Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_OpenGamepad - Open a gamepad for use.
SYNOPSIS
#include <SDL3/SDL_gamepad.h>
SDL_Gamepad * SDL_OpenGamepad(SDL_JoystickID instance_id);
FUNCTION PARAMETERS
instance_id
the joystick instance ID.
RETURN VALUE
Returns a gamepad identifier or NULL if an error occurred; call SDL_GetError() for more information.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_CloseGamepad(3), SDL_IsGamepad(3)
Simple Directmedia Layer SDL 3.2.20 SDL_OpenGamepad(3)