Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_RenderLine - Draw a line on the current rendering target at subpixel precision.

SYNOPSIS

       #include <SDL3/SDL_render.h>

       bool SDL_RenderLine(SDL_Renderer *renderer, float x1, float y1, float x2, float y2);

FUNCTION PARAMETERS

       renderer
              the renderer which should draw a line.

       x1     the x coordinate of the start point.

       y1     the y coordinate of the start point.

       x2     the x coordinate of the end point.

       y2     the y coordinate of the end point.

RETURN VALUE

       for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_RenderLines(3)

Simple Directmedia Layer                           SDL 3.2.20                                  SDL_RenderLine(3)