Provided by: libsvga1-dev_1.4.3-33_amd64 bug

NAME

       vga_getkey - read a character from the keyboard without waiting

SYNOPSIS

       #include <vga.h>

       int vga_getkey(void);

DESCRIPTION

       Read  a  character  from the keyboard without waiting; returns zero if no key pressed and the ASCII value
       otherwise.  This  function  must  not  be  used  in  raw   keyboard   mode.   In   this   situation   use
       keyboard_getstate(3) or keyboard_keypressed(3) instead.

SEE ALSO

       svgalib(7),  vgagl(7),  libvga.config(5),  eventtest(6), keytest(6), keyboard_init(3), keyboard_close(3),
       keyboard_setdefaulteventhandler(3),          keyboard_seteventhandler(3),           keyboard_getstate(3),
       keyboard_clearstate(3),       keyboard_translatekeys(3),       keyboard_keypressed(3),      vga_getch(3),
       vga_waitevent(3),

AUTHOR

       This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The  exact  source  of  the
       referenced function as well as of the original documentation is unknown.

       It   is   very   likely   that   both   are   at  least  to  some  extent  are  due  to  Harm  Hanemaayer
       <H.Hanemaayer@inter.nl.net>.

       Occasionally this might be wrong. I hereby asked to be excused by the original author  and  will  happily
       accept any additions or corrections to this first version of the svgalib manual.

Svgalib (>= 1.2.11)                               27 July 1997                                     vga_getkey(3)