SDL_LoadBMP
Load a BMP image from a file.
- Provided by: libsdl3-doc (Version: 3.4.2+ds-1ubuntu1)
- Source: libsdl3
- Report a bug
Load a BMP image from a file.
#include <SDL3/SDL_surface.h>
SDL_Surface * SDL_LoadBMP(const char *file);
The new surface should be freed with SDL_DestroySurface(). Not doing so will result in a memory leak.
Returns a pointer to a new SDL_Surface structure or NULL on failure; call SDL_GetError() for more information.
It is safe to call this function from any thread.
This function is available since SDL 3.2.0.