Provided by: cmake-data_3.30.3-1_all bug

NAME

       cmake-properties - CMake Properties Reference

PROPERTIES OF GLOBAL SCOPE

   ALLOW_DUPLICATE_CUSTOM_TARGETS
       Allow duplicate custom targets to be created.

       Normally  CMake  requires that all targets built in a project have globally unique logical
       names (see policy CMP0002).  This is necessary to generate meaningful project  file  names
       in  Xcode and Visual Studio Generators IDE generators.  It also allows the target names to
       be referenced unambiguously.

       Makefile generators are capable of supporting duplicate  add_custom_target()  names.   For
       projects  that  care  only  about  Makefile Generators and do not wish to support Xcode or
       Visual Studio Generators IDE generators, one may  set  this  property  to  True  to  allow
       duplicate  custom targets.  The property allows multiple add_custom_target() command calls
       in different directories to specify the same target name.  However, setting this  property
       will cause non-Makefile generators to produce an error and refuse to generate the project.

   AUTOGEN_SOURCE_GROUP
       Added in version 3.9.

       Name of the  source_group() for AUTOMOC, AUTORCC and AUTOUIC generated files.

       Files generated by AUTOMOC, AUTORCC and AUTOUIC are not always known at configure time and
       therefore can't be passed to source_group().  AUTOGEN_SOURCE_GROUP can be used instead  to
       generate or select a source group for AUTOMOC, AUTORCC and AUTOUIC generated files.

       For   AUTOMOC,   AUTORCC   and   AUTOUIC   specific  overrides  see  AUTOMOC_SOURCE_GROUP,
       AUTORCC_SOURCE_GROUP and AUTOUIC_SOURCE_GROUP respectively.

   AUTOGEN_TARGETS_FOLDER
       Name of FOLDER for *_autogen targets that are added automatically by CMake for targets for
       which AUTOMOC is enabled.

       If  not  set,  CMake  uses the FOLDER property of the parent target as a default value for
       this property.  See also the documentation for the FOLDER target property and the  AUTOMOC
       target property.

   AUTOMOC_SOURCE_GROUP
       Added in version 3.9.

       Name of the  source_group() for AUTOMOC generated files.

       When set this is used instead of AUTOGEN_SOURCE_GROUP for files generated by AUTOMOC.

   AUTOMOC_TARGETS_FOLDER
       Name of FOLDER for *_autogen targets that are added automatically by CMake for targets for
       which AUTOMOC is enabled.

       This property is obsolete.  Use AUTOGEN_TARGETS_FOLDER instead.

       If not set, CMake uses the FOLDER property of the parent target as  a  default  value  for
       this  property.  See also the documentation for the FOLDER target property and the AUTOMOC
       target property.

   AUTORCC_SOURCE_GROUP
       Added in version 3.9.

       Name of the  source_group() for AUTORCC generated files.

       When set this is used instead of AUTOGEN_SOURCE_GROUP for files generated by AUTORCC.

   AUTOUIC_SOURCE_GROUP
       Added in version 3.21.

       Name of the  source_group() for AUTOUIC generated files.

       When set this is used instead of AUTOGEN_SOURCE_GROUP for files generated by AUTOUIC.

   CMAKE_C_KNOWN_FEATURES
       Added in version 3.1.

       List of C features known to this version of CMake.

       The features listed in this global property  may  be  known  to  be  available  to  the  C
       compiler.   If  the  feature  is  available  with the C compiler, it will be listed in the
       CMAKE_C_COMPILE_FEATURES variable.

       The features listed here may be used with the target_compile_features() command.  See  the
       cmake-compile-features(7)  manual  for  information  on  compile  features  and  a list of
       supported compilers.

       The features known to this version of CMake are listed below.

   High level meta features indicating C standard support
       Added in version 3.8.

       c_std_90
              Compiler mode is at least C 90.

       c_std_99
              Compiler mode is at least C 99.

       c_std_11
              Compiler mode is at least C 11.

       c_std_17
              Added in version 3.21.

              Compiler mode is at least C 17.

       c_std_23
              Added in version 3.21.

              Compiler mode is at least C 23.

       NOTE:
          If the compiler's default standard level is at least that  of  the  requested  feature,
          CMake  may  omit the -std= flag.  The flag may still be added if the compiler's default
          extensions mode does not  match  the  <LANG>_EXTENSIONS  target  property,  or  if  the
          <LANG>_STANDARD target property is set.

   Low level individual compile features
       c_function_prototypes
              Function prototypes, as defined in ISO/IEC 9899:1990.

       c_restrict
              restrict keyword, as defined in ISO/IEC 9899:1999.

       c_static_assert
              Static assert, as defined in ISO/IEC 9899:2011.

       c_variadic_macros
              Variadic macros, as defined in ISO/IEC 9899:1999.

   CMAKE_CUDA_KNOWN_FEATURES
       Added in version 3.17.

       List of CUDA features known to this version of CMake.

       The  features  listed  in  this  global  property may be known to be available to the CUDA
       compiler.  If the feature is available with the C++ compiler, it will  be  listed  in  the
       CMAKE_CUDA_COMPILE_FEATURES variable.

       The  features listed here may be used with the target_compile_features() command.  See the
       cmake-compile-features(7) manual for  information  on  compile  features  and  a  list  of
       supported compilers.

       The features known to this version of CMake are:

       cuda_std_03
              Compiler mode is at least CUDA/C++ 03.

       cuda_std_11
              Compiler mode is at least CUDA/C++ 11.

       cuda_std_14
              Compiler mode is at least CUDA/C++ 14.

       cuda_std_17
              Compiler mode is at least CUDA/C++ 17.

       cuda_std_20
              Compiler mode is at least CUDA/C++ 20.

       cuda_std_23
              Added in version 3.20.

              Compiler mode is at least CUDA/C++ 23.

       cuda_std_26
              Added in version 3.30.

              Compiler mode is at least CUDA/C++ 26.

       NOTE:
          If  the  compiler's  default  standard level is at least that of the requested feature,
          CMake may omit the -std= flag.  The flag may still be added if the  compiler's  default
          extensions  mode  does  not  match  the  <LANG>_EXTENSIONS  target  property, or if the
          <LANG>_STANDARD target property is set.

   CMAKE_CXX_KNOWN_FEATURES
       Added in version 3.1.

       List of C++ features known to this version of CMake.

       The features listed in this global property may be  known  to  be  available  to  the  C++
       compiler.   If  the  feature  is available with the C++ compiler, it will be listed in the
       CMAKE_CXX_COMPILE_FEATURES variable.

       The features listed here may be used with the target_compile_features() command.  See  the
       cmake-compile-features(7)  manual  for  information  on  compile  features  and  a list of
       supported compilers.

       The features known to this version of CMake are listed below.

   High level meta features indicating C++ standard support
       Added in version 3.8.

       The following meta features indicate general support for the associated language standard.
       It  reflects  the  language  support  claimed by the compiler, but it does not necessarily
       imply complete conformance to that standard.

       cxx_std_98
              Compiler mode is at least C++ 98.

       cxx_std_11
              Compiler mode is at least C++ 11.

       cxx_std_14
              Compiler mode is at least C++ 14.

       cxx_std_17
              Compiler mode is at least C++ 17.

       cxx_std_20
              Added in version 3.12.

              Compiler mode is at least C++ 20.

       cxx_std_23
              Added in version 3.20.

              Compiler mode is at least C++ 23.

       cxx_std_26
              Added in version 3.30.

              Compiler mode is at least C++ 26.

       NOTE:
          If the compiler's default standard level is at least that  of  the  requested  feature,
          CMake  may  omit the -std= flag.  The flag may still be added if the compiler's default
          extensions mode does not  match  the  <LANG>_EXTENSIONS  target  property,  or  if  the
          <LANG>_STANDARD target property is set.

   Low level individual compile features
       For  C++  11  and  C++  14,  compilers  were  sometimes slow to implement certain language
       features.  CMake provided some individual compile  features  to  help  projects  determine
       whether specific features were available.  These individual features are now less relevant
       and projects should generally  prefer  to  use  the  high  level  meta  features  instead.
       Individual compile features are not provided for C++ 17 or later.

       See  the  cmake-compile-features(7) manual for further discussion of the use of individual
       compile features.

   Individual features from C++ 98
       cxx_template_template_parameters
              Template template parameters, as defined in ISO/IEC 14882:1998.

   Individual features from C++ 11
       cxx_alias_templates
              Template aliases, as defined in N2258.

       cxx_alignas
              Alignment control alignas, as defined in N2341.

       cxx_alignof
              Alignment control alignof, as defined in N2341.

       cxx_attributes
              Generic attributes, as defined in N2761.

       cxx_auto_type
              Automatic type deduction, as defined in N1984.

       cxx_constexpr
              Constant expressions, as defined in N2235.

       cxx_decltype_incomplete_return_types
              Decltype on incomplete return types, as defined in N3276.

       cxx_decltype
              Decltype, as defined in N2343.

       cxx_default_function_template_args
              Default template arguments for function templates, as defined in DR226

       cxx_defaulted_functions
              Defaulted functions, as defined in N2346.

       cxx_defaulted_move_initializers
              Defaulted move initializers, as defined in N3053.

       cxx_delegating_constructors
              Delegating constructors, as defined in N1986.

       cxx_deleted_functions
              Deleted functions, as defined in N2346.

       cxx_enum_forward_declarations
              Enum forward declarations, as defined in N2764.

       cxx_explicit_conversions
              Explicit conversion operators, as defined in N2437.

       cxx_extended_friend_declarations
              Extended friend declarations, as defined in N1791.

       cxx_extern_templates
              Extern templates, as defined in N1987.

       cxx_final
              Override control final keyword, as defined in N2928, N3206 and N3272.

       cxx_func_identifier
              Predefined __func__ identifier, as defined in N2340.

       cxx_generalized_initializers
              Initializer lists, as defined in N2672.

       cxx_inheriting_constructors
              Inheriting constructors, as defined in N2540.

       cxx_inline_namespaces
              Inline namespaces, as defined in N2535.

       cxx_lambdas
              Lambda functions, as defined in N2927.

       cxx_local_type_template_args
              Local and unnamed types as template arguments, as defined in N2657.

       cxx_long_long_type
              long long type, as defined in N1811.

       cxx_noexcept
              Exception specifications, as defined in N3050.

       cxx_nonstatic_member_init
              Non-static data member initialization, as defined in N2756.

       cxx_nullptr
              Null pointer, as defined in N2431.

       cxx_override
              Override control override keyword, as defined in N2928, N3206 and N3272.

       cxx_range_for
              Range-based for, as defined in N2930.

       cxx_raw_string_literals
              Raw string literals, as defined in N2442.

       cxx_reference_qualified_functions
              Reference qualified functions, as defined in N2439.

       cxx_right_angle_brackets
              Right angle bracket parsing, as defined in N1757.

       cxx_rvalue_references
              R-value references, as defined in N2118.

       cxx_sizeof_member
              Size of non-static data members, as defined in N2253.

       cxx_static_assert
              Static assert, as defined in N1720.

       cxx_strong_enums
              Strongly typed enums, as defined in N2347.

       cxx_thread_local
              Thread-local variables, as defined in N2659.

       cxx_trailing_return_types
              Automatic function return type, as defined in N2541.

       cxx_unicode_literals
              Unicode string literals, as defined in N2442.

       cxx_uniform_initialization
              Uniform initialization, as defined in N2640.

       cxx_unrestricted_unions
              Unrestricted unions, as defined in N2544.

       cxx_user_literals
              User-defined literals, as defined in N2765.

       cxx_variadic_macros
              Variadic macros, as defined in N1653.

       cxx_variadic_templates
              Variadic templates, as defined in N2242.

   Individual features from C++ 14
       cxx_aggregate_default_initializers
              Aggregate default initializers, as defined in N3605.

       cxx_attribute_deprecated
              [[deprecated]] attribute, as defined in N3760.

       cxx_binary_literals
              Binary literals, as defined in N3472.

       cxx_contextual_conversions
              Contextual conversions, as defined in N3323.

       cxx_decltype_auto
              decltype(auto) semantics, as defined in N3638.

       cxx_digit_separators
              Digit separators, as defined in N3781.

       cxx_generic_lambdas
              Generic lambdas, as defined in N3649.

       cxx_lambda_init_captures
              Initialized lambda captures, as defined in N3648.

       cxx_relaxed_constexpr
              Relaxed constexpr, as defined in N3652.

       cxx_return_type_deduction
              Return type deduction on normal functions, as defined in N3386.

       cxx_variable_templates
              Variable templates, as defined in N3651.

   CMAKE_HIP_KNOWN_FEATURES
       Added in version 3.30.

       List of HIP features known to this version of CMake.

       The features listed in this global property may be  known  to  be  available  to  the  HIP
       compiler.   If  the  feature  is available with the HIP compiler, it will be listed in the
       CMAKE_HIP_COMPILE_FEATURES variable.

       The features listed here may be used with the target_compile_features() command.  See  the
       cmake-compile-features(7)  manual  for  information  on  compile  features  and  a list of
       supported compilers.

       The features known to this version of CMake are:

       hip_std_98
              Compiler mode is at least HIP/C++ 98.

       hip_std_11
              Compiler mode is at least HIP/C++ 11.

       hip_std_14
              Compiler mode is at least HIP/C++ 14.

       hip_std_17
              Compiler mode is at least HIP/C++ 17.

       hip_std_20
              Compiler mode is at least HIP/C++ 20.

       hip_std_23
              Compiler mode is at least HIP/C++ 23.

       hip_std_26
              Added in version 3.30.

              Compiler mode is at least HIP/C++ 26.

       NOTE:
          If the compiler's default standard level is at least that  of  the  requested  feature,
          CMake  may  omit the -std= flag.  The flag may still be added if the compiler's default
          extensions mode does not  match  the  <LANG>_EXTENSIONS  target  property,  or  if  the
          <LANG>_STANDARD target property is set.

   CMAKE_ROLE
       Added in version 3.14.

       Tells what mode the current running script is in. Could be one of several values:

       PROJECT
              Running in project mode (processing a CMakeLists.txt file).

       SCRIPT Running in -P script mode.

       FIND_PACKAGE
              Running in --find-package mode.

       CTEST  Running in CTest script mode.

       CPACK  Running in CPack.

   DEBUG_CONFIGURATIONS
       Specify which configurations are for debugging.

       The  value  must  be  a  semi-colon separated list of configuration names.  Currently this
       property is used only by the target_link_libraries()  command.   Additional  uses  may  be
       defined in the future.

       This  property  must  be  set  at  the  top  level  of  the  project  and before the first
       target_link_libraries() command invocation.  If any entry in the list  does  not  match  a
       valid configuration for the project the behavior is undefined.

   DISABLED_FEATURES
       List of features which are disabled during the CMake run.

       List  of  features  which  are  disabled during the CMake run.  By default it contains the
       names of all packages which were not found.  This is  determined  using  the  <NAME>_FOUND
       variables.   Packages  which are searched QUIET are not listed.  A project can add its own
       features to this list.  This property is used by the macros in FeatureSummary.cmake.

   ECLIPSE_EXTRA_CPROJECT_CONTENTS
       Added in version 3.12.

       Additional contents to be inserted into the generated Eclipse cproject file.

       The cproject file defines the CDT specific information. Some third party IDE's  are  based
       on  Eclipse  with  the  addition  of other information specific to that IDE.  Through this
       property, it is possible to add this additional contents to the generated project.  It  is
       expected to contain valid XML.

       Also see the ECLIPSE_EXTRA_NATURES property.

   ECLIPSE_EXTRA_NATURES
       List of natures to add to the generated Eclipse project file.

       Eclipse projects specify language plugins by using natures. This property should be set to
       the unique identifier for a nature (which looks like a Java package name).

       Also see the ECLIPSE_EXTRA_CPROJECT_CONTENTS property.

   ENABLED_FEATURES
       List of features which are enabled during the CMake run.

       List of features which are enabled during the CMake run.  By default it contains the names
       of  all  packages  which were found.  This is determined using the <NAME>_FOUND variables.
       Packages which are searched QUIET are not listed.  A project can add its own  features  to
       this list.  This property is used by the macros in FeatureSummary.cmake.

   ENABLED_LANGUAGES
       Read-only property that contains the list of currently enabled languages

       Set to list of currently enabled languages.

   FIND_LIBRARY_USE_LIB32_PATHS
       Added in version 3.7.

       Whether the find_library() command should automatically search lib32 directories.

       FIND_LIBRARY_USE_LIB32_PATHS  is  a  boolean specifying whether the find_library() command
       should automatically search the lib32 variant of directories called lib in the search path
       when building 32-bit binaries.

       See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.

   FIND_LIBRARY_USE_LIB64_PATHS
       Whether find_library() should automatically search lib64 directories.

       FIND_LIBRARY_USE_LIB64_PATHS  is  a  boolean specifying whether the find_library() command
       should automatically search the lib64 variant of directories called lib in the search path
       when building 64-bit binaries.

       See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.

   FIND_LIBRARY_USE_LIBX32_PATHS
       Added in version 3.9.

       Whether the find_library() command should automatically search libx32 directories.

       FIND_LIBRARY_USE_LIBX32_PATHS  is  a boolean specifying whether the find_library() command
       should automatically search the libx32 variant of directories called  lib  in  the  search
       path when building x32-abi binaries.

       See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.

   FIND_LIBRARY_USE_OPENBSD_VERSIONING
       Whether find_library() should find OpenBSD-style shared libraries.

       This  property  is  a  boolean  specifying  whether the find_library() command should find
       shared libraries  with  OpenBSD-style  versioned  extension:  ".so.<major>.<minor>".   The
       property is set to true on OpenBSD and false on other platforms.

   GENERATOR_IS_MULTI_CONFIG
       Added in version 3.9.

       Read-only property that is true on multi-configuration generators.

       True when using a multi-configuration generator such as:

       • Ninja Multi-ConfigVisual Studio GeneratorsXcode

       Multi-config  generators  use  CMAKE_CONFIGURATION_TYPES  as the set of configurations and
       ignore CMAKE_BUILD_TYPE.

   GLOBAL_DEPENDS_DEBUG_MODE
       Enable global target dependency graph debug mode.

       CMake automatically analyzes the global inter-target dependency graph at the beginning  of
       native  build  system  generation.   This  property  causes  it  to display details of its
       analysis to stderr.

   GLOBAL_DEPENDS_NO_CYCLES
       Disallow global target dependency graph cycles.

       CMake automatically analyzes the global inter-target dependency graph at the beginning  of
       native  build  system  generation.  It reports an error if the dependency graph contains a
       cycle that does not consist of all STATIC library targets.  This property tells  CMake  to
       disallow all cycles completely, even among static libraries.

   INSTALL_PARALLEL
       Added in version 3.30.

       Enables parallel installation option for the Ninja generator.

       When  this  property is ON, install/local targets have the console pool disabled, allowing
       them to run concurrently.

       This property also provides the target install/parallel, which has an explicit  dependency
       on the install/local target for each subdirectory, recursing down the project.

       Setting  this property has no affect on the behavior of cmake --install.  The install must
       be invoked by building the install/parallel target directly.

       Calls to install(CODE) or install(SCRIPT) might depend on actions performed by an  earlier
       install()  command  in a different directory such as files installed or variable settings.
       If the project has such order-dependent installation logic, parallel  installation  should
       be not be enabled, in order to prevent possible race conditions.

   IN_TRY_COMPILE
       Read-only property that is true during a try-compile configuration.

       True when building a project inside a try_compile() or try_run() command.

   JOB_POOLS
       Ninja only: List of available pools.

       A pool is a named integer property and defines the maximum number of concurrent jobs which
       can  be  started  by  a  rule  assigned  to  the  pool.   The  JOB_POOLS  property  is   a
       semicolon-separated list of pairs using the syntax NAME=integer (without a space after the
       equality sign).

       For instance:

          set_property(GLOBAL PROPERTY JOB_POOLS two_jobs=2 ten_jobs=10)

       Defined  pools  could   be   used   globally   by   setting   CMAKE_JOB_POOL_COMPILE   and
       CMAKE_JOB_POOL_LINK  or  per  target by setting the target properties JOB_POOL_COMPILE and
       JOB_POOL_LINK.  Custom commands and custom targets can  specify  pools  using  the  option
       JOB_POOL.  Using a pool that is not defined by JOB_POOLS causes an error by ninja at build
       time.

       If not set, this property uses the value of the CMAKE_JOB_POOLS variable.

       Build targets provided by CMake that are meant for individual  interactive  use,  such  as
       install, are placed in the console pool automatically.

   PACKAGES_FOUND
       List of packages which were found during the CMake run.

       List  of packages which were found during the CMake run.  Whether a package has been found
       is determined using the <NAME>_FOUND variables.

   PACKAGES_NOT_FOUND
       List of packages which were not found during the CMake run.

       List of packages which were not found during the CMake run.  Whether a  package  has  been
       found is determined using the <NAME>_FOUND variables.

   PREDEFINED_TARGETS_FOLDER
       Name of FOLDER for targets that are added automatically by CMake.

       If  not  set,  CMake  uses  "CMakePredefinedTargets" as a default value for this property.
       Targets such as INSTALL, PACKAGE and RUN_TESTS will be organized into  this  FOLDER.   See
       also the documentation for the FOLDER target property.

   PROPAGATE_TOP_LEVEL_INCLUDES_TO_TRY_COMPILE
       Added in version 3.30.

       When this global property is set to true, the CMAKE_PROJECT_TOP_LEVEL_INCLUDES variable is
       propagated into try_compile() calls that use the whole-project signature.   Calls  to  the
       source      file      signature     are     not     affected     by     this     property.
       PROPAGATE_TOP_LEVEL_INCLUDES_TO_TRY_COMPILE is unset by default.

       For dependency providers that want to be enabled in whole-project try_compile() calls, set
       this global property to true just before or after registering the provider.  Note that all
       files listed in CMAKE_PROJECT_TOP_LEVEL_INCLUDES will need to  be  able  to  handle  being
       included in such try_compile() calls, and it is the user's responsibility to ensure this.

   REPORT_UNDEFINED_PROPERTIES
       If set, report any undefined properties to this file.

       If  this  property is set to a filename then when CMake runs it will report any properties
       or variables that were accessed but not  defined  into  the  filename  specified  in  this
       property.

   RULE_LAUNCH_COMPILE
       Specify a launcher for compile rules.

       NOTE:
          This property is intended for internal use by ctest(1).  Projects and developers should
          use   the   <LANG>_COMPILER_LAUNCHER    target    properties    or    the    associated
          CMAKE_<LANG>_COMPILER_LAUNCHER variables instead.

       Makefile  Generators  and  the  Ninja  generator  prefix  compiler commands with the given
       launcher command line.  This is intended to allow launchers to  intercept  build  problems
       with  high  granularity.   Other  generators ignore this property because their underlying
       build systems provide no hook to wrap individual commands with a launcher.

   RULE_LAUNCH_CUSTOM
       Specify a launcher for custom rules.

       Makefile Generators and the Ninja generator prefix custom commands with the given launcher
       command  line.   This is intended to allow launchers to intercept build problems with high
       granularity.  Other generators ignore this property because their underlying build systems
       provide no hook to wrap individual commands with a launcher.

   RULE_LAUNCH_LINK
       Specify a launcher for link rules.

       NOTE:
          This property is intended for internal use by ctest(1).  Projects and developers should
          use    the    <LANG>_LINKER_LAUNCHER    target    properties    or    the    associated
          CMAKE_<LANG>_LINKER_LAUNCHER variables instead.

       Makefile  Generators  and  the  Ninja  generator prefix link and archive commands with the
       given launcher command line.  This is intended  to  allow  launchers  to  intercept  build
       problems  with  high  granularity.   Other  generators  ignore this property because their
       underlying build systems provide no hook to wrap individual commands with a launcher.

   RULE_MESSAGES
       Specify whether to report a message for each make rule.

       This property  specifies  whether  Makefile  generators  should  add  a  progress  message
       describing  what each build rule does.  If the property is not set the default is ON.  Set
       the property to OFF to disable granular messages and report only as each target completes.
       This  is  intended  to  allow  scripted  builds  to  avoid the build time cost of detailed
       reports.  If a CMAKE_RULE_MESSAGES cache entry exists its value initializes the  value  of
       this property.  Non-Makefile generators currently ignore this property.

   TARGET_ARCHIVES_MAY_BE_SHARED_LIBS
       Set if shared libraries may be named like archives.

       On  AIX shared libraries may be named "lib<name>.a".  This property is set to true on such
       platforms.

   TARGET_MESSAGES
       Added in version 3.4.

       Specify whether to report the completion of each target.

       This property  specifies  whether  Makefile  Generators  should  add  a  progress  message
       describing that each target has been completed.  If the property is not set the default is
       ON.  Set the property to OFF to disable target completion messages.

       This option is intended to reduce build output when little or no work needs to be done  to
       bring the build tree up to date.

       If  a  CMAKE_TARGET_MESSAGES  cache  entry  exists its value initializes the value of this
       property.

       Non-Makefile generators currently ignore this property.

       See the counterpart  property  RULE_MESSAGES  to  disable  everything  except  for  target
       completion messages.

   TARGET_SUPPORTS_SHARED_LIBS
       Does the target platform support shared libraries.

       TARGET_SUPPORTS_SHARED_LIBS  is  a boolean specifying whether the target platform supports
       shared libraries.  Basically all current general purpose OS  do  so,  the  exceptions  are
       usually embedded systems with no or special OSs.

   USE_FOLDERS
       Controls  whether to use the FOLDER target property to organize targets into folders.  The
       value of USE_FOLDERS at the end of the top level CMakeLists.txt file  is  what  determines
       the behavior.

       Changed in version 3.26: CMake treats this property as ON by default.  See policy CMP0143.

       Not  all  CMake  generators  support  recording folder details for targets.  The Xcode and
       Visual Studio generators are examples of generators that  do.   Similarly,  not  all  IDEs
       support  presenting  targets  using  folder  hierarchies, even if the CMake generator used
       provides the necessary information.

   XCODE_EMIT_EFFECTIVE_PLATFORM_NAME
       Added in version 3.8.

       Control emission of EFFECTIVE_PLATFORM_NAME by the Xcode generator.

       It is required for building the same target with multiple SDKs. A common use case  is  the
       parallel use of iphoneos and iphonesimulator SDKs.

       Three  different  states  possible  that  control  when  the  Xcode  generator  emits  the
       EFFECTIVE_PLATFORM_NAME variable:

       • If set to ON it will always be emitted

       • If set to OFF it will never be emitted

       • If unset (the default) it will only be emitted when the project was  configured  for  an
         embedded Xcode SDK like iOS, tvOS, visionOS, watchOS or any of the simulators.

       NOTE:
          When  this behavior is enable for generated Xcode projects, the EFFECTIVE_PLATFORM_NAME
          variable will leak into Generator expressions like TARGET_FILE and  will  render  those
          mostly unusable.

PROPERTIES ON DIRECTORIES

   ADDITIONAL_CLEAN_FILES
       Added in version 3.15.

       A  ;-list  of  files  or  directories  that  will be removed as a part of the global clean
       target.  It is useful for specifying generated files  or  directories  that  are  used  by
       multiple  targets  or  by  CMake  itself,  or  that  are generated in ways which cannot be
       captured as outputs or byproducts of custom commands.

       If  an  additional  clean  file  is  specific  to  a  single   target   only,   then   the
       ADDITIONAL_CLEAN_FILES  target  property  would  usually  be  a  better  choice  than this
       directory property.

       Relative paths are allowed and are interpreted relative to the current binary directory.

       Contents of ADDITIONAL_CLEAN_FILES may use generator expressions.

       This property only works for the Ninja and the Makefile  generators.   It  is  ignored  by
       other generators.

   BINARY_DIR
       Added in version 3.7.

       This   read-only  directory  property  reports  absolute  path  to  the  binary  directory
       corresponding to the source on which it is read.

   BUILDSYSTEM_TARGETS
       Added in version 3.7.

       This read-only directory property  contains  a  semicolon-separated  list  of  buildsystem
       targets  added  in  the  directory  by  calls  to the add_library(), add_executable(), and
       add_custom_target() commands.  The list does not include any  Imported  Targets  or  Alias
       Targets, but does include Interface Libraries.  Each entry in the list is the logical name
       of a target, suitable to pass to the get_property() command TARGET option.

       See also the IMPORTED_TARGETS directory property.

   CACHE_VARIABLES
       List of cache variables available in the current directory.

       This read-only property specifies the list of CMake cache variables currently defined.  It
       is intended for debugging purposes.

   CLEAN_NO_CUSTOM
       Set  to  true to tell Makefile Generators not to remove the outputs of custom commands for
       this directory during the make clean operation.   This  is  ignored  on  other  generators
       because it is not possible to implement.

   CMAKE_CONFIGURE_DEPENDS
       Tell  CMake  about additional input files to the configuration process.  If any named file
       is modified the build system will re-run CMake to re-configure the file and  generate  the
       build system again.

       Specify  files  as a semicolon-separated list of paths.  Relative paths are interpreted as
       relative to the current source directory.

   COMPILE_DEFINITIONS
       Preprocessor definitions for compiling a directory's sources.

       This property specifies the list of options given so far to the  add_compile_definitions()
       (or add_definitions()) command.

       The  COMPILE_DEFINITIONS property may be set to a semicolon-separated list of preprocessor
       definitions using the  syntax  VAR  or  VAR=value.   Function-style  definitions  are  not
       supported.   CMake  will  automatically  escape  the  value correctly for the native build
       system (note that CMake language syntax may require escapes to specify some values).

       This property will be initialized in each  directory  by  its  value  in  the  directory's
       parent.

       CMake  will automatically drop some definitions that are not supported by the native build
       tool.

       Added in version 3.26: Any leading -D on an item will be removed.

       Disclaimer: Most native build tools have poor support for escaping certain values.   CMake
       has  work-arounds  for  many  cases  but  some  values  may  just  not be possible to pass
       correctly.  If a value  does  not  seem  to  be  escaped  correctly,  do  not  attempt  to
       work-around  the  problem  by  adding escape sequences to the value.  Your work-around may
       break in a future version of CMake that has improved  escape  support.   Instead  consider
       defining  the  macro  in  a  (configured) header file.  Then report the limitation.  Known
       limitations include:

          #          - broken almost everywhere
          ;          - broken in VS IDE 7.0 and Borland Makefiles
          ,          - broken in VS IDE
          %          - broken in some cases in NMake
          & |        - broken in some cases on MinGW
          ^ < > \"   - broken in most Make tools on Windows

       CMake does not reject these values outright because they do work in some cases.  Use  with
       caution.

       Contents  of  COMPILE_DEFINITIONS  may use "generator expressions" with the syntax $<...>.
       See  the  cmake-generator-expressions(7)  manual  for  available  expressions.   See   the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

       The   corresponding   COMPILE_DEFINITIONS_<CONFIG>   property   may   be  set  to  specify
       per-configuration definitions.  Generator  expressions  should  be  preferred  instead  of
       setting the alternative property.

   COMPILE_OPTIONS
       List of options to pass to the compiler.

       This   property  holds  a  semicolon-separated  list  of  options  given  so  far  to  the
       add_compile_options() command.

       This property is used to initialize the COMPILE_OPTIONS target property when a  target  is
       created, which is used by the generators to set the options for the compiler.

       Contents  of  COMPILE_OPTIONS may use "generator expressions" with the syntax $<...>.  See
       the  cmake-generator-expressions(7)   manual   for   available   expressions.    See   the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   DEFINITIONS
       For CMake 2.4 compatibility only.  Use COMPILE_DEFINITIONS instead.

       This  read-only property specifies the list of flags given so far to the add_definitions()
       command.  It is intended for debugging purposes.  Use  the  COMPILE_DEFINITIONS  directory
       property instead.

       This built-in read-only property does not exist if policy CMP0059 is set to NEW.

   EXCLUDE_FROM_ALL
       Set  this directory property to a true value on a subdirectory to exclude its targets from
       the "all" target of its ancestors.  If excluded, running e.g. make in the parent directory
       will not build targets the subdirectory by default.  This does not affect the "all" target
       of the subdirectory itself.  Running e.g. make inside the subdirectory  will  still  build
       its targets.

       EXCLUDE_FROM_ALL  is  meant  for  when  the  subdirectory  contains a separate part of the
       project that is useful, but not  necessary,  such  as  a  set  of  examples,  or  e.g.  an
       integrated 3rd party library.  Typically the subdirectory should contain its own project()
       command invocation so that a full build system will be generated in the subdirectory (such
       as a Visual Studio IDE solution file).  Note that inter-target dependencies supersede this
       exclusion.  If a  target  built  by  the  parent  project  depends  on  a  target  in  the
       subdirectory,  the  dependee target will be included in the parent project build system to
       satisfy the dependency.

       If the EXCLUDE_FROM_ALL argument is provided, it has the following effects:

       • Targets defined in the subdirectory or below will not be included in the ALL  target  of
         the  parent  directory.   Those  targets  must  be built explicitly by the user, or be a
         dependency of another target that will be built.

       • Targets defined in the subdirectory or below will be excluded from IDE project files.

       • Any install rules defined in the subdirectory or below will be ignored  when  installing
         the parent directory.

       Note  that  these  effects  are  not  the  same  as  those for the EXCLUDE_FROM_ALL target
       property.

   IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
       Specify #include line transforms for dependencies in a directory.

       This property specifies rules to  transform  macro-like  #include  lines  during  implicit
       dependency   scanning   of   C   and  C++  source  files.   The  list  of  rules  must  be
       semicolon-separated with each entry of the form A_MACRO(%)=value-with-%  (the  %  must  be
       literal).   During  dependency scanning occurrences of A_MACRO(...) on #include lines will
       be replaced by the value given with the macro argument substituted for  %.   For  example,
       the entry

          MYDIR(%)=<mydir/%>

       will convert lines of the form

          #include MYDIR(myheader.h)

       to

          #include <mydir/myheader.h>

       allowing the dependency to be followed.

       This property applies to sources in all targets within a directory.  The property value is
       initialized in each directory by its value in the directory's parent.

   IMPORTED_TARGETS
       Added in version 3.21.

       This read-only directory property contains a semicolon-separated list of Imported  Targets
       added  in the directory by calls to the add_library() and add_executable() commands.  Each
       entry in the list is the logical name of a target, suitable to pass to the  get_property()
       command TARGET option when called in the same directory.

       See also the BUILDSYSTEM_TARGETS directory property.

   INCLUDE_DIRECTORIES
       List of preprocessor include file search directories.

       This  property specifies the list of directories given so far to the include_directories()
       command.

       This property is used to populate the INCLUDE_DIRECTORIES target property, which  is  used
       by the generators to set the include directories for the compiler.

       In  addition  to  accepting  values  from  that command, values may be set directly on any
       directory using the set_property() command, and can be set on the current directory  using
       the  set_directory_properties()  command.   A  directory  gets  its initial value from its
       parent directory if it has one.  The  initial  value  of  the  INCLUDE_DIRECTORIES  target
       property comes from the value of this property.  Both directory and target property values
       are adjusted by calls to the include_directories() command.  Calls  to  set_property()  or
       set_directory_properties(),  however,  will  update  the  directory property value without
       updating target property values.  Therefore direct property updates must  be  made  before
       calls to add_executable() or add_library() for targets they are meant to affect.

       The  target  property  values  are used by the generators to set the include paths for the
       compiler.

       Contents of INCLUDE_DIRECTORIES may use "generator expressions" with  the  syntax  $<...>.
       See   the  cmake-generator-expressions(7)  manual  for  available  expressions.   See  the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   INCLUDE_REGULAR_EXPRESSION
       Include file scanning regular expression.

       This property specifies the regular expression used during dependency  scanning  to  match
       include files that should be followed.  See the include_regular_expression() command for a
       high-level interface to set this property.

   LABELS
       Added in version 3.10.

       Specify a list of text labels associated with a directory and all of  its  subdirectories.
       This  is  equivalent to setting the LABELS target property and the LABELS test property on
       all targets and tests in the current directory and subdirectories.  Note:  Launchers  must
       enabled to propagate labels to targets.

       The CMAKE_DIRECTORY_LABELS variable can be used to initialize this property.

       The list is reported in dashboard submissions.

   LINK_DIRECTORIES
       List of linker search directories.

       This  property  holds a semicolon-separated list of directories and is typically populated
       using the  link_directories()  command.   It  gets  its  initial  value  from  its  parent
       directory, if it has one.

       The  directory  property is used to initialize the LINK_DIRECTORIES target property when a
       target is created.  That target property is used by the  generators  to  set  the  library
       search directories for the linker.

       Contents  of LINK_DIRECTORIES may use "generator expressions" with the syntax $<...>.  See
       the  cmake-generator-expressions(7)   manual   for   available   expressions.    See   the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   LINK_OPTIONS
       Added in version 3.13.

       List  of options to use for the link step of shared library, module and executable targets
       as well as the device link step.

       This  property  holds  a  semicolon-separated  list  of  options  given  so  far  to   the
       add_link_options() command.

       This  property  is  used  to  initialize the LINK_OPTIONS target property when a target is
       created, which is used by the generators to set the options for the compiler.

       Contents of LINK_OPTIONS may use "generator expressions" with the syntax $<...>.  See  the
       cmake-generator-expressions(7)    manual    for    available    expressions.     See   the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   LISTFILE_STACK
       The current stack of listfiles being processed.

       This property is mainly useful when trying to debug errors  in  your  CMake  scripts.   It
       returns  a  list  of  what  list files are currently being processed, in order.  So if one
       listfile does an include() command then that is effectively pushing the included  listfile
       onto the stack.

   MACROS
       List of macro commands available in the current directory.

       This  read-only  property  specifies  the  list  of CMake macros currently defined.  It is
       intended for debugging purposes.  See the macro() command.

   PARENT_DIRECTORY
       Source directory that added current subdirectory.

       This read-only property specifies the source  directory  that  added  the  current  source
       directory  as  a  subdirectory  of the build.  In the top-level directory the value is the
       empty-string.

   RULE_LAUNCH_COMPILE
       Specify a launcher for compile rules.

       NOTE:
          This property is intended for internal use by ctest(1).  Projects and developers should
          use    the    <LANG>_COMPILER_LAUNCHER    target    properties    or   the   associated
          CMAKE_<LANG>_COMPILER_LAUNCHER variables instead.

       See the global property of the same name for details.  This overrides the global  property
       for a directory.

   RULE_LAUNCH_CUSTOM
       Specify a launcher for custom rules.

       See  the global property of the same name for details.  This overrides the global property
       for a directory.

   RULE_LAUNCH_LINK
       Specify a launcher for link rules.

       NOTE:
          This property is intended for internal use by ctest(1).  Projects and developers should
          use    the    <LANG>_LINKER_LAUNCHER    target    properties    or    the    associated
          CMAKE_<LANG>_LINKER_LAUNCHER variables instead.

       See the global property of the same name for details.  This overrides the global  property
       for a directory.

   SOURCE_DIR
       Added in version 3.7.

       This  read-only  directory property reports absolute path to the source directory on which
       it is read.

   SUBDIRECTORIES
       Added in version 3.7.

       This read-only directory property contains a semicolon-separated  list  of  subdirectories
       processed  so  far  by  the  add_subdirectory()  or subdirs() commands.  Each entry is the
       absolute path to the source directory  (containing  the  CMakeLists.txt  file).   This  is
       suitable to pass to the get_property() command DIRECTORY option.

       NOTE:
          The  subdirs() command does not process its arguments until after the calling directory
          is fully processed.  Therefore looking up this property in the current  directory  will
          not see them.

   SYSTEM
       Added in version 3.25.

       This  directory property is used to initialize the SYSTEM target property for non-imported
       targets created  in  that  directory.   It  is  set  to  true  by  add_subdirectory()  and
       FetchContent_Declare() when the SYSTEM option is given as an argument to those commands.

   TESTS
       Added in version 3.12.

       List of tests.

       This  read-only  property holds a semicolon-separated list of tests defined so far, in the
       current directory, by the add_test() command.

   TEST_INCLUDE_FILES
       Added in version 3.10.

       A list of cmake files that will be included when ctest is run.

       If you specify TEST_INCLUDE_FILES, those files will be included and processed  when  ctest
       is run on the directory.

   VARIABLES
       List of variables defined in the current directory.

       This  read-only  property  specifies the list of CMake variables currently defined.  It is
       intended for debugging purposes.

   VS_GLOBAL_SECTION_POST_<section>
       Specify a postSolution global section in Visual Studio.

       Setting a property like this generates an entry of the  following  form  in  the  solution
       file:

          GlobalSection(<section>) = postSolution
            <contents based on property value>
          EndGlobalSection

       The property must be set to a semicolon-separated list of key=value pairs.  Each such pair
       will be transformed into an entry in the solution global section.  Whitespace  around  key
       and value is ignored.  List elements which do not contain an equal sign are skipped.

       This  property  only  works  for  Visual  Studio  12  and  above;  it  is ignored on other
       generators.  The property only applies  when  set  on  a  directory  whose  CMakeLists.txt
       contains a project() command.

       Note    that    CMake    generates    postSolution   sections   ExtensibilityGlobals   and
       ExtensibilityAddIns by default.  If you set the corresponding property, it  will  override
       the  default  section.   For  example, setting VS_GLOBAL_SECTION_POST_ExtensibilityGlobals
       will override the default contents of  the  ExtensibilityGlobals  section,  while  keeping
       ExtensibilityAddIns  on its default.  However, CMake will always add a SolutionGuid to the
       ExtensibilityGlobals section if it is not specified explicitly.

   VS_GLOBAL_SECTION_PRE_<section>
       Specify a preSolution global section in Visual Studio.

       Setting a property like this generates an entry of the  following  form  in  the  solution
       file:

          GlobalSection(<section>) = preSolution
            <contents based on property value>
          EndGlobalSection

       The property must be set to a semicolon-separated list of key=value pairs.  Each such pair
       will be transformed into an entry in the solution global section.  Whitespace  around  key
       and value is ignored.  List elements which do not contain an equal sign are skipped.

       This  property  only  works  for  Visual  Studio  12  and  above;  it  is ignored on other
       generators.  The property only applies  when  set  on  a  directory  whose  CMakeLists.txt
       contains a project() command.

   VS_STARTUP_PROJECT
       Added in version 3.6.

       Specify the default startup project in a Visual Studio solution.

       The  Visual  Studio  Generators create a .sln file for each directory whose CMakeLists.txt
       file calls the project() command.  Set this property in the same directory as a  project()
       command  call  (e.g.  in the top-level CMakeLists.txt file) to specify the default startup
       project for the corresponding solution file.

       The property must be set to the name of an existing target.  This will cause that  project
       to  be  listed  first  in the generated solution file causing Visual Studio to make it the
       startup project if the solution has never been opened before.

       If this property is not specified, then the ALL_BUILD project will be the default.

PROPERTIES ON TARGETS

   ADDITIONAL_CLEAN_FILES
       Added in version 3.15.

       A ;-list of files or directories that will be removed  as  a  part  of  the  global  clean
       target.   It  can  be  used to specify files and directories that are generated as part of
       building the target or that are directly associated with the  target  in  some  way  (e.g.
       created as a result of running the target).

       For  custom  targets, if such files can be captured as outputs or byproducts instead, then
       that should be preferred over adding them to this property.  If an additional  clean  file
       is  used  by  multiple  targets  or isn't target-specific, then the ADDITIONAL_CLEAN_FILES
       directory property may be the more appropriate property to use.

       Relative paths are allowed and are interpreted relative to the current binary directory.

       Contents of ADDITIONAL_CLEAN_FILES may use generator expressions.

       This property only works for the Ninja and the Makefile  generators.   It  is  ignored  by
       other generators.

   AIX_EXPORT_ALL_SYMBOLS
       Added in version 3.17.

       On  AIX,  CMake  automatically  exports  all  symbols  from  shared  libraries,  and  from
       executables with the ENABLE_EXPORTS target property set.  Explicitly disable this  boolean
       property  to  suppress  the behavior and export no symbols by default.  In this case it is
       expected that the project will use other means to export some symbols.

       This property is initialized by the value of the CMAKE_AIX_EXPORT_ALL_SYMBOLS variable  if
       it is set when a target is created.

   ALIAS_GLOBAL
       Added in version 3.18.

       Read-only property indicating of whether an ALIAS target is globally visible.

       The  boolean  value  of this property is TRUE for aliases to IMPORTED targets created with
       the GLOBAL options to add_executable() or add_library(), FALSE otherwise. It is  undefined
       for targets built within the project.

       NOTE:
          Promoting  an  IMPORTED  target  from  LOCAL  to  GLOBAL scope by changing the value or
          IMPORTED_GLOBAL target property do not change the scope of local aliases.

   ALIASED_TARGET
       Name of target aliased by this target.

       If this is an Alias Target, this property contains the name of the target aliased.

   ANDROID_ANT_ADDITIONAL_OPTIONS
       Added in version 3.4.

       Set the additional options for Android Ant build system. This is a string value containing
       all  command line options for the Ant build.  This property is initialized by the value of
       the CMAKE_ANDROID_ANT_ADDITIONAL_OPTIONS variable if it is set when a target is created.

   ANDROID_API
       Added in version 3.1.

       When Cross Compiling for Android with NVIDIA Nsight  Tegra  Visual  Studio  Edition,  this
       property  sets  the  Android  target  API version (e.g. 15).  The version number must be a
       positive  decimal  integer.   This  property  is  initialized  by   the   value   of   the
       CMAKE_ANDROID_API variable if it is set when a target is created.

   ANDROID_API_MIN
       Added in version 3.2.

       Set  the  Android MIN API version (e.g. 9).  The version number must be a positive decimal
       integer.  This property is initialized by the value of the CMAKE_ANDROID_API_MIN  variable
       if it is set when a target is created.  Native code builds using this API version.

   ANDROID_ARCH
       Added in version 3.4.

       When  Cross  Compiling  for  Android  with NVIDIA Nsight Tegra Visual Studio Edition, this
       property sets the Android target architecture.

       This is a string property that could be set to the one of the following values:

       • armv7-a: "ARMv7-A (armv7-a)"

       • armv7-a-hard: "ARMv7-A, hard-float ABI (armv7-a)"

       • arm64-v8a: "ARMv8-A, 64bit (arm64-v8a)"

       • x86: "x86 (x86)"

       • x86_64: "x86_64 (x86_64)"

       This property is initialized by the value of the CMAKE_ANDROID_ARCH variable if it is  set
       when a target is created.

   ANDROID_ASSETS_DIRECTORIES
       Added in version 3.4.

       Set  the Android assets directories to copy into the main assets folder before build. This
       a string property that contains the directory paths separated by semicolon.  This property
       is  initialized by the value of the CMAKE_ANDROID_ASSETS_DIRECTORIES variable if it is set
       when a target is created.

   ANDROID_GUI
       Added in version 3.1.

       When Cross Compiling for Android with NVIDIA Nsight  Tegra  Visual  Studio  Edition,  this
       property specifies whether to build an executable as an application package on Android.

       When this property is set to true the executable when built for Android will be created as
       an  application  package.   This  property  is   initialized   by   the   value   of   the
       CMAKE_ANDROID_GUI variable if it is set when a target is created.

       Add  the AndroidManifest.xml source file explicitly to the target add_executable() command
       invocation to specify the root directory of the application package source.

   ANDROID_JAR_DEPENDENCIES
       Added in version 3.4.

       Set the Android property  that  specifies  JAR  dependencies.   This  is  a  string  value
       property.  This property is initialized by the value of the CMAKE_ANDROID_JAR_DEPENDENCIES
       variable if it is set when a target is created.

   ANDROID_JAR_DIRECTORIES
       Added in version 3.4.

       Set the Android property that specifies directories to search for the JAR libraries.

       This a string property that contains the directory paths  separated  by  semicolons.  This
       property  is  initialized by the value of the CMAKE_ANDROID_JAR_DIRECTORIES variable if it
       is set when a target is created.

       Contents of ANDROID_JAR_DIRECTORIES  may  use  "generator  expressions"  with  the  syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.

   ANDROID_JAVA_SOURCE_DIR
       Added in version 3.4.

       Set  the  Android  property  that  defines  the Java source code root directories.  This a
       string property that contains the directory paths separated by semicolon.   This  property
       is  initialized  by  the  value of the CMAKE_ANDROID_JAVA_SOURCE_DIR variable if it is set
       when a target is created.

   ANDROID_NATIVE_LIB_DEPENDENCIES
       Added in version 3.4.

       Set the Android property that specifies the .so dependencies.  This is a string property.

       This property is initialized by the  value  of  the  CMAKE_ANDROID_NATIVE_LIB_DEPENDENCIES
       variable if it is set when a target is created.

       Contents  of  ANDROID_NATIVE_LIB_DEPENDENCIES  may  use  "generator  expressions" with the
       syntax $<...>. See the cmake-generator-expressions(7) manual for available expressions.

   ANDROID_NATIVE_LIB_DIRECTORIES
       Added in version 3.4.

       Set the Android property that specifies directories to search for the .so libraries.

       This a string property that contains the directory paths separated by semicolons.

       This property is initialized by  the  value  of  the  CMAKE_ANDROID_NATIVE_LIB_DIRECTORIES
       variable if it is set when a target is created.

