plucky (3) SDL_GPUBuffer.3type.gz

Provided by: libsdl3-doc_3.2.4+ds-2_all bug

NAME

       SDL_GPUBuffer - An opaque handle representing a buffer.

HEADER FILE

       Defined in SDL3/SDL_gpu.h

SYNOPSIS

       #include "SDL3/SDL.h"

       typedef struct SDL_GPUBuffer SDL_GPUBuffer;

DESCRIPTION

       Used for vertices, indices, indirect draw commands, and general compute data.

AVAILABILITY

       This struct is available since SDL 3.2.0.

SEE ALSO

       (3),  SDL_CreateGPUBuffer(3),  (3), SDL_UploadToGPUBuffer(3), (3), SDL_DownloadFromGPUBuffer(3), (3),
       SDL_CopyGPUBufferToBuffer(3), (3), SDL_BindGPUVertexBuffers(3), (3),  SDL_BindGPUIndexBuffer(3),  (3),
       SDL_BindGPUVertexStorageBuffers(3),        (3),        SDL_BindGPUFragmentStorageBuffers(3),       (3),
       SDL_DrawGPUPrimitivesIndirect(3),       (3),       SDL_DrawGPUIndexedPrimitivesIndirect(3),        (3),
       SDL_BindGPUComputeStorageBuffers(3),         (3),        SDL_DispatchGPUComputeIndirect(3),        (3),
       SDL_ReleaseGPUBuffer(3)