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SDL_SetSurfaceColorspace

Set the colorspace used by a surface.

#include <SDL3/SDL_surface.h>
bool SDL_SetSurfaceColorspace(SDL_Surface *surface, SDL_Colorspace colorspace);

Setting the colorspace doesn't change the pixels, only how they are interpreted in color operations.

the SDL_Surface structure to update.
an SDL_Colorspace value describing the surface colorspace.

Returns true on success or false on failure; call SDL_GetError() for more information.

This function can be called on different threads with different surfaces.

This function is available since SDL 3.2.0.

SDL_GetSurfaceColorspace(3)