xenial (6) xtriangles.6.gz

Provided by: xmpuzzles_7.7.1-1_amd64 bug

NAME

       xtriangles - Triangles X widget

SYNOPSIS

       /usr/games/xtriangles [-geometry [{width}][x{height}][{+-}{xoff}[{+-}{yoff}]]] [-display [{host}]:[{vs}]]
       [-[no]mono] [-[no]{reverse|rv}] [-{foreground|fg} {color}]  [-{background|bg}  {color}]  [-tile  {color}]
       [-text {color}] [-delay msecs] [-[no]sound] [-bumpSound {filename}] [-{font|fn} {fontname}] [-size {int}]
       [-base {int}] [-userName {string}] [-scoreFile {filename}] [-scores] [-version]

DESCRIPTION

       A sliding tile puzzle.  A triangular version of the 15 puzzle which was originally made around 1879  (the
       14-15  puzzle  of  Sam Loyd was made soon after).   T. R. Dawson in Original Puzzles has a similar puzzle
       with 4 diamond- and 6 triangular-shaped pieces.  This puzzle is easier to solve than 15 puzzle.

FEATURES

       Click "mouse-left" button to move a tile.  Clicks on spaces, or clicks on tiles that are not in line with
       two  spaces,  will  not move tiles.  Notice, one can move more than one tile at a time by clicking on the
       tile farthest from the spaces but still in line with the spaces.

       Click "mouse-right" button, or press "C" or "c" keys, to clear the puzzle.

       "S" or "s" keys reserved for the auto-solver (not implemented).

       Press "R" or "r" keys to read a saved puzzle.

       Press "W" or "w" keys to save (write) a puzzle.

       Press "U" or "u" keys to undo a move.

       Press "E" or "e" keys to redo a move.

       Press "Z" or "z" keys to randomize the puzzle.  New records can only be set from a cleared state.

       "S" or "s" keys reserved for the auto-solver (not implemented).

       Press "I" or "i" keys to increase the number of tiles.

       Press "D" or "d" keys to decrease the number of tiles.

       Press ">" or "." keys to speed up the movement of tiles.

       Press "<" or "," keys to slow down the movement of tiles.

       Press "@" key to toggle the sound.

       Press "Esc" key to hide program.

       Press "Q", "q", or "CTRL-C" keys to kill program.

       Use the key pad or arrow keys to move without the mouse.
       Key pad is defined for Triangles as:
       7   9   Upper Left, Upper Right
         ^
       4< >6   Left, Right
         v
       1   3   Lower Left, Lower Right

       The title is in the following format (non-motif version):
              xtriangles: <size> @ (<Number of moves>/{<Record number of moves> <user name>|"NEVER noaccess"}) -
              <Comment>
       If there is no record of the current puzzle, it displays "NEVER noaccess".

OPTIONS

       -geometry {+|-}X{+|-}Y
               This option sets the initial position of the triangles window (resource name "geometry").

       -display host:dpy
               This option specifies the X server to contact.

       -[no]mono
               This option allows you to display the triangles window on a color screen as if it were monochrome
               (resource name "mono").

       -[no]{reverse|rv}
               This  option  allows  you  to  see  the  triangles  window  in  reverse  video   (resource   name
               "reverseVideo").

       -{foreground|fg} color
               This option specifies the foreground of the triangles window (resource name "foreground").

       -{background|bg} color
               This option specifies the background of the triangles window (resource name "background").

       -tile color
               This  option  specifies  the  tile  color  of  the  tiles  in the triangles window (resource name
               "tileColor").

       -text color
               This option specifies the text color  of  the  tiles  in  the  triangles  window  (resource  name
               "textColor").

       -delay msecs
               This  option specifies the number of milliseconds it takes to move a tile or a group of tiles one
               space (1-50) (resource name "delay").

       -[no]sound
               This option specifies if a sliding tile should make a sound or not (resource name "sound").

       -bumpSound filename
               This option specifies the file for the bump sound  for  the  sliding  the  tiles  (resource  name
               "bumpSound").

       -{font|fn} ontname
               This option specifies the font that will be used (resource name "font").

       -size <int>
               This option allows you to change the number of triangles in a row (resource name "sizeA").

       -base int
               This option specifies the base used (default is base 10) (resource name "base").

       -userName string
               This  option  specifies  the  user  name for any records made or else it will get your login name
               (resource name "userName").

       -scoreFile filename
               Specify an alternative score file (resource name "scoreFile").

       -scores This option lists all the recorded scores and then exits.

       -version
               This option tells you what version of xtriangles you have.

RECORDS

       You must randomize the puzzle before a record is set, otherwise an assumption of cheating is made  if  it
       is solved after a get.

SAVE FORMAT

       Here is the format for the xtriangles configuration, starting position, and the movement of its pieces.

              size: 1-16 <number of tiles in a row of the same orientation as the puzzle>
              moves: 0-MAXINT <total number of moves>

              startingPosition:  <array  of tile positions where 0 is the empty space for the UP triangle and -1
              is the empty space for the DOWN triangle>

       This is then followed by the moves, starting from 1.
              move #: <direction>
       Direction is represented as 0 upper right, 1 right, 2 lower right, 3 lower left,  4  left,  and  5  upper
       left.

REFERENCES

       L. E. Horden, Sliding Piece Puzzles (Recreations in Mathematics Series), Oxford University Press 1986, pp
       1, 148, 149.

       Jerry Slocum & Jack Botermans, Puzzles Old & New (How to Make and Solve Them), University  of  Washington
       Press, Seattle, 1987, pp 126, 127.

SEE ALSO

       X(1),  xcubes(6),  xhexagons(6),  xmlink(6),  xbarrel(6),  xpanex(6),  xmball(6),  xpyraminx(6), xoct(6),
       xrubik(6), xskewb(6), xdino(6), xabacus(6)

COPYRIGHTS

       ® Copyright 1994-2010, David A. Bagley

BUG REPORTS AND PROGRAM UPDATES

       Send bugs (or their reports, or fixes) to the author:
              David A. Bagley, <bagleyd@tux.org>

       The latest version is currently at:
              http://www.tux.org/~bagleyd/puzzles.html
              ftp://ibiblio.org/pub/Linux/games/strategy