Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_RenderPresent - Update the screen with any rendering performed since the previous call.
SYNOPSIS
#include <SDL3/SDL_render.h>
bool SDL_RenderPresent(SDL_Renderer *renderer);
DESCRIPTION
SDL's rendering functions operate on a backbuffer; that is, calling a rendering function such as
SDL_RenderLine() does not directly put a line on the screen, but rather updates the backbuffer. As such,
you compose your entire scene and present the composed backbuffer to the screen as a complete picture.
Therefore, when using SDL's rendering API, one does all drawing intended for the frame, and then calls
this function once per frame to present the final drawing to the user.
The backbuffer should be considered invalidated after each present; do not assume that previous contents
will exist between frames. You are strongly encouraged to call SDL_RenderClear() to initialize the
backbuffer before starting each new frame's drawing, even if you plan to overwrite every pixel.
Please note, that in case of rendering to a texture - there is no need to call SDL_RenderPresent after
drawing needed objects to a texture, and should not be done; you are only required to change back the
rendering target to default via SDL_SetRenderTarget(renderer, NULL) afterwards, as textures by themselves
do not have a concept of backbuffers. Calling SDL_RenderPresent while rendering to a texture will still
update the screen with any current drawing that has been done _to the window itself_.
FUNCTION PARAMETERS
renderer
the rendering context.
RETURN VALUE
for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_CreateRenderer(3), SDL_RenderClear(3), SDL_RenderFillRect(3), SDL_RenderFillRects(3),
SDL_RenderLine(3), SDL_RenderLines(3), SDL_RenderPoint(3), SDL_RenderPoints(3), SDL_RenderRect(3),
SDL_RenderRects(3), SDL_SetRenderDrawBlendMode(3), SDL_SetRenderDrawColor(3)
Simple Directmedia Layer SDL 3.2.20 SDL_RenderPresent(3)