Provided by: libsvga1-dev_1.4.3-33_amd64 bug

NAME

       gl_setcontextvirtual - define a virtual context

SYNOPSIS

       #include <vgagl.h>

       void gl_setcontextvirtual(int w, int h, int bpp, int bitspp, void *vbuf);

DESCRIPTION

       Define  the  current graphics context to have a width of w pixels, height h, bpp bytes per
       pixel, bitspp significant color bits per pixel (8, 15, 16 or 24), with the framebuffer  at
       vbuf.  A 4 bytes per pixel context, with 24 significant color bits is also valid.

SEE ALSO

       svgalib(7),   vgagl(7),   svgalib.conf(5),   threedkit(7),  testgl(1),  currentcontext(3),
       gl_allocatecontext(3), gl_copyboxfromcontext(3), gl_copyboxtocontext(3), gl_copyscreen(3),
       gl_freecontext(3),     gl_getcontext(3),     gl_setcontext(3),     gl_setcontextheight(3),
       gl_setcontextvga(3), gl_setcontextvgavirtual(3), gl_setcontextwidth(3).

AUTHOR

       This manual page was edited by Michael Weller  <eowmob@exp-math.uni-essen.de>.  The  exact
       source of the referenced demo as well as of the original documentation is unknown.

       It  is  very  likely  that  both  are  at  least to some extent are due to Harm Hanemaayer
       <H.Hanemaayer@inter.nl.net>.

       Occasionally this might be wrong. I hereby asked to be excused by the original author  and
       will  happily  accept  any  additions  or corrections to this first version of the svgalib
       manual.