oracular (1) python-engineio.1.gz

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NAME

       python-engineio - python-engineio Documentation

       This  project  implements  Python based Engine.IO client and server that can run standalone or integrated
       with a variety of Python web frameworks and applications.

GETTING STARTED

   What is Engine.IO?
       Engine.IO  is  a  lightweight  transport  protocol  that  enables  real-time  bidirectional   event-based
       communication  between  clients  (typically,  though not always, web browsers) and a server. The official
       implementations of the client and server components are written  in  JavaScript.  This  package  provides
       Python implementations of both, each with standard and asyncio variants.

       The  Engine.IO  protocol  is  extremely  simple.  Once  a  connection  between  a  client and a server is
       established, either side can  send  "messages"  to  the  other  side.  Event  handlers  provided  by  the
       applications  on both ends are invoked when a message is received, or when a connection is established or
       dropped.

   Client Examples
       The example that follows shows a simple Python client:

          import engineio

          eio = engineio.Client()

          @eio.on('connect')
          def on_connect():
              print('connection established')

          @eio.on('message')
          def on_message(data):
              print('message received with ', data)
              eio.send({'response': 'my response'})

          @eio.on('disconnect')
          def on_disconnect():
              print('disconnected from server')

          eio.connect('http://localhost:5000')
          eio.wait()

       And here is a similar client written using the official Engine.IO Javascript client:

          <script src="/path/to/engine.io.js"></script>
          <script>
              var socket = eio('http://localhost:5000');
              socket.on('open', function() { console.log('connection established'); });
              socket.on('message', function(data) {
                  console.log('message received with ' + data);
                  socket.send({response: 'my response'});
              });
              socket.on('close', function() { console.log('disconnected from server'); });
          </script>

   Client Features
       • Can connect to other Engine.IO complaint servers besides the one in this package.

       • Compatible with Python 3.6+.

       • Two versions of the client, one for standard Python and another for asyncio.

       • Uses an event-based architecture implemented with decorators that hides the details of the protocol.

       • Implements HTTP long-polling and WebSocket transports.

   Server Examples
       The following application is a basic example that uses the Eventlet asynchronous server:

          import engineio
          import eventlet

          eio = engineio.Server()
          app = engineio.WSGIApp(eio, static_files={
              '/': {'content_type': 'text/html', 'filename': 'index.html'}
          })

          @eio.on('connect')
          def connect(sid, environ):
              print("connect ", sid)

          @eio.on('message')
          def message(sid, data):
              print("message ", data)
              eio.send(sid, 'reply')

          @eio.on('disconnect')
          def disconnect(sid):
              print('disconnect ', sid)

          if __name__ == '__main__':
              eventlet.wsgi.server(eventlet.listen(('', 5000)), app)

       Below is a similar application, coded for asyncio and the Uvicorn web server:

          import engineio
          import uvicorn

          eio = engineio.AsyncServer()
          app = engineio.ASGIApp(eio, static_files={
              '/': {'content_type': 'text/html', 'filename': 'index.html'}
          })

          @eio.on('connect')
          def connect(sid, environ):
              print("connect ", sid)

          @eio.on('message')
          async def message(sid, data):
              print("message ", data)
              await eio.send(sid, 'reply')

          @eio.on('disconnect')
          def disconnect(sid):
              print('disconnect ', sid)

          if __name__ == '__main__':
              uvicorn.run('127.0.0.1', 5000)

   Server Features
       • Can accept clients running other complaint Engine.IO clients besides the one in this package.

       • Compatible with Python 3.6+.

       • Two versions of the server, one for standard Python and another for asyncio.

       • Supports large number of clients even on modest hardware due to being asynchronous.

       • Can be hosted on any WSGI and ASGI web servers includind Gunicorn, Uvicorn, eventlet and gevent.

       • Can be integrated with WSGI applications written in frameworks such as Flask, Django, etc.

       • Can be integrated with aiohttp, sanic and tornado asyncio applications.

       • Uses an event-based architecture implemented with decorators that hides the details of the protocol.

       • Implements HTTP long-polling and WebSocket transports.

       • Supports XHR2 and XHR browsers as clients.

       • Supports text and binary messages.

       • Supports gzip and deflate HTTP compression.

       • Configurable CORS responses to avoid cross-origin problems with browsers.