       Contents of ANDROID_NATIVE_LIB_DIRECTORIES may use "generator expressions" with the syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.

   ANDROID_PROCESS_MAX
       Added in version 3.4.

       Set the Android property that defines  the  maximum  number  of  a  parallel  Android  NDK
       compiler  processes  (e.g.  4).   This  property  is  initialized  by  the  value  of  the
       CMAKE_ANDROID_PROCESS_MAX variable if it is set when a target is created.

   ANDROID_PROGUARD
       Added in version 3.4.

       When this property is set to true that enables the ProGuard tool to shrink, optimize,  and
       obfuscate  the code by removing unused code and renaming classes, fields, and methods with
       semantically  obscure  names.   This  property  is  initialized  by  the  value   of   the
       CMAKE_ANDROID_PROGUARD variable if it is set when a target is created.

   ANDROID_PROGUARD_CONFIG_PATH
       Added in version 3.4.

       Set  the  Android  property that specifies the location of the ProGuard config file. Leave
       empty to use the default one.  This a string property that contains the path  to  ProGuard
       config    file.     This    property    is    initialized    by    the    value   of   the
       CMAKE_ANDROID_PROGUARD_CONFIG_PATH variable if it is set when a target is created.

   ANDROID_SECURE_PROPS_PATH
       Added in version 3.4.

       Set the Android property that states the location of the secure properties file.  This  is
       a  string property that contains the file path.  This property is initialized by the value
       of the CMAKE_ANDROID_SECURE_PROPS_PATH variable if it is set when a target is created.

   ANDROID_SKIP_ANT_STEP
       Added in version 3.4.

       Set the Android property that defines whether or not to skip the Ant build step.  This  is
       a boolean property initialized by the value of the CMAKE_ANDROID_SKIP_ANT_STEP variable if
       it is set when a target is created.

   ANDROID_STL_TYPE
       Added in version 3.4.

       When Cross Compiling for Android with NVIDIA Nsight  Tegra  Visual  Studio  Edition,  this
       property  specifies  the  type  of STL support for the project.  This is a string property
       that could set to the one of the following values:

       none   No C++ Support

       system Minimal C++ without STL

       gabi++_static
              GAbi++ Static

       gabi++_shared
              GAbi++ Shared

       gnustl_static
              GNU libstdc++ Static

       gnustl_shared
              GNU libstdc++ Shared

       stlport_static
              STLport Static

       stlport_shared
              STLport Shared

       This property is initialized by the value of the CMAKE_ANDROID_STL_TYPE variable if it  is
       set when a target is created.

   ARCHIVE_OUTPUT_DIRECTORY
       Output directory in which to build ARCHIVE target files.

       This  property  specifies  the  directory into which archive target files should be built.
       The property value may use generator expressions.  Multi-configuration generators  (Visual
       Studio,  Xcode,  Ninja  Multi-Config)  append  a  per-configuration  subdirectory  to  the
       specified directory unless a generator expression is used.

       This property is initialized by the value of the  CMAKE_ARCHIVE_OUTPUT_DIRECTORY  variable
       if it is set when a target is created.

       NOTE:
          On  macOS, this property will be ignored for the linker import files (e.g.  .tbd files,
          see ENABLE_EXPORTS property for details) when:

          • The FRAMEWORK is set, because the framework layout cannot be changed.

          • The Xcode generator is used, due to the limitations  and  constraints  of  the  Xcode
            tool.

          In  both  cases, the linker import files will be generated in the same directory as the
          shared library.

       See also the ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> target property.

   ARCHIVE_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for ARCHIVE target files.

       This is a per-configuration version of the ARCHIVE_OUTPUT_DIRECTORY target  property,  but
       multi-configuration  generators (VS, Xcode) do NOT append a per-configuration subdirectory
       to  the  specified  directory.   This  property  is  initialized  by  the  value  of   the
       CMAKE_ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when a target is created.

       Contents of ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> may use generator expressions.

   ARCHIVE_OUTPUT_NAME
       Output name for ARCHIVE target files.

       This  property specifies the base name for archive target files.  It overrides OUTPUT_NAME
       and OUTPUT_NAME_<CONFIG> properties.

       NOTE:
          On macOS, this property will be ignored for the linker import files (e.g.  .tbd  files,
          see ENABLE_EXPORTS property for details) when:

          • The FRAMEWORK is set, because the framework layout cannot be changed.

          • The  Xcode  generator  is  used,  due to the limitations and constraints of the Xcode
            tool.

          In both cases, the linker import files will be generated with  the  same  name  as  the
          shared library.

       See also the ARCHIVE_OUTPUT_NAME_<CONFIG> target property.

   ARCHIVE_OUTPUT_NAME_<CONFIG>
       Per-configuration output name for ARCHIVE target files.

       This is the configuration-specific version of the ARCHIVE_OUTPUT_NAME target property.

   AUTOGEN_BETTER_GRAPH_MULTI_CONFIG
       Added in version 3.29.

       AUTOGEN_BETTER_GRAPH_MULTI_CONFIG  is  a  boolean  property that can be set on a target to
       have better dependency graph for multi-configuration generators.  When  this  property  is
       enabled,  CMake will generate more per-config targets.  Thus, the dependency graph will be
       more accurate for multi-configuration generators and some recompilations will be avoided.

       If the Qt version is 6.8 or newer, this property is enabled by default.  If the Qt version
       is  older than 6.8, this property is disabled by default.  Consult the Qt documentation to
       check if the property can be enabled for older Qt versions.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

       This property is initialized by the CMAKE_AUTOGEN_BETTER_GRAPH_MULTI_CONFIG variable if it
       is set when a target is created.

   AUTOGEN_BUILD_DIR
       Added in version 3.9.

       Directory where AUTOMOC, AUTOUIC and AUTORCC generate files for the target.

       The  directory  is created on demand and automatically added to the ADDITIONAL_CLEAN_FILES
       target property.

       When unset or empty the directory  <dir>/<target-name>_autogen  is  used  where  <dir>  is
       CMAKE_CURRENT_BINARY_DIR and <target-name> is NAME.

       By default AUTOGEN_BUILD_DIR is unset.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOGEN_COMMAND_LINE_LENGTH_MAX
       Added in version 3.29.

       Command  line  length limit for autogen targets, i.e. moc or uic, that triggers the use of
       response files on Windows instead of passing all arguments to the command line.

       • An empty (or unset) value sets the limit to 32000

       • A positive non zero integer value sets the exact command line length limit.

       By      default      AUTOGEN_COMMAND_LINE_LENGTH_MAX       is       initialized       from
       CMAKE_AUTOGEN_COMMAND_LINE_LENGTH_MAX.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOGEN_ORIGIN_DEPENDS
       Added in version 3.14.

       Switch for forwarding origin target dependencies to the corresponding The <ORIGIN>_autogen
       target target.

          NOTE:
              If Qt 5.15 or later  is  used  and  the  generator  is  either  Ninja  or  Makefile
              Generators,    origin    target    dependencies    are   forwarded   to   the   The
              <ORIGIN>_autogen_timestamp_deps  target  target  instead  of  The  <ORIGIN>_autogen
              target

       Targets  which  have  their  AUTOMOC  or  AUTOUIC  property  ON  have  a corresponding The
       <ORIGIN>_autogen  target  target  which  generates  moc  and  uic  files.   As  this   The
       <ORIGIN>_autogen  target  target is created at generate-time, it is not possible to define
       dependencies of it using e.g.   add_dependencies().   Instead  the  AUTOGEN_ORIGIN_DEPENDS
       target  property decides whether the origin target dependencies should be forwarded to the
       The <ORIGIN>_autogen target target or not.

       By default AUTOGEN_ORIGIN_DEPENDS is initialized from  CMAKE_AUTOGEN_ORIGIN_DEPENDS  which
       is ON by default.

       In total the dependencies of the The <ORIGIN>_autogen target target are composed from

       • forwarded origin target dependencies (enabled by default via AUTOGEN_ORIGIN_DEPENDS)

       • additional user defined dependencies from AUTOGEN_TARGET_DEPENDS

       See the cmake-qt(7) manual for more information on using CMake with Qt.

       NOTE:
          Disabling   AUTOGEN_ORIGIN_DEPENDS  is  useful  to  avoid  building  of  origin  target
          dependencies when building  the  The  <ORIGIN>_autogen  target  target  only.  This  is
          especially interesting when a global autogen target is enabled.

          When  the  The  <ORIGIN>_autogen  target target doesn't require all the origin target's
          dependencies, and AUTOGEN_ORIGIN_DEPENDS is disabled, it might be necessary  to  extend
          AUTOGEN_TARGET_DEPENDS to add missing dependencies.

   AUTOGEN_PARALLEL
       Added in version 3.11.

       Number of parallel moc or uic processes to start when using AUTOMOC and AUTOUIC.

       The custom The <ORIGIN>_autogen target target starts a number of threads of which each one
       parses a source file and on demand starts a moc or uic process. AUTOGEN_PARALLEL  controls
       how many parallel threads (and therefore moc or uic processes) are started.

       • An empty (or unset) value or the string AUTO sets the number of threads/processes to the
         number of physical CPUs on the host system.

       • A positive non zero integer value sets the exact thread/process count.

       • Otherwise a single thread/process is started.

       By default AUTOGEN_PARALLEL is initialized from CMAKE_AUTOGEN_PARALLEL.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOGEN_TARGET_DEPENDS
       Additional target dependencies of the corresponding The <ORIGIN>_autogen target target.

          NOTE:
              If Qt 5.15 or later  is  used  and  the  generator  is  either  Ninja  or  Makefile
              Generators,    additional    target    dependencies    are   added   to   the   The
              <ORIGIN>_autogen_timestamp_deps target target instead of the  The  <ORIGIN>_autogen
              target target.

       Targets  which  have  their  AUTOMOC  or  AUTOUIC  property  ON  have  a corresponding The
       <ORIGIN>_autogen  target   target  which  generates  moc  and  uic  files.   As  this  The
       <ORIGIN>_autogen  target  target is created at generate-time, it is not possible to define
       dependencies of it using e.g.   add_dependencies().   Instead  the  AUTOGEN_TARGET_DEPENDS
       target  property  can  be  set  to  a  ;-list  of  additional  dependencies  for  the  The
       <ORIGIN>_autogen target  target. Dependencies can be target names or file names.

       In total the dependencies of the The <ORIGIN>_autogen target  target are composed from

       • forwarded origin target dependencies (enabled by default via AUTOGEN_ORIGIN_DEPENDS)

       • additional user defined dependencies from AUTOGEN_TARGET_DEPENDS

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Use cases
       If AUTOMOC or AUTOUIC depends on a file that is either

       • a GENERATED non C++ file (e.g. a GENERATED .json or .ui file) or

       • a GENERATED C++ file that isn't recognized by AUTOMOC and AUTOUIC because  it's  skipped
         by SKIP_AUTOMOC, SKIP_AUTOUIC, SKIP_AUTOGEN or CMP0071 or

       • a file that isn't in the origin target's sources

       it must be added to AUTOGEN_TARGET_DEPENDS.

   AUTOGEN_USE_SYSTEM_INCLUDE
       Added in version 3.27.

       AUTOGEN_USE_SYSTEM_INCLUDE  is  a boolean property that can be set on a target to indicate
       that the autogen target include directory should be added as a system include directory or
       normal include directory to the target.

       If  this  property  is  not set, the autogen target include directory is added as a system
       include directory by default.  See policy CMP0151.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

       This property is initialized by the CMAKE_AUTOGEN_USE_SYSTEM_INCLUDE variable if it is set
       when a target is created.

   AUTOMOC
       Should the target be processed with auto-moc (for Qt projects).

       AUTOMOC  is  a  boolean  specifying  whether  CMake  will  handle  the Qt moc preprocessor
       automatically, i.e.  without having to use commands like  QT4_WRAP_CPP(),  qt5_wrap_cpp(),
       etc.  Currently, Qt versions 4 to 6 are supported.

       This  property is initialized by the value of the CMAKE_AUTOMOC variable if it is set when
       a target is created.

       When this property is set ON, CMake will scan the header and source files  at  build  time
       and invoke moc accordingly.

   Header file processing
       At  configuration  time,  a  list  of  header  files  that should be scanned by AUTOMOC is
       computed from the target's sources.

       • All header files in the target's sources are added to the scan list.

       • For all C++ source files <source_base>.<source_extension> in the target's sources, CMake
         searches for

         • a regular header with the same base name (<source_base>.<header_extention>) and

         • a    private    header    with    the    same    base    name    and   a   _p   suffix
           (<source_base>_p.<header_extention>)

         and adds these to the scan list.

       At build time, CMake scans each unknown or modified header file from the list and searches
       for

       • a Qt macro from AUTOMOC_MACRO_NAMES,

       • additional file dependencies from the FILE argument of a Q_PLUGIN_METADATA macro and

       • additional file dependencies detected by filters defined in AUTOMOC_DEPEND_FILTERS.

       If  a  Qt  macro  is found, then the header will be compiled by the moc to the output file
       moc_<base_name>.cpp.  The complete output file path is described  in  the  section  Output
       file location.

       The  header  will  be  moc  compiled again if a file from the additional file dependencies
       changes.

       Header moc output files moc_<base_name>.cpp can be  included  in  source  files.   In  the
       section Including header moc files in sources there is more information on that topic.

   Source file processing
       At  build  time,  CMake  scans  each unknown or modified C++ source file from the target's
       sources for

       • a Qt macro from AUTOMOC_MACRO_NAMES,

       • includes of header moc files (see Including header moc files in sources),

       • additional file dependencies from the FILE argument of a Q_PLUGIN_METADATA macro and

       • additional file dependencies detected by filters defined in AUTOMOC_DEPEND_FILTERS.

       If a Qt macro is found, then the C++ source file <base>.<source_extension> is expected  to
       as well contain an include statement

          #include <<base>.moc> // or
          #include "<base>.moc"

       The  source  file  then  will  be  compiled  by  the moc to the output file <base>.moc.  A
       description of the complete output file path is in section Output file location.

       The source will be moc compiled again if a file  from  the  additional  file  dependencies
       changes.

   Including header moc files in sources
       A source file can include the moc output file of a header <header_base>.<header_extension>
       by using an include statement of the form

          #include <moc_<header_base>.cpp> // or
          #include "moc_<header_base>.cpp"

       If the moc output file of a header is included by a source, it  will  be  generated  in  a
       different  location  than if it was not included.  This is described in the section Output
       file location.

   Output file location
   Included moc output files
       moc output files that are included by a source file will be generated in

       • <AUTOGEN_BUILD_DIR>/include for single configuration generators or in

       • <AUTOGEN_BUILD_DIR>/include_<CONFIG> for multi configuration generators.

       Where <AUTOGEN_BUILD_DIR> is the value of the target property AUTOGEN_BUILD_DIR.

       The include directory is automatically added to the target's INCLUDE_DIRECTORIES.

   Not included moc output files
       moc output files that are not included in a source file will be generated in

       • <AUTOGEN_BUILD_DIR>/<SOURCE_DIR_CHECKSUM> for single configuration generators or in,

       • <AUTOGEN_BUILD_DIR>/include_<CONFIG>/<SOURCE_DIR_CHECKSUM>   for   multi   configuration
         generators.

       Where <SOURCE_DIR_CHECKSUM> is a checksum computed from the relative parent directory path
       of the moc input file.  This scheme allows to have moc input files with the same  name  in
       different directories.

       All  not  included  moc output files will be included automatically by the CMake generated
       file

       • <AUTOGEN_BUILD_DIR>/mocs_compilation.cpp, or

       • <AUTOGEN_BUILD_DIR>/mocs_compilation_$<CONFIG>.cpp,

       which is added to the target's sources.

   Qt version detection
       AUTOMOC enabled targets need to know the Qt major and minor version they're working  with.
       The  major  version  usually is provided by the INTERFACE_QT_MAJOR_VERSION property of the
       Qt[456]Core library, that the target links to.  To find the minor version, CMake builds  a
       list of available Qt versions from

       • Qt6Core_VERSION_MAJOR    and    Qt6Core_VERSION_MINOR    variables   (usually   set   by
         find_package(Qt6...))

       • Qt6Core_VERSION_MAJOR and Qt6Core_VERSION_MINOR directory properties

       • Qt5Core_VERSION_MAJOR   and   Qt5Core_VERSION_MINOR   variables    (usually    set    by
         find_package(Qt5...))

       • Qt5Core_VERSION_MAJOR and Qt5Core_VERSION_MINOR directory properties

       • QT_VERSION_MAJOR and QT_VERSION_MINOR  variables (usually set by find_package(Qt4...))

       • QT_VERSION_MAJOR and QT_VERSION_MINOR  directory properties

       in the context of the add_executable() or add_library() call.

       Assumed   INTERFACE_QT_MAJOR_VERSION is a valid number, the first entry in the list with a
       matching major version is taken.  If no matching major version  was  found,  an  error  is
       generated.   If   INTERFACE_QT_MAJOR_VERSION is not a valid number, the first entry in the
       list is taken.

       A find_package(Qt[456]...) call sets the QT/Qt[56]Core_VERSION_MAJOR/MINOR variables.   If
       the  call  is in a different context than the add_executable() or add_library() call, e.g.
       in a function, then the version variables might not be available to  the  AUTOMOC  enabled
       target.    In   that   case   the   version   variables   can   be   forwarded   from  the
       find_package(Qt[456]...) calling context to the add_executable() or add_library()  calling
       context as directory properties.  The following Qt5 example demonstrates the procedure.

          function (add_qt5_client)
            find_package(Qt5 REQUIRED QUIET COMPONENTS Core Widgets)
            ...
            set_property(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
              PROPERTY Qt5Core_VERSION_MAJOR "${Qt5Core_VERSION_MAJOR}")
            set_property(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
              PROPERTY Qt5Core_VERSION_MINOR "${Qt5Core_VERSION_MAJOR}")
            ...
          endfunction ()
          ...
          add_qt5_client()
          add_executable(myTarget main.cpp)
          target_link_libraries(myTarget Qt5::QtWidgets)
          set_property(TARGET myTarget PROPERTY AUTOMOC ON)

   Modifiers
       AUTOMOC_EXECUTABLE:  The  moc executable will be detected automatically, but can be forced
       to a certain binary using this target property.

       AUTOMOC_MOC_OPTIONS: Additional command line options for moc can be  set  in  this  target
       property.

       AUTOMOC_MACRO_NAMES:  This list of Qt macro names can be extended to search for additional
       macros in headers and sources.

       AUTOMOC_DEPEND_FILTERS: moc dependency file names can be extracted from headers or sources
       by defining file name filters in this target property.

       AUTOMOC_COMPILER_PREDEFINES:   Compiler  pre  definitions  for  moc  are  written  to  the
       moc_predefs.h file.  The generation of this file can be enabled or disabled in this target
       property.

       SKIP_AUTOMOC:  Sources and headers can be excluded from AUTOMOC processing by setting this
       source file property.

       SKIP_AUTOGEN: Source files can be excluded from AUTOMOC, AUTOUIC and AUTORCC processing by
       setting this source file property.

       AUTOGEN_SOURCE_GROUP: This global property can be used to group files generated by AUTOMOC
       or AUTORCC together in an IDE, e.g.  in MSVS.

       AUTOGEN_TARGETS_FOLDER: This global property can be used to  group  AUTOMOC,  AUTOUIC  and
       AUTORCC targets together in an IDE, e.g.  in MSVS.

       CMAKE_GLOBAL_AUTOGEN_TARGET:  A  global  autogen  target,  that  depends on all AUTOMOC or
       AUTOUIC generated The <ORIGIN>_autogen target targets in the project,  will  be  generated
       when this variable is ON.

       AUTOGEN_PARALLEL:  This  target  property  controls  the number of moc or uic processes to
       start in parallel during builds.

       AUTOGEN_COMMAND_LINE_LENGTH_MAX: This target property  controls  the  limit  when  to  use
       response files for moc or uic processes on Windows.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC_COMPILER_PREDEFINES
       Added in version 3.10.

       Boolean  value  used  by  AUTOMOC  to  determine  if  the  compiler  pre  definitions file
       moc_predefs.h should be generated.

       CMake generates a moc_predefs.h file with compiler pre definitions from the output of  the
       command defined in CMAKE_CXX_COMPILER_PREDEFINES_COMMAND when

       • AUTOMOC is enabled,

       • AUTOMOC_COMPILER_PREDEFINES is enabled,

       • CMAKE_CXX_COMPILER_PREDEFINES_COMMAND isn't empty and

       • the Qt version is greater or equal 5.8.

       The  moc_predefs.h  file, which is generated in AUTOGEN_BUILD_DIR, is passed to moc as the
       argument to the --include option.

       By       default       AUTOMOC_COMPILER_PREDEFINES       is        initialized        from
       CMAKE_AUTOMOC_COMPILER_PREDEFINES, which is ON by default.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC_DEPEND_FILTERS
       Added in version 3.9.

       Filter  definitions  used  by  AUTOMOC  to  extract file names from a source file that are
       registered as additional dependencies for the moc file of the source file.

       Filters are defined  as  KEYWORD;REGULAR_EXPRESSION  pairs.  First  the  file  content  is
       searched  for  KEYWORD.  If  it  is  found at least once, then file names are extracted by
       successively searching for REGULAR_EXPRESSION and taking the first match group.

       The file name found in the first match group is searched for

       • first in the vicinity of the source file

       • and afterwards in the target's INCLUDE_DIRECTORIES.

       If any of the extracted files changes, then the moc file for the source file gets  rebuilt
       even when the source file itself doesn't change.

       If  any  of the extracted files is GENERATED or if it is not in the target's sources, then
       it might be necessary to add it to the The <ORIGIN>_autogen target  target   dependencies.
       See AUTOGEN_TARGET_DEPENDS for reference.

       By  default AUTOMOC_DEPEND_FILTERS is initialized from CMAKE_AUTOMOC_DEPEND_FILTERS, which
       is empty by default.

       From Qt 5.15.0 on this  variable  is  ignored  as  moc  is  able  to  output  the  correct
       dependencies.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Example 1
       A  header  file  my_class.hpp  uses  a custom macro JSON_FILE_MACRO which is defined in an
       other header macros.hpp.  We want the moc file of my_class.hpp to depend on the file  name
       argument of JSON_FILE_MACRO:

          // my_class.hpp
          class My_Class : public QObject
          {
            Q_OBJECT
            JSON_FILE_MACRO ( "info.json" )
          ...
          };

       In CMakeLists.txt we add a filter to CMAKE_AUTOMOC_DEPEND_FILTERS like this:

          list( APPEND CMAKE_AUTOMOC_DEPEND_FILTERS
            "JSON_FILE_MACRO"
            "[\n][ \t]*JSON_FILE_MACRO[ \t]*\\([ \t]*\"([^\"]+)\""
          )

       We assume info.json is a plain (not GENERATED) file that is listed in the target's source.
       Therefore we do not need to add it to AUTOGEN_TARGET_DEPENDS.

   Example 2
       In  the  target  my_target  a  header  file  complex_class.hpp   uses   a   custom   macro
       JSON_BASED_CLASS which is defined in an other header macros.hpp:

          // macros.hpp
          ...
          #define JSON_BASED_CLASS(name, json) \
          class name : public QObject \
          { \
            Q_OBJECT \
            Q_PLUGIN_METADATA(IID "demo" FILE json) \
            name() {} \
          };
          ...

          // complex_class.hpp
          #pragma once
          JSON_BASED_CLASS(Complex_Class, "meta.json")
          // end of file

       Since  complex_class.hpp  doesn't contain a Q_OBJECT macro it would be ignored by AUTOMOC.
       We change this by adding JSON_BASED_CLASS to CMAKE_AUTOMOC_MACRO_NAMES:

          list(APPEND CMAKE_AUTOMOC_MACRO_NAMES "JSON_BASED_CLASS")

       We want the moc file of complex_class.hpp to depend on meta.json.  So we add a  filter  to
       CMAKE_AUTOMOC_DEPEND_FILTERS:

          list(APPEND CMAKE_AUTOMOC_DEPEND_FILTERS
            "JSON_BASED_CLASS"
            "[\n^][ \t]*JSON_BASED_CLASS[ \t]*\\([^,]*,[ \t]*\"([^\"]+)\""
          )

       Additionally  we  assume  meta.json  is  GENERATED  which  is  why  we  have  to add it to
       AUTOGEN_TARGET_DEPENDS:

          set_property(TARGET my_target APPEND PROPERTY AUTOGEN_TARGET_DEPENDS "meta.json")

   AUTOMOC_EXECUTABLE
       Added in version 3.14.

       AUTOMOC_EXECUTABLE is file path pointing to the moc executable to use for AUTOMOC  enabled
       files.  Setting  this  property  will  make  CMake skip the automatic detection of the moc
       binary as well as the sanity-tests normally run to ensure that the binary is available and
       working as expected.

       Usually  this  property  does  not  need  to  be  set.  Only  consider  this  property  if
       auto-detection of moc can not work -- e.g. because you are building the moc binary as part
       of your project.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC_MACRO_NAMES
       Added in version 3.10.

       A semicolon-separated list of macro names used by AUTOMOC to determine if a C++ file needs
       to be processed by moc.

       This property is only used if the AUTOMOC property is ON for this target.

       When running AUTOMOC, CMake searches for the strings listed in AUTOMOC_MACRO_NAMES in  C++
       source and header files.  If any of the strings is found

       • as the first non space string on a new line or

       • as the first non space string after a { on a new line,

       then the file will be processed by moc.

       By default AUTOMOC_MACRO_NAMES is initialized from CMAKE_AUTOMOC_MACRO_NAMES.

       See also the INTERFACE_AUTOMOC_MACRO_NAMES target property.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Example
       In  this  case  the Q_OBJECT macro is hidden inside another macro called CUSTOM_MACRO.  To
       let CMake know that source files that contain CUSTOM_MACRO need to be  moc  processed,  we
       call:

          set_property(TARGET tgt APPEND PROPERTY AUTOMOC_MACRO_NAMES "CUSTOM_MACRO")

   AUTOMOC_MOC_OPTIONS
       Additional options for moc when using AUTOMOC

       This  property  is only used if the AUTOMOC property is ON for this target.  In this case,
       it holds additional command line options which will be used when moc  is  executed  during
       the  build,  i.e.  it is equivalent to the optional OPTIONS argument of the qt4_wrap_cpp()
       macro.

       This property is initialized by the value of the CMAKE_AUTOMOC_MOC_OPTIONS variable if  it
       is set when a target is created, or an empty string otherwise.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   EXAMPLE
       In  this  example, the moc tool is invoked with the -D_EXTRA_DEFINE option when generating
       the moc file for object.cpp.

       CMakeLists.txt

                 add_executable(mocOptions object.cpp main.cpp)
                 set_property(TARGET mocOptions PROPERTY AUTOMOC ON)
                 target_compile_options(mocOptions PRIVATE "-D_EXTRA_DEFINE")
                 set_property(TARGET mocOptions PROPERTY AUTOMOC_MOC_OPTIONS "-D_EXTRA_DEFINE")
                 target_link_libraries(mocOptions Qt6::Core)

       object.hpp

                 #ifndef Object_HPP
                 #define Object_HPP

                 #include <QObject>

                 #ifdef _EXTRA_DEFINE
                 class Object : public QObject
                 {
                 Q_OBJECT
                 public:

                   Object();

                 };
                 #endif

                 #endif

   AUTOMOC_PATH_PREFIX
       Added in version 3.16.

       When this property is ON, CMake will generate the -p path prefix option for moc on AUTOMOC
       enabled Qt targets.

       To  generate  the  path prefix, CMake tests if the header compiled by moc is in any of the
       target include directories.  If so, CMake will compute the relative path accordingly.   If
       the  header  is not in the include directories, CMake will omit the -p path prefix option.
       moc usually generates a relative include path in that case.

       AUTOMOC_PATH_PREFIX is initialized from the variable CMAKE_AUTOMOC_PATH_PREFIX,  which  is
       OFF by default.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Reproducible builds
       For  reproducible builds it is recommended to keep headers that are moc compiled in one of
       the target include directories and set AUTOMOC_PATH_PREFIX to ON.  This ensures that:

       • moc output files are identical on different build setups,

       • moc output files will compile correctly when the source  and/or  build  directory  is  a
         symbolic link.

   AUTORCC
       Should the target be processed with auto-rcc (for Qt projects).

       AUTORCC  is  a  boolean  specifying  whether  CMake  will handle the Qt rcc code generator
       automatically,  i.e.  without  having  to  use  commands   like   QT4_ADD_RESOURCES(),   ‐
       qt5_add_resources(), etc.  Currently, Qt versions 4 to 6 are supported.

       When  this  property  is ON, CMake will handle .qrc files added as target sources at build
       time and invoke rcc accordingly.  This  property  is  initialized  by  the  value  of  the
       CMAKE_AUTORCC variable if it is set when a target is created.

       By  default  AUTORCC  is  processed by a custom command.  If the .qrc file is GENERATED, a
       custom target is used instead.

       When there are multiple .qrc files with the same name,  CMake  will  generate  unspecified
       unique output file names for rcc.  Therefore, if Q_INIT_RESOURCE() or Q_CLEANUP_RESOURCE()
       need to be used, the .qrc file name must be unique.

   Modifiers
       AUTORCC_EXECUTABLE: The rcc executable will be detected automatically, but can  be  forced
       to a certain binary by setting this target property.

       AUTORCC_OPTIONS:  Additional  command  line  options  for  rcc  can be set via this target
       property.  The corresponding AUTORCC_OPTIONS source file property can be used  to  specify
       options to be applied only to a specific .qrc file.

       SKIP_AUTORCC:  .qrc  files  can be excluded from AUTORCC processing by setting this source
       file property.

       SKIP_AUTOGEN: Source files can be excluded from AUTOMOC, AUTOUIC and AUTORCC processing by
       setting this source file property.

       AUTOGEN_SOURCE_GROUP: This global property can be used to group files generated by AUTOMOC
       or AUTORCC together in an IDE, e.g.  in MSVS.

       AUTOGEN_TARGETS_FOLDER: This global property can be used to  group  AUTOMOC,  AUTOUIC  and
       AUTORCC targets together in an IDE, e.g.  in MSVS.

       CMAKE_GLOBAL_AUTORCC_TARGET:  A  global autorcc target that depends on all AUTORCC targets
       in the project will be generated when this variable is ON.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTORCC_EXECUTABLE
       Added in version 3.14.

       AUTORCC_EXECUTABLE is file path pointing to the rcc executable to use for AUTORCC  enabled
       files.  Setting  this  property  will  make  CMake skip the automatic detection of the rcc
       binary as well as the sanity-tests normally run to ensure that the binary is available and
       working as expected.

       Usually  this  property  does  not  need  to  be  set.  Only  consider  this  property  if
       auto-detection of rcc can not work -- e.g. because you are building the rcc binary as part
       of your project.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTORCC_OPTIONS
       Additional options for rcc when using AUTORCC

       This  property  holds  additional  command  line  options  which  will be used when rcc is
       executed during the build via AUTORCC, i.e. it  is  equivalent  to  the  optional  OPTIONS
       argument of the qt4_add_resources() macro.

       This  property  is initialized by the value of the CMAKE_AUTORCC_OPTIONS variable if it is
       set when a target is created, or an empty string otherwise.

       The options set on the target may be overridden by AUTORCC_OPTIONS set on the .qrc  source
       file.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   EXAMPLE
          # ...
          set_property(TARGET tgt PROPERTY AUTORCC_OPTIONS "--compress;9")
          # ...

   AUTOUIC
       Should the target be processed with auto-uic (for Qt projects).

       AUTOUIC  is  a  boolean  specifying  whether  CMake  will handle the Qt uic code generator
       automatically, i.e. without having to use commands like QT4_WRAP_UI(), qt5_wrap_ui(), etc.
       Currently, Qt versions 4 to 6 are supported.

       This  property is initialized by the value of the CMAKE_AUTOUIC variable if it is set when
       a target is created.

       When this property is ON, CMake will scan the header and source files at  build  time  and
       invoke uic accordingly.

   Header and source file processing
       At  build  time,  CMake  scans  each  header and source file from the target's sources for
       include statements of the form

          #include "ui_<ui_base>.h"

       Once such an include statement is found in a file, CMake searches for the uic  input  file
       <ui_base>.ui

       • in the vicinity of the file and

       • in the AUTOUIC_SEARCH_PATHS of the target.

       If  the <ui_base>.ui file was found, uic is called on it to generate ui_<ui_base>.h in the
       directory

       • <AUTOGEN_BUILD_DIR>/include for single configuration generators or in

       • <AUTOGEN_BUILD_DIR>/include_<CONFIG> for multi configuration generators.

       Where <AUTOGEN_BUILD_DIR> is the value of the target property AUTOGEN_BUILD_DIR.

       The include directory is automatically added to the target's INCLUDE_DIRECTORIES.

   Modifiers
       AUTOUIC_EXECUTABLE: The uic executable will be detected automatically, but can  be  forced
       to a certain binary using this target property.

       AUTOUIC_OPTIONS:  Additional  command  line  options  for  uic  can be set via this target
       property.  The corresponding AUTOUIC_OPTIONS source file property can be used  to  specify
       options to be applied only to a specific <base_name>.ui file.

       SKIP_AUTOUIC:  Source files can be excluded from AUTOUIC processing by setting this source
       file property.

       SKIP_AUTOGEN: Source files can be excluded from AUTOMOC, AUTOUIC and AUTORCC processing by
       setting this source file property.

       AUTOGEN_TARGETS_FOLDER:  This  global  property  can be used to group AUTOMOC, AUTOUIC and
       AUTORCC targets together in an IDE, e.g.  in MSVS.

       CMAKE_GLOBAL_AUTOGEN_TARGET: A global autogen target,  that  depends  on  all  AUTOMOC  or
       AUTOUIC  generated  The  <ORIGIN>_autogen target targets in the project, will be generated
       when this variable is ON.

       AUTOGEN_PARALLEL: This target property controls the number of  moc  or  uic  processes  to
       start in parallel during builds.

       AUTOGEN_COMMAND_LINE_LENGTH_MAX:  This  target  property  controls  the  limit when to use
       response files for moc or uic processes on Windows.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOUIC_EXECUTABLE
       Added in version 3.14.

       AUTOUIC_EXECUTABLE is file path pointing to the uic executable to use for AUTOUIC  enabled
       files.  Setting  this  property  will  make  CMake skip the automatic detection of the uic
       binary as well as the sanity-tests normally run to ensure that the binary is available and
       working as expected.

       Usually  this  property  does  not  need  to  be  set.  Only  consider  this  property  if
       auto-detection of uic can not work -- e.g. because you are building the uic binary as part
       of your project.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOUIC_OPTIONS
       Added in version 3.0.

       Additional options for uic when using AUTOUIC

       This  property  holds  additional  command  line  options  which  will be used when uic is
       executed during the build via AUTOUIC, i.e. it  is  equivalent  to  the  optional  OPTIONS
       argument of the qt4_wrap_ui() macro.

       This  property  is initialized by the value of the CMAKE_AUTOUIC_OPTIONS variable if it is
       set when a target is created, or an empty string otherwise.

       The options set on the target may be overridden by AUTOUIC_OPTIONS set on the  .ui  source
       file.

       This   property  may  use  "generator  expressions"  with  the  syntax  $<...>.   See  the
       cmake-generator-expressions(7) manual for available expressions.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   EXAMPLE
          # ...
          set_property(TARGET tgt PROPERTY AUTOUIC_OPTIONS "--no-protection")
          # ...

   AUTOUIC_SEARCH_PATHS
       Added in version 3.9.

       Search path list used by AUTOUIC to find included .ui files.

       This property is initialized by the value of the CMAKE_AUTOUIC_SEARCH_PATHS variable if it
       is set when a target is created. Otherwise it is empty.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   BINARY_DIR
       Added in version 3.4.

       This  read-only property reports the value of the CMAKE_CURRENT_BINARY_DIR variable in the
       directory in which the target was defined.

   BUILD_RPATH
       Added in version 3.8.

       A semicolon-separated list specifying runtime path (RPATH)  entries  to  add  to  binaries
       linked  in  the  build  tree  (for platforms that support it).  By default, CMake sets the
       runtime path of binaries in the build tree to contain search paths it knows are needed  to
       find  the  shared libraries they link.  Projects may set BUILD_RPATH to specify additional
       search paths.

       The build-tree runtime path will not be used for binaries in the install tree.  It will be
       replaced  with  the  install-tree runtime path during the installation step.  See also the
       INSTALL_RPATH target property.

       This property is initialized by the value of the variable CMAKE_BUILD_RPATH if it  is  set
       when a target is created.

       This property supports generator expressions.

       Other settings that affect the build-tree runtime path include:

       • The  CMAKE_SKIP_RPATH  variable completely disables runtime paths in both the build tree
         and install tree.

       • The SKIP_BUILD_RPATH target property disables setting any  runtime  path  in  the  build
         tree.

       • The  BUILD_RPATH_USE_ORIGIN  target  property causes the automatically-generated runtime
         path to use entries relative to $ORIGIN.

       • The BUILD_WITH_INSTALL_RPATH target property causes binaries in the  build  tree  to  be
         built with the install-tree runtime path.

   BUILD_RPATH_USE_ORIGIN
       Added in version 3.14.

       Whether to use relative paths for the build RPATH.

       This property is initialized by the value of the variable CMAKE_BUILD_RPATH_USE_ORIGIN.

       On  platforms  that  support  runtime  paths  (RPATH) with the $ORIGIN token, setting this
       property to TRUE enables relative paths in the build  RPATH  for  executables  and  shared
       libraries that point to shared libraries in the same build tree.

       Normally  the  build  RPATH  of  a binary contains absolute paths to the directory of each
       shared library it links to.  The RPATH entries for directories contained within the  build
       tree  can  be  made relative to enable relocatable builds and to help achieve reproducible
       builds by omitting the build directory from the build environment.

       This property has no effect on platforms that do not support the $ORIGIN token  in  RPATH,
       or when the CMAKE_SKIP_RPATH variable is set. The runtime path set through the BUILD_RPATH
       target property is also unaffected by this property.

   BUILD_WITH_INSTALL_NAME_DIR
       Added in version 3.9.

       BUILD_WITH_INSTALL_NAME_DIR is a boolean specifying whether the macOS  install_name  of  a
       target  in the build tree uses the directory given by INSTALL_NAME_DIR.  This setting only
       applies to targets on macOS.

       This    property    is    initialized     by     the     value     of     the     variable
       CMAKE_BUILD_WITH_INSTALL_NAME_DIR if it is set when a target is created.

       If   this   property   is   not   set  and  policy  CMP0068  is  not  NEW,  the  value  of
       BUILD_WITH_INSTALL_RPATH is used in its place.

   BUILD_WITH_INSTALL_RPATH
       BUILD_WITH_INSTALL_RPATH is a boolean specifying whether to link the target in  the  build
       tree  with  the INSTALL_RPATH.  This takes precedence over SKIP_BUILD_RPATH and avoids the
       need for relinking before installation.

       This property is initialized by the value of the  CMAKE_BUILD_WITH_INSTALL_RPATH  variable
       if it is set when a target is created.

       If  policy  CMP0068 is not NEW, this property also controls use of INSTALL_NAME_DIR in the
       build tree on macOS.  Either way, the BUILD_WITH_INSTALL_NAME_DIR  target  property  takes
       precedence.

   BUNDLE
       This target is a CFBundle on the macOS.

       If  a  module  library target has this property set to true it will be built as a CFBundle
       when built on the mac.  It will have the directory structure required for a  CFBundle  and
       will be suitable to be used for creating Browser Plugins or other application resources.

   BUNDLE_EXTENSION
       The  file  extension  used to name a BUNDLE, a FRAMEWORK, or a MACOSX_BUNDLE target on the
       macOS and iOS.

       The default value is bundle, framework, or app for the respective target types.

   C_EXTENSIONS
       Added in version 3.1.

       Boolean specifying whether compiler specific extensions are requested.

       This property specifies whether compiler specific extensions should  be  used.   For  some
       compilers,  this  results  in  adding a flag such as -std=gnu11 instead of -std=c11 to the
       compile line.  This property is ON by default. The basic C standard level is controlled by
       the C_STANDARD target property.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the CMAKE_C_EXTENSIONS variable if set when a
       target is created and otherwise by the value of CMAKE_C_EXTENSIONS_DEFAULT (see CMP0128).

   C_STANDARD
       Added in version 3.1.

       The C standard whose features are requested to build this target.

       This  property specifies the C standard whose features are requested to build this target.
       For some compilers, this results in adding a flag such as -std=gnu11 to the compile  line.
       For  compilers  that  have  no  notion of a C standard level, such as Microsoft Visual C++
       before VS 16.7, this property has no effect.

       Supported values are:

       90     C89/C90

       99     C99

       11     C11

       17     Added in version 3.21.

              C17

       23     Added in version 3.21.

              C23

       If the value requested does not result in a compile flag being added for the  compiler  in
       use, a previous standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY C_STANDARD 11)

       with a compiler which does not support -std=gnu11 or an equivalent flag will not result in
       an error or warning, but will instead add the -std=gnu99 or -std=gnu90 flag if  supported.
       This  "decay"  behavior  may  be  controlled with the C_STANDARD_REQUIRED target property.
       Additionally,  the  C_EXTENSIONS  target  property  may  be  used   to   control   whether
       compiler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the CMAKE_C_STANDARD variable if  it  is  set
       when a target is created.

   C_STANDARD_REQUIRED
       Added in version 3.1.

       Boolean describing whether the value of C_STANDARD is a requirement.

       If this property is set to ON, then the value of the C_STANDARD target property is treated
       as a requirement.  If this property is OFF or unset, the  C_STANDARD  target  property  is
       treated  as  optional  and  may  "decay"  to  a  previous standard if the requested is not
       available.  For compilers that have no notion of a C standard  level,  such  as  Microsoft
       Visual C++ before VS 16.7, this property has no effect.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the CMAKE_C_STANDARD_REQUIRED variable if  it
       is set when a target is created.

   COMMON_LANGUAGE_RUNTIME
       Added in version 3.12.

       By setting this target property, the target is configured to build with C++/CLI support.

       The  Visual  Studio  generator  defines  the  clr  parameter depending on the value of the
       COMMON_LANGUAGE_RUNTIME target property:

       Not Set (default)
          Native C++.

       "" (set but empty)
          Mixed unmanaged/managed C++ using .NET Framework.

       netcore
              Added in version 3.26.

              Mixed unmanaged/managed C++ using .NET Core.

              This required VS 2019's v142 toolset or higher.

       pure
          Managed C++.

       safe
          Managed C++.

       This property is only evaluated Visual Studio Generators for VS 2010 and above.

       To be able to build managed C++ targets with VS  2017  and  above  the  component  C++/CLI
       support must be installed, which may not be done by default.

       See also IMPORTED_COMMON_LANGUAGE_RUNTIME

   COMPATIBLE_INTERFACE_BOOL
       Properties which must be compatible with their link interface

       The  COMPATIBLE_INTERFACE_BOOL  property  may contain a list of properties for this target
       which must be consistent when evaluated as a boolean with the  INTERFACE  variant  of  the
       property  in  all  linked  dependees.  For example, if a property FOO appears in the list,
       then for each dependee, the INTERFACE_FOO property content in all of its dependencies must
       be consistent with each other, and with the FOO property in the depender.

       Consistency  in  this sense has the meaning that if the property is set, then it must have
       the same boolean value as all others, and if the property is not set, then it is ignored.

       Note that for each dependee, the set of properties specified in  this  property  must  not
       intersect with the set specified in any of the other Compatible Interface Properties.

   COMPATIBLE_INTERFACE_NUMBER_MAX
       Properties whose maximum value from the link interface will be used.

       The  COMPATIBLE_INTERFACE_NUMBER_MAX  property  may  contain a list of properties for this
       target whose maximum value may be read at generate time when evaluated  in  the  INTERFACE
       variant  of  the property in all linked dependees.  For example, if a property FOO appears
       in the list, then for each dependee, the INTERFACE_FOO property  content  in  all  of  its
       dependencies  will  be compared with each other and with the FOO property in the depender.
       When reading the FOO property at generate time, the maximum value will be returned. If the
       property is not set, then it is ignored.

       Note  that  for  each  dependee, the set of properties specified in this property must not
       intersect with the set specified in any of the other Compatible Interface Properties.

   COMPATIBLE_INTERFACE_NUMBER_MIN
       Properties whose minimum value from the link interface will be used.

       The COMPATIBLE_INTERFACE_NUMBER_MIN property may contain a list  of  properties  for  this
       target  whose  minimum  value may be read at generate time when evaluated in the INTERFACE
       variant of the property of all linked dependees.  For example, if a property  FOO  appears
       in  the  list,  then  for  each dependee, the INTERFACE_FOO property content in all of its
       dependencies will be compared with each other and with the FOO property in  the  depender.
       When  reading  the  FOO property at generate time, the minimum value will be returned.  If
       the property is not set, then it is ignored.

       Note that for each dependee, the set of properties specified in  this  property  must  not
       intersect with the set specified in any of the other Compatible Interface Properties.

   COMPATIBLE_INTERFACE_STRING
       Properties which must be string-compatible with their link interface

       The  COMPATIBLE_INTERFACE_STRING property may contain a list of properties for this target
       which must be the same when evaluated as a string in the INTERFACE variant of the property
       all  linked  dependees.  For example, if a property FOO appears in the list, then for each
       dependee, the INTERFACE_FOO property content in all of its dependencies must be equal with
       each  other,  and with the FOO property in the depender.  If the property is not set, then
       it is ignored.

       Note that for each dependee, the set of properties specified in  this  property  must  not
       intersect with the set specified in any of the other Compatible Interface Properties.

   COMPILE_DEFINITIONS
       Preprocessor definitions for compiling a target's sources.

       The  COMPILE_DEFINITIONS property may be set to a semicolon-separated list of preprocessor
       definitions using the  syntax  VAR  or  VAR=value.   Function-style  definitions  are  not
       supported.   CMake  will  automatically  escape  the  value correctly for the native build
       system (note that CMake language syntax may require escapes to specify some values).

       CMake will automatically drop some definitions that are not supported by the native  build
       tool.

       Added in version 3.26: Any leading -D on an item will be removed.

       Disclaimer:  Most native build tools have poor support for escaping certain values.  CMake
       has work-arounds for many cases  but  some  values  may  just  not  be  possible  to  pass
       correctly.   If  a  value  does  not  seem  to  be  escaped  correctly,  do not attempt to
       work-around the problem by adding escape sequences to the  value.   Your  work-around  may
       break  in  a  future  version of CMake that has improved escape support.  Instead consider
       defining the macro in a (configured) header file.   Then  report  the  limitation.   Known
       limitations include:

          #          - broken almost everywhere
          ;          - broken in VS IDE 7.0 and Borland Makefiles
          ,          - broken in VS IDE
          %          - broken in some cases in NMake
          & |        - broken in some cases on MinGW
          ^ < > \"   - broken in most Make tools on Windows

       CMake  does not reject these values outright because they do work in some cases.  Use with
       caution.

       Contents of COMPILE_DEFINITIONS may use "generator expressions" with  the  syntax  $<...>.
       See   the  cmake-generator-expressions(7)  manual  for  available  expressions.   See  the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

       The  corresponding  COMPILE_DEFINITIONS_<CONFIG>  property   may   be   set   to   specify
       per-configuration  definitions.   Generator  expressions  should  be  preferred instead of
       setting the alternative property.

   COMPILE_FEATURES
       Added in version 3.1.

       Compiler features enabled for this target.

       The list of features in this  property  are  a  subset  of  the  features  listed  in  the
       CMAKE_C_COMPILE_FEATURES,   CMAKE_CUDA_COMPILE_FEATURES,   and  CMAKE_CXX_COMPILE_FEATURES
       variables.

       Contents of COMPILE_FEATURES may use "generator expressions" with the syntax $<...>.   See
       the   cmake-generator-expressions(7)   manual   for   available   expressions.    See  the
       cmake-compile-features(7) manual for  information  on  compile  features  and  a  list  of
       supported compilers.

   COMPILE_FLAGS
       Additional flags to use when compiling this target's sources.

       The COMPILE_FLAGS property sets additional compiler flags used to build sources within the
       target.  Use COMPILE_DEFINITIONS to pass additional preprocessor definitions.

       This   property   is   deprecated.    Use   the   COMPILE_OPTIONS    property    or    the
       target_compile_options() command instead.

   COMPILE_OPTIONS
       List of options to pass to the compiler.

       This property holds a semicolon-separated list of options specified so far for its target.
       Use the target_compile_options() command to append more  options.   The  options  will  be
       added after flags in the CMAKE_<LANG>_FLAGS and CMAKE_<LANG>_FLAGS_<CONFIG> variables, but
       before those propagated from dependencies by the INTERFACE_COMPILE_OPTIONS property.

       This  property  adds  compile  options  for  all  languages  in   a   target.    Use   the
       COMPILE_LANGUAGE generator expression to specify per-language compile options.

       This  property  is  initialized by the COMPILE_OPTIONS directory property when a target is
       created, and is used by the generators to set the options for the compiler.

