Provided by: libsvga1-dev_1.4.3-33_amd64 bug

NAME

       gl_copyscreen - copy the screen contents of contexts

SYNOPSIS

       #include <vgagl.h>

       void gl_copyscreen(GraphicsContext *gc);

DESCRIPTION

       Copy  the current graphics context contents (screen data) to the specified graphics context (the physical
       screen, for example). Contexts are assumed to be identical in size.

SEE ALSO

       svgalib(7), vgagl(7), svgalib.conf(5), threedkit(7), testgl(1), plane(1), wrapdemo(1), currentcontext(3),
       gl_allocatecontext(3),        gl_clearscreen(3),         gl_copybox(3),         gl_copyboxfromcontext(3),
       gl_copyboxtocontext(3), gl_fillbox(3), gl_getbox(3), gl_putbox(3).

AUTHOR

       This  manual  page  was  edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The exact source of the
       referenced demo as well as of the original documentation is unknown.

       It  is  very  likely  that  both  are  at  least  to   some   extent   are   due   to   Harm   Hanemaayer
       <H.Hanemaayer@inter.nl.net>.

       Occasionally  this  might  be wrong. I hereby asked to be excused by the original author and will happily
       accept any additions or corrections to this first version of the svgalib manual.

Svgalib (>= 1.2.11)                                2 Aug 1997                                   gl_copyscreen(3)