THE ENGINE.IO CLIENT

       This package contains two Engine.IO clients:

       • The engineio.Client() class creates a client compatible with the standard Python library.

       • The engineio.AsyncClient() class creates a client compatible with the asyncio package.

       The methods in the two clients are the same, with the only difference that in  the  asyncio  client  most
       methods are implemented as coroutines.

   Installation
       To install the standard Python client along with its dependencies, use the following command:

          pip install "python-engineio[client]"

       If instead you plan on using the asyncio client, then use this:

          pip install "python-engineio[asyncio_client]"

   Creating a Client Instance
       To instantiate an Engine.IO client, simply create an instance of the appropriate client class:

          import engineio

          # standard Python
          eio = engineio.Client()

          # asyncio
          eio = engineio.AsyncClient()

   Defining Event Handlers
       To  responds to events triggered by the connection or the server, event Handler functions must be defined
       using the on decorator:

          @eio.on('connect')
          def on_connect():
              print('I'm connected!')

          @eio.on('message')
          def on_message(data):
              print('I received a message!')

          @eio.on('disconnect')
          def on_disconnect():
              print('I'm disconnected!')

       For the asyncio server, event handlers can be regular functions as above, or can also be coroutines:

          @eio.on('message')
          async def on_message(data):
              print('I received a message!')

       The argument given to the on decorator is the event name. The events  that  are  supported  are  connect,
       message  and  disconnect.  Note  that  the  disconnect  handler  is  invoked  for  application  initiated
       disconnects, server initiated disconnects, or accidental  disconnects,  for  example  due  to  networking
       failures.

       The  data  argument  passed to the 'message' event handler contains application-specific data provided by
       the server with the event.

   Connecting to a Server
       The connection to a server is established by calling the connect() method:

          eio.connect('http://localhost:5000')

       In the case of the asyncio client, the method is a coroutine:

          await eio.connect('http://localhost:5000')

       Upon connection, the server assigns the client a unique session identifier.  The  applicaction  can  find
       this identifier in the sid attribute:

          print('my sid is', eio.sid)

   Sending Messages
       The client can send a message to the server using the send() method:

          eio.send({'foo': 'bar'})

       Or in the case of asyncio, as a coroutine:

          await eio.send({'foo': 'bar'})

       The  single  argument provided to the method is the data that is passed on to the server. The data can be
       of type str, bytes, dict or list. The data included inside dictionaries and lists is also constrained  to
       these types.

       The send() method can be invoked inside an event handler as a response to a server event, or in any other
       part of the application, including in background tasks.

   Disconnecting from the Server
       At any time the client can request to be disconnected  from  the  server  by  invoking  the  disconnect()
       method:

          eio.disconnect()

       For the asyncio client this is a coroutine:

          await eio.disconnect()

   Managing Background Tasks
       When a client connection to the server is established, a few background tasks will be spawned to keep the
       connection alive and handle incoming events. The application running on the main thread is free to do any
       work, as this is not going to prevent the functioning of the Engine.IO client.

       If  the  application  does  not  have  anything to do in the main thread and just wants to wait until the
       connection ends, it can call the wait() method:

          eio.wait()

       Or in the asyncio version:

          await eio.wait()

       For the convenience of the application, a helper function is provided to start a custom background task:

          def my_background_task(my_argument)
              # do some background work here!
              pass

          eio.start_background_task(my_background_task, 123)

       The arguments passed to this method are the background function and any positional or  keyword  arguments
       to invoke the function with.

       Here is the asyncio version:

          async def my_background_task(my_argument)
              # do some background work here!
              pass

          eio.start_background_task(my_background_task, 123)

       Note  that  this  function is not a coroutine, since it does not wait for the background function to end,
       but the background function is.

       The sleep() method is a second convenience function that is provided  for  the  benefit  of  applications
       working with background tasks of their own:

          eio.sleep(2)

       Or for asyncio:

          await eio.sleep(2)

       The single argument passed to the method is the number of seconds to sleep for.

   Debugging and Troubleshooting
       To help you debug issues, the client can be configured to output logs to the terminal:

          import engineio

          # standard Python
          eio = engineio.Client(logger=True)

          # asyncio
          eio = engineio.AsyncClient(logger=True)

       The logger argument can be set to True to output logs to stderr, or to an object compatible with Python's
       logging package where the logs should be emitted to. A value of False disables logging.

