Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_GetGamepadAppleSFSymbolsNameForAxis - Return the sfSymbolsName for a given axis on a gamepad on Apple
platforms.
SYNOPSIS
#include <SDL3/SDL_gamepad.h>
const char * SDL_GetGamepadAppleSFSymbolsNameForAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis);
FUNCTION PARAMETERS
gamepad
the gamepad to query.
axis an axis on the gamepad.
RETURN VALUE
Returns the sfSymbolsName or NULL if the name can't be found.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_GetGamepadAppleSFSymbolsNameForButton(3)
Simple Directmedia Layer SDL 3.2.20 SDL_GetGamepadAppleSFSymbolsNameForAxis(3)