Provided by: libsdl3-doc_3.2.28+ds-1_all bug

NAME

       SDL_GetSurfaceColorspace - Get the colorspace used by a surface.

SYNOPSIS

       #include <SDL3/SDL_surface.h>

       SDL_Colorspace SDL_GetSurfaceColorspace(SDL_Surface *surface);

DESCRIPTION

       The  colorspace  defaults  to SDL_COLORSPACE_SRGB_LINEAR for floating point formats, SDL_COLORSPACE_HDR10
       for 10-bit formats, SDL_COLORSPACE_SRGB for other RGB  surfaces  and  SDL_COLORSPACE_BT709_FULL  for  YUV
       textures.

FUNCTION PARAMETERS

       surface
              the SDL_Surface structure to query.

RETURN VALUE

       Returns the colorspace used by the surface, or SDL_COLORSPACE_UNKNOWN if the surface is NULL.

THREAD SAFETY

       This function is not thread safe.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_SetSurfaceColorspace(3)

Simple Directmedia Layer                           SDL 3.2.28                        SDL_GetSurfaceColorspace(3)