SDL_CreateSurface
Allocate a new surface with a specific pixel format.
- Provided by: libsdl3-doc (Version: 3.4.2+ds-1ubuntu1)
- Source: libsdl3
- Report a bug
Allocate a new surface with a specific pixel format.
#include <SDL3/SDL_surface.h>
SDL_Surface * SDL_CreateSurface(int width, int height, SDL_PixelFormat format);
The pixels of the new surface are initialized to zero.
Returns the new SDL_Surface structure that is created or NULL on failure; call SDL_GetError() for more information.
It is safe to call this function from any thread.
This function is available since SDL 3.2.0.