Provided by: libsvga1-dev_1.4.3-33_amd64 

NAME
vga_getkey - read a character from the keyboard without waiting
SYNOPSIS
#include <vga.h>
int vga_getkey(void);
DESCRIPTION
Read a character from the keyboard without waiting; returns zero if no key pressed and the ASCII value
otherwise. This function must not be used in raw keyboard mode. In this situation use
keyboard_getstate(3) or keyboard_keypressed(3) instead.
SEE ALSO
svgalib(7), vgagl(7), libvga.config(5), eventtest(6), keytest(6), keyboard_init(3), keyboard_close(3),
keyboard_setdefaulteventhandler(3), keyboard_seteventhandler(3), keyboard_getstate(3),
keyboard_clearstate(3), keyboard_translatekeys(3), keyboard_keypressed(3), vga_getch(3),
vga_waitevent(3),
AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The exact source of the
referenced function as well as of the original documentation is unknown.
It is very likely that both are at least to some extent are due to Harm Hanemaayer
<H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby asked to be excused by the original author and will happily
accept any additions or corrections to this first version of the svgalib manual.
Svgalib (>= 1.2.11) 27 July 1997 vga_getkey(3)