       Logging can help identify the cause of connection problems, unexpected disconnections and other issues.

THE ENGINE.IO SERVER

       This package contains two Engine.IO servers:

       • The engineio.Server() class creates a server compatible with the standard Python library.

       • The engineio.AsyncServer() class creates a server compatible with the asyncio package.

       The methods in the two servers are the same, with the only difference that in  the  asyncio  server  most
       methods are implemented as coroutines.

   Installation
       To install the Python Engine.IO server use the following command:

          pip install "python-engineio"

       In  addition to the server, you will need to select an asynchronous framework or server to use along with
       it. The list of supported packages is covered in the Deployment Strategies section.

   Creating a Server Instance
       An Engine.IO server is an instance of class engineio.Server. This instance  can  be  transformed  into  a
       standard WSGI application by wrapping it with the engineio.WSGIApp class:

          import engineio

          # create a Engine.IO server
          eio = engineio.Server()

          # wrap with a WSGI application
          app = engineio.WSGIApp(eio)

       For  asyncio  based  servers,  the  engineio.AsyncServer  class provides the same functionality, but in a
       coroutine friendly format. If desired, The  engineio.ASGIApp  class  can  transform  the  server  into  a
       standard ASGI application:

          # create a Engine.IO server
          eio = engineio.AsyncServer()

          # wrap with ASGI application
          app = engineio.ASGIApp(eio)

       These  two  wrappers  can  also  act  as  middlewares, forwarding any traffic that is not intended to the
       Engine.IO server to another application. This allows Engine.IO servers to integrate easily into  existing
       WSGI or ASGI applications:

          from wsgi import app  # a Flask, Django, etc. application
          app = engineio.WSGIApp(eio, app)

   Serving Static Files
       The  Engine.IO  server can be configured to serve static files to clients. This is particularly useful to
       deliver HTML, CSS and JavaScript files to clients when this package  is  used  without  a  companion  web
       framework.

       Static  files  are  configured  with  a  Python  dictionary in which each key/value pair is a static file
       mapping rule. In its simplest form, this dictionary has one or more static file URLs  as  keys,  and  the
       corresponding files in the server as values:

          static_files = {
              '/': 'latency.html',
              '/static/engine.io.js': 'static/engine.io.js',
              '/static/style.css': 'static/style.css',
          }

       With  this  example configuration, when the server receives a request for / (the root URL) it will return
       the contents of the file latency.html in the current directory, and will assign a content type  based  on
       the file extension, in this case text/html.

       Files  with  the  .html,  .css,  .js,  .json, .jpg, .png, .gif and .txt file extensions are automatically
       recognized and assigned the correct content type. For files with other file extensions or  with  no  file
       extension, the application/octet-stream content type is used as a default.

       If desired, an explicit content type for a static file can be given as follows:

          static_files = {
              '/': {'filename': 'latency.html', 'content_type': 'text/plain'},
          }

       It  is  also  possible to configure an entire directory in a single rule, so that all the files in it are
       served as static files:

          static_files = {
              '/static': './public',
          }

       In this example any files with URLs starting with /static will be served directly from the public  folder
       in   the  current  directory,  so  for  example,  the  URL  /static/index.html  will  return  local  file
       ./public/index.html and the URL /static/css/styles.css will return local file ./public/css/styles.css.

       If a URL that ends in a / is requested, then a default filename of index.html is appended to it.  In  the
       previous example, a request for the /static/ URL would return local file ./public/index.html. The default
       filename to serve for slash-ending URLs can be set in the static files dictionary with an empty key:

          static_files = {
              '/static': './public',
              '': 'image.gif',
          }

       With  this  configuration,  a  request  for  /static/  would  return  local  file  ./public/image.gif.  A
       non-standard content type can also be specified if needed:

          static_files = {
              '/static': './public',
              '': {'filename': 'image.gif', 'content_type': 'text/plain'},
          }

       The static file configuration dictionary is given as the static_files argument to the engineio.WSGIApp or
       engineio.ASGIApp classes:

          # for standard WSGI applications
          eio = engineio.Server()
          app = engineio.WSGIApp(eio, static_files=static_files)

          # for asyncio-based ASGI applications
          eio = engineio.AsyncServer()
          app = engineio.ASGIApp(eio, static_files=static_files)

       The routing precedence in these two classes is as follows:

       • First, the path is checked against the Engine.IO path.

