Provided by: libsvga1-dev_1.4.3-33_amd64 bug

NAME

       gl_setpixel, gl_setpixelrgb - draw a pixel

SYNOPSIS

       #include <vgagl.h>

       void gl_setpixel(int x, int y, int c),
       void gl_setpixelrgb(int x, int y, int r, int g, int b);

DESCRIPTION

       gl_setpixel  draws  a  single pixel at position (x, y) in color c.  The lower 8, 15, 16 or 24 bits of the
       color are significant, depending on the number of colors the current mode supports.

       gl_setpixelrgb draws a single pixel at position (x, y) with color components r, g, and b, ranging from  0
       to 255. In 256 color mode, only meaningful if the RGB palette is set (gl_setrgbpalette(3)).

SEE ALSO

       svgalib(7), vgagl(7), svgalib.conf(5), threedkit(7), testgl(1), gl_circle(3), gl_fillbox(3), gl_hline(3),
       gl_line(3), gl_rgbcolor(3), gl_setrgbpalette(3).

AUTHOR

       This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The  exact  source  of  the
       referenced demo as well as of the original documentation is unknown.

       It   is   very   likely   that   both   are   at  least  to  some  extent  are  due  to  Harm  Hanemaayer
       <H.Hanemaayer@inter.nl.net>.

       Occasionally this might be wrong. I hereby asked to be excused by the original author  and  will  happily
       accept any additions or corrections to this first version of the svgalib manual.