Provided by: libsvga1-dev_1.4.3-33_amd64 bug

NAME

       vga_clear - clear the screen

SYNOPSIS

       #include <vga.h>

       int vga_clear(void);

DESCRIPTION

       Clears  the  screen and sets all visible pixels to 0 (which is usually black). This is automatically done
       by a vga_setmode(3) call.

       The function always returns 0 (on which you should probably not really rely).

SEE ALSO

       svgalib(7),   vgagl(7),   libvga.config(5),    vga_setmode(3),    vga_setcolor(3),    vga_setrgbcolor(3),
       vga_getpixel(3),    vga_drawpixel(3),   vga_drawline(3),   vga_drawscanline(3),   vga_drawscansegment(3),
       vga_getscansegment(3)

AUTHOR

       This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The  exact  source  of  the
       referenced function as well as of the original documentation is unknown.

       It   is   very   likely   that   both   are   at  least  to  some  extent  are  due  to  Harm  Hanemaayer
       <H.Hanemaayer@inter.nl.net>.

       Occasionally this might be wrong. I hereby asked to be excused by the original author  and  will  happily
       accept any additions or corrections to this first version of the svgalib manual.

Svgalib (>= 1.2.11)                               27 July 1997                                      vga_clear(3)