Provided by: libsvga1-dev_1.4.3-33_amd64 bug

NAME

       gl_setpixel, gl_setpixelrgb - draw a pixel

SYNOPSIS

       #include <vgagl.h>

       void gl_setpixel(int x, int y, int c),
       void gl_setpixelrgb(int x, int y, int r, int g, int b);

DESCRIPTION

       gl_setpixel  draws  a  single pixel at position (x, y) in color c.  The lower 8, 15, 16 or 24 bits of the
       color are significant, depending on the number of colors the current mode supports.

       gl_setpixelrgb draws a single pixel at position (x, y) with color components r, g, and b, ranging from  0
       to 255. In 256 color mode, only meaningful if the RGB palette is set (gl_setrgbpalette(3)).

SEE ALSO

       svgalib(7), vgagl(7), svgalib.conf(5), threedkit(7), testgl(1), gl_circle(3), gl_fillbox(3), gl_hline(3),
       gl_line(3), gl_rgbcolor(3), gl_setrgbpalette(3).

AUTHOR

       This  manual  page  was  edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The exact source of the
       referenced demo as well as of the original documentation is unknown.

       It  is  very  likely  that  both  are  at  least  to   some   extent   are   due   to   Harm   Hanemaayer
       <H.Hanemaayer@inter.nl.net>.

       Occasionally  this  might  be wrong. I hereby asked to be excused by the original author and will happily
       accept any additions or corrections to this first version of the svgalib manual.

Svgalib (>= 1.2.11)                                2 Aug 1997                                     gl_setpixel(3)