Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_CloseGamepad - Close a gamepad previously opened with SDL_OpenGamepad().
SYNOPSIS
#include <SDL3/SDL_gamepad.h>
void SDL_CloseGamepad(SDL_Gamepad *gamepad);
FUNCTION PARAMETERS
gamepad
a gamepad identifier previously returned by SDL_OpenGamepad().
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_OpenGamepad(3)
Simple Directmedia Layer SDL 3.2.20 SDL_CloseGamepad(3)