       • Next, the path is checked against the static file configuration, if present.

       • If the path did not match the Engine.IO path or any static file, control is  passed  to  the  secondary
         application if configured, else a 404 error is returned.

       Note:  static  file serving is intended for development use only, and as such it lacks important features
       such as caching. Do not use in a production environment.

   Defining Event Handlers
       To responds to events triggered by the connection or the client, event Handler functions must be  defined
       using the on decorator:

          @eio.on('connect')
          def on_connect(sid):
              print('A client connected!')

          @eio.on('message')
          def on_message(sid, data):
              print('I received a message!')

          @eio.on('disconnect')
          def on_disconnect(sid):
              print('Client disconnected!')

       For the asyncio server, event handlers can be regular functions as above, or can also be coroutines:

          @eio.on('message')
          async def on_message(sid, data):
              print('I received a message!')

       The  argument  given  to  the  on decorator is the event name. The events that are supported are connect,
       message and disconnect. Note that the disconnect handler is invoked  for  client  initiated  disconnects,
       server initiated disconnects, or accidental disconnects, for example due to networking failures.

       The  sid  argument  passed into all the event handlers is a connection identifier for the client. All the
       events from a client will use the same sid value.

       The connect handler is the place where the server can perform authentication. The value returned by  this
       handler  is used to determine if the connection is accepted or rejected. When the handler does not return
       any value (which is the same as returning None) or when it returns True the connection  is  accepted.  If
       the  handler  returns  False  or  any JSON compatible data type (string, integer, list or dictionary) the
       connection is rejected. A rejected connection triggers a response with a 401 status code.

       The data argument passed to the 'message' event handler contains application-specific  data  provided  by
       the client with the event.

   Sending Messages
       The server can send a message to any client using the send() method:

          eio.send(sid, {'foo': 'bar'})

       Or in the case of asyncio, as a coroutine:

          await eio.send(sid, {'foo': 'bar'})

       The  first  argument  provided  to  the method is the connection identifier for the recipient client. The
       second argument is the data that is passed on to the server. The data can be of type str, bytes, dict  or
       list. The data included inside dictionaries and lists is also constrained to these types.

       The send() method can be invoked inside an event handler as a response to a client event, or in any other
       part of the application, including in background tasks.

   User Sessions
       The server can maintain application-specific information in a user session dedicated  to  each  connected
       client.  Applications  can  use  the  user  session  to  write any details about the user that need to be
       preserved throughout the life of the connection, such as usernames or user ids.

       The save_session() and get_session() methods are used to store  and  retrieve  information  in  the  user
       session:

          @eio.on('connect')
          def on_connect(sid, environ):
              username = authenticate_user(environ)
              eio.save_session(sid, {'username': username})

          @eio.on('message')
          def on_message(sid, data):
              session = eio.get_session(sid)
              print('message from ', session['username'])

       For the asyncio server, these methods are coroutines:

          @eio.on('connect')
          async def on_connect(sid, environ):
              username = authenticate_user(environ)
              await eio.save_session(sid, {'username': username})

          @eio.on('message')
          async def on_message(sid, data):
              session = await eio.get_session(sid)
              print('message from ', session['username'])

       The session can also be manipulated with the session() context manager:

          @eio.on('connect')
          def on_connect(sid, environ):
              username = authenticate_user(environ)
              with eio.session(sid) as session:
                  session['username'] = username

          @eio.on('message')
          def on_message(sid, data):
              with eio.session(sid) as session:
                  print('message from ', session['username'])

       For the asyncio server, an asynchronous context manager is used:

          @eio.on('connect')
          def on_connect(sid, environ):
              username = authenticate_user(environ)
              async with eio.session(sid) as session:
                  session['username'] = username

          @eio.on('message')
          def on_message(sid, data):
              async with eio.session(sid) as session:
                  print('message from ', session['username'])

       Note: the contents of the user session are destroyed when the client disconnects.

