Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_GetGamepadProductVersion - Get the product version of an opened gamepad, if available.
SYNOPSIS
#include <SDL3/SDL_gamepad.h>
Uint16 SDL_GetGamepadProductVersion(SDL_Gamepad *gamepad);
DESCRIPTION
If the product version isn't available this function returns 0.
FUNCTION PARAMETERS
gamepad
the gamepad object to query.
RETURN VALUE
Returns the USB product version, or zero if unavailable.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_GetGamepadProductVersionForID(3)
Simple Directmedia Layer SDL 3.2.20 SDL_GetGamepadProductVersion(3)