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SDL_SetAudioStreamGain

Change the gain of an audio stream.

#include <SDL3/SDL_audio.h>
bool SDL_SetAudioStreamGain(SDL_AudioStream *stream, float gain);

The gain of a stream is its volume; a larger gain means a louder output, with a gain of zero being silence.

Audio streams default to a gain of 1.0f (no change in output).

This is applied during SDL_GetAudioStreamData, and can be continuously changed to create various effects.

the stream on which the gain is being changed.
the gain. 1.0f is no change, 0.0f is silence.

for more information.

It is safe to call this function from any thread, as it holds a stream-specific mutex while running.

This function is available since SDL 3.2.0.

SDL_GetAudioStreamGain(3)