Provided by: freebsd-manpages_9.2+1-1_all bug

NAME

       unix — UNIX-domain protocol family

SYNOPSIS

       #include <sys/types.h>
       #include <sys/un.h>

DESCRIPTION

       The  Unix-domain  protocol  family  is  a  collection  of  protocols  that  provides  local  (on-machine)
       interprocess communication through the normal socket(2) mechanisms.  The Unix-domain family supports  the
       SOCK_STREAM, SOCK_SEQPACKET, and SOCK_DGRAM socket types and uses file system pathnames for addressing.

ADDRESSING

       Unix-domain  addresses  are variable-length file system pathnames of at most 104 characters.  The include
       file <sys/un.h> defines this address:

             struct sockaddr_un {
                     u_char  sun_len;
                     u_char  sun_family;
                     char    sun_path[104];
             };

       Binding a name to a Unix-domain socket with bind(2) causes a socket  file  to  be  created  in  the  file
       system.  This file is not removed when the socket is closed — unlink(2) must be used to remove the file.

       The  length  of  Unix-domain  address, required by bind(2) and connect(2), can be calculated by the macro
       SUN_LEN() defined in <sys/un.h>.  The sun_path field must be terminated by a NUL  character  to  be  used
       with SUN_LEN(), but the terminating NUL is not part of the address.

       The  Unix-domain protocol family does not support broadcast addressing or any form of “wildcard” matching
       on incoming messages.  All addresses are absolute- or relative-pathnames of  other  Unix-domain  sockets.
       Normal  file  system  access-control  mechanisms  are  also applied when referencing pathnames; e.g., the
       destination of a connect(2) or sendto(2) must be writable.

PASSING FILE DESCRIPTORS

       The Unix-domain sockets support the communication of  Unix  file  descriptors  through  the  use  of  the
       msg_control field in the msg argument to sendmsg(2) and recvmsg(2).

       Any valid descriptor may be sent in a message.  The file descriptor(s) to be passed are described using a
       struct  cmsghdr  that  is  defined  in  the  include  file  <sys/socket.h>.   The  type of the message is
       SCM_RIGHTS, and the data portion  of  the  messages  is  an  array  of  integers  representing  the  file
       descriptors  to  be passed.  The number of descriptors being passed is defined by the length field of the
       message; the length field is the sum of the size of the header  plus  the  size  of  the  array  of  file
       descriptors.

       The  received  descriptor is a duplicate of the sender's descriptor, as if it were created with a call to
       dup(2).  Per-process descriptor flags, set with fcntl(2), are not passed to a receiver.  Descriptors that
       are awaiting delivery, or that are purposely not received, are automatically closed by  the  system  when
       the destination socket is closed.

SOCKET OPTIONS

       UNIX  domain  sockets  support  a number of socket options which can be set with setsockopt(2) and tested
       with getsockopt(2):

       LOCAL_CREDS     This option may be enabled on SOCK_DGRAM, SOCK_SEQPACKET, or a SOCK_STREAM socket.   This
                       option provides a mechanism for the receiver to receive the credentials of the process as
                       a  recvmsg(2) control message.  The msg_control field in the msghdr structure points to a
                       buffer that  contains  a  cmsghdr  structure  followed  by  a  variable  length  sockcred
                       structure, defined in <sys/socket.h> as follows:

                       struct sockcred {
                         uid_t sc_uid;         /* real user id */
                         uid_t sc_euid;        /* effective user id */
                         gid_t sc_gid;         /* real group id */
                         gid_t sc_egid;        /* effective group id */
                         int   sc_ngroups;     /* number of supplemental groups */
                         gid_t sc_groups[1];   /* variable length */
                       };

                       The  SOCKCREDSIZE()  macro  computes  the  size of the sockcred structure for a specified
                       number of groups.  The cmsghdr fields have the following values:

                       cmsg_len = CMSG_LEN(SOCKCREDSIZE(ngroups))
                       cmsg_level = SOL_SOCKET
                       cmsg_type = SCM_CREDS

                       On SOCK_STREAM and SOCK_SEQPACKET sockets credentials are passed only on the  first  read
                       from a socket, then system clears the option on socket.

       LOCAL_CONNWAIT  Used  with SOCK_STREAM sockets, this option causes the connect(2) function to block until
                       accept(2) has been called on the listening socket.

       LOCAL_PEERCRED  Requested via getsockopt(2) on a SOCK_STREAM socket returns  credentials  of  the  remote
                       side.   These  will  arrive  in  the  form  of  a  filled in xucred structure, defined in
                       <sys/ucred.h> as follows:

                       struct xucred {
                         u_int cr_version;             /* structure layout version */
                         uid_t cr_uid;                 /* effective user id */
                         short cr_ngroups;             /* number of groups */
                         gid_t cr_groups[XU_NGROUPS];  /* groups */
                       };
                       The cr_version fields should be checked against XUCRED_VERSION define.

                       The credentials presented to the server (the listen(2) caller) are those  of  the  client
                       when  it  called  connect(2);  the  credentials  presented  to the client (the connect(2)
                       caller) are those of the server when it called listen(2).  This  mechanism  is  reliable;
                       there  is  no  way  for  either  party to influence the credentials presented to its peer
                       except by calling the appropriate system  call  (e.g.,  connect(2)  or  listen(2))  under
                       different effective credentials.

                       To  reliably  obtain  peer  credentials  on  a SOCK_DGRAM socket refer to the LOCAL_CREDS
                       socket option.

SEE ALSO

       connect(2), dup(2), fcntl(2), getsockopt(2), listen(2), recvmsg(2), sendto(2), setsockopt(2),  socket(2),
       intro(4)

       “An Introductory 4.3 BSD Interprocess Communication Tutorial”, PS1, 7.

       “An Advanced 4.3 BSD Interprocess Communication Tutorial”, PS1, 8.

Debian                                          November 16, 2012                                        UNIX(4)