Provided by: libsvga1-dev_1.4.3-33_amd64 

NAME
gl_getcontext, currentcontext - get the current graphics contents.
SYNOPSIS
#include <vgagl.h>
void gl_getcontext(GraphicsContext *gc);
extern GraphicsContext currentcontext; /* this is already in vgagl.h */
DESCRIPTION
Save the current context in the structure variable gc.
You can also get the current context from the global variable currentcontext;
However, simply access single elements in this structure with the macros given in vgagl(7) but do not
copy currentcontext in another structure. This is because the size of the structure might change and your
program does not know it when it will be linked dynamically to future svgalib versions.
Instead use gl_allocatecontext(3) to allocate such a structure, fill it with gl_getcontext and release it
with free(3) after usage.
SEE ALSO
svgalib(7), vgagl(7), svgalib.conf(5), threedkit(7), testgl(1), plane(1), wrapdemo(1),
gl_allocatecontext(3), gl_copyboxfromcontext(3), gl_copyboxtocontext(3), gl_freecontext(3),
gl_setcontext(3), gl_setcontextheight(3), gl_setcontextvga(3), gl_setcontextvgavirtual(3),
gl_setcontextvirtual(3), gl_setcontextwidth(3).
AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The exact source of the
referenced demo as well as of the original documentation is unknown.
It is very likely that both are at least to some extent are due to Harm Hanemaayer
<H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby asked to be excused by the original author and will happily
accept any additions or corrections to this first version of the svgalib manual.
Svgalib (>= 1.2.11) 2 Aug 1997 gl_getcontext(3)