   Disconnecting a Client
       At  any  time  the server can disconnect a client from the server by invoking the disconnect() method and
       passing the sid value assigned to the client:

          eio.disconnect(sid)

       For the asyncio client this is a coroutine:

          await eio.disconnect(sid)

   Managing Background Tasks
       For the convenience of the application, a helper function is provided to start a custom background task:

          def my_background_task(my_argument)
              # do some background work here!
              pass

          eio.start_background_task(my_background_task, 123)

       The arguments passed to this method are the background function and any positional or  keyword  arguments
       to invoke the function with.

       Here is the asyncio version:

          async def my_background_task(my_argument)
              # do some background work here!
              pass

          eio.start_background_task(my_background_task, 123)

       Note  that  this  function is not a coroutine, since it does not wait for the background function to end,
       but the background function is.

       The sleep() method is a second convenience function that is provided  for  the  benefit  of  applications
       working with background tasks of their own:

          eio.sleep(2)

       Or for asyncio:

          await eio.sleep(2)

       The single argument passed to the method is the number of seconds to sleep for.

   Debugging and Troubleshooting
       To help you debug issues, the server can be configured to output logs to the terminal:

          import engineio

          # standard Python
          eio = engineio.Server(logger=True)

          # asyncio
          eio = engineio.AsyncServer(logger=True)

       The logger argument can be set to True to output logs to stderr, or to an object compatible with Python's
       logging package where the logs should be emitted to. A value of False disables logging.

       Logging can help identify the cause of connection problems, 400  responses,  bad  performance  and  other
       issues.

   Deployment Strategies
       The following sections describe a variety of deployment strategies for Engine.IO servers.

   aiohttp
       aiohttp provides a framework with support for HTTP and WebSocket, based on asyncio.

       Instances of class engineio.AsyncServer will automatically use aiohttp for asynchronous operations if the
       library is installed. To request  its  use  explicitly,  the  async_mode  option  can  be  given  in  the
       constructor:

          eio = engineio.AsyncServer(async_mode='aiohttp')

       A server configured for aiohttp must be attached to an existing application:

          app = web.Application()
          eio.attach(app)

       The  aiohttp application can define regular routes that will coexist with the Engine.IO server. A typical
       pattern is to add routes that serve a client application and any associated static files.

       The aiohttp application is then executed in the usual manner:

          if __name__ == '__main__':
              web.run_app(app)

   Tornado
       Tornado is a web framework with support for HTTP and WebSocket. Only Tornado  version  5  and  newer  are
       supported, thanks to its tight integration with asyncio.

       Instances of class engineio.AsyncServer will automatically use tornado for asynchronous operations if the
       library is installed. To request  its  use  explicitly,  the  async_mode  option  can  be  given  in  the
       constructor:

          eio = engineio.AsyncServer(async_mode='tornado')

       A server configured for tornado must include a request handler for Engine.IO:

          app = tornado.web.Application(
              [
                  (r"/engine.io/", engineio.get_tornado_handler(eio)),
              ],
              # ... other application options
          )

       The  tornado  application  can define other routes that will coexist with the Engine.IO server. A typical
       pattern is to add routes that serve a client application and any associated static files.

       The tornado application is then executed in the usual manner:

          app.listen(port)
          tornado.ioloop.IOLoop.current().start()

   Sanic
       Sanic is a very efficient asynchronous web server for Python.

       Instances of class engineio.AsyncServer will automatically use Sanic for asynchronous operations  if  the
       framework  is  installed.  To  request  its  use  explicitly,  the  async_mode option can be given in the
       constructor:

          eio = engineio.AsyncServer(async_mode='sanic')

       A server configured for Sanic must be attached to an existing application:

          app = Sanic()
          eio.attach(app)

       The Sanic application can define regular routes that will coexist with the Engine.IO  server.  A  typical
       pattern  is  to  add  routes  that  serve  a  client  application and any associated static files to this
       application.

