Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_GetRealGamepadType - Get the type of an opened gamepad, ignoring any mapping override.
SYNOPSIS
#include <SDL3/SDL_gamepad.h>
SDL_GamepadType SDL_GetRealGamepadType(SDL_Gamepad *gamepad);
FUNCTION PARAMETERS
gamepad
the gamepad object to query.
RETURN VALUE
Returns the gamepad type, or SDL_GAMEPAD_TYPE_UNKNOWN if it's not available.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_GetRealGamepadTypeForID(3)
Simple Directmedia Layer SDL 3.2.20 SDL_GetRealGamepadType(3)