       Contents of COMPILE_OPTIONS may use "generator expressions" with the syntax  $<...>.   See
       the   cmake-generator-expressions(7)   manual   for   available   expressions.    See  the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   Option De-duplication
       The final set of options used for a target is constructed by accumulating options from the
       current  target  and  the  usage  requirements of its dependencies.  The set of options is
       de-duplicated to avoid repetition.

       Added in version 3.12: While beneficial for individual options,  the  de-duplication  step
       can  break  up  option groups.  For example, -option A -option B becomes -option A B.  One
       may specify a group of options using shell-like quoting along with a SHELL:  prefix.   The
       SHELL:  prefix  is  dropped,  and  the  rest  of  the  option  string  is parsed using the
       separate_arguments() UNIX_COMMAND mode. For example, "SHELL:-option A"  "SHELL:-option  B"
       becomes -option A -option B.

   COMPILE_PDB_NAME
       Added in version 3.1.

       Output  name  for  the  MS debug symbol .pdb file generated by the compiler while building
       source files.

       This property specifies the base name for the debug symbols file.  If not set, the default
       is unspecified.

       NOTE:
          The  compiler-generated  program  database files are specified by the /Fd compiler flag
          and are not the same as linker-generated program database files specified by  the  /pdb
          linker flag.  Use the PDB_NAME property to specify the latter.

   COMPILE_PDB_NAME_<CONFIG>
       Added in version 3.1.

       Per-configuration  output name for the MS debug symbol .pdb file generated by the compiler
       while building source files.

       This is the configuration-specific version of COMPILE_PDB_NAME.

       NOTE:
          The compiler-generated program database files are specified by the  /Fd  compiler  flag
          and  are  not the same as linker-generated program database files specified by the /pdb
          linker flag.  Use the PDB_NAME_<CONFIG> property to specify the latter.

   COMPILE_PDB_OUTPUT_DIRECTORY
       Added in version 3.1.

       Output directory for the MS debug  symbol  .pdb  file  generated  by  the  compiler  while
       building source files.

       This  property  specifies  the directory into which the MS debug symbols will be placed by
       the   compiler.    This   property    is    initialized    by    the    value    of    the
       CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY variable if it is set when a target is created.

       NOTE:
          The  compiler-generated  program  database files are specified by the /Fd compiler flag
          and are not the same as linker-generated program database files specified by  the  /pdb
          linker flag.  Use the PDB_OUTPUT_DIRECTORY property to specify the latter.

   COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG>
       Added in version 3.1.

       Per-configuration  output  directory  for  the  MS debug symbol .pdb file generated by the
       compiler while building source files.

       This   is   a   per-configuration    version    of    COMPILE_PDB_OUTPUT_DIRECTORY,    but
       multi-configuration  generators  (Visual  Studio, Xcode) do NOT append a per-configuration
       subdirectory to the specified directory.  This property is initialized by the value of the
       CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG>  variable  if  it  is  set  when  a  target is
       created.

       NOTE:
          The compiler-generated program database files are specified by the  /Fd  compiler  flag
          and  are  not the same as linker-generated program database files specified by the /pdb
          linker flag.  Use the PDB_OUTPUT_DIRECTORY_<CONFIG> property to specify the latter.

   COMPILE_WARNING_AS_ERROR
       Added in version 3.24.

       Specify whether to treat warnings on compile as errors.  If enabled, adds a flag to  treat
       warnings on compile as errors.  If the cmake --compile-no-warning-as-error option is given
       on the cmake(1) command line, this property is ignored.

       This property is not implemented for all compilers.  It is silently ignored if there is no
       implementation for the compiler being used.  The currently implemented compiler IDs are:

       • GNUClangAppleClangFujitsuFujitsuClangIBMClangIntelIntelLLVMLCCMSVCNVHPCNVIDIA (CUDA)

       • QCCSunProTaskingTIVisualAgeXLXLClang

       This  property  is initialized by the value of the variable CMAKE_COMPILE_WARNING_AS_ERROR
       if it is set when a target is created.

   <CONFIG>_OUTPUT_NAME
       Old per-configuration target file base name.  Use OUTPUT_NAME_<CONFIG> instead.

       This is a configuration-specific version of the OUTPUT_NAME target property.

   <CONFIG>_POSTFIX
       Postfix to append to the target file name for configuration <CONFIG>.

       When building with configuration <CONFIG> the value of this property is  appended  to  the
       target  file name built on disk.  For non-executable targets, this property is initialized
       by the value of the CMAKE_<CONFIG>_POSTFIX variable if it is set when a target is created.
       This property is ignored on macOS for Frameworks and App Bundles.

       For macOS see also the FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG> target property.

   CROSSCOMPILING_EMULATOR
       Added in version 3.3.

       Use  the given emulator to run executables created when crosscompiling.  This command will
       be added as a prefix to add_test(), add_custom_command(), and add_custom_target() commands
       for built target system executables.

       Added  in  version  3.15:  If  this property contains a semicolon-separated list, then the
       first value is the command and remaining values are its arguments.

       Added in version 3.29: Contents of CROSSCOMPILING_EMULATOR may use generator expressions.

       This property is initialized by the value of the CMAKE_CROSSCOMPILING_EMULATOR variable if
       it is set when a target is created.

   CUDA_ARCHITECTURES
       Added in version 3.18.

       List of architectures to generate device code for.

       An  architecture  can  be  suffixed  by  either  -real  or -virtual to specify the kind of
       architecture to generate code for.  If no suffix is given then code is generated for  both
       real and virtual architectures.

       A  non-empty  false  value  (e.g. OFF) disables adding architectures.  This is intended to
       support packagers and rare cases where full control over the passed flags is required.

       This property is initialized by the value of the CMAKE_CUDA_ARCHITECTURES variable  if  it
       is set when a target is created.

       The  CUDA_ARCHITECTURES  target  property must be set to a non-empty value on targets that
       compile CUDA sources, or it is an error.  See policy CMP0104.

       The CUDA_ARCHITECTURES may be set to one of the following special values:

       all    Added in version 3.23.

              Compile for all supported major and minor real architectures, and the highest major
              virtual architecture.

       all-major
              Added in version 3.23.

              Compile  for  all supported major real architectures, and the highest major virtual
              architecture.

       native Added in version 3.24.

              Compile for the architecture(s) of the host's GPU(s).

   Examples
          set_target_properties(tgt PROPERTIES CUDA_ARCHITECTURES "35;50;72")

       Generates code for real and virtual architectures 30, 50 and 72.

          set_property(TARGET tgt PROPERTY CUDA_ARCHITECTURES 70-real 72-virtual)

       Generates code for real architecture 70 and virtual architecture 72.

          set_property(TARGET tgt PROPERTY CUDA_ARCHITECTURES OFF)

       CMake will not pass any architecture flags to the compiler.

   CUDA_CUBIN_COMPILATION
       Added in version 3.27.

       Compile CUDA sources to .cubin files instead of .obj files within Object Libraries.

       For example:

          add_library(mycubin OBJECT a.cu b.cu)
          set_property(TARGET mycubin PROPERTY CUDA_CUBIN_COMPILATION ON)

   CUDA_EXTENSIONS
       Added in version 3.8.

       Boolean specifying whether compiler specific extensions are requested.

       This property specifies whether compiler specific extensions should  be  used.   For  some
       compilers, this results in adding a flag such as -std=gnu++11 instead of -std=c++11 to the
       compile line.  This property is ON by  default.  The  basic  CUDA/C++  standard  level  is
       controlled by the CUDA_STANDARD target property.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the  CMAKE_CUDA_EXTENSIONS  variable  if  set
       when  a target is created and otherwise by the value of CMAKE_CUDA_EXTENSIONS_DEFAULT (see
       CMP0128).

   CUDA_FATBIN_COMPILATION
       Added in version 3.27.

       Compile CUDA sources to .fatbin files instead of .obj files within Object Libraries.

       For example:

          add_library(myfbins OBJECT a.cu b.cu)
          set_property(TARGET myfbins PROPERTY CUDA_FATBIN_COMPILATION ON)

   CUDA_OPTIX_COMPILATION
       Added in version 3.27.

       Compile CUDA sources to .optixir files instead of .obj files within Object Libraries.

       For example:

          add_library(myoptix OBJECT a.cu b.cu)
          set_property(TARGET myoptix PROPERTY CUDA_OPTIX_COMPILATION ON)

   CUDA_PTX_COMPILATION
       Added in version 3.9.

       Compile CUDA sources to .ptx files instead of .obj files within Object Libraries.

       For example:

          add_library(myptx OBJECT a.cu b.cu)
          set_property(TARGET myptx PROPERTY CUDA_PTX_COMPILATION ON)

   CUDA_RESOLVE_DEVICE_SYMBOLS
       Added in version 3.9.

       CUDA only: Enables device linking for the specific library target where required.

       If set, this will tell the required compilers to enable  device  linking  on  the  library
       target.  Device  linking  is  an additional link step required by some CUDA compilers when
       CUDA_SEPARABLE_COMPILATION is enabled. Normally device linking is deferred until a  shared
       library  or  executable  is  generated,  allowing for multiple static libraries to resolve
       device symbols at the same time when they are used by a shared library or executable.

       If this property or  CMAKE_CUDA_RESOLVE_DEVICE_SYMBOLS  is  unset,  static  libraries  are
       treated  as if it is disabled while shared, module, and executable targets behave as if it
       is on.

       If CMAKE_CUDA_RESOLVE_DEVICE_SYMBOLS has been defined, this property is initialized to the
       value the variable and overriding the default behavior.

       Note that device linking is not supported for Object Libraries.

       For instance:

          set_property(TARGET mystaticlib PROPERTY CUDA_RESOLVE_DEVICE_SYMBOLS ON)

   CUDA_RUNTIME_LIBRARY
       Added in version 3.17.

       Select the CUDA runtime library for use by compilers targeting the CUDA language.

       The allowed case insensitive values are:

       None   Link with -cudart=none or equivalent flag(s) to use no CUDA runtime library.

       Shared Link  with  -cudart=shared  or  equivalent flag(s) to use a dynamically-linked CUDA
              runtime library.

       Static Link with -cudart=static or equivalent flag(s)  to  use  a  statically-linked  CUDA
              runtime library.

       Contents of CUDA_RUNTIME_LIBRARY may use generator expressions.

       If  that  property  is  not  set then CMake uses an appropriate default value based on the
       compiler to select the CUDA runtime library.

       NOTE:
          This property has effect only when the CUDA language is enabled. To  control  the  CUDA
          runtime  linking  when  only using the CUDA SDK with the C or C++ language we recommend
          using the FindCUDAToolkit module.

   CUDA_SEPARABLE_COMPILATION
       Added in version 3.8.

       CUDA only: Enables separate compilation of device code

       If set this will enable separable compilation for all CUDA files for the given target.

       For instance:

          set_property(TARGET myexe PROPERTY CUDA_SEPARABLE_COMPILATION ON)

       This property is initialized by the value of the CMAKE_CUDA_SEPARABLE_COMPILATION variable
       if it is set when a target is created.

   CUDA_STANDARD
       Added in version 3.8.

       The CUDA/C++ standard whose features are requested to build this target.

       This  property  specifies the CUDA/C++ standard whose features are requested to build this
       target.  For some compilers, this results in adding a flag such  as  -std=gnu++11  to  the
       compile line.

       Supported values are:

       98     CUDA C++98. Note that this maps to the same as 03 internally.

       03     CUDA C++03

       11     CUDA C++11

       14     CUDA  C++14. While CMake 3.8 and later recognize 14 as a valid value, CMake 3.9 was
              the first version to include support for any compiler.

       17     CUDA C++17. While CMake 3.8 and later recognize 17 as a valid value, CMake 3.18 was
              the first version to include support for any compiler.

       20     Added in version 3.12.

              CUDA  C++20.  While  CMake 3.12 and later recognize 20 as a valid value, CMake 3.18
              was the first version to include support for any compiler.

       23     Added in version 3.20.

              CUDA C++23

       26     Added in version 3.25.

              CUDA C++26. CMake 3.25 and later recognize 26 as a  valid  value,  no  version  has
              support for any compiler.

       If  the  value requested does not result in a compile flag being added for the compiler in
       use, a previous standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY CUDA_STANDARD 11)

       with a compiler which does not support -std=gnu++11 or an equivalent flag will not  result
       in  an  error  or  warning, but will instead add the -std=gnu++03 flag if supported.  This
       "decay" behavior may  be  controlled  with  the  CUDA_STANDARD_REQUIRED  target  property.
       Additionally,  the  CUDA_EXTENSIONS  target  property  may  be  used  to  control  whether
       compiler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the CMAKE_CUDA_STANDARD variable if it is set
       when a target is created.

   CUDA_STANDARD_REQUIRED
       Added in version 3.8.

       Boolean describing whether the value of CUDA_STANDARD is a requirement.

       If this property is set to ON, then the value of  the  CUDA_STANDARD  target  property  is
       treated  as  a  requirement.   If  this property is OFF or unset, the CUDA_STANDARD target
       property is treated as optional and may "decay" to a previous standard if the requested is
       not  available.   For compilers that have no notion of a standard level, such as MSVC 1800
       (Visual Studio 2013) and lower, this has no effect.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This  property is initialized by the value of the CMAKE_CUDA_STANDARD_REQUIRED variable if
       it is set when a target is created.

   CXX_EXTENSIONS
       Added in version 3.1.

       Boolean specifying whether compiler specific extensions are requested.

       This property specifies whether compiler specific extensions should  be  used.   For  some
       compilers, this results in adding a flag such as -std=gnu++11 instead of -std=c++11 to the
       compile line.  This property is ON by default. The basic C++ standard level is  controlled
       by the CXX_STANDARD target property.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the CMAKE_CXX_EXTENSIONS variable if set when
       a  target  is  created  and  otherwise  by  the value of CMAKE_CXX_EXTENSIONS_DEFAULT (see
       CMP0128).

   CXX_MODULE_DIRS
       Added in version 3.28.

       Semicolon-separated list of base directories of the target's default C++ module set  (i.e.
       the file set with name and type CXX_MODULES). The property supports generator expressions.

       This  property  is  normally  only  set  by  target_sources(FILE_SET)  rather  than  being
       manipulated directly.

       See CXX_MODULE_DIRS_<NAME> for the list of base directories in other C++ module sets.

   CXX_MODULE_DIRS_<NAME>
       Added in version 3.28.

       Semicolon-separated list of base directories of the target's <NAME> C++ module set,  which
       has the set type CXX_MODULES. The property supports generator expressions.

       This  property  is  normally  only  set  by  target_sources(FILE_SET)  rather  than  being
       manipulated directly.

       See CXX_MODULE_DIRS for the list of base directories in the default C++  module  set.  See
       CXX_MODULE_SETS for the file set names of all C++ module sets.

   CXX_MODULE_SET
       Added in version 3.28.

       Semicolon-separated  list  of files in the target's default C++ module set, (i.e. the file
       set with name and type CXX_MODULES). If any of the paths are relative, they  are  computed
       relative to the target's source directory. The property supports generator expressions.

       This  property  is  normally  only  set  by  target_sources(FILE_SET)  rather  than  being
       manipulated directly.

       See CXX_MODULE_SET_<NAME> for the list of files in other C++ module sets.

   CXX_MODULE_SET_<NAME>
       Added in version 3.28.

       Semicolon-separated list of files in the target's <NAME> C++ module set, which has the set
       type  CXX_MODULES.  If  any  of  the paths are relative, they are computed relative to the
       target's source directory. The property supports generator expressions.

       This  property  is  normally  only  set  by  target_sources(FILE_SET)  rather  than  being
       manipulated directly.

       See   CXX_MODULE_SET   for  the  list  of  files  in  the  default  C++  module  set.  See
       CXX_MODULE_SETS for the file set names of all C++ module sets.

   CXX_MODULE_SETS
       Added in version 3.28.

       Read-only list of the target's PRIVATE and PUBLIC C++ module sets  (i.e.   all  file  sets
       with  the  type  CXX_MODULES). Files listed in these file sets are treated as source files
       for the purpose of IDE integration.

       C++ module sets may be defined using the target_sources()  command  FILE_SET  option  with
       type CXX_MODULES.

       See also CXX_MODULE_SET_<NAME>, CXX_MODULE_SET and INTERFACE_CXX_MODULE_SETS.

   CXX_MODULE_STD
       Added in version 3.30.

       CXX_MODULE_STD  is  a  boolean  specifying  whether the target may use import std; its C++
       sources or not.

       NOTE:
          This setting is meaningful only when experimental support  for  import  std;  has  been
          enabled by the CMAKE_EXPERIMENTAL_CXX_IMPORT_STD gate.

       When  this property is explicitly set to ON, CMake will add a dependency to a target which
       provides the C++ standard library's modules for the C++ standard applied  to  the  target.
       This  target  is  only  applicable  within  the  current  build and will not appear in the
       exported interfaces of the targets.  When consumed, these targets  will  be  reapplied  as
       necessary.

       This   property's   value  is  not  relevant  for  targets  which  disable  scanning  (see
       CXX_SCAN_FOR_MODULES). Additionally, this property only applies to targets utilizing C++23
       (cxx_std_23) or newer.

       The  property  supports  generator  expressions,  however expressions that depend upon the
       configuration, the consuming target, or the linker language are  not  allowed.  Whether  a
       target  uses  import  std should not depend upon such things as it is a static property of
       the target's source code.

       Targets which are exported with C++ module sources  will  have  this  property's  resolved
       value exported.

   CXX_SCAN_FOR_MODULES
       Added in version 3.28.

       CXX_SCAN_FOR_MODULES  is  a  boolean specifying whether CMake will scan C++ sources in the
       target for module dependencies.  See also the CXX_SCAN_FOR_MODULES for per-source settings
       which, if set, overrides the target-wide settings.

       This property is initialized by the value of the CMAKE_CXX_SCAN_FOR_MODULES variable if it
       is set when a target is created.

       When this property is set ON or unset, CMake will scan the target's CXX sources  at  build
       time  and  add  module dependency information to the compile line as necessary.  When this
       property is set OFF, CMake will not scan the target's CXX sources at build time.

       Note that scanning is only performed if  C++20  or  higher  is  enabled  for  the  target.
       Scanning for modules in the target's sources belonging to file sets of type CXX_MODULES is
       always performed.

   CXX_STANDARD
       Added in version 3.1.

       The C++ standard whose features are requested to build this target.

       This property specifies the C++ standard  whose  features  are  requested  to  build  this
       target.   For  some  compilers,  this results in adding a flag such as -std=gnu++11 to the
       compile line.  For compilers that have no notion of a standard level,  such  as  Microsoft
       Visual C++ before 2015 Update 3, this has no effect.

       Supported values are:

       98     C++98

       11     C++11

       14     C++14

       17     Added in version 3.8.

              C++17

       20     Added in version 3.12.

              C++20

       23     Added in version 3.20.

              C++23

       26     Added in version 3.25.

              C++26.  CMake  3.25 and later recognize 26 as a valid value, no version has support
              for any compiler.

       If the value requested does not result in a compile flag being added for the  compiler  in
       use, a previous standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY CXX_STANDARD 11)

       with  a compiler which does not support -std=gnu++11 or an equivalent flag will not result
       in an error or warning, but will instead add the -std=gnu++98  flag  if  supported.   This
       "decay"  behavior  may  be  controlled  with  the  CXX_STANDARD_REQUIRED  target property.
       Additionally,  the  CXX_EXTENSIONS  target  property  may  be  used  to  control   whether
       compiler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the CMAKE_CXX_STANDARD variable if it is  set
       when a target is created.

   CXX_STANDARD_REQUIRED
       Added in version 3.1.

       Boolean describing whether the value of CXX_STANDARD is a requirement.

       If  this  property  is  set  to  ON, then the value of the CXX_STANDARD target property is
       treated as a requirement.  If this property is  OFF  or  unset,  the  CXX_STANDARD  target
       property is treated as optional and may "decay" to a previous standard if the requested is
       not available.  For compilers that have no notion of a standard level, such as  MSVC  1800
       (Visual Studio 2013) and lower, this has no effect.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the CMAKE_CXX_STANDARD_REQUIRED  variable  if
       it is set when a target is created.

   DEBUG_POSTFIX
       See target property <CONFIG>_POSTFIX.

       This  property  is  a  special  case of the more-general <CONFIG>_POSTFIX property for the
       DEBUG configuration.

   DEFINE_SYMBOL
       Define a symbol when compiling this target's sources.

       DEFINE_SYMBOL sets the name of the preprocessor symbol defined when compiling sources in a
       shared  library.   If  not set here then it is set to target_EXPORTS by default (with some
       substitutions if the target is not a valid C identifier).  This is useful for  headers  to
       know  whether  they  are  being  included from inside their library or outside to properly
       setup dllexport/dllimport decorations on Windows.

       On POSIX platforms, this can optionally be used to control the visibility of symbols.

       CMake provides support for such decorations with the GenerateExportHeader module.

   DEPLOYMENT_ADDITIONAL_FILES
       Added in version 3.13.

       Set the WinCE project AdditionalFiles in DeploymentTool in .vcproj files generated by  the
       Visual  Studio  Generators.  This is useful when you want to debug on remote WinCE device.
       Specify additional files that will be copied to the device.  For example:

          set_property(TARGET ${TARGET} PROPERTY
            DEPLOYMENT_ADDITIONAL_FILES "english.lng|local_folder|remote_folder|0"
            "german.lng|local_folder|remote_folder|0")

       produces:

          <DeploymentTool AdditionalFiles="english.lng|local_folder|remote_folder|0;german.lng|local_folder|remote_folder|0" ... />

   DEPLOYMENT_REMOTE_DIRECTORY
       Added in version 3.6.

       Set  the  WinCE  project  RemoteDirectory  in  DeploymentTool  and   RemoteExecutable   in
       DebuggerTool  in  .vcproj files generated by the Visual Studio Generators.  This is useful
       when you want to debug on remote WinCE device.  For example:

          set_property(TARGET ${TARGET} PROPERTY
            DEPLOYMENT_REMOTE_DIRECTORY "\\FlashStorage")

       produces:

          <DeploymentTool RemoteDirectory="\FlashStorage" ... />
          <DebuggerTool RemoteExecutable="\FlashStorage\target_file" ... />

   DEPRECATION
       Added in version 3.17.

       Deprecation message from imported target's developer.

       DEPRECATION is the message regarding a deprecation status to be  displayed  to  downstream
       users of a target.

       The message is formatted as follows:

       • Lines that do not start in whitespace are wrapped as paragraph text.

       • Lines that start in whitespace are preserved as preformatted text.

   DISABLE_PRECOMPILE_HEADERS
       Added in version 3.16.

       Disables the precompilation of header files specified by PRECOMPILE_HEADERS property.

       If    the    property   is   not   set,   CMake   will   use   the   value   provided   by
       CMAKE_DISABLE_PRECOMPILE_HEADERS.

   DLL_NAME_WITH_SOVERSION
       Added in version 3.27.

       This property controls whether the SOVERSION target property is added to the  filename  of
       generated  DLL  filenames  for  the  Windows  platform,  which  is selected when the WIN32
       variable is set.

       The value of the listed property is appended to the basename of the runtime  component  of
       the shared library target as -<SOVERSION>.

       Please  note  that setting this property has no effect if versioned filenames are globally
       disabled with the CMAKE_PLATFORM_NO_VERSIONED_SONAME variable.

   DOTNET_SDK
       Added in version 3.23.

       Specify the .NET SDK for C# projects.  For example: Microsoft.NET.Sdk.

       This property tells Visual Studio Generators for VS 2019 and  above  to  generate  a  .NET
       SDK-style  project  using  the  specified  SDK.   The property is meaningful only to these
       generators, and only in C# targets.  It is ignored for C++  projects,  even  if  they  are
       managed (e.g. using COMMON_LANGUAGE_RUNTIME).

       This  property must be a non-empty string to generate .NET SDK-style projects.  CMake does
       not perform any validations for the value of the property.

       This property may be initialized for all targets using the CMAKE_DOTNET_SDK variable.

       NOTE:
          The Visual Studio Generators in this version of CMake have not yet learned  to  support
          add_custom_command()  in .NET SDK-style projects.  It is currently an error to attach a
          custom command to a target with the DOTNET_SDK property set.

   DOTNET_TARGET_FRAMEWORK
       Added in version 3.17.

       Specify the .NET target framework.

       Used to specify the .NET target framework for C++/CLI and C#.  For example: netcoreapp2.1.

       This property is only evaluated for Visual Studio Generators VS 2010 and above.

       Can be initialized for all targets using the variable CMAKE_DOTNET_TARGET_FRAMEWORK.

   DOTNET_TARGET_FRAMEWORK_VERSION
       Added in version 3.12.

       Specify the .NET target framework version.

       Used to specify the .NET target framework version for C++/CLI and C#.  For example: v4.5.

       This property is only evaluated for Visual Studio Generators VS 2010 and above.

       To  initialize  this  variable  for  all  targets  set  CMAKE_DOTNET_TARGET_FRAMEWORK   or
       CMAKE_DOTNET_TARGET_FRAMEWORK_VERSION. If both are set, the latter is ignored.

   EchoString
       A message to be displayed when the target is built.

       A  message  to display on some generators (such as Makefile Generators) when the target is
       built.

   ENABLE_EXPORTS
       Specify whether an executable or a shared library exports symbols.

       Normally an executable does not export any symbols because it is the final program.  It is
       possible  for  an  executable to export symbols to be used by loadable modules.  When this
       property is set to true CMake will allow other targets to "link" to  the  executable  with
       the  target_link_libraries()  command.   On all platforms a target-level dependency on the
       executable is created for targets that link to it.  Handling of the executable on the link
       lines of the loadable modules varies by platform:

       • On  Windows-based  systems  (including Cygwin) an "import library" is created along with
         the executable to list the exported  symbols.   Loadable  modules  link  to  the  import
         library to get the symbols.

       • On macOS, loadable modules link to the executable itself using the -bundle_loader flag.

       • On AIX, a linker "import file" is created along with the executable to list the exported
         symbols for import when linking other targets.  Loadable modules link to the import file
         to get the symbols.

       • On  other  platforms,  loadable  modules  are  simply  linked  without  referencing  the
         executable since the dynamic loader will automatically bind symbols when the  module  is
         loaded.

       This property is initialized by the value of the CMAKE_EXECUTABLE_ENABLE_EXPORTS variable,
       if it is set when an executable target is created.  If CMAKE_EXECUTABLE_ENABLE_EXPORTS  is
       not  set, the CMAKE_ENABLE_EXPORTS variable is used to initialize the property instead for
       backward compatibility reasons.  See below for  alternative  initialization  behavior  for
       shared library targets.

       Added in version 3.27: To link with a shared library on macOS, or to a shared framework on
       any Apple platform, a linker import file can be used instead of the actual shared library.
       These  linker  import  files are also known as text-based stubs, and they have a .tbd file
       extension.

       The generation of these linker import files, as well as their consumption,  is  controlled
       by this property. When this property is set to true on a shared library target, CMake will
       generate a .tbd file for the library.  Other targets  that  link  to  the  shared  library
       target will then use this .tbd file when linking rather than linking to the shared library
       binary.

       NOTE:
          For  backward  compatibility  reasons,  this  property   will   be   ignored   if   the
          XCODE_ATTRIBUTE_GENERATE_TEXT_BASED_STUBS       target       property       or      the
          CMAKE_XCODE_ATTRIBUTE_GENERATE_TEXT_BASED_STUBS variable is set to false.

       For  shared  library  targets,  this  property  is  initialized  by  the  value   of   the
       CMAKE_SHARED_LIBRARY_ENABLE_EXPORTS variable, if it is set when the target is created.

   EXCLUDE_FROM_ALL
       Set  this  target  property  to a true (or false) value to exclude (or include) the target
       from the "all" target of the containing directory and its ancestors.  If excluded, running
       e.g.  make  in  the  containing  directory  or  its ancestors will not build the target by
       default.

       If this target property is not set then the target will be included in the "all" target of
       the  containing  directory.   Furthermore,  it will be included in the "all" target of its
       ancestor directories unless the EXCLUDE_FROM_ALL directory property is set.

       With EXCLUDE_FROM_ALL set to false or not set at all, the target will  be  brought  up  to
       date as part of doing a make install or its equivalent for the CMake generator being used.

       If   a   target  has  EXCLUDE_FROM_ALL  set  to  true,  it  may  still  be  listed  in  an
       install(TARGETS) command, but the user is responsible for ensuring that the target's build
       artifacts are not missing or outdated when an install is performed.

       This   property   may  use  "generator  expressions"  with  the  syntax  $<...>.  See  the
       cmake-generator-expressions(7) manual for available expressions.

       Only the  "Ninja  Multi-Config"  generator  supports  a  property  value  that  varies  by
       configuration.   For  all other generators the value of this property must be the same for
       all configurations.

   EXCLUDE_FROM_DEFAULT_BUILD
       Exclude target from Build Solution.

       This property is only used by Visual Studio generators.  When set to TRUE, the target will
       not be built when you press Build Solution.

   EXCLUDE_FROM_DEFAULT_BUILD_<CONFIG>
       Per-configuration version of target exclusion from Build Solution.

       This  is the configuration-specific version of EXCLUDE_FROM_DEFAULT_BUILD.  If the generic
       EXCLUDE_FROM_DEFAULT_BUILD is also set on  a  target,  EXCLUDE_FROM_DEFAULT_BUILD_<CONFIG>
       takes precedence in configurations for which it has a value.

   EXPORT_COMPILE_COMMANDS
       Added in version 3.20.

       Enable/Disable output of compile commands during generation for a target.

       This property is initialized by the value of the variable CMAKE_EXPORT_COMPILE_COMMANDS if
       it is set when a target is created.

   EXPORT_FIND_PACKAGE_NAME
       NOTE:
          Experimental. Gated by CMAKE_EXPERIMENTAL_EXPORT_PACKAGE_DEPENDENCIES.

       Control  the  package  name  associated  with  a  dependency  target  when   exporting   a
       find_dependency()  call in install(EXPORT) or export(EXPORT). This can be used to assign a
       package name to a package that is built by CMake and exported, or to override the  package
       in the find_package() call that created the target.

       This property is initialized by CMAKE_EXPORT_FIND_PACKAGE_NAME.

   EXPORT_NAME
       Exported name for target files.

       This  sets  the name for the IMPORTED target generated by the install(EXPORT) and export()
       commands.  If not set, the logical target name is used by default.

   EXPORT_NO_SYSTEM
       Added in version 3.25.

       This property affects the behavior of the install(EXPORT) and export() commands when  they
       install  or  export  the target respectively.  When EXPORT_NO_SYSTEM is set to true, those
       commands generate an imported target with SYSTEM property set to false.

       See the NO_SYSTEM_FROM_IMPORTED target  property  to  set  this  behavior  on  the  target
       consuming the include directories rather than the one providing them.

   EXPORT_PROPERTIES
       Added in version 3.12.

       List additional properties to export for a target.

       This  property  contains  a  list  of  property  names  that  should  be  exported  by the
       install(EXPORT) and export() commands.  By default only a limited number of properties are
       exported. This property can be used to additionally export other properties as well.

       Properties  starting with INTERFACE_ or IMPORTED_ are not allowed as they are reserved for
       internal CMake use.

       Properties containing generator expressions are also not allowed.

       NOTE:
          Since CMake 3.19, Interface Libraries may  have  arbitrary  target  properties.   If  a
          project  exports an interface library with custom properties, the resulting package may
          not work with dependents configured by older versions of CMake that reject  the  custom
          properties.

   FOLDER
       For  IDEs  that present targets using a folder hierarchy, this property specifies the name
       of the folder to place the target under.  To nest  folders,  use  FOLDER  values  such  as
       GUI/Dialogs  with  / characters separating folder levels.  Targets with no FOLDER property
       will appear as top level entities.  Targets with  the  same  FOLDER  property  value  will
       appear in the same folder as siblings.

       Only  some  CMake  generators  honor  the FOLDER property (e.g. Xcode or any of the Visual
       Studio generators).  Those generators that don't will simply ignore it.

       This property is initialized by the value of the variable CMAKE_FOLDER if it is set when a
       target is created.

       The  global  property  USE_FOLDERS  must  be set to true, otherwise the FOLDER property is
       ignored.

   Fortran_BUILDING_INSTRINSIC_MODULES
       Added in version 3.22.

       Instructs the CMake Fortran preprocessor that the target is  building  Fortran  intrinsics
       for building a Fortran compiler.

       This property is off by default and should be turned only on projects that build a Fortran
       compiler. It should not be turned on for projects that use a Fortran compiler.

       Turning this property on will correctly add dependencies for  building  Fortran  intrinsic
       modules  whereas  turning  the  property  off will ignore Fortran intrinsic modules in the
       dependency graph as they are supplied by the compiler itself.

   Fortran_FORMAT
       Set to FIXED or FREE to indicate the Fortran source layout.

       This property tells CMake whether the Fortran source files in a target use fixed-format or
       free-format.   CMake  will  pass  the  corresponding format flag to the compiler.  Use the
       source-specific Fortran_FORMAT property to change the format of a  specific  source  file.
       If  the variable CMAKE_Fortran_FORMAT is set when a target is created its value is used to
       initialize this property.

   Fortran_MODULE_DIRECTORY
       Specify output directory for Fortran modules provided by the target.

       If the target contains Fortran source files that provide modules and the compiler supports
       a  module  output  directory  this  specifies  the  directory in which the modules will be
       placed.  When this property is not set the modules will be placed in the  build  directory
       corresponding     to     the    target's    source    directory.     If    the    variable
       CMAKE_Fortran_MODULE_DIRECTORY is set when a target  is  created  its  value  is  used  to
       initialize this property.

       When  using one of the Visual Studio Generators with the Intel Fortran plugin installed in
       Visual Studio, a subdirectory named after the configuration will be appended to  the  path
       where   modules   are  created.   For  example,  if  Fortran_MODULE_DIRECTORY  is  set  to
       C:/some/path, modules will end up in  C:/some/path/Debug  (or  C:/some/path/Release  etc.)
       when  an  Intel  Fortran  .vfproj  file  is  generated, and in C:/some/path when any other
       generator is used.

       Note that some compilers will automatically search the module output directory for modules
       USEd  during  compilation but others will not.  If your sources USE modules their location
       must be specified by INCLUDE_DIRECTORIES regardless of this property.

   Fortran_PREPROCESS
       Added in version 3.18.

       Control whether the Fortran source file should be unconditionally preprocessed.

       If unset or empty,  rely  on  the  compiler  to  determine  whether  the  file  should  be
       preprocessed.  If explicitly set to OFF then the file does not need to be preprocessed. If
       explicitly set to ON, then  the  file  does  need  to  be  preprocessed  as  part  of  the
       compilation step.

       When  using  the  Ninja  generator,  all  source  files are first preprocessed in order to
       generate module dependency information. Setting this property to OFF will make Ninja  skip
       this step.

       Use  the  source-specific  Fortran_PREPROCESS  property  if  a  single  file  needs  to be
       preprocessed. If the variable CMAKE_Fortran_PREPROCESS is set when a target is created its
       value is used to initialize this property.

       NOTE:
          For  some  compilers,  NAG,  PGI  and  Solaris Studio, setting this to OFF will have no
          effect.

   FRAMEWORK
       Build SHARED or STATIC library as Framework Bundle on the macOS and iOS.

       If such a library target has this property set to TRUE it will be  built  as  a  framework
       when  built  on  the  macOS  and iOS.  It will have the directory structure required for a
       framework and will be suitable to be used with the -framework option.   This  property  is
       initialized  by  the  value  of the CMAKE_FRAMEWORK variable if it is set when a target is
       created.

       To customize Info.plist file in  the  framework,  use  MACOSX_FRAMEWORK_INFO_PLIST  target
       property.

       For macOS see also the FRAMEWORK_VERSION target property.

       Example of creation dynamicFramework:

          add_library(dynamicFramework SHARED
                      dynamicFramework.c
                      dynamicFramework.h
          )
          set_target_properties(dynamicFramework PROPERTIES
            FRAMEWORK TRUE
            FRAMEWORK_VERSION C
            MACOSX_FRAMEWORK_IDENTIFIER com.cmake.dynamicFramework
            MACOSX_FRAMEWORK_INFO_PLIST Info.plist
            # "current version" in semantic format in Mach-O binary file
            VERSION 16.4.0
            # "compatibility version" in semantic format in Mach-O binary file
            SOVERSION 1.0.0
            PUBLIC_HEADER dynamicFramework.h
            XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "iPhone Developer"
          )

   FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG>
       Added in version 3.18.

       Postfix  to  append  to  the  framework file name for configuration <CONFIG>, when using a
       multi-config generator (like Xcode and Ninja Multi-Config).

       When building with configuration <CONFIG> the value of this property is  appended  to  the
       framework file name built on disk.

       For   example,   given   a   framework   called   my_fw,   a   value  of  _debug  for  the
       FRAMEWORK_MULTI_CONFIG_POSTFIX_DEBUG      property,       and       Debug;Release       in
       CMAKE_CONFIGURATION_TYPES, the following relevant files would be created for the Debug and
       Release configurations:

       • Release/my_fw.framework/my_fwRelease/my_fw.framework/Versions/A/my_fwDebug/my_fw.framework/my_fw_debugDebug/my_fw.framework/Versions/A/my_fw_debug

       For  framework  targets,  this   property   is   initialized   by   the   value   of   the
       CMAKE_FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG>  variable  if  it  is  set  when a target is
       created.

       This property  is  ignored  for  non-framework  targets,  and  when  using  single  config
       generators.

   FRAMEWORK_VERSION
       Added in version 3.4.

       Version of a framework created using the FRAMEWORK target property (e.g. A).

       This property only affects macOS, as iOS doesn't have versioned directory structure.

   GENERATOR_FILE_NAME
       Generator's file for this target.

       An internal property used by some generators to record the name of the project or dsp file
       associated with this target.  Note that at configure time, this property is only  set  for
       targets created by include_external_msproject().

   GHS_INTEGRITY_APP
       Added in version 3.14.

       ON  /  OFF  boolean to determine if an executable target should be treated as an Integrity
       Application.

       If no value is set and if a .int file is added as a source file to the  executable  target
       it will be treated as an Integrity Application.

       Supported on Green Hills MULTI.

   GHS_NO_SOURCE_GROUP_FILE
       Added in version 3.14.

       ON  / OFF boolean to control if the project file for a target should be one single file or
       multiple files.

       The default behavior or when the property is OFF is to generate a  project  file  for  the
       target and then a sub-project file for each source group.

       When  this  property  is  ON or if CMAKE_GHS_NO_SOURCE_GROUP_FILE is ON then only a single
       project file is generated for the target.

       Supported on Green Hills MULTI.

   GNUtoMS
       Convert GNU import library (.dll.a) to MS format (.lib).

       When linking a shared library or executable  that  exports  symbols  using  GNU  tools  on
       Windows (MinGW/MSYS) with Visual Studio installed convert the import library (.dll.a) from
       GNU to MS format (.lib).  Both import libraries will be installed by install(TARGETS)  and
       exported by install(EXPORT) and  export() to be linked by applications with either GNU- or
       MS-compatible tools.

       If the variable CMAKE_GNUtoMS is set when a  target  is  created  its  value  is  used  to
       initialize  this  property.   The  variable  must  be  set prior to the first command that
       enables a language such as project() or enable_language().  CMake provides the variable as
       an option to the user automatically when configuring on Windows with GNU tools.

   HAS_CXX
       Link the target using the C++ linker tool (obsolete).

       This is equivalent to setting the LINKER_LANGUAGE property to CXX.

   HEADER_DIRS
       Added in version 3.23.

       Semicolon-separated  list of base directories of the target's default header set (i.e. the
       file set with name and type HEADERS). The property supports generator expressions.

       This  property  is  normally  only  set  by  target_sources(FILE_SET)  rather  than  being
       manipulated directly.

       See HEADER_DIRS_<NAME> for the list of base directories in other header sets.

   HEADER_DIRS_<NAME>
       Added in version 3.23.

       Semicolon-separated  list of base directories of the target's <NAME> header set, which has
       the set type HEADERS. The property supports generator expressions.

       This  property  is  normally  only  set  by  target_sources(FILE_SET)  rather  than  being
       manipulated directly.

       See  HEADER_DIRS  for  the  list  of  base  directories  in  the  default  header set. See
       HEADER_SETS for the file set names of all header sets.

   HEADER_SET
       Added in version 3.23.

       Semicolon-separated list of files in the target's default header set, (i.e. the  file  set
       with  name and type HEADERS). If any of the paths are relative, they are computed relative
       to the target's source directory.  The property supports generator expressions.

       This  property  is  normally  only  set  by  target_sources(FILE_SET)  rather  than  being
       manipulated directly.

       See HEADER_SET_<NAME> for the list of files in other header sets.

   HEADER_SET_<NAME>
       Added in version 3.23.

       Semicolon-separated  list  of  files  in the target's <NAME> header set, which has the set
       type HEADERS. If any of the paths are relative, they are computed relative to the target's
       source directory. The property supports generator expressions.

       This  property  is  normally  only  set  by  target_sources(FILE_SET)  rather  than  being
       manipulated directly.

       See HEADER_SET for the list of files in the default header set.  See HEADER_SETS  for  the
       file set names of all header sets.

   HEADER_SETS
       Added in version 3.23.

       Read-only  list  of  the target's PRIVATE and PUBLIC header sets (i.e.  all file sets with
       the type HEADERS). Files listed in these file sets are treated as  source  files  for  the
       purpose  of  IDE  integration.  The files also have their HEADER_FILE_ONLY property set to
       TRUE.

       Header sets may be defined using the target_sources() command FILE_SET  option  with  type
       HEADERS.

       See also HEADER_SET_<NAME>, HEADER_SET and INTERFACE_HEADER_SETS.

   HIP_ARCHITECTURES
       Added in version 3.21.

       List  of  GPU  architectures to for which to generate device code.  Architecture names are
       interpreted based on CMAKE_HIP_PLATFORM.

       A non-empty false value (e.g. OFF) disables adding architectures.   This  is  intended  to
       support packagers and rare cases where full control over the passed flags is required.

       This property is initialized by the value of the CMAKE_HIP_ARCHITECTURES variable if it is
       set when a target is created.

       The HIP compilation model has two modes: whole and separable. Whole compilation  generates
       device  code  at  compile  time. Separable compilation generates device code at link time.
       Therefore the HIP_ARCHITECTURES target property should be set on targets that  compile  or
       link with any HIP sources.

   Examples
          set_property(TARGET tgt PROPERTY HIP_ARCHITECTURES gfx801 gfx900)

       Generates code for both gfx801 and gfx900.

   HIP_EXTENSIONS
       Added in version 3.21.

       Boolean specifying whether compiler specific extensions are requested.

       This  property  specifies  whether  compiler specific extensions should be used.  For some
       compilers, this results in adding a flag such as -std=gnu++11 instead of -std=c++11 to the
       compile  line.   This  property  is  ON  by  default.  The basic HIP/C++ standard level is
       controlled by the HIP_STANDARD target property.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the CMAKE_HIP_EXTENSIONS variable if set when
       a target is created and  otherwise  by  the  value  of  CMAKE_HIP_EXTENSIONS_DEFAULT  (see
       CMP0128).

   HIP_STANDARD
       Added in version 3.21.

       The HIP/C++ standard requested to build this target.

       Supported values are:

       98     HIP C++98

       11     HIP C++11

       14     HIP C++14

       17     HIP C++17

       20     HIP C++20

       23     HIP C++23

       26     Added in version 3.25.

              HIP  C++26.  CMake  3.25  and  later  recognize 26 as a valid value, no version has
              support for any compiler.

       If the value requested does not result in a compile flag being added for the  compiler  in
       use, a previous standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY HIP_STANDARD 11)

       with  a compiler which does not support -std=gnu++11 or an equivalent flag will not result
       in an error or warning, but will instead add the -std=gnu++98  flag  if  supported.   This
       "decay"  behavior  may  be  controlled  with  the  HIP_STANDARD_REQUIRED  target property.
       Additionally,  the  HIP_EXTENSIONS  target  property  may  be  used  to  control   whether
       compiler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the CMAKE_HIP_STANDARD variable if it is  set
       when a target is created.

   HIP_STANDARD_REQUIRED
       Added in version 3.21.

       Boolean describing whether the value of HIP_STANDARD is a requirement.

       If  this  property  is  set  to  ON, then the value of the HIP_STANDARD target property is
       treated as a requirement.  If this property is  OFF  or  unset,  the  HIP_STANDARD  target
       property is treated as optional and may "decay" to a previous standard if the requested is
       not available.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This  property  is initialized by the value of the CMAKE_HIP_STANDARD_REQUIRED variable if
       it is set when a target is created.

   IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
       Specify #include line transforms for dependencies in a target.

       This property specifies rules to  transform  macro-like  #include  lines  during  implicit
       dependency   scanning   of   C   and  C++  source  files.   The  list  of  rules  must  be
       semicolon-separated with each entry of the form A_MACRO(%)=value-with-%  (the  %  must  be
       literal).   During  dependency scanning occurrences of A_MACRO(...) on #include lines will
       be replaced by the value given with the macro argument substituted for  %.   For  example,
       the entry

          MYDIR(%)=<mydir/%>

       will convert lines of the form

          #include MYDIR(myheader.h)

       to

          #include <mydir/myheader.h>

       allowing the dependency to be followed.

       This property applies to sources in the target on which it is set.

   IMPORTED
       Read-only indication of whether a target is IMPORTED.

       The boolean value of this property is True for targets created with the IMPORTED option to
       add_executable() or add_library().  It is False for targets built within the project.

   IMPORTED_COMMON_LANGUAGE_RUNTIME
       Added in version 3.12.

       Property to define if the target uses C++/CLI.

       Ignored for non-imported targets.

       See also the COMMON_LANGUAGE_RUNTIME target property.

   IMPORTED_CONFIGURATIONS
       Configurations provided for an imported target.

       Set this to the list of configuration names available for an imported  target.   For  each
       configuration  named,  the  imported  target's artifacts must be specified in other target
       properties:

       • IMPORTED_LOCATION_<CONFIG>, or

       • IMPORTED_IMPLIB_<CONFIG> (on DLL platforms, on AIX  for  Executables  or  on  Apple  for
         Shared Libraries), or

       • IMPORTED_OBJECTS_<CONFIG> (for Object Libraries), or

       • IMPORTED_LIBNAME_<CONFIG> (for Interface Libraries).

       The  configuration  names correspond to those defined in the project from which the target
       is imported.  If the importing project uses a different set of configurations,  the  names
       may be mapped using the MAP_IMPORTED_CONFIG_<CONFIG> target property.

       The IMPORTED_CONFIGURATIONS property is ignored for non-imported targets.

   IMPORTED_CXX_MODULES_COMPILE_DEFINITIONS
       Added in version 3.28.

       Preprocessor definitions for compiling an IMPORTED target's C++ module sources.

       CMake  will automatically drop some definitions that are not supported by the native build
       tool.

   IMPORTED_CXX_MODULES_COMPILE_FEATURES
       Added in version 3.28.

       Compiler features enabled for this IMPORTED target's C++ modules.

       The value of this property is used by the generators to set  the  include  paths  for  the
       compiler.

   IMPORTED_CXX_MODULES_COMPILE_OPTIONS
       Added in version 3.28.

       List of options to pass to the compiler for this IMPORTED target's C++ modules.

   Option De-duplication
       The final set of options used for a target is constructed by accumulating options from the
       current target and the usage requirements of its dependencies.   The  set  of  options  is
       de-duplicated to avoid repetition.

       Added  in  version  3.12: While beneficial for individual options, the de-duplication step
       can break up option groups.  For example, -option A -option B becomes -option  A  B.   One
       may  specify  a group of options using shell-like quoting along with a SHELL: prefix.  The
       SHELL: prefix is dropped,  and  the  rest  of  the  option  string  is  parsed  using  the
       separate_arguments()  UNIX_COMMAND  mode. For example, "SHELL:-option A" "SHELL:-option B"
       becomes -option A -option B.

   IMPORTED_CXX_MODULES_INCLUDE_DIRECTORIES
       Added in version 3.28.

       List of preprocessor include file  search  directories  when  compiling  C++  modules  for
       IMPORTED targets.

       The  value  of  this  property  is used by the generators to set the include paths for the
       compiler.

   IMPORTED_CXX_MODULES_LINK_LIBRARIES
       Added in version 3.28.

       List of direct dependencies to use for usage requirements for C++ modules in the  target's
       C++ modules.

   IMPORTED_GLOBAL
       Added in version 3.11.

       Indication of whether an IMPORTED target is globally visible.

       The  boolean  value  of this property is True for targets created with the IMPORTED GLOBAL
       options to add_executable() or add_library(). It is always False for targets built  within
       the project.

       For  targets  created  with  the  IMPORTED option to add_executable() or add_library() but
       without the additional option GLOBAL this is False, too. However,  setting  this  property
       for  such  a  locally  IMPORTED  target to True promotes that target to global scope. This
       promotion can only be done in the same directory where that IMPORTED target was created in
       the first place.

       NOTE:
          Once  an imported target has been made global, it cannot be changed back to non-global.
          Therefore, if a project sets this property, it may only provide a value of True.  CMake
          will  issue an error if the project tries to set the property to a non-True value, even
          if the value was already False.

