Provided by: libsvga1-dev_1.4.3-33_amd64 

NAME
gl_setpixel, gl_setpixelrgb - draw a pixel
SYNOPSIS
#include <vgagl.h>
void gl_setpixel(int x, int y, int c),
void gl_setpixelrgb(int x, int y, int r, int g, int b);
DESCRIPTION
gl_setpixel draws a single pixel at position (x, y) in color c. The lower 8, 15, 16 or 24 bits of the
color are significant, depending on the number of colors the current mode supports.
gl_setpixelrgb draws a single pixel at position (x, y) with color components r, g, and b, ranging from 0
to 255. In 256 color mode, only meaningful if the RGB palette is set (gl_setrgbpalette(3)).
SEE ALSO
svgalib(7), vgagl(7), svgalib.conf(5), threedkit(7), testgl(1), gl_circle(3), gl_fillbox(3), gl_hline(3),
gl_line(3), gl_rgbcolor(3), gl_setrgbpalette(3).
AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The exact source of the
referenced demo as well as of the original documentation is unknown.
It is very likely that both are at least to some extent are due to Harm Hanemaayer
<H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby asked to be excused by the original author and will happily
accept any additions or corrections to this first version of the svgalib manual.
Svgalib (>= 1.2.11) 2 Aug 1997 gl_setpixel(3)