitions.

       Contents   of   COMPILE_FLAGS   may  use  “generator  expressions”  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual  for  available  expressions.   However,  Xcode  does  not  support
       per-config  per-source  settings,  so  expressions that depend on the build configuration are not allowed
       with that generator.

       NOTE:
          This property has been superseded by the COMPILE_OPTIONS property.

   COMPILE_OPTIONS
       List of additional options to pass to the compiler.

       This property holds a semicolon-separated list of options and will be added to the list of compile  flags
       when  this  source  file builds.  Use COMPILE_DEFINITIONS to pass additional preprocessor definitions and
       INCLUDE_DIRECTORIES to pass additional include directories.

       Contents  of  COMPILE_OPTIONS  may  use  “generator  expressions”  with  the  syntax  $<...>.   See   the
       cmake-generator-expressions(7)  manual  for  available  expressions.   However,  Xcode  does  not support
       per-config per-source settings, so expressions that depend on the build  configuration  are  not  allowed
       with that generator.

       NOTE:
          This property should be preferred over the COMPILE_FLAGS property.

   EXTERNAL_OBJECT
       If set to true then this is an object file.

       If this property is set to True then the source file is really an object file and should not be compiled.
       It will still be linked into the target though.

   Fortran_FORMAT
       Set to FIXED or FREE to indicate the Fortran source layout.

       This property tells CMake whether a given Fortran source file uses fixed-format  or  free-format.   CMake
       will  pass  the corresponding format flag to the compiler.  Consider using the target-wide Fortran_FORMAT
       property if all source files in a target share the same format.

   GENERATED
       Is this source file generated as part of the build or CMake process.

       Tells the internal CMake engine that a source file is generated by an outside  process  such  as  another
       build  step,  or the execution of CMake itself. This information is then used to exempt the file from any
       existence or validity checks.  Generated  files  are  created  by  the  execution  of  commands  such  as
       add_custom_command() and file(GENERATE).

       When  a  generated  file created by an add_custom_command() command is explicitly listed as a source file
       for any target in the same directory scope (which usually means the same CMakeLists.txt file), CMake will
       automatically create a dependency to make sure the file is generated before building that target.

       Generated  sources  may be hidden in some IDE tools, while in others they might be shown. For the special
       case of sources  generated  by  CMake’s  AUTOMOC  or  AUTORCC  functionality,  the  AUTOGEN_SOURCE_GROUP,
       AUTOMOC_SOURCE_GROUP and AUTORCC_SOURCE_GROUP target properties may influence where the generated sources
       are grouped in the project’s file lists.

   HEADER_FILE_ONLY
       Is this source file only a header file.

       A property on a source file that indicates if the source  file  is  a  header  file  with  no  associated
       implementation.   This is set automatically based on the file extension and is used by CMake to determine
       if certain dependency information should be computed.

       By setting this property to ON, you can disable compilation of the given source file, even if  it  should
       be compiled because it is part of the library’s/executable’s sources.

       This  is  useful  if  you  have  some  source  files  which  you  somehow pre-process, and then add these
       pre-processed sources via add_library()  or  add_executable().  Normally,  in  IDE,  there  would  be  no
       reference  of  the original sources, only of these pre-processed sources. So by setting this property for
       all the original source files to ON, and then either  calling  add_library()  or  add_executable()  while
       passing  both  the  pre-processed  sources  and the original sources, or by using target_sources() to add
       original source files will do exactly what would one expect, i.e.  the original  source  files  would  be
       visible in IDE, and will not be built.

   INCLUDE_DIRECTORIES
       List of preprocessor include file search directories.

       This  property  holds  a  semicolon-separated  list  of  paths  and  will be added to the list of include
       directories when this source file builds. These directories will take precedence over directories defined
       at target level except for Xcode generator due to technical limitations.

       Relative paths should not be added to this property directly.

       Contents  of  INCLUDE_DIRECTORIES  may  use  “generator  expressions”  with  the  syntax $<...>.  See the
       cmake-generator-expressions(7) manual  for  available  expressions.   However,  Xcode  does  not  support
       per-config  per-source  settings,  so  expressions that depend on the build configuration are not allowed
       with that generator.

   KEEP_EXTENSION
       Make the output file have the same extension as the source file.

