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SDL_SetScancodeName

Set a human-readable name for a scancode.

#include <SDL3/SDL_keyboard.h>
bool SDL_SetScancodeName(SDL_Scancode scancode, const char *name);

the desired SDL_Scancode.

the name to use for the scancode, encoded as UTF-8. The string is not copied, so the pointer given to this function must stay valid while SDL is being used.

for more information.

This function is not thread safe.

This function is available since SDL 3.2.0.

SDL_GetScancodeName(3)