Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_CloseGamepad - Close a gamepad previously opened with SDL_OpenGamepad().

SYNOPSIS

       #include <SDL3/SDL_gamepad.h>

       void SDL_CloseGamepad(SDL_Gamepad *gamepad);

FUNCTION PARAMETERS

       gamepad
              a gamepad identifier previously returned by SDL_OpenGamepad().

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_OpenGamepad(3)

Simple Directmedia Layer                           SDL 3.2.20                                SDL_CloseGamepad(3)