       NOTE:
          Local ALIAS targets created before promoting an IMPORTED target from LOCAL  to  GLOBAL,
          keep their initial scope (see ALIAS_GLOBAL target property).

   IMPORTED_IMPLIB
       Full path to the import library for an IMPORTED target.

       This property may be set:

       • On DLL platforms, to the location of the .lib part of the DLL.

       • Added  in  version  3.16:  On AIX, to an import file (e.g. .imp) created for executables
         that export symbols (see the ENABLE_EXPORTS target property).

       • Added in version 3.27: On Apple platforms, to an import file  (e.g.  .tbd)  created  for
         shared   libraries   or  frameworks  (see  the  ENABLE_EXPORTS  target  property).   For
         frameworks, this is the location of the .tbd file  symlink  just  inside  the  framework
         folder.

       • Added  in version 3.28: On non-DLL platforms, to the location of a shared library.  When
         set without also specifying an IMPORTED_LOCATION, the library  is  considered  to  be  a
         stub,  and  its  location  will not be added as a runtime search path to dependents that
         link it.

       Changed in version 3.28: If an imported target is an Apple framework or  XCFramework,  the
       preferred  arrangement  is  to  set  IMPORTED_LOCATION  to  the .framework or .xcframework
       directory.  CMake will  then  find  the  relevant  .tbd  file  inside  that  framework  or
       XCFramework automatically without requiring IMPORTED_IMPLIB to be set.

       The  IMPORTED_IMPLIB  target property may be overridden for a given configuration <CONFIG>
       by the configuration-specific IMPORTED_IMPLIB_<CONFIG> target property.  Furthermore,  the
       MAP_IMPORTED_CONFIG_<CONFIG>  target  property  may  be  used  to  map between a project's
       configurations and those of an imported target.  If none of these is set then the name  of
       any  other  configuration  listed  in  the  IMPORTED_CONFIGURATIONS target property may be
       selected and its IMPORTED_IMPLIB_<CONFIG> value used.

       This property is ignored for non-imported targets.

   IMPORTED_IMPLIB_<CONFIG>
       <CONFIG>-specific version of IMPORTED_IMPLIB property.

       Configuration names correspond to those provided by the project from which the  target  is
       imported.

   IMPORTED_LIBNAME
       Added in version 3.8.

       Specify the link library name for an imported Interface Library.

       An interface library builds no library file itself but does specify usage requirements for
       its consumers.  The IMPORTED_LIBNAME property may be set to specify a single library  name
       to  be  placed  on  the  link  line  in  place  of  the interface library target name as a
       requirement for using the interface.

       This property is intended for use in naming libraries provided by a platform SDK for which
       the  full  path to a library file may not be known.  The value may be a plain library name
       such as foo but may not be a path (e.g. /usr/lib/libfoo.so) or a flag (e.g. -Wl,...).  The
       name is never treated as a library target name even if it happens to name one.

       The  IMPORTED_LIBNAME  property  is  allowed  only  on imported Interface Libraries and is
       rejected on targets of other types (for which the IMPORTED_LOCATION target property may be
       used).

   IMPORTED_LIBNAME_<CONFIG>
       Added in version 3.8.

       <CONFIG>-specific version of IMPORTED_LIBNAME property.

       Configuration  names  correspond to those provided by the project from which the target is
       imported.

   IMPORTED_LINK_DEPENDENT_LIBRARIES
       Dependent shared libraries of an imported shared library.

       Shared libraries may be linked to other shared libraries as part of their  implementation.
       On some platforms the linker searches for the dependent libraries of shared libraries they
       are including in the link.  Set this property to the list of dependent shared libraries of
       an  imported library.  The list should be disjoint from the list of interface libraries in
       the INTERFACE_LINK_LIBRARIES property.  On platforms requiring dependent shared  libraries
       to  be  found  at  link time CMake uses this list to add appropriate files or paths to the
       link command line.  Ignored for non-imported targets.

   IMPORTED_LINK_DEPENDENT_LIBRARIES_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_DEPENDENT_LIBRARIES.

       Configuration names correspond to those provided by the project from which the  target  is
       imported.   If  set, this property completely overrides the generic property for the named
       configuration.

   IMPORTED_LINK_INTERFACE_LANGUAGES
       Languages compiled into an IMPORTED static library.

       Set this to the list of languages of source files compiled to produce  a  STATIC  IMPORTED
       library (such as C or CXX).  CMake accounts for these languages when computing how to link
       a target to the imported library.  For example, when a C executable links to  an  imported
       C++  static  library CMake chooses the C++ linker to satisfy language runtime dependencies
       of the static library.

       This property is ignored for targets that are not  STATIC  libraries.   This  property  is
       ignored for non-imported targets.

   IMPORTED_LINK_INTERFACE_LANGUAGES_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_LANGUAGES.

       Configuration  names  correspond to those provided by the project from which the target is
       imported.  If set, this property completely overrides the generic property for  the  named
       configuration.

   IMPORTED_LINK_INTERFACE_LIBRARIES
       Transitive link interface of an IMPORTED target.

       Set  this  to  the  list of libraries whose interface is included when an IMPORTED library
       target is linked to another target.  The libraries will be included on the link  line  for
       the  target.   Unlike  the LINK_INTERFACE_LIBRARIES property, this property applies to all
       imported  target  types,  including  STATIC  libraries.   This  property  is  ignored  for
       non-imported targets.

       This  property  is  ignored  if  the  target also has a non-empty INTERFACE_LINK_LIBRARIES
       property.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   IMPORTED_LINK_INTERFACE_LIBRARIES_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_LIBRARIES.

       Configuration names correspond to those provided by the project from which the  target  is
       imported.   If  set, this property completely overrides the generic property for the named
       configuration.

       This property is ignored if the  target  also  has  a  non-empty  INTERFACE_LINK_LIBRARIES
       property.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   IMPORTED_LINK_INTERFACE_MULTIPLICITY
       Repetition count for cycles of IMPORTED static libraries.

       This is LINK_INTERFACE_MULTIPLICITY for IMPORTED targets.

   IMPORTED_LINK_INTERFACE_MULTIPLICITY_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_MULTIPLICITY.

       If   set,   this  property  completely  overrides  the  generic  property  for  the  named
       configuration.

   IMPORTED_LOCATION
       Full path to the main file on disk for an IMPORTED target.

       Set this to the location of an IMPORTED target file on disk.  For executables this is  the
       location of the executable file.  For STATIC libraries and modules this is the location of
       the library or module.  For SHARED libraries on non-DLL platforms this is the location  of
       the  shared  library.   For  application  bundles  on  macOS  this  is the location of the
       executable file inside Contents/MacOS within the bundle folder.  For frameworks  on  macOS
       this  is  the  location of the library file symlink just inside the framework folder.  For
       DLLs this is the location of the .dll part of the library.  For UNKNOWN libraries this  is
       the location of the file to be linked.  Ignored for non-imported targets.

       Added  in  version  3.28:  For  ordinary  frameworks  on  Apple platforms, this may be the
       location of the .framework folder itself.  For XCFrameworks, it may be the location of the
       .xcframework  folder, in which case any target that links against it will get the selected
       library's Headers directory as a usage requirement.

       The IMPORTED_LOCATION target property may be overridden for a given configuration <CONFIG>
       by  the  configuration-specific  IMPORTED_LOCATION_<CONFIG> target property.  Furthermore,
       the MAP_IMPORTED_CONFIG_<CONFIG> target property may be used to map  between  a  project's
       configurations  and those of an imported target.  If none of these is set then the name of
       any other configuration listed in  the  IMPORTED_CONFIGURATIONS  target  property  may  be
       selected and its IMPORTED_LOCATION_<CONFIG> value used.

       To  get  the  location of an imported target read one of the LOCATION or LOCATION_<CONFIG>
       properties.

       For platforms with import libraries (e.g. Windows, AIX or Apple) see also IMPORTED_IMPLIB.

   IMPORTED_LOCATION_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LOCATION property.

       Configuration names correspond to those provided by the project from which the  target  is
       imported.

   IMPORTED_NO_SONAME
       Specifies that an IMPORTED shared library target has no soname.

       Set  this  property  to true for an imported shared library file that has no soname field.
       CMake may adjust generated link commands for some platforms to  prevent  the  linker  from
       using  the  path  to the library in place of its missing soname.  Ignored for non-imported
       targets.

   IMPORTED_NO_SONAME_<CONFIG>
       <CONFIG>-specific version of IMPORTED_NO_SONAME property.

       Configuration names correspond to those provided by the project from which the  target  is
       imported.

   IMPORTED_OBJECTS
       Added in version 3.9.

       A  semicolon-separated  list of absolute paths to the object files on disk for an imported
       object library.

       Ignored for non-imported targets.

       Projects   may   skip   IMPORTED_OBJECTS   if    the    configuration-specific    property
       IMPORTED_OBJECTS_<CONFIG>  is  set  instead,  except in situations as noted in the section
       below.

   Xcode Generator Considerations
       Added in version 3.20.

       For Apple platforms, a project may be built for  more  than  one  architecture.   This  is
       controlled  by  the  CMAKE_OSX_ARCHITECTURES  variable.   For all but the Xcode generator,
       CMake invokes compilers once per source file and passes multiple -arch flags, leading to a
       single  object  file  which  will be a universal binary.  Such object files work well when
       listed in the IMPORTED_OBJECTS of a separate CMake build, even for  the  Xcode  generator.
       But  producing  such  object  files  with  the Xcode generator is more difficult, since it
       invokes the compiler once per  architecture  for  each  source  file.   Unlike  the  other
       generators, it does not generate universal object file binaries.

       A  further  complication  with the Xcode generator is that when targeting device platforms
       (iOS, tvOS, visionOS or watchOS), the Xcode generator has the ability to  use  either  the
       device  or  simulator  SDK without needing CMake to be re-run.  The SDK can be selected at
       build time.  But since some architectures can be supported by  both  the  device  and  the
       simulator  SDKs  (e.g.  arm64  with  Xcode  12  or  later),  not  all  combinations can be
       represented in a single universal binary.  The only solution  in  this  case  is  to  have
       multiple object files.

       IMPORTED_OBJECTS doesn't support generator expressions, so every file it lists needs to be
       valid for every architecture  and  SDK.   If  incorporating  object  files  that  are  not
       universal  binaries,  the  path  and/or  file  name  of  each  object  file has to somehow
       encapsulate the different  architectures  and  SDKs.   With  the  Xcode  generator,  Xcode
       variables  of  the  form  $(...)  can  be  used  to represent these aspects and Xcode will
       substitute the appropriate values at build time.  CMake doesn't interpret these  variables
       and  embeds  them  unchanged  in  the  Xcode project file.  $(CURRENT_ARCH) can be used to
       represent the architecture, while $(EFFECTIVE_PLATFORM_NAME) can be used to  differentiate
       between SDKs.

       The  following  shows  one  example  of how these two variables can be used to refer to an
       object file whose location depends on both the SDK and the architecture:

          add_library(someObjs OBJECT IMPORTED)

          set_property(TARGET someObjs PROPERTY IMPORTED_OBJECTS
            # Quotes are required because of the ()
            "/path/to/somewhere/objects$(EFFECTIVE_PLATFORM_NAME)/$(CURRENT_ARCH)/func.o"
          )

          # Example paths:
          #   /path/to/somewhere/objects-iphoneos/arm64/func.o
          #   /path/to/somewhere/objects-iphonesimulator/x86_64/func.o

       In some cases, you may want to have configuration-specific  object  files  as  well.   The
       $(CONFIGURATION) Xcode variable is often used for this and can be used in conjunction with
       the others mentioned above:

          add_library(someObjs OBJECT IMPORTED)
          set_property(TARGET someObjs PROPERTY IMPORTED_OBJECTS
            "/path/to/somewhere/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)/$(CURRENT_ARCH)/func.o"
          )

          # Example paths:
          #   /path/to/somewhere/Release-iphoneos/arm64/func.o
          #   /path/to/somewhere/Debug-iphonesimulator/x86_64/func.o

       When any Xcode variable is used, CMake is not  able  to  fully  evaluate  the  path(s)  at
       configure   time.    One   consequence   of   this   is  that  the  configuration-specific
       IMPORTED_OBJECTS_<CONFIG> properties cannot be used, since CMake cannot determine  whether
       an  object  file  exists at a particular <CONFIG> location.  The IMPORTED_OBJECTS property
       must be used for these situations and  the  configuration-specific  aspects  of  the  path
       should be handled by the $(CONFIGURATION) Xcode variable.

   IMPORTED_OBJECTS_<CONFIG>
       Added in version 3.9.

       <CONFIG>-specific version of IMPORTED_OBJECTS property.

       Configuration  names  correspond to those provided by the project from which the target is
       imported.

   Xcode Generator Considerations
       Do not use this <CONFIG>-specific property  if  you  need  to  use  Xcode  variables  like
       $(CURRENT_ARCH)   or  $(EFFECTIVE_PLATFORM_NAME)  in  the  value.   The  <CONFIG>-specific
       properties will be ignored in such cases because CMake cannot  determine  whether  a  file
       exists  at  the  configuration-specific  path  at configuration time.  For such cases, use
       IMPORTED_OBJECTS instead.

   IMPORTED_SONAME
       The soname of an IMPORTED target of shared library type.

       Set this to the soname embedded in an imported shared library.  This is meaningful only on
       platforms supporting the feature.  Ignored for non-imported targets.

   IMPORTED_SONAME_<CONFIG>
       <CONFIG>-specific version of IMPORTED_SONAME property.

       Configuration  names  correspond to those provided by the project from which the target is
       imported.

   IMPORT_PREFIX
       What comes before the import library name.

       Similar  to  the  target  property  PREFIX,  but  used  for  import  libraries  (typically
       corresponding  to  a DLL) instead of regular libraries.  A target property that can be set
       to override the prefix (such as lib) on an import library name.

   IMPORT_SUFFIX
       What comes after the import library name.

       Similar  to  the  target  property  SUFFIX,  but  used  for  import  libraries  (typically
       corresponding  to  a DLL) instead of regular libraries.  A target property that can be set
       to override the suffix (such as .lib) on an import library name.

   INCLUDE_DIRECTORIES
       List of preprocessor include file search directories.

       This   property   specifies   the   list   of   directories   given   so   far   to    the
       target_include_directories()  command.  In addition to accepting values from that command,
       values may be set directly on any target using the set_property() command.  A target  gets
       its  initial  value  for this property from the value of the INCLUDE_DIRECTORIES directory
       property.  Both directory and  target  property  values  are  adjusted  by  calls  to  the
       include_directories() command.

       The  value  of  this  property  is used by the generators to set the include paths for the
       compiler.

       Relative paths should not be added to this property directly.  Use  one  of  the  commands
       above instead to handle relative paths.

       Contents  of  INCLUDE_DIRECTORIES  may  use cmake-generator-expressions(7) with the syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   INSTALL_NAME_DIR
       Directory name for installed targets on Apple platforms.

       INSTALL_NAME_DIR  is a string specifying the directory portion of the "install_name" field
       of shared libraries on Apple platforms for installed targets.  When not set,  the  default
       directory used is determined by MACOSX_RPATH.  If the BUILD_WITH_INSTALL_NAME_DIR property
       is set, this will be used already in the build tree.  Policies  CMP0068  and  CMP0042  are
       also relevant.

       This  property is initialized by the value of the variable CMAKE_INSTALL_NAME_DIR if it is
       set when a target is created.

       This property  supports  generator  expressions.   In  particular,  the  $<INSTALL_PREFIX>
       generator expression can be used to set the directory relative to the install-time prefix.

       On  platforms  that  support  runtime  paths  (RPATH),  refer  to the INSTALL_RPATH target
       property.  Under Windows, the TARGET_RUNTIME_DLLS generator expression is related.

   INSTALL_REMOVE_ENVIRONMENT_RPATH
       Added in version 3.16.

       Controls whether toolchain-defined rpaths should be removed during installation.

       When a target is being installed, CMake may need to rewrite its rpath  information.   This
       occurs  when  the  install  rpath  (as specified by the INSTALL_RPATH target property) has
       different contents to the rpath that the target was built with.   Some  toolchains  insert
       their  own  rpath  contents  into the binary as part of the build.  By default, CMake will
       preserve those extra inserted contents in the install rpath.  For  those  scenarios  where
       such   toolchain-inserted   entries   need   to  be  discarded  during  install,  set  the
       INSTALL_REMOVE_ENVIRONMENT_RPATH target property to true.

       This property is initialized by the value of  CMAKE_INSTALL_REMOVE_ENVIRONMENT_RPATH  when
       the target is created.

   INSTALL_RPATH
       The rpath to use for installed targets.

       By  default,  the  install  rpath  is empty. It can be set using this property, which is a
       semicolon-separated list specifying the rpath to use in installed targets  (for  platforms
       that   support   it).   This  property  is  initialized  by  the  value  of  the  variable
       CMAKE_INSTALL_RPATH if it is set when a target is created.   Beside  setting  the  install
       rpath  manually,  using  the  INSTALL_RPATH_USE_LINK_PATH  target  property it can also be
       generated automatically by CMake.

       Normally CMake uses the build tree for the RPATH when building executables etc on  systems
       that  use  RPATH,  see the BUILD_RPATH target property. When the software is installed the
       targets are edited (or relinked) by  CMake  (see  CMAKE_NO_BUILTIN_CHRPATH)  to  have  the
       install   RPATH.    This   editing   during   installation   can   be   avoided   via  the
       BUILD_WITH_INSTALL_RPATH target property.

       For handling toolchain-dependent RPATH entries the INSTALL_REMOVE_ENVIRONMENT_RPATH can be
       used.  Runtime paths can be disabled completely via the CMAKE_SKIP_RPATH variable.

       Because  the  rpath may contain ${ORIGIN}, which coincides with CMake syntax, the contents
       of INSTALL_RPATH are properly  escaped  in  the  cmake_install.cmake  script  (see  policy
       CMP0095.)

       This property supports generator expressions.

       On  Apple  platforms,  refer  to the INSTALL_NAME_DIR target property.  Under Windows, the
       TARGET_RUNTIME_DLLS generator expression is related.

   INSTALL_RPATH_USE_LINK_PATH
       Add paths to linker search and installed rpath.

       INSTALL_RPATH_USE_LINK_PATH is a boolean that if set to TRUE will append  to  the  runtime
       search  path (rpath) of installed binaries any directories outside the project that are in
       the linker search path or contain linked library  files.   The  directories  are  appended
       after the value of the INSTALL_RPATH target property.

       This     property     is     initialized     by     the     value    of    the    variable
       CMAKE_INSTALL_RPATH_USE_LINK_PATH if it is set when a target is created.

   INTERFACE_AUTOMOC_MACRO_NAMES
       Added in version 3.27.

       A semicolon-separated list of macro names for AUTOMOC to be propagated to consumers.

       When   a   target   with   AUTOMOC   enabled   links    to    a    library    that    sets
       INTERFACE_AUTOMOC_MACRO_NAMES,  the target inherits the listed macro names and merges them
       with those specified in its  own  AUTOMOC_MACRO_NAMES  property.   The  target  will  then
       automatically  generate  MOC files for source files that contain the inherited macro names
       too, not just the macro names specified in its own AUTOMOC_MACRO_NAMES property.

       By default INTERFACE_AUTOMOC_MACRO_NAMES is empty.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Example 1
       In this example, myapp  inherits  the  macro  names  STATIC_LIB_1  and  STATIC_LIB_2  from
       static_lib.  The moc tool will then automatically be run on any of the myapp sources which
       contain STATIC_LIB_1 or STATIC_LIB_2.

          set(AUTOMOC ON)
          add_executable(myapp main.cpp)
          target_link_libraries(myapp PRIVATE static_lib)

          add_library(static_lib STATIC static.cpp)
          set_property(TARGET static_lib PROPERTY
            INTERFACE_AUTOMOC_MACRO_NAMES "STATIC_LIB_1;STATIC_LIB_2"
          )

   Example 2
       In  this  example,  the  INTERFACE_AUTOMOC_MACRO_NAMES  target  property  of  the  various
       *_deep_lib  libraries will propagate to shared_lib, static_lib and interface_lib.  Because
       the linking relationships are specified as PUBLIC and INTERFACE, those  macro  names  will
       also further propagate transitively up to app.

          set(AUTOMOC ON)

          add_library(shared_deep_lib SHARED deep_lib.cpp)
          add_library(static_deep_lib STATIC deep_lib.cpp)
          add_library(interface_deep_lib INTERFACE)

          set_property(TARGET shared_deep_lib PROPERTY
            INTERFACE_AUTOMOC_MACRO_NAMES "SHARED_LINK_LIB"
          )
          set_property(TARGET static_deep_lib PROPERTY
            INTERFACE_AUTOMOC_MACRO_NAMES "STATIC_LINK_LIB"
          )
          set_property(TARGET interface_deep_lib PROPERTY
            INTERFACE_AUTOMOC_MACRO_NAMES "INTERFACE_LINK_LIB"
          )

          add_library(shared_lib SHARED lib.cpp)
          add_library(static_lib STATIC lib.cpp)
          add_library(interface_lib INTERFACE)

          # PUBLIC and INTERFACE here ensure the macro names propagate to any
          # consumers of shared_lib, static_lib or interface_lib too
          target_link_libraries(shared_lib PUBLIC shared_deep_lib)
          target_link_libraries(static_lib PUBLIC static_deep_lib)
          target_link_libraries(interface_lib INTERFACE interface_deep_lib)

          # This consumer will receive all three of the above custom macro names as
          # transitive usage requirements
          add_executable(app main.cpp)
          target_link_libraries(app PRIVATE shared_lib static_lib interface_lib)

       In the above:

       • shared_lib sources will be processed by moc if they contain SHARED_LINK_LIB.

       • static_lib sources will be processed by moc if they contain STATIC_LINK_LIB.

       • app sources will be processed by moc if they contain SHARED_LINK_LIB, STATIC_LINK_LIB or
         INTERFACE_LINK_LIB.

   INTERFACE_AUTOUIC_OPTIONS
       Added in version 3.0.

       List of interface options to pass to uic.

       Targets may populate this property to publish the options required to  use  when  invoking
       uic.   Consuming  targets  can  add  entries to their own AUTOUIC_OPTIONS property such as
       $<TARGET_PROPERTY:foo,INTERFACE_AUTOUIC_OPTIONS> to use the uic options specified  in  the
       interface of foo. This is done automatically by the target_link_libraries() command.

       This  property  supports  generator  expressions.   See the cmake-generator-expressions(7)
       manual for available expressions.

   INTERFACE_COMPILE_DEFINITIONS
       List of public compile definitions requirements for a library.

       Targets may populate this property to publish the compile definitions required to  compile
       against  the  headers  for the target.  The target_compile_definitions() command populates
       this property with values given to the PUBLIC and INTERFACE keywords.  Projects  may  also
       get and set the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this
       property from all target dependencies to determine the build properties of the consumer.

       Contents of INTERFACE_COMPILE_DEFINITIONS may use "generator expressions" with the  syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) -manual for more on defining buildsystem properties.

   INTERFACE_COMPILE_FEATURES
       Added in version 3.1.

       List of public compile features requirements for a library.

       Targets may populate this property to publish the compile  features  required  to  compile
       against  the headers for the target.  The target_compile_features() command populates this
       property with values given to the PUBLIC and INTERFACE keywords.  Projects  may  also  get
       and set the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this
       property from all target dependencies to determine the build properties of the consumer.

       Contents of INTERFACE_COMPILE_FEATURES may use "generator  expressions"  with  the  syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) -manual for more on defining buildsystem properties.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

   INTERFACE_COMPILE_OPTIONS
       List of public compile options requirements for a library.

       Targets  may  populate  this  property  to publish the compile options required to compile
       against the headers for the target.  The target_compile_options() command  populates  this
       property  with  values  given to the PUBLIC and INTERFACE keywords.  Projects may also get
       and set the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this
       property from all target dependencies to determine the build properties of the consumer.

       Contents  of  INTERFACE_COMPILE_OPTIONS  may  use  "generator expressions" with the syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) -manual for more on defining buildsystem properties.

   INTERFACE_CXX_MODULE_SETS
       Added in version 3.28.

       Read-only  list  of  the target's PUBLIC C++ module sets (i.e. all file sets with the type
       CXX_MODULES). Files listed in these C++ module sets can be installed with install(TARGETS)
       and exported with install(EXPORT) and export().

       C++  module  sets  may  be defined using the target_sources() command FILE_SET option with
       type CXX_MODULES.

       See also CXX_MODULE_SETS.

   INTERFACE_HEADER_SETS
       Added in version 3.23.

       Read-only list of the target's INTERFACE and PUBLIC header sets (i.e.  all file sets  with
       the   type   HEADERS).   Files   listed  in  these  header  sets  can  be  installed  with
       install(TARGETS) and exported with install(EXPORT) and export().

       Header sets may be defined using the target_sources() command FILE_SET  option  with  type
       HEADERS.

       See also HEADER_SETS.

   INTERFACE_HEADER_SETS_TO_VERIFY
       Added in version 3.24.

       Used to specify which PUBLIC and INTERFACE header sets of a target should be verified.

       This  property contains a semicolon-separated list of header sets which should be verified
       if VERIFY_INTERFACE_HEADER_SETS is set to TRUE. If the  list  is  empty,  all  PUBLIC  and
       INTERFACE  header  sets  are  verified. (If the project does not want to verify any header
       sets on the target, simply set VERIFY_INTERFACE_HEADER_SETS to FALSE.)

   INTERFACE_INCLUDE_DIRECTORIES
       List of public include directories requirements for a library.

       Targets may populate this property to publish the include directories required to  compile
       against  the  headers  for the target.  The target_include_directories() command populates
       this property with values given to the PUBLIC and INTERFACE keywords.  Projects  may  also
       get and set the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this
       property from all target dependencies to determine the build properties of the consumer.

       Contents of INTERFACE_INCLUDE_DIRECTORIES may use "generator expressions" with the  syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) -manual for more on defining buildsystem properties.

       Include directories usage requirements commonly differ  between  the  build-tree  and  the
       install-tree.  The BUILD_INTERFACE and INSTALL_INTERFACE generator expressions can be used
       to describe separate usage requirements based on the usage location.  Relative  paths  are
       allowed  within  the  INSTALL_INTERFACE  expression  and  are  interpreted relative to the
       installation prefix.  For example:

          target_include_directories(mylib INTERFACE
            $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include/mylib>
            $<INSTALL_INTERFACE:include/mylib>  # <prefix>/include/mylib
          )

   Creating Relocatable Packages
       Note  that  it   is   not   advisable   to   populate   the   INSTALL_INTERFACE   of   the
       INTERFACE_INCLUDE_DIRECTORIES  of  a target with absolute paths to the include directories
       of dependencies.  That would hard-code into installed packages the include directory paths
       for dependencies as found on the machine the package was made on.

       The INSTALL_INTERFACE of the INTERFACE_INCLUDE_DIRECTORIES is only suitable for specifying
       the required include directories for headers provided with the target  itself,  not  those
       provided  by  the  transitive  dependencies  listed in its INTERFACE_LINK_LIBRARIES target
       property.  Those dependencies should themselves be targets that specify their  own  header
       locations in INTERFACE_INCLUDE_DIRECTORIES.

       See  the  Creating  Relocatable  Packages  section  of  the  cmake-packages(7)  manual for
       discussion of additional care that must be taken when specifying usage requirements  while
       creating packages for redistribution.

   INTERFACE_LINK_DEPENDS
       Added in version 3.13.

       Additional public interface files on which a target binary depends for linking.

       This  property  is  supported  only  by  Ninja and Makefile Generators.  It is intended to
       specify dependencies on "linker scripts" for custom Makefile link rules.

       When target dependencies are specified using target_link_libraries(), CMake will read this
       property from all target dependencies to determine the build properties of the consumer.

       Contents of INTERFACE_LINK_DEPENDS may use "generator expressions" with the syntax $<...>.
       See  the  cmake-generator-expressions(7)  manual  for  available  expressions.   See   the
       cmake-buildsystem(7) -manual for more on defining buildsystem properties.

       Link  dependency  files  usage requirements commonly differ between the build-tree and the
       install-tree.  The BUILD_INTERFACE and INSTALL_INTERFACE generator expressions can be used
       to  describe  separate usage requirements based on the usage location.  Relative paths are
       allowed within the INSTALL_INTERFACE  expression  and  are  interpreted  relative  to  the
       installation prefix.  For example:

          set_property(TARGET mylib PROPERTY INTERFACE_LINK_DEPENDS
            $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/mylinkscript>
            $<INSTALL_INTERFACE:mylinkscript>  # <prefix>/mylinkscript
          )

   INTERFACE_LINK_DIRECTORIES
       Added in version 3.13.

       List of public link directories requirements for a library.

       Targets  may  populate  this  property to publish the link directories required to compile
       against the headers for the target.  The target_link_directories() command populates  this
       property  with  values  given to the PUBLIC and INTERFACE keywords.  Projects may also get
       and set the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this
       property from all target dependencies to determine the build properties of the consumer.

       Contents  of  INTERFACE_LINK_DIRECTORIES  may  use "generator expressions" with the syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) -manual for more on defining buildsystem properties.

   INTERFACE_LINK_LIBRARIES
       List public interface libraries for a library.

       This  property  contains  the  list  of  transitive link dependencies.  When the target is
       linked into another target using the target_link_libraries() command, the libraries listed
       (and  recursively  their  link  interface  libraries) will be provided to the other target
       also.    This   property   is    overridden    by    the    LINK_INTERFACE_LIBRARIES    or
       LINK_INTERFACE_LIBRARIES_<CONFIG> property if policy CMP0022 is OLD or unset.

       The value of this property is used by the generators when constructing the link rule for a
       dependent target.  A  dependent  target's  direct  link  dependencies,  specified  by  its
       LINK_LIBRARIES  target  property, are linked first, followed by indirect dependencies from
       the transitive closure of the direct  dependencies'  INTERFACE_LINK_LIBRARIES  properties.
       See policy CMP0022.

       Contents  of  INTERFACE_LINK_LIBRARIES  may  use  "generator  expressions" with the syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

       NOTE:
          A call to target_link_libraries(<target> ...) may update this property on <target>.  If
          <target> was not created in the same directory as the call then target_link_libraries()
          will  wrap each entry with the form ::@(directory-id);...;::@, where the ::@ is literal
          and the (directory-id) is unspecified.   This  tells  the  generators  that  the  named
          libraries  must  be  looked  up  in the scope of the caller rather than in the scope in
          which the <target> was created.  Valid directory ids are  stripped  on  export  by  the
          install(EXPORT) and export() commands.

       INTERFACE_LINK_LIBRARIES  adds transitive link dependencies for a target's dependents.  In
       advanced use cases, one may update the direct link dependencies of a  target's  dependents
       by  using  the INTERFACE_LINK_LIBRARIES_DIRECT and INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE
       target properties.

   Creating Relocatable Packages
       Note that it is not advisable to populate the INTERFACE_LINK_LIBRARIES of  a  target  with
       absolute  paths to dependencies.  That would hard-code into installed packages the library
       file paths for dependencies as found on the machine the package was made on.

       See the  Creating  Relocatable  Packages  section  of  the  cmake-packages(7)  manual  for
       discussion  of additional care that must be taken when specifying usage requirements while
       creating packages for redistribution.

   INTERFACE_LINK_LIBRARIES_DIRECT
       Added in version 3.24.

       List of libraries that consumers of this library should treat as direct link dependencies.

       This target property may be set to include items in a  dependent  target's  final  set  of
       direct link dependencies.  See the INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property
       to exclude items.

       The initial set of a dependent target's direct  link  dependencies  is  specified  by  its
       LINK_LIBRARIES   target  property.   Indirect  link  dependencies  are  specified  by  the
       transitive closure of the direct link dependencies'  INTERFACE_LINK_LIBRARIES  properties.
       Any   link   dependency   may  specify  additional  direct  link  dependencies  using  the
       INTERFACE_LINK_LIBRARIES_DIRECT target property.  The set of direct link  dependencies  is
       then      filtered      to     exclude     items     named     by     any     dependency's
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property.

       The value of INTERFACE_LINK_LIBRARIES_DIRECT may use generator expressions.

       NOTE:
          The INTERFACE_LINK_LIBRARIES_DIRECT target property is intended for advanced use  cases
          such as injection of static plugins into a consuming executable.  It should not be used
          as a substitute for organizing normal calls to target_link_libraries().

   Direct Link Dependencies as Usage Requirements
       The  INTERFACE_LINK_LIBRARIES_DIRECT  and  INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE  target
       properties   are  usage  requirements.   Their  effects  propagate  to  dependent  targets
       transitively, and can therefore affect the direct link dependencies of every target  in  a
       chain  of  dependent  libraries.   Whenever some library target X links to another library
       target    Y    whose    direct    or     transitive     usage     requirements     contain
       INTERFACE_LINK_LIBRARIES_DIRECT or INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE, the properties
       may affect X's list of direct link dependencies:

       • If X is a shared library or executable, its dependencies are linked.  They  also  affect
         the usage requirements with which X's sources are compiled.

       • If  X  is  a  static  library  or  object  library,  it  does  not actually link, so its
         dependencies at most affect the usage requirements with which X's sources are compiled.

       The properties may also affect the list of direct link dependencies on X's dependents:

       • If X links Y publicly:

            target_link_libraries(X PUBLIC Y)

         then Y is placed in X's INTERFACE_LINK_LIBRARIES, so Y's usage  requirements,  including
         INTERFACE_LINK_LIBRARIES_DIRECT,  INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE, and the usage
         requirements declared by the direct link dependencies they add, are  propagated  to  X's
         dependents.

       • If X is a static library or object library, and links Y privately:

            target_link_libraries(X PRIVATE Y)

         then   $<LINK_ONLY:Y>   is   placed   in   X's  INTERFACE_LINK_LIBRARIES.   Y's  linking
         requirements,                 including                 INTERFACE_LINK_LIBRARIES_DIRECT,
         INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE,  and  the transitive link dependencies declared
         by the direct link dependencies they add, are propagated to  X's  dependents.   However,
         Y's  non-linking  usage  requirements are blocked by the LINK_ONLY generator expression,
         and are not propagated to X's dependents.

       • If X is a shared library or executable, and links Y privately:

            target_link_libraries(X PRIVATE Y)

         then Y is not placed in X's INTERFACE_LINK_LIBRARIES, so Y's  usage  requirements,  even
         INTERFACE_LINK_LIBRARIES_DIRECT  and  INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE,  are  not
         propagated to X's dependents.

       • In all cases, the content  of  X's  INTERFACE_LINK_LIBRARIES  is  not  affected  by  Y's
         INTERFACE_LINK_LIBRARIES_DIRECT or INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE.

       One     may     limit     the     effects     of    INTERFACE_LINK_LIBRARIES_DIRECT    and
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE to a subset of  dependent  targets  by  using  the
       TARGET_PROPERTY  generator  expression.   For  example, to limit the effects to executable
       targets, use an entry of the form:

          "$<$<STREQUAL:$<TARGET_PROPERTY:TYPE>,EXECUTABLE>:...>"

       Similarly, to limit the effects to specific targets, use an entry of the form:

          "$<$<BOOL:$<TARGET_PROPERTY:USE_IT>>:...>"

       This entry will only affect targets that set their USE_IT target property to a true value.

   Direct Link Dependency Ordering
       The list of direct link dependencies for a target is computed from an initial ordered list
       in its LINK_LIBRARIES target property.  For each item, additional direct link dependencies
       are discovered  from  its  direct  and  transitive  INTERFACE_LINK_LIBRARIES_DIRECT  usage
       requirements.   Each  discovered  item  is  injected  before  the  item that specified it.
       However, a discovered item is added at most once, and only if it did not  appear  anywhere
       in the initial list.  This gives LINK_LIBRARIES control over ordering of those direct link
       dependencies that it explicitly specifies.

       Once all direct link dependencies have  been  collected,  items  named  by  all  of  their
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE  usage  requirements  are  removed  from the final
       list.  This does not affect the order of the items that remain.

   Example: Static Plugins
       Consider a static library Foo  that  provides  a  static  plugin  FooPlugin  to  consuming
       application  executables,  where the implementation of the plugin depends on Foo and other
       things.  In this case, the application should link  to  FooPlugin  directly,  before  Foo.
       However, the application author only knows about Foo.  We can express this as follows:

          # Core library used by other components.
          add_library(Core STATIC core.cpp)

          # Foo is a static library for use by applications.
          # Implementation of Foo depends on Core.
          add_library(Foo STATIC foo.cpp foo_plugin_helper.cpp)
          target_link_libraries(Foo PRIVATE Core)

          # Extra parts of Foo for use by its static plugins.
          # Implementation of Foo's extra parts depends on both Core and Foo.
          add_library(FooExtras STATIC foo_extras.cpp)
          target_link_libraries(FooExtras PRIVATE Core Foo)

          # The Foo library has an associated static plugin
          # that should be linked into the final executable.
          # Implementation of the plugin depends on Core, Foo, and FooExtras.
          add_library(FooPlugin STATIC foo_plugin.cpp)
          target_link_libraries(FooPlugin PRIVATE Core Foo FooExtras)

          # An app that links Foo should link Foo's plugin directly.
          set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT FooPlugin)

          # An app does not need to link Foo directly because the plugin links it.
          set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE Foo)

       An application app only needs to specify that it links to Foo:

          add_executable(app main.cpp)
          target_link_libraries(app PRIVATE Foo)

       The INTERFACE_LINK_LIBRARIES_DIRECT target property on Foo tells CMake to pretend that app
       also links directly  to  FooPlugin.   The  INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE  target
       property  on  Foo  tells CMake to pretend that app did not link directly to Foo.  Instead,
       Foo will be linked as a dependency of FooPlugin.  The final link line for  app  will  link
       the libraries in the following order:

       • FooPlugin as a direct link dependency of app (via Foo's usage requirements).

       • FooExtras as a dependency of FooPlugin.

       • Foo as a dependency of FooPlugin and FooExtras.

       • Core as a dependency of FooPlugin, FooExtras, and Foo.

       Note  that  without the INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property, Foo would
       be linked twice: once as a  direct  dependency  of  app,  and  once  as  a  dependency  of
       FooPlugin.

   Example: Opt-In Static Plugins
       In  the above Example: Static Plugins, the app executable specifies that it links directly
       to Foo.  In a real application, there might be an intermediate library:

          add_library(app_impl STATIC app_impl.cpp)
          target_link_libraries(app_impl PRIVATE Foo)

          add_executable(app main.cpp)
          target_link_libraries(app PRIVATE app_impl)

       In   this   case   we   do   not   want    Foo's    INTERFACE_LINK_LIBRARIES_DIRECT    and
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE   target   properties   to   affect   the   direct
       dependencies of app_impl.  To avoid this, we can revise the property values to make  their
       effects opt-in:

          # An app that links Foo should link Foo's plugin directly.
          set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT
            "$<$<BOOL:$<TARGET_PROPERTY:FOO_STATIC_PLUGINS>>:FooPlugin>"
          )

          # An app does not need to link Foo directly because the plugin links it.
          set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE
            "$<$<BOOL:$<TARGET_PROPERTY:FOO_STATIC_PLUGINS>>:Foo>"
          )

       Now, the app executable can opt-in to get Foo's plugin(s):

          set_property(TARGET app PROPERTY FOO_STATIC_PLUGINS 1)

       The final link line for app will now link the libraries in the following order:

       • FooPlugin as a direct link dependency of app (via Foo's usage requirements).

       • app_impl as a direct link dependency of app.

       • FooExtras as a dependency of FooPlugin.

       • Foo as a dependency of app_impl, FooPlugin, and FooExtras.

       • Core as a dependency of FooPlugin, FooExtras, and Foo.

   INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE
       Added in version 3.24.

       List  of  libraries  that  consumers  of  this  library  should  not  treat as direct link
       dependencies.

       This target property may be set to exclude items from a dependent target's  final  set  of
       direct     link     dependencies.      This    property    is    processed    after    the
       INTERFACE_LINK_LIBRARIES_DIRECT target property of all other dependencies of the dependent
       target, so exclusion from direct link dependence takes priority over inclusion.

       The  initial  set  of  a  dependent  target's direct link dependencies is specified by its
       LINK_LIBRARIES  target  property.   Indirect  link  dependencies  are  specified  by   the
       transitive  closure  of the direct link dependencies' INTERFACE_LINK_LIBRARIES properties.
       Any  link  dependency  may  specify  additional  direct  link   dependencies   using   the
       INTERFACE_LINK_LIBRARIES_DIRECT  target  property.  The set of direct link dependencies is
       then     filtered     to     exclude     items     named     by      any      dependency's
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property.

       Excluding  an  item  from  a dependent target's direct link dependencies does not mean the
       dependent target won't link the item.  The item may still be linked as  an  indirect  link
       dependency via the INTERFACE_LINK_LIBRARIES property on other dependencies.

       The value of INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE may use generator expressions.

       NOTE:
          The  INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE  target  property is intended for advanced
          use cases such as injection of static plugins into a consuming executable.   It  should
          not be used as a substitute for organizing normal calls to target_link_libraries().

       See the INTERFACE_LINK_LIBRARIES_DIRECT target property documentation for more details and
       examples.

   INTERFACE_LINK_OPTIONS
       Added in version 3.13.

       List of public link options requirements for a library.

       Targets may populate this property to publish the link options required to compile against
       the  headers  for  the  target.  The target_link_options() command populates this property
       with values given to the PUBLIC and INTERFACE keywords.  Projects may also get and set the
       property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this
       property from all target dependencies to determine the build properties of the consumer.

       Contents of INTERFACE_LINK_OPTIONS may use "generator expressions" with the syntax $<...>.
       See   the  cmake-generator-expressions(7)  manual  for  available  expressions.   See  the
       cmake-buildsystem(7) -manual for more on defining buildsystem properties.

   INTERFACE_POSITION_INDEPENDENT_CODE
       Whether consumers need to create a position-independent target

       The INTERFACE_POSITION_INDEPENDENT_CODE property informs consumers of this target  whether
       they  must set their POSITION_INDEPENDENT_CODE property to ON.  If this property is set to
       ON, then the POSITION_INDEPENDENT_CODE property on  all  consumers  will  be  set  to  ON.
       Similarly,  if this property is set to OFF, then the POSITION_INDEPENDENT_CODE property on
       all consumers will be set to OFF.  If this property  is  undefined,  then  consumers  will
       determine  their POSITION_INDEPENDENT_CODE property by other means.  Consumers must ensure
       that  the  targets  that  they  link  to  have  a   consistent   requirement   for   their
       INTERFACE_POSITION_INDEPENDENT_CODE property.

       Contents  of  INTERFACE_POSITION_INDEPENDENT_CODE may use "generator expressions" with the
       syntax $<...>.  See the cmake-generator-expressions(7) manual for  available  expressions.
       See the cmake-buildsystem(7) manual for more on defining buildsystem properties.

   INTERFACE_PRECOMPILE_HEADERS
       Added in version 3.16.

       List of interface header files to precompile into consuming targets.

       Targets  may  populate  this property to publish the header files for consuming targets to
       precompile.  The target_precompile_headers() command populates this property  with  values
       given  to  the  PUBLIC and INTERFACE keywords.  Projects may also get and set the property
       directly.  See the discussion in target_precompile_headers() for guidance  on  appropriate
       use of this property for installed or exported targets.

       Contents  of  INTERFACE_PRECOMPILE_HEADERS may use "generator expressions" with the syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   INTERFACE_SOURCES
       Added in version 3.1.

       List of interface sources to compile into consuming targets.

       Targets  may  populate  this  property  to  publish  the  sources for consuming targets to
       compile.  The target_sources() command populates this property with values  given  to  the
       PUBLIC and INTERFACE keywords.  Projects may also get and set the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this
       property from all target dependencies to determine the sources of the consumer.

       Contents of INTERFACE_SOURCES may use "generator expressions" with the syntax $<...>.  See
       the   cmake-generator-expressions(7)   manual   for   available   expressions.    See  the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   INTERFACE_SYSTEM_INCLUDE_DIRECTORIES
       List of public system include directories for a library.

       Targets may populate this property to publish the include directories which contain system
       headers,  and  therefore  should  not  result  in compiler warnings.  Additionally, system
       include directories are searched after normal include directories regardless of the  order
       specified.

       When  the  target_include_directories()  command is given the SYSTEM keyword, it populates
       this property with values provided after the PUBLIC and INTERFACE keywords.

       Projects may also get and set the  property  directly,  but  must  be  aware  that  adding
       directories  to  this  property  does  not make those directories used during compilation.
       Adding directories  to  this  property  marks  directories  as  system  directories  which
       otherwise  would  be used in a non-system manner.  This can appear similar to duplication,
       so prefer the high-level target_include_directories() command with the SYSTEM keyword  and
       avoid setting the property directly.

       When target dependencies are specified using target_link_libraries(), CMake will read this
       property from all target dependencies to mark the same include directories  as  containing
       system headers.

       Contents  of INTERFACE_SYSTEM_INCLUDE_DIRECTORIES may use "generator expressions" with the
       syntax $<...>.  See the cmake-generator-expressions(7) manual for  available  expressions.
       See the cmake-buildsystem(7) manual for more on defining buildsystem properties.

   INTERPROCEDURAL_OPTIMIZATION
       Enable interprocedural optimization for a target.

       If set to true, enables interprocedural optimizations if they are known to be supported by
       the compiler. Depending on value of policy CMP0069, the error will be reported or ignored,
       if interprocedural optimization is enabled but not supported.

       This  property  is initialized by the CMAKE_INTERPROCEDURAL_OPTIMIZATION variable if it is
       set when a target is created.

       There is also the per-configuration INTERPROCEDURAL_OPTIMIZATION_<CONFIG> target property,
       which overrides INTERPROCEDURAL_OPTIMIZATION if it is set.

   INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
       Per-configuration interprocedural optimization for a target.

       This  is  a  per-configuration  version  of  INTERPROCEDURAL_OPTIMIZATION.   If  set, this
       property overrides the generic property for the named configuration.

       This property is initialized by the  CMAKE_INTERPROCEDURAL_OPTIMIZATION_<CONFIG>  variable
       if it is set when a target is created.

   ISPC_HEADER_DIRECTORY
       Added in version 3.19.

       Specify relative output directory for ISPC headers provided by the target.

       If  the  target  contains  ISPC  source  files,  this specifies the directory in which the
       generated headers will be placed. Relative paths are treated with respect to the value  of
       CMAKE_CURRENT_BINARY_DIR.  When  this  property  is  not set, the headers will be placed a
       generator defined build directory. If the variable CMAKE_ISPC_HEADER_DIRECTORY is set when
       a target is created its value is used to initialize this property.

   ISPC_HEADER_SUFFIX
       Added in version 3.19.2.

       Specify output suffix to be used for ISPC generated headers provided by the target.

       This  property  is initialized by the value of the CMAKE_ISPC_HEADER_SUFFIX variable if it
       is set when a target  is created.

       If the target contains ISPC source files, this specifies the header suffix to be used  for
       the generated headers.

       The default value is _ispc.h.

   ISPC_INSTRUCTION_SETS
       Added in version 3.19.

       List of instruction set architectures to generate code for.

       This  property  is initialized by the value of the CMAKE_ISPC_INSTRUCTION_SETS variable if
       it is set when a target is created.

       The ISPC_INSTRUCTION_SETS target property  must  be  used  when  generating  for  multiple
       instruction sets so that CMake can track what object files will be generated.

   Examples
          set_property(TARGET tgt PROPERTY ISPC_INSTRUCTION_SETS avx2-i32x4 avx512skx-i32x835)

       Generates code for avx2 and avx512skx target architectures.

   JOB_POOL_COMPILE
       Ninja only: Pool used for compiling.

       The  number  of  parallel  compile  processes  could be limited by defining pools with the
       global JOB_POOLS property and then specifying here the pool name.

       For instance:

          set_property(TARGET myexe PROPERTY JOB_POOL_COMPILE ten_jobs)

       This property is initialized by the value of CMAKE_JOB_POOL_COMPILE.

   JOB_POOL_LINK
       Ninja only: Pool used for linking.

       The number of parallel link processes could be limited by defining pools with  the  global
       JOB_POOLS property and then specifying here the pool name.

       For instance:

          set_property(TARGET myexe PROPERTY JOB_POOL_LINK two_jobs)

       This property is initialized by the value of CMAKE_JOB_POOL_LINK.

   JOB_POOL_PRECOMPILE_HEADER
       Added in version 3.17.

       Ninja only: Pool used for generating pre-compiled headers.

       The  number  of  parallel  compile  processes  could be limited by defining pools with the
       global JOB_POOLS property and then specifying here the pool name.

       For instance:

          set_property(TARGET myexe PROPERTY JOB_POOL_PRECOMPILE_HEADER two_jobs)

       This property is initialized by the value of CMAKE_JOB_POOL_PRECOMPILE_HEADER.

       If neither JOB_POOL_PRECOMPILE_HEADER nor CMAKE_JOB_POOL_PRECOMPILE_HEADER  are  set  then
       JOB_POOL_COMPILE will be used for this task.

   LABELS
       Specify a list of text labels associated with a target.

       Target label semantics are currently unspecified.

   <LANG>_CLANG_TIDY
       Added in version 3.6.

