Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_OpenGamepad - Open a gamepad for use.

SYNOPSIS

       #include <SDL3/SDL_gamepad.h>

       SDL_Gamepad * SDL_OpenGamepad(SDL_JoystickID instance_id);

FUNCTION PARAMETERS

       instance_id
              the joystick instance ID.

RETURN VALUE

       Returns a gamepad identifier or NULL if an error occurred; call SDL_GetError() for more information.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_CloseGamepad(3), SDL_IsGamepad(3)

Simple Directmedia Layer                           SDL 3.2.20                                 SDL_OpenGamepad(3)