Provided by: libsvga1-dev_1.4.3-33_amd64 bug

NAME

       mouse_getx, mouse_gety, mouse_getbutton - query the mouse state

SYNOPSIS

       #include <vgamouse.h>

       int mouse_getx(void);
       int mouse_gety(void);
       int mouse_getbutton(void);

DESCRIPTION

       These  three  routines do the obvious, namely returning current mouse pointer position and
       button state.  mouse_getbutton()  returns  an  integer  which  can  be  bitwise  &'d  with
       MOUSE_LEFTBUTTON,      MOUSE_MIDDLEBUTTON,      MOUSE_RIGHTBUTTON,     MOUSE_FOURTHBUTTON,
       MOUSE_FIFTHBUTTON, MOUSE_SIXTHBUTTON, or MOUSE_RESETBUTTON.

       A 1 on any of these bits means the button has been pressed, a 0 means it hasn't.

       Please note that you need to call mouse_update(3) or mouse_waitforupdate(3) for the  mouse
       state actually to change.

       For 3d pointer devices, there is actually another interface. See mouse_getposition_6d(3).

SEE ALSO

       svgalib(7),   vgagl(7),  libvga.config(5),  eventtest(6),  mouse_close(3),  mouse_init(3),
       mouse_getposition_6d(3),   mouse_setposition(3),   mouse_setscale(3),    mouse_setwrap(3),
       mouse_setxrange(3),   mouse_update(3),   mouse_waitforupdate(3),   vga_setmousesupport(3),
       mouse_seteventhandler(3), vga_waitevent(3)

AUTHOR

       This manual page was edited by Michael Weller  <eowmob@exp-math.uni-essen.de>.  The  exact
       source of the referenced function as well as of the original documentation is unknown.

       It  is  very  likely  that  both  are  at  least to some extent are due to Harm Hanemaayer
       <H.Hanemaayer@inter.nl.net>.

       Occasionally this might be wrong. I hereby asked to be excused by the original author  and
       will  happily  accept  any  additions  or corrections to this first version of the svgalib
       manual.