       If this property is set then the file extension of the output file will be the same as that of the source
       file.   Normally  the  output  file  extension  is computed based on the language of the source file, for
       example .cxx will go to a .o extension.

   LABELS
       Specify a list of text labels associated with a source file.

       This property has meaning only when the source file is listed in a target whose LABELS property  is  also
       set.  No other semantics are currently specified.

   LANGUAGE
       What programming language is the file.

       A  property  that  can be set to indicate what programming language the source file is.  If it is not set
       the language is determined based on the file extension.  Typical values are CXX (i.e.  C++),  C,  CSharp,
       CUDA,  Fortran,  and ASM.  Setting this property for a file means this file will be compiled.  Do not set
       this for headers or files that should not be compiled.

   LOCATION
       The full path to a source file.

       A read only property on a SOURCE FILE that contains the full path to the source file.

   MACOSX_PACKAGE_LOCATION
       Place a source file inside a Application Bundle (MACOSX_BUNDLE),  Core  Foundation  Bundle  (BUNDLE),  or
       Framework Bundle (FRAMEWORK).  It is applicable for macOS and iOS.

       Executable  targets  with the MACOSX_BUNDLE property set are built as macOS or iOS application bundles on
       Apple platforms.  Shared library targets with the FRAMEWORK property  set  are  built  as  macOS  or  iOS
       frameworks  on  Apple  platforms.  Module library targets with the BUNDLE property set are built as macOS
       CFBundle bundles on Apple platforms.  Source files listed in the target with this property  set  will  be
       copied to a directory inside the bundle or framework content folder specified by the property value.  For
       macOS Application Bundles the content folder is <name>.app/Contents.  For macOS  Frameworks  the  content
       folder   is   <name>.framework/Versions/<version>.    For   macOS   CFBundles   the   content  folder  is
       <name>.bundle/Contents (unless the extension is changed).  See  the  PUBLIC_HEADER,  PRIVATE_HEADER,  and
       RESOURCE  target  properties  for  specifying  files  meant  for  Headers,  PrivateHeaders,  or Resources
       directories.

       If the specified location is equal to Resources, the resulting location  will  be  the  same  as  if  the
       RESOURCE  property  had  been  used.  If  the specified location is a sub-folder of Resources, it will be
       placed into the respective sub-folder. Note: For iOS Apple uses a flat bundle layout where  no  Resources
       folder exist. Therefore CMake strips the Resources folder name from the specified location.

   OBJECT_DEPENDS
       Additional files on which a compiled object file depends.

       Specifies  a semicolon-separated list of full-paths to files on which any object files compiled from this
       source file depend.  On Makefile Generators and the Ninja generator an object file will be recompiled  if
       any  of  the  named  files  is  newer  than  it.  Visual Studio Generators and the Xcode generator cannot
       implement such compilation dependencies.

       This property need not be used to specify the dependency of a source file on a generated header file that
       it  includes.   Although  the  property  was  originally  introduced  for  this  purpose, it is no longer
       necessary.  If the generated header file is created by a custom command in the same target as the  source
       file,  the  automatic dependency scanning process will recognize the dependency.  If the generated header
       file  is  created  by  another  target,  an  inter-target  dependency  should   be   created   with   the
       add_dependencies() command (if one does not already exist due to linking relationships).

   OBJECT_OUTPUTS
       Additional outputs for a Ninja or Makefile Generators rule.

       Additional  outputs  created  by compilation of this source file.  If any of these outputs is missing the
       object will be recompiled.  This is supported only on the Ninja  and  Makefile  Generators  and  will  be
       ignored on other generators.

   SKIP_AUTOGEN
       Exclude the source file from AUTOMOC, AUTOUIC and AUTORCC processing (for Qt projects).

       For finer exclusion control see SKIP_AUTOMOC, SKIP_AUTOUIC and SKIP_AUTORCC.

   EXAMPLE
          # ...
          set_property(SOURCE file.h PROPERTY SKIP_AUTOGEN ON)
          # ...

   SKIP_AUTOMOC
       Exclude the source file from AUTOMOC processing (for Qt projects).

       For broader exclusion control see SKIP_AUTOGEN.

   EXAMPLE
          # ...
          set_property(SOURCE file.h PROPERTY SKIP_AUTOMOC ON)
          # ...