       This property is implemented only when <LANG> is C, CXX, OBJC or OBJCXX.

       Specify a semicolon-separated list containing a command line for the clang-tidy tool.  The
       Makefile Generators and the Ninja generator will run this tool along with the compiler and
       report a warning if the tool reports any problems.

       The specified clang-tidy command line will be invoked with additional arguments specifying
       the source file and, after --, the full compiler command line.

       Changed in version 3.25: If the specified clang-tidy command line includes the -p  option,
       it will be invoked without -- and the full compiler command line.  clang-tidy will look up
       the source file in the specified compiler commands database.

       This property is initialized by the value of the CMAKE_<LANG>_CLANG_TIDY variable if it is
       set when a target is created.

       Added in version 3.27: This property supports generator expressions.

       Added  in version 3.27: SKIP_LINTING can be set on individual source files to exclude them
       from the linting tools defined by <LANG>_CPPLINT, <LANG>_CLANG_TIDY, <LANG>_CPPCHECK,  and
       <LANG>_INCLUDE_WHAT_YOU_USE.   When  SKIP_LINTING  is  set to true on a source file, those
       tools will not be run on that specific file.

   <LANG>_CLANG_TIDY_EXPORT_FIXES_DIR
       Added in version 3.26.

       This property is implemented only when <LANG> is C, CXX, OBJC or OBJCXX, and only  has  an
       effect when <LANG>_CLANG_TIDY is set.

       Specify  a  directory  for the clang-tidy tool to put .yaml files containing its suggested
       changes in. This can be used for automated mass refactoring  by  clang-tidy.  Each  object
       file  that gets compiled will have a corresponding .yaml file in this directory. After the
       build  is  completed,  you  can  run  clang-apply-replacements  on   this   directory   to
       simultaneously  apply  all  suggested changes to the code base. If this property is not an
       absolute directory, it is assumed to be relative to the target's  binary  directory.  This
       property  should  be preferred over adding an --export-fixes or --fix argument directly to
       the <LANG>_CLANG_TIDY property.

       When this property is set, CMake takes ownership  of  the  specified  directory,  and  may
       create,  modify,  or  delete files and directories within the directory at any time during
       configure or build time. Users should use a dedicated directory for  exporting  clang-tidy
       fixes  to  avoid  having  files  deleted or overwritten by CMake. Users should not create,
       modify, or delete files in this directory.

       This property is initialized by the value of the  CMAKE_<LANG>_CLANG_TIDY_EXPORT_FIXES_DIR
       variable if it is set when a target is created.

   <LANG>_COMPILER_LAUNCHER
       Added in version 3.4.

       This property is implemented only when <LANG> is C, CXX, Fortran, HIP, ISPC, OBJC, OBJCXX,
       or CUDA.

       Specify a semicolon-separated list containing a command  line  for  a  compiler  launching
       tool.  The  Makefile  Generators  and  the Ninja generator will run this tool and pass the
       compiler and its arguments to the tool. Some example tools are distcc and ccache.

       This property is initialized by the value of the  CMAKE_<LANG>_COMPILER_LAUNCHER  variable
       if it is set when a target is created.

       Added in version 3.25: The property value may use generator expressions.

   <LANG>_CPPCHECK
       Added in version 3.10.

       This property is supported only when <LANG> is C or CXX.

       Specify  a  semicolon-separated  list  containing  a  command line for the cppcheck static
       analysis tool.  The Makefile Generators and the Ninja generator will  run  cppcheck  along
       with  the  compiler  and report any problems.  If the command-line specifies the exit code
       options to cppcheck then the build  will fail if the tool returns non-zero.

       This property is initialized by the value of the CMAKE_<LANG>_CPPCHECK variable if  it  is
       set when a target is created.

       Added in version 3.27: This property supports generator expressions.

       Added  in version 3.27: SKIP_LINTING can be set on individual source files to exclude them
       from the linting tools defined by <LANG>_CPPLINT, <LANG>_CLANG_TIDY, <LANG>_CPPCHECK,  and
       <LANG>_INCLUDE_WHAT_YOU_USE.   When  SKIP_LINTING  is  set to true on a source file, those
       tools will not be run on that specific file.

   <LANG>_CPPLINT
       Added in version 3.8.

       This property is supported only when <LANG> is C or CXX.

       Specify a semicolon-separated list  containing  a  command  line  for  the  cpplint  style
       checker.   The Makefile Generators and the Ninja generator will run cpplint along with the
       compiler and report any problems.

       This property is initialized by the value of the CMAKE_<LANG>_CPPLINT variable  if  it  is
       set when a target is created.

       Added in version 3.27: This property supports generator expressions.

       Added  in version 3.27: SKIP_LINTING can be set on individual source files to exclude them
       from the linting tools defined by <LANG>_CPPLINT, <LANG>_CLANG_TIDY, <LANG>_CPPCHECK,  and
       <LANG>_INCLUDE_WHAT_YOU_USE.   When  SKIP_LINTING  is  set to true on a source file, those
       tools will not be run on that specific file.

   <LANG>_EXTENSIONS
       The variations are:

       • C_EXTENSIONSCXX_EXTENSIONSCUDA_EXTENSIONSHIP_EXTENSIONSOBJC_EXTENSIONSOBJCXX_EXTENSIONS

       These properties specify whether compiler-specific extensions are requested.

       These properties are initialized by the value of the CMAKE_<LANG>_EXTENSIONS  variable  if
       it   is   set   when   a   target   is   created   and   otherwise   by   the   value   of
       CMAKE_<LANG>_EXTENSIONS_DEFAULT (see CMP0128).

       For supported CMake versions see the  respective  pages.   To  control  language  standard
       versions see <LANG>_STANDARD.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

   <LANG>_INCLUDE_WHAT_YOU_USE
       Added in version 3.3.

       This property is implemented only when <LANG> is C or CXX.

       Specify a semicolon-separated list containing a command line for the  include-what-you-use
       tool.   The  Makefile Generators and the Ninja generator will run this tool along with the
       compiler and report a warning if the tool reports any problems.

       This property  is  initialized  by  the  value  of  the  CMAKE_<LANG>_INCLUDE_WHAT_YOU_USE
       variable if it is set when a target is created.

       Added in version 3.27: This property supports generator expressions.

       Added  in version 3.27: SKIP_LINTING can be set on individual source files to exclude them
       from the linting tools defined by <LANG>_CPPLINT, <LANG>_CLANG_TIDY, <LANG>_CPPCHECK,  and
       <LANG>_INCLUDE_WHAT_YOU_USE.   When  SKIP_LINTING  is  set to true on a source file, those
       tools will not be run on that specific file.

   <LANG>_LINKER_LAUNCHER
       Added in version 3.21.

       This property is implemented only when <LANG> is C, CXX, OBJC, or OBJCXX

       Specify a semicolon-separated list containing a command line for a linker launching  tool.
       The Makefile Generators and the Ninja generator will run this tool and pass the linker and
       its arguments to the tool. This is useful for tools such as static analyzers.

       This property is initialized by the value of the CMAKE_<LANG>_LINKER_LAUNCHER variable  if
       it is set when a target is created.

       Added in version 3.27: The property value may use generator expressions.

   <LANG>_STANDARD
       The variations are:

       • C_STANDARDCXX_STANDARDCUDA_STANDARDHIP_STANDARDOBJC_STANDARDOBJCXX_STANDARD

       These  properties  specify  language  standard  versions which are requested. When a newer
       standard is specified than is supported by the compiler, then  it  will  fallback  to  the
       latest   supported   standard.   This   "decay"   behavior  may  be  controlled  with  the
       <LANG>_STANDARD_REQUIRED target property.

       Note that the actual  language  standard  used  may  be  higher  than  that  specified  by
       <LANG>_STANDARD,  regardless  of  the  value  of <LANG>_STANDARD_REQUIRED.  In particular,
       usage requirements or the use of compile features can raise the required language standard
       above what <LANG>_STANDARD specifies.

       These  properties are initialized by the value of the CMAKE_<LANG>_STANDARD variable if it
       is set when a target is created.

       For  supported  values  and  CMake  versions  see  the  respective  pages.    To   control
       compiler-specific extensions see <LANG>_EXTENSIONS.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

   <LANG>_STANDARD_REQUIRED
       The variations are:

       • C_STANDARD_REQUIREDCXX_STANDARD_REQUIREDCUDA_STANDARD_REQUIREDHIP_STANDARD_REQUIREDOBJC_STANDARD_REQUIREDOBJCXX_STANDARD_REQUIRED

       These properties specify whether the value of  <LANG>_STANDARD  is  a  requirement.   When
       false or unset, the <LANG>_STANDARD target property is treated as optional and may "decay"
       to  a  previous  standard  if   the   requested   standard   is   not   available.    When
       <LANG>_STANDARD_REQUIRED  is set to true, <LANG>_STANDARD becomes a hard requirement and a
       fatal error will be issued if that requirement cannot be met.

       Note that the actual  language  standard  used  may  be  higher  than  that  specified  by
       <LANG>_STANDARD,  regardless  of  the  value  of <LANG>_STANDARD_REQUIRED.  In particular,
       usage requirements or the use of compile features can raise the required language standard
       above what <LANG>_STANDARD specifies.

       These  properties  are  initialized  by  the  value  of the CMAKE_<LANG>_STANDARD_REQUIRED
       variable if it is set when a target is created.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

   <LANG>_VISIBILITY_PRESET
       Value for symbol visibility compile flags

       The  <LANG>_VISIBILITY_PRESET property determines the value passed in a visibility related
       compile option, such as -fvisibility= for <LANG>.  This property  affects  compilation  in
       sources of all types of targets (subject to policy CMP0063).

       This  property  is initialized by the value of the CMAKE_<LANG>_VISIBILITY_PRESET variable
       if it is set when a target is created.

   LIBRARY_OUTPUT_DIRECTORY
       Output directory in which to build LIBRARY target files.

       This property specifies the directory into which library target  files  should  be  built.
       The  property value may use generator expressions.  Multi-configuration generators (Visual
       Studio,  Xcode,  Ninja  Multi-Config)  append  a  per-configuration  subdirectory  to  the
       specified directory unless a generator expression is used.

       This  property  is initialized by the value of the CMAKE_LIBRARY_OUTPUT_DIRECTORY variable
       if it is set when a target is created.

       See also the LIBRARY_OUTPUT_DIRECTORY_<CONFIG> target property.

   LIBRARY_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for LIBRARY target files.

       This is a per-configuration version of the LIBRARY_OUTPUT_DIRECTORY target  property,  but
       multi-configuration   generators  (Visual  Studio  Generators,  Xcode)  do  NOT  append  a
       per-configuration subdirectory to the specified directory.  This property  is  initialized
       by  the  value of the CMAKE_LIBRARY_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when a
       target is created.

       Contents of LIBRARY_OUTPUT_DIRECTORY_<CONFIG> may use generator expressions.

   LIBRARY_OUTPUT_NAME
       Output name for LIBRARY target files.

       This property specifies the base name for library target files.  It overrides  OUTPUT_NAME
       and OUTPUT_NAME_<CONFIG> properties.

       See also the LIBRARY_OUTPUT_NAME_<CONFIG> target property.

   LIBRARY_OUTPUT_NAME_<CONFIG>
       Per-configuration output name for LIBRARY target files.

       This is the configuration-specific version of the LIBRARY_OUTPUT_NAME target property.

   LINK_DEPENDS
       Additional files on which a target binary depends for linking.

       Specifies  a  semicolon-separated  list  of full-paths to files on which the link rule for
       this target depends.  The target binary will be linked if any of the named files is  newer
       than it.

       This  property  is  supported  only  by  Ninja and Makefile Generators.  It is intended to
       specify dependencies on "linker scripts" for custom Makefile link rules.

       Contents of LINK_DEPENDS may use "generator expressions" with the syntax $<...>.  See  the
       cmake-generator-expressions(7)    manual    for    available    expressions.     See   the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   LINK_DEPENDS_NO_SHARED
       Do not depend on linked shared library files.

       Set this property to true to tell CMake generators not to add file-level  dependencies  on
       the shared library files linked by this target.  Modification to the shared libraries will
       not be sufficient to re-link this target.  Logical target-level dependencies will  not  be
       affected  so  the  linked  shared  libraries  will still be brought up to date before this
       target is built.

       This property is initialized by the value of the CMAKE_LINK_DEPENDS_NO_SHARED variable  if
       it is set when a target is created.

   LINK_DIRECTORIES
       Added in version 3.13.

       List  of  directories  to  use  for the link step of shared library, module and executable
       targets.

       This property holds a semicolon-separated list of directories specified  so  far  for  its
       target.  Use the target_link_directories() command to append more search directories.

       This  property  is initialized by the LINK_DIRECTORIES directory property when a target is
       created, and is used by the generators to set the search directories for the linker.

       Contents of LINK_DIRECTORIES may use "generator expressions" with the syntax $<...>.   See
       the   cmake-generator-expressions(7)   manual   for   available   expressions.    See  the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   LINK_FLAGS
       Additional flags to use when linking this  target  if  it  is  a  shared  library,  module
       library,  or  an  executable.  Static  libraries  need  to  use  STATIC_LIBRARY_OPTIONS or
       STATIC_LIBRARY_FLAGS properties.

       The LINK_FLAGS property, managed as a string, can be used to add extra flags to  the  link
       step  of  a  target.   LINK_FLAGS_<CONFIG>  will  add  to  the configuration <CONFIG>, for
       example, DEBUG, RELEASE, MINSIZEREL, RELWITHDEBINFO, ...

       NOTE:
          This property has been superseded by LINK_OPTIONS property.

   LINK_FLAGS_<CONFIG>
       Per-configuration linker flags for a SHARED library, MODULE or EXECUTABLE target.

       This is the configuration-specific version of LINK_FLAGS.

       NOTE:
          This property has been superseded by LINK_OPTIONS property.

   LINK_INTERFACE_LIBRARIES
       List public interface libraries for a shared library or executable.

       By default linking to a shared library target transitively links to targets with which the
       library  itself was linked.  For an executable with exports (see the ENABLE_EXPORTS target
       property) no default transitive link dependencies are used.  This  property  replaces  the
       default  transitive  link  dependencies  with an explicit list.  When the target is linked
       into another target using the target_link_libraries() command, the libraries  listed  (and
       recursively their link interface libraries) will be provided to the other target also.  If
       the list is empty then no transitive link dependencies  will  be  incorporated  when  this
       target  is linked into another target even if the default set is non-empty.  This property
       is initialized by the value of the CMAKE_LINK_INTERFACE_LIBRARIES variable if  it  is  set
       when a target is created.  This property is ignored for STATIC libraries.

       This  property is overridden by the INTERFACE_LINK_LIBRARIES property if policy CMP0022 is
       NEW.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   Creating Relocatable Packages
       Note that it is not advisable to populate the LINK_INTERFACE_LIBRARIES of  a  target  with
       absolute  paths to dependencies.  That would hard-code into installed packages the library
       file paths for dependencies as found on the machine the package was made on.

       See the  Creating  Relocatable  Packages  section  of  the  cmake-packages(7)  manual  for
       discussion  of additional care that must be taken when specifying usage requirements while
       creating packages for redistribution.

   LINK_INTERFACE_LIBRARIES_<CONFIG>
       Per-configuration list of public interface libraries for a target.

       This is the configuration-specific version  of  LINK_INTERFACE_LIBRARIES.   If  set,  this
       property completely overrides the generic property for the named configuration.

       This  property is overridden by the INTERFACE_LINK_LIBRARIES property if policy CMP0022 is
       NEW.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   Creating Relocatable Packages
       Note that it is not advisable  to  populate  the  LINK_INTERFACE_LIBRARIES_<CONFIG>  of  a
       target  with absolute paths to dependencies.  That would hard-code into installed packages
       the library file paths for dependencies as found on the machine the package was made on.

       See the  Creating  Relocatable  Packages  section  of  the  cmake-packages(7)  manual  for
       discussion  of additional care that must be taken when specifying usage requirements while
       creating packages for redistribution.

   LINK_INTERFACE_MULTIPLICITY
       Repetition count for STATIC libraries with cyclic dependencies.

       When linking to a STATIC library target with cyclic dependencies the linker  may  need  to
       scan  more  than  once  through  the  archives  in the strongly connected component of the
       dependency graph.  CMake by default constructs the link line so that the linker will  scan
       through the component at least twice.  This property specifies the minimum number of scans
       if it is larger than the default.  CMake uses the largest value specified by any target in
       a component.

   LINK_INTERFACE_MULTIPLICITY_<CONFIG>
       Per-configuration repetition count for cycles of STATIC libraries.

       This  is  the configuration-specific version of LINK_INTERFACE_MULTIPLICITY.  If set, this
       property completely overrides the generic property for the named configuration.

   LINK_LIBRARIES
       List of direct link dependencies.

       This property specifies the list of libraries or targets which will be used  for  linking.
       In  addition  to  accepting values from the target_link_libraries() command, values may be
       set directly on any target using the set_property() command.

       The value of this property is used by the generators to construct the link  rule  for  the
       target.   The direct link dependencies are linked first, followed by indirect dependencies
       from  the  transitive  closure  of  the  direct   dependencies'   INTERFACE_LINK_LIBRARIES
       properties.  See policy CMP0022.

       Contents  of  LINK_LIBRARIES may use generator expressions with the syntax $<...>.  Policy
       CMP0131 affects the behavior of the LINK_ONLY generator expression for this property.

       See the cmake-buildsystem(7) manual for more on defining buildsystem properties.

       NOTE:
          A call to target_link_libraries(<target> ...) may update this property on <target>.  If
          <target> was not created in the same directory as the call then target_link_libraries()
          will wrap each entry with the form ::@(directory-id);...;::@, where the ::@ is  literal
          and  the  (directory-id)  is  unspecified.   This  tells  the generators that the named
          libraries must be looked up in the scope of the caller rather  than  in  the  scope  in
          which  the  <target>  was  created.   Valid directory ids are stripped on export by the
          install(EXPORT) and export() commands.

       In advanced use cases, the list of direct link dependencies specified by this property may
       be     updated     by     usage     requirements     from     dependencies.     See    the
       INTERFACE_LINK_LIBRARIES_DIRECT   and    INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE    target
       properties.

   LINK_LIBRARIES_ONLY_TARGETS
       Added in version 3.23.

       Enforce that link items that can be target names are actually existing targets.

       Set  this  property  to  a  true  value to enable additional checks on the contents of the
       LINK_LIBRARIES and INTERFACE_LINK_LIBRARIES  target  properties,  typically  populated  by
       target_link_libraries().   Checks  are also applied to libraries added to a target through
       the INTERFACE_LINK_LIBRARIES_DIRECT properties of its  dependencies.   CMake  will  verify
       that  link  items  that  might be target names actually name existing targets.  An item is
       considered a possible target name if:

       • it does not contain a / or \, and

       • it does not start in -, and

       • (for historical reasons) it does not start in $ or `.

       This property  is  initialized  by  the  value  of  the  CMAKE_LINK_LIBRARIES_ONLY_TARGETS
       variable when a non-imported target is created.  The property may be explicitly enabled on
       an imported target to check its link interface.

       In the following example, CMake will halt with an error at configure time because miLib is
       not a target:

          set(CMAKE_LINK_LIBRARIES_ONLY_TARGETS ON)
          add_library(myLib STATIC myLib.c)
          add_executable(myExe myExe.c)
          target_link_libraries(myExe PRIVATE miLib) # typo for myLib

       In   order   to   link   toolchain-provided   libraries  by  name  while  still  enforcing
       LINK_LIBRARIES_ONLY_TARGETS, use an imported Interface Library with  the  IMPORTED_LIBNAME
       target property:

          add_library(toolchain::m INTERFACE IMPORTED)
          set_property(TARGET toolchain::m PROPERTY IMPORTED_LIBNAME "m")
          target_link_libraries(myExe PRIVATE toolchain::m)

       See also policy CMP0028.

       NOTE:
          If  INTERFACE_LINK_LIBRARIES  contains  generator  expressions, its actual list of link
          items may depend on the type and properties of the consuming  target.   In  such  cases
          CMake  may  not  always  detect  names of missing targets that only appear for specific
          consumers.  A future version of CMake with improved  heuristics  may  start  triggering
          errors on projects accepted by previous versions of CMake.

   LINK_LIBRARY_OVERRIDE
       Added in version 3.24.

       Override  the  library  features  associated  with  libraries  from LINK_LIBRARY generator
       expressions.  This can be used to resolve incompatible library features that  result  from
       specifying  different  features  for  the same library in different LINK_LIBRARY generator
       expressions.

       This  property  supports  overriding  multiple  libraries  and  features.  It  expects   a
       semicolon-separated list, where each list item has the following form:

          feature[,link-item]*

       For  each  comma-separated link-item, any existing library feature associated with it will
       be ignored for the target this property is set on.  The item will  instead  be  associated
       with the specified feature.  Each link-item can be anything that would be accepted as part
       of a library-list in a LINK_LIBRARY generator expression.

          add_library(lib1 ...)
          add_library(lib2 ...)
          add_library(lib3 ...)

          target_link_libraries(lib1 PUBLIC "$<LINK_LIBRARY:feature1,external>")
          target_link_libraries(lib2 PUBLIC "$<LINK_LIBRARY:feature2,lib1>")
          target_link_libraries(lib3 PRIVATE lib1 lib2)

          # lib1 is associated with both feature2 and no feature. Without any override,
          # this would result in a fatal error at generation time for lib3.
          # Define an override to resolve the incompatible feature associations.
          set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE "feature2,lib1,external")

          # lib1 and external will now be associated with feature2 instead when linking lib3

       It is also possible to override any feature with the pre-defined DEFAULT library  feature.
       This  effectively  discards  any feature for that link item, for that target only (lib3 in
       this example):

          # When linking lib3, discard any library feature for lib1, and use feature2 for external
          set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE
            "DEFAULT,lib1"
            "feature2,external"
          )

       The above example also  demonstrates  how  to  specify  different  feature  overrides  for
       different  link  items.   See  the  LINK_LIBRARY_OVERRIDE_<LIBRARY> target property for an
       alternative way of overriding library features for  individual  libraries,  which  may  be
       simpler  in  some  cases.   If both properties are defined and specify an override for the
       same    link    item,    LINK_LIBRARY_OVERRIDE_<LIBRARY>     takes     precedence     over
       LINK_LIBRARY_OVERRIDE.

       Contents of LINK_LIBRARY_OVERRIDE may use generator expressions.

       For       more       information       about      library      features,      see      the
       CMAKE_<LANG>_LINK_LIBRARY_USING_<FEATURE>      and      CMAKE_LINK_LIBRARY_USING_<FEATURE>
       variables.

   LINK_LIBRARY_OVERRIDE_<LIBRARY>
       Added in version 3.24.

       Override  the  library  feature  associated  with  <LIBRARY>  from  LINK_LIBRARY generator
       expressions.  This can be used to resolve incompatible library features that  result  from
       specifying   different   features   for  <LIBRARY>  in  different  LINK_LIBRARY  generator
       expressions.

       When set on a target, this property holds a single library feature  name,  which  will  be
       applied to <LIBRARY> when linking that target.

          add_library(lib1 ...)
          add_library(lib2 ...)
          add_library(lib3 ...)

          target_link_libraries(lib1 PUBLIC "$<LINK_LIBRARY:feature1,external>")
          target_link_libraries(lib2 PUBLIC "$<LINK_LIBRARY:feature2,lib1>")
          target_link_libraries(lib3 PRIVATE lib1 lib2)

          # lib1 is associated with both feature2 and no feature. Without any override,
          # this would result in a fatal error at generation time for lib3.
          # Define an override to resolve the incompatible feature associations.
          set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE_lib1 feature2)

          # lib1 will now be associated with feature2 instead when linking lib3

       It  is also possible to override any feature with the pre-defined DEFAULT library feature.
       This effectively discards any feature for that link item, for that target  only  (lib3  in
       this example):

          # When linking lib3, discard any library feature for lib1
          set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE_lib1 DEFAULT)

       See the LINK_LIBRARY_OVERRIDE target property for an alternative way of overriding library
       features for multiple libraries at once.  If both properties are defined  and  specify  an
       override  for  the  same  link item, LINK_LIBRARY_OVERRIDE_<LIBRARY> takes precedence over
       LINK_LIBRARY_OVERRIDE.

       Contents of LINK_LIBRARY_OVERRIDE_<LIBRARY> may use generator expressions.

       For      more      information      about      library       features,       see       the
       CMAKE_<LANG>_LINK_LIBRARY_USING_<FEATURE>      and      CMAKE_LINK_LIBRARY_USING_<FEATURE>
       variables.

   LINK_OPTIONS
       Added in version 3.13.

       List of options to use for the link step of shared library, module and executable  targets
       as  well  as  the  device  link  step.  Targets  that are static libraries need to use the
       STATIC_LIBRARY_OPTIONS target property.

       These options are used for both normal linking and device linking (see policy CMP0105). To
       control  link  options  for  normal and device link steps, $<HOST_LINK> and $<DEVICE_LINK>
       generator expressions can be used.

       This property holds a semicolon-separated list of options specified so far for its target.
       Use the target_link_options() command to append more options.

       This  property  is  initialized  by  the  LINK_OPTIONS directory property when a target is
       created, and is used by the generators to set the options for the compiler.

       Contents of LINK_OPTIONS may use "generator expressions" with the syntax $<...>.  See  the
       cmake-generator-expressions(7)    manual    for    available    expressions.     See   the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

       NOTE:
          This property must be used in preference to LINK_FLAGS property.

   Host And Device Specific Link Options
       Added in version 3.18: When a device  link  step  is  involved,  which  is  controlled  by
       CUDA_SEPARABLE_COMPILATION  and CUDA_RESOLVE_DEVICE_SYMBOLS properties and policy CMP0105,
       the raw options will be delivered to the host and device link steps (wrapped in -Xcompiler
       or  equivalent  for  device  link).  Options  wrapped  with  $<DEVICE_LINK:...>  generator
       expression  will  be  used  only  for  the  device  link  step.   Options   wrapped   with
       $<HOST_LINK:...> generator expression will be used only for the host link step.

   Option De-duplication
       The final set of options used for a target is constructed by accumulating options from the
       current target and the usage requirements of its dependencies.   The  set  of  options  is
       de-duplicated to avoid repetition.

       Added  in  version  3.12: While beneficial for individual options, the de-duplication step
       can break up option groups.  For example, -option A -option B becomes -option  A  B.   One
       may  specify  a group of options using shell-like quoting along with a SHELL: prefix.  The
       SHELL: prefix is dropped,  and  the  rest  of  the  option  string  is  parsed  using  the
       separate_arguments()  UNIX_COMMAND  mode. For example, "SHELL:-option A" "SHELL:-option B"
       becomes -option A -option B.

   Handling Compiler Driver Differences
       To pass options to the linker tool, each compiler driver has its own syntax.  The  LINKER:
       prefix  and  , separator can be used to specify, in a portable way, options to pass to the
       linker tool. LINKER: is replaced by the appropriate driver option and , by the appropriate
       driver  separator.   The driver prefix and driver separator are given by the values of the
       CMAKE_<LANG>_LINKER_WRAPPER_FLAG and CMAKE_<LANG>_LINKER_WRAPPER_FLAG_SEP variables.

       For example, "LINKER:-z,defs" becomes -Xlinker -z -Xlinker defs for Clang and  -Wl,-z,defs
       for GNU GCC.

       The LINKER: prefix can be specified as part of a SHELL: prefix expression.

       The  LINKER:  prefix  supports, as an alternative syntax, specification of arguments using
       the  SHELL:  prefix  and  space  as  separator.  The   previous   example   then   becomes
       "LINKER:SHELL:-z defs".

       NOTE:
          Specifying the SHELL: prefix anywhere other than at the beginning of the LINKER: prefix
          is not supported.

   LINK_SEARCH_END_STATIC
       End a link line such that static system libraries are used.

       Some linkers support switches such as -Bstatic and -Bdynamic to determine whether  to  use
       static  or  shared  libraries for -lXXX options.  CMake uses these options to set the link
       type for libraries whose full paths are not known or (in some cases) are in implicit  link
       directories  for  the platform.  By default CMake adds an option at the end of the library
       list (if necessary) to set the linker  search  type  back  to  its  starting  type.   This
       property switches the final linker search type to -Bstatic regardless of how it started.

       This  property is initialized by the value of the variable CMAKE_LINK_SEARCH_END_STATIC if
       it is set when a target is created.

       See also LINK_SEARCH_START_STATIC.

   LINK_SEARCH_START_STATIC
       Assume the linker looks for static libraries by default.

       Some linkers support switches such as -Bstatic and -Bdynamic to determine whether  to  use
       static  or  shared  libraries for -lXXX options.  CMake uses these options to set the link
       type for libraries whose full paths are not known or (in some cases) are in implicit  link
       directories  for  the  platform.   By  default  the  linker  search  type is assumed to be
       -Bdynamic at the beginning of the library list.  This property switches the assumption  to
       -Bstatic.  It is intended for use when linking an executable statically (e.g. with the GNU
       -static option).

       This property is initialized by the value of the variable
              CMAKE_LINK_SEARCH_START_STATIC if it is set when a target is created.

       See also LINK_SEARCH_END_STATIC.

   LINK_WHAT_YOU_USE
       Added in version 3.7.

       This is a boolean option that, when set  to  TRUE,  will  automatically  run  contents  of
       variable  CMAKE_LINK_WHAT_YOU_USE_CHECK on the target after it is linked. In addition, the
       linker flag specified by variable CMAKE_<LANG>_LINK_WHAT_YOU_USE_FLAG  will be  passed  to
       the  target with the link command so that all libraries specified on the command line will
       be linked into the target. This will result in the link producing a list of libraries that
       provide no symbols used by this target but are being linked to it.

       NOTE:
          For  now,  it  is only supported for ELF platforms and is only applicable to executable
          and shared or module library targets. This property  will  be  ignored  for  any  other
          targets and configurations.

       This property is initialized by the value of the CMAKE_LINK_WHAT_YOU_USE variable if it is
       set when a target is created.

   LINKER_LANGUAGE
       Specifies language whose compiler will invoke the linker.

       For executables, shared libraries, and modules, this sets the language whose  compiler  is
       used  to link the target (such as "C" or "CXX").  A typical value for an executable is the
       language of the source file providing the program entry point (main).   If  not  set,  the
       language  with  the highest linker preference value is the default.  Details of the linker
       preferences are considered internal, but some limited discussion can be  found  under  the
       internal CMAKE_<LANG>_LINKER_PREFERENCE variables.

       If this property is not set by the user, it will be calculated at generate-time by CMake.

   LINKER_TYPE
       Added in version 3.29.

       Specify  which linker will be used for the link step. The property value may use generator
       expressions.

       NOTE:
          It is assumed that the linker specified is fully compatible with the  default  one  the
          compiler would normally invoke. CMake will not do any option translation.

       Linker  types  are  case-sensitive  and may only contain letters, numbers and underscores.
       Linker types defined in all uppercase are reserved for CMake's  own  built-in  types.  The
       pre-defined linker types are:

       DEFAULT
              This   type   corresponds  to  standard  linking,  essentially  equivalent  to  the
              LINKER_TYPE target property not being set at all.

       SYSTEM Use the standard linker provided by the platform or toolchain.  For  example,  this
              implies  the  Microsoft  linker  for  all  MSVC-compatible compilers.  This type is
              supported for the following platform-compiler combinations:

              • Linux: GNU, Clang, LLVMFlang, NVIDIA, and Swift compilers.

              • Apple platforms: AppleClang, Clang, GNU, and Swift compilers.

              • Windows: MSVC, GNU, Clang, NVIDIA, and Swift compilers.

       LLD    Use the LLVM linker. This type is supported  for  the  following  platform-compiler
              combinations:

              • Linux: GNU, Clang, LLVMFlang, NVIDIA, and Swift compilers.

              • Apple platforms: Clang, AppleClang, and Swift compilers.

              • Windows:  GNU,  Clang  with  MSVC-like  front-end, Clang with GNU-like front-end,
                MSVC, NVIDIA with MSVC-like front-end, and Swift.

       BFD    Use the GNU linker.  This type is supported  for  the  following  platform-compiler
              combinations:

              • Linux: GNU, Clang, LLVMFlang, and NVIDIA compilers.

              • Windows: GNU, Clang with GNU-like front-end.

       GOLD   Supported  on  Linux  platform  with  GNU,  Clang,  LLVMFlang,  NVIDIA,  and  Swift
              compilers.

       MOLD   Use the mold linker. This type is  supported  on  the  following  platform-compiler
              combinations:

              • Linux: GNU, Clang, LLVMFlang, and NVIDIA compilers.

              • Apple  platforms:  Clang  and  AppleClang compilers (acts as an alias to the sold
                linker).

       SOLD   Use the sold linker. This type is only supported on Apple platforms with Clang  and
              AppleClang compilers.

       APPLE_CLASSIC
              Use  the  Apple linker in the classic behavior (i.e. before Xcode 15.0).  This type
              is only supported on  Apple  platforms  with  GNU,  Clang,  AppleClang,  and  Swift
              compilers.

       MSVC   Use  the Microsoft linker. This type is only supported on the Windows platform with
              MSVC, Clang with MSVC-like front-end, and Swift compilers.

       This property is not supported on Green Hills MULTI generator.

       The  implementation  details  for  the  selected  linker   will   be   provided   by   the
       CMAKE_<LANG>_USING_LINKER_<TYPE> variable. For example:

          add_library(lib1 SHARED ...)
          set_property(TARGET lib1 PROPERTY LINKER_TYPE LLD)

       This  specifies  that lib1 should use linker type LLD for the link step.  The command line
       options  that  will   be   passed   to   the   toolchain   will   be   provided   by   the
       CMAKE_<LANG>_USING_LINKER_LLD variable.

       Note  that  the  linker would typically be set using CMAKE_LINKER_TYPE for the whole build
       rather than setting the LINKER_TYPE property on individual targets.

   LOCATION
       Read-only location of a target on disk.

       For an imported target, this read-only property returns the value of the LOCATION_<CONFIG>
       property for an unspecified configuration <CONFIG> provided by the target.

       For  a non-imported target, this property is provided for compatibility with CMake 2.4 and
       below.  It was meant to get the location of an executable target's output file for use  in
       add_custom_command().   The  path  may  contain  a  build-system-specific  portion that is
       replaced at build time with the configuration getting built (such as  $(ConfigurationName)
       in  VS).   In  CMake  2.6 and above add_custom_command() automatically recognizes a target
       name in its COMMAND and DEPENDS options and computes the target location.  In CMake  2.8.4
       and  above  add_custom_command()  recognizes  generator  expressions  to  refer  to target
       locations anywhere in the command.  Therefore this property is  not  needed  for  creating
       custom commands.

       Do  not  set  properties that affect the location of a target after reading this property.
       These          include          properties           whose           names           match
       (RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?,  (IMPLIB_)?(PREFIX|SUFFIX),
       or "LINKER_LANGUAGE".  Failure to follow  this  rule  is  not  diagnosed  and  leaves  the
       location of the target undefined.

   LOCATION_<CONFIG>
       Read-only property providing a target location on disk.

       A  read-only property that indicates where a target's main file is located on disk for the
       configuration <CONFIG>.  The property is defined only for library and executable  targets.
       An  imported  target  may  provide  a  set  of  configurations  different from that of the
       importing project.  By default CMake looks  for  an  exact-match  but  otherwise  uses  an
       arbitrary  available  configuration.  Use the MAP_IMPORTED_CONFIG_<CONFIG> property to map
       imported configurations explicitly.

       Do not set properties that affect the location of a target after  reading  this  property.
       These           include           properties           whose          names          match
       (RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?,  (IMPLIB_)?(PREFIX|SUFFIX),
       or  LINKER_LANGUAGE.  Failure to follow this rule is not diagnosed and leaves the location
       of the target undefined.

   MACHO_COMPATIBILITY_VERSION
       Added in version 3.17.

       What compatibility version number is this target for Mach-O binaries.

       For shared libraries on Mach-O systems (e.g. macOS, iOS)  the  MACHO_COMPATIBILITY_VERSION
       property corresponds to the compatibility version and MACHO_CURRENT_VERSION corresponds to
       the current version.  These are both embedded in the shared  library  binary  and  can  be
       checked with the otool -L <binary> command.

       It   should  be  noted  that  the  MACHO_CURRENT_VERSION  and  MACHO_COMPATIBILITY_VERSION
       properties do not affect the file names or version-related symlinks that  CMake  generates
       for  the  library.  The VERSION and SOVERSION target properties still control the file and
       symlink names.  The install_name is also still controlled by SOVERSION.

       When MACHO_CURRENT_VERSION and MACHO_COMPATIBILITY_VERSION  are  not  given,  VERSION  and
       SOVERSION  are  used  for the version details to be embedded in the binaries respectively.
       The MACHO_CURRENT_VERSION and MACHO_COMPATIBILITY_VERSION properties only need to be given
       if  the  project  needs  to  decouple the file and symlink naming from the version details
       embedded in the binaries (e.g. to match libtool conventions).

   MACHO_CURRENT_VERSION
       Added in version 3.17.

       What current version number is this target for Mach-O binaries.

       For shared libraries on Mach-O systems (e.g. macOS, iOS)  the  MACHO_COMPATIBILITY_VERSION
       property corresponds to the compatibility version and MACHO_CURRENT_VERSION corresponds to
       the current version.  These are both embedded in the shared  library  binary  and  can  be
       checked with the otool -L <binary> command.

       It   should  be  noted  that  the  MACHO_CURRENT_VERSION  and  MACHO_COMPATIBILITY_VERSION
       properties do not affect the file names or version-related symlinks that  CMake  generates
       for  the  library.  The VERSION and SOVERSION target properties still control the file and
       symlink names.  The install_name is also still controlled by SOVERSION.

       When MACHO_CURRENT_VERSION and MACHO_COMPATIBILITY_VERSION  are  not  given,  VERSION  and
       SOVERSION  are  used  for the version details to be embedded in the binaries respectively.
       The MACHO_CURRENT_VERSION and MACHO_COMPATIBILITY_VERSION properties only need to be given
       if  the  project  needs  to  decouple the file and symlink naming from the version details
       embedded in the binaries (e.g. to match libtool conventions).

   MACOSX_BUNDLE
       Build an executable as an Application Bundle on macOS or iOS.

       When this property is set to TRUE the executable when  built  on  macOS  or  iOS  will  be
       created  as  an  application  bundle.  This makes it a GUI executable that can be launched
       from the Finder.  See the MACOSX_BUNDLE_INFO_PLIST target property for  information  about
       creation  of the Info.plist file for the application bundle.  This property is initialized
       by the value of the variable CMAKE_MACOSX_BUNDLE if it is set when a target is created.

   MACOSX_BUNDLE_INFO_PLIST
       Specify a custom Info.plist template for a macOS and iOS Application Bundle.

       An executable target with MACOSX_BUNDLE enabled will be built as an application bundle  on
       macOS.   By  default  its  Info.plist  file  is  created  by configuring a template called
       MacOSXBundleInfo.plist.in located in the CMAKE_MODULE_PATH.  This  property  specifies  an
       alternative template file name which may be a full path.

       The  following  target  properties may be set to specify content to be configured into the
       file:

       MACOSX_BUNDLE_BUNDLE_NAME
              Sets CFBundleName.

       MACOSX_BUNDLE_BUNDLE_VERSION
              Sets CFBundleVersion.

       MACOSX_BUNDLE_COPYRIGHT
              Sets NSHumanReadableCopyright.

       MACOSX_BUNDLE_GUI_IDENTIFIER
              Sets CFBundleIdentifier.

       MACOSX_BUNDLE_ICON_FILE
              Sets CFBundleIconFile.

       MACOSX_BUNDLE_INFO_STRING
              Sets CFBundleGetInfoString.

       MACOSX_BUNDLE_LONG_VERSION_STRING
              Sets CFBundleLongVersionString.

       MACOSX_BUNDLE_SHORT_VERSION_STRING
              Sets CFBundleShortVersionString.

       CMake variables of the same name may be set to affect all targets in a directory  that  do
       not have each specific property set.  If a custom Info.plist is specified by this property
       it may of course hard-code all the settings instead of using the target properties.

   MACOSX_FRAMEWORK_INFO_PLIST
       Specify a custom Info.plist template for a macOS and iOS Framework.

       A library target with FRAMEWORK enabled will be built as a framework on macOS.  By default
       its    Info.plist    file    is    created    by    configuring    a    template    called
       MacOSXFrameworkInfo.plist.in located in the CMAKE_MODULE_PATH.  This property specifies an
       alternative template file name which may be a full path.

       The  following  target  properties may be set to specify content to be configured into the
       file:

       MACOSX_FRAMEWORK_BUNDLE_VERSION
              Sets CFBundleVersion.

       MACOSX_FRAMEWORK_ICON_FILE
              Sets CFBundleIconFile.

       MACOSX_FRAMEWORK_IDENTIFIER
              Sets CFBundleIdentifier.

       MACOSX_FRAMEWORK_SHORT_VERSION_STRING
              Sets CFBundleShortVersionString.

       CMake variables of the same name may be set to affect all targets in a directory  that  do
       not have each specific property set.  If a custom Info.plist is specified by this property
       it may of course hard-code all the settings instead of using the target properties.

   MACOSX_RPATH
       Whether this target on macOS or iOS is located at runtime using rpaths.

       When this property is set to TRUE, the directory portion of the install_name field of this
       shared  library  will be @rpath unless overridden by INSTALL_NAME_DIR.  This indicates the
       shared library is to be found at runtime using runtime paths (rpaths).

       This property is initialized by the value of the variable CMAKE_MACOSX_RPATH if it is  set
       when a target is created.

       Runtime paths will also be embedded in binaries using this target and can be controlled by
       the INSTALL_RPATH target property on the target linking to this target.

       Policy CMP0042 was introduced to change the default value of MACOSX_RPATH to  TRUE.   This
       is  because  use of @rpath is a more flexible and powerful alternative to @executable_path
       and @loader_path.

   MANUALLY_ADDED_DEPENDENCIES
       Added in version 3.8.

       Get manually added dependencies to other top-level targets.

       This read-only property can be used to query all dependencies that  were  added  for  this
       target with the add_dependencies() command.

   MAP_IMPORTED_CONFIG_<CONFIG>
       Map from project configuration to imported target's configuration.

       Set  this  to  the  list  of configurations of an imported target that may be used for the
       current project's <CONFIG> configuration.  Targets imported from another project  may  not
       provide  the  same  set  of configuration names available in the current project.  Setting
       this property tells CMake what imported configurations are suitable for use when  building
       the  <CONFIG>  configuration.  The first configuration in the list found to be provided by
       the imported target (i.e. via IMPORTED_LOCATION_<CONFIG> for the  mapped-to  <CONFIG>)  is
       selected.   As  a  special  case,  an  empty list element refers to the configuration-less
       imported target location (i.e. IMPORTED_LOCATION).

       If this property is set and no matching configurations are available,  then  the  imported
       target is considered to be not found.  This property is ignored for non-imported targets.

       This  property  is  initialized  by  the  value  of the CMAKE_MAP_IMPORTED_CONFIG_<CONFIG>
       variable if it is set when a target is created.

   Example
       For example creating imported C++ library foo:

          add_library(foo STATIC IMPORTED)

       Use foo_debug path for Debug build type:

          set_property(
            TARGET foo APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG
            )

          set_target_properties(foo PROPERTIES
            IMPORTED_LINK_INTERFACE_LANGUAGES_DEBUG "CXX"
            IMPORTED_LOCATION_DEBUG "${foo_debug}"
            )

       Use foo_release path for Release build type:

          set_property(
            TARGET foo APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE
            )

          set_target_properties(foo PROPERTIES
            IMPORTED_LINK_INTERFACE_LANGUAGES_RELEASE "CXX"
            IMPORTED_LOCATION_RELEASE "${foo_release}"
            )

       Use Release version of library for MinSizeRel and RelWithDebInfo build types:

          set_target_properties(foo PROPERTIES
            MAP_IMPORTED_CONFIG_MINSIZEREL Release
            MAP_IMPORTED_CONFIG_RELWITHDEBINFO Release
            )

   MSVC_DEBUG_INFORMATION_FORMAT
       Added in version 3.25.

       Select debug information format when targeting the MSVC ABI.

       The allowed values are:

       Embedded
              Compile with -Z7 or equivalent flag(s) to produce object files with  full  symbolic
              debugging information.

       ProgramDatabase
              Compile  with -Zi or equivalent flag(s) to produce a program database that contains
              all the symbolic debugging information.

       EditAndContinue
              Compile with -ZI or equivalent flag(s) to produce a program database that  supports
              the Edit and Continue feature.

       The  value  is  ignored  on compilers not targeting the MSVC ABI, but an unsupported value
       will be rejected as an error when using a compiler targeting the MSVC ABI.

       The value may also be the empty string (""), in which case  no  debug  information  format
       flag will be added explicitly by CMake.

       Use  generator  expressions  to support per-configuration specification.  For example, the
       code:

          add_executable(foo foo.c)
          set_property(TARGET foo PROPERTY
            MSVC_DEBUG_INFORMATION_FORMAT "$<$<CONFIG:Debug,RelWithDebInfo>:ProgramDatabase>")

       selects for the target foo the program database debug information  format  for  the  Debug
       configuration.

       This  property  is  initialized  from the value of the CMAKE_MSVC_DEBUG_INFORMATION_FORMAT
       variable, if it is set.  If this property is not set, CMake selects  a  debug  information
       format  using  the  default  value  $<$<CONFIG:Debug,RelWithDebInfo>:ProgramDatabase>,  if
       supported by the compiler, and otherwise $<$<CONFIG:Debug,RelWithDebInfo>:Embedded>.

       NOTE:
          This property has effect only when policy CMP0141 is set to  NEW  prior  to  the  first
          project()  or  enable_language()  command  that  enables  a  language  using a compiler
          targeting the MSVC ABI.

   MSVC_RUNTIME_LIBRARY
       Added in version 3.15.

       Select the MSVC runtime library for use by compilers targeting the MSVC ABI.

       The allowed values are:

       MultiThreaded
              Compile with -MT or equivalent flag(s) to use  a  multi-threaded  statically-linked
              runtime library.

       MultiThreadedDLL
              Compile  with  -MD or equivalent flag(s) to use a multi-threaded dynamically-linked
              runtime library.

       MultiThreadedDebug
              Compile with -MTd or equivalent flag(s) to use a  multi-threaded  statically-linked
              runtime library.

       MultiThreadedDebugDLL
              Compile  with -MDd or equivalent flag(s) to use a multi-threaded dynamically-linked
              runtime library.

       The value is ignored on compilers not targeting the MSVC ABI,  but  an  unsupported  value
       will be rejected as an error when using a compiler targeting the MSVC ABI.

       The  value  may  also  be the empty string ("") in which case no runtime library selection
       flag will be added explicitly by CMake.  Note  that  with  Visual  Studio  Generators  the
       native build system may choose to add its own default runtime library selection flag.

       Use  generator  expressions  to support per-configuration specification.  For example, the
       code:

          add_executable(foo foo.c)
          set_property(TARGET foo PROPERTY
            MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")

       selects for the target foo a multi-threaded  statically-linked  runtime  library  with  or
       without debug information depending on the configuration.

       The  property is initialized from the value of the CMAKE_MSVC_RUNTIME_LIBRARY variable, if
       it  is  set.   If  the  property  is  not  set,  then  CMake  uses   the   default   value
       MultiThreaded$<$<CONFIG:Debug>:Debug>DLL to select a MSVC runtime library.

       NOTE:
          This  property  has  effect  only  when policy CMP0091 is set to NEW prior to the first
          project() or enable_language()  command  that  enables  a  language  using  a  compiler
          targeting the MSVC ABI.

   NAME
       Logical name for the target.

       Read-only logical name for the target as used by CMake.

   NO_SONAME
       Whether to set soname when linking a shared library.

       Enable  this  boolean  property  if a generated SHARED library should not have soname set.
       Default is to set soname on all shared libraries as long  as  the  platform  supports  it.
       Generally, use this property only for leaf private libraries or plugins.  If you use it on
       normal shared libraries which other targets link against, on some platforms a linker  will
       insert  a full path to the library (as specified at link time) into the dynamic section of
       the dependent binary.  Therefore, once installed, dynamic loader may  eventually  fail  to
       locate the library for the binary.

   NO_SYSTEM_FROM_IMPORTED
       Do  not  treat  include  directories  from  the interfaces of consumed Imported Targets as
       system directories.

       When the  consumed  target's  SYSTEM  property  is  set  to  true,  the  contents  of  the
       INTERFACE_INCLUDE_DIRECTORIES  target property are treated as system includes or, on Apple
       platforms, when the target is a framework, it will be  treated  as  system.   By  default,
       SYSTEM  is  true  for  imported  targets  and  false  for  other  target  types.   If  the
       NO_SYSTEM_FROM_IMPORTED property is set to true on  a  consuming  target,  compilation  of
       sources    in   that   consuming   target   will   not   treat   the   contents   of   the
       INTERFACE_INCLUDE_DIRECTORIES of consumed imported targets as  system  includes,  even  if
       that imported target's SYSTEM property is false.

