Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_GetGamepadAppleSFSymbolsNameForButton - Return the sfSymbolsName for a given button on a gamepad on
Apple platforms.
SYNOPSIS
#include <SDL3/SDL_gamepad.h>
const char * SDL_GetGamepadAppleSFSymbolsNameForButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);
FUNCTION PARAMETERS
gamepad
the gamepad to query.
button a button on the gamepad.
RETURN VALUE
Returns the sfSymbolsName or NULL if the name can't be found.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_GetGamepadAppleSFSymbolsNameForAxis(3)
Simple Directmedia Layer SDL 3.2.20 SDL_GetGamepadAppleSFSymbolsNameForButton(3)