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SDL_sin

Compute the sine of x.

#include <SDL3/SDL_stdinc.h>
double SDL_sin(double x);

Domain: -INF <= x <= INF

Range: -1 <= y <= 1

This function operates on double-precision floating point values, use SDL_sinf for single-precision floats.

This function may use a different approximation across different versions, platforms and configurations. i.e, it can return a different value given the same input on different machines or operating systems, or if SDL is updated.

floating point value, in radians.

Returns sine of x.

It is safe to call this function from any thread.

This function is available since SDL 3.2.0.

SDL_sinf(3), SDL_asin(3), SDL_cos(3)