       Directories  listed  in  the  INTERFACE_SYSTEM_INCLUDE_DIRECTORIES  property  of  consumed
       targets are not affected by NO_SYSTEM_FROM_IMPORTED.  Those  directories  will  always  be
       treated as system include directories by consumers.

       This property is initialized by the value of the CMAKE_NO_SYSTEM_FROM_IMPORTED variable if
       it is set when a target is created.

       See the EXPORT_NO_SYSTEM target property to set this behavior on the target providing  the
       include directories rather than the target consuming them.

   OBJC_EXTENSIONS
       Added in version 3.16.

       Boolean specifying whether compiler specific extensions are requested.

       This  property  specifies  whether  compiler specific extensions should be used.  For some
       compilers, this results in adding a flag such as -std=gnu11 instead  of  -std=c11  to  the
       compile line.  This property is ON by default. The basic OBJC standard level is controlled
       by the OBJC_STANDARD target property.

       If the property is not set, and the  project  has  set  the  C_EXTENSIONS,  the  value  of
       C_EXTENSIONS is set for OBJC_EXTENSIONS.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the  CMAKE_OBJC_EXTENSIONS  variable  if  set
       when  a target is created and otherwise by the value of CMAKE_OBJC_EXTENSIONS_DEFAULT (see
       CMP0128).

   OBJC_STANDARD
       Added in version 3.16.

       The OBJC standard whose features are requested to build this target.

       This property specifies the OBJC standard whose  features  are  requested  to  build  this
       target.   For  some  compilers,  this  results  in adding a flag such as -std=gnu11 to the
       compile line.

       Supported values are:

       90     Objective C89/C90

       99     Objective C99

       11     Objective C11

       17     Added in version 3.21.

              Objective C17

       23     Added in version 3.21.

              Objective C23

       If the value requested does not result in a compile flag being added for the  compiler  in
       use, a previous standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY OBJC_STANDARD 11)

       with a compiler which does not support -std=gnu11 or an equivalent flag will not result in
       an error or warning, but will instead add the -std=gnu99 or -std=gnu90 flag if  supported.
       This  "decay"  behavior may be controlled with the OBJC_STANDARD_REQUIRED target property.
       Additionally,  the  OBJC_EXTENSIONS  target  property  may  be  used  to  control  whether
       compiler-specific extensions are enabled on a per-target basis.

       If  the  property  is  not  set,  and  the  project  has  set the C_STANDARD, the value of
       C_STANDARD is set for OBJC_STANDARD.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This property is initialized by the value of the CMAKE_OBJC_STANDARD variable if it is set
       when a target is created.

   OBJC_STANDARD_REQUIRED
       Added in version 3.16.

       Boolean describing whether the value of OBJC_STANDARD is a requirement.

       If this property is set to ON, then the value of  the  OBJC_STANDARD  target  property  is
       treated  as  a  requirement.   If  this property is OFF or unset, the OBJC_STANDARD target
       property is treated as optional and may "decay" to a previous standard if the requested is
       not available.

       If  the property is not set, and the project has set the C_STANDARD_REQUIRED, the value of
       C_STANDARD_REQUIRED is set for OBJC_STANDARD_REQUIRED.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This  property is initialized by the value of the CMAKE_OBJC_STANDARD_REQUIRED variable if
       it is set when a target is created.

   OBJCXX_EXTENSIONS
       Added in version 3.16.

       Boolean specifying whether compiler specific extensions are requested.

       This property specifies whether compiler specific extensions should  be  used.   For  some
       compilers, this results in adding a flag such as -std=gnu++11 instead of -std=c++11 to the
       compile line.  This property is  ON  by  default.  The  basic  ObjC++  standard  level  is
       controlled by the OBJCXX_STANDARD target property.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       If the property is not set, and the project has  set  the  CXX_EXTENSIONS,  the  value  of
       CXX_EXTENSIONS is set for OBJCXX_EXTENSIONS.

       This  property  is initialized by the value of the CMAKE_OBJCXX_EXTENSIONS variable if set
       when a target is created and otherwise by  the  value  of  CMAKE_OBJCXX_EXTENSIONS_DEFAULT
       (see CMP0128).

   OBJCXX_STANDARD
       Added in version 3.16.

       The ObjC++ standard whose features are requested to build this target.

       This  property  specifies  the  ObjC++ standard whose features are requested to build this
       target.  For some compilers, this results in adding a flag such  as  -std=gnu++11  to  the
       compile line.

       Supported values are:

       98     Objective C++98

       11     Objective C++11

       14     Objective C++14

       17     Objective C++17

       20     Objective C++20

       23     Added in version 3.20.

              Objective C++23

       26     Added in version 3.25.

              Objective C++26. CMake 3.25 and later recognize 26 as a valid value, no version has
              support for any compiler.

       If the value requested does not result in a compile flag being added for the  compiler  in
       use, a previous standard flag will be added instead.  This means that using:

          set_property(TARGET tgt PROPERTY OBJCXX_STANDARD 11)

       with  a compiler which does not support -std=gnu++11 or an equivalent flag will not result
       in an error or warning, but will instead add the -std=gnu++98  flag  if  supported.   This
       "decay"  behavior  may  be  controlled  with the OBJCXX_STANDARD_REQUIRED target property.
       Additionally, the OBJCXX_EXTENSIONS  target  property  may  be  used  to  control  whether
       compiler-specific extensions are enabled on a per-target basis.

       If  the  property  is  not  set,  and  the  project has set the CXX_STANDARD, the value of
       CXX_STANDARD is set for OBJCXX_STANDARD.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This  property  is initialized by the value of the CMAKE_OBJCXX_STANDARD variable if it is
       set when a target is created.

   OBJCXX_STANDARD_REQUIRED
       Added in version 3.16.

       Boolean describing whether the value of OBJCXX_STANDARD is a requirement.

       If this property is set to ON, then the value of the OBJCXX_STANDARD  target  property  is
       treated  as  a  requirement.  If this property is OFF or unset, the OBJCXX_STANDARD target
       property is treated as optional and may "decay" to a previous standard if the requested is
       not available.

       If  the  property is not set, and the project has set the CXX_STANDARD_REQUIRED, the value
       of CXX_STANDARD_REQUIRED is set for OBJCXX_STANDARD_REQUIRED.

       See the cmake-compile-features(7) manual for information on compile features and a list of
       supported compilers.

       This  property  is initialized by the value of the CMAKE_OBJCXX_STANDARD_REQUIRED variable
       if it is set when a target is created.

   OPTIMIZE_DEPENDENCIES
       Added in version 3.19.

       Activates dependency optimization of static and object libraries.

       When this property is set to true, some dependencies for a static or object library may be
       removed  at  generation  time if they are not necessary to build the library, since static
       and object libraries don't actually link against anything.

       If a static or object library has dependency optimization enabled, it first  discards  all
       dependencies.  Then,  it looks through all of the direct and indirect dependencies that it
       initially had, and adds them back if they meet any of the following criteria:

       • The dependency was added to the library by add_dependencies().

       • The dependency was added to the library through a source file in the  library  generated
         by a custom command that uses the dependency.

       • The  dependency  has  any  PRE_BUILD, PRE_LINK, or POST_BUILD custom commands associated
         with it.

       • The dependency contains any source files that were generated by a custom command.

       • The dependency contains any languages which produce side effects that  are  relevant  to
         the  library.  Currently,  all  languages  except  C,  C++,  Objective-C, Objective-C++,
         assembly, and CUDA are assumed to produce side effects.  However, side effects from  one
         language  are  assumed  not to be relevant to another (for example, a Fortran library is
         assumed to not have any side effects that are relevant for a Swift library.)

       As an example, assume you have a static Fortran  library  which  depends  on  a  static  C
       library,  which in turn depends on a static Fortran library. The top-level Fortran library
       has optimization enabled, but the middle C library does not. If you build the top  Fortran
       library,  the  bottom Fortran library will also build, but not the middle C library, since
       the C library does not have any side effects that are relevant for  the  Fortran  library.
       However,  if  you  build the middle C library, the bottom Fortran library will also build,
       even though it does not have any side effects that are relevant to the  C  library,  since
       the C library does not have optimization enabled.

       This property is initialized by the value of the CMAKE_OPTIMIZE_DEPENDENCIES variable when
       the target is created.

   OSX_ARCHITECTURES
       Target specific architectures for macOS.

       The OSX_ARCHITECTURES property sets the target binary architecture for  targets  on  macOS
       (-arch).     This    property    is   initialized   by   the   value   of   the   variable
       CMAKE_OSX_ARCHITECTURES   if   it   is   set   when   a   target    is    created.     Use
       OSX_ARCHITECTURES_<CONFIG>  to  set the binary architectures on a per-configuration basis,
       where <CONFIG> is an upper-case name (e.g. OSX_ARCHITECTURES_DEBUG).

   OSX_ARCHITECTURES_<CONFIG>
       Per-configuration macOS and iOS binary architectures for a target.

       This property is the configuration-specific version of OSX_ARCHITECTURES.

   OUTPUT_NAME
       Output name for target files.

       This sets the base name for output files created for an executable or library target.   If
       not  set,  the  logical target name is used by default during generation. The value is not
       set by default during configuration.

       Contents of OUTPUT_NAME and the variants listed below may use generator expressions.

       See also the variants:

       • OUTPUT_NAME_<CONFIG>ARCHIVE_OUTPUT_NAME_<CONFIG>ARCHIVE_OUTPUT_NAMELIBRARY_OUTPUT_NAME_<CONFIG>LIBRARY_OUTPUT_NAMERUNTIME_OUTPUT_NAME_<CONFIG>RUNTIME_OUTPUT_NAME

   OUTPUT_NAME_<CONFIG>
       Per-configuration target file base name.

       This is the configuration-specific version of the OUTPUT_NAME target property.

   PCH_INSTANTIATE_TEMPLATES
       Added in version 3.19.

       When this property is set to true, the precompiled header compiler options will contain  a
       flag  to  instantiate  templates  during  the generation of the PCH if supported. This can
       significantly improve compile times. Supported in Clang since version 11.

       This property is initialized by the value of the CMAKE_PCH_INSTANTIATE_TEMPLATES  variable
       if it is set when a target is created.  If that variable is not set, the property defaults
       to ON.

   PCH_WARN_INVALID
       Added in version 3.18.

       When this property is set to true, the precompile header compiler options will  contain  a
       compiler  flag  which should warn about invalid precompiled headers e.g. -Winvalid-pch for
       GNU compiler.

       This property is initialized by the value of the CMAKE_PCH_WARN_INVALID variable if it  is
       set when a target is created.  If that variable is not set, the property defaults to ON.

   PDB_NAME
       Output name for the MS debug symbol .pdb file generated by the linker for an executable or
       shared library target.

       This property specifies the base name for  the  debug  symbols  file.   If  not  set,  the
       OUTPUT_NAME target property value or logical target name is used by default.

       NOTE:
          This  property does not apply to STATIC library targets because no linker is invoked to
          produce them so they have no linker-generated .pdb file containing debug symbols.

          The linker-generated program database files are specified by the /pdb linker  flag  and
          are  not  the  same  as  compiler-generated program database files specified by the /Fd
          compiler flag.  Use the COMPILE_PDB_NAME property to specify the latter.

   PDB_NAME_<CONFIG>
       Per-configuration output name for the MS debug symbol .pdb file generated  by  the  linker
       for an executable or shared library target.

       This is the configuration-specific version of PDB_NAME.

       NOTE:
          This  property does not apply to STATIC library targets because no linker is invoked to
          produce them so they have no linker-generated .pdb file containing debug symbols.

          The linker-generated program database files are specified by the /pdb linker  flag  and
          are  not  the  same  as  compiler-generated program database files specified by the /Fd
          compiler flag.  Use the COMPILE_PDB_NAME_<CONFIG> property to specify the latter.

   PDB_OUTPUT_DIRECTORY
       Output directory for the MS debug symbols  .pdb  file  generated  by  the  linker  for  an
       executable or shared library target.

       This  property  specifies  the directory into which the MS debug symbols will be placed by
       the linker.  The  property  value  may  use  generator  expressions.   Multi-configuration
       generators  append  a  per-configuration  subdirectory to the specified directory unless a
       generator expression is used.

       This property is initialized by the value of the CMAKE_PDB_OUTPUT_DIRECTORY variable if it
       is set when a target is created.

       NOTE:
          This  property does not apply to STATIC library targets because no linker is invoked to
          produce them so they have no linker-generated .pdb file containing debug symbols.

          The linker-generated program database files are specified by the /pdb linker  flag  and
          are  not  the  same  as  compiler-generated program database files specified by the /Fd
          compiler flag.  Use the COMPILE_PDB_OUTPUT_DIRECTORY property to specify the latter.

   PDB_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for the MS debug symbol  .pdb  file  generated  by  the
       linker for an executable or shared library target.

       This  is  a  per-configuration  version  of  PDB_OUTPUT_DIRECTORY, but multi-configuration
       generators  (Visual  Studio  Generators,  Xcode)  do  NOT   append   a   per-configuration
       subdirectory to the specified directory.  This property is initialized by the value of the
       CMAKE_PDB_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when a target is created.

       Contents of PDB_OUTPUT_DIRECTORY_<CONFIG> may use generator expressions.

       NOTE:
          This property does not apply to STATIC library targets because no linker is invoked  to
          produce them so they have no linker-generated .pdb file containing debug symbols.

          The  linker-generated  program database files are specified by the /pdb linker flag and
          are not the same as compiler-generated program database  files  specified  by  the  /Fd
          compiler  flag.   Use the COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG> property to specify the
          latter.

   POSITION_INDEPENDENT_CODE
       Whether to create a position-independent target

       The POSITION_INDEPENDENT_CODE property determines whether position independent executables
       or  shared  libraries  will  be  created.  This property is True by default for SHARED and
       MODULE library targets and False otherwise.  This property is initialized by the value  of
       the CMAKE_POSITION_INDEPENDENT_CODE variable  if it is set when a target is created.

       NOTE:
          For  executable  targets,  the  link  step  is controlled by the CMP0083 policy and the
          CheckPIESupported module.

   PRECOMPILE_HEADERS
       Added in version 3.16.

       List of header files to precompile.

       This property holds a semicolon-separated list of header files to precompile specified  so
       far  for  its  target.   Use the target_precompile_headers() command to append more header
       files.

       This property supports generator expressions.

   PRECOMPILE_HEADERS_REUSE_FROM
       Added in version 3.16.

       Target from which to reuse the precompiled headers build artifact.

       See  the  second  signature  of  target_precompile_headers()  command  for  more  detailed
       information.

   PREFIX
       What comes before the library name.

       A target property that can be set to override the prefix (such as lib) on a library name.

   PRIVATE_HEADER
       Specify private header files in a FRAMEWORK shared library target.

       Shared  library  targets  marked with the FRAMEWORK property generate frameworks on macOS,
       iOS and normal shared libraries on other platforms.  This property may be set to a list of
       header files to be placed in the PrivateHeaders directory inside the framework folder.  On
       non-Apple platforms these headers may be installed using the PRIVATE_HEADER option to  the
       install(TARGETS) command.

   PROJECT_LABEL
       Change the name of a target in an IDE.

       Can be used to change the name of the target in an IDE like Visual Studio.

   PUBLIC_HEADER
       Specify public header files in a FRAMEWORK shared library target.

       Shared  library  targets  marked with the FRAMEWORK property generate frameworks on macOS,
       iOS and normal shared libraries on other platforms.  This property may be set to a list of
       header  files  to  be  placed  in  the  Headers directory inside the framework folder.  On
       non-Apple platforms these headers may be installed using the PUBLIC_HEADER option  to  the
       install(TARGETS) command.

   RESOURCE
       Specify resource files in a FRAMEWORK or BUNDLE.

       Target  marked  with  the  FRAMEWORK  or BUNDLE property generate framework or application
       bundle (both macOS and iOS is supported) or normal shared libraries  on  other  platforms.
       This  property  may  be set to a list of files to be placed in the corresponding directory
       (eg. Resources directory for macOS) inside the bundle.  On non-Apple platforms these files
       may be installed using the RESOURCE option to the install(TARGETS) command.

       Following example of Application Bundle:

          add_executable(ExecutableTarget
            addDemo.c
            resourcefile.txt
            appresourcedir/appres.txt)

          target_link_libraries(ExecutableTarget heymath mul)

          set(RESOURCE_FILES
            resourcefile.txt
            appresourcedir/appres.txt)

          set_target_properties(ExecutableTarget PROPERTIES
            MACOSX_BUNDLE TRUE
            MACOSX_FRAMEWORK_IDENTIFIER org.cmake.ExecutableTarget
            RESOURCE "${RESOURCE_FILES}")

       will produce flat structure for iOS systems:

          ExecutableTarget.app
            appres.txt
            ExecutableTarget
            Info.plist
            resourcefile.txt

       For macOS systems it will produce following directory structure:

          ExecutableTarget.app/
            Contents
              Info.plist
              MacOS
                ExecutableTarget
              Resources
                appres.txt
                resourcefile.txt

       For Linux, such CMake script produce following files:

          ExecutableTarget
          Resources
            appres.txt
            resourcefile.txt

   RULE_LAUNCH_COMPILE
       Specify a launcher for compile rules.

       NOTE:
          This property is intended for internal use by ctest(1).  Projects and developers should
          use   the   <LANG>_COMPILER_LAUNCHER    target    properties    or    the    associated
          CMAKE_<LANG>_COMPILER_LAUNCHER variables instead.

       See  the  global  property  of  the  same name for details.  This overrides the global and
       directory property for a target.

   RULE_LAUNCH_CUSTOM
       Specify a launcher for custom rules.

       See the global property of the same name for  details.   This  overrides  the  global  and
       directory property for a target.

   RULE_LAUNCH_LINK
       Specify a launcher for link rules.

       NOTE:
          This property is intended for internal use by ctest(1).  Projects and developers should
          use    the    <LANG>_LINKER_LAUNCHER    target    properties    or    the    associated
          CMAKE_<LANG>_LINKER_LAUNCHER variables instead.

       See  the  global  property  of  the  same name for details.  This overrides the global and
       directory property for a target.

   RUNTIME_OUTPUT_DIRECTORY
       Output directory in which to build RUNTIME target files.

       This property specifies the directory into which runtime target  files  should  be  built.
       The  property value may use generator expressions.  Multi-configuration generators (Visual
       Studio,  Xcode,  Ninja  Multi-Config)  append  a  per-configuration  subdirectory  to  the
       specified directory unless a generator expression is used.

       This  property  is initialized by the value of the CMAKE_RUNTIME_OUTPUT_DIRECTORY variable
       if it is set when a target is created.

       See also the RUNTIME_OUTPUT_DIRECTORY_<CONFIG> target property.

   RUNTIME_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for RUNTIME target files.

       This is a per-configuration version of the RUNTIME_OUTPUT_DIRECTORY target  property,  but
       multi-configuration   generators  (Visual  Studio  Generators,  Xcode)  do  NOT  append  a
       per-configuration subdirectory to the specified directory.  This property  is  initialized
       by  the  value of the CMAKE_RUNTIME_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when a
       target is created.

       Contents of RUNTIME_OUTPUT_DIRECTORY_<CONFIG> may use generator expressions.

   RUNTIME_OUTPUT_NAME
       Output name for RUNTIME target files.

       This property specifies the base name for runtime target files.  It overrides  OUTPUT_NAME
       and OUTPUT_NAME_<CONFIG> properties.

       See also the RUNTIME_OUTPUT_NAME_<CONFIG> target property.

   RUNTIME_OUTPUT_NAME_<CONFIG>
       Per-configuration output name for RUNTIME target files.

       This is the configuration-specific version of the RUNTIME_OUTPUT_NAME target property.

   SKIP_BUILD_RPATH
       Should rpaths be used for the build tree.

       SKIP_BUILD_RPATH  is a boolean specifying whether to skip automatic generation of an rpath
       allowing the target to run from the build tree, see also the BUILD_RPATH target  property.
       This  property is initialized by the value of the variable CMAKE_SKIP_BUILD_RPATH if it is
       set when a target is created.

   SOURCE_DIR
       Added in version 3.4.

       This read-only property reports the value of the CMAKE_CURRENT_SOURCE_DIR variable in  the
       directory in which the target was defined.

   SOURCES
       This  specifies  the list of paths to source files for the target.  The following commands
       all set or add to the SOURCES target property and are the usual way to manipulate it:

       • add_executable()add_library()add_custom_target()target_sources()

       Contents of SOURCES may use generator expressions.  If a  path  starts  with  a  generator
       expression,  it  is  expected  to evaluate to an absolute path. Not doing so is considered
       undefined behavior.

       Paths that are for files generated by the build will be treated as relative to  the  build
       directory  of  the target, if the path is not already specified as an absolute path.  Note
       that whether a file is seen as generated may be affected by policies CMP0118 and CMP0163.

       If a path does not start with a generator expression, is not an absolute path and is not a
       generated  file,  it  will be treated as relative to the location selected by the first of
       the following that matches:

       • If a file by the specified path exists relative to the target's  source  directory,  use
         that file.

       • If  policy  CMP0115 is not set to NEW, try appending each known source file extension to
         the path and check if that exists relative to the target's source directory.

       • Repeat the above two steps, this time relative to the target's binary directory instead.

       Note that the above decisions are made at generation time, not build time.

       See the cmake-buildsystem(7) manual for more on defining buildsystem properties.

   SOVERSION
       ABI version number of a shared library target.

       For shared libraries VERSION and SOVERSION can be used to specify the  build  version  and
       ABI version respectively.  When building or installing appropriate symlinks are created if
       the platform supports symlinks and the linker supports so-names.  If only one of  both  is
       specified the missing is assumed to have the same version number.  SOVERSION is ignored if
       NO_SONAME property is set.

       A common convention is to specify both VERSION and SOVERSION such that  SOVERSION  matches
       the first component of VERSION:

          set_target_properties(mylib PROPERTIES VERSION 1.2.3 SOVERSION 1)

       The  idea  is  that breaking changes to the ABI increment both the SOVERSION and the major
       VERSION number.

   Windows Versions
       For shared libraries and executables on Windows the VERSION attribute is parsed to extract
       a  <major>.<minor>  version  number.   These  numbers are used as the image version of the
       binary.

   Mach-O Versions
       For shared libraries and executables on Mach-O systems (e.g. macOS,  iOS),  the  SOVERSION
       property  corresponds  to the compatibility version and VERSION corresponds to the current
       version (unless Mach-O specific overrides are provided,  as  discussed  below).   See  the
       FRAMEWORK target property for an example.

       For shared libraries, the MACHO_COMPATIBILITY_VERSION and MACHO_CURRENT_VERSION properties
       can be used to override the compatibility version and current version respectively.   Note
       that  SOVERSION will still be used to form the install_name and both SOVERSION and VERSION
       may also affect the file and symlink names.

       Versions of Mach-O binaries may be checked with the otool -L <binary> command.

   STATIC_LIBRARY_FLAGS
       Archiver (or MSVC librarian) flags for a static library target.  Targets that  are  shared
       libraries,  modules,  or  executables  need  to  use the LINK_OPTIONS or LINK_FLAGS target
       properties.

       The STATIC_LIBRARY_FLAGS property, managed as a string, can be used to add extra flags  to
       the  link  step of a static library target.  STATIC_LIBRARY_FLAGS_<CONFIG> will add to the
       configuration <CONFIG>, for example, DEBUG, RELEASE, MINSIZEREL, RELWITHDEBINFO, ...

       NOTE:
          This property has been superseded by STATIC_LIBRARY_OPTIONS property.

   STATIC_LIBRARY_FLAGS_<CONFIG>
       Per-configuration archiver (or MSVC librarian) flags for a static library target.

       This is the configuration-specific version of STATIC_LIBRARY_FLAGS.

       NOTE:
          This property has been superseded by STATIC_LIBRARY_OPTIONS property.

   STATIC_LIBRARY_OPTIONS
       Added in version 3.13.

       Archiver (or MSVC librarian) flags for a static library target.  Targets that  are  shared
       libraries, modules, or executables need to use the LINK_OPTIONS target property.

       This property holds a semicolon-separated list of options specified so far for its target.
       Use set_target_properties() or set_property() commands to set its content.

       Contents of STATIC_LIBRARY_OPTIONS may use "generator expressions" with the syntax $<...>.
       See   the  cmake-generator-expressions(7)  manual  for  available  expressions.   See  the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

       NOTE:
          This property must be used in preference to STATIC_LIBRARY_FLAGS property.

   Option De-duplication
       The final set of options used for a target is constructed by accumulating options from the
       current  target  and  the  usage  requirements of its dependencies.  The set of options is
       de-duplicated to avoid repetition.

       Added in version 3.12: While beneficial for individual options,  the  de-duplication  step
       can  break  up  option groups.  For example, -option A -option B becomes -option A B.  One
       may specify a group of options using shell-like quoting along with a SHELL:  prefix.   The
       SHELL:  prefix  is  dropped,  and  the  rest  of  the  option  string  is parsed using the
       separate_arguments() UNIX_COMMAND mode. For example, "SHELL:-option A"  "SHELL:-option  B"
       becomes -option A -option B.

   SUFFIX
       What comes after the target name.

       A target property that can be set to override the suffix (such as .so or .exe) on the name
       of a library, module or executable.

   Swift_COMPILATION_MODE
       Added in version 3.29.

       Specify how Swift compiles a target.

       The allowed values are:

       incremental
              Compiles  each  Swift  source  in  the  module  separately,  resulting  in   better
              parallelism  in the build. The compiler emits additional information into the build
              directory improving rebuild performance when small changes are made to  the  source
              between  rebuilds.  This  is the best option to use while iterating on changes in a
              project.

       wholemodule
              Whole-module optimizations  are  slowest  to  compile,  but  results  in  the  most
              optimized library. The entire context is loaded into once instance of the compiler,
              so there is no parallelism across source files in the module.

       singlefile
              Compiles  each  source  in  a  Swift  modules  separately,  resulting   in   better
              parallelism.  Unlike  the  incremental  build  mode,  no  additional information is
              emitted by the compiler during the build, so rebuilding after making small  changes
              to  the  source  file  will  not  run faster. This option should be used sparingly,
              preferring incremental builds, unless working around a compiler bug.

       Use generator expressions to support per-configuration  specification.  For  example,  the
       code:

          add_library(foo foo.swift)
          set_property(TARGET foo PROPERTY
            Swift_COMPILATION_MODE "$<IF:$<CONFIG:Release>,wholemodule,incremental>")

       sets  the Swift compilation mode to wholemodule mode in the release configuration and sets
       the property to incremental mode in other configurations.

       The property is initialized from the value of the  CMAKE_Swift_COMPILATION_MODE  variable,
       if  it  is  set. If the property is not set or is empty, then CMake uses the default value
       incremental to specify the swift compilation mode.

       NOTE:
          This property only has effect when policy CMP0157 is set to  NEW  prior  to  the  first
          project() or enable_language() command that enables the Swift language.

   Swift_DEPENDENCIES_FILE
       Added in version 3.15.

       This  property  sets the path for the Swift dependency file (swiftdep) for the target.  If
       one is not specified, it will default to <TARGET>.swiftdeps.

   Swift_LANGUAGE_VERSION
       Added in version 3.16.

       This property sets the language version for the Swift sources in the target.   If  one  is
       not  specified, it will default to CMAKE_Swift_LANGUAGE_VERSION if specified, otherwise it
       is the latest version supported by the compiler.

   Swift_MODULE_DIRECTORY
       Added in version 3.15.

       Specify output directory for Swift modules provided by the target.

       If the target contains Swift source files, this  specifies  the  directory  in  which  the
       modules  will be placed.  When this property is not set, the modules will be placed in the
       build  directory  corresponding  to  the  target's  source  directory.   If  the  variable
       CMAKE_Swift_MODULE_DIRECTORY  is  set  when  a  target  is  created  its  value is used to
       initialize this property.

       WARNING:
          This  property  does  not  currently  provide  a  way  to  express  per-config   module
          directories, so use with multi-config generators is problematic:

          • The Xcode generator does not implement the property at all.

          • The Ninja Multi-Config generator implements this property, but module files generated
            for different build configurations have the same  path,  which  can  lead  to  subtle
            problems when building more than one configuration.

   Swift_MODULE_NAME
       Added in version 3.15.

       This  property specifies the name of the Swift module.  It is defaulted to the name of the
       target.

   SYSTEM
       Added in version 3.25.

       Specifies that a target is a system target.  This has the following effects:

       • Entries of INTERFACE_INCLUDE_DIRECTORIES are treated as system include directories  when
         compiling  consumers.  Entries of INTERFACE_SYSTEM_INCLUDE_DIRECTORIES are not affected,
         and will always be treated as system include directories.

       • On Apple platforms, If the FRAMEWORK target property is true, the  frameworks  directory
         is treated as system.

       For   imported   targets,   this  property  defaults  to  true,  which  means  that  their
       INTERFACE_INCLUDE_DIRECTORIES and, if the FRAMEWORK target property  is  true,  frameworks
       directory  are  treated  as  system  directories  by default.  If their SYSTEM property is
       false, then their INTERFACE_INCLUDE_DIRECTORIES as well as frameworks will not be  treated
       as  system.  Use the EXPORT_NO_SYSTEM property to change how a target's SYSTEM property is
       set when it is installed.

       For non-imported targets, this target property is initialized from  the  SYSTEM  directory
       property when the target is created.

   TEST_LAUNCHER
       Added in version 3.29.

       Use  the  given  launcher  to  run executables.  This command will be added as a prefix to
       add_test() commands for build target system executables and is meant to be run on the host
       machine.

       It   effectively   acts   as   a   run   script   for  tests  in  a  similar  way  to  how
       CMAKE_<LANG>_COMPILER_LAUNCHER works for compilation.

       If this property contains a semicolon-separated list, then the first value is the  command
       and remaining values are its arguments.

       Contents of TEST_LAUNCHER may use generator expressions.

       This property is initialized by the value of the CMAKE_TEST_LAUNCHER variable if it is set
       when a target is created.

   TRANSITIVE_COMPILE_PROPERTIES
       Added in version 3.30.

       Properties  that  the  TARGET_PROPERTY  generator  expression,  on  the  target  and   its
       dependents, evaluates as the union of values collected from the transitive closure of link
       dependencies, excluding entries guarded by LINK_ONLY.

       The value is a semicolon-separated list of custom transitive property names.  Any  leading
       INTERFACE_ prefix is ignored, e.g., INTERFACE_PROP is treated as just PROP.

       See  documentation  of  the  TARGET_PROPERTY  generator  expression  for details of custom
       transitive property evaluation.  See also the TRANSITIVE_LINK_PROPERTIES target  property,
       which includes entries guarded by LINK_ONLY.

   TRANSITIVE_LINK_PROPERTIES
       Added in version 3.30.

       Properties   that  the  TARGET_PROPERTY  generator  expression,  on  the  target  and  its
       dependents, evaluates as the union of values collected from the transitive closure of link
       dependencies, including entries guarded by LINK_ONLY.

       The  value is a semicolon-separated list of custom transitive property names.  Any leading
       INTERFACE_ prefix is ignored, e.g., INTERFACE_PROP is treated as just PROP.

       See documentation of the  TARGET_PROPERTY  generator  expression  for  details  of  custom
       transitive   property  evaluation.   See  also  the  TRANSITIVE_COMPILE_PROPERTIES  target
       property, which excludes entries guarded by LINK_ONLY..

   TYPE
       The type of the target.

       This read-only property can be used to test the type of the given target.  It will be  one
       of  STATIC_LIBRARY,  MODULE_LIBRARY,  SHARED_LIBRARY,  OBJECT_LIBRARY,  INTERFACE_LIBRARY,
       EXECUTABLE or one of the internal target types.

   UNITY_BUILD
       Added in version 3.16.

       When this property is set to true, the target source files will be combined  into  batches
       for  faster compilation.  This is done by creating a (set of) unity sources which #include
       the original sources, then compiling these unity sources instead of the  originals.   This
       is known as a Unity or Jumbo build.

       CMake  provides different algorithms for selecting which sources are grouped together into
       a bucket. Algorithm selection is decided by the UNITY_BUILD_MODE  target  property,  which
       has the following acceptable values:

       • BATCH  When  in  this  mode  CMake  determines  which  files  are grouped together.  The
         UNITY_BUILD_BATCH_SIZE property controls the upper limit on  how  many  sources  can  be
         combined per unity source file.

       • GROUP When in this mode each target explicitly specifies how to group source files. Each
         source file that has the same UNITY_GROUP value will be grouped  together.  Any  sources
         that  don't have this property will be compiled individually. The UNITY_BUILD_BATCH_SIZE
         property is ignored when using this mode.

       If no explicit UNITY_BUILD_MODE has been specified, CMake will default to BATCH.

       Unity builds are supported for the following languages:

       C      Added in version 3.16.

       CXX    Added in version 3.16.

       OBJC   Added in version 3.29.

       OBJCXX Added in version 3.29.

       For targets that mix source files  from  more  than  one  language,  CMake  separates  the
       languages  such  that  each generated unity source file only contains sources for a single
       language.

       This property is initialized by the value of the CMAKE_UNITY_BUILD variable when a  target
       is created.

       NOTE:
          Projects   should   not  directly  set  the  UNITY_BUILD  property  or  its  associated
          CMAKE_UNITY_BUILD variable to true.  Depending on the capabilities of the build machine
          and  compiler  used,  it  might  or  might  not  be appropriate to enable unity builds.
          Therefore, this feature should be under developer  control,  which  would  normally  be
          through  the developer choosing whether or not to set the CMAKE_UNITY_BUILD variable on
          the cmake(1) command line or some other equivalent method.  However, it IS  recommended
          to  set  the  UNITY_BUILD  target  property to false if it is known that enabling unity
          builds for the target can lead to problems.

   ODR (One definition rule) errors
       When multiple source files are included into one source file, as is done for unity builds,
       it  can  potentially  lead  to  ODR  errors.   CMake provides a number of measures to help
       address such problems:

       • Any  source  file   that   has   a   non-empty   COMPILE_OPTIONS,   COMPILE_DEFINITIONS,
         COMPILE_FLAGS,  or INCLUDE_DIRECTORIES source property will not be combined into a unity
         source.

       • Any source file which is  scanned  for  C++  module  sources  via  CXX_SCAN_FOR_MODULES,
         CXX_SCAN_FOR_MODULES,  or membership of a CXX_MODULES file set will not be combined into
         a unity source.  See cmake-cxxmodules(7) for details.

       • Projects can prevent an individual source file from being combined into a  unity  source
         by  setting  its SKIP_UNITY_BUILD_INCLUSION source property to true.  This can be a more
         effective way to prevent problems with specific files than disabling unity builds for an
         entire target.

       • Projects  can  set  UNITY_BUILD_UNIQUE_ID  to cause a valid C-identifier to be generated
         which is unique per file in a unity build.  This can be  used  to  avoid  problems  with
         anonymous namespaces in unity builds.

       • The UNITY_BUILD_CODE_BEFORE_INCLUDE and UNITY_BUILD_CODE_AFTER_INCLUDE target properties
         can be used to inject code into the unity source files before and after  every  #include
         statement.

       • The  order  of  source  files  added  to  the  target  via  commands like add_library(),
         add_executable() or target_sources() will be preserved in  the  generated  unity  source
         files.   This  can  be  used  to  manually  enforce  a  specific  grouping  based on the
         UNITY_BUILD_BATCH_SIZE target property.

   UNITY_BUILD_BATCH_SIZE
       Added in version 3.16.

       Specifies the maximum number of source files that can  be  combined  into  any  one  unity
       source  file  when  unity  builds  are  enabled  by  the UNITY_BUILD target property.  The
       original source files will be distributed across as many unity source files  as  necessary
       to honor this limit.

       The  initial  value  for  this  property  is  taken  from the CMAKE_UNITY_BUILD_BATCH_SIZE
       variable when the target is created.  If that variable has not been set, the initial value
       will be 8.

       The  batch size needs to be selected carefully.  If set too high, the size of the combined
       source files could result in the compiler using excessive memory or hitting other  similar
       limits.   In  extreme cases, this can even result in build failure.  On the other hand, if
       the batch size is too low, there will be little gain in build performance.

       Although strongly discouraged, the batch size may be set to a value of 0  to  combine  all
       the  sources  for  the target into a single unity file, regardless of how many sources are
       involved.  This runs the risk of creating an  excessively  large  unity  source  file  and
       negatively impacting the build performance, so a value of 0 is not generally recommended.

   UNITY_BUILD_CODE_AFTER_INCLUDE
       Added in version 3.16.

       Code  snippet  which  is  included  verbatim  by  the UNITY_BUILD feature just after every
       #include statement in the generated unity source files.  For example:

          set(after [[
          #if defined(NOMINMAX)
          #undef NOMINMAX
          #endif
          ]])
          set_target_properties(myTarget PROPERTIES
            UNITY_BUILD_CODE_AFTER_INCLUDE "${after}"
          )

       See also UNITY_BUILD_CODE_BEFORE_INCLUDE.

   UNITY_BUILD_CODE_BEFORE_INCLUDE
       Added in version 3.16.

       Code snippet which is included verbatim by  the  UNITY_BUILD  feature  just  before  every
       #include statement in the generated unity source files.  For example:

          set(before [[
          #if !defined(NOMINMAX)
          #define NOMINMAX
          #endif
          ]])
          set_target_properties(myTarget PROPERTIES
            UNITY_BUILD_CODE_BEFORE_INCLUDE "${before}"
          )

       See also UNITY_BUILD_CODE_AFTER_INCLUDE.

   UNITY_BUILD_MODE
       Added in version 3.18.

       CMake  provides different algorithms for selecting which sources are grouped together into
       a bucket. Selection is decided by  this  property,  which  has  the  following  acceptable
       values:

       BATCH  When  in  this  mode  CMake  determines  which  files  are  grouped  together.  The
              UNITY_BUILD_BATCH_SIZE property controls the upper limit on how many sources can be
              combined per unity source file.

              Example usage:

                 add_library(example_library
                             source1.cxx
                             source2.cxx
                             source3.cxx
                             source4.cxx)

                 set_target_properties(example_library PROPERTIES
                                       UNITY_BUILD_MODE BATCH
                                       UNITY_BUILD_BATCH_SIZE 2
                                       )

       GROUP  When  in this mode each target explicitly specifies how to group source files. Each
              source file that has the same UNITY_GROUP  value  will  be  grouped  together.  Any
              sources   that  don't  have  this  property  will  be  compiled  individually.  The
              UNITY_BUILD_BATCH_SIZE property is ignored when using this mode.

              Example usage:

                 add_library(example_library
                             source1.cxx
                             source2.cxx
                             source3.cxx
                             source4.cxx)

                 set_target_properties(example_library PROPERTIES
                                       UNITY_BUILD_MODE GROUP
                                       )

                 set_source_files_properties(source1.cxx source2.cxx source3.cxx
                                             PROPERTIES UNITY_GROUP "bucket1"
                                             )
                 set_source_files_properties(source4.cxx
                                             PROPERTIES UNITY_GROUP "bucket2"
                                             )

       If no explicit UNITY_BUILD_MODE has been specified, CMake will default to BATCH.

   UNITY_BUILD_UNIQUE_ID
       Added in version 3.20.

       The name of a valid C-identifier which is set to a  unique  per-file  value  during  unity
       builds.

       When  this  property is populated and when UNITY_BUILD is true, the property value is used
       to define a compiler definition of the specified name. The value of the defined symbol  is
       unspecified, but it is unique per file path.

       Given:

          set_target_properties(myTarget PROPERTIES
            UNITY_BUILD "ON"
            UNITY_BUILD_UNIQUE_ID "MY_UNITY_ID"
          )

       the MY_UNITY_ID symbol is defined to a unique per-file value.

       One  known  use  case for this identifier is to disambiguate the variables in an anonymous
       namespace in a limited scope.  Anonymous namespaces present a  problem  for  unity  builds
       because  they  are  used to ensure that certain variables and declarations are scoped to a
       translation unit which is approximated by a single source file.   When  source  files  are
       combined  in  a  unity  build  file,  those variables in different files are combined in a
       single translation unit and the names clash.  This property can be used to avoid that with
       code like the following:

          // Needed for when unity builds are disabled
          #ifndef MY_UNITY_ID
          #define MY_UNITY_ID
          #endif

          namespace { namespace MY_UNITY_ID {
            // The name 'i' clashes (or could clash) with other
            // variables in other anonymous namespaces
            int i = 42;
          }}

          int use_var()
          {
            return MY_UNITY_ID::i;
          }

       The pseudonymous namespace is used within a truly anonymous namespace.  On many platforms,
       this maintains the invariant that the symbols within do  not  get  external  linkage  when
       performing a unity build.

   VERIFY_INTERFACE_HEADER_SETS
       Added in version 3.24.

       Used  to  verify  that  all  headers in a target's PUBLIC and INTERFACE header sets can be
       included on their own.

       When this property is set to true, and the target is an object  library,  static  library,
       shared  library, interface library, or executable with exports enabled, and the target has
       one  or  more  PUBLIC  or  INTERFACE  header  sets,  an  object   library   target   named
       <target_name>_verify_interface_header_sets  is  created.  This verification target has one
       source file per header in the PUBLIC and INTERFACE header  sets.  Each  source  file  only
       includes  its  associated  header file. The verification target links against the original
       target  to  get  all  of  its  usage  requirements.  The  verification  target   has   its
       EXCLUDE_FROM_ALL  and  DISABLE_PRECOMPILE_HEADERS properties set to true, and its AUTOMOC,
       AUTORCC, AUTOUIC, and UNITY_BUILD properties set to false.

       If the header's LANGUAGE property is set, the value of that property is used to  determine
       the  language with which to compile the header file.  Otherwise, if the target has any C++
       sources, the header is compiled as C++.  Otherwise, if the target has any C  sources,  the
       header is compiled as C.  Otherwise, if C++ is enabled globally, the header is compiled as
       C++.  Otherwise, if C is enabled globally, the header is compiled  as  C.  Otherwise,  the
       header file is not compiled.

       If the header's SKIP_LINTING property is set to true, the file is not compiled.

       If    any    verification    targets    are    created,    a   top-level   target   called
       all_verify_interface_header_sets is created which depends on all verification targets.

       This property is  initialized  by  the  value  of  the  CMAKE_VERIFY_INTERFACE_HEADER_SETS
       variable if it is set when a target is created.

       If  the  project wishes to control which header sets are verified by this property, it can
       set INTERFACE_HEADER_SETS_TO_VERIFY.

   VERSION
       Version number of a shared library target.

       For shared libraries VERSION and SOVERSION can be used to specify the  build  version  and
       ABI version respectively.  When building or installing appropriate symlinks are created if
       the platform supports symlinks and the linker supports so-names.  If only one of  both  is
       specified the missing is assumed to have the same version number.  For executables VERSION
       can be used to specify  the  build  version.   When  building  or  installing  appropriate
       symlinks are created if the platform supports symlinks.

       A  common  convention is to specify both VERSION and SOVERSION such that SOVERSION matches
       the first component of VERSION:

          set_target_properties(mylib PROPERTIES VERSION 1.2.3 SOVERSION 1)

       The idea is that breaking changes to the ABI increment both the SOVERSION  and  the  major
       VERSION number.

   Windows Versions
       For shared libraries and executables on Windows the VERSION attribute is parsed to extract
       a <major>.<minor> version number.  These numbers are used as  the  image  version  of  the
       binary.

   Mach-O Versions
       For  shared  libraries  and executables on Mach-O systems (e.g. macOS, iOS), the SOVERSION
       property corresponds to the compatibility version and VERSION corresponds to  the  current
       version  (unless  Mach-O  specific  overrides  are provided, as discussed below).  See the
       FRAMEWORK target property for an example.

       For shared libraries, the MACHO_COMPATIBILITY_VERSION and MACHO_CURRENT_VERSION properties
       can  be used to override the compatibility version and current version respectively.  Note
       that SOVERSION will still be used to form the install_name and both SOVERSION and  VERSION
       may also affect the file and symlink names.

       Versions of Mach-O binaries may be checked with the otool -L <binary> command.

   VISIBILITY_INLINES_HIDDEN
       Whether to add a compile flag to hide symbols of inline functions

       The  VISIBILITY_INLINES_HIDDEN  property  determines whether a flag for hiding symbols for
       inline functions, such as -fvisibility-inlines-hidden, should be used  when  invoking  the
       compiler.   This  property affects compilation in sources of all types of targets (subject
       to policy CMP0063).

       This property is initialized by the value of the CMAKE_VISIBILITY_INLINES_HIDDEN  variable
       if it is set when a target is created.

   VS_CONFIGURATION_TYPE
       Added in version 3.6.

       Visual Studio project configuration type.

       Sets  the ConfigurationType attribute for a generated Visual Studio project.  The property
       value may use generator expressions.  If this property is set, it  overrides  the  default
       setting that is based on the target type (e.g. StaticLibrary, Application, ...).

       Supported on Visual Studio Generators for VS 2010 and higher.

   VS_DEBUGGER_COMMAND
       Added in version 3.12.

       Sets the local debugger command for Visual Studio C++ targets.  The property value may use
       generator expressions.  This is defined in <LocalDebuggerCommand>  in  the  Visual  Studio
       project   file.    This   property   is   initialized   by   the  value  of  the  variable
       CMAKE_VS_DEBUGGER_COMMAND if it is set when a target is created.

       This property only works for Visual Studio 12 2013 and  above;  it  is  ignored  on  other
       generators.

   VS_DEBUGGER_COMMAND_ARGUMENTS
       Added in version 3.13.

       Sets  the  local  debugger  command  line  arguments  for  Visual Studio C++ targets.  The
       property   value   may    use    generator    expressions.     This    is    defined    in
       <LocalDebuggerCommandArguments>  in  the  Visual  Studio  project  file.  This property is
       initialized by the value of the variable CMAKE_VS_DEBUGGER_COMMAND_ARGUMENTS if it is  set
       when a target is created.

       This  property  only  works  for  Visual  Studio 12 2013 and above; it is ignored on other
       generators.

   VS_DEBUGGER_ENVIRONMENT
       Added in version 3.13.

       Sets the local debugger environment for Visual Studio C++ targets.  The property value may
       use  generator  expressions.   This is defined in <LocalDebuggerEnvironment> in the Visual
       Studio project  file.   This  property  is  initialized  by  the  value  of  the  variable
       CMAKE_VS_DEBUGGER_ENVIRONMENT if it is set when a target is created.

       This  property  only  works  for  Visual  Studio 12 2013 and above; it is ignored on other
       generators.

   VS_DEBUGGER_WORKING_DIRECTORY
       Added in version 3.8.

       Sets the local debugger working directory for Visual Studio  C++  targets.   The  property
       value  may  use generator expressions.  This is defined in <LocalDebuggerWorkingDirectory>
       in the Visual Studio project file.  This property is  initialized  by  the  value  of  the
       variable CMAKE_VS_DEBUGGER_WORKING_DIRECTORY if it is set when a target is created.

       This  property  only  works  for  Visual  Studio 12 2013 and above; it is ignored on other
       generators.

   VS_DESKTOP_EXTENSIONS_VERSION
       Added in version 3.4.

       Visual Studio Windows 10 Desktop Extensions Version

       Specifies the version of the Desktop Extensions that should be included in the target. For
       example  10.0.10240.0.  If  the value is not specified, the Desktop Extensions will not be
       included. To use the same version of the extensions as the Windows 10 SDK  that  is  being
       used, you can use the CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.

   VS_DOTNET_DOCUMENTATION_FILE
       Added in version 3.17.

       Visual Studio managed project .NET documentation output

       Sets the target XML documentation file output.

   VS_DOTNET_REFERENCE_<refname>
       Added in version 3.8.

       Visual Studio managed project .NET reference with name <refname> and hint path.

       Adds  one  .NET  reference to generated Visual Studio project. The reference will have the
       name <refname> and will point to the assembly given as value of the property.

       See also VS_DOTNET_REFERENCES and VS_DOTNET_REFERENCES_COPY_LOCAL

   VS_DOTNET_REFERENCEPROP_<refname>_TAG_<tagname>
       Added in version 3.10.

       Defines an XML property <tagname> for a .NET reference <refname>.

       Reference properties can be set for .NET  references  which  are  defined  by  the  target
       properties   VS_DOTNET_REFERENCES,  VS_DOTNET_REFERENCE_<refname>  and  also  for  project
       references to other C# targets which are established by target_link_libraries().

       This property is only applicable to C# targets  and  Visual  Studio  generators  2010  and
       later.

   VS_DOTNET_REFERENCES
       Visual Studio managed project .NET references

       Adds one or more semicolon-delimited .NET references to a generated Visual Studio project.
       For example, "System;System.Windows.Forms".

   VS_DOTNET_REFERENCES_COPY_LOCAL
       Added in version 3.8.

       Sets the Copy Local property for all .NET hint references in the target

       Boolean property to enable/disable copying of .NET hint references  to  output  directory.
       The default is ON.

   VS_DOTNET_STARTUP_OBJECT
       Added in version 3.24.

       Sets  the  startup  object  property  in  Visual  Studio .NET targets.  The property value
       defines  a  full  qualified  class   name   (including   package   name),   for   example:
       MyCompany.Package.MyStarterClass.

