Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_IsGamepad - Check if the given joystick is supported by the gamepad interface.
SYNOPSIS
#include <SDL3/SDL_gamepad.h>
bool SDL_IsGamepad(SDL_JoystickID instance_id);
FUNCTION PARAMETERS
instance_id
the joystick instance ID.
RETURN VALUE
Returns true if the given joystick is supported by the gamepad interface, false if it isn't or it's an
invalid index.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_GetJoysticks(3), SDL_OpenGamepad(3)
Simple Directmedia Layer SDL 3.2.20 SDL_IsGamepad(3)