       The Sanic application is then executed in the usual manner:

          if __name__ == '__main__':
              app.run()

       It has been reported that the CORS support provided by the Sanic  extension  sanic-cors  is  incompatible
       with  this package's own support for this protocol. To disable CORS support in this package and let Sanic
       take full control, initialize the server as follows:

          eio = engineio.AsyncServer(async_mode='sanic', cors_allowed_origins=[])

       On the Sanic side you will need to enable the CORS_SUPPORTS_CREDENTIALS setting in addition to any  other
       configuration that you use:

          app.config['CORS_SUPPORTS_CREDENTIALS'] = True

   Uvicorn, Daphne, and other ASGI servers
       The  engineio.ASGIApp  class  is  an ASGI compatible application that can forward Engine.IO traffic to an
       engineio.AsyncServer instance:

          eio = engineio.AsyncServer(async_mode='asgi')
          app = engineio.ASGIApp(eio)

       The application can then be deployed with any ASGI compatible web server.

   Eventlet
       Eventlet is a high performance concurrent networking library for Python 2 and  3  that  uses  coroutines,
       enabling  code  to  be  written  in  the same style used with the blocking standard library functions. An
       Engine.IO server deployed with eventlet has access to the long-polling and WebSocket transports.

       Instances of class engineio.Server will automatically use eventlet for  asynchronous  operations  if  the
       library  is  installed.  To  request  its  use  explicitly,  the  async_mode  option  can be given in the
       constructor:

          eio = engineio.Server(async_mode='eventlet')

       A server configured  for  eventlet  is  deployed  as  a  regular  WSGI  application  using  the  provided
       engineio.WSGIApp:

          app = engineio.WSGIApp(eio)
          import eventlet
          eventlet.wsgi.server(eventlet.listen(('', 8000)), app)

   Eventlet with Gunicorn
       An  alternative  to  running  the eventlet WSGI server as above is to use gunicorn, a fully featured pure
       Python web server. The command to launch the application under gunicorn is shown below:

          $ gunicorn -k eventlet -w 1 module:app

       Due to limitations in its load balancing algorithm, gunicorn can only be used with one worker process, so
       the  -w  1 option is required. Note that a single eventlet worker can handle a large number of concurrent
       clients.

       Another limitation when using gunicorn is that the WebSocket transport is  not  available,  because  this
       transport it requires extensions to the WSGI standard.

       Note:  Eventlet  provides  a  monkey_patch()  function  that  replaces  all the blocking functions in the
       standard library with equivalent asynchronous versions. While python-engineio  does  not  require  monkey
       patching, other libraries such as database drivers are likely to require it.

   Gevent
       Gevent  is  another  asynchronous  framework  based on coroutines, very similar to eventlet. An Engine.IO
       server deployed with gevent has access to the long-polling  transport.  If  project  gevent-websocket  is
       installed,  the  WebSocket transport is also available. Note that when using the uWSGI server, the native
       WebSocket implementation of uWSGI can be used instead of gevent-websocket (see next section  for  details
       on this).

       Instances  of  class  engineio.Server  will  automatically  use gevent for asynchronous operations if the
       library is installed and eventlet is not installed. To request gevent  to  be  selected  explicitly,  the
       async_mode option can be given in the constructor:

          # gevent alone or with gevent-websocket
          eio = engineio.Server(async_mode='gevent')

       A  server  configured  for  gevent  is  deployed  as  a  regular  WSGI  application  using  the  provided
       engineio.WSGIApp:

          from gevent import pywsgi
          app = engineio.WSGIApp(eio)
          pywsgi.WSGIServer(('', 8000), app).serve_forever()

       If the WebSocket transport is installed, then the server must be started as follows:

          from gevent import pywsgi
          from geventwebsocket.handler import WebSocketHandler
          app = engineio.WSGIApp(eio)
          pywsgi.WSGIServer(('', 8000), app,
                            handler_class=WebSocketHandler).serve_forever()

   Gevent with Gunicorn
       An alternative to running the gevent WSGI server as above is to  use  gunicorn,  a  fully  featured  pure
       Python web server. The command to launch the application under gunicorn is shown below:

          $ gunicorn -k gevent -w 1 module:app

       Or to include WebSocket:

          $ gunicorn -k geventwebsocket.gunicorn.workers.GeventWebSocketWorker -w 1 module: app

       Same as with eventlet, due to limitations in its load balancing algorithm, gunicorn can only be used with
       one worker process, so the -w 1 option is required. Note that a single gevent worker can handle  a  large
       number of concurrent clients.

