SDL_SetRenderDrawColor
Set the color used for drawing operations.
- Provided by: libsdl3-doc (Version: 3.4.2+ds-1ubuntu1)
- Source: libsdl3
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Set the color used for drawing operations.
#include <SDL3/SDL_render.h>
bool SDL_SetRenderDrawColor(SDL_Renderer *renderer, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
Set the color for drawing or filling rectangles, lines, and points, and for SDL_RenderClear().
Returns true on success or false on failure; call SDL_GetError() for more information.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.