       If the property is unset, Visual Studio uses the first matching static void Main(string[])
       function signature by default. When more than  one  Main()  method  is  available  in  the
       current project, the property becomes mandatory for building the project.

       This  property  only  works  for  Visual  Studio 12 2013 and above; it is ignored on other
       generators.

          set_property(TARGET ${TARGET_NAME} PROPERTY
            VS_DOTNET_STARTUP_OBJECT "MyCompany.Package.MyStarterClass")

   VS_DOTNET_TARGET_FRAMEWORK_VERSION
       Specify the .NET target framework version.

       Used to specify the .NET target framework version for C++/CLI. For example, "v4.5".

       This property is deprecated and should not be used anymore. Use DOTNET_TARGET_FRAMEWORK or
       DOTNET_TARGET_FRAMEWORK_VERSION instead.

   VS_DPI_AWARE
       Added in version 3.16.

       Set  the  Manifest  Tool  -> Input and Output -> DPI Awareness in the Visual Studio target
       project properties.

       Valid values are PerMonitor, ON, or OFF.

       For example:

          add_executable(myproject myproject.cpp)
          set_property(TARGET myproject PROPERTY VS_DPI_AWARE "PerMonitor")

   VS_GLOBAL_KEYWORD
       Visual Studio project keyword.

       Sets the  "keyword"  attribute  for  a  generated  Visual  Studio  project.   Defaults  to
       "Win32Proj".   You  may wish to override this value with "ManagedCProj", for example, in a
       Visual Studio managed C++ unit test project.

   VS_GLOBAL_PROJECT_TYPES
       Visual Studio project type(s).

       Can be set to one or more UUIDs recognized by  Visual  Studio  to  indicate  the  type  of
       project.   This  value  is copied verbatim into the generated project file.  Example for a
       managed C++ unit testing project:

          {3AC096D0-A1C2-E12C-1390-A8335801FDAB};{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}

       UUIDs are semicolon-delimited.

   VS_GLOBAL_ROOTNAMESPACE
       Visual Studio project root namespace.

       Sets the "RootNamespace" attribute for a generated Visual Studio project.   The  attribute
       will be generated only if this is set.

   VS_GLOBAL_<variable>
       Visual Studio project-specific global variable.

       Tell  the Visual Studio generator to set the global variable '<variable>' to a given value
       in the generated Visual Studio project.  Ignored  on  other  generators.   Qt  integration
       works  better  if  VS_GLOBAL_QtVersion  is  set  to  the version FindQt4.cmake found.  For
       example, "4.7.3"

   VS_IOT_EXTENSIONS_VERSION
       Added in version 3.4.

       Visual Studio Windows 10 IoT Extensions Version

       Specifies the version of the IoT Extensions that should be included  in  the  target.  For
       example  10.0.10240.0.  If  the  value  is  not  specified, the IoT Extensions will not be
       included. To use the same version of the extensions as the Windows 10 SDK  that  is  being
       used, you can use the CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.

   VS_IOT_STARTUP_TASK
       Added in version 3.4.

       Visual Studio Windows 10 IoT Continuous Background Task

       Specifies that the target should be compiled as a Continuous Background Task library.

   VS_JUST_MY_CODE_DEBUGGING
       Added in version 3.15.

       Enable Just My Code with Visual Studio debugger.

       Supported  on Visual Studio Generators for VS 2010 and higher, Makefile Generators and the
       Ninja generators.

       This property is initialized by the CMAKE_VS_JUST_MY_CODE_DEBUGGING variable if it is  set
       when a target is created.

   VS_KEYWORD
       Removed.   This  once  specified the Visual Studio project keyword for the Visual Studio 9
       2008 generator, and older, but all of those generators have been removed.

       Use the VS_GLOBAL_KEYWORD target property to set the keyword for Visual Studio  12  (2013)
       and newer.

   VS_MOBILE_EXTENSIONS_VERSION
       Added in version 3.4.

       Visual Studio Windows 10 Mobile Extensions Version

       Specifies  the version of the Mobile Extensions that should be included in the target. For
       example 10.0.10240.0. If the value is not specified, the Mobile  Extensions  will  not  be
       included.  To  use  the same version of the extensions as the Windows 10 SDK that is being
       used, you can use the CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.

   VS_NO_COMPILE_BATCHING
       Added in version 3.24.

       Turn off compile batching for the target. Usually MSBuild calls the compiler with multiple
       c/cpp  files and compiler starts subprocesses for each file to make the build parallel. If
       you want compiler to be invoked with one file at a time set VS_NO_COMPILE_BATCHING to  ON.
       If  this flag is set MSBuild will call compiler with one c/cpp file at a time. Useful when
       you want to use tool that replaces the compiler, for example some build caching tool.

       This property is initialized by the CMAKE_VS_NO_COMPILE_BATCHING variable  if  it  is  set
       when a target is created.

   Example
       This shows setting the property for the target foo.

          add_library(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_NO_COMPILE_BATCHING ON)

   VS_NO_SOLUTION_DEPLOY
       Added in version 3.15.

       Specify  that  the  target  should not be marked for deployment to a Windows CE or Windows
       Phone device in the generated Visual Studio solution.

       Be default, all EXE and shared library (DLL) targets are marked to deploy  to  the  target
       device in the generated Visual Studio solution.

       Generator expressions are supported.

       There are reasons one might want to exclude a target / generated project from deployment:

       • The library or executable may not be necessary in the primary deploy/debug scenario, and
         excluding from deployment saves time in the develop/download/debug cycle.

       • There may be insufficient space on the target device to accommodate  all  of  the  build
         products.

       • Visual Studio 2013 requires a target device IP address be entered for each target marked
         for deployment.  For large numbers of targets, this can be tedious.  NOTE: Visual Studio
         will  deploy  all  project  dependencies  of  a  project tagged for deployment to the IP
         address configured for that project even  if  those  dependencies  are  not  tagged  for
         deployment.

   Example 1
       This shows setting the variable for the target foo.

          add_library(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_NO_SOLUTION_DEPLOY ON)

   Example 2
       This shows setting the variable for the Release configuration only.

          add_library(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_NO_SOLUTION_DEPLOY "$<CONFIG:Release>")

   VS_PACKAGE_REFERENCES
       Added in version 3.15.

       Visual Studio package references for nuget.

       Adds  one  or  more  semicolon-delimited  package  references to a generated Visual Studio
       project.  The  version  of  the  package  will  be  underscore  delimited.  For   example,
       boost_1.7.0;nunit_3.12.*.

          set_property(TARGET ${TARGET_NAME} PROPERTY
            VS_PACKAGE_REFERENCES "boost_1.7.0")

   VS_PLATFORM_TOOLSET
       Added in version 3.18.

       Overrides the platform toolset used to build a target.

       Only  supported  when  the  compiler used by the given toolset is the same as the compiler
       used to build the whole source tree.

       This   is   especially   useful   to   create   driver   projects   with   the    toolsets
       "WindowsUserModeDriver10.0" or "WindowsKernelModeDriver10.0".

   VS_PROJECT_IMPORT
       Added in version 3.15.

       Visual Studio managed project imports

       Adds  to a generated Visual Studio project one or more semicolon-delimited paths to .props
       files  needed  when  building  projects  from   some   NuGet   packages.    For   example,
       my_packages_path/MyPackage.1.0.0/build/MyPackage.props.

   VS_SCC_AUXPATH
       Visual Studio Source Code Control Aux Path.

       Can be set to change the visual studio source code control auxpath property.

   VS_SCC_LOCALPATH
       Visual Studio Source Code Control Local Path.

       Can be set to change the visual studio source code control local path property.

   VS_SCC_PROJECTNAME
       Visual Studio Source Code Control Project.

       Can be set to change the visual studio source code control project name property.

   VS_SCC_PROVIDER
       Visual Studio Source Code Control Provider.

       Can be set to change the visual studio source code control provider property.

   VS_SDK_REFERENCES
       Added in version 3.7.

       Visual  Studio  project  SDK  references.   Specify  a  semicolon-separated  list  of  SDK
       references   to   be   added   to   a    generated    Visual    Studio    project,    e.g.
       Microsoft.AdMediatorWindows81, Version=1.0.

   VS_SOLUTION_DEPLOY
       Added in version 3.18.

       Specify  that  the  target  should be marked for deployment when not targeting Windows CE,
       Windows Phone or a Windows Store application.

       If the target platform doesn't support deployment, this property won't have any effect.

       Generator expressions are supported.

   Examples
       Always deploy target foo:

          add_executable(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_SOLUTION_DEPLOY ON)

       Deploy target foo for all configurations except Release:

          add_executable(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_SOLUTION_DEPLOY "$<NOT:$<CONFIG:Release>>")

   VS_SOURCE_SETTINGS_<tool>
       Added in version 3.18.

       Set any item metadata on all non-built files that use <tool>.

       Takes a list of Key=Value pairs. Tells the Visual Studio generator to set Key to Value  as
       item metadata on all non-built files that use <tool>.

       For example:

          set_property(TARGET main PROPERTY VS_SOURCE_SETTINGS_FXCompile "Key=Value" "Key2=Value2")

       will set Key to Value and Key2 to Value2 for all non-built files that use FXCompile.

       Generator expressions are supported.

   VS_USE_DEBUG_LIBRARIES
       Added in version 3.30.

       Indicate   to   Visual   Studio   Generators  what  configurations  are  considered  debug
       configurations.  This controls the UseDebugLibraries setting in each  configuration  of  a
       .vcxproj file.

       The "Use Debug Libraries" setting in Visual Studio projects, despite its specific-sounding
       name,  is  a  general-purpose  indicator  of  what  configurations  are  considered  debug
       configurations.   In  standalone  projects, this may affect MSBuild's default selection of
       MSVC runtime library, optimization flags, runtime checks, and similar settings.  In  CMake
       projects  those  settings  are  typically  generated  explicitly  based  on  the project's
       specification, e.g., the MSVC  runtime  library  is  controlled  by  MSVC_RUNTIME_LIBRARY.
       However, the UseDebugLibraries indicator is useful for reference by both humans and tools,
       and may also affect the behavior of platform-specific SDKs.

       Set VS_USE_DEBUG_LIBRARIES to a true or false value to indicate whether each configuration
       is considered a debug configuration.  The value may also be the empty string ("") in which
       case no UseDebugLibraries will be added explicitly by CMake,  and  MSBuild  will  use  its
       default value, false.

       Use generator expressions for per-configuration specification.  For example, the code:

          add_executable(foo foo.c)
          set_property(TARGET foo PROPERTY
            VS_USE_DEBUG_LIBRARIES "$<CONFIG:Debug,Custom>")

       indicates  that  target  foo considers its "Debug" and "Custom" configurations to be debug
       configurations, and its other configurations to be non-debug configurations.

       The property is initialized from the value of the  CMAKE_VS_USE_DEBUG_LIBRARIES  variable,
       if  it  is  set.   If the property is not set then CMake generates UseDebugLibraries using
       heuristics to  determine  which  configurations  are  debug  configurations.   See  policy
       CMP0162.

   VS_USER_PROPS
       Added in version 3.8.

       Sets  the  user  props  file  to  be  included  in the visual studio C++ project file. The
       standard path is $(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props, which  is  in  most
       cases the same as %LOCALAPPDATA%\\Microsoft\\MSBuild\\v4.0\\Microsoft.Cpp.Win32.user.props
       or %LOCALAPPDATA%\\Microsoft\\MSBuild\\v4.0\\Microsoft.Cpp.x64.user.props.

       The *.user.props files  can  be  used  for  Visual  Studio  wide  configuration  which  is
       independent from cmake.

   VS_FILTER_PROPS
       Added in version 3.30.

       Sets the filter props file to be included in the visual studio C++ project filter file.

       The  *.filter.props  files  can  be  used  for  Visual  Studio wide configuration which is
       independent from cmake.

   VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION
       Added in version 3.4.

       Visual Studio Windows Target Platform Minimum Version

       For Windows 10. Specifies the minimum version of  the  OS  that  is  being  targeted.  For
       example   10.0.10240.0.   If   the   value   is   not   specified,   the   value   of  the
       CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable will be used on  WindowsStore  projects.
       Otherwise the target platform minimum version will not be specified for the project.

       Added   in   version   3.27:   This   property   is   initialized  by  the  value  of  the
       CMAKE_VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION variable if  it  is  set  when  a  target  is
       created.

   VS_WINRT_COMPONENT
       Added in version 3.1.

       Mark a target as a Windows Runtime component for the Visual Studio generator.  Compile the
       target with C++/CX language  extensions  for  Windows  Runtime.   For  SHARED  and  MODULE
       libraries, this also defines the _WINRT_DLL preprocessor macro.

       NOTE:
          Currently  this  is implemented only by Visual Studio generators.  Support may be added
          to other generators in the future.

   VS_WINRT_REFERENCES
       Visual Studio project Windows Runtime Metadata references

       Adds one or more  semicolon-delimited  WinRT  references  to  a  generated  Visual  Studio
       project.  For example, "Windows;Windows.UI.Core".

   WATCOM_RUNTIME_LIBRARY
       Added in version 3.24.

       Select the Watcom runtime library for use by compilers targeting the Watcom ABI.

       The allowed values are:

       SingleThreaded
              Compile without additional flags to use a single-threaded statically-linked runtime
              library.

       SingleThreadedDLL
              Compile with -br or equivalent flag(s) to use a single-threaded  dynamically-linked
              runtime library. This is not available for Linux targets.

       MultiThreaded
              Compile  with  -bm  or equivalent flag(s) to use a multi-threaded statically-linked
              runtime library.

       MultiThreadedDLL
              Compile  with  -bm  -br   or   equivalent   flag(s)   to   use   a   multi-threaded
              dynamically-linked runtime library. This is not available for Linux targets.

       The  value is ignored on non-Watcom compilers but an unsupported value will be rejected as
       an error when using a compiler targeting the Watcom ABI.

       The value may also be the empty string ("") in which case  no  runtime  library  selection
       flag will be added explicitly by CMake.

       Use generator expressions to support per-configuration specification.

       For example, the code:

          add_executable(foo foo.c)
          set_property(TARGET foo PROPERTY
            WATCOM_RUNTIME_LIBRARY "MultiThreaded")

       selects for the target foo a multi-threaded statically-linked runtime library.

       If  this property is not set then CMake uses the default value MultiThreadedDLL on Windows
       and SingleThreaded on other platforms to select a Watcom runtime library.

       NOTE:
          This property has effect only when policy CMP0136 is set to  NEW  prior  to  the  first
          project()  or  enable_language()  command  that  enables  a  language  using a compiler
          targeting the Watcom ABI.

   WIN32_EXECUTABLE
       Build an executable with a WinMain entry point on windows.

       When this property is set to true the executable when linked on Windows  will  be  created
       with  a  WinMain()  entry  point  instead  of just main().  This makes it a GUI executable
       instead of a console  application.   See  the  CMAKE_MFC_FLAG  variable  documentation  to
       configure  use  of  the  Microsoft Foundation Classes (MFC) for WinMain executables.  This
       property is initialized by the value of the CMAKE_WIN32_EXECUTABLE variable if it  is  set
       when a target is created.

       This property supports generator expressions, except if the target is managed (contains C#
       code.)

   WINDOWS_EXPORT_ALL_SYMBOLS
       Added in version 3.4.

       This property is implemented only for MS-compatible tools on Windows.

       Enable this boolean property to automatically create a module definition (.def) file  with
       all  global symbols found in the input .obj files for a SHARED library (or executable with
       ENABLE_EXPORTS) on Windows.  The module definition file  will  be  passed  to  the  linker
       causing   all   symbols   to  be  exported  from  the  .dll.   For  global  data  symbols,
       __declspec(dllimport) must still be used when compiling against the code in the .dll.  All
       other  function  symbols  will  be  automatically  exported and imported by callers.  This
       simplifies porting projects to Windows by reducing the need for explicit dllexport markup,
       even in C++ classes.

       When  this  property  is  enabled, zero or more .def files may also be specified as source
       files of the target.  The exports named by these files will be merged with those  detected
       from  the  object  files  to  generate a single module definition file to be passed to the
       linker.  This can be used to export symbols from a .dll that are not in any of its  object
       files but are added by the linker from dependencies (e.g. msvcrt.lib).

       This property is initialized by the value of the CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS variable
       if it is set when a target is created.

   XCODE_ATTRIBUTE_<an-attribute>
       Set Xcode target attributes directly.

       Tell the Xcode generator to set <an-attribute> to a given value  in  the  generated  Xcode
       project.  Ignored on other generators.

       This  offers  low-level  control  over the generated Xcode project file.  It is meant as a
       last resort for specifying settings that CMake does not otherwise have a way  to  control.
       Although this can override a setting CMake normally produces on its own, doing so bypasses
       CMake's model of the project and can break things.

       See the CMAKE_XCODE_ATTRIBUTE_<an-attribute> variable to set attributes on all targets  in
       a directory tree.

       Contents of XCODE_ATTRIBUTE_<an-attribute> may use "generator expressions" with the syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

   XCODE_EMBED_FRAMEWORKS_CODE_SIGN_ON_COPY
       Added in version 3.20.

       Tell the Xcode generator to perform code signing for all the frameworks and libraries that
       are embedded using the XCODE_EMBED_FRAMEWORKS property.

       Added in version 3.21.

       This   property   was   generalized   to   other   types   of   embedded    items.     See
       XCODE_EMBED_<type>_CODE_SIGN_ON_COPY for the more general form.

   XCODE_EMBED_FRAMEWORKS_REMOVE_HEADERS_ON_COPY
       Added in version 3.20.

       Tell the Xcode generator to remove headers from all the frameworks that are embedded using
       the XCODE_EMBED_FRAMEWORKS property.

       Added in version 3.21.

       This   property   was   generalized   to   other   types   of   embedded    items.     See
       XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY for the more general form.

   XCODE_EMBED_<type>
       Added in version 3.20.

       Tell  the  Xcode  generator  to  embed the specified list of items into the target bundle.
       <type> specifies the embed build phase to use.  See the Xcode documentation for  the  base
       location of each <type>.

       The supported values for <type> are:

       FRAMEWORKS
              The  specified  items will be added to the Embed Frameworks build phase.  The items
              can be CMake target names or paths to frameworks or libraries.

       APP_EXTENSIONS
              Added in version 3.21.

              The specified items will be added to the Embed App  Extensions  build  phase,  with
              Destination  set  to  PlugIns  and  Foundation Extensions They must be CMake target
              names.

       EXTENSIONKIT_EXTENSIONS
              Added in version 3.26.

              The specified items will be added to the Embed App  Extensions  build  phase,  with
              Destination  set  to  ExtensionKit  Extensions They must be CMake target names, and
              should   likely   have   the   XCODE_PRODUCT_TYPE   target    property    set    to
              com.apple.product-type.extensionkit-extension       as       well       as      the
              XCODE_EXPLICIT_FILE_TYPE to wrapper.extensionkit-extension

       PLUGINS
              Added in version 3.23.

              The specified items will be added to the Embed PlugIns build phase.  They  must  be
              CMake target names.

       RESOURCES
              Added in version 3.28.

              The specified items will be added to the Embed Resources build phase.  They must be
              CMake target names or folder paths.

       XPC_SERVICES
              Added in version 3.29.

              The specified items will be added to the Embed XPC Services build phase.  They must
              be CMake target names.

       When listing a target as any of the things to embed, Xcode must see that target as part of
       the same Xcode project, or a sub-project of the one defining  the  bundle.   In  order  to
       satisfy this constraint, the CMake project must ensure at least one of the following:

       • The CMAKE_XCODE_GENERATE_TOP_LEVEL_PROJECT_ONLY variable is set to true in the top level
         CMakeLists.txt file.  This is the simplest and most robust approach.

       • Define the target-to-embed in a subdirectory of the one that defines  the  target  being
         embedded into.

       • If  the  target-to-embed  and  the target being embedded into are in separate, unrelated
         directories (i.e. they are siblings, not one a parent of the other), ensure they have  a
         common  project()  call  in  a  parent  directory  and  no other project() calls between
         themselves and that common project() call.

       See   also    XCODE_EMBED_<type>_PATH,    XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY    and
       XCODE_EMBED_<type>_CODE_SIGN_ON_COPY.

   XCODE_EMBED_<type>_CODE_SIGN_ON_COPY
       Added in version 3.20.

       Boolean  property  used only by the Xcode generator.  It specifies whether to perform code
       signing for the items that are embedded using the XCODE_EMBED_<type> property.

       The supported values for <type> are:

       FRAMEWORKS

       APP_EXTENSIONS
              Added in version 3.21.

       EXTENSIONKIT_EXTENSIONS
              Added in version 3.26.

       PLUGINS
              Added in version 3.23.

       If a XCODE_EMBED_<type>_CODE_SIGN_ON_COPY property is not defined on the target,  no  code
       signing on copy will be performed for that <type>.

   XCODE_EMBED_<type>_PATH
       Added in version 3.20.

       This  property  is  used  only  by  the  Xcode  generator.  When defined, it specifies the
       relative path to use when embedding the items specified by XCODE_EMBED_<type>.   The  path
       is relative to the base location of the Embed XXX build phase associated with <type>.  See
       the Xcode documentation for the base location of each <type>.

       The supported values for <type> are:

       FRAMEWORKS

       APP_EXTENSIONS
              Added in version 3.21.

       EXTENSIONKIT_EXTENSIONS
              Added in version 3.26.

       PLUGINS
              Added in version 3.23.

       RESOURCES
              Added in version 3.28.

       XPC_SERVICES
              Added in version 3.29.

   XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY
       Added in version 3.20.

       Boolean property used only by the Xcode generator.  It specifies whether to remove headers
       from all the frameworks that are embedded using the XCODE_EMBED_<type> property.

       The supported values for <type> are:

       FRAMEWORKS
              If  the  XCODE_EMBED_FRAMEWORKS_REMOVE_HEADERS_ON_COPY  property  is  not  defined,
              headers will not be removed on copy by default.

       APP_EXTENSIONS
              Added in version 3.21.

              If the XCODE_EMBED_APP_EXTENSIONS_REMOVE_HEADERS_ON_COPY property is  not  defined,
              headers WILL be removed on copy by default.

       EXTENSIONKIT_EXTENSIONS
              Added in version 3.26.

              If  the  XCODE_EMBED_APP_EXTENSIONS_REMOVE_HEADERS_ON_COPY property is not defined,
              headers WILL be removed on copy by default.

       PLUGINS
              Added in version 3.23.

   XCODE_EXPLICIT_FILE_TYPE
       Added in version 3.8.

       Set the Xcode explicitFileType attribute on its reference to a target.  CMake  computes  a
       default based on target type but can be told explicitly with this property.

       See also XCODE_PRODUCT_TYPE.

   XCODE_GENERATE_SCHEME
       Added in version 3.15.

       If  enabled,  the  Xcode generator will generate schema files.  These are useful to invoke
       analyze, archive, build-for-testing and test actions from the command line.

       This property is initialized by the value of the variable  CMAKE_XCODE_GENERATE_SCHEME  if
       it is set when a target is created.

       The following target properties overwrite the default of the corresponding settings on the
       "Diagnostic" tab for each schema file.  Each of those is  initialized  by  the  respective
       CMAKE_ variable at target creation time.

       • XCODE_SCHEME_ADDRESS_SANITIZERXCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURNXCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKERXCODE_SCHEME_DYNAMIC_LIBRARY_LOADSXCODE_SCHEME_DYNAMIC_LINKER_API_USAGEXCODE_SCHEME_GUARD_MALLOCXCODE_SCHEME_MAIN_THREAD_CHECKER_STOPXCODE_SCHEME_MALLOC_GUARD_EDGESXCODE_SCHEME_MALLOC_SCRIBBLEXCODE_SCHEME_MALLOC_STACKXCODE_SCHEME_THREAD_SANITIZERXCODE_SCHEME_THREAD_SANITIZER_STOPXCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZERXCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOPXCODE_SCHEME_LAUNCH_CONFIGURATIONXCODE_SCHEME_ENABLE_GPU_API_VALIDATIONXCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATIONXCODE_SCHEME_ZOMBIE_OBJECTS

       The  following target properties will be applied on the "Info", "Arguments", and "Options"
       tab:

       • XCODE_SCHEME_ARGUMENTSXCODE_SCHEME_DEBUG_AS_ROOTXCODE_SCHEME_DEBUG_DOCUMENT_VERSIONINGXCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODEXCODE_SCHEME_ENVIRONMENTXCODE_SCHEME_EXECUTABLEXCODE_SCHEME_LAUNCH_MODEXCODE_SCHEME_WORKING_DIRECTORY

   XCODE_LINK_BUILD_PHASE_MODE
       Added in version 3.19.

       When using the Xcode generator, libraries to be linked will  be  specified  in  the  Xcode
       project  file  using  either  the  "Link Binary With Libraries" build phase or directly as
       linker flags.  The former allows Xcode to manage build paths, which may be necessary  when
       creating Xcode archives because it may use different build paths to a regular build.

       This property controls usage of "Link Binary With Libraries" build phase for a target that
       is an app bundle, executable, shared library, shared framework or a module library.

       Possible values are:

       • NONE The libraries will be linked by specifying the linker flags directly.

       • BUILT_ONLY The "Link Binary With Libraries" build phase will be used to link to  another
         target under the following conditions:

         • The target to be linked to is a regular non-imported, non-interface library target.

         • The  output  directory of the target being built has not been changed from its default
           (see RUNTIME_OUTPUT_DIRECTORY and LIBRARY_OUTPUT_DIRECTORY).

       • KNOWN_LOCATION The "Link Binary With Libraries" build phase will  be  used  to  link  to
         another target under the same conditions as with BUILT_ONLY and also:

         • Imported library targets except those of type UNKNOWN.

         • Any non-target library specified directly with a path.

       For all other cases, the libraries will be linked by specifying the linker flags directly.

       WARNING:
          Libraries  linked  using  "Link Binary With Libraries" are linked after the ones linked
          through regular linker flags.  This order should be taken into account  when  different
          static  libraries  contain  symbols  with  the  same name, as the former ones will take
          precedence over the latter.

       WARNING:
          If two or more directories  contain  libraries  with  identical  file  names  and  some
          libraries are linked from those directories, the library search path lookup will end up
          linking libraries from the first directory.  This is a known limitation of Xcode.

       This property  is  initialized  by  the  value  of  the  CMAKE_XCODE_LINK_BUILD_PHASE_MODE
       variable if it is set when a target is created.

   XCODE_PRODUCT_TYPE
       Added in version 3.8.

       Set  the  Xcode  productType  attribute  on  its  reference to a target.  CMake computes a
       default based on target type but can be told explicitly with this property.

       See also XCODE_EXPLICIT_FILE_TYPE.

   XCODE_SCHEME_ADDRESS_SANITIZER
       Added in version 3.13.

       Whether to enable Address Sanitizer in the Diagnostics  section  of  the  generated  Xcode
       scheme.

       This     property     is     initialized     by     the     value    of    the    variable
       CMAKE_XCODE_SCHEME_ADDRESS_SANITIZER if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURN
       Added in version 3.13.

       Whether  to  enable  Detect  use  of  stack after return in the Diagnostics section of the
       generated Xcode scheme.

       This    property    is    initialized     by     the     value     of     the     variable
       CMAKE_XCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURN  if  it  is  set  when  a  target is
       created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_ARGUMENTS
       Added in version 3.13.

       Specify  command  line  arguments  that  should  be  added to the Arguments section of the
       generated Xcode scheme.

       If set to a list of arguments those will be added to the scheme.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_DEBUG_AS_ROOT
       Added in version 3.15.

       Whether to debug the target as 'root'.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_DEBUG_DOCUMENT_VERSIONING
       Added in version 3.16.

       Whether to enable Allow debugging when using document  Versions  Browser  in  the  Options
       section of the generated Xcode scheme.

       This     property     is     initialized     by     the     value    of    the    variable
       CMAKE_XCODE_SCHEME_DEBUG_DOCUMENT_VERSIONING if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKER
       Added in version 3.13.

       Whether  to  disable  the  Main Thread Checker in the Diagnostics section of the generated
       Xcode scheme.

       This    property    is    initialized     by     the     value     of     the     variable
       CMAKE_XCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKER if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_DYNAMIC_LIBRARY_LOADS
       Added in version 3.13.

       Whether to enable Dynamic Library Loads in the Diagnostics section of the generated  Xcode
       scheme.

       This     property     is     initialized     by     the     value    of    the    variable
       CMAKE_XCODE_SCHEME_DYNAMIC_LIBRARY_LOADS if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_DYNAMIC_LINKER_API_USAGE
       Added in version 3.13.

       Whether  to  enable  Dynamic  Linker API usage in the Diagnostics section of the generated
       Xcode scheme.

       This    property    is    initialized     by     the     value     of     the     variable
       CMAKE_XCODE_SCHEME_DYNAMIC_LINKER_API_USAGE if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_ENABLE_GPU_API_VALIDATION
       Added in version 3.25.

       Property value for Metal: API Validation in the Options section  of  the  generated  Xcode
       scheme.

       This     property     is     initialized     by     the     value    of    the    variable
       CMAKE_XCODE_SCHEME_ENABLE_GPU_API_VALIDATION if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODE
       Added in version 3.23.

       Property value for GPU Frame Capture in the Options section of the generated Xcode scheme.
       Example values are Metal and Disabled.

       This    property    is    initialized     by     the     value     of     the     variable
       CMAKE_XCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODE if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATION
       Added in version 3.25.

       Property value for Metal: Shader Validation in the Options section of the generated  Xcode
       scheme.

       This     property     is     initialized     by     the     value    of    the    variable
       CMAKE_XCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATION if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_ENVIRONMENT
       Added in version 3.13.

       Specify  environment  variables  that  should  be  added  to  the Arguments section of the
       generated Xcode scheme.

       If set to a list of environment  variables  and  values  of  the  form  MYVAR=value  those
       environment variables will be added to the scheme.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_EXECUTABLE
       Added in version 3.13.

       Specify path to executable in the Info section of the generated Xcode scheme. If  not  set
       the schema generator will select the current target if it is actually executable.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_GUARD_MALLOC
       Added in version 3.13.

       Whether to enable Guard Malloc in the Diagnostics section of the generated Xcode scheme.

       This property is initialized by the value of the variable  CMAKE_XCODE_SCHEME_GUARD_MALLOC
       if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_LAUNCH_CONFIGURATION
       Added in version 3.25.

       Set the build configuration to run the target.

       This    property    is    initialized     by     the     value     of     the     variable
       CMAKE_XCODE_SCHEME_LAUNCH_CONFIGURATION if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_LAUNCH_MODE
       Added in version 3.25.

       Property value for Launch in the Info section of the generated Xcode scheme.

       Possible values are:

       AUTO   Launch automatically. This is the default.

       WAIT   Wait for the executable to be launched.

       This property is initialized by the value of the  variable  CMAKE_XCODE_SCHEME_LAUNCH_MODE
       if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_MAIN_THREAD_CHECKER_STOP
       Added in version 3.13.

       Whether to enable the Main Thread Checker  option  Pause  on  issues  in  the  Diagnostics
       section of the generated Xcode scheme.

       This     property     is     initialized     by     the     value    of    the    variable
       CMAKE_XCODE_SCHEME_MAIN_THREAD_CHECKER_STOP if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_MALLOC_GUARD_EDGES
       Added in version 3.13.

       Whether  to  enable  Malloc  Guard Edges in the Diagnostics section of the generated Xcode
       scheme.

       This    property    is    initialized     by     the     value     of     the     variable
       CMAKE_XCODE_SCHEME_MALLOC_GUARD_EDGES if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_MALLOC_SCRIBBLE
       Added in version 3.13.

       Whether to enable Malloc Scribble in  the  Diagnostics  section  of  the  generated  Xcode
       scheme.

       This     property     is     initialized     by     the     value    of    the    variable
       CMAKE_XCODE_SCHEME_MALLOC_SCRIBBLE if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_MALLOC_STACK
       Added in version 3.13.

       Whether to enable Malloc Stack in the Diagnostics section of the generated Xcode scheme.

       This  property is initialized by the value of the variable CMAKE_XCODE_SCHEME_MALLOC_STACK
       if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_THREAD_SANITIZER
       Added in version 3.13.

       Whether  to  enable  Thread  Sanitizer  in  the Diagnostics section of the generated Xcode
       scheme.

       This    property    is    initialized     by     the     value     of     the     variable
       CMAKE_XCODE_SCHEME_THREAD_SANITIZER if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_THREAD_SANITIZER_STOP
       Added in version 3.13.

       Whether to enable Thread Sanitizer - Pause on issues in the  Diagnostics  section  of  the
       generated Xcode scheme.

       This     property     is     initialized     by     the     value    of    the    variable
       CMAKE_XCODE_SCHEME_THREAD_SANITIZER_STOP if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER
       Added in version 3.13.

       Whether to enable Undefined Behavior Sanitizer in the Diagnostics section of the generated
       Xcode scheme.

       This    property    is    initialized     by     the     value     of     the     variable
       CMAKE_XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER if it is set when a target is created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOP
       Added in version 3.13.

       Whether to enable Undefined Behavior Sanitizer option Pause on issues in  the  Diagnostics
       section of the generated Xcode scheme.

       This     property     is     initialized     by     the     value    of    the    variable
       CMAKE_XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOP if  it  is  set  when  a  target  is
       created.

       Please  refer  to the XCODE_GENERATE_SCHEME target property documentation to see all Xcode
       schema related properties.

   XCODE_SCHEME_WORKING_DIRECTORY
       Added in version 3.17.

       Specify the Working Directory of the Run  and  Profile  actions  in  the  generated  Xcode
       scheme. In case the value contains generator expressions those are evaluated.

       This     property     is     initialized     by     the     value    of    the    variable
       CMAKE_XCODE_SCHEME_WORKING_DIRECTORY if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_SCHEME_ZOMBIE_OBJECTS
       Added in version 3.13.

       Whether to enable Zombie Objects in the Diagnostics section of the generated Xcode scheme.

       This     property     is     initialized     by     the     value    of    the    variable
       CMAKE_XCODE_SCHEME_ZOMBIE_OBJECTS if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation to see  all  Xcode
       schema related properties.

   XCODE_XCCONFIG
       Added in version 3.24.

       If  set,  the  Xcode generator will register the specified file as a target-level XCConfig
       file. For global XCConfig files see the CMAKE_XCODE_XCCONFIG variable.

       This feature is intended to ease migration from native Xcode projects to CMake projects.

       Contents of XCODE_XCCONFIG may use generator expressions.

   XCTEST
       Added in version 3.3.

       This target is a XCTest CFBundle on the Mac.

       This property will usually get set via the xctest_add_bundle() macro in FindXCTest module.

       If a module library target has this property set to true it will be built  as  a  CFBundle
       when built on the Mac.  It will have the directory structure required for a CFBundle.

       This property depends on BUNDLE to be effective.

PROPERTIES ON TESTS

   ATTACHED_FILES
       Attach a list of files to a dashboard submission.

       Set  this  property to a list of files that will be encoded and submitted to the dashboard
       as an addition to the test result.

   ATTACHED_FILES_ON_FAIL
       Attach a list of files to a dashboard submission if the test fails.

       Same as ATTACHED_FILES, but these files will only be included if the test does not pass.

   COST
       This property describes the cost of a test.  When parallel testing is  enabled,  tests  in
       the  test set will be run in descending order of cost.  Projects can explicitly define the
       cost of a test by setting this property to a floating point value.

       When the cost of a test is not defined by the project, ctest will initially use a  default
       cost  of  0.   It computes a weighted average of the cost each time a test is run and uses
       that as an improved estimate of the cost for the next run.  The more a test is  re-run  in
       the same build directory, the more representative the cost should become.

   DEPENDS
       Specifies that this test should only be run after the specified list of tests.

       Set this to a list of tests that must finish before this test is run. The results of those
       tests are not considered, the dependency relationship is purely  for  order  of  execution
       (i.e. it is really just a run after relationship). Consider using test fixtures with setup
       tests if a dependency with successful completion is required (see FIXTURES_REQUIRED).

   Examples
          add_test(NAME baseTest1 ...)
          add_test(NAME baseTest2 ...)
          add_test(NAME dependsTest12 ...)

          set_tests_properties(dependsTest12 PROPERTIES DEPENDS "baseTest1;baseTest2")
          # dependsTest12 runs after baseTest1 and baseTest2, even if they fail

   DISABLED
       Added in version 3.9.

       If set to True, the test will be skipped and its status will be 'Not Run'. A DISABLED test
       will  not  be  counted  in  the  total  number  of tests and its completion status will be
       reported to CDash as Disabled.

       A DISABLED test does not participate in test fixture dependency resolution.  If a DISABLED
       test has fixture requirements defined in its FIXTURES_REQUIRED property, it will not cause
       setup or cleanup tests for those fixtures to be added to the test set.

       If a test with the FIXTURES_SETUP property set is DISABLED, the fixture behavior  will  be
       as  though that setup test was passing and any test case requiring that fixture will still
       run.

   ENVIRONMENT
       Specify environment variables that should be defined for running a test.

       Set to a semicolon-separated list list of environment variables and  values  of  the  form
       MYVAR=value.   Those  environment  variables  will be defined while running the test.  The
       environment changes from this property do not affect other tests.

   ENVIRONMENT_MODIFICATION
       Added in version 3.22.

       Specify environment variables that should be modified for running a test.  Note  that  the
       operations  performed  by  this  property  are performed after the ENVIRONMENT property is
       already applied.

       Set to a semicolon-separated  list  of  environment  variables  and  values  of  the  form
       MYVAR=OP:VALUE,  where  MYVAR  is the case-sensitive name of an environment variable to be
       modified.  Entries are considered in the order specified in the property's value.  The  OP
       may be one of:

          • reset:  Reset  to  the unmodified value, ignoring all modifications to MYVAR prior to
            this entry. Note that this will reset the variable to the value set  by  ENVIRONMENT,
            if it was set, and otherwise to its state from the rest of the CTest execution.

          • set: Replaces the current value of MYVAR with VALUE.

          • unset: Unsets the current value of MYVAR.

          • string_append: Appends singular VALUE to the current value of MYVAR.

          • string_prepend: Prepends singular VALUE to the current value of MYVAR.

          • path_list_append: Appends singular VALUE to the current value of MYVAR using the host
            platform's path list separator (; on Windows and : elsewhere).

          • path_list_prepend: Prepends singular VALUE to the current value of  MYVAR  using  the
            host platform's path list separator (; on Windows and : elsewhere).

          • cmake_list_append:  Appends  singular  VALUE to the current value of MYVAR using ; as
            the separator.

          • cmake_list_prepend: Prepends singular VALUE to the current value of MYVAR using ;  as
            the separator.

       Unrecognized  OP  values will result in the test failing before it is executed. This is so
       that future operations may be added without changing valid behavior of existing tests.

       The environment changes from this property do not affect other tests.

   FAIL_REGULAR_EXPRESSION
       If the test output (stdout or stderr) matches this regular expression the test will  fail,
       regardless  of  the  process exit code. Tests that exceed the timeout specified by TIMEOUT
       fail regardless of FAIL_REGULAR_EXPRESSION. Any non-zero return code or system-level  test
       failures including segmentation faults, signal abort, or heap errors fail the test even if
       the regular expression does not match.

       If set, if the output matches one of specified regular expressions, the  test  will  fail.
       Example:

          # test would pass, except for FAIL_REGULAR_EXPRESSION
          add_test(NAME mytest COMMAND ${CMAKE_COMMAND} -E echo "Failed")

          set_property(TEST mytest PROPERTY
            FAIL_REGULAR_EXPRESSION "[^a-z]Error;ERROR;Failed"
          )

       FAIL_REGULAR_EXPRESSION expects a list of regular expressions.

       See also the PASS_REGULAR_EXPRESSION and SKIP_REGULAR_EXPRESSION test properties.

   FIXTURES_CLEANUP
       Added in version 3.7.

       Specifies  a list of fixtures for which the test is to be treated as a cleanup test. These
       fixture names are distinct from  test  case  names  and  are  not  required  to  have  any
       similarity to the names of tests associated with them.

       Fixture cleanup tests are ordinary tests with all of the usual test functionality. Setting
       the FIXTURES_CLEANUP property for a test has two primary effects:

       • CTest will ensure the test executes after all other tests which list any of the fixtures
         in its FIXTURES_REQUIRED property.

       • If  CTest  is asked to run only a subset of tests (e.g. using regular expressions or the
         --rerun-failed option) and the cleanup test is not in the set of tests to run,  it  will
         automatically  be  added  if  any  tests  in  the  set  require  any  fixture  listed in
         FIXTURES_CLEANUP.

       A cleanup test can have multiple fixtures listed in its FIXTURES_CLEANUP property. It will
       execute  only  once for the whole CTest run, not once for each fixture. A fixture can also
       have more than one cleanup test defined.  If  there  are  multiple  cleanup  tests  for  a
       fixture,  projects  can  control  their  order  with  the  usual  DEPENDS test property if
       necessary.

       A cleanup test is allowed to require other fixtures, but not any  fixture  listed  in  its
       FIXTURES_CLEANUP property. For example:

          # Ok: Dependent fixture is different to cleanup
          set_tests_properties(cleanupFoo PROPERTIES
            FIXTURES_CLEANUP  Foo
            FIXTURES_REQUIRED Bar
          )

          # Error: cannot require same fixture as cleanup
          set_tests_properties(cleanupFoo PROPERTIES
            FIXTURES_CLEANUP  Foo
            FIXTURES_REQUIRED Foo
          )

       Cleanup  tests  will  execute  even if setup or regular tests for that fixture fail or are
       skipped.

       See FIXTURES_REQUIRED for a more complete discussion of how to use test fixtures.

   FIXTURES_REQUIRED
       Added in version 3.7.

       Specifies a list of fixtures the test requires. Fixture names are case sensitive and  they
       are not required to have any similarity to test names.

       Fixtures are a way to attach setup and cleanup tasks to a set of tests. If a test requires
       a given fixture, then all tests marked as setup tasks for that fixture  will  be  executed
       first  (once  for  the whole set of tests, not once per test requiring the fixture). After
       all tests requiring a particular fixture have  completed,  CTest  will  ensure  all  tests
       marked  as  cleanup  tasks  for  that fixture are then executed. Tests are marked as setup
       tasks with the FIXTURES_SETUP property and as  cleanup  tasks  with  the  FIXTURES_CLEANUP
       property.  If any of a fixture's setup tests fail, all tests listing that fixture in their
       FIXTURES_REQUIRED property will not be executed. The cleanup tests for  the  fixture  will
       always be executed, even if some setup tests fail.

       When  CTest  is  asked  to  execute  only  a  subset  of tests (e.g. by the use of regular
       expressions  or  when  run  with  the  --rerun-failed  command  line  option),   it   will
       automatically  add  any  setup  or cleanup tests for fixtures required by any of the tests
       that are in the execution set. This behavior can be overridden with the -FS, -FC  and  -FA
       command line options to ctest(1) if desired.

       Since  setup  and cleanup tasks are also tests, they can have an ordering specified by the
       DEPENDS test property just like any other tests.  This can be exploited to implement setup
       or cleanup using multiple tests for a single fixture to modularise setup or cleanup logic.

       The  concept  of  a fixture is different to that of a resource specified by RESOURCE_LOCK,
       but they may be used together. A fixture defines a set of  tests  which  share  setup  and
       cleanup  requirements, whereas a resource lock has the effect of ensuring a particular set
       of tests do not run in parallel. Some situations may need  both,  such  as  setting  up  a
       database,  serializing test access to that database and deleting the database again at the
       end. For such cases, tests would populate  both  FIXTURES_REQUIRED  and  RESOURCE_LOCK  to
       combine the two behaviors. Names used for RESOURCE_LOCK have no relationship with names of
       fixtures, so note that a resource lock does not imply a fixture and vice versa.

       Consider the following example which represents a database test scenario similar  to  that
       mentioned above:

          add_test(NAME testsDone   COMMAND emailResults)
          add_test(NAME fooOnly     COMMAND testFoo)
          add_test(NAME dbOnly      COMMAND testDb)
          add_test(NAME dbWithFoo   COMMAND testDbWithFoo)
          add_test(NAME createDB    COMMAND initDB)
          add_test(NAME setupUsers  COMMAND userCreation)
          add_test(NAME cleanupDB   COMMAND deleteDB)
          add_test(NAME cleanupFoo  COMMAND removeFoos)

          set_tests_properties(setupUsers PROPERTIES DEPENDS createDB)

          set_tests_properties(createDB   PROPERTIES FIXTURES_SETUP    DB)
          set_tests_properties(setupUsers PROPERTIES FIXTURES_SETUP    DB)
          set_tests_properties(cleanupDB  PROPERTIES FIXTURES_CLEANUP  DB)
          set_tests_properties(cleanupFoo PROPERTIES FIXTURES_CLEANUP  Foo)
          set_tests_properties(testsDone  PROPERTIES FIXTURES_CLEANUP  "DB;Foo")

          set_tests_properties(fooOnly    PROPERTIES FIXTURES_REQUIRED Foo)
          set_tests_properties(dbOnly     PROPERTIES FIXTURES_REQUIRED DB)
          set_tests_properties(dbWithFoo  PROPERTIES FIXTURES_REQUIRED "DB;Foo")

          set_tests_properties(dbOnly dbWithFoo createDB setupUsers cleanupDB
                               PROPERTIES RESOURCE_LOCK DbAccess)

       Key points from this example:

       • Two  fixtures are defined: DB and Foo. Tests can require a single fixture as fooOnly and
         dbOnly do, or they can depend on multiple fixtures like dbWithFoo does.

       • A DEPENDS relationship is set up to ensure setupUsers happens after  createDB,  both  of
         which  are  setup  tests  for  the  DB fixture and will therefore be executed before the
         dbOnly and dbWithFoo tests automatically.

       • No explicit DEPENDS relationships were needed to make the setup tests run before or  the
         cleanup tests run after the regular tests.

       • The Foo fixture has no setup tests defined, only a single cleanup test.

       • testsDone  is  a cleanup test for both the DB and Foo fixtures.  Therefore, it will only
         execute once regular tests for both fixtures have finished (i.e. after  fooOnly,  dbOnly
         and  dbWithFoo).  No  DEPENDS relationship was specified for testsDone, so it is free to
         run before, after or concurrently with other cleanup tests for either fixture.

       • The setup and cleanup  tests  never  list  the  fixtures  they  are  for  in  their  own
         FIXTURES_REQUIRED  property,  as  that would result in a dependency on themselves and be
         considered an error.

   FIXTURES_SETUP
       Added in version 3.7.

       Specifies a list of fixtures for which the test is to be treated as a  setup  test.  These
       fixture  names  are  distinct  from  test  case  names  and  are  not required to have any
       similarity to the names of tests associated with them.

       Fixture setup tests are ordinary tests with all of the usual test  functionality.  Setting
       the FIXTURES_SETUP property for a test has two primary effects:

       • CTest  will  ensure  the  test  executes  before  any other test which lists the fixture
         name(s) in its FIXTURES_REQUIRED property.

       • If CTest is asked to run only a subset of tests (e.g. using regular expressions  or  the
         --rerun-failed  option)  and  the  setup test is not in the set of tests to run, it will
         automatically be  added  if  any  tests  in  the  set  require  any  fixture  listed  in
         FIXTURES_SETUP.

       A  setup  test  can  have multiple fixtures listed in its FIXTURES_SETUP property. It will
       execute only once for the whole CTest run, not once for each fixture. A fixture  can  also
       have  more  than  one setup test defined. If there are multiple setup tests for a fixture,
       projects can control their order with the usual DEPENDS test property if necessary.

       A setup test is allowed to require other fixtures, but  not  any  fixture  listed  in  its
       FIXTURES_SETUP property. For example:

          # Ok: dependent fixture is different to setup
          set_tests_properties(setupFoo PROPERTIES
            FIXTURES_SETUP    Foo
            FIXTURES_REQUIRED Bar
          )

          # Error: cannot require same fixture as setup
          set_tests_properties(setupFoo PROPERTIES
            FIXTURES_SETUP    Foo
            FIXTURES_REQUIRED Foo
          )

       If  any  of  a  fixture's  setup tests fail, none of the tests listing that fixture in its
       FIXTURES_REQUIRED property will be run. Cleanup tests will, however, still be executed.

       See FIXTURES_REQUIRED for a more complete discussion of how to use test fixtures.

   GENERATED_RESOURCE_SPEC_FILE
       Added in version 3.28.

       Path to the dynamically-generated resource spec file generated by this test.

   LABELS
       Specify a list of text labels associated with a test.  The labels are reported in both the
       ctest  output  summary  and in dashboard submissions.  They can also be used to filter the
       set of tests to be executed (see the ctest -L and ctest -LE options).

       See Additional Labels for adding labels to a test dynamically during test execution.

   MEASUREMENT
       Specify a CDASH measurement and value to be reported for a test.

       If set to a name then that name will be reported to CDASH as a named  measurement  with  a
       value of 1.  You may also specify a value by setting MEASUREMENT to measurement=value.

   PASS_REGULAR_EXPRESSION
       The  test  output  (stdout  or  stderr) must match this regular expression for the test to
       pass. The process exit code is ignored. Tests that exceed the timeout specified by TIMEOUT
       still  fail  regardless  of  PASS_REGULAR_EXPRESSION. System-level test failures including
       segmentation  faults,  signal  abort,  or  heap  errors  may  fail  the   test   even   if
       PASS_REGULAR_EXPRESSION is matched.