   SKIP_AUTORCC
       Exclude the source file from AUTORCC processing (for Qt projects).

       For broader exclusion control see SKIP_AUTOGEN.

   EXAMPLE
          # ...
          set_property(SOURCE file.qrc PROPERTY SKIP_AUTORCC ON)
          # ...

   SKIP_AUTOUIC
       Exclude the source file from AUTOUIC processing (for Qt projects).

       SKIP_AUTOUIC can be set on C++ header and source files and on .ui files.

       For broader exclusion control see SKIP_AUTOGEN.

   EXAMPLE
          # ...
          set_property(SOURCE file.h PROPERTY SKIP_AUTOUIC ON)
          set_property(SOURCE file.cpp PROPERTY SKIP_AUTOUIC ON)
          set_property(SOURCE widget.ui PROPERTY SKIP_AUTOUIC ON)
          # ...

   SKIP_PRECOMPILE_HEADERS
       Is this source file skipped by PRECOMPILE_HEADERS feature.

       This  property  helps  with  build  problems  that  one  would run into when using the PRECOMPILE_HEADERS
       feature.

       One example would be the usage of Objective-C (.m) files, and Objective-C++ (.mm) files,  which  lead  to
       compilation  failure  because  they  are  treated  (in  case of Ninja / Makefile generator) as C, and CXX
       respectively. The precompile headers are not compatible between languages.

   SKIP_UNITY_BUILD_INCLUSION
       Setting this property to true ensures the source file will be skipped by unity builds when its associated
       target  has its UNITY_BUILD property set to true.  The source file will instead be compiled on its own in
       the same way as it would with unity builds disabled.

       This property helps with “ODR (One definition rule)” problems where combining a  particular  source  file
       with others might lead to build errors or other unintended side effects.

   Swift_DEPENDENCIES_FILE
       This  property  sets  the  path  for the Swift dependency file (swiftdeps) for the source.  If one is not
       specified, it will default to <OBJECT>.swiftdeps.

   Swift_DIAGNOSTICS_FILE
       This property controls where the Swift diagnostics are serialized.

   SYMBOLIC
       Is this just a name for a rule.

       If SYMBOLIC (boolean) is set to True the build system will be  informed  that  the  source  file  is  not
       actually created on disk but instead used as a symbolic name for a build rule.

   VS_COPY_TO_OUT_DIR
       Sets  the <CopyToOutputDirectory> tag for a source file in a Visual Studio project file. Valid values are
       Never, Always and PreserveNewest.

   VS_CSHARP_<tagname>
       Visual Studio and CSharp source-file-specific configuration.

       Tell the Visual Studio generators to set the source file tag <tagname> to a given value in the  generated
       Visual  Studio  CSharp  project.  Ignored on other generators and languages. This property can be used to
       define dependencies between source files or set any other Visual Studio specific parameters.

       Example usage:

          set_source_files_property(<filename>
                   PROPERTIES
                   VS_CSHARP_DependentUpon <other file>
                   VS_CSHARP_SubType "Form")

   VS_DEPLOYMENT_CONTENT
       Mark a source file as content for deployment with a Windows Phone or Windows Store application when built
       with  a  Visual  Studio  generators.   The  value  must  evaluate  to either 1 or 0 and may use generator
       expressions to make the choice based on the build configuration.  The .vcxproj file entry for the  source
       file will be marked either DeploymentContent or ExcludedFromBuild for values 1 and 0, respectively.

   VS_DEPLOYMENT_LOCATION
       Specifies  the  deployment  location  for  a  content  source  file with a Windows Phone or Windows Store
       application when built with a Visual Studio generators.  This property  is  only  applicable  when  using
       VS_DEPLOYMENT_CONTENT.   The  value  represent  the  path  relative to the app package and applies to all
       configurations.

   VS_INCLUDE_IN_VSIX
       Boolean property to specify if the file should be included  within  a  VSIX  (Visual  Studio  Integration
       Extension) extension package.  This is needed for development of Visual Studio extensions.

   VS_RESOURCE_GENERATOR
       This  property  allows  to  specify  the  resource  generator  to  be  used  on this file. It defaults to
       PublicResXFileCodeGenerator if not set.

       This property only applies to C# projects.