       Note:  Gevent provides a monkey_patch() function that replaces all the blocking functions in the standard
       library with equivalent asynchronous versions. While python-engineio does not  require  monkey  patching,
       other libraries such as database drivers are likely to require it.

   uWSGI
       When  using  the  uWSGI  server  in  combination  with gevent, the Engine.IO server can take advantage of
       uWSGI's native WebSocket support.

       Instances of class engineio.Server will automatically use this option for asynchronous operations if both
       gevent  and  uWSGI  are  installed  and  eventlet  is  not  installed. To request this asynchoronous mode
       explicitly, the async_mode option can be given in the constructor:

          # gevent with uWSGI
          eio = engineio.Server(async_mode='gevent_uwsgi')

       A complete explanation of the configuration and usage of the uWSGI server is beyond  the  scope  of  this
       documentation.  The  uWSGI server is a fairly complex package that provides a large and comprehensive set
       of options. It must be compiled with WebSocket  and  SSL  support  for  the  WebSocket  transport  to  be
       available.  As  way  of  an  introduction, the following command starts a uWSGI server for the latency.py
       example on port 5000:

          $ uwsgi --http :5000 --gevent 1000 --http-websockets --master --wsgi-file latency.py --callable app

   Standard Threads
       While not comparable to eventlet and gevent in terms of performance, the Engine.IO  server  can  also  be
       configured  to  work  with  multi-threaded web servers that use standard Python threads. This is an ideal
       setup to use with development servers such as Werkzeug.

       Instances of class engineio.Server will automatically use the threading  mode  if  neither  eventlet  nor
       gevent are not installed. To request the threading mode explicitly, the async_mode option can be given in
       the constructor:

          eio = engineio.Server(async_mode='threading')

       A server configured for threading is deployed as a regular web  application,  using  any  WSGI  complaint
       multi-threaded  server.  The  example  below  deploys  an Engine.IO application combined with a Flask web
       application, using Flask's development web server based on Werkzeug:

          eio = engineio.Server(async_mode='threading')
          app = Flask(__name__)
          app.wsgi_app = engineio.WSGIApp(eio, app.wsgi_app)

          # ... Engine.IO and Flask handler functions ...

          if __name__ == '__main__':
              app.run()

       The example that follows shows how to start an Engine.IO application  using  Gunicorn's  threaded  worker
       class:

          $ gunicorn -w 1 --threads 100 module:app

       With the above configuration the server will be able to handle up to 100 concurrent clients.

       When  using  standard threads, WebSocket is supported through the simple-websocket package, which must be
       installed separately. This package provides a multi-threaded WebSocket server  that  is  compatible  with
       Werkzeug  and Gunicorn's threaded worker. Other multi-threaded web servers are not supported and will not
       enable the WebSocket transport.

   Scalability Notes
       Engine.IO is a stateful protocol, which makes horizontal scaling more difficult. To deploy a  cluster  of
       Engine.IO processes hosted on one or multiple servers the following conditions must be met:

       • Each  Engine.IO  server process must be able to handle multiple requests concurrently. This is required
         because long-polling clients send two requests in parallel. Worker processes that can only  handle  one
         request at a time are not supported.

       • The load balancer must be configured to always forward requests from a client to the same process. Load
         balancers call this sticky sessions, or session affinity.

   Cross-Origin Controls
       For security reasons, this server enforces a same-origin policy by  default.  In  practical  terms,  this
       means the following:

       • If  an incoming HTTP or WebSocket request includes the Origin header, this header must match the scheme
         and host of the connection URL. In case of a mismatch, a 400 status code response is returned  and  the
         connection is rejected.

       • No restrictions are imposed on incoming requests that do not include the Origin header.

       If  necessary,  the  cors_allowed_origins option can be used to allow other origins. This argument can be
       set to a string to set a single allowed origin, or to a list to allow multiple origins. A  special  value
       of  '*'  can  be  used to instruct the server to allow all origins, but this should be done with care, as
       this could make the server vulnerable to Cross-Site Request Forgery (CSRF) attacks.

API REFERENCE

   Client class
   AsyncClient class
   Server class
   AsyncServer class
   WSGIApp class
   ASGIApp class
   Middleware class (deprecated)IndexModule IndexSearch Page

AUTHOR

       Miguel Grinberg

       2018, Miguel Grinberg

                                                  Jan 13, 2023                                PYTHON-ENGINEIO(1)