Provided by: libsvga1-dev_1.4.3-33_amd64 bug

NAME

       gl_enablepageflipping - enables automatic page flipping

SYNOPSIS

       #include <vgagl.h>

       int gl_enablepageflipping(GraphicsContext *gc);

DESCRIPTION

       Enable page flipping or triple buffering in gl_copyscreen(3) if the physical context gc can do it.

       Returns  3 if triple buffering will be used, 2 for page flipping, 0 if page flipping is not possible (due
       to video memory/mode limitations).

       When pageflipping is enabled, the gl_screenoffset(3) is ignored in gl_copyscreen(3).

       The idea is that you draw your picture in gc and copy it to the screen  by  consecutive  gl_copyscreen(3)
       calls. Each of these will choose a free buffer in the screen and adjust the display start accourdingly.

       The current context must by the VGA when gl_copyscreen(3) is called in this situation.

SEE ALSO

       svgalib(7),  vgagl(7),  svgalib.conf(5),  threedkit(7),  testgl(1), plane(1), wrapdemo(1), gl_copybox(3),
       gl_copyboxfromcontext(3),   gl_copyboxtocontext(3),   gl_copyscreen(3),    gl_getbox(3),    gl_putbox(3),
       gl_setcontext(3),      gl_setcontextheight(3),      gl_setcontextvga(3),      gl_setcontextvgavirtual(3),
       gl_setcontextvirtual(3), gl_setcontextwidth(3).

AUTHOR

       This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The  exact  source  of  the
       referenced demo as well as of the original documentation is unknown.

       It   is   very   likely   that   both   are   at  least  to  some  extent  are  due  to  Harm  Hanemaayer
       <H.Hanemaayer@inter.nl.net>.

       Occasionally this might be wrong. I hereby asked to be excused by the original author  and  will  happily
       accept any additions or corrections to this first version of the svgalib manual.

Svgalib (>= 1.2.11)                                2 Aug 1997                           gl_enablepageflipping(3)