plucky (3) SDL_GPURenderPass.3type.gz

Provided by: libsdl3-doc_3.2.4+ds-2_all bug

NAME

       SDL_GPURenderPass - An opaque handle representing a render pass.

HEADER FILE

       Defined in SDL3/SDL_gpu.h

SYNOPSIS

       #include "SDL3/SDL.h"

       typedef struct SDL_GPURenderPass SDL_GPURenderPass;

DESCRIPTION

       This handle is transient and should not be held or referenced after

       SDL_EndGPURenderPass
        is called.

AVAILABILITY

       This struct is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_BeginGPURenderPass(3), (3), SDL_EndGPURenderPass(3)