plucky (3) POLYTYPE_ATEX_MASK.3alleg4.gz

Provided by: allegro4-doc_4.4.3.1-5_all bug

NAME

       POLYTYPE_ATEX_MASK, POLYTYPE_PTEX_MASK - Polygon rendering mode type Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       #define POLYTYPE_ATEX_MASK

       #define POLYTYPE_PTEX_MASK

DESCRIPTION

       Like  POLYTYPE_ATEX  and  POLYTYPE_PTEX,  but  zero texture map pixels are skipped, allowing parts of the
       texture map to be transparent.

SEE ALSO

       polygon3d(3alleg4), POLYTYPE_ATEX(3alleg4), POLYTYPE_PTEX(3alleg4), ex3d(3alleg4)