Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_GetGamepadProductVersion - Get the product version of an opened gamepad, if available.

SYNOPSIS

       #include <SDL3/SDL_gamepad.h>

       Uint16 SDL_GetGamepadProductVersion(SDL_Gamepad *gamepad);

DESCRIPTION

       If the product version isn't available this function returns 0.

FUNCTION PARAMETERS

       gamepad
              the gamepad object to query.

RETURN VALUE

       Returns the USB product version, or zero if unavailable.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_GetGamepadProductVersionForID(3)

Simple Directmedia Layer                           SDL 3.2.20                    SDL_GetGamepadProductVersion(3)