Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_GetGamepadProductVersionForID - Get the product version of a gamepad, if available.

SYNOPSIS

       #include <SDL3/SDL_gamepad.h>

       Uint16 SDL_GetGamepadProductVersionForID(SDL_JoystickID instance_id);

DESCRIPTION

       This  can  be called before any gamepads are opened. If the product version isn't available this function
       returns 0.

FUNCTION PARAMETERS

       instance_id
              the joystick instance ID.

RETURN VALUE

       Returns the product version of the selected gamepad. If called on an invalid index, this function returns
       zero.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_GetGamepadProductVersion(3), SDL_GetGamepads(3)

Simple Directmedia Layer                           SDL 3.2.20               SDL_GetGamepadProductVersionForID(3)