   VS_SHADER_DISABLE_OPTIMIZATIONS
       Disable compiler optimizations for an .hlsl source file.  This adds the -Od flag to the command line  for
       the FxCompiler tool.  Specify the value true for this property to disable compiler optimizations.

   VS_SHADER_ENABLE_DEBUG
       Enable  debugging  information  for an .hlsl source file.  This adds the -Zi flag to the command line for
       the FxCompiler tool.  Specify the value true to generate debugging information for the compiled shader.

   VS_SHADER_ENTRYPOINT
       Specifies the name of the entry point for the shader of a .hlsl source file.

   VS_SHADER_FLAGS
       Set additional Visual Studio shader flags of a .hlsl source file.

   VS_SHADER_MODEL
       Specifies the shader model of a .hlsl source file. Some shader types can only be used with recent  shader
       models

   VS_SHADER_OBJECT_FILE_NAME
       Specifies  a  file  name for the compiled shader object file for an .hlsl source file.  This adds the -Fo
       flag to the command line for the FxCompiler tool.

   VS_SHADER_OUTPUT_HEADER_FILE
       Set filename for output header file containing object code of a .hlsl source file.

   VS_SHADER_TYPE
       Set the Visual Studio shader type of a .hlsl source file.

   VS_SHADER_VARIABLE_NAME
       Set name of variable in header file containing object code of a .hlsl source file.

   VS_TOOL_OVERRIDE
       Override the default Visual Studio tool that will be applied to the source file with a new tool not based
       on the extension of the file.

   VS_XAML_TYPE
       Mark  a  Extensible  Application  Markup Language (XAML) source file as a different type than the default
       Page.  The most common usage would be to set the default App.xaml file as ApplicationDefinition.

   WRAP_EXCLUDE
       Exclude this source file from any code wrapping techniques.

       Some packages can wrap source files into alternate languages to provide additional functionality.

       For example, C++ code can be wrapped into Java or Python, using SWIG.  If WRAP_EXCLUDE is  set  to  True,
       that indicates that this source file should not be wrapped.

   XCODE_EXPLICIT_FILE_TYPE
       Set  the  Xcode  explicitFileType  attribute on its reference to a source file.  CMake computes a default
       based on file extension but can be told explicitly with this property.

       See also XCODE_LAST_KNOWN_FILE_TYPE.

   XCODE_FILE_ATTRIBUTES
       Add values to the Xcode ATTRIBUTES setting on its reference to a source file.  Among other  things,  this
       can be used to set the role on a .mig file:

          set_source_files_properties(defs.mig
              PROPERTIES
                  XCODE_FILE_ATTRIBUTES "Client;Server"
          )

   XCODE_LAST_KNOWN_FILE_TYPE
       Set  the  Xcode  lastKnownFileType attribute on its reference to a source file.  CMake computes a default
       based on file extension but can be told explicitly with this property.

       See also XCODE_EXPLICIT_FILE_TYPE, which is preferred over this property if set.

PROPERTIES ON CACHE ENTRIES

   ADVANCED
       True if entry should be hidden by default in GUIs.

       This is a boolean value indicating  whether  the  entry  is  considered  interesting  only  for  advanced
       configuration.  The mark_as_advanced() command modifies this property.

   HELPSTRING
       Help associated with entry in GUIs.

       This string summarizes the purpose of an entry to help users set it through a CMake GUI.

   MODIFIED
       Internal management property.  Do not set or get.

       This  is  an  internal  cache  entry  property managed by CMake to track interactive user modification of
       entries.  Ignore it.

   STRINGS
       Enumerate possible STRING entry values for GUI selection.

       For cache entries with type STRING, this enumerates a set of values.  CMake GUIs may use this to  provide
       a  selection  widget  instead of a generic string entry field.  This is for convenience only.  CMake does
       not enforce that the value matches one of those listed.

   TYPE
       Widget type for entry in GUIs.

       Cache entry values are always strings, but CMake GUIs present widgets to help users set values.  The GUIs
       use this property as a hint to determine the widget type.  Valid TYPE values are:

          BOOL          = Boolean ON/OFF value.
          PATH          = Path to a directory.
          FILEPATH      = Path to a file.
          STRING        = Generic string value.
          INTERNAL      = Do not present in GUI at all.
          STATIC        = Value managed by CMake, do not change.
          UNINITIALIZED = Type not yet specified.