       Example:

          add_test(NAME mytest COMMAND ${CMAKE_COMMAND} -E echo "Passed this test")

          set_property(TEST mytest PROPERTY
            PASS_REGULAR_EXPRESSION "pass;Passed"
          )

       PASS_REGULAR_EXPRESSION expects a list of regular expressions.

       To   run   a   test   that   may   have   a   system-level  failure,  but  still  pass  if
       PASS_REGULAR_EXPRESSION matches, use a CMake command to wrap the executable run. Note that
       this  will  prevent  automatic  handling  of the CROSSCOMPILING_EMULATOR and TEST_LAUNCHER
       target property.

          add_executable(main main.c)

          add_test(NAME sigabrt COMMAND ${CMAKE_COMMAND} -E env $<TARGET_FILE:main>)

          set_property(TEST sigabrt PROPERTY PROPERTY_REGULAR_EXPRESSION "pass;Passed")

          #include <signal.h>
          #include <stdio.h>

          int main(void){
              fprintf(stdout, "Passed\n");
              fflush(stdout);  /* ensure the output buffer is seen */
              raise(SIGABRT);
              return 0;
          }

       See also the FAIL_REGULAR_EXPRESSION and SKIP_REGULAR_EXPRESSION test properties.

   PROCESSOR_AFFINITY
       Added in version 3.12.

       Set to a true value to ask CTest to launch the test process with CPU affinity for a  fixed
       set of processors.  If enabled and supported for the current platform, CTest will choose a
       set of processors to place in the CPU affinity mask when launching the test process.   The
       number  of  processors  in  the  set  is determined by the PROCESSORS test property or the
       number of processors available to CTest, whichever is  smaller.   The  set  of  processors
       chosen  will  be disjoint from the processors assigned to other concurrently running tests
       that also have the PROCESSOR_AFFINITY property enabled.

   PROCESSORS
       Set to specify how many process slots this test requires.  If not set, the  default  is  1
       processor.

       Denotes  the number of processors that this test will require.  This is typically used for
       MPI tests, and should be used in conjunction with the ctest_test() PARALLEL_LEVEL option.

       This will also be used to display a weighted test timing result in  label  and  subproject
       summaries  in  the  command  line output of ctest(1). The wall clock time for the test run
       will be multiplied by this property to give a better idea of how much cpu  resource  CTest
       allocated for the test.

       See also the PROCESSOR_AFFINITY test property.

   REQUIRED_FILES
       List  of  files  required  to  run  the  test.   The  filenames  are  relative to the test
       WORKING_DIRECTORY unless an absolute path is specified.

       If set to a list of files, the test will not be run unless all of the files exist.

   Examples
       Suppose that test.txt is created by test baseTest and none.txt does not exist:

          add_test(NAME baseTest ...)   # Assumed to create test.txt
          add_test(NAME fileTest ...)

          # The following ensures that if baseTest is successful, test.txt will
          # have been created before fileTest is run
          set_tests_properties(fileTest PROPERTIES
            DEPENDS baseTest
            REQUIRED_FILES test.txt
          )

          add_test(NAME notRunTest ...)

          # The following makes notRunTest depend on two files. Nothing creates
          # the none.txt file, so notRunTest will fail with status "Not Run".
          set_tests_properties(notRunTest PROPERTIES
            REQUIRED_FILES "test.txt;none.txt"
          )

       The above example demonstrates how REQUIRED_FILES works, but it is not the most robust way
       to  implement  test ordering with failure detection.  For that, test fixtures are a better
       alternative (see FIXTURES_REQUIRED).

   RESOURCE_GROUPS
       Added in version 3.16.

       Specify resources required by a test, grouped in a way that is  meaningful  to  the  test.
       See  resource  allocation  for  more  information on how this property integrates into the
       CTest resource allocation feature.

       The RESOURCE_GROUPS property is a semicolon-separated list  of  group  descriptions.  Each
       entry  consists of an optional number of groups using the description followed by a series
       of resource requirements for those groups. These requirements (and the number  of  groups)
       are separated by commas. The resource requirements consist of the name of a resource type,
       followed by a colon, followed by an  unsigned  integer  specifying  the  number  of  slots
       required on one resource of the given type.

       The RESOURCE_GROUPS property tells CTest what resources a test expects to use grouped in a
       way meaningful to the test.  The test  itself  must  read  the  environment  variables  to
       determine  which resources have been allocated to each group.  For example, each group may
       correspond to a process the test will spawn when executed.

       Consider the following example:

          add_test(NAME MyTest COMMAND MyExe)
          set_property(TEST MyTest PROPERTY RESOURCE_GROUPS
            "2,gpus:2"
            "gpus:4,crypto_chips:2")

       In this example, there are two group descriptions (implicitly separated by  a  semicolon.)
       The  content  of  the  first description is 2,gpus:2. This description specifies 2 groups,
       each of which requires 2 slots from a single GPU. The content of the second description is
       gpus:4,crypto_chips:2.  This description does not specify a group count, so a default of 1
       is assumed.  This single group requires 4 slots from a single  GPU  and  2  slots  from  a
       single  cryptography  chip.  In total, 3 resource groups are specified for this test, each
       with its own unique requirements.

       Note that the number of slots following the resource type specifies slots  from  a  single
       instance  of  the  resource.  If  the  resource  group  can  tolerate receiving slots from
       different instances  of  the  same  resource,  it  can  indicate  this  by  splitting  the
       specification into multiple requirements of one slot. For example:

          add_test(NAME MyTest COMMAND MyExe)
          set_property(TEST MyTest PROPERTY RESOURCE_GROUPS
            "gpus:1,gpus:1,gpus:1,gpus:1")

       In  this  case,  the  single resource group indicates that it needs four GPU slots, all of
       which may come from separate GPUs (though they don't have to; CTest may still assign slots
       from the same GPU.)

       When  CTest  sets the environment variables for a test, it assigns a group number based on
       the group description, starting at 0 on the left and the number of groups minus 1  on  the
       right.  For  example,  in the example above, the two groups in the first description would
       have IDs of 0 and 1, and the single group in the second description would have an ID of 2.

       Both the RESOURCE_GROUPS and RESOURCE_LOCK properties serve similar purposes, but they are
       distinct   and   orthogonal.   Resources   specified  by  RESOURCE_GROUPS  do  not  affect
       RESOURCE_LOCK, and vice versa.  Whereas RESOURCE_LOCK is a simpler property that  is  used
       for  locking  one global resource, RESOURCE_GROUPS is a more advanced property that allows
       multiple tests to simultaneously use multiple resources of the same type, specifying their
       requirements in a fine-grained manner.

   RESOURCE_LOCK
       Specify a list of resources that are locked by this test.

       If  multiple  tests  specify  the  same  resource  lock,  they  are  guaranteed not to run
       concurrently.

       See also FIXTURES_REQUIRED if the resource requires any setup or cleanup steps.

       Both the RESOURCE_GROUPS and RESOURCE_LOCK properties serve similar purposes, but they are
       distinct   and   orthogonal.   Resources   specified  by  RESOURCE_GROUPS  do  not  affect
       RESOURCE_LOCK, and vice versa.  Whereas RESOURCE_LOCK is a simpler property that  is  used
       for  locking  one global resource, RESOURCE_GROUPS is a more advanced property that allows
       multiple tests to simultaneously use multiple resources of the same type, specifying their
       requirements in a fine-grained manner.

   RUN_SERIAL
       Do not run this test in parallel with any other test.

       Use  this  option in conjunction with the ctest_test PARALLEL_LEVEL option to specify that
       this test should not be run in parallel with any other tests.

   SKIP_REGULAR_EXPRESSION
       Added in version 3.16.

       If the test output (stderr or stdout) matches this regular expression  the  test  will  be
       marked  as  skipped,  regardless  of  the process exit code. Tests that exceed the timeout
       specified by TIMEOUT still fail regardless of SKIP_REGULAR_EXPRESSION.  System-level  test
       failures  including  segmentation  faults,  signal abort, or heap errors may fail the test
       even if the regular expression matches.

       Example:

          add_test(NAME mytest COMMAND ${CMAKE_COMMAND} -E echo "Skipped this test")

          set_property(TEST mytest PROPERTY
            SKIP_REGULAR_EXPRESSION "[^a-z]Skip" "SKIP" "Skipped"
          )

       SKIP_REGULAR_EXPRESSION expects a list of regular expressions.

       To  run  a  test  that  may   have   a   system-level   failure,   but   still   skip   if
       SKIP_REGULAR_EXPRESSION matches, use a CMake command to wrap the executable run. Note that
       this will prevent automatic handling  of  the  CROSSCOMPILING_EMULATOR  and  TEST_LAUNCHER
       target property.

          add_executable(main main.c)

          add_test(NAME sigabrt COMMAND ${CMAKE_COMMAND} -E env $<TARGET_FILE:main>)

          set_property(TEST sigabrt PROPERTY SKIP_REGULAR_EXPRESSION "SIGABRT;[aA]bort")

          #include <signal.h>

          int main(void){ raise(SIGABRT); return 0; }

       See  also  the SKIP_RETURN_CODE, PASS_REGULAR_EXPRESSION, and FAIL_REGULAR_EXPRESSION test
       properties.

   SKIP_RETURN_CODE
       Return code to mark a test as skipped.

       Sometimes only a test itself can determine if all requirements for the test  are  met.  If
       such  a situation should not be considered a hard failure a return code of the process can
       be specified that will mark the test as Not Run if it is encountered. Valid values are  in
       the range of 0 to 255, inclusive.

       Tests   that   exceed   the   timeout  specified  by  TIMEOUT  still  fail  regardless  of
       SKIP_RETURN_CODE.  System-level test failures including segmentation faults, signal abort,
       or heap errors may fail the test even if the return code matches.

          # cmake (1) defines this to return code 1
          add_test(NAME r1 COMMAND ${CMAKE_COMMAND} -E false)

          set_tests_properties(r1 PROPERTIES SKIP_RETURN_CODE 1)

       To  run  a  test  that may have a system-level failure, but still skip if SKIP_RETURN_CODE
       matches, use a CMake command to wrap the executable run.   Note  that  this  will  prevent
       automatic handling of the CROSSCOMPILING_EMULATOR and TEST_LAUNCHER target property.

          add_executable(main main.c)

          # cmake -E env <command> returns 1 if the command fails in any way
          add_test(NAME sigabrt COMMAND ${CMAKE_COMMAND} -E env $<TARGET_FILE:main>)

          set_property(TEST sigabrt PROPERTY SKIP_RETURN_CODE 1)

          #include <signal.h>

          int main(void){ raise(SIGABRT); return 0; }

       To   handle   multiple  types  of  cases  that  may  need  to  be  skipped,  consider  the
       SKIP_REGULAR_EXPRESSION property.

   TIMEOUT
       How many seconds to allow for this test.

       This property if set will limit a test to not take  more  than  the  specified  number  of
       seconds to run.  If it exceeds that the test process will be killed and ctest will move to
       the next test.  This setting takes precedence over CTEST_TEST_TIMEOUT.

       An explicit 0 value means the test has no timeout, except  as  necessary  to  honor  ctest
       --stop-time.

       See also TIMEOUT_AFTER_MATCH and TIMEOUT_SIGNAL_NAME.

   TIMEOUT_AFTER_MATCH
       Added in version 3.6.

       Change a test's timeout duration after a matching line is encountered in its output.

   Usage
          add_test(mytest ...)
          set_property(TEST mytest PROPERTY TIMEOUT_AFTER_MATCH "${seconds}" "${regex}")

   Description
       Allow a test seconds to complete after regex is encountered in its output.

       When  the  test  outputs  a line that matches regex its start time is reset to the current
       time and its timeout duration is changed to seconds.  Prior to this, the timeout  duration
       is  determined  by  the  TIMEOUT  property or the CTEST_TEST_TIMEOUT variable if either of
       these are set.  Because the test's start time  is  reset,  its  execution  time  will  not
       include any time that was spent waiting for the matching output.

       TIMEOUT_AFTER_MATCH  is useful for avoiding spurious timeouts when your test must wait for
       some system resource to become available before it can execute.  Set TIMEOUT to  a  longer
       duration that accounts for resource acquisition and use TIMEOUT_AFTER_MATCH to control how
       long the actual test is allowed to run.

       If the required resource can be controlled by CTest you should use  RESOURCE_LOCK  instead
       of  TIMEOUT_AFTER_MATCH.   This  property  should  be  used  when only the test itself can
       determine when its required resources are available.

       See also TIMEOUT_SIGNAL_NAME.

   TIMEOUT_SIGNAL_GRACE_PERIOD
       Added in version 3.27.

       If the TIMEOUT_SIGNAL_NAME test property is set, this property  specifies  the  number  of
       seconds  to  wait  for  a  test  process  to  terminate  after  sending the custom signal.
       Otherwise, this property has no meaning.

       The grace period may be any real value greater than 0.0, but not greater  than  60.0.   If
       this property is not set, the default is 1.0 second.

       This  is  available  only  on  platforms supporting POSIX signals.  It is not available on
       Windows.

   TIMEOUT_SIGNAL_NAME
       Added in version 3.27.

       Specify a custom signal to send to a test process when its timeout is  reached.   This  is
       available only on platforms supporting POSIX signals.  It is not available on Windows.

       The name must be one of the following:

          SIGINT Interrupt.

          SIGQUIT
                 Quit.

          SIGTERM
                 Terminate.

          SIGUSR1
                 User defined signal 1.

          SIGUSR2
                 User defined signal 2.

       The  custom  signal  is  sent  to  the test process to give it a chance to exit gracefully
       during a grace period:

       • If the test process created any children, it is responsible for terminating them too.

       • The grace period length is determined by the TIMEOUT_SIGNAL_GRACE_PERIOD test property.

       • If the test process does not terminate before the grace period ends, ctest(1) will force
         termination of its entire process tree via SIGSTOP and SIGKILL.

       See also CTEST_TEST_TIMEOUT, TIMEOUT, and TIMEOUT_AFTER_MATCH.

   WILL_FAIL
       If  true,  inverts  the  pass / fail test criteria. Tests for which WILL_FAIL is true fail
       with return code 0 and pass with non-zero return  code.  Tests  that  exceed  the  timeout
       specified  by  TIMEOUT  still  fail  regardless  of WILL_FAIL.  System-level test failures
       including segmentation faults, signal abort, or heap errors may  fail  the  test  even  if
       WILL_FAIL is true.

       Example of a test that would ordinarily pass, but fails because WILL_FAIL is true:

          add_test(NAME failed COMMAND ${CMAKE_COMMAND} -E true)
          set_property(TEST failed PROPERTY WILL_FAIL true)

       To  run  a  test that may have a system-level failure, but still pass if WILL_FAIL is set,
       use a CMake command to wrap the executable run.  Note that  this  will  prevent  automatic
       handling of the CROSSCOMPILING_EMULATOR and TEST_LAUNCHER target property.

          add_executable(main main.c)

          add_test(NAME sigabrt COMMAND ${CMAKE_COMMAND} -E env $<TARGET_FILE:main>)

          set_property(TEST sigabrt PROPERTY WILL_FAIL TRUE)

          #include <signal.h>

          int main(void){ raise(SIGABRT); return 0; }

   WORKING_DIRECTORY
       The directory from which the test executable will be called.

       If  this  is  not  set,  the test will be run with the working directory set to the binary
       directory associated with where the test was created  (i.e.  the  CMAKE_CURRENT_BINARY_DIR
       for where add_test() was called).

PROPERTIES ON SOURCE FILES

   ABSTRACT
       Is this source file an abstract class.

       A  property  on a source file that indicates if the source file represents a class that is
       abstract.  This only makes sense for languages that have a notion of an abstract class and
       it is only used by some tools that wrap classes into other languages.

   AUTORCC_OPTIONS
       Additional options for rcc when using AUTORCC

       This  property  holds  additional  command  line  options  which  will be used when rcc is
       executed during the build via AUTORCC, i.e. it  is  equivalent  to  the  optional  OPTIONS
       argument of the qt4_add_resources() macro.

       By default it is empty.

       The options set on the .qrc source file may override AUTORCC_OPTIONS set on the target.

   EXAMPLE
          # ...
          set_property(SOURCE resources.qrc PROPERTY AUTORCC_OPTIONS "--compress;9")
          # ...

   AUTOUIC_OPTIONS
       Additional options for uic when using AUTOUIC

       This  property  holds  additional  command  line  options  which  will be used when uic is
       executed during the build via AUTOUIC, i.e. it  is  equivalent  to  the  optional  OPTIONS
       argument of the qt4_wrap_ui() macro.

       By default it is empty.

       The options set on the .ui source file may override AUTOUIC_OPTIONS set on the target.

   EXAMPLE
          # ...
          set_property(SOURCE widget.ui PROPERTY AUTOUIC_OPTIONS "--no-protection")
          # ...

   COMPILE_DEFINITIONS
       Preprocessor definitions for compiling a source file.

       The  COMPILE_DEFINITIONS property may be set to a semicolon-separated list of preprocessor
       definitions using the  syntax  VAR  or  VAR=value.   Function-style  definitions  are  not
       supported.   CMake  will  automatically  escape  the  value correctly for the native build
       system (note that CMake language syntax may require escapes to specify some values).  This
       property    may    be    set    on    a    per-configuration    basis   using   the   name
       COMPILE_DEFINITIONS_<CONFIG>   where    <CONFIG>    is    an    upper-case    name    (ex.
       COMPILE_DEFINITIONS_DEBUG).

       CMake  will automatically drop some definitions that are not supported by the native build
       tool.  Xcode does not support per-configuration definitions on source files.

       Added in version 3.26: Any leading -D on an item will be removed.

       Disclaimer: Most native build tools have poor support for escaping certain values.   CMake
       has  work-arounds  for  many  cases  but  some  values  may  just  not be possible to pass
       correctly.  If a value  does  not  seem  to  be  escaped  correctly,  do  not  attempt  to
       work-around  the  problem  by  adding escape sequences to the value.  Your work-around may
       break in a future version of CMake that has improved  escape  support.   Instead  consider
       defining  the  macro  in  a  (configured) header file.  Then report the limitation.  Known
       limitations include:

          #          - broken almost everywhere
          ;          - broken in VS IDE 7.0 and Borland Makefiles
          ,          - broken in VS IDE
          %          - broken in some cases in NMake
          & |        - broken in some cases on MinGW
          ^ < > \"   - broken in most Make tools on Windows

       CMake does not reject these values outright because they do work in some cases.  Use  with
       caution.

       Contents  of  COMPILE_DEFINITIONS  may  use cmake-generator-expressions(7) with the syntax
       $<...>.   See  the  cmake-generator-expressions(7)  manual  for   available   expressions.
       However, Xcode does not support per-config per-source settings, so expressions that depend
       on the build configuration are not allowed with that generator.

       Generator  expressions  should  be  preferred   instead   of   setting   the   alternative
       per-configuration property.

   COMPILE_FLAGS
       Additional flags to be added when compiling this source file.

       The  COMPILE_FLAGS property, managed as a string, sets additional compiler flags used that
       will be added to the list of compile flags when this source file builds.  The  flags  will
       be added after target-wide flags.

       Use COMPILE_DEFINITIONS to pass additional preprocessor definitions.

       Contents of COMPILE_FLAGS may use "generator expressions" with the syntax $<...>.  See the
       cmake-generator-expressions(7) manual for available expressions.  However, Xcode does  not
       support   per-config  per-source  settings,  so  expressions  that  depend  on  the  build
       configuration are not allowed with that generator.

       NOTE:
          This property has been superseded by the COMPILE_OPTIONS property.

   COMPILE_OPTIONS
       Added in version 3.11.

       List of additional options to pass to the compiler.

       This property holds a semicolon-separated list of options and will be added to the list of
       compile  flags  when this source file builds.  The options will be added after target-wide
       options.

       Contents of COMPILE_OPTIONS may use "generator expressions" with the syntax  $<...>.   See
       the  cmake-generator-expressions(7) manual for available expressions.  However, Xcode does
       not support per-config per-source settings,  so  expressions  that  depend  on  the  build
       configuration are not allowed with that generator.

       Usage example:

          set_source_files_properties(foo.cpp PROPERTIES COMPILE_OPTIONS "-Wno-unused-parameter;-Wno-missing-field-initializer")

       Related properties:

       • Prefer this property over COMPILE_FLAGS.

       • Use COMPILE_DEFINITIONS to pass additional preprocessor definitions.

       • Use INCLUDE_DIRECTORIES to pass additional include directories.

       Related commands:

       • add_compile_options() for directory-wide settings

       • target_compile_options() for target-specific settings

   CXX_SCAN_FOR_MODULES
       Added in version 3.28.

       CXX_SCAN_FOR_MODULES  is  a  boolean specifying whether CMake will scan the source for C++
       module dependencies.  See also the CXX_SCAN_FOR_MODULES for target-wide settings.

       When this property is set ON, CMake will scan the source at  build  time  and  add  module
       dependency  information  to the compile line as necessary.  When this property is set OFF,
       CMake will not scan  the  source  at  build  time.   When  this  property  is  unset,  the
       CXX_SCAN_FOR_MODULES property is consulted.

       Note  that scanning is only performed if C++20 or higher is enabled for the target and the
       source uses the CXX language.  Scanning for modules in sources belonging to file  sets  of
       type CXX_MODULES is always performed.

   EXTERNAL_OBJECT
       If set to true then this is an object file.

       If  this  property is set to True then the source file is really an object file and should
       not be compiled.  It will still be linked into the target though.

   Fortran_FORMAT
       Set to FIXED or FREE to indicate the Fortran source layout.

       This property tells CMake whether  a  given  Fortran  source  file  uses  fixed-format  or
       free-format.   CMake  will  pass  the corresponding format flag to the compiler.  Consider
       using the target-wide Fortran_FORMAT property if all source files in a  target  share  the
       same format.

       NOTE:
          For  some  compilers,  NAG,  PGI  and  Solaris Studio, setting this to OFF will have no
          effect.

   Fortran_PREPROCESS
       Added in version 3.18.

       Control whether the Fortran source file should be unconditionally preprocessed.

       If unset or empty,  rely  on  the  compiler  to  determine  whether  the  file  should  be
       preprocessed.  If explicitly set to OFF then the file does not need to be preprocessed. If
       explicitly set to ON, then  the  file  does  need  to  be  preprocessed  as  part  of  the
       compilation step.

       When  using  the  Ninja  generator,  all  source  files are first preprocessed in order to
       generate module dependency information. Setting this property to OFF will make Ninja  skip
       this step.

       Consider using the target-wide Fortran_PREPROCESS property if all source files in a target
       need to be preprocessed.

   GENERATED
       Is this source file generated as part of the build or CMake process.

       Changed in version 3.20: Turning on the GENERATED source file property  in  one  directory
       allows  the  associated  source  file  to  be  used across directories without the need to
       manually setting that property for other directory scopes, too.  Additionally, it may  now
       be  set  only  to  boolean  values,  and may not be turned off once turned on.  See policy
       CMP0118.

       Changed in version 3.30: Whether or not a source file is generated  is  an  all-or-nothing
       global  property  of  the source.  Consequently, the GENERATED source file property is now
       visible in all directories.  See policy CMP0163.

       Tells the internal CMake engine that a source file is generated by an outside process such
       as another build step, or the execution of CMake itself.  This information is then used to
       exempt the file from any existence or validity checks.

       Any file that is

       • created by the execution of commands such as add_custom_command() which run  during  the
         build

       • listed  as  one  of  the  BYPRODUCTS  of  an add_custom_command() or add_custom_target()
         command, or

       • created by a CMake AUTOGEN operation such as AUTOMOC, AUTORCC, or AUTOUIC

       will be marked with the GENERATED property.

       When a generated file  created  as  the  OUTPUT  of  an  add_custom_command()  command  is
       explicitly  listed  as  a  source  file  for any target in the same directory scope (which
       usually means the same CMakeLists.txt file), CMake will automatically create a  dependency
       to make sure the file is generated before building that target.

       The Makefile Generators will remove GENERATED files during make clean.

       Generated  sources  may  be hidden in some IDE tools, while in others they might be shown.
       For the special  case  of  sources  generated  by  CMake's  AUTOMOC,  AUTORCC  or  AUTOUIC
       functionality,  the  AUTOGEN_SOURCE_GROUP,  AUTOMOC_SOURCE_GROUP, AUTORCC_SOURCE_GROUP and
       AUTOUIC_SOURCE_GROUP target properties may  influence  where  the  generated  sources  are
       grouped in the project's file lists.

   HEADER_FILE_ONLY
       Is this source file only a header file.

       A  property  on  a  source file that indicates if the source file is a header file with no
       associated implementation.  This is set automatically based on the file extension  and  is
       used by CMake to determine if certain dependency information should be computed.

       By setting this property to ON, you can disable compilation of the given source file, even
       if it should be compiled because it is part of the library's/executable's sources.

       This is useful if you have some source files which you somehow pre-process, and  then  add
       these pre-processed sources via add_library() or add_executable(). Normally, in IDE, there
       would be no reference of the original sources, only of these pre-processed sources. So  by
       setting  this  property  for  all the original source files to ON, and then either calling
       add_library() or add_executable() while passing both the  pre-processed  sources  and  the
       original  sources,  or  by  using  target_sources()  to  add original source files will do
       exactly what would one expect, i.e.  the original source files would be  visible  in  IDE,
       and will not be built.

   INCLUDE_DIRECTORIES
       Added in version 3.11.

       List of preprocessor include file search directories.

       This  property  holds a semicolon-separated list of paths and will be added to the list of
       include directories when this source file builds. These directories will  take  precedence
       over  directories  defined  at  target  level  except for Xcode generator due to technical
       limitations.

       Relative paths should not be added to this property directly.

       Contents of INCLUDE_DIRECTORIES may use "generator expressions" with  the  syntax  $<...>.
       See  the  cmake-generator-expressions(7) manual for available expressions.  However, Xcode
       does not support per-config per-source settings, so expressions that depend on  the  build
       configuration are not allowed with that generator.

   KEEP_EXTENSION
       Make the output file have the same extension as the source file.

       If  this  property  is  set then the file extension of the output file will be the same as
       that of the source file.  Normally the output file extension  is  computed  based  on  the
       language of the source file, for example .cxx will go to a .o extension.

   LABELS
       Specify a list of text labels associated with a source file.

       This  property  has  meaning  only when the source file is listed in a target whose LABELS
       property is also set.  No other semantics are currently specified.

   LANGUAGE
       Specify the programming language in which a source file is written.

       A property that can be set to indicate what programming language the source file  is.   If
       it  is not set the language is determined based on the file extension.  Typical values are
       CXX (i.e.  C++), C, CSharp, CUDA, Fortran, HIP, ISPC, and ASM.  Setting this property  for
       a file means this file will be compiled, unless HEADER_FILE_ONLY is set.

       Changed  in  version  3.20: Setting this property causes the source file to be compiled as
       the specified language, using explicit flags if possible.  Previously it only  caused  the
       specified language's compiler to be used.  See policy CMP0119.

   LOCATION
       The full path to a source file.

       A read only property on a SOURCE FILE that contains the full path to the source file.

   MACOSX_PACKAGE_LOCATION
       Place a source file inside a Application Bundle (MACOSX_BUNDLE), Core Foundation Bundle (‐
       BUNDLE), or Framework Bundle (FRAMEWORK).  It is applicable for macOS and iOS.

       Executable targets with  the  MACOSX_BUNDLE  property  set  are  built  as  macOS  or  iOS
       application  bundles  on  Apple  platforms.   Shared  library  targets  with the FRAMEWORK
       property set are built as macOS or iOS frameworks  on  Apple  platforms.   Module  library
       targets  with  the  BUNDLE  property  set  are  built  as  macOS CFBundle bundles on Apple
       platforms.  Source files listed in the target with this property set will be copied  to  a
       directory  inside  the bundle or framework content folder specified by the property value.
       For macOS Application Bundles  the  content  folder  is  <name>.app/Contents.   For  macOS
       Frameworks the content folder is <name>.framework/Versions/<version>.  For macOS CFBundles
       the content folder is <name>.bundle/Contents (unless the extension is changed).   See  the
       PUBLIC_HEADER,  PRIVATE_HEADER,  and RESOURCE target properties for specifying files meant
       for Headers, PrivateHeaders, or Resources directories.

       If the specified location is equal to Resources, the resulting location will be  the  same
       as  if  the  RESOURCE property had been used. If the specified location is a sub-folder of
       Resources, it will be placed into the respective sub-folder. Note: For iOS  Apple  uses  a
       flat  bundle  layout where no Resources folder exist. Therefore CMake strips the Resources
       folder name from the specified location.

   OBJECT_DEPENDS
       Additional files on which a compiled object file depends.

       Specifies a semicolon-separated list of full-paths to files  on  which  any  object  files
       compiled  from this source file depend.  On Makefile Generators and the Ninja generator an
       object file will be recompiled if any of the named files is newer than it.  Visual  Studio
       Generators and the Xcode generator cannot implement such compilation dependencies.

       This  property  need not be used to specify the dependency of a source file on a generated
       header file that it includes.  Although the property was originally  introduced  for  this
       purpose,  it  is no longer necessary.  If the generated header file is created by a custom
       command in the same target as the source file, the automatic dependency  scanning  process
       will recognize the dependency.  If the generated header file is created by another target,
       an inter-target dependency should be created with the add_dependencies() command  (if  one
       does not already exist due to linking relationships).

   OBJECT_OUTPUTS
       Additional outputs for a Ninja or Makefile Generators rule.

       Additional outputs created by compilation of this source file.  If any of these outputs is
       missing the object will be recompiled.  This is supported only on the Ninja  and  Makefile
       Generators and will be ignored on other generators.

       This property supports generator expressions.

   SKIP_AUTOGEN
       Added in version 3.8.

       Exclude the source file from AUTOMOC, AUTOUIC and AUTORCC processing (for Qt projects).

       For finer exclusion control see SKIP_AUTOMOC, SKIP_AUTOUIC and SKIP_AUTORCC.

   EXAMPLE
          # ...
          set_property(SOURCE file.h PROPERTY SKIP_AUTOGEN ON)
          # ...

   SKIP_AUTOMOC
       Added in version 3.8.

       Exclude the source file from AUTOMOC processing (for Qt projects).

       For broader exclusion control see SKIP_AUTOGEN.

   EXAMPLE
          # ...
          set_property(SOURCE file.h PROPERTY SKIP_AUTOMOC ON)
          # ...

   SKIP_AUTORCC
       Added in version 3.8.

       Exclude the source file from AUTORCC processing (for Qt projects).

       For broader exclusion control see SKIP_AUTOGEN.

   EXAMPLE
          # ...
          set_property(SOURCE file.qrc PROPERTY SKIP_AUTORCC ON)
          # ...

   SKIP_AUTOUIC
       Added in version 3.8.

       Exclude the source file from AUTOUIC processing (for Qt projects).

       SKIP_AUTOUIC can be set on C++ header and source files and on .ui files.

       For broader exclusion control see SKIP_AUTOGEN.

   EXAMPLE
          # ...
          set_property(SOURCE file.h PROPERTY SKIP_AUTOUIC ON)
          set_property(SOURCE file.cpp PROPERTY SKIP_AUTOUIC ON)
          set_property(SOURCE widget.ui PROPERTY SKIP_AUTOUIC ON)
          # ...

   SKIP_LINTING
       Added in version 3.27.

       This  property  allows you to exclude a specific source file from the linting process. The
       linting  process  involves  running  tools  such  as  <LANG>_CPPLINT,   <LANG>_CLANG_TIDY,
       <LANG>_CPPCHECK, and <LANG>_INCLUDE_WHAT_YOU_USE on the source files, as well as compiling
       header files as part of VERIFY_INTERFACE_HEADER_SETS. By setting SKIP_LINTING on a  source
       file, the mentioned linting tools will not be executed for that particular file.

   Example
       Consider  a C++ project that includes multiple source files, such as main.cpp, things.cpp,
       and generatedBindings.cpp.  In this example, you want to exclude the generatedBindings.cpp
       file  from the linting process. To achieve this, you can utilize the SKIP_LINTING property
       with the set_source_files_properties() command as shown below:

          add_executable(MyApp main.cpp things.cpp generatedBindings.cpp)

          set_source_files_properties(generatedBindings.cpp PROPERTIES
              SKIP_LINTING ON
          )

       In the  provided  code  snippet,  the  SKIP_LINTING  property  is  set  to  true  for  the
       generatedBindings.cpp  source  file.  As  a  result,  when  the linting tools specified by
       <LANG>_CPPLINT, <LANG>_CLANG_TIDY,  <LANG>_CPPCHECK,  or  <LANG>_INCLUDE_WHAT_YOU_USE  are
       executed, they will skip analyzing the generatedBindings.cpp file.

       By using the SKIP_LINTING property, you can selectively exclude specific source files from
       the linting process. This allows you to focus the linting tools on the relevant  parts  of
       your project, enhancing the efficiency and effectiveness of the linting workflow.

   SKIP_PRECOMPILE_HEADERS
       Added in version 3.16.

       Is this source file skipped by PRECOMPILE_HEADERS feature.

       This  property  helps  with  build  problems  that  one  would  run  into  when  using the
       PRECOMPILE_HEADERS feature.

       One example would be the usage of Objective-C (*.m) files, and Objective-C++ (*.mm) files,
       which  lead  to  compilation failure because they are treated (in case of Ninja / Makefile
       generator) as C, and CXX respectively. The precompile headers are not  compatible  between
       languages.

   SKIP_UNITY_BUILD_INCLUSION
       Added in version 3.16.

       Setting this property to true ensures the source file will be skipped by unity builds when
       its associated target has its UNITY_BUILD property set to  true.   The  source  file  will
       instead be compiled on its own in the same way as it would with unity builds disabled.

       This property helps with "ODR (One definition rule)" problems where combining a particular
       source file with others might lead to build errors or other unintended side effects.

       Note that sources which are scanned for C++  modules  (see  cmake-cxxmodules(7))  are  not
       eligible for unity build inclusion and will automatically be excluded.

   Swift_DEPENDENCIES_FILE
       Added in version 3.15.

       This  property sets the path for the Swift dependency file (swiftdeps) for the source.  If
       one is not specified, it will default to <OBJECT>.swiftdeps.

   Swift_DIAGNOSTICS_FILE
       Added in version 3.15.

       This property controls where the Swift diagnostics are serialized.

   SYMBOLIC
       Is this just a name for a rule.

       If SYMBOLIC (boolean) is set to True the build system will be  informed  that  the  source
       file is not actually created on disk but instead used as a symbolic name for a build rule.

   UNITY_GROUP
       Added in version 3.18.

       This  property  controls which bucket the source will be part of when the UNITY_BUILD_MODE
       is set to GROUP.

   VS_COPY_TO_OUT_DIR
       Added in version 3.8.

       Sets the <CopyToOutputDirectory> tag for a source file in a Visual  Studio  project  file.
       Valid values are Never, Always and PreserveNewest.

   VS_CSHARP_<tagname>
       Added in version 3.8.

       Visual Studio and CSharp source-file-specific configuration.

       Tell the Visual Studio generators to set the source file tag <tagname> to a given value in
       the generated Visual Studio CSharp project. Ignored on  other  generators  and  languages.
       This  property  can  be  used to define dependencies between source files or set any other
       Visual Studio specific parameters.

       Example usage:

          set_source_files_properties(<filename>
                   PROPERTIES
                   VS_CSHARP_DependentUpon <other file>
                   VS_CSHARP_SubType "Form")

   VS_DEPLOYMENT_CONTENT
       Added in version 3.1.

       Mark a source file as content for  deployment  with  a  Windows  Phone  or  Windows  Store
       application when built with a Visual Studio generators.  The value must evaluate to either
       1 or 0 and  may  use  generator  expressions  to  make  the  choice  based  on  the  build
       configuration.   The  .vcxproj  file  entry  for  the  source  file  will be marked either
       DeploymentContent or ExcludedFromBuild for values 1 and 0, respectively.

   VS_DEPLOYMENT_LOCATION
       Added in version 3.1.

       Specifies the deployment location for a content  source  file  with  a  Windows  Phone  or
       Windows  Store  application  when built with a Visual Studio generators.  This property is
       only applicable when using VS_DEPLOYMENT_CONTENT.  The value represent the  path  relative
       to the app package and applies to all configurations.

   VS_INCLUDE_IN_VSIX
       Added in version 3.8.

       Boolean  property  to  specify if the file should be included within a VSIX (Visual Studio
       Integration Extension) extension package.  This is needed for development of Visual Studio
       extensions.

   VS_RESOURCE_GENERATOR
       Added in version 3.8.

       This  property  allows  to  specify  the  resource  generator  to be used on this file. It
       defaults to PublicResXFileCodeGenerator if not set.

       This property only applies to C# projects.

   VS_SETTINGS
       Added in version 3.18.

       Set any item metadata on a file.

       Added in version 3.22: This property is honored for all source file types.  Previously  it
       worked only for non-built files.

       Takes  a list of Key=Value pairs. Tells the Visual Studio generator to set Key to Value as
       item metadata on the file.

       For example:

          set_property(SOURCE file.hlsl PROPERTY VS_SETTINGS "Key=Value" "Key2=Value2")

       will set Key to Value and Key2 to Value2 on the file.hlsl item as metadata.

       Generator expressions are supported.

   VS_SHADER_DISABLE_OPTIMIZATIONS
       Added in version 3.11.

       Disable compiler optimizations for an .hlsl source file.  This adds the -Od  flag  to  the
       command line for the FxCompiler tool.  Specify the value true for this property to disable
       compiler optimizations.

   VS_SHADER_ENABLE_DEBUG
       Added in version 3.11.

       Enable debugging information for an .hlsl source file.  This adds  the  -Zi  flag  to  the
       command  line  for  the  FxCompiler  tool.   Specify  the value true to generate debugging
       information for the compiled shader.

   VS_SHADER_ENTRYPOINT
       Added in version 3.1.

       Specifies the name of the entry point for the shader of a .hlsl source file.

   VS_SHADER_FLAGS
       Added in version 3.2.

       Set additional Visual Studio shader flags of a .hlsl source file.

   VS_SHADER_MODEL
       Added in version 3.1.

       Specifies the shader model of a .hlsl source file. Some shader types can only be used with
       recent shader models

   VS_SHADER_OBJECT_FILE_NAME
       Added in version 3.12.

       Specifies  a file name for the compiled shader object file for an .hlsl source file.  This
       adds the -Fo flag to the command line for the FxCompiler tool.

   VS_SHADER_OUTPUT_HEADER_FILE
       Added in version 3.10.

       Set filename for output header file containing object code of a .hlsl source file.

   VS_SHADER_TYPE
       Added in version 3.1.

       Set the Visual Studio shader type of a .hlsl source file.

   VS_SHADER_VARIABLE_NAME
       Added in version 3.10.

       Set name of variable in header file containing object code of a .hlsl source file.

   VS_TOOL_OVERRIDE
       Added in version 3.7.

       Override the default Visual Studio tool that will be applied to the source file with a new
       tool not based on the extension of the file.

   VS_XAML_TYPE
       Added in version 3.3.

       Mark  a Extensible Application Markup Language (XAML) source file as a different type than
       the default Page.  The most common usage would be to set  the  default  App.xaml  file  as
       ApplicationDefinition.

   WRAP_EXCLUDE
       Exclude this source file from any code wrapping techniques.

       Some  packages  can  wrap  source  files  into  alternate  languages to provide additional
       functionality.

       For example, C++ code can be wrapped into Java or Python, using SWIG.  If WRAP_EXCLUDE  is
       set to True, that indicates that this source file should not be wrapped.

   XCODE_EXPLICIT_FILE_TYPE
       Added in version 3.1.

       Set  the  Xcode  explicitFileType  attribute  on  its  reference  to a source file.  CMake
       computes a default based on file extension but can be told explicitly with this property.

       See also XCODE_LAST_KNOWN_FILE_TYPE.

   XCODE_FILE_ATTRIBUTES
       Added in version 3.7.

       Add values to the Xcode ATTRIBUTES setting on its reference to a source file.  Among other
       things, this can be used to set the role on a .mig file:

          set_source_files_properties(defs.mig
              PROPERTIES
                  XCODE_FILE_ATTRIBUTES "Client;Server"
          )

   XCODE_LAST_KNOWN_FILE_TYPE
       Added in version 3.1.

       Set  the  Xcode  lastKnownFileType  attribute  on  its  reference to a source file.  CMake
       computes a default based on file extension but can be told explicitly with this property.

       See also XCODE_EXPLICIT_FILE_TYPE, which is preferred over this property if set.

PROPERTIES ON CACHE ENTRIES

   ADVANCED
       True if entry should be hidden by default in GUIs.

       This is a boolean value indicating whether the entry is considered  interesting  only  for
       advanced configuration.  The mark_as_advanced() command modifies this property.

   HELPSTRING
       Help associated with entry in GUIs.

       This string summarizes the purpose of an entry to help users set it through a CMake GUI.

   MODIFIED
       Internal management property.  Do not set or get.

       This  is  an  internal  cache  entry  property  managed by CMake to track interactive user
       modification of entries.  Ignore it.

   STRINGS
       Enumerate possible STRING entry values for GUI selection.

       For cache entries with type STRING, this enumerates a set of values.  CMake GUIs  may  use
       this  to  provide a selection widget instead of a generic string entry field.  This is for
       convenience only.  CMake does not enforce that the value matches one of those listed.

   TYPE
       Widget type for entry in GUIs.

       Cache entry values are always strings, but CMake GUIs present widgets to  help  users  set
       values.   The  GUIs  use this property as a hint to determine the widget type.  Valid TYPE
       values are:

          BOOL          = Boolean ON/OFF value.
          PATH          = Path to a directory.
          FILEPATH      = Path to a file.
          STRING        = Generic string value.
          INTERNAL      = Do not present in GUI at all.
          STATIC        = Value managed by CMake, do not change.
          UNINITIALIZED = Type not yet specified.

       Generally the TYPE of a cache entry should be set by the command which creates it ( set(),
       option(), find_library(), etc.).

   VALUE
       Value of a cache entry.

       This  property  maps  to  the actual value of a cache entry.  Setting this property always
       sets the value without checking, so use with care.

PROPERTIES ON INSTALLED FILES

   CPACK_DESKTOP_SHORTCUTS
       Added in version 3.3.

       Species a list of shortcut names that should be created on the Desktop for this file.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_NEVER_OVERWRITE
       Added in version 3.1.

       Request that this file not be overwritten on install or reinstall.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_PERMANENT
       Added in version 3.1.

       Request that this file not be removed on uninstall.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_START_MENU_SHORTCUTS
       Added in version 3.3.

       Species a list of shortcut names that should be created in the Start Menu for this file.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_STARTUP_SHORTCUTS
       Added in version 3.3.

       Species a list of shortcut names that should be created in the  Startup  folder  for  this
       file.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_WIX_ACL
       Added in version 3.1.

       Specifies access permissions for files or directories installed by a WiX installer.

       The  property  can contain multiple list entries, each of which has to match the following
       format.

          <user>[@<domain>]=<permission>[,<permission>]

       <user> and <domain> specify the windows user and domain for which the <Permission> element
       should be generated.

       <permission> is any of the YesNoType attributes listed here:

          https://wixtoolset.org/documentation/manual/v3/xsd/wix/permission.html

       The property is currently only supported by the CPack WIX Generator.

DEPRECATED PROPERTIES ON DIRECTORIES

   ADDITIONAL_MAKE_CLEAN_FILES
       Deprecated since version 3.15: Use ADDITIONAL_CLEAN_FILES instead.

       Additional files to remove during the clean stage.

       A ;-list of files that will be removed as a part of the make clean target.

       Arguments to ADDITIONAL_MAKE_CLEAN_FILES may use generator expressions.

       This property only works for the Makefile generators.  It is ignored on other generators.

   COMPILE_DEFINITIONS_<CONFIG>
       Ignored.  See CMake Policy CMP0043.

       Per-configuration preprocessor definitions in a directory.

       This  is  the  configuration-specific  version of COMPILE_DEFINITIONS where <CONFIG> is an
       upper-case name (ex. COMPILE_DEFINITIONS_DEBUG).

       This property will be initialized in each  directory  by  its  value  in  the  directory's
       parent.

       Contents  of  COMPILE_DEFINITIONS_<CONFIG> may use "generator expressions" with the syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

       Generator expressions should be preferred instead of setting this property.

   INTERPROCEDURAL_OPTIMIZATION
       This directory property does not exist anymore.

       See the target property INTERPROCEDURAL_OPTIMIZATION instead.

   INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
       This directory property does not exist anymore.

       See the target property INTERPROCEDURAL_OPTIMIZATION_<CONFIG> instead.

   TEST_INCLUDE_FILE
       Deprecated.  Use TEST_INCLUDE_FILES instead.

       A cmake file that will be included when ctest is run.

       If  you  specify TEST_INCLUDE_FILE, that file will be included and processed when ctest is
       run on the directory.

DEPRECATED PROPERTIES ON TARGETS

   COMPILE_DEFINITIONS_<CONFIG>
       Ignored.  See CMake Policy CMP0043.

       Per-configuration preprocessor definitions on a target.

       This is the configuration-specific version of COMPILE_DEFINITIONS  where  <CONFIG>  is  an
       upper-case name (ex. COMPILE_DEFINITIONS_DEBUG).

       Contents  of  COMPILE_DEFINITIONS_<CONFIG> may use "generator expressions" with the syntax
       $<...>.  See the cmake-generator-expressions(7) manual for available expressions.  See the
       cmake-buildsystem(7) manual for more on defining buildsystem properties.

       Generator expressions should be preferred instead of setting this property.

   IMPORTED_NO_SYSTEM
       Added in version 3.23.

       Deprecated  since version 3.25: IMPORTED_NO_SYSTEM is deprecated. Please use the following
       alternatives instead:

       • Set SYSTEM to false if you don't want a target's include directories to  be  treated  as
         system directories when compiling consumers.

       • Set  EXPORT_NO_SYSTEM  to true if you don't want the include directories of the imported
         target generated by install(EXPORT) and  export()  commands  to  be  treated  as  system
         directories when compiling consumers.

       Setting IMPORTED_NO_SYSTEM to true on an imported target specifies that it is not a system
       target.  This has the following effects:

       • Entries of INTERFACE_INCLUDE_DIRECTORIES are not treated as system  include  directories
         when  compiling  consumers  (regardless  of  the  value  of the consumed target's SYSTEM
         property),     as     they     would     be      by      default.        Entries      of
         INTERFACE_SYSTEM_INCLUDE_DIRECTORIES  are  not  affected,  and will always be treated as
         system include directories.

       • On Apple platforms, when the target is a framework, it will not be treated as system.

       This property can also be enabled on a non-imported target.  Doing so does not affect  the
       build  system, but does tell the install(EXPORT) and export() commands to enable it on the
       imported targets they generate.

       See the NO_SYSTEM_FROM_IMPORTED target  property  to  set  this  behavior  on  the  target
       consuming the include directories rather than the one providing them.

   IOS_INSTALL_COMBINED
       Added in version 3.5.

       Deprecated  since  version  3.28:  IOS_INSTALL_COMBINED  was  designed  to  make universal
       binaries containing iOS/arm* device code paired with iOS Simulator/x86_64 code (or similar
       for  other Apple embedded platforms). Universal binaries can only differentiate code based
       on CPU type, so this only made sense before the days of arm64  macOS  machines  (i.e.  iOS
       Simulator/arm64).  Apple  now recommends xcframeworks, which contain multiple binaries for
       different platforms, for this use case.

       Build a combined (device and simulator) target when installing.

       When this property is set to false, which is the default, then it  will  either  be  built
       with the device SDK or the simulator SDK depending on the SDK set. But if this property is
       set to true then the target will at install time also be  built  for  the  other  SDK  and
       combined into one library.

       NOTE:
          If  a  selected architecture is available for both device SDK and simulator SDK it will
          be built for the SDK selected by CMAKE_OSX_SYSROOT and removed from the other SDK.

       This feature requires at least Xcode version 6.

   POST_INSTALL_SCRIPT
       Deprecated install support.

       The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the old way to specify CMake
       scripts  to  run  before  and  after installing a target.  They are used only when the old
       INSTALL_TARGETS command is used to install the target.  Use the install() command instead.

   PRE_INSTALL_SCRIPT
       Deprecated install support.

       The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the old way to specify CMake
       scripts  to  run  before  and  after installing a target.  They are used only when the old
       INSTALL_TARGETS command is used to install the target.  Use the install() command instead.

   VS_WINRT_EXTENSIONS
       Deprecated.  Use VS_WINRT_COMPONENT instead.  This property was  an  experimental  partial
       implementation of that one.

DEPRECATED PROPERTIES ON SOURCE FILES

   COMPILE_DEFINITIONS_<CONFIG>
       Ignored.  See CMake Policy CMP0043.

       Per-configuration preprocessor definitions on a source file.

       This  is  the configuration-specific version of COMPILE_DEFINITIONS.  Note that Xcode does
       not support per-configuration source file flags so this property will be  ignored  by  the
       Xcode generator.

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