Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_GetGamepadAppleSFSymbolsNameForAxis - Return the sfSymbolsName for a given axis on a gamepad on Apple
       platforms.

SYNOPSIS

       #include <SDL3/SDL_gamepad.h>

       const char * SDL_GetGamepadAppleSFSymbolsNameForAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis);

FUNCTION PARAMETERS

       gamepad
              the gamepad to query.

       axis   an axis on the gamepad.

RETURN VALUE

       Returns the sfSymbolsName or NULL if the name can't be found.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_GetGamepadAppleSFSymbolsNameForButton(3)

Simple Directmedia Layer                           SDL 3.2.20         SDL_GetGamepadAppleSFSymbolsNameForAxis(3)