Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_GetRealGamepadTypeForID - Get the type of a gamepad, ignoring any mapping override.
SYNOPSIS
#include <SDL3/SDL_gamepad.h>
SDL_GamepadType SDL_GetRealGamepadTypeForID(SDL_JoystickID instance_id);
DESCRIPTION
This can be called before any gamepads are opened.
FUNCTION PARAMETERS
instance_id
the joystick instance ID.
RETURN VALUE
Returns the gamepad type.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_GetGamepadTypeForID(3), SDL_GetGamepads(3), SDL_GetRealGamepadType(3)
Simple Directmedia Layer SDL 3.2.20 SDL_GetRealGamepadTypeForID(3)