Provided by: libsvga1-dev_1.4.3-33_amd64 bug

NAME

       gl_compileboxmask - compress a masked bitmap

SYNOPSIS

       #include <vgagl.h>

       void gl_compileboxmask(int w, int h, void *sdp, void *ddp);

DESCRIPTION

       Convert  the  rectangular  masked  bitmap of size (w, h) at sdp to a compressed format that allows faster
       drawing, which is stored at ddp.  Allocating w * h bytes for the compiled version is usually  enough;  an
       upper limit should be (w + 2) * h.

       Compiled bitmaps are only supported in linear 256 color modes.

SEE ALSO

       svgalib(7),     vgagl(7),    svgalib.conf(5),    threedkit(7),    testgl(1),    plane(1),    wrapdemo(1),
       gl_compileboxmask(3),   gl_compiledboxmasksize(3),    gl_getbox(3),    gl_putbox(3),    gl_putboxpart(3),
       gl_putboxmask(3), gl_putboxmaskcompiled(3).

AUTHOR

       This  manual  page  was  edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The exact source of the
       referenced demo as well as of the original documentation is unknown.

       It  is  very  likely  that  both  are  at  least  to   some   extent   are   due   to   Harm   Hanemaayer
       <H.Hanemaayer@inter.nl.net>.

       Occasionally  this  might  be wrong. I hereby asked to be excused by the original author and will happily
       accept any additions or corrections to this first version of the svgalib manual.

Svgalib (>= 1.2.11)                                2 Aug 1997                               gl_compileboxmask(3)