SDL_GetGamepadAppleSFSymbolsNameForButton
Return the sfSymbolsName for a given button on a gamepad on Apple platforms.
- Provided by: libsdl3-doc (Version: 3.2.20+ds-2)
- Source: libsdl3
- Report a bug
Return the sfSymbolsName for a given button on a gamepad on Apple platforms.
#include <SDL3/SDL_gamepad.h>
const char * SDL_GetGamepadAppleSFSymbolsNameForButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);
Returns the sfSymbolsName or NULL if the name can't be found.
This function is available since SDL 3.2.0.