       Generally  the  TYPE  of  a  cache entry should be set by the command which creates it ( set(), option(),
       find_library(), etc.).

   VALUE
       Value of a cache entry.

       This property maps to the actual value of a cache entry.  Setting this property  always  sets  the  value
       without checking, so use with care.

PROPERTIES ON INSTALLED FILES

   CPACK_DESKTOP_SHORTCUTS
       Species a list of shortcut names that should be created on the Desktop for this file.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_NEVER_OVERWRITE
       Request that this file not be overwritten on install or reinstall.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_PERMANENT
       Request that this file not be removed on uninstall.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_START_MENU_SHORTCUTS
       Species a list of shortcut names that should be created in the Start Menu for this file.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_STARTUP_SHORTCUTS
       Species a list of shortcut names that should be created in the Startup folder for this file.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_WIX_ACL
       Specifies access permissions for files or directories installed by a WiX installer.

       The property can contain multiple list entries, each of which has to match the following format.

          <user>[@<domain>]=<permission>[,<permission>]

       <user>  and  <domain>  specify  the  windows user and domain for which the <Permission> element should be
       generated.

       <permission> is any of the YesNoType attributes listed here:

          http://wixtoolset.org/documentation/manual/v3/xsd/wix/permission.html

       The property is currently only supported by the CPack WIX Generator.

DEPRECATED PROPERTIES ON DIRECTORIES

   ADDITIONAL_MAKE_CLEAN_FILES
       Deprecated since version 3.15: Use ADDITIONAL_CLEAN_FILES instead.

       Additional files to remove during the clean stage.

       A ;-list of files that will be removed as a part of the make clean target.

       Arguments to ADDITIONAL_MAKE_CLEAN_FILES may use generator expressions.

       This property only works for the Makefile generators.  It is ignored on other generators.

   COMPILE_DEFINITIONS_<CONFIG>
       Ignored.  See CMake Policy CMP0043.

       Per-configuration preprocessor definitions in a directory.

       This is the configuration-specific version of COMPILE_DEFINITIONS where <CONFIG> is  an  upper-case  name
       (ex. COMPILE_DEFINITIONS_DEBUG).

       This property will be initialized in each directory by its value in the directory’s parent.

       Contents of COMPILE_DEFINITIONS_<CONFIG> may use “generator expressions” with the syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

       Generator expressions should be preferred instead of setting this property.

   TEST_INCLUDE_FILE
       Deprecated.  Use TEST_INCLUDE_FILES instead.

       A cmake file that will be included when ctest is run.

       If  you  specify  TEST_INCLUDE_FILE,  that  file  will be included and processed when ctest is run on the
       directory.

DEPRECATED PROPERTIES ON TARGETS

   COMPILE_DEFINITIONS_<CONFIG>
       Ignored.  See CMake Policy CMP0043.

       Per-configuration preprocessor definitions on a target.

       This is the configuration-specific version of COMPILE_DEFINITIONS where <CONFIG> is  an  upper-case  name
       (ex. COMPILE_DEFINITIONS_DEBUG).

       Contents of COMPILE_DEFINITIONS_<CONFIG> may use “generator expressions” with the syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.  See the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

       Generator expressions should be preferred instead of setting this property.

   POST_INSTALL_SCRIPT
       Deprecated install support.

       The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the old way to specify CMake scripts to run
       before and after installing a target.  They are used only when the old INSTALL_TARGETS command is used to
       install the target.  Use the install() command instead.

   PRE_INSTALL_SCRIPT
       Deprecated install support.

       The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the old way to specify CMake scripts to run
       before and after installing a target.  They are used only when the old INSTALL_TARGETS command is used to
       install the target.  Use the install() command instead.

DEPRECATED PROPERTIES ON SOURCE FILES

   COMPILE_DEFINITIONS_<CONFIG>
       Ignored.  See CMake Policy CMP0043.

       Per-configuration preprocessor definitions on a source file.

       This  is  the  configuration-specific  version  of COMPILE_DEFINITIONS.  Note that Xcode does not support
       per-configuration source file flags so this property will be ignored by the Xcode generator.

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