Provided by: libsvga1-dev_1.4.3-33_amd64 bug

NAME

       gl_putboxmask - copy a masked  pixmap to a rectangular area

SYNOPSIS

       #include <vgagl.h>

       void gl_putboxmask(int x, int y, int w, int h, void *dp);

DESCRIPTION

       Copy the contents of a memory buffer dp to a rectangular bitmap at position (x, y) with size (w, h).

       This function works like gl_putbox, but does not write pixmap pixels of color zero. If the same pixmap is
       used often you should consider using the faster gl_putboxmaskcompiled(3).

       Pixmaps are in row-major order. The source pixmap memory has the size w * h * BYTESPERPIXEL.

SEE ALSO

       svgalib(7),     vgagl(7),     svgalib.conf(5),     threedkit(7),     testgl(1),     gl_compileboxmask(3),
       gl_compiledboxmasksize(3),     gl_copybox(3),      gl_copyboxfromcontext(3),      gl_copyboxtocontext(3),
       gl_fillbox(3), gl_getbox(3), gl_putbox(3), gl_putboxmaskcompiled(3), gl_putboxpart(3), gl_scalebox(3).

AUTHOR

       This  manual  page  was  edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The exact source of the
       referenced demo as well as of the original documentation is unknown.

       It  is  very  likely  that  both  are  at  least  to   some   extent   are   due   to   Harm   Hanemaayer
       <H.Hanemaayer@inter.nl.net>.

       Occasionally  this  might  be wrong. I hereby asked to be excused by the original author and will happily
       accept any additions or corrections to this first version of the svgalib manual.

Svgalib (>= 1.2.11)                                2 Aug 1997                                